Spring Topman: Difference between revisions
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|latest_appearance=''[[Super Mario Galaxy 2]]'' | |latest_appearance=''[[Super Mario Galaxy 2]]'' | ||
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A '''Spring Topman''' is a sub-species of [[Topman]], appearing in ''[[Super Mario Galaxy]]'' as part of the Topman Tribe. It resembles a large green top. A Spring Topman can use a spin attack which does not damage Mario, but pushes him | [[File:SpringTopmanBopped.png|thumb|left|A Spring Topman with its spring exposed.]] | ||
A '''Spring Topman''' is a sub-species of [[Topman]], appearing in ''[[Super Mario Galaxy]]'' as part of the Topman Tribe. It resembles a large green top. A Spring Topman can use a spin attack which does not damage Mario, but it pushes him away. However, this spin could potentially be used to push Mario into other hazards that may hurt him. If [[Mario]] tries to [[stomp]] a Spring Topman or [[Spinning|spin]]s it, its head will pop up, immobilizing it, and a second stomp will spring Mario up for a jumping boost (similar to when Mario jumps on a [[Spindrift]] in ''[[Super Mario 64]]''). Mario often had to take advantage of this to reach high ledges and items. The only way to defeat one is to spin it into an electric fence. | |||
The enemy later reappears in ''[[Super Mario Galaxy 2]]'' only in the [[Space Storm Galaxy]]. | The enemy later reappears in ''[[Super Mario Galaxy 2]]'' only in the [[Space Storm Galaxy]]. | ||
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Revision as of 22:21, October 15, 2010
The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the article should be moved to its appropriate title.
A Spring Topman is a sub-species of Topman, appearing in Super Mario Galaxy as part of the Topman Tribe. It resembles a large green top. A Spring Topman can use a spin attack which does not damage Mario, but it pushes him away. However, this spin could potentially be used to push Mario into other hazards that may hurt him. If Mario tries to stomp a Spring Topman or spins it, its head will pop up, immobilizing it, and a second stomp will spring Mario up for a jumping boost (similar to when Mario jumps on a Spindrift in Super Mario 64). Mario often had to take advantage of this to reach high ledges and items. The only way to defeat one is to spin it into an electric fence.
The enemy later reappears in Super Mario Galaxy 2 only in the Space Storm Galaxy.