Klaptrap: Difference between revisions

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After several years of absence, Klaptraps finally made a return in ''[[Donkey Kong 64]]'', where they are given a new ability. Once a Klaptrap is defeated, its set of teeth will continually attack the Kongs until they break. Of course, the teeth will not attack the Kongs if an [[Orange]] was used to defeat the Klaptrap.
After several years of absence, Klaptraps finally made a return in ''[[Donkey Kong 64]]'', where they are given a new ability. Once a Klaptrap is defeated, its set of teeth will continually attack the Kongs until they break. Of course, the teeth will not attack the Kongs if an [[Orange]] was used to defeat the Klaptrap.


Also introduced in the game are [[Purple Klaptrap]]s. These Klaptraps are colored purple (instead of the usual green color) and are slightly larger than the Kongs. They are immune to all of the Kongs' attacks (even the shockwave attack), but can be defeated with an Orange. Some of ''Donkey Kong 64's'' cutscenes show [[King K. Rool]] with a small Klaptrap that seems to be his pet.  
Also introduced in the game are [[Purple Klaptrap]]s. These Klaptraps are colored purple (instead of the usual green color) and are slightly larger than the Kongs. They are immune to all of the Kongs' attacks (even the shockwave attack), but can be defeated with an Orange. Some of ''Donkey Kong 64's'' cutscenes show [[King K. Rool]] with a small Klaptrap that seems to be his pet. Red Klaptraps could also be seen in two cutscenes, and a giant red one was sent by King K. Rool to execute a [[Kasplat]].


Also in ''Donkey Kong 64'', a Klaptrap is playable in the [[minigame]] Beaver Bother; this marks the first time a Klaptrap is playable. However, just like Krusha, it is unknown whether or not if the Klaptrap you play as in Beaver Bother would actually choose to help the Kongs on their quest to defeat K. Rool.
Also in ''Donkey Kong 64'', a Klaptrap is playable in the [[minigame]] Beaver Bother; this marks the first time a Klaptrap is playable. However, just like [[Krusha]], it is unknown whether or not if the Klaptrap you play as in Beaver Bother would actually choose to help the Kongs on their quest to defeat K. Rool.


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
In ''[[Super Smash Bros. Melee]]'', Klap Traps have appeared in Donkey Kong's stages, [[Kongo Jungle (Super Smash Bros. Melee)|Kongo Jungle]] and [[Jungle Japes (stage)|Jungle Japes]]. They swim through the water rapid and leap out of it in an attempt to bash characters to their doom. Since the stage returns in ''[[Super Smash Bros. Brawl]]'', Klap Traps are yet again seen; here they act the same. Likewise, Klap Traps reappear in ''[[Super Smash Bros. for Nintendo 3DS]]'', as the stage Jungle Japes reappears in this game.
In ''[[Super Smash Bros. Melee]]'', Klap Traps have appeared in Donkey Kong's stages, [[Kongo Jungle (Super Smash Bros. Melee)|Kongo Jungle]] and [[Jungle Japes (stage)|Jungle Japes]]. They swim through the water rapid and leap out of it in an attempt to bash characters to their doom. Since the stage returns in ''[[Super Smash Bros. Brawl]]'', Klap Traps are yet again seen; here they act the same. Likewise, Klap Traps reappear in ''[[Super Smash Bros. for Nintendo 3DS]]'', as the stage Jungle Japes reappears in this game. The Klaptraps on the Kongo Jungle stage are colored orange, while those on Jungle Japes are blue.


===''Donkey Konga''===
===''Donkey Konga''===

Revision as of 07:10, June 5, 2016

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Klaptraps[1][2] (also spelled Klap Traps[3][4][5]) are Kremlings that originated in Donkey Kong Country. They are small, four-legged crocodilians with large mouths, hence their name. They cannot be defeated by a front attack, but they are vulnerable to a stomp. They come in blue, red, purple, and green varieties. Klaptraps may be based off Snapjaws, crocodilian enemies Mario would send after Donkey Kong Jr. in the game Donkey Kong Junior.

History

Donkey Kong Country / Land series

Donkey Kong Country

In their debut game, Donkey Kong Country, the regular blue Klaptraps are common enemies that can be easily avoided. They even pass harmlessly under Expresso the Ostrich's tall legs, allowing the Kongs to avoid them entirely when riding their Animal Friend.

Purple Klaptraps also appear rather frequently on the stage Loopy Lights, and also in a bonus level in the stage Trick Track Trek. These Klaptraps will always jump at the same time that the Kongs try to jump, which makes them more dangerous than the normal blue Klaptrap.

Klaptraps never appeared in Donkey Kong Country 2: Diddy's Kong Quest, nor in Donkey Kong Country 3: Dixie Kong's Double Trouble!, instead being replaced by their relatives, Klampon and Krimp, respectively.

Donkey Kong Land

Klaptraps later appear in Donkey Kong Country's semi-sequel Donkey Kong Land. Klaptraps are relatively unchanged in this appearance aside from being monochromatic due to the Game Boy's graphical limitations.

Donkey Kong Country novel

An individual Klap Trap appears as an antagonist in the Donkey Kong Country novel. An employee of the Kremling factory, Klap Trap has a small chat with his coworker Zinger about King K. Rool's absence at the site and he then notices that the Kongs are eavesdropping on them. Klap Trap lunges at the group, but Diddy Kong defeats him by doing a cartwheel. The Kongs destroy the factory shortly after.

Donkey Kong Country television series

Klaptraps in Bad Hair Day.
Several Klaptraps inside a Klap-Blaster.

In the Donkey Kong Country animated series Klaptraps are, instead of soldiers, ammunition for a weapon called a Klap-Blaster. Unlike the Klaptraps of the games, the ones on the show are capable of speaking. Often times when a Klaptrap is seen, it makes a sarcastic comment about its job or what it had just eaten. The show also features a singular Klaptrap character larger than his brethren.

Donkey Kong 64

After several years of absence, Klaptraps finally made a return in Donkey Kong 64, where they are given a new ability. Once a Klaptrap is defeated, its set of teeth will continually attack the Kongs until they break. Of course, the teeth will not attack the Kongs if an Orange was used to defeat the Klaptrap.

Also introduced in the game are Purple Klaptraps. These Klaptraps are colored purple (instead of the usual green color) and are slightly larger than the Kongs. They are immune to all of the Kongs' attacks (even the shockwave attack), but can be defeated with an Orange. Some of Donkey Kong 64's cutscenes show King K. Rool with a small Klaptrap that seems to be his pet. Red Klaptraps could also be seen in two cutscenes, and a giant red one was sent by King K. Rool to execute a Kasplat.

Also in Donkey Kong 64, a Klaptrap is playable in the minigame Beaver Bother; this marks the first time a Klaptrap is playable. However, just like Krusha, it is unknown whether or not if the Klaptrap you play as in Beaver Bother would actually choose to help the Kongs on their quest to defeat K. Rool.

Super Smash Bros. series

In Super Smash Bros. Melee, Klap Traps have appeared in Donkey Kong's stages, Kongo Jungle and Jungle Japes. They swim through the water rapid and leap out of it in an attempt to bash characters to their doom. Since the stage returns in Super Smash Bros. Brawl, Klap Traps are yet again seen; here they act the same. Likewise, Klap Traps reappear in Super Smash Bros. for Nintendo 3DS, as the stage Jungle Japes reappears in this game. The Klaptraps on the Kongo Jungle stage are colored orange, while those on Jungle Japes are blue.

Donkey Konga

Klaptraps also make minor appearances in Donkey Konga.

Mario series

Mario Power Tennis

Klaptraps appear in Mario Power Tennis in Donkey Kong's Jungle Court. They try to bite the player, causing the player to slow down. Klaptraps also appear in the minigame Balloon Panic. Here, the player must protect several balloons from hungry Klaptraps.

Mario Superstar Baseball

Klaptraps are distractions in Donkey Kong's course in Mario Superstar Baseball. Klatraps try to bite the outfielder's heels, slowing them down. However, if the player were to hit the baseball into a Klaptrap's mouth, it will give the player a Team Star.

Mario Party 7

Klaptraps make a cameo in Mario Party 7 as enemies in one of the Pyramid Park events.

Levels

Donkey Kong Country

Donkey Kong Land

Super Smash Bros. Melee Trophy

Name Image Game Description
Klap Trap File:Trophy167.PNG Donkey Kong Country
11/94
This low-slung alligator made its first appearance in Donkey Kong Country. You can subdue it by jumping on its back, but its powerful jaws make it dangerous to approach from the front. In Super Smash Bros. Melee, it swims in the river and sometimes jumps in the Barrel Cannon to stop players from using it.

Game appearances

Title Description Release date System/format
Donkey Kong Country Enemy 1994 SNES
Donkey Kong Land Enemy 1995 Game Boy
Donkey Kong 64 Enemy and playable character in Beaver Bother 1999 Nintendo 64
Donkey Kong Country (remake) Enemy 2000 Game Boy Color
Super Smash Bros. Melee Enemy in Kongo Jungle, cameo appearance in Jungle Japes and as a trophy. 2001 GameCube
Donkey Kong Country (remake) Enemy 2003 Game Boy Advance
Donkey Konga NPC 2003 GameCube
Mario Power Tennis Enemy 2004 GameCube
Mario Superstar Baseball Enemy 2005 GameCube
Mario Party 7 Enemy in Pyramid Park 2005 GameCube
Super Smash Bros. Brawl Enemy in Jungle Japes 2008 Wii

Gallery

Names in other languages

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References

  1. ^ Donkey Kong Country cast roll
  2. ^ Donkey Kong 64 instruction booklet, page 4.
  3. ^ Donkey Kong Country instruction booklet, page 28.
  4. ^ Donkey Kong Country Game Boy Color instruction booklet, page 18.
  5. ^ Super Smash Bros. Melee Trophy

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