Countdown Timer: Difference between revisions
m (Text replacement - "(\| *)Jap([RMCN\d]* *=)" to "$1Jpn$2") |
m (This should link to Kamek's Toadies instead of Toady, right?) |
||
Line 2: | Line 2: | ||
[[File:Countdown Timer SMW2.png|frame]] | [[File:Countdown Timer SMW2.png|frame]] | ||
{{quote|If [[Baby Mario]] falls off Yoshi's back, the Countdown Timer will begin. When it reaches 0, [[Kamek's Toadies|Kamek's toadies]] will swoop in and kidnap Baby Mario!|In-game text|''[[Super Mario World 2: Yoshi's Island]]''}} | {{quote|If [[Baby Mario]] falls off Yoshi's back, the Countdown Timer will begin. When it reaches 0, [[Kamek's Toadies|Kamek's toadies]] will swoop in and kidnap Baby Mario!|In-game text|''[[Super Mario World 2: Yoshi's Island]]''}} | ||
The '''Countdown Timer''' (or just the '''timer'''), also known as the '''counter''',<ref name=YNI>''Yoshi's New Island'' digital instruction manual, Page 9 / 17 Playing the Game.</ref> is a feature in ''[[Super Mario World 2: Yoshi's Island]]'' (and [[Yoshi's Island: Super Mario Advance 3|its reissue]]), ''[[Yoshi's Island DS]]'', and ''[[Yoshi's New Island]]''. This feature is first explained in the level [[Welcome To Yoshi's Island]]. If a [[Yoshi (species)|Yoshi]] takes damage, [[Baby Mario]] (or any other baby in ''Yoshi's Island DS'') flies away in a [[bubble]] and starts crying, and the timer begins, indicating how long [[star (Yoshi's Island series)|star]] power can protect him. The Countdown Timer stops when the Yoshi retrieves the baby, and the timer slowly restores to ten seconds if it is nine or less. The timer turns from white to red when it falls below ten (in ''Yoshi's Island DS'', the timer turns yellow below ten seconds and red in the last three seconds). If the Countdown Timer reaches zero, | The '''Countdown Timer''' (or just the '''timer'''), also known as the '''counter''',<ref name=YNI>''Yoshi's New Island'' digital instruction manual, Page 9 / 17 Playing the Game.</ref> is a feature in ''[[Super Mario World 2: Yoshi's Island]]'' (and [[Yoshi's Island: Super Mario Advance 3|its reissue]]), ''[[Yoshi's Island DS]]'', and ''[[Yoshi's New Island]]''. This feature is first explained in the level [[Welcome To Yoshi's Island]]. If a [[Yoshi (species)|Yoshi]] takes damage, [[Baby Mario]] (or any other baby in ''Yoshi's Island DS'') flies away in a [[bubble]] and starts crying, and the timer begins, indicating how long [[star (Yoshi's Island series)|star]] power can protect him. The Countdown Timer stops when the Yoshi retrieves the baby, and the timer slowly restores to ten seconds if it is nine or less. The timer turns from white to red when it falls below ten (in ''Yoshi's Island DS'', the timer turns yellow below ten seconds and red in the last three seconds). If the Countdown Timer reaches zero, [[Kamek's Toadies]] come and steal Baby Mario (or whichever baby is riding on the Yoshi's back in ''Yoshi's Island DS''), and the player loses a life. Stars add one more second to the timer, and [[Checkpoint Ring]]s add ten more seconds, up to 30. If the player has reached the maximum, any extra stars released from [[Winged Cloud]]s and [[tulip]]s are replaced by [[coin]]s. The Countdown Timer also plays a part in determining the score for completing a [[level]], with a [[point]] awarded for each second left on the timer. | ||
In ''Super Mario World 2: Yoshi's Island'' and its reissue, in addition to collecting individual stars to increase the timer, the Yoshis can use items called [[10-Point Star]]s and [[20-Point Star]]s. | In ''Super Mario World 2: Yoshi's Island'' and its reissue, in addition to collecting individual stars to increase the timer, the Yoshis can use items called [[10-Point Star]]s and [[20-Point Star]]s. |
Latest revision as of 22:36, January 23, 2025
- Not to be confused with Time Limit or Star Power.
- “If Baby Mario falls off Yoshi's back, the Countdown Timer will begin. When it reaches 0, Kamek's toadies will swoop in and kidnap Baby Mario!”
- —In-game text, Super Mario World 2: Yoshi's Island
The Countdown Timer (or just the timer), also known as the counter,[1] is a feature in Super Mario World 2: Yoshi's Island (and its reissue), Yoshi's Island DS, and Yoshi's New Island. This feature is first explained in the level Welcome To Yoshi's Island. If a Yoshi takes damage, Baby Mario (or any other baby in Yoshi's Island DS) flies away in a bubble and starts crying, and the timer begins, indicating how long star power can protect him. The Countdown Timer stops when the Yoshi retrieves the baby, and the timer slowly restores to ten seconds if it is nine or less. The timer turns from white to red when it falls below ten (in Yoshi's Island DS, the timer turns yellow below ten seconds and red in the last three seconds). If the Countdown Timer reaches zero, Kamek's Toadies come and steal Baby Mario (or whichever baby is riding on the Yoshi's back in Yoshi's Island DS), and the player loses a life. Stars add one more second to the timer, and Checkpoint Rings add ten more seconds, up to 30. If the player has reached the maximum, any extra stars released from Winged Clouds and tulips are replaced by coins. The Countdown Timer also plays a part in determining the score for completing a level, with a point awarded for each second left on the timer.
In Super Mario World 2: Yoshi's Island and its reissue, in addition to collecting individual stars to increase the timer, the Yoshis can use items called 10-Point Stars and 20-Point Stars.
Profiles[edit]
Yoshi's Island: Super Mario Advance 3[edit]
- Instruction booklet description:
- English (British):
If you get hit by an enemy and take damage, Baby Mario will fall off of Yoshi's back. When this happens, the power of the stars will protect Baby Mario for a short while. A timer appears to show just how long this protection lasts. If the counter reaches zero, Baby Mario will be swept away by Kamek's toadies. Try to get Baby Mario back on Yoshi's back before time runs out![2]
- English (British):
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スターのおまもり / スターのお Sutā no Omamori |
Star Charm | |
French | Compteur[?] | Counter | |
German | Sternenzähler[?] | Star Counter | |
Italian | Cronometro / Il cronometro delle stelle[?] | Timer / Star Timer | |
Spanish | Contador[?] | Counter |
References[edit]
- ^ Yoshi's New Island digital instruction manual, Page 9 / 17 Playing the Game.
- ^ 2002. Yoshi's Island: Super Mario Advance 3 instruction booklet (PDF). Nintendo of Europe (British English). Page 9.
- ^ 1995. スーパーマリオ ヨッシーアイランド (Sūpā Mario: Yosshī Airando) instruction booklet (PDF). Nintendo (Japanese). Page 11.
- ^ August 9, 2014. 「ヨッシー New アイランド 任天堂公式ガイドブック」 (Yoshi's New Island Nintendo Kōshiki Guidebook). Nintendo (Japanese). ISBN 978-4-09-106542-1. Page 20 .