Spin Turn: Difference between revisions
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[[File:MK64 Spin-Turn.png|thumb|Artwork demonstrating the Spin Turn from ''[[Mario Kart 64]]'']] | [[File:MK64 Spin-Turn.png|thumb|Artwork demonstrating the Spin Turn from ''[[Mario Kart 64]]'']] | ||
A '''Spin Turn''' (or '''spin turn'''),<ref> | A '''Spin Turn''' (or '''spin turn'''),<ref>{{cite|author=Owsen, Dan, Scott Pelland, and Paul Shinoda|title=''Mario Kart 64'' Player's Guide|page=12|language=en-us|date=1997|publisher=Nintendo of America}}</ref> originally hyphenated as '''Spin-Turn''',<ref>{{cite|url=m1.nintendo.net/docvc/NUS/USA/NKTE/NKTE_E.pdf|title=''Mario Kart 64'' instruction booklet|page=15|date=1997|language=en-gb|publisher=Nintendo of Europe|author=Nintendo}} Also present on the Operation Card.]</ref> is a driving mechanic in the ''[[Mario Kart (series)|Mario Kart]]'' series that first appears in ''[[Mario Kart 64]]''. When the accelerate and brake buttons are pressed while a [[kart]] is at a standstill, the kart can pivot around, creating very precise maneuvers. While it is not a common tactic to use while racing, in nonlinear arenas such as those used in [[Battle Mode]], it is used to quickly change directions and aim items better. | ||
In ''[[Mario Kart: Double Dash!!]]'', a Spin Turn is performed by holding {{button|gcn|L}}, {{button|gcn|R}}, and {{button|gcn|A}} and turning while at a standstill. | In ''[[Mario Kart: Double Dash!!]]'', a Spin Turn is performed by holding {{button|gcn|L}}, {{button|gcn|R}}, and {{button|gcn|A}} and turning while at a standstill. | ||
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==Names in other languages== | ==Names in other languages== | ||
{{Foreign names | {{Foreign names | ||
|Fre=Pivoter <small>(MK64)</small> | |Fre=Pivoter <small>(MK64)</small> | ||
|FreM=Rotate | |Fre2=Virage serré <small>(MKSC)</small> | ||
|FreM=Rotate | |||
|Fre2M=Sharp turn}} | |||
==References== | ==References== | ||
<references/> | <references/> |
Revision as of 18:26, June 4, 2024
A Spin Turn (or spin turn),[1] originally hyphenated as Spin-Turn,[2] is a driving mechanic in the Mario Kart series that first appears in Mario Kart 64. When the accelerate and brake buttons are pressed while a kart is at a standstill, the kart can pivot around, creating very precise maneuvers. While it is not a common tactic to use while racing, in nonlinear arenas such as those used in Battle Mode, it is used to quickly change directions and aim items better.
In Mario Kart: Double Dash!!, a Spin Turn is performed by holding , , and and turning while at a standstill.
Super Mario Kart is the only mainline Mario Kart title without the ability to spin-turn. Additionally, exclusively in Mario Kart Wii, a Mini-Turbo can be activated by using Spin Turns.
Profiles
Mario Kart 64
- Instruction manual: "Use Spin-Turns Wisely! To change direction on narrow roads, or when you want to direct a Shell at an opponent, turn and press the A and B Buttons simultaneously, to do a Spin-Turn."
Mario Kart: Super Circuit
- Instruction manual: "Master the Spin Turn! When you need to change direction in an instant, the Spin Turn is your best bet. Just hold the A and B Buttons and crank the steering wheel!"
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
French | Pivoter (MK64)[?] | Rotate | |
Virage serré (MKSC)[?] | Sharp turn |
References
- ^ Owsen, Dan, Scott Pelland, and Paul Shinoda (1997). Mario Kart 64 Player's Guide. Nintendo of America (American English). Page 12.
- ^ Nintendo (1997). Mario Kart 64 instruction booklet. Nintendo of Europe (British English). Page 15. Also present on the Operation Card.]