Concordia: Difference between revisions

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*[[Lushgreen Sea]]: The first sea visited.
*[[Lushgreen Sea]]: The first sea visited.
**[[Rumbla Island]]: An area covered in rock sculptures that the inhabitants make. [[Willma]] is the chief of the local village.
**[[Rumbla Island]]: An area covered in rock sculptures that the inhabitants make. [[Willma]] is the chief of the local village.
**[[Raynforst Island]]: An island with a rainforest biome. [[Maykit]] is trapped here.
**[[Raynforst Island]]: An island with a rainforest biome. [[Billdit]] is trapped here.
**[[Twistee Island]]: An island with abundant nature. A large tree called the Twisten Sprout grows here, serving as the island's landmark.
**[[Twistee Island]]: An island with abundant nature. A large tree called the Twisten Sprout grows here, serving as the island's landmark. [[Maykit]] is trapped here.
**[[Florall Island]]: An island with aflowers.
**[[Florall Island]]: An island with flowers.
**[[Lushgreen Sea Great Lighthouse Island]]: A relatively large island containing the first Great Lighthouse visited. The [[Gobblick]] is fought here.
**[[Lushgreen Sea Great Lighthouse Island]]: A relatively large island containing the first Great Lighthouse visited. The [[Gobblick]] is fought here.
*[[Color-Full Sea]]:
*[[Color-Full Sea]]:
**[[Desolatt Island]]: A desert land with various buildings.
**[[Desolatt Island]]: A desert land with various buildings.
**[[Merrygo Island]]: An island with a carnival theme.
**[[Lottacoins Island]]: An urban island that has contributed to Concordia's economic development.
**[[Lottacoins Island]]: An urban island that has contributed to Concordia's economic development.
**[[Merrygo Island]]: An island with a carnival theme.
**[[Allsand Island]]: A conventional desert island.
**[[Allsand Island]]: A conventional desert island.
**[[Color-Full Sea Great Lighthouse Island]]: Contains the second Great Lighthouse. A barrel-shaped monster named [[Sharpcask]] can be found here.
**[[Color-Full Sea Great Lighthouse Island]]: Contains the second Great Lighthouse. A barrel-shaped monster named [[Sharpcask]] can be found here.

Revision as of 01:58, December 14, 2024

Concordia
Shipshape Island passes by Rumbla Island.
First appearance Mario & Luigi: Brothership (2024)
Inhabitants Concordians

Concordia[1] is the main setting of Mario & Luigi: Brothership. It is described as a parallel world where the ocean stretches out before Mario and Luigi, to which they arrive through a mysterious portal that opened up near Peach's Castle.[2] Concordia was once a single continent, but it was broken apart into many islands.[3] These islands range from tropical rainforests to bustling cities, and can be accessed by the brothers via the cannon mounted on top of Shipshape Island. Its name is the Latin word for harmony, and serves as a pun on "connection cord." It may also have been chosen as a reference to several real-life historical sailing ships of the same name, and Concordia-class cruise ships.

Inhabitants

It has been requested that this article be rewritten and expanded to include more information. Reason: Grampy Turnips, Gorumbla, other enemies and bosses

It has been requested that at least one image be uploaded for this section. Remove this notice only after the image(s) have been added. Specifics: Examples of the various colors / proportions of the humanoids

The most common species inhabiting Concordia are humanoids with plug-shaped faces. They come in a wide variety of skin colors (such as lime green for Rumbla Island and green for Bulbfish Island) and proportions (for example, Connie and Ireen have relatively wide faces and are short, while Technikki, Dulles, and Cozette are taller and have narrower, taller heads), with wires coming out from the top of their heads that act as their hair. Some Concordians still have typical facial hair and eyebrows, however. There are also the Skorcheen and Slippenglide peoples who additionally have fire and ice attributes, respectively.

In addition to the Concordian humanoids, there is a species of flying pig-like creatures, with the only known members being Snoutlet and the Great Conductor. There are also the Extension Corps, consisting of Ecks, Ten, and Shun, who are based on different types of electrical connectors instead of plugs. The other members of Zokket's army were artificially created by him.

Other inhabitants include Grampy Turnips (humanoid turnip creatures that can be pulled out of the ground) and Gorumbla (a mischievous gorilla-like creature).

Locations

Names in other languages

Language Name Meaning Notes
Chinese 柯連庫塔魯大地[?]
Kēliánkùtǎlǔ Dàdì
Connectar Land
Dutch Condordia[5] Portmanteau of "conductor" and oord ("region"), combined with place-name suffix "-ia"
French Connexia[6][7] From connexion ("connection") and place-name suffix "-ia"
German Konektania[8] From "connector" (in German reading) and place-name suffix "-nia"
Italian Elettria[9] From elettricità ("electricity") and place-name suffix "-ia"
Korean 커넥탈랜드[10]
Keonektallaendeu
Connectar Land
Portuguese Elétria[11] From eletricidade ("electricity") and place-name suffix "-ia"
Spanish Concordia[12][13] Concordia means "harmony", referencing the game's theme.

References