Mario Kart 8 Deluxe: Difference between revisions

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|developer=[[Nintendo Entertainment Planning and Development|Nintendo EPD]]<br>[[Bandai Namco Entertainment|BANDAI NAMCO Studios Inc.]]
|developer=[[Nintendo Entertainment Planning and Development|Nintendo EPD]]<br>[[Bandai Namco Entertainment|BANDAI NAMCO Studios Inc.]]
|publisher=[[Nintendo]]<br>Tencent Games (China)
|publisher=[[Nintendo]]<br>Tencent Games (China)
|release={{release|Japan|April 28, 2017|USA|April 28, 2017|Mexico|April 28, 2017<ref>[https://www.nintendo.com/es_LA/games/detail/mario-kart-8-deluxe-switch/ Mario Kart™ 8 Deluxe para la consola Nintendo Switch]. ''Nintendo.com (in Spanish)''.</ref>|Europe|April 28, 2017|Australia|April 28, 2017|HK|April 28, 2017<ref>http://www.nintendo.com.hk/software/switch/</ref>|South Korea|December 15, 2017<ref>[http://www.nintendo.co.kr/PR/press_list.php?cPage1=1&cPage2=1&idx=274&press_div=P Official Nintendo website (Korea)]. Retrieved September 19, 2017.</ref>|ROC|December 15, 2017<ref>[http://www.nintendo.tw/pressrelease/switch_20170920.html Official Nintendo website (Taiwan)]. Retrieved September 19, 2017.</ref>|China|March 16, 2020<ref>[https://www.nintendoswitch.com.cn/topics/6ff1f459-9281-4706-b7f8-52bab6f45d21 Tencent Nintendo Switch website]</ref>}}  
|release={{flag list|Japan|April 28, 2017|USA|April 28, 2017|Mexico|April 28, 2017<ref>{{cite|language=es-419|url=www.nintendo.com/es-mx/store/products/mario-kart-8-deluxe-switch|title=Mario Kart™ 8 Deluxe para la consola Nintendo Switch|publisher=Nintendo.com|accessdate=November 6, 2024}}</ref>|Europe|April 28, 2017|Australia|April 28, 2017|HK|April 28, 2017<ref>{{cite|url=www.nintendo.com.hk/software/switch|title=遊戲軟體一覽 {{!}} 任天堂(香港)有限公司網站|publisher=Nintendo of HK|language=zh-hant|accessdate=November 6, 2024}}</ref>|Singapore|April 28, 2017<ref>{{cite|author=|date=|url=www.nintendo.com/sg/switch/aabp/products/soft.html|title=Mario Kart 8 Deluxe: Product Information|publisher=Nintendo of Singapore|language=en|archive=web.archive.org/web/20240213081537/https://www.nintendo.com/sg/switch/aabp/products/soft.html|accessdate=June 1, 2024}}</ref>|South Korea|December 15, 2017<ref>{{cite|deadlink=y|archive=web.archive.org/web/20170920035442/http://www.nintendo.co.kr/PR/press_list.php?cPage1=1&cPage2=1&idx=274&press_div=P|title=한국닌텐도 홈페이지|language=ko|publisher=Nintendo of Korea|accessdate=November 6, 2024}}</ref>|ROC|December 15, 2017<ref>{{cite|language=zh-hant|url=www.nintendo.tw/pressrelease/switch_20170920.html|title=任天堂(香港)有限公司|publisher=Nintendo of Taiwan|accessdate=November 6, 2024}}</ref>|China|March 16, 2020<ref>{{cite|url=www.nintendoswitch.com.cn/topics/6ff1f459-9281-4706-b7f8-52bab6f45d21|date=March 13, 2020|language=zh-hans|title=《马力欧卡丁车8 豪华版》《超级马力欧 奥德赛》将于3月16日发售 - 腾讯Nintendo Switch官网|publisher=Tencent|accessdate=November 6, 2024}}</ref>}}  
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_pt=y|jp=y|kr=y|zh_simp=y|zh_trad=y|zh_simp_note={{footnote|main|1}}}}<br>{{footnote|note|1|The global and domestic versions have slightly different localizations.}}
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_pt=y|jp=y|kr=y|zh_simp=y|zh_trad=y|zh_simp_note={{footnote|main|SC}}}}{{footnote|note|SC|The global and domestic versions have slightly different localizations.}}
|genre=[[Genre#Racing|Racing]]
|genre=[[Genre#Racing|Racing]]
|modes=Single Player, Multiplayer, Online Play, Wireless Play
|modes=Single Player, Multiplayer, Online Play, Wireless Play, LAN Play
|ratings={{ratings|esrb=E|pegi=3|acb=g|cero=A|usk=0|dejus=l|rars=0+|grac=all|cadpa=8+|gsrr=p|fpb=pg|gcam=3|nmc=7}}
|ratings={{ratings|esrb=E|pegi=3|acb=g|cero=A|usk=0|classind=l|smeccv=A|rars=0+|grac=all|cadpa=8+|gsrr=p|fpb=pg|gcam=3|nmc=3}}
|platforms=[[Nintendo Switch]]
|platforms=[[Nintendo Switch]]
|media={{media|switch=1|switchdl=1}}
|format={{format|switch=1|switchdl=1}}
|input={{input|joy-con=1|switchpro=1|switchgcn=1}}
|input={{input|joy-con=1|joy-con-horizontal=1|switchpro=1}}
|serials={{flag list|USA|HAC-P-AABPA-USA|Europe|LA-H-AABPA-EUR}}
}}
}}
'''''Mario Kart 8 Deluxe''''' is a [[Genre#Racing|racing]] game in the ''[[Mario Kart (series)|Mario Kart]]'' series for the [[Nintendo Switch]] which was first released on April 28, 2017. The game is the first ''[[Super Mario (franchise)|Mario]]'' game overall to be released for the Nintendo Switch. It is an enhanced [[Reissue#Ports|port]] of ''[[Mario Kart 8]]'' for the [[Wii U]]. The base game contains additional content such as several new characters and an overhauled [[Battle Mode]] with new courses and modes. First teased in the Switch's announcement video on October 20, 2016, the game was formally announced as part of the Nintendo Switch presentation on January 13, 2017.
'''''Mario Kart 8 Deluxe''''' is a [[Genre#Racing|racing]] game in the ''[[Mario Kart (series)|Mario Kart]]'' series released worldwide for the [[Nintendo Switch]] on April 28, 2017. It is an enhanced [[Reissue#Ports|port]] of ''[[Mario Kart 8]]'' for the [[Wii U]] and is the first ''[[Super Mario (franchise)|Super Mario]]'' game overall to be released for the Nintendo Switch. The base game contains additional content such as several new characters and an overhauled [[Battle Mode]] with new courses and modes. First teased in the Nintendo Switch's announcement video on October 20, 2016, the game was formally announced as part of the Nintendo Switch presentation on January 13, 2017.
 
From 2022 to the end of 2023, new race courses and returning characters<ref name=Characters>Business Wire (February 8, 2023). [https://www.businesswire.com/news/home/20230208005930/en/5386165/Metroid-Prime-Remastered-Rolled-out-in-Latest-Nintendo-Direct-Available-Now-for-Nintendo-Switch ''Metroid Prime Remastered'' Rolled out in Latest Nintendo Direct, Available Now for Nintendo Switch]. ''Business Wire''. Retrieved February 8, 2023.</ref> are being added via the [[Mario Kart 8 Deluxe – Booster Course Pass|''Mario Kart 8 Deluxe'' – Booster Course Pass]] paid DLC. An edition of the game that has the Booster Course Pass activated from the start, titled the '''''Mario Kart 8 Deluxe'' Bundle (Game + Booster Course Pass)''', is available for purchase digitally.<ref>[https://www.nintendo.com/store/products/mario-kart-8-deluxe-bundle-game-plus-booster-course-pass-switch/ Mario Kart™ 8 Deluxe Bundle (Game + Booster Course Pass)]. nintendo.com. Retrieved January 31, 2023. ([https://web.archive.org/web/20230128063850/https://www.nintendo.com/store/products/mario-kart-8-deluxe-bundle-game-plus-booster-course-pass-switch/ Archived] January 28, 2023, 06:38:50 UTC via Wayback Machine.)</ref>


Throughout 2022 and 2023, new race courses and returning characters were added to the game via the ''[[Mario Kart 8 Deluxe – Booster Course Pass]]'' paid DLC. An edition of the game that has the ''Booster Course Pass'' activated from the start, titled the '''''Mario Kart 8 Deluxe Bundle (Game + Booster Course Pass)''''', is available for purchase digitally.<ref>{{cite|language=en-us|url=www.nintendo.com/us/store/products/mario-kart-8-deluxe-bundle-game-plus-booster-course-pass-switch|title=Mario Kart™ 8 Deluxe Bundle (Game + Booster Course Pass)|publisher=nintendo.com|accessdate=January 31, 2023|archive=web.archive.org/web/20230128063850/https://www.nintendo.com/store/products/mario-kart-8-deluxe-bundle-game-plus-booster-course-pass-switch}}</ref>
==Controls==
==Controls==
===Dual Joy-Con / Pro Controller===
===Dual Joy-Con / Pro Controller===
*{{button|switch|leftstick}} or {{button|switch|left}}/{{button|switch|right}} or tilt: Steer
{|class="wikitable sortable
*{{button|switch|A}} or {{button|switch|rightstick}} up or {{button|switch|Y}} or auto-accelerate: Accelerate / [[Rocket Start]] (press and hold when the countdown hits 2)
|-
*{{button|switch|B}} or {{button|switch|rightstick}} down: Brake/reverse
!Action
*{{button|switch|L}}/{{button|switch|ZL}}: Use horn/item
!Dual Joy-Con
*{{button|switch|R}}/{{button|switch|ZR}}: Hop/drift/trick
!Pro Controller
*{{button|switch|leftstick}} or {{button|switch|left}}/{{button|switch|right}} or tilt + {{button|switch|A}} or {{button|switch|rightstick}} up or {{button|switch|Y}} or auto-accelerate + {{button|switch|R}}/{{button|switch|ZR}}: Drift
!Motion
*{{button|switch|X}}: Rear view
|-
 
|style="text-align:center"|Steer
===GameCube Controller===
|style="text-align:center"|{{button|switch|leftstick}} / {{button|switch|leftright}}
*{{button|gcn|Stick}} or {{button|Padleftright}}: Steer
|style="text-align:center"|{{button|switch|leftstick}} / {{button|switch|padleftright}}
*{{button|gcn|A}} or {{button|GCN|C}} up or {{button|gcn|Y}} or auto-accelerate: Accelerate / [[Rocket Start]] (press and hold when the countdown hits 2)
|style="text-align:center"|Tilt {{button|switch|joy-con}} / {{button|switch|pro}}
*{{button|gcn|B}} or {{button|GCN|C}} down: Brake/Reverse
|-
*{{button|gcn|L}}: Use horn/item
|style="text-align:center"|Accelerate / [[Rocket Start]] (press and hold when the countdown hits 2)
*{{button|gcn|R}} or {{button|GCN|Z}}: Hop/drift/trick
|style="text-align:center"colspan=3|{{button|switch|A}} / {{button|switch|Y}} / {{button|switch|rightstick}}
*{{button|gcn|Stick}} or {{button|Padleftright}} + {{button|gcn|A}} or {{button|GCN|C}} up or {{button|gcn|Y}} or auto-accelerate + {{button|gcn|R}}/{{button|GCN|Z}}: Drift
|-
*{{button|gcn|X}}: Rear view
|style="text-align:center"|Brake / Reverse
|style="text-align:center"colspan=3|{{button|switch|B}} / {{button|switch|rightstick}}
|-
|style="text-align:center"|Item / Horn
|style="text-align:center"colspan=3|{{button|switch|L}} / {{button|switch|ZL}}
|-
|style="text-align:center"|Drift / Hop / Trick
|style="text-align:center"colspan=3|{{button|switch|R}} / {{button|switch|ZR}}
|-
|style="text-align:center"|Rear view
|style="text-align:center" colspan=3|{{button|switch|X}}
|}


===Joy-Con (sideways)===
===Joy-Con (sideways)===
*{{button|switch|Stick}} or tilt: Steer
*{{button|switch|Stick}} or tilt {{button|switch|joy-con-sideways}}: Steer
*{{button|switch|jc-right}} or {{button|switch|jc-left}} or auto-accelerate: Accelerate / [[Rocket Start]] (press and hold when the countdown hits 2)
*{{button|switch|jc-right}} or {{button|switch|jc-left}}: Accelerate / [[Rocket Start]] (press and hold when the countdown hits 2)
*{{button|switch|jc-bottom}}: Brake/reverse
*{{button|switch|jc-bottom}}: Brake/reverse
*{{button|switch|SL}}: Use horn/item
*{{button|switch|SL}}: Use horn/item
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===Toy-Con Motorbike===
===Toy-Con Motorbike===
*Tilt: Steer
*Tilt: Steer
*{{button|switch|joy-con-r}} forward tilt or auto-accelerate: Accelerate / [[Rocket Start]] (press and hold when the countdown hits 2)
*{{button|switch|joy-con-r}} Forward tilt: Accelerate / [[Rocket Start]] (press and hold when the countdown hits 2)
*{{button|switch|A}}: Brake / reverse
*{{button|switch|A}}: Brake / reverse
*{{button|switch|ZL}}: Use horn/item
*{{button|switch|ZL}}: Use horn/item
Line 58: Line 69:
===Toy-Con Car===
===Toy-Con Car===
*Tilt: Steer
*Tilt: Steer
*Pedal half press or auto-accelerate: Accelerate / [[Rocket Start]] (press and hold when the countdown hits 2)
*Pedal half press: Accelerate / [[Rocket Start]] (press and hold when the countdown hits 2)
*{{button|switch|R}}: Use horn/item
*{{button|switch|R}}: Use horn/item
*Pedal full press: Hop / trick
*Pedal full press: Hop / trick
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==Differences from the original==
==Differences from the original==
[[File:MK8D Mario Using Smart Steering.png|thumb|left|Mario driving with Smart Steering activated, indicated by the antenna at the back of the kart]]
[[File:MK8D Mario Using Smart Steering.png|thumb|left|Mario driving with Smart Steering activated, indicated by the antenna at the back of the kart]]
The game features most of the base and DLC content of ''Mario Kart 8''. Content excluded includes [[Miiverse]] compatibility, [[stamp]]s, and the ability to upload [[Highlight Reel]]s on YouTube - all of which were discontinued on the Wii U version when Miiverse was terminated on November 7, 2017. [[Battle Mode]] has been significantly altered.
The game features most of the base and DLC content of ''Mario Kart 8''. Characters that were originally unlockable or exclusive to downloadable content in ''Mario Kart 8'' are available from the start in this game, making for the largest starting roster of any ''Mario Kart'' game.


Characters that were originally unlockable or exclusive to downloadable content in ''Mario Kart 8'' are available from the start in this game, marking the largest starting roster of any ''Mario Kart'' game.
The overall game difficulty has been reduced, as CPUs slow down closer to the player compared to the original version and do not charge Mini Turbos or Super Mini Turbos as quickly. The default speed of the CPUs in the Normal and Easy difficulties is also reduced.


Characters can now carry up to two items at once, even if they do not equip the first item, and the game features the return of the [[Item Box#Mario Kart 8 / Mario Kart 8 Deluxe|Double Item Box]] from ''[[Mario Kart: Double Dash!!]]''. The game also introduces Smart Steering and Auto-Accelerate for beginners; the former makes staying on the track easier by automatically steering the vehicle away from edges on the track, while the latter makes the vehicle automatically accelerate (though this is not available in Battle Mode). If the Smart Steering mode is on, the player's vehicle will have a black antenna sticking out of its rear end; this antenna blinks yellow and bends when Smart Steering is in effect. Smart Steering and Auto-Accelerate can be toggled on and off individually for each player in the vehicle part selection menu and in the pause menu. There is also an additional level of [[Mini-Turbo]], called Ultra Mini-Turbo, denoted by purple sparks (referred to as pink in the British English version) that appear after the orange sparks. This new level of Mini-Turbo can only be used if Smart Steering is off.
All courses that feature confetti flying around the [[Finish line (object)|finish line]], such as [[Mario Circuit (Mario Kart 8)|Mario Circuit]], now also have confetti on the ground of the course near it.<ref>{{cite|url=www.youtube.com/watch?v=9F2djsuZuTg&t=230s|language=en|timestamp=03:50|title=Luigi Wins by Doing Absolutely Nothing - Mario Kart 8 Deluxe|publisher=YouTube|accessdate=November 6, 2024|author=GameXplain|date=April 21, 2017}}</ref>


200cc engine class for Time Trials has been added (separately recorded from the 150cc Time Trials). There are new [[Ghost (Mario Kart series)|staff ghosts]] for 200cc, while some of the 150cc staff ghosts have slightly different times compared to the original.
When using the rearview mirror, the character will now move their eyes slightly to the left to look back, like in ''[[Mario Kart Wii]]''; however, their eyes will stay looking to the left as long as the rearview is active, rather than switching back after a second as they do in ''Mario Kart Wii''.


The game features an in-game guide, directly accessible from the game's menu; this guide explains various techniques, Battle Mode, and the functions of each item.
When playing with teams, flags colored to correspond to the teams are added behind the vehicles. If Smart Steering is on, then the Smart Steering antenna serves as the pole of the flag. These flags do not appear in Balloon Battle and Bob-omb Blast, as the colors of the balloons represent the teams in these modes.
===Gameplay===
*When playing with the map enabled in local splitscreen multiplayer, there will only be one map in the center of the screen, rather than each player having their own copy of the map like in the Wii U version and ''[[Mario Kart 64]]''.
*Introduces Smart Steering and Auto-Accelerate for beginners; the former makes staying on the track easier by automatically steering the vehicle away from edges on the track, while the latter makes the vehicle automatically accelerate (though this is not available in Battle Mode). If the Smart Steering mode is on, the player's vehicle will have a black antenna sticking out of its rear end; this antenna blinks yellow and bends when Smart Steering is in effect. Smart Steering and Auto-Accelerate can be toggled on and off individually for each player in the vehicle part selection menu and in the pause menu.
*There is an additional level of [[Mini-Turbo]], called Ultra Mini-Turbo, denoted by purple sparks (referred to as pink in the British English version) that appear after the orange sparks. This new level of Mini-Turbo can only be used if Smart Steering is off.
*In a race, the 1st place player no longer has a crown on their map icon, though they still do in battles.


The vehicle parts that are exclusive to downloadable content in ''Mario Kart 8'' (i.e. parts included within the [[Mercedes-Benz x Mario Kart 8|Mercedes-Benz × ''Mario Kart 8'']], [[The Legend of Zelda x Mario Kart 8|''The Legend of Zelda'' × ''Mario Kart 8'']], and [[Animal Crossing x Mario Kart 8|''Animal Crossing'' × ''Mario Kart 8'']] add-on packs) are now accessible in the base game and are randomly unlocked by collecting [[coin]]s during gameplay.
===Game modes===
*200cc engine class for Time Trials has been added (separately recorded from the 150cc Time Trials).  
*Offline "VS Race" now requires a minimum of four races per cup instead of three. Additionally, the versus race menu was entirely redesigned.


There are more individual character weight classes when compared to the Wii U game, with several returning characters having different statistics, thus resulting in fewer characters having the same stats as each other. Similarly, the statistics of some vehicle parts have been altered, and certain physics elements, such as the speed increase per stat and the acceleration tiers, have been adjusted.  
===Items===
*Characters can now carry up to two items at once, even if they do not equip the first item, and the game features the return of the [[Item Box#Mario Kart 8 / Mario Kart 8 Deluxe|Double Item Box]] from ''[[Mario Kart: Double Dash!!]]''.
*[[Red Shell]]s and [[Spiny Shell (blue)|Spiny Shell]]s are now slower when they lock onto their target, meaning players are able to outrun them in 200cc when they have any kind of speed boost.
*If a [[Blooper]] is about to ink the player as they cross the finish line, the player will now still get inked.<ref>{{cite|language=en|author=Nintendo World Report TV|date=January 14, 2017|url=www.youtube.com/watch?v=iaPqoUWLpMc&t=195s|title=Mario Kart 8 Deluxe - Wario's Gold Mine - Nintendo Switch Off-Screen Footage|publisher=YouTube|accessdate=November 6, 2024}}</ref> This is unlike the Wii U version, where the Blooper or the ink disappeared instead. Characters also no longer vocally react when they are inked by a Blooper.
*CPU players now have a chance to obtain [[Triple Red Shells]] from [[Item Box]]es, but this primarily only happens in the Shells Only item setting.
*When a [[Bob-omb]] or Spiny Shell explodes, its explosion is now shown on the course map.


[[Red Shell]]s and [[Spiny Shell (blue)|Spiny Shell]]s are now slower when they lock onto their target, meaning players are able to outrun them in 200cc when they have any kind of speed boost.
===Online===
*Since the service went live, playing online now requires a subscription to [[Nintendo Switch Online]], rather than being tied to [[Nintendo Network]] as with the original release.
*Online lobbies have been changed in that players playing Worldwide or Regional VS Races between 1000 VR and 3000 VR will be randomized either a 100cc or 150cc race, and starting at over 3000 VR, players will now be randomized a 150cc, Mirror, or 200cc race.
*The engine class for the upcoming race in a race lobby is now shown in the lobby as the course is selected, via a "50", "100", "150", mirrored "150" (for Mirror), or "200" icon in the bottom right of the selected course icon. This extends to online battle lobbies, which will display a symbol of a yellow balloon (for Balloon Battle), a [[Potted Piranha Plant|potted Piranha Plant]] (for Renegade Roundup), a [[coin]] (for Coin Runners), a [[Shine Sprite]] (for Shine Thief), or a [[Bob-omb]] (for Bob-omb Blast) to denote which battle mode is about to be played.
*There is now an option to change character and vehicle combinations in an online lobby without having to leave; this is done by pressing {{button|switch|jc-left}} during the course selection of an online lobby.
*The [[Mii]] characters that represent the players in online lobbies wear racing suits, unlike in the original version in which they wore their regular outfits.
*The Mii of the previous race or battle's winner will also wear a [[crown]] identical to the one worn by the first-place player in Battle Mode.
*The newly added wireless and LAN modes use a very similar lobby to the online lobby, albeit visually set in a garage rather than on a [[Earth|globe]].
*Players can now see the lap count or timer when spectating an online race or battle respectively. However, it is no longer possible to see the lap count when crossing the finish line nor the full results in multiplayer (including online lobbies) at the end of the race while watching Highlight Reels via [[Mario Kart TV]].


The overall game difficulty has been reduced, as CPUs slow down closer to the player when compared to the original version and do not charge Mini Turbos or Super Mini Turbos as quickly. The default speed of the CPUs in the Normal and Easy difficulties is also reduced. CPU players now have a chance to obtain [[Triple Red Shells]] from [[Item Box]]es, but this primarily only happens in the Shells Only item setting.
===HUD / Graphical interface===
*The user interface on the title screen has been almost entirely redesigned, being more simple than the Wii U game.
*The game features an in-game guide, directly accessible from the game's menu; this guide explains various techniques, Battle Mode, and the functions of each item. Much of its text is reused from the Wii U version's electronic manual.
*The course map color for the race courses is now white instead of blue, including the maps of the [[Rainbow Road]]s and {{classic-link|GCN|Baby Park}}, which originally had multiple colors. However, the battle courses have color-shaded areas and lines on their maps that make it easier for players to determine where they are.
*The character icons on the course map are now slightly larger, more detailed, and of a higher resolution.
*[[Inkling|Inkling Girl]], [[Isabelle]], and [[Link]] now appear on the loading screen, and the game also has reduced loading times when compared to the Wii U game; as a result, the second set of characters that originally appeared on the loading screen is rarely seen before the game finishes loading.


Online lobbies have been changed in that players playing Worldwide or Regional VS Races between 1000 VR and 3000 VR will be randomized either a 100cc or 150cc race, and starting at over 3000 VR, players will now be randomized a 150cc, Mirror, or 200cc race. The engine class for the upcoming race in a race lobby is now shown in the lobby as the course is selected, via a "50", "100", "150", mirrored "150" (for Mirror), or "200" icon in the bottom right of the selected course icon. This extends to online battle lobbies, which will display a symbol of a yellow balloon (for Balloon Battle), a [[Potted Piranha Plant|potted Piranha Plant]] (for Renegade Roundup), a [[coin]] (for Coin Runners), a [[Shine Sprite]] (for Shine Thief), or a [[Bob-omb]] (for Bob-omb Blast) to denote which battle mode is about to be played. There is also an option to change character and vehicle combinations in an online lobby without having to leave; this is done by pressing {{button|switch|Y}} ({{button|switch|jc-left}} when playing with a single Joy-Con) during the course selection of an online lobby. The [[Mii]] characters that represent the players in online lobbies wear racing suits, unlike in the original version in which they wore their regular outfits. The Mii of the previous race or battle's winner will also wear a [[crown]] identical to the one worn by the first-place player in Battle Mode. The newly added wireless and LAN modes use a very similar lobby to the online lobby, albeit visually set in a garage rather than on a [[Earth|globe]].
===Removed features===
*Being able to see which items the other drivers have, which was only possible when playing with the Wii U GamePad in the original, has now been removed entirely.
*[[Miiverse]] compatibility is absent, including [[stamp]]s and the ability to upload [[Highlight Reel]]s on YouTube; these features were also discontinued in the Wii U version when Miiverse was terminated on November 7, 2017.
*An exploit in the original version that allowed players to gain speed by [[Hop (move)|hopping]] after speed boosting has been fixed.


Players can now see the lap count or timer when spectating an online race or battle respectively. However, it is no longer possible to see the lap count when crossing the finish line nor the full results in multiplayer (including online lobbies) at the end of the race while watching Highlight Reels via [[Mario Kart TV]].
===Technical aspects===
 
*The game now mostly renders in native 1920x1080 resolution in TV mode (sometimes switching to native 1728x972), and always renders at native 1280x720 resolution in Tabletop and Handheld Mode, instead of the dynamic 1280x720/1152x648 rendering resolution used in the original Wii U version.  
The game now mostly renders in native 1920x1080 resolution in TV mode (sometimes switching to native 1728x972), and always renders at native 1280x720 resolution in Tabletop and Handheld Mode, instead of the dynamic 1280x720/1152x648 rendering resolution used in the original Wii U version. Motion blur when boosting is present in LAN and online mode, and in earlier builds, it was also present in splitscreen multiplayer.<ref>{{media link|MK8D 4-Player Gameplay Screenshot.png|Screenshot of the starting boost in a four-player split-screen VS Race}}.</ref> The shadows present in the game are of higher quality in multiplayer.
*Motion blur when boosting is present in LAN and online mode, and in earlier builds, it was also present in splitscreen multiplayer.<ref>{{file link|MK8D 4-Player Gameplay Screenshot.png|Screenshot of the starting boost in a four-player split-screen VS Race}}.</ref>  
 
*The shadows present in the game are of higher quality in multiplayer.
If a [[Blooper]] is about to ink the player as they cross the finish line, the player will now still get inked.<ref>Nintendo World Report (January 14, 2017). [https://www.youtube.com/watch?v=iaPqoUWLpMc&feature=youtu.be&t=3m15s Mario Kart 8 Deluxe - Wario's Gold Mine - Nintendo Switch Off-Screen Footage]. ''YouTube''. Retrieved February 19, 2017.</ref> This is unlike the Wii U version, where the Blooper or the ink disappeared instead. Characters also no longer vocally react when they are inked by a Blooper.
*The game supports 5.1 surround. Effects that can play on the rear speakers include approaching shells, certain vehicles' engines, sceneries (e.g. bats, falling rocks, water, helicopters), and if other drivers are immediately to the side. Background music, Lakitu's countdowns, and menu sounds are mixed to stereo only. Some surround receiver producers' models may default to Standard modes that water out the effect (e.g. playing background music via side speakers), necessitating switching them to Straight/Direct or upmixing modes.
 
The course map color for the race courses is now white instead of blue, including the maps of all three [[Rainbow Road]]s and {{classic-link|GCN|Baby Park}}, which originally had multiple colors. However, the battle courses have color-shaded areas and lines on their maps to make it easier for players to determine where they are. The character icons on the course map are now slightly larger, more detailed, and of a higher resolution. In a race, the first place player no longer has a crown on their map icon, though they still do in battles. When a [[Bob-omb]] or Spiny Shell explodes, its explosion is now shown on the course map. When playing with the map enabled in local splitscreen multiplayer, there will only be one map in the center of the screen, rather than each player having their own copy of the map like in the Wii U version.
 
All courses that feature confetti flying around the [[Finish line (object)|start/finish line]], such as [[Mario Circuit (Mario Kart 8)|Mario Circuit]], now also have confetti on the ground of the course near it.<ref>https://www.youtube.com/watch?v=9F2djsuZuTg&feature=youtu.be&t=3m50s</ref>
 
When using the rearview mirror, the character will now move their eyes slightly to the left to look back, like how they do in ''[[Mario Kart Wii]]''; however, their eyes will stay looking to the left as long as the rearview is active, rather than switching back after a second like in ''Mario Kart Wii''.
 
[[Inkling|Inkling Girl]], [[Isabelle]], and [[Link]] now appear on the loading screen, and the game also has reduced loading times when compared to the Wii U game; as a result, the second set of characters that originally appeared on the loading screen is almost never seen before the game finishes loading.
 
When playing with teams, flags colored to correspond to the teams are added behind the vehicles. If Smart Steering is on, then the Smart Steering antenna serves as the pole of the flag. These flags do not appear in Balloon Battle and Bob-omb Blast, as the colors of the balloons represent the teams in these modes.


==Battle Mode==
==Battle Mode==
[[File:MK8D Isabelle Inkling and Link.png|left|thumb|upright=1.4|Inkling Girl, [[Link]], Mario, and [[Isabelle]] in Battle Stadium.]]
[[File:MK8D Isabelle Inkling and Link.png|left|thumb|upright=1.4|Inkling Girl, [[Link]], Mario, and [[Isabelle]] in Battle Stadium.]]
The biggest change made between ''Mario Kart 8 Deluxe'' and the original release of ''Mario Kart 8'' is the [[Battle Mode]]. Battle Mode now returns to the arena-based battle and unlike previous games, each player starts with five balloons, as opposed to three. Another addition to Battle Mode is that the character in the lead now wears a crown, unlike in ''Mario Kart 8'' where the crown is displayed only on the HUD map. Additionally, players now start out with zero points instead of ''Mario Kart 8''<nowiki>'</nowiki>s default three points, and their balloons do not serve as the remaining three points. Returning from ''[[Mario Kart Wii]]'' and ''[[Mario Kart 7]]'' is the ability to respawn after all balloons are popped; this causes the player's total score to halve and the player respawns with three balloons instead of five. A new addition to this mode is the feature to tell exactly which character hit whom, which appears on the bottom of the screen. Furthermore, after getting hit, players now have about 1.5 seconds of invincibility frames, unlike in ''Mario Kart 8''. The item options also appear to have been updated; alongside the "Frantic Items" option, which chooses powerful items more frequently, a "Skilled Items" option is also available for selection; in this option, powerful items appear less frequently, similar to ''Mario Kart Wii''<nowiki>'</nowiki>s "Strategic" ("Basic" in the British English version) item option.
The biggest change made between ''Mario Kart 8 Deluxe'' and the original release of ''Mario Kart 8'' is the [[Battle Mode]]. Battle Mode now returns to the arena-based battle (replacing all eight Battle Mode race tracks from ''Mario Kart 8'') and unlike previous games, each player starts with five balloons, as opposed to three. Another addition to Battle Mode is that the character in the lead now wears a crown, unlike in ''Mario Kart 8'' where the crown is displayed only on the HUD map. Additionally, players now start out with zero points instead of ''Mario Kart 8''{{'}}s default three points, and their balloons do not serve as the remaining three points.
 
Returning from ''[[Mario Kart Wii]]'' and ''[[Mario Kart 7]]'' is the ability to respawn after all balloons are popped; this causes the player's total score to halve and the player respawns with three balloons instead of five. A new addition to this mode is the feature to tell exactly which character hit whom, which appears on the bottom of the screen. Furthermore, after getting hit, players now have about 1.5 seconds of invincibility frames, unlike in ''Mario Kart 8''. The item options also appear to have been updated; alongside the "Frantic Items" option, which chooses powerful items more frequently, a "Skilled Items" option is also available for selection; in this option, powerful items appear less frequently, similar to ''Mario Kart Wii''{{'}}s "Strategic" ("Basic" in the British English version) item option.
{{br}}
{{br}}
There are five different Battle Mode types:
There are five different Battle Mode types:
*'''Balloon Battle''': The classic mode where players use items to pop opponents' balloons or steal them in order to score points. This mode now uses the point-based set-up seen in ''Mario Kart Wii'', and ''Mario Kart 7'', rather than the survival set-up of ''Mario Kart 8'' and earlier installments prior to ''Mario Kart Wii''.
*'''Balloon Battle''': The classic mode where players use items to pop opponents' balloons or steal them in order to score points. This mode now uses the point-based set-up seen in ''Mario Kart Wii'', and ''Mario Kart 7'', rather than the survival set-up of ''Mario Kart 8'' and earlier installments prior to ''Mario Kart Wii''.
*'''Renegade Roundup''': A new mode in the vein of "cops and robbers", with the racers being divided into two teams. One team, known as "The Authorities", has to use [[Potted Piranha Plant|Piranha Plant]] items (which are permanently attached to the front of their vehicle and only serve to capture the opposing team; they do not operate like the regular item) in order to capture players from the other team, known as "The Renegades". Captured Renegades are placed into one of several jail cells floating above various points on the stage. Remaining Renegades can free their teammates by driving over a key switch placed below the jail cells. The Renegades win if at least one member is still running free when time runs out, and the Authorities win if all of the Renegades get captured. All Authority team members also temporarily lose their ability to capture after being hit by an item and Renegades receive a speed boost and temporary immunity when they are freed from the cells.
*'''Renegade Roundup''': A new mode in the vein of "{{wp|Tag (game)|cops and robbers}}", with the racers being divided into two teams. One team, known as "The Authorities", has to use [[Potted Piranha Plant|Piranha Plant]] items (which are permanently attached to the front of their vehicle and only serve to capture the opposing team; they do not operate like the regular item) in order to capture players from the other team, known as "The Renegades". Captured Renegades are placed into one of several jail cells floating above various points on the stage. Remaining Renegades can free their teammates by driving over a key switch placed below the jail cells. The Renegades win if at least one member is still running free when time runs out, and the Authorities win if all of the Renegades get captured. All Authority team members also temporarily lose their ability to capture after being hit by an item and Renegades receive a speed boost and temporary immunity when they are freed from the cells.
*'''Bob-omb Blast''': A returning mode from ''Mario Kart: Double Dash!!'', in which players attack one another using [[Bob-omb]]s to score points and can carry up to 10 Bob-ombs. This version follows nearly all of the same rules as Balloon Battle, the differences being these: the only items are Bob-ombs, players cannot be hurt by their own Bob-ombs exploding, and Bob-ombs thrown forward explode instantly.
*'''Bob-omb Blast''': A returning mode from ''Mario Kart: Double Dash!!'', in which players attack one another using [[Bob-omb]]s to score points and can carry up to 10 Bob-ombs. This version follows nearly all of the same rules as Balloon Battle, the differences being these: the only items are Bob-ombs, players cannot be hurt by their own Bob-ombs exploding, and Bob-ombs thrown forward explode instantly.
*'''Coin Runners''': Originating in ''Mario Kart Wii'', this mode was last seen in ''Mario Kart 7''. Players must collect [[Coin]]s scattered across the course in order to have the most by the end of the match. Plays more akin to the ''Mario Kart Wii'' version of the mode, with players having no limit to the amount of coins they can collect, as opposed to the 10-coin limit in the ''Mario Kart 7'' version.
*'''Coin Runners''': Originating in ''Mario Kart Wii'', this mode was last seen in ''Mario Kart 7''. Players must collect [[Coin]]s scattered across the course in order to have the most by the end of the match. Plays more akin to the ''Mario Kart Wii'' version of the mode, with players having no limit to the amount of coins they can collect, as opposed to the 10-coin limit in the ''Mario Kart 7'' version.
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==Characters==
==Characters==
{{construction|section=yes}}
Excluding character variants, there are a total of 48 playable characters in ''Mario Kart 8 Deluxe'', including 40 in the base game and eight as DLC. All base and DLC characters from ''Mario Kart 8'' are present in the base roster of ''Mario Kart 8 Deluxe'' and are now available from the start, while more characters that were not present in ''Mario Kart 8'' are also added. The base game includes returning characters [[Bowser Jr.]], [[King Boo]], and [[Dry Bones]], who last appeared in the series as playable characters in ''[[Mario Kart Wii]]'', and [[Gold Mario]] (as a variant of [[Metal Mario]]), who was previously playable in ''[[Mario Kart Arcade GP DX]]''. It also introduces a new non-''Super Mario'' character, being the [[Inkling]] from ''{{iw|inkipedia|Splatoon}}''. Both the Inkling Girl and Inkling Boy are playable, and they have three selectable colors each. At the game's launch, Inkling Girl and Inkling Boy took up separate slots on the character selection screen, as did the two Villagers, who were originally present in the same character slot (with the female Villager being a variant of the male one) in ''Mario Kart 8''. However, as of the version 3.0.0 update, Inkling Boy and female Villager are now considered variants of Inkling Girl and male Villager respectively.<ref name=news>{{cite|url=www.nintendo.com/jp/topics/article/ad54329a-2ddc-436d-8e96-43139628e6c3|title=『マリオカート8 デラックス コース追加パス』最後の第6弾は11月9日配信決定。新キャラクターや「ミュージック」機能なども追加。|publisher=Nintendo of Japan|language=ja|author=Nintendo|date=November 1, 2024|accessdate=November 6, 2024}}</ref>
All base and DLC characters from ''Mario Kart 8'' are present in ''Mario Kart 8 Deluxe''. Additionally, ''Mario Kart 8 Deluxe'' features characters not present in ''Mario Kart 8''. Of these, returning characters include [[Bowser Jr.]], [[King Boo]], and [[Dry Bones]], who were last playable in ''[[Mario Kart Wii]]'', [[Gold Mario]] (as a variant of [[Metal Mario]]), who was previously playable in ''[[Mario Kart Arcade GP DX]]'', [[Birdo]], who was added with the fourth wave of the [[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]], [[Petey Piranha]] and [[Kamek]], who were added with the fifth wave of the Booster Course Pass, and [[Wiggler]], who was also added with the fifth Booster Course Pass wave and is playable in the series for the first time since ''[[Mario Kart 7]]''. Wiggler and Kamek are playable for the first time in a home console ''Mario Kart'' installment. At least two additional returning characters will be available in the sixth wave.<ref name="Characters" /> In addition, two new non-''Mario'' characters are included, being the [[Inkling]]s from ''[[inkipedia:Splatoon|Splatoon]]''. Players can choose either the Inkling Girl or Inkling Boy, and they include three selectable colors each; additionally, the two Villagers have also been separated, after being present in the same character slot (with the female Villager being considered a variant of the male one) in ''Mario Kart 8''.<ref>GameXplain (April 10, 2017). [https://www.youtube.com/watch?v=rjAWXPWCJzU Mario Kart 8 Deluxe - New Pink Sparks, 200cc Trial Mode, & All Characters Unlocked!]. YouTube. Retrieved April 10, 2017.</ref> Excluding character variants, there is currently a total of 46 playable characters in this game. Kamek and almost all Birdo color variants were originally introduced in ''[[Mario Kart Tour]]'', which came out after ''Mario Kart 8 Deluxe''.


There is only one unlockable character in this game, that being Gold Mario. He is unlocked by clearing all cups of the 200cc Grand Prix. Additionally, the version 1.6.0 update added a new variant for Link based on his appearance in ''The Legend of Zelda: Breath of the Wild''. When Gold Mario is unlocked and ''Breath of the Wild'' Link is downloaded, they become the default variations of their character, while Metal Mario and ''Skyward Sword'' Link are relegated to alternate costumes.
Eight additional characters were added as downloadable content via the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'', starting with its fourth wave. Characters added include [[Birdo]], who was added in Wave 4 with nine selectable colors, [[Petey Piranha]], [[Wiggler]], and [[Kamek]], who were added in Wave 5, and [[Diddy Kong]], [[Funky Kong]], [[Pauline]], and [[Peachette]], who were added in Wave 6.<ref>{{cite|url=www.youtube.com/watch?v=BiJ7IoeuhXE|title=Mario Kart 8 Deluxe - Booster Course Pass Wave 6 - Nintendo Switch 9.14.2023|language=en-us|author=Nintendo of America|publisher=YouTube|accessdate=November 6, 2024|date=September 14, 2023}}</ref> Wiggler, Gold Mario, Kamek, Pauline, Peachette, and all Birdo variants are playable for the first time in a home console ''Mario Kart'' installment. Kamek, Pauline, Peachette, and almost all Birdo variants were originally introduced in ''[[Mario Kart Tour]]'', which released after ''Mario Kart 8 Deluxe''.


Characters, variants, and Mii Racing Suits playable in this game that were not playable in the original ''Mario Kart 8'' are listed in ''italics''.
There is only one unlockable character in this game, that being Gold Mario. He is unlocked by clearing all cups of the 200cc Grand Prix. Additionally, the version 1.6.0 update added a new variant for [[Link]], Champion's Tunic Link,<ref name=ChampionLink>{{cite|language=en-us|author=@NintendoAmerica|date=July 20, 2018|url=x.com/NintendoAmerica/status/1020112660778561536|title=A new update to #MarioKart 8 Deluxe is available now for #NintendoSwitch! Race like a champion with the Master Cycle Zero and Champion’s Tunic Link from The Legend of #Zelda: Breath of the Wild! This update also includes the Ancient Tires and the Paraglider parts!|publisher=X|accessdate=September 12, 2023}}</ref> based on his appearance in ''{{iw|zeldawiki|The Legend of Zelda: Breath of the Wild}}''. When Gold Mario is unlocked and Champion's Tunic Link is downloaded, they become the default variations of their character, while Metal Mario and the version of Link based on his appearance in ''{{iw|zeldawiki|The Legend of Zelda: Skyward Sword}}'' are relegated to alternate costumes. As of the 3.0.0 update, however, the character select screen now remembers the last costume used for characters with alternate costumes.


There are more individual character weight classes when compared to the Wii U game, with several returning characters having different statistics, thus resulting in fewer characters having the same stats as each other.
Characters, variants, and Mii Racing Suits playable in this game that are not playable in the original ''Mario Kart 8'' are listed in ''italics''.
<center>
<center>
<gallery widths=250px>
<gallery widths=250px>
MK8DX Character Roster.png|Character select screen at launch
MK8DX Character Roster.png|Character select screen at launch
MK8DXGoldMarioDLCRoster.jpg|Character select screen with [[Gold Mario]] unlocked and all current DLC characters downloaded
MK8DXGoldMarioDLCRoster.jpg|Character select screen with [[Gold Mario]] unlocked and all DLC characters downloaded
</gallery>
 
<gallery perrow=8 style="font-size:15px;text-align:center" widths=64px>
MK8 Mario Icon.png|[[File:MK8 Mario Emblem.png|30px]]<br>[[Mario]]
MK8 Luigi Icon.png|[[File:MK8 Luigi Emblem.png|30px]]<br>[[Luigi]]
MK8 Peach Icon.png|[[File:MK8 Peach Emblem.png|30px]]<br>[[Princess Peach|Peach]]
MK8 Daisy Icon.png|[[File:MK8 Daisy Emblem.png|30px]]<br>[[Princess Daisy|Daisy]]
MK8 Rosalina Icon.png|[[File:MK8 Rosalina Emblem.png|30px]]<br>[[Rosalina]]
MK8 Tanooki Mario Icon.png|[[File:MK8 Tanooki Mario Emblem.png|30px]]<br>[[Tanooki Mario]]
MK8 Cat Peach Icon.png|[[File:MK8 Cat Peach Emblem.png|30px]]<br>[[Cat Mario|Cat Peach]]
MK8D Birdo Icon.png|[[File:MK8D Birdo Emblem.png|30px]]<br>''[[Birdo]]''<br><small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 4|DLC, Wave 4]]</small>
MK8 Yoshi Icon.png|[[File:MK8 Green Yoshi Emblem.png|30px]]<br>[[Yoshi]]
MK8 Toad Icon.png|[[File:MK8 Toad Emblem.png|30px]]<br>[[Toad]]
MK8 Koopa Icon.png|[[File:MK8 Koopa Troopa Emblem.png|30px]]<br>[[Koopa Troopa]]
MK8 ShyGuy Icon.png|[[File:MK8 Shy Guy Emblem.png|30px]]<br>[[Shy Guy]]
MK8 Lakitu Icon.png|[[File:MK8 Lakitu Emblem.png|30px]]<br>[[Lakitu]]
MK8 Toadette Icon.png|[[File:MK8 Toadette Emblem.png|30px]]<br>[[Toadette]]
MK8DX King Boo Icon.png|[[File:MK8D King Boo Emblem.png|30px]]<br>''[[King Boo]]''
MK8DX Petey Piranha Icon.png|[[File:MK8D Petey Piranha Emblem.png|30px]]<br>''[[Petey Piranha]]''<br><small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 5|DLC, Wave 5]]</small>
MK8 BabyMario Icon.png|[[File:MK8 Baby Mario Emblem.png|30px]]<br>[[Baby Mario]]
MK8 BabyLuigi Icon.png|[[File:MK8 Baby Luigi Emblem.png|30px]]<br>[[Baby Luigi]]
MK8 BabyPeach Icon.png|[[File:MK8 Baby Peach Emblem.png|30px]]<br>[[Baby Peach]]
MK8 BabyDaisy Icon.png|[[File:MK8 Baby Daisy Emblem.png|30px]]<br>[[Baby Daisy]]
MK8 BabyRosalina Icon.png|[[File:MK8 Baby Rosalina Emblem.png|30px]]<br>[[Baby Rosalina]]
MK8 MMario Icon.png|[[File:MK8 Metal Mario Emblem.png|30px]]<br>[[Metal Mario]]
MK8 PGPeach Icon.png|[[File:MK8 Pink Gold Peach Emblem.png|30px]]<br>[[Pink Gold Peach]]
MK8DX Wiggler Icon.png|[[File:MK8D Wiggler Emblem.png|30px]]<br>''[[Wiggler]]''<br><small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 5|DLC, Wave 5]]</small>
MK8 Wario Icon.png|[[File:MK8 Wario Emblem.png|30px]]<br>[[Wario]]
MK8 Waluigi Icon.png|[[File:MK8 Waluigi Emblem.png|30px]]<br>[[Waluigi]]
MK8 DKong Icon.png|[[File:MK8 Donkey Kong Emblem.png|30px]]<br>[[Donkey Kong]]
MK8 Bowser Icon.png|[[File:MK8 Bowser Emblem.png|30px]]<br>[[Bowser]]
MK8DX Dry Bones Icon.png|[[File:MK8D Dry Bones Emblem.png|30px]]<br>''[[Dry Bones]]''
MK8 Bowser Jr Icon.png|[[File:MK8D Bowser Jr Emblem.png|30px]]<br>''[[Bowser Jr.]]''
MK8 Dry Bowser Icon.png|[[File:MK8 Dry Bowser Emblem.png|30px]]<br>[[Dry Bowser]]
MK8DX Kamek Icon.png|[[File:MK8D Kamek Emblem.png|30px]]<br>''[[Kamek]]''<br><small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 5|DLC, Wave 5]]</small>
MK8 Lemmy Icon.png|[[File:MK8 Lemmy Emblem.png|30px]]<br>[[Lemmy Koopa|Lemmy]]
MK8 Larry Icon.png|[[File:MK8 Larry Emblem.png|30px]]<br>[[Larry Koopa|Larry]]
MK8 Wendy Icon.png|[[File:MK8 Wendy Emblem.png|30px]]<br>[[Wendy O. Koopa|Wendy]]
MK8 Ludwig Icon.png|[[File:MK8 Ludwig Emblem.png|30px]]<br>[[Ludwig von Koopa|Ludwig]]
MK8 Iggy Icon.png|[[File:MK8 Iggy Emblem.png|30px]]<br>[[Iggy Koopa|Iggy]]
MK8 Roy Icon.png|[[File:MK8 Roy Emblem.png|30px]]<br>[[Roy Koopa|Roy]]
MK8 Morton Icon.png|[[File:MK8 Morton Jr Emblem.png|30px]]<br>[[Morton Koopa|Morton]]
MK8 Secret Character Icon.png
MK8DX Female Inkling Icon.png|[[File:MK8D Inkling Girl Emblem.png|30px]]<br>''[[Inkling|Inkling Girl]]'' <sup>(new)</sup>
MK8DX Male Inkling Icon.png|[[File:MK8D Inkling Boy Emblem.png|30px]]<br>''[[Inkling|Inkling Boy]]'' <sup>(new)</sup>
MK8 Link Icon.png|[[File:MK8 Link Emblem.png|30px]]<br>[[Link]]
VillagerMale-Icon-MK8.png|[[File:MK8 Villager Emblem.png|30px]]<br>[[Villager]] (Male)
VillagerFemale-Icon-MK8.png|[[File:MK8 Villager Emblem.png|30px]]<br>[[Villager]] (Female)
MK8 Isabelle Icon.png|[[File:MK8 Isabelle Emblem.png|30px]]<br>[[Isabelle]]
Mii amiibo MK8.png|[[File:MK8 Mii Emblem.png|30px]]<br>[[Mii]]
MK8 Secret Character Icon.png
</gallery>
</gallery>
{|class="wikitable"style="width:85%"
|-
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Mario Emblem.png|center|30px]] {{color-link|black|Mario}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Luigi Emblem.png|center|30px]] {{color-link|black|Luigi}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Peach Emblem.png|center|30px]] {{color-link|black|Princess Peach|Peach}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Daisy Emblem.png|center|30px]] {{color-link|black|Princess Daisy|Daisy}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Rosalina Emblem.png|center|30px]] {{color-link|black|Rosalina}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Tanooki Mario Emblem.png|center|30px]] {{color-link|black|Tanooki Mario}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Cat Peach Emblem.png|center|30px]] {{color-link|black|Cat Mario|Cat Peach}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8D Birdo Emblem.png|center|30px]] ''{{color-link|black|Birdo}}'' <small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 4|DLC, Wave 4]]</small>
|-align="center"style="background:#FFFFFF"
|colspan=2|[[File:MK8 Mario Icon.png|70px]]
|colspan=2|[[File:MK8 Luigi Icon.png|70px]]
|colspan=2|[[File:MK8 Peach Icon.png|70px]]
|colspan=2|[[File:MK8 Daisy Icon.png|70px]]
|colspan=2|[[File:MK8 Rosalina Icon.png|70px]]
|colspan=2|[[File:MK8 Tanooki Mario Icon.png|70px]]
|colspan=2|[[File:MK8 Cat Peach Icon.png|70px]]
|colspan=2|[[File:MK8D Birdo Icon.png|70px]]
|-
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Green Yoshi Emblem.png|center|30px]] {{color-link|black|Yoshi}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Toad Emblem.png|center|30px]] {{color-link|black|Toad}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Koopa Troopa Emblem.png|center|30px]] {{color-link|black|Koopa Troopa}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Shy Guy Emblem.png|center|30px]] {{color-link|black|Shy Guy}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Lakitu Emblem.png|center|30px]] {{color-link|black|Lakitu}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Toadette Emblem.png|center|30px]] {{color-link|black|Toadette}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8D King Boo Emblem.png|center|30px]] ''{{color-link|black|King Boo}}''
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8D Petey Piranha Emblem.png|center|30px]] ''{{color-link|black|Petey Piranha}}'' <small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 5|DLC, Wave 5]]</small>
|-align="center"style="background:#FFFFFF"
|colspan=2|[[File:MK8 Yoshi Icon.png|70px]]
|colspan=2|[[File:MK8 Toad Icon.png|70px]]
|colspan=2|[[File:MK8 Koopa Icon.png|70px]]
|colspan=2|[[File:MK8 ShyGuy Icon.png|70px]]
|colspan=2|[[File:MK8 Lakitu Icon.png|70px]]
|colspan=2|[[File:MK8 Toadette Icon.png|70px]]
|colspan=2|[[File:MK8DX King Boo Icon.png|70px]]
|colspan=2|[[File:MK8DX Petey Piranha Icon.png|70px]]
|-
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Baby Mario Emblem.png|center|30px]] {{color-link|black|Baby Mario}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Baby Luigi Emblem.png|center|30px]] {{color-link|black|Baby Luigi}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Baby Peach Emblem.png|center|30px]] {{color-link|black|Baby Peach}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Baby Daisy Emblem.png|center|30px]] {{color-link|black|Baby Daisy}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Baby Rosalina Emblem.png|center|30px]] {{color-link|black|Baby Rosalina}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Metal Mario Emblem.png|center|30px]] {{color-link|black|Metal Mario}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Pink Gold Peach Emblem.png|center|30px]] {{color-link|black|Pink Gold Peach}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8D Wiggler Emblem.png|center|30px]] ''{{color-link|black|Wiggler}}'' <small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 5|DLC, Wave 5]]</small>
|-align="center"style="background:#FFFFFF"
|colspan=2|[[File:MK8 BabyMario Icon.png|70px]]
|colspan=2|[[File:MK8 BabyLuigi Icon.png|70px]]
|colspan=2|[[File:MK8 BabyPeach Icon.png|70px]]
|colspan=2|[[File:MK8 BabyDaisy Icon.png|70px]]
|colspan=2|[[File:MK8 BabyRosalina Icon.png|70px]]
|colspan=2|[[File:MK8 MMario Icon.png|70px]]
|colspan=2|[[File:MK8 PGPeach Icon.png|70px]]
|colspan=2|[[File:MK8DX Wiggler Icon.png|70px]]
|-
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Wario Emblem.png|center|30px]] {{color-link|black|Wario}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Waluigi Emblem.png|center|30px]] {{color-link|black|Waluigi}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Donkey Kong Emblem.png|center|30px]] {{color-link|black|Donkey Kong}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Bowser Emblem.png|center|30px]] {{color-link|black|Bowser}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8D Dry Bones Emblem.png|center|30px]] ''{{color-link|black|Dry Bones}}''
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8D Bowser Jr Emblem.png|center|30px]] ''{{color-link|black|Bowser Jr.}}''
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Dry Bowser Emblem.png|center|30px]] {{color-link|black|Dry Bowser}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8D Kamek Emblem.png|center|30px]] ''{{color-link|black|Kamek}}'' <small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 5|DLC, Wave 5]]</small>
|-align="center"style="background:#FFFFFF"
|colspan=2|[[File:MK8 Wario Icon.png|70px]]
|colspan=2|[[File:MK8 Waluigi Icon.png|70px]]
|colspan=2|[[File:MK8 DKong Icon.png|70px]]
|colspan=2|[[File:MK8 Bowser Icon.png|70px]]
|colspan=2|[[File:MK8DX Dry Bones Icon.png|70px]]
|colspan=2|[[File:MK8 Bowser Jr Icon.png|70px]]
|colspan=2|[[File:MK8 Dry Bowser Icon.png|70px]]
|colspan=2|[[File:MK8DX Kamek Icon.png|70px]]
|-
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Lemmy Emblem.png|center|30px]] {{color-link|black|Lemmy Koopa|Lemmy}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Larry Emblem.png|center|30px]] {{color-link|black|Larry Koopa|Larry}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Wendy Emblem.png|center|30px]] {{color-link|black|Wendy O. Koopa|Wendy}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Ludwig Emblem.png|center|30px]] {{color-link|black|Ludwig von Koopa|Ludwig}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Iggy Emblem.png|center|30px]] {{color-link|black|Iggy Koopa|Iggy}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Roy Emblem.png|center|30px]] {{color-link|black|Roy Koopa|Roy}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Morton Jr Emblem.png|center|30px]] {{color-link|black|Morton Koopa Jr.|Morton}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8D Peachette Emblem.png|center|30px]] ''{{color-link|black|Peachette}}'' <small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 6|DLC, Wave 6]]</small>
|-align="center"style="background:#FFFFFF"
|colspan=2|[[File:MK8 Lemmy Icon.png|70px]]
|colspan=2|[[File:MK8 Larry Icon.png|70px]]
|colspan=2|[[File:MK8 Wendy Icon.png|70px]]
|colspan=2|[[File:MK8 Ludwig Icon.png|70px]]
|colspan=2|[[File:MK8 Iggy Icon.png|70px]]
|colspan=2|[[File:MK8 Roy Icon.png|70px]]
|colspan=2|[[File:MK8 Morton Icon.png|70px]]
|colspan=2|[[File:MK8DX Peachette Icon.png|70px]]
|-
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8D Inkling Girl Emblem.png|center|30px]] ''{{color-link|black|Inkling|Inkling Girl}}'' <sup>(new)</sup>
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Villager Emblem.png|center|30px]] {{color-link|black|Villager}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Isabelle Emblem.png|center|30px]] {{color-link|black|Isabelle}}
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8D BotW Link Emblem.png|center|30px]] ''{{color-link|black|Link}}''
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8D Diddy Kong Emblem.png|center|30px]] ''{{color-link|black|Diddy Kong}}'' <small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 6|DLC, Wave 6]]</small>
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8D Funky Kong Emblem.png|center|30px]] ''{{color-link|black|Funky Kong}}'' <small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 6|DLC, Wave 6]]</small>
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8D Pauline Emblem.png|center|30px]] ''{{color-link|black|Pauline}}'' <small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 6|DLC, Wave 6]]</small>
!colspan=2 width=11% style="background:#EAECF0"|[[File:MK8 Mii Emblem.png|center|30px]] {{color-link|black|Mii}}
|-align="center"style="background:#FFFFFF"
|colspan=2|[[File:MK8DX Female Inkling Icon.png|70px]]
|colspan=2|[[File:VillagerMale-Icon-MK8.png|70px]]
|colspan=2|[[File:MK8 Isabelle Icon.png|70px]]
|colspan=2|[[File:MK8D BotW Link Icon.png|70px]]
|colspan=2|[[File:MK8DX Diddy Kong Icon.png|70px]]
|colspan=2|[[File:MK8DX Funky Kong Icon.png|70px]]
|colspan=2|[[File:MK8DX Pauline Icon.png|70px]]
|colspan=2|[[File:Mii MK8.png|70px]]
|}
</center>
</center>
===Character variants===
===Character variants===
With the exceptions of [[Link]] and the [[Inkling]]s, the displayed name of the character changes based on the variant that is selected.
With the exceptions of [[Link]] and the [[Villager]], the displayed name of the character changes based on the variant that is selected. From version 3.0.0 onwards, the last used variant will have their icon shown on the character selection screen. Unlike in ''Mario Kart 8'', the sub-menu for the two Villagers does not use a unique ''Animal Crossing''-inspired color scheme, instead using the same gray color as the others.
<center>
<center>
{| class=wikitable style=text-align:center
{|class="wikitable"style="width:85%"
|-
|-
!Character
!colspan=2|Character
!colspan=8|Variant(s)
!colspan=16|Variant(s)
|-align="center"style="background:#FFFFFF"
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8D Birdo Emblem.png|center|30px]] ''{{color-link|black|Birdo}}'' <small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 4|DLC, Wave 4]]</small>
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8D Birdo Light Blue Emblem.png|center|30px]] ''{{color-link|black|Birdo|Birdo (Light-Blue)}}''
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8D Birdo Black Emblem.png|center|30px]] ''{{color-link|black|Birdo|Birdo (Black)}}''
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8D Birdo Red Emblem.png|center|30px]] ''{{color-link|black|Birdo|Birdo (Red)}}'' <sup>(new)</sup>
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8D Birdo Yellow Emblem.png|center|30px]] ''{{color-link|black|Birdo|Birdo (Yellow)}}''
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8D Birdo White Emblem.png|center|30px]] ''{{color-link|black|Birdo|Birdo (White)}}''
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8D Birdo Blue Emblem.png|center|30px]] ''{{color-link|black|Birdo|Birdo (Blue)}}''
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8D Birdo Green Emblem.png|center|30px]] ''{{color-link|black|Birdo|Birdo (Green)}}'' <sup>(new)</sup>
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8D Birdo Orange Emblem.png|center|30px]] ''{{color-link|black|Birdo|Birdo (Orange)}}''
|-align="center"style="background:#FFFFFF"
|colspan=2|[[File:MK8D Birdo Icon.png|70px]]
|colspan=2|[[File:MK8D Birdo Light-Blue Icon.png|70px]]
|colspan=2|[[File:MK8D Birdo Black Icon.png|70px]]
|colspan=2|[[File:MK8D Birdo Red Icon.png|70px]]
|colspan=2|[[File:MK8D Birdo Yellow Icon.png|70px]]
|colspan=2|[[File:MK8D Birdo White Icon.png|70px]]
|colspan=2|[[File:MK8D Birdo Blue Icon.png|70px]]
|colspan=2|[[File:MK8D Birdo Green Icon.png|70px]]
|colspan=2|[[File:MK8D Birdo Orange Icon.png|70px]]
|-
|-
!Birdo
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8 Green Yoshi Emblem.png|center|30px]] {{color-link|black|Yoshi}}
|style=border-right-color:transparent width=11%|[[File:MK8D Birdo Light-Blue Icon.png|70px]]<br>[[File:MK8D Birdo Light Blue Emblem.png|20px]]<br>''Birdo (Light-Blue)''<br><small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 4|DLC, Wave 4]]</small>
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8 Light-Blue Yoshi Emblem.png|center|30px]] {{color-link|black|Yoshi (species)|Light-Blue Yoshi}}
|style=border-right-color:transparent width=11%|[[File:MK8D Birdo Black Icon.png|70px]]<br>[[File:MK8D Birdo Black Emblem.png|20px]]<br>''Birdo (Black)''<br><small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 4|DLC, Wave 4]]</small>
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8 Black Yoshi Emblem.png|center|30px]] {{color-link|black|Yoshi (species)|Black Yoshi}}
|style=border-right-color:transparent width=11%|[[File:MK8D Birdo Red Icon.png|70px]]<br>[[File:MK8D Birdo Red Emblem.png|20px]]<br>''Birdo (Red)'' <sup>(new)</sup><br><small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 4|DLC, Wave 4]]</small>
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8 Red Yoshi Emblem.png|center|30px]] {{color-link|black|Yoshi (species)|Red Yoshi}}
|style=border-right-color:transparent width=11%|[[File:MK8D Birdo Yellow Icon.png|70px]]<br>[[File:MK8D Birdo Yellow Emblem.png|20px]]<br>''Birdo (Yellow)''<br><small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 4|DLC, Wave 4]]</small>
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8 Yellow Yoshi Emblem.png|center|30px]] {{color-link|black|Yoshi (species)|Yellow Yoshi}}
|style=border-right-color:transparent width=11%|[[File:MK8D Birdo White Icon.png|70px]]<br>[[File:MK8D Birdo White Emblem.png|20px]]<br>''Birdo (White)''<br><small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 4|DLC, Wave 4]]</small>
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8 White Yoshi Emblem.png|center|30px]] {{color-link|black|Yoshi (species)|White Yoshi}}
|style=border-right-color:transparent width=11%|[[File:MK8D Birdo Blue Icon.png|70px]]<br>[[File:MK8D Birdo Blue Emblem.png|20px]]<br>''Birdo (Blue)''<br><small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 4|DLC, Wave 4]]</small>
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8 Blue Yoshi Emblem.png|center|30px]] {{color-link|black|Yoshi (species)|Blue Yoshi}}
|style=border-right-color:transparent width=11%|[[File:MK8D Birdo Green Icon.png|70px]]<br>[[File:MK8D Birdo Green Emblem.png|20px]]<br>''Birdo (Green)'' <sup>(new)</sup><br><small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 4|DLC, Wave 4]]</small>
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8 Pink Yoshi Emblem.png|center|30px]] {{color-link|black|Yoshi (species)|Pink Yoshi}}
|width=11%|[[File:MK8D Birdo Orange Icon.png|70px]]<br>[[File:MK8D Birdo Orange Emblem.png|20px]]<br>''Birdo (Orange)''<br><small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 4|DLC, Wave 4]]</small>
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8 Orange Yoshi Emblem.png|center|30px]] {{color-link|black|Yoshi (species)|Orange Yoshi}}
|-align="center"style="background:#FFFFFF"
|colspan=2|[[File:MK8 Yoshi Icon.png|70px]]
|colspan=2|[[File:MK8 Light-Blue Yoshi Icon.png|70px]]
|colspan=2|[[File:MK8 Black Yoshi Icon.png|70px]]
|colspan=2|[[File:MK8 Red Yoshi Icon.png|70px]]
|colspan=2|[[File:MK8 Yellow Yoshi Icon.png|70px]]
|colspan=2|[[File:MK8 White Yoshi Icon.png|70px]]
|colspan=2|[[File:MK8 Blue Yoshi Icon.png|70px]]
|colspan=2|[[File:MK8 Pink Yoshi Icon.png|70px]]
|colspan=2|[[File:MK8 Orange Yoshi Icon.png|70px]]
|-
|-
!Yoshi
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8 Shy Guy Emblem.png|center|30px]] {{color-link|black|Shy Guy}}
|style=border-right-color:transparent|[[File:MK8 Light-Blue Yoshi Icon.png|70px]]<br>[[File:MK8 Light-Blue Yoshi Emblem.png|20px]]<br>[[Yoshi (species)|Light-blue Yoshi]]
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8 Shy Guy Emblem.png|center|30px]] {{color-link|black|Shy Guy|Light-Blue Shy Guy}}
|style=border-right-color:transparent|[[File:MK8 Black Yoshi Icon.png|70px]]<br>[[File:MK8 Black Yoshi Emblem.png|20px]]<br>[[Yoshi (species)|Black Yoshi]]
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8 Shy Guy Emblem.png|center|30px]] {{color-link|black|Shy Guy|Black Shy Guy}}
|style=border-right-color:transparent|[[File:MK8 Red Yoshi Icon.png|70px]]<br>[[File:MK8 Red Yoshi Emblem.png|20px]]<br>[[Yoshi (species)|Red Yoshi]]
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8 Shy Guy Emblem.png|center|30px]] {{color-link|black|Shy Guy|Green Shy Guy}}
|style=border-right-color:transparent|[[File:MK8 Yellow Yoshi Icon.png|70px]]<br>[[File:MK8 Yellow Yoshi Emblem.png|20px]]<br>[[Yoshi (species)|Yellow Yoshi]]
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8 Shy Guy Emblem.png|center|30px]] {{color-link|black|Shy Guy|Yellow Shy Guy}}
|style=border-right-color:transparent|[[File:MK8 White Yoshi Icon.png|70px]]<br>[[File:MK8 White Yoshi Emblem.png|20px]]<br>[[Yoshi (species)|White Yoshi]]
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8 Shy Guy Emblem.png|center|30px]] {{color-link|black|Shy Guy|White Shy Guy}}
|style=border-right-color:transparent|[[File:MK8 Blue Yoshi Icon.png|70px]]<br>[[File:MK8 Blue Yoshi Emblem.png|20px]]<br>[[Yoshi (species)|Blue Yoshi]]
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8 Shy Guy Emblem.png|center|30px]] {{color-link|black|Shy Guy|Blue Shy Guy}}
|style=border-right-color:transparent|[[File:MK8 Pink Yoshi Icon.png|70px]]<br>[[File:MK8 Pink Yoshi Emblem.png|20px]]<br>[[Yoshi (species)|Pink Yoshi]]
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8 Shy Guy Emblem.png|center|30px]] {{color-link|black|Shy Guy|Pink Shy Guy}}
|[[File:MK8 Orange Yoshi Icon.png|70px]]<br>[[File:MK8 Orange Yoshi Emblem.png|20px]]<br>[[Yoshi (species)|Orange Yoshi]]
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8 Shy Guy Emblem.png|center|30px]] {{color-link|black|Shy Guy|Orange Shy Guy}}
|-align="center"style="background:#FFFFFF"
|colspan=2|[[File:MK8 ShyGuy Icon.png|70px]]
|colspan=2|[[File:MK8 Light-Blue Shy Guy Icon.png|70px]]
|colspan=2|[[File:MK8 Black Shy Guy Icon.png|70px]]
|colspan=2|[[File:MK8 Green Shy Guy Icon.png|70px]]
|colspan=2|[[File:MK8 Yellow Shy Guy Icon.png|70px]]
|colspan=2|[[File:MK8 White Shy Guy Icon.png|70px]]
|colspan=2|[[File:MK8 Blue Shy Guy Icon.png|70px]]
|colspan=2|[[File:MK8 Pink Shy Guy Icon.png|70px]]
|colspan=2|[[File:MK8 Orange Shy Guy Icon.png|70px]]
|-
|-
!Shy Guy
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8 Metal Mario Emblem.png|center|30px]] {{color-link|black|Metal Mario}}
|style=border-right-color:transparent|[[File:MK8 Light-Blue Shy Guy Icon.png|70px]]<br>[[File:MK8 Shy Guy Emblem.png|20px]]<br>Light-blue Shy Guy
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8D Gold Mario Emblem.png|center|30px]] ''{{color-link|black|Gold Mario}}''{{footnote|main|1}}
|style=border-right-color:transparent|[[File:MK8 Black Shy Guy Icon.png|70px]]<br>[[File:MK8 Shy Guy Emblem.png|20px]]<br>Black Shy Guy
!rowspan=2 colspan=14|
|style=border-right-color:transparent|[[File:MK8 Green Shy Guy Icon.png|70px]]<br>[[File:MK8 Shy Guy Emblem.png|20px]]<br>Green Shy Guy
|-align="center"style="background:#FFFFFF"
|style=border-right-color:transparent|[[File:MK8 Yellow Shy Guy Icon.png|70px]]<br>[[File:MK8 Shy Guy Emblem.png|20px]]<br>Yellow Shy Guy
|colspan=2|[[File:MK8 MMario Icon.png|70px]]
|style=border-right-color:transparent|[[File:MK8 White Shy Guy Icon.png|70px]]<br>[[File:MK8 Shy Guy Emblem.png|20px]]<br>White Shy Guy
|colspan=2|[[File:MK8DX Gold Mario Icon.png|70px]]
|style=border-right-color:transparent|[[File:MK8 Blue Shy Guy Icon.png|70px]]<br>[[File:MK8 Shy Guy Emblem.png|20px]]<br>Blue Shy Guy
|style=border-right-color:transparent|[[File:MK8 Pink Shy Guy Icon.png|70px]]<br>[[File:MK8 Shy Guy Emblem.png|20px]]<br>Pink Shy Guy
|[[File:MK8 Orange Shy Guy Icon.png|70px]]<br>[[File:MK8 Shy Guy Emblem.png|20px]]<br>Orange Shy Guy
|-
|-
!Metal Mario
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8D Inkling Girl Emblem.png|center|30px]] ''{{color-link|black|Inkling|Inkling Girl}}''
|style=border-right-color:transparent|[[File:MK8DX Gold Mario Icon.png|70px]]<br>[[File:MK8D Gold Mario Emblem.png|20px]]<br>''[[Gold Mario]]''
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8D Green Inkling Girl Emblem.png|center|30px]] ''{{color-link|black|Inkling|Inkling Girl}}''
|style=border-right-color:transparent|
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8D Magenta Inkling Girl Emblem.png|center|30px]] ''{{color-link|black|Inkling|Inkling Girl}}''
|style=border-right-color:transparent|
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8D Inkling Boy Emblem.png|center|30px]] ''{{color-link|black|Inkling|Inkling Boy}}''{{footnote|main|2}}
|style=border-right-color:transparent|
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8D Purple Inkling Boy Emblem.png|center|30px]] ''{{color-link|black|Inkling|Inkling Boy}}''
|style=border-right-color:transparent|
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8D Cyan Inkling Boy Emblem.png|center|30px]] ''{{color-link|black|Inkling|Inkling Boy}}''
|style=border-right-color:transparent|
!rowspan=2 colspan=6|
|style=border-right-color:transparent|
|-align="center"style="background:#FFFFFF"
|
|colspan=2|[[File:MK8DX Female Inkling Icon.png|70px]]
|colspan=2|[[File:MK8D Green Inkling Icon.png|70px]]
|colspan=2|[[File:MK8D Pink Inkling Icon.png|70px]]
|colspan=2|[[File:MK8DX Male Inkling Icon.png|70px]]
|colspan=2|[[File:MK8D Purple Inkling Icon.png|70px]]
|colspan=2|[[File:MK8D Cyan Inkling Icon.png|70px]]
|-
|-
!Inkling Girl
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8 Villager Emblem.png|center|30px]] {{color-link|black|Villager}}
|style=border-right-color:transparent|[[File:MK8D Green Inkling Icon.png|70px]]<br>[[File:MK8D Green Inkling Girl Emblem.png|20px]]<br>''Inkling Girl (lime green)''
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8 Villager Emblem.png|center|30px]] {{color-link|black|Villager}}{{footnote|main|2}}
|style=border-right-color:transparent|[[File:MK8D Pink Inkling Icon.png|70px]]<br>[[File:MK8D Magenta Inkling Girl Emblem.png|20px]]<br>''Inkling Girl (magenta)''
!rowspan=2 colspan=14|
|style=border-right-color:transparent|
|-align="center"style="background:#FFFFFF"
|style=border-right-color:transparent|
|colspan=2|[[File:VillagerMale-Icon-MK8.png|70px]]
|style=border-right-color:transparent|
|colspan=2|[[File:VillagerFemale-Icon-MK8.png|70px]]
|style=border-right-color:transparent|
|style=border-right-color:transparent|
|
|-
|-
!Inkling Boy
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8D BotW Link Emblem.png|center|30px]] ''{{color-link|black|Link}}''
|style=border-right-color:transparent|[[File:MK8D Purple Inkling Icon.png|70px]]<br>[[File:MK8D Purple Inkling Boy Emblem.png|20px]]<br>''Inkling Boy (purple)''
!colspan=2 width=8% style="background:#EAECF0"|[[File:MK8 Link Emblem.png|center|30px]] {{color-link|black|Link}}{{footnote|main|3}}
|style=border-right-color:transparent|[[File:MK8D Cyan Inkling Icon.png|70px]]<br>[[File:MK8D Cyan Inkling Boy Emblem.png|20px]]<br>''Inkling Boy (cyan)''
!rowspan=2 colspan=14|
|style=border-right-color:transparent|
|-align="center"style="background:#FFFFFF"
|style=border-right-color:transparent|
|colspan=2|[[File:MK8D BotW Link Icon.png|70px]]
|style=border-right-color:transparent|
|colspan=2|[[File:MK8 Link Icon.png|70px]]
|style=border-right-color:transparent|
|style=border-right-color:transparent|
|
|-
!Link
|style=border-right-color:transparent|[[File:MK8D BotW Link Icon.png|70px]]<br>[[File:MK8D BotW Link Emblem.png|20px]]<br>''Link (Champion's Tunic)'' <sup>(new)</sup>{{footnote|main|*}}<br><small>[[#Ver. 1.6.0|version 1.6.0]]</small>
|style=border-right-color:transparent|
|style=border-right-color:transparent|
|style=border-right-color:transparent|
|style=border-right-color:transparent|
|style=border-right-color:transparent|
|style=border-right-color:transparent|
|
|}
|}
</center>
</center>
{{footnote|note|*|This costume is used as the select icon for the base character on the main select screen once it is available.}}
{{footnote|note|1|This variant is used as the select icon for the base character on the main select screen once it is available.}}
{{footnote|note|2|Originally a separate character slot before being relegated to a variant in the version 3.0.0 update.}}
{{footnote|note|3|Originally the only version of the character before being relegated to a variant in the version 1.6.0 update.}}


===Mii Racing Suits===
===Mii Racing Suits===
{|border="1" cellpadding="3" style="background:#f5f5f5;text-align:center;width:1500px;border-collapse:collapse;margin-bottom:35px;"align=center
All 20 Mii Racing Suits return from ''Mario Kart 8'', and, like in that game, the color of the standard suit matches the favorite color of the selected Mii. There are also two additional Mii Racing Suits tied to scanning [[amiibo]] - the new Splatoon Suit, which is unlocked either by scanning any Inkling or ''Splatoon'' series amiibo, and the Daisy Suit, returning from ''Mario Kart Tour'', which can be unlocked by scanning any Daisy amiibo after installing version 3.0.0. In addition, the Animal Crossing Suit can now be unlocked with any Isabelle or ''Animal Crossing'' series amiibo, and the Pikmin Suit can be unlocked with ''Pikmin'' series amiibo. In version 3.0.0, scanning any amiibo of characters in ''The Legend of Zelda'', ''Metroid'', and ''Kirby'' series unlocks the respective series' Mii Racing Suits.
{|border="1"cellpadding="3"style="background:#f5f5f5;text-align:center;width:1000px;border-collapse:collapse;margin-bottom:35px;"align=center
|-
|-
!colspan="12" bgcolor="#9c9c9c"|Normal Suits
!colspan="12"style="background:#9c9c9c"|Normal Suits
|-
|-
! colspan=2 width=11% style="background:#B81425"| {{color-link|Mii|white|Normal Suit (Red)}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|Red
! colspan=2 width=11% style="background:#FFAD33"| {{color-link|Mii|white|Normal Suit (Orange)}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|Orange
! colspan=2 width=11% style="background:#FFD24D"| {{color-link|Mii|black|Normal Suit (Yellow)}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|Yellow
! colspan=2 width=11% style="background:#A6CC33"| {{color-link|Mii|white|Normal Suit (Light-green)}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|Light-green
! colspan=2 width=11% style="background:green"| {{color-link|Mii|white|Normal Suit (Green)}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|Green
! colspan=2 width=11% style="background:#3300CC"| {{color-link|Mii|white|Normal Suit (Blue)}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|Blue
|- align="center" style="background: #FFFFFF"
|-align="center"style="background:#FFFFFF"
| colspan=2 | [[File:Mii Racing Suit Red.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Red.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Orange.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Orange.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Yellow.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Yellow.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Light Green.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Light Green.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Green.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Green.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Blue.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Blue.png|70px]]
|-
|-
! colspan=2 width=11% style="background:#33ADFF"| {{color-link|Mii|white|Normal Suit (Light-blue)}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|Light-blue
! colspan=2 width=11% style="background:#FFB3BA"| {{color-link|Mii|black|Normal Suit (Pink)}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|Pink
! colspan=2 width=11% style="background:#660080"| {{color-link|Mii|white|Normal Suit (Purple)}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|Purple
! colspan=2 width=11% style="background:#4D2600"| {{color-link|Mii|white|Normal Suit (Brown)}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|Brown
! colspan=2 width=11% style="background:white"| {{color-link|Mii|black|Normal Suit (White)}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|White
! colspan=2 width=11% style="background:#262626"| {{color-link|Mii|white|Normal Suit (Black)}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|Black
|- align="center" style="background: #FFFFFF"
|-align="center"style="background:#FFFFFF"
| colspan=2 | [[File:Mii Racing Suit Cyan.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Cyan.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Pink.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Pink.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Purple.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Purple.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Brown.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Brown.png|70px]]
| colspan=2 | [[File:Mii Racing Suit White.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit White.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Black.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Black.png|70px]]
|}
|}
 
{|border="1"cellpadding="3"style="background:#f5f5f5;text-align:center;width:1000px;border-collapse:collapse;margin-bottom:5px;"align=center
{|border="1" cellpadding="3" style="background:#f5f5f5;text-align:center;width:1500px;border-collapse:collapse;margin-bottom:5px;" align=center
|-
|-
!colspan="14" bgcolor="#9c9c9c"|amiibo Suits
!colspan="14"style="background:#9c9c9c"|amiibo Suits
|-
|-
! colspan=2 width=11% style="background:#B81425"| {{color-link|Mii|white|Mario Suit}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Mario|Mario Suit}}
! colspan=2 width=11% style="background:green"| {{color-link|Mii|white|Luigi Suit}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Luigi|Luigi Suit}}
! colspan=2 width=11% style="background:#FFB3BA"| {{color-link|Mii|black|Peach Suit}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Princess Peach|Peach Suit}}
! colspan=2 width=11% style="background:green"| {{color-link|Mii|white|Yoshi Suit}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Yoshi|Yoshi Suit}}
! colspan=2 width=11% style="background:#4D2600"| {{color-link|Mii|white|Donkey Kong Suit}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Donkey Kong|Donkey Kong Suit}}
! colspan=2 width=11% style="background:#3300CC"| {{color-link|Mii|white|Hylian Suit}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Link|Hylian Suit}}
! colspan=2 width=11% style="background:#3300CC"| {{color-link|Mii|white|Captain Falcon Suit}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Captain Falcon|Captain Falcon Suit}}
|- align="center" style="background: #FFFFFF"
|-align="center"style="background:#FFFFFF"
| colspan=2 | [[File:Mii Racing Suit Mario.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Mario.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Luigi.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Luigi.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Peach.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Peach.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Yoshi.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Yoshi.png|70px]]
| colspan=2 | [[File:Mii Racing Suit DK.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit DK.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Link.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Link.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Captain Falcon.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Captain Falcon.png|70px]]
|-
|-
! colspan=2 width=11% style="background:#FFB3BA"| {{color-link|Mii|black|Kirby Suit}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Kirby|Kirby Suit}}
! colspan=2 width=11% style="background:#FFAD33"| {{color-link|Mii|white|Varia Suit}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Samus|Varia Suit}}
! colspan=2 width=11% style="background:#3300CC"| {{color-link|Mii|white|Fox Suit}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Fox|Fox Suit}}
! colspan=2 width=11% style="background:#3300CC"| {{color-link|Mii|white|Toad Suit}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Toad|Toad Suit}}
! colspan=2 width=11% style="background:#262626"| {{color-link|Mii|white|Bowser Suit}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Bowser|Bowser Suit}}
! colspan=2 width=11% style="background:#FFD24D"| {{color-link|Mii|black|Wario Suit}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Wario|Wario Suit}}
! colspan=2 width=11% style="background:#33ADFF"| {{color-link|Mii|white|Rosalina Suit}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Rosalina|Rosalina Suit}}
|- align="center" style="background: #FFFFFF"
|-align="center"style="background:#FFFFFF"
| colspan=2 | [[File:Mii Racing Suit Kirby.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Kirby.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Samus.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Samus.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Fox.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Fox.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Toad.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Toad.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Bowser.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Bowser.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Wario.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Wario.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Rosalina.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Rosalina.png|70px]]
|-
|-
! colspan=2 width=11% style="background:#B81425"| {{color-link|Mii|white|Pikmin Suit}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Olimar|Pikmin Suit}}
! colspan=2 width=11% style="background:#A6CC33"| {{color-link|Mii|white|Animal Crossing Suit}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Villager|Animal Crossing Suit}}
! colspan=2 width=11% style="background:#33ADFF"| {{color-link|Mii|white|Mega Man Suit}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Mega Man|Mega Man Suit}}
! colspan=2 width=11% style="background:#FFD24D"| {{color-link|Mii|black|PAC-MAN Suit}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Pac-Man|PAC-MAN Suit}}
! colspan=2 width=11% style="background:#3300CC"| {{color-link|Mii|white|Sonic Suit}} [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Sonic|Sonic Suit}}
! colspan=2 width=11% style="background:#FFAD33"| ''{{color-link|Mii|white|Splatoon Suit}}'' [[File:MK8 Mii Emblem.png|30px]]
!colspan=2 width=11% style="background:#dedede"|''{{color-link|black|Inkling|Inkling Suit}}''
|- align="center" style="background: #FFFFFF"
!colspan=2 width=11% style="background:#dedede"|''{{color-link|black|Princess Daisy|Daisy Suit}}''<br><small>(ver 3.0.0)</small>
| colspan=2 | [[File:Mii Racing Suit Olimar.png|70px]]
|-align="center"style="background:#FFFFFF"
| colspan=2 | [[File:Mii Racing Suit Animal Crossing.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Olimar.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Mega Man.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Animal Crossing.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Pac-Man.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Mega Man.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Sonic.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Pac-Man.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Inkling.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Sonic.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Inkling.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Daisy.png|70px]]
|}
As part of the sixth wave of the Booster Course Pass, 17 additional Mii Racing Suits from ''Mario Kart Tour'' were added. These costumes can be unlocked via purchasing the DLC.<ref name=news/> Some [[Jump Boost]] animations from these suits are different from those of the standard and amiibo racing suits.
{|border="1"cellpadding="3"style="background:#f5f5f5;text-align:center;width:1000px;border-collapse:collapse;margin-bottom:5px;"align=center
|-
!colspan="14"style="background:#9c9c9c"|DLC Suits <center> <small>(added in ver. 3.0.0)
|-
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|? Block|? Block Suit}}
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Castle|Castle Suit}}
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Toadette|Toadette Suit}}
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Dry Bowser|Dry Bowser Suit}}
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Chain Chomp|Chain Chomp Suit}}
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Cheep Cheep|Cheep Cheep Suit}}
|-align="center"style="background: #FFFFFF"
|colspan=2|[[File:MK8D Mii Racing Suit - Block.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Castle.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Toadette.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Dry Bowser.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Chain Chomp.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Cheep Cheep.png|70px]]
|-
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Dolphin|Dolphin Suit}}
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Pokey|Pokey Suit}}
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Blooper|Blooper Suit}}
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Koopa Clown Car|Koopa Clown Car Suit}}
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Para-Biddybud|Para-Biddybud Suit}}
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Sky-High Sundae|Ice Cream Suit}}
|-align="center"style="background:#FFFFFF"
|colspan=2|[[File:MK8D Mii Racing Suit Dolphin.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Pokey.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Blooper.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Koopa Clown Car.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Para-Biddybud.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Ice Cream.png|70px]]
|-
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Birdo|Birdo Suit}}
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Petey Piranha|Petey Piranha Suit}}
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Wiggler|Wiggler Suit}}
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Goomba|Goomba Suit}}
!colspan=2 width=11% style="background:#dedede"|{{color-link|black|Moo Moo|Moo Moo Suit}}
!rowspan=2|
|-align="center"style="background: #FFFFFF"
|colspan=2|[[File:MK8D Mii Racing Suit Birdo.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Petey Piranha.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Wiggler.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Goomba.png|70px]]
|colspan=2|[[File:MK8D Mii Racing Suit Moo Moo.png|70px]]
|}
|}


===Rival order===
===Rival order===
Like in ''Mario Kart 8'', characters have set [[Rival|rivals]] that consistently appear when racing in Grand Prix races. They are once again restricted to Grand Prix only, not appearing in single player versus or battle mode. Unlike the previous game, more characters have rivals: the twelve characters from the previous game who had rivals retain their rivals in this game, while other characters range from having one to two rivals each, or even none at all.
Like in ''Mario Kart 8'', characters have set [[Rival|rivals]] that consistently appear when racing in Grand Prix races. They are once again restricted to Grand Prix only, not appearing in single player versus or battle mode. Unlike the previous game, more characters have rivals: the twelve characters from the previous game who had rivals retain their rivals in this game, while most other characters range from having one to two rivals each, though some still have none at all.
{|border="1"cellpadding="3"style="background:#f5f5f5;text-align:center;width:100%;border-collapse:collapse;margin-bottom:2px;"align=center
{|border="1"cellpadding="3"style="background:#f5f5f5;text-align:center;width:100%;border-collapse:collapse;margin-bottom:2px;"align=center
|-
|-
!colspan="8"bgcolor="#9c9c9c"|Rival Order
!colspan="2"style="background:#dedede"width="25%"|Column 1
|-
!colspan="2"style="background:#dedede"width="25%"|Column 2
!bgcolor="#dedede" width="10%"|Player
!colspan="2"style="background:#dedede"width="25%"|Column 3
!bgcolor="#dedede" width="23%"|Opponent(s)
!colspan="2"style="background:#dedede"width="25%"|Column 4
!bgcolor="#dedede" width="10%"|Player
!bgcolor="#dedede" width="23%"|Opponent(s)
!bgcolor="#dedede" width="10%"|Player
!bgcolor="#dedede" width="23%"|Opponent(s)
|-
|-
![[File:MK8 Mario Icon.png|link=Mario|32x32px]]||[[File:MK8 Peach Icon.png|link=Princess Peach|32x32px|Peach]][[File:MK8 Bowser Icon.png|link=Bowser|32x32px]]
!style="background:#dedede"width="4%"|Player
![[File:MK8 BabyMario Icon.png|link=Baby Mario|32x32px]]||[[File:MK8 Bowser Jr Icon.png|link=Bowser Jr.|32x32px]][[File:MK8 BabyPeach Icon.png|link=Baby Peach|32x32px]]
!style="background:#dedede"width="8%"|Rival(s)
![[File:MK8 Lemmy Icon.png|link=Lemmy Koopa|Lemmy|32x32px]]||[[File:MK8 Larry Icon.png|link=Larry Koopa|Larry|32x32px]]
!style="background:#dedede"width="4%"|Player
!style="background:#dedede"width="8%"|Rival(s)
!style="background:#dedede"width="4%"|Player
!style="background:#dedede"width="8%"|Rival(s)
!style="background:#dedede"width="4%"|Player
!style="background:#dedede"width="8%"|Rival(s)
|-
|-
![[File:MK8 Luigi Icon.png|link=Luigi|32x32px]]||[[File:MK8 Mario Icon.png|link=Mario|32x32px]][[File:MK8 Daisy Icon.png|link=Princess Daisy|32x32px|Daisy]]
!style="background:#dedede"|[[File:MK8 Mario Icon.png|link=Mario|32x32px]]||[[File:MK8 Peach Icon.png|link=Princess Peach|32x32px|Peach]][[File:MK8 Bowser Icon.png|link=Bowser|32x32px]]
![[File:MK8 BabyLuigi Icon.png|link=Baby Luigi|32x32px]]||[[File:MK8 BabyMario Icon.png|link=Baby Mario|32x32px]][[File:MK8 BabyDaisy Icon.png|link=Baby Daisy|32x32px]]
!style="background:#dedede"|[[File:MK8 Luigi Icon.png|link=Luigi|32x32px]]||[[File:MK8 Mario Icon.png|link=Mario|32x32px]][[File:MK8 Daisy Icon.png|link=Princess Daisy|32x32px|Daisy]]
![[File:MK8 Larry Icon.png|link=Larry Koopa|Larry|32x32px]]||[[File:MK8 Lemmy Icon.png|link=Lemmy Koopa|Lemmy|32x32px]]
!style="background:#dedede"|[[File:MK8 Peach Icon.png|link=Princess Peach|32x32px|Peach]]||[[File:MK8 Toad Icon.png|link=Toad|32x32px]][[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]]
!style="background:#dedede"|[[File:MK8 Daisy Icon.png|link=Princess Daisy|32x32px|Daisy]]||[[File:MK8 Peach Icon.png|link=Princess Peach|32x32px|Peach]][[File:MK8 Waluigi Icon.png|link=Waluigi|32x32px]]
|-
|-
![[File:MK8 Peach Icon.png|link=Princess Peach|32x32px|Peach]]||[[File:MK8 Toad Icon.png|link=Toad|32x32px]][[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]]
!style="background:#dedede"|[[File:MK8 Yoshi Icon.png|link=Yoshi|32x32px]]||[[File:MK8 Toad Icon.png|link=Toad|32x32px]][[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]]
![[File:MK8 BabyPeach Icon.png|link=Baby Peach|32x32px]]||[[File:MK8 BabyMario Icon.png|link=Baby Mario|32x32px]][[File:MK8 BabyDaisy Icon.png|link=Baby Daisy|32x32px]]
!style="background:#dedede"|[[File:MK8 Toad Icon.png|link=Toad|32x32px]]||[[File:MK8 Koopa Icon.png|link=Koopa|32x32px]][[File:MK8 Waluigi Icon.png|link=Waluigi|32x32px]]
![[File:MK8 Wendy Icon.png|link=Wendy O. Koopa|Wendy|32x32px]]||[[File:MK8 Daisy Icon.png|link=Princess Daisy|32x32px|Daisy]][[File:MK8 Peach Icon.png|link=Princess Peach|32x32px|Peach]]
!style="background:#dedede"|[[File:MK8 Koopa Icon.png|link=Koopa Troopa|32x32px]]||[[File:MK8 Yoshi Icon.png|link=Yoshi|32x32px]][[File:MK8 Toad Icon.png|link=Toad|32x32px]]
!style="background:#dedede"|[[File:MK8 ShyGuy Icon.png|link=Shy Guy|32x32px]]||[[File:MK8 Yoshi Icon.png|link=Yoshi|32x32px]]
|-
|-
![[File:MK8 Daisy Icon.png|link=Princess Daisy|32x32px|Daisy]]||[[File:MK8 Peach Icon.png|link=Princess Peach|32x32px|Peach]][[File:MK8 Waluigi Icon.png|link=Waluigi|32x32px]]
!style="background:#dedede"|[[File:MK8 BabyMario Icon.png|link=Baby Mario|32x32px]]||[[File:MK8 Bowser Jr Icon.png|link=Bowser Jr.|32x32px]][[File:MK8 BabyPeach Icon.png|link=Baby Peach|32x32px]]
![[File:MK8 BabyDaisy Icon.png|link=Baby Daisy|32x32px]]||[[File:MK8 BabyPeach Icon.png|link=Baby Peach|32x32px]][[File:MK8 BabyLuigi Icon.png|link=Baby Luigi|32x32px]]
!style="background:#dedede"|[[File:MK8 BabyLuigi Icon.png|link=Baby Luigi|32x32px]]||[[File:MK8 BabyMario Icon.png|link=Baby Mario|32x32px]][[File:MK8 BabyDaisy Icon.png|link=Baby Daisy|32x32px]]
![[File:MK8 Ludwig Icon.png|link=Ludwig von Koopa|Ludwig|32x32px]]||[[File:MK8 Iggy Icon.png|link=Iggy Koopa|Iggy|32x32px]]
!style="background:#dedede"|[[File:MK8 BabyPeach Icon.png|link=Baby Peach|32x32px]]||[[File:MK8 BabyMario Icon.png|link=Baby Mario|32x32px]][[File:MK8 BabyDaisy Icon.png|link=Baby Daisy|32x32px]]
!style="background:#dedede"|[[File:MK8 BabyDaisy Icon.png|link=Baby Daisy|32x32px]]||[[File:MK8 BabyPeach Icon.png|link=Baby Peach|32x32px]][[File:MK8 BabyLuigi Icon.png|link=Baby Luigi|32x32px]]
|-
|-
![[File:MK8 Rosalina Icon.png|link=Rosalina|32x32px]]||[[File:MK8 Toad Icon.png|link=Toad|32x32px]]
!style="background:#dedede"|[[File:MK8 Wario Icon.png|link=Wario|32x32px]]||[[File:MK8 Mario Icon.png|link=Mario|32x32px]][[File:MK8 Daisy Icon.png|link=Princess Daisy|32x32px|Daisy]]
![[File:MK8 BabyRosalina Icon.png|link=Baby Rosalina|32x32px]]||[[File:MK8 Toadette Icon.png|link=Toadette|32x32px]]
!style="background:#dedede"|[[File:MK8 Waluigi Icon.png|link=Waluigi|32x32px]]||[[File:MK8 Luigi Icon.png|link=Luigi|32x32px]][[File:MK8 Toadette Icon.png|link=Toadette|32x32px]]
![[File:MK8 Iggy Icon.png|link=Iggy Koopa|Iggy|32x32px]]||[[File:MK8 Ludwig Icon.png|link=Ludwig von Koopa|Ludwig|32x32px]]
!style="background:#dedede"|[[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]]||[[File:MK8 Bowser Icon.png|link=Bowser|32x32px]][[File:MK8 Wario Icon.png|link=Wario|32x32px]]
!style="background:#dedede"|[[File:MK8 Bowser Icon.png|link=Bowser|32x32px]]||[[File:MK8 Mario Icon.png|link=Mario|32x32px]][[File:MK8 Luigi Icon.png|link=Luigi|32x32px]]
|-
|-
![[File:MK8 Tanooki Mario Icon.png|link=Tanooki Mario|32x32px]]||[[File:MK8 Cat Peach Icon.png|link=Cat Mario|Cat Peach|32x32px]]
!style="background:#dedede"|[[File:MK8 Lemmy Icon.png|link=Lemmy Koopa|Lemmy|32x32px]]||[[File:MK8 Larry Icon.png|link=Larry Koopa|Larry|32x32px]]
![[File:MK8 MMario Icon.png|link=Metal Mario|32x32px]]||[[File:MK8 PGPeach Icon.png|link=Pink Gold Peach|32x32px]]
!style="background:#dedede"|[[File:MK8 Larry Icon.png|link=Larry Koopa|Larry|32x32px]]||[[File:MK8 Lemmy Icon.png|link=Lemmy Koopa|Lemmy|32x32px]]
![[File:MK8 Roy Icon.png|link=Roy Koopa|Roy|32x32px]]||[[File:MK8 Morton Icon.png|link=Morton Koopa Jr.|Morton|32x32px]]
!style="background:#dedede"|[[File:MK8 Wendy Icon.png|link=Wendy O. Koopa|Wendy|32x32px]]||[[File:MK8 Daisy Icon.png|link=Princess Daisy|32x32px|Daisy]][[File:MK8 Peach Icon.png|link=Princess Peach|32x32px|Peach]]
!style="background:#dedede"|[[File:MK8 Ludwig Icon.png|link=Ludwig von Koopa|Ludwig|32x32px]]||[[File:MK8 Iggy Icon.png|link=Iggy Koopa|Iggy|32x32px]]
|-
|-
![[File:MK8 Cat Peach Icon.png|link=Cat Mario|Cat Peach|32x32px]]||[[File:MK8 Tanooki Mario Icon.png|link=Tanooki Mario|32x32px]]
!style="background:#dedede"|[[File:MK8DX Female Inkling Icon.png|link=Inkling|Inkling Girl|32x32px]]||[[File:MK8DX Male Inkling Icon.png|link=Inkling|Inkling Boy|32x32px]]
![[File:MK8 PGPeach Icon.png|link=Pink Gold Peach|32x32px]]||[[File:MK8 MMario Icon.png|link=Metal Mario|32x32px]]
!style="background:#dedede"|[[File:VillagerMale-Icon-MK8.png|link=Villager|32x32px]]||[[File:MK8 Isabelle Icon.png|link=Isabelle|32x32px]]
![[File:MK8 Morton Icon.png|link=Morton Koopa Jr.|Morton|32x32px]]||[[File:MK8 Roy Icon.png|link=Roy Koopa|Roy|32x32px]]
!style="background:#dedede"|[[File:MK8 Isabelle Icon.png|link=Isabelle|32x32px]]||[[File:VillagerFemale-Icon-MK8.png|link=Villager|32x32px]]
!style="background:#dedede"|[[File:MK8D BotW Link Icon.png|link=Link|32x32px]]||None
|-
|-
![[File:MK8D Birdo Icon.png|32x32px|link=Birdo|32x32px]]||[[File:MK8 Yoshi Icon.png|link=Yoshi|32x32px|Yoshi]]
!style="background:#dedede"|[[File:MK8DX Male Inkling Icon.png|link=Inkling|Inkling Boy|32x32px]]||[[File:MK8DX Female Inkling Icon.png|link=Inkling|Inkling Girl|32x32px]]
![[File:MK8DX Wiggler Icon.png|32x32px|link=Wiggler|32x32px]]||[[File:MK8 Yoshi Icon.png|32x32px|link=Yoshi|32x32px]][[File:MK8 ShyGuy Icon.png|32x32px|link=Shy Guy|32x32px]]
!style="background:#dedede"|[[File:VillagerFemale-Icon-MK8.png|link=Villager|32x32px]]||[[File:VillagerMale-Icon-MK8.png|link=Villager|32x32px]]
!colspan=2|[[File:MK8 Secret Character Icon.png|32x32px]]
!colspan="4"style="background:#dedede"|
|-
|-
![[File:MK8 Yoshi Icon.png|link=Yoshi|32x32px]]||[[File:MK8 Toad Icon.png|link=Toad|32x32px]][[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]]
!colspan="2"style="background:#dedede"width="25%"|Column 5
![[File:MK8 Wario Icon.png|link=Wario|32x32px]]||[[File:MK8 Mario Icon.png|link=Mario|32x32px]][[File:MK8 Daisy Icon.png|link=Princess Daisy|32x32px|Daisy]]
!colspan="2"style="background:#dedede"width="25%"|Column 6
![[File:MK8DX Female Inkling Icon.png|link=Inkling|Inkling Girl|32x32px]]||[[File:MK8DX Male Inkling Icon.png|link=Inkling|Inkling Boy|32x32px]]
!colspan="2"style="background:#dedede"width="25%"|Column 7
!colspan="2"style="background:#dedede"width="25%"|Column 8
|-
|-
![[File:MK8 Toad Icon.png|link=Toad|32x32px]]||[[File:MK8 Koopa Icon.png|link=Koopa|32x32px]][[File:MK8 Waluigi Icon.png|link=Waluigi|32x32px]]
!style="background:#dedede"width="4%"|Player
![[File:MK8 Waluigi Icon.png|link=Waluigi|32x32px]]||[[File:MK8 Luigi Icon.png|link=Luigi|32x32px]][[File:MK8 Toadette Icon.png|link=Toadette|32x32px]]
!style="background:#dedede"width="8%"|Rival(s)
![[File:MK8DX Male Inkling Icon.png|link=Inkling|Inkling Boy|32x32px]]||[[File:MK8DX Female Inkling Icon.png|link=Inkling|Inkling Girl|32x32px]]
!style="background:#dedede"width="4%"|Player
!style="background:#dedede"width="8%"|Rival(s)
!style="background:#dedede"width="4%"|Player
!style="background:#dedede"width="8%"|Rival(s)
!style="background:#dedede"width="4%"|Player
!style="background:#dedede"width="8%"|Rival(s)
|-
|-
![[File:MK8 Koopa Icon.png|link=Koopa Troopa|32x32px]]||[[File:MK8 Yoshi Icon.png|link=Yoshi|32x32px]][[File:MK8 Toad Icon.png|link=Toad|32x32px]]
!style="background:#dedede"|[[File:MK8 Rosalina Icon.png|link=Rosalina|32x32px]]||[[File:MK8 Toad Icon.png|link=Toad|32x32px]]
![[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]]||[[File:MK8 Bowser Icon.png|link=Bowser|32x32px]][[File:MK8 Wario Icon.png|link=Wario|32x32px]]
!style="background:#dedede"|[[File:MK8 Tanooki Mario Icon.png|link=Tanooki Mario|32x32px]]||[[File:MK8 Cat Peach Icon.png|link=Cat Mario|Cat Peach|32x32px]]
![[File:MK8 Link Icon.png|link=Link|32x32px]]||None
!style="background:#dedede"|[[File:MK8 Cat Peach Icon.png|link=Cat Mario|Cat Peach|32x32px]]||[[File:MK8 Tanooki Mario Icon.png|link=Tanooki Mario|32x32px]]
!style="background:#dedede"|[[File:MK8D Birdo Icon.png|32x32px|link=Birdo|32x32px]]||[[File:MK8 Yoshi Icon.png|link=Yoshi|32x32px|Yoshi]]
|-
|-
![[File:MK8 ShyGuy Icon.png|link=Shy Guy|32x32px]]||[[File:MK8 Yoshi Icon.png|link=Yoshi|32x32px]]
!style="background:#dedede"|[[File:MK8 Lakitu Icon.png|link=Lakitu|32x32px]]||None
![[File:MK8 Bowser Icon.png|link=Bowser|32x32px]]||[[File:MK8 Mario Icon.png|link=Mario|32x32px]][[File:MK8 Luigi Icon.png|link=Luigi|32x32px]]
!style="background:#dedede"|[[File:MK8 Toadette Icon.png|link=Toadette|32x32px]]||[[File:MK8 Yoshi Icon.png|link=Yoshi|32x32px]][[File:MK8 Wario Icon.png|link=Wario|32x32px]]
![[File:VillagerMale-Icon-MK8.png|link=Villager|32x32px]]||[[File:MK8 Isabelle Icon.png|link=Isabelle|32x32px]]
!style="background:#dedede"|[[File:MK8DX King Boo Icon.png|link=King Boo|32x32px]]||[[File:MK8DX Petey Piranha Icon.png|32x32px|link=Petey Piranha|32x32px]]
!style="background:#dedede"|[[File:MK8DX Petey Piranha Icon.png|32x32px|link=Petey Piranha|32x32px]]||[[File:MK8DX King Boo Icon.png|32x32px|link=King Boo|32x32px]]
|-
|-
![[File:MK8 Lakitu Icon.png|link=Lakitu|32x32px]]||None
!style="background:#dedede"|[[File:MK8 BabyRosalina Icon.png|link=Baby Rosalina|32x32px]]||[[File:MK8 Toadette Icon.png|link=Toadette|32x32px]]
![[File:MK8DX Dry Bones Icon.png|link=Dry Bones|32x32px]]||[[File:MK8 Koopa Icon.png|link=Koopa Troopa|32x32px]][[File:MK8 Dry Bowser Icon.png|link=Dry Bowser|32x32px]]
!style="background:#dedede"|[[File:MK8 MMario Icon.png|link=Metal Mario|32x32px]]||[[File:MK8 PGPeach Icon.png|link=Pink Gold Peach|32x32px]]
![[File:VillagerFemale-Icon-MK8.png|link=Villager|32x32px]]||[[File:VillagerMale-Icon-MK8.png|link=Villager|32x32px]]
!style="background:#dedede"|[[File:MK8 PGPeach Icon.png|link=Pink Gold Peach|32x32px]]||[[File:MK8 MMario Icon.png|link=Metal Mario|32x32px]]
!style="background:#dedede"|[[File:MK8DX Wiggler Icon.png|32x32px|link=Wiggler|32x32px]]||[[File:MK8 Yoshi Icon.png|32x32px|link=Yoshi|32x32px]][[File:MK8 ShyGuy Icon.png|32x32px|link=Shy Guy|32x32px]]
|-
|-
![[File:MK8 Toadette Icon.png|link=Toadette|32x32px]]||[[File:MK8 Yoshi Icon.png|link=Yoshi|32x32px]][[File:MK8 Wario Icon.png|link=Wario|32x32px]]
!style="background:#dedede"|[[File:MK8DX Dry Bones Icon.png|link=Dry Bones|32x32px]]||[[File:MK8 Koopa Icon.png|link=Koopa Troopa|32x32px]][[File:MK8 Dry Bowser Icon.png|link=Dry Bowser|32x32px]]
![[File:MK8 Bowser Jr Icon.png|link=Bowser Jr.|32x32px]]||[[File:MK8 Peach Icon.png|link=Princess Peach|32x32px|Peach]]
!style="background:#dedede"|[[File:MK8 Bowser Jr Icon.png|link=Bowser Jr.|32x32px]]||[[File:MK8 Peach Icon.png|link=Princess Peach|32x32px|Peach]]
![[File:MK8 Isabelle Icon.png|link=Isabelle|32x32px]]||[[File:VillagerFemale-Icon-MK8.png|link=Villager|32x32px]]
!style="background:#dedede"|[[File:MK8 Dry Bowser Icon.png|link=Dry Bowser|32x32px]]||[[File:MK8DX Dry Bones Icon.png|link=Dry Bones|32x32px]]
!style="background:#dedede"|[[File:MK8DX Kamek Icon.png|32x32px|link=Kamek|32x32px]]||[[File:MK8 Bowser Jr Icon.png|link=Bowser Jr.|32x32px]]
|-
|-
![[File:MK8DX King Boo Icon.png|link=King Boo|32x32px]]||[[File:MK8DX Petey Piranha Icon.png|32x32px|link=Petey Piranha|32x32px]]
!style="background:#dedede"|[[File:MK8 Iggy Icon.png|link=Iggy Koopa|Iggy|32x32px]]||[[File:MK8 Ludwig Icon.png|link=Ludwig von Koopa|Ludwig|32x32px]]
![[File:MK8 Dry Bowser Icon.png|link=Dry Bowser|32x32px]]||[[File:MK8DX Dry Bones Icon.png|link=Dry Bones|32x32px]]
!style="background:#dedede"|[[File:MK8 Roy Icon.png|link=Roy Koopa|Roy|32x32px]]||[[File:MK8 Morton Icon.png|link=Morton Koopa Jr.|Morton|32x32px]]
![[File:Mii_MK8.png|link=Mii|32x32px]]||None
!style="background:#dedede"|[[File:MK8 Morton Icon.png|link=Morton Koopa Jr.|Morton|32x32px]]||[[File:MK8 Roy Icon.png|link=Roy Koopa|Roy|32x32px]]
!style="background:#dedede"|[[File:MK8DX Peachette Icon.png|link=Peachette|32x32px]]||[[File:MK8 Yoshi Icon.png|32x32px|link=Yoshi|32x32px]][[File:MK8 Wario Icon.png|link=Wario|32x32px]]
|-
|-
![[File:MK8DX Petey Piranha Icon.png|32x32px|link=Petey Piranha|32x32px]]||[[File:MK8DX King Boo Icon.png|32x32px|link=King Boo|32x32px]]
!style="background:#dedede"|[[File:MK8DX Diddy Kong Icon.png|link=Diddy Kong|32x32px]]||[[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]]
![[File:MK8DX Kamek Icon.png|32x32px|link=Kamek|32x32px]]||[[File:MK8 Bowser Jr Icon.png|link=Bowser Jr.|32x32px]]
!style="background:#dedede"|[[File:MK8DX Funky Kong Icon.png|link=Funky Kong|32x32px]]||[[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]]
!colspan=2|[[File:MK8 Secret Character Icon.png|32x32px]]
!style="background:#dedede"|[[File:MK8DX Pauline Icon.png|link=Pauline|32x32px]]||[[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]]
!style="background:#dedede"|[[File:Mii_MK8.png|link=Mii|32x32px]]||None
|}
|}


Line 429: Line 615:
Computer-controlled characters now choose from a wider variety of kart parts than in the original version, such as the [[Flame Rider]] and the [[Sports Coupe]]. However, they are still restricted to a set amount of body parts per character. A CPU [[Baby Daisy]] has the tendency to use the [[Wild Wiggler]] with [[Wood]] tires, for example.
Computer-controlled characters now choose from a wider variety of kart parts than in the original version, such as the [[Flame Rider]] and the [[Sports Coupe]]. However, they are still restricted to a set amount of body parts per character. A CPU [[Baby Daisy]] has the tendency to use the [[Wild Wiggler]] with [[Wood]] tires, for example.


The vehicle parts that were exclusive to downloadable content in ''Mario Kart 8'' (i.e. parts included within the [[Mercedes-Benz x Mario Kart 8|Mercedes-Benz × ''Mario Kart 8'']], [[The Legend of Zelda x Mario Kart 8|''The Legend of Zelda'' × ''Mario Kart 8'']], and [[Animal Crossing x Mario Kart 8|''Animal Crossing'' × ''Mario Kart 8'']] add-on packs) are now accessible in the base game and are randomly unlocked by collecting [[coin]]s during gameplay.
The statistics of some vehicle parts have been altered, and certain physics elements, such as the speed increase per stat and the acceleration tiers, have been adjusted.
===Available parts===
===Available parts===
The parts available are listed here in the order shown in the vehicle customization screen, with the following notation:<br/>
The parts available are listed here in the order shown in the vehicle customization screen, with the following notation:<br>
*'''Bold''' = Part is available at the start.
*'''Bold''' = Part is available at the start.
*<nowiki>*</nowiki> = Changes color, depending on the character.
*<nowiki>*</nowiki> = Changes color, depending on the character.
*<nowiki>**</nowiki> = Changes color for the [[Koopalings]].
*<nowiki>**</nowiki> = Changes color for the [[Koopalings]].
*<nowiki>***</nowiki> = Changes color for [[Daisy]], [[Baby Daisy]], [[Rosalina]], [[Baby Rosalina]], [[Wiggler]] and [[Kamek]].
*<nowiki>***</nowiki> = Changes color for [[Daisy]], [[Baby Daisy]], [[Rosalina]], [[Baby Rosalina]], [[Wiggler]], [[Kamek]], and [[Funky Kong]].
*<nowiki>****</nowiki> = Changes color for the [[Inkling]]s.
*<nowiki>****</nowiki> = Changes color for the [[Inkling]]s.
*<small>(DX)</small> = Part is not available in the original ''[[Mario Kart 8]]''.
*<small>(DX)</small> = Part is not available in the original ''[[Mario Kart 8]]''.
*<small>(NEW)</small> = Part is introduced in this game.
*<small>(NEW)</small> = Part is introduced in this game.
The "8" logos on the parts are replaced with the driver's [[emblem]], except on the [[Gold Standard]] and [[Gold Glider]].
The "8" logos on the parts are replaced with the driver's [[emblem]], except on the [[Gold Standard]] and [[Gold Glider]].
====[[Kart]]s====
====[[Kart]]s====
Line 543: Line 731:


===CPU combinations===
===CPU combinations===
All characters in the game except for variants (besides Champion's Tunic Link) and Miis can be used by CPUs. Each of these characters have four different combinations of vehicle parts that they can use as CPUs. These combinations are listed below.
All characters in the game besides Miis and most variants (with the exceptions of blue Inkling Boy, female Villager, and Link's alternate outfit) can be used by CPUs. Each of these characters have four different combinations of vehicle parts that they can use as CPUs:
{|border="1"cellpadding="3"style="background:#f5f5f5;text-align:center;width:100%;border-collapse:collapse;margin-bottom:2px;"align=center
{|border="1"cellpadding="3"style="background:#f5f5f5;text-align:center;width:100%;border-collapse:collapse;margin-bottom:2px;"align=center
|-
|-
!colspan="5"bgcolor="#9c9c9c"|AI Combinations
!colspan="5"style="background:#9c9c9c"|CPU combinations
|-
|-
!bgcolor="#dedede" width="10%"|Player
!style="background:#dedede"width="10%"|Character
!bgcolor="#dedede" width="22%"|Combination 1
!style="background:#dedede"width="22%"|Combination 1
!bgcolor="#dedede" width="22%"|Combination 2
!style="background:#dedede"width="22%"|Combination 2
!bgcolor="#dedede" width="22%"|Combination 3
!style="background:#dedede"width="22%"|Combination 3
!bgcolor="#dedede" width="22%"|Combination 4
!style="background:#dedede"width="22%"|Combination 4
|-
|-
![[File:MK8 Mario Icon.png|link=Mario|32x32px]]||[[File:StandardKartBodyMK8.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]||[[File:ZeldaMK8Bdasher.png|link=B Dasher|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]||[[File:MK8PWing.png|link=P-Wing (kart)|32x32px]][[File:Blue Standard.png|link=Blue Standard|32x32px]][[File:ParafoilGliderMK8.png|link=Parafoil|32x32px]]||[[File:CometBodyMK8.png|link=Comet|32x32px]][[File:SlimTiresMK8.png|link=Slim (tire)|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]
![[File:MK8 Mario Icon.png|link=Mario|32x32px]]||[[File:StandardKartBodyMK8.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]||[[File:ZeldaMK8Bdasher.png|link=B Dasher|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]||[[File:MK8PWing.png|link=P-Wing (kart)|32x32px]][[File:Blue Standard.png|link=Blue Standard|32x32px]][[File:ParafoilGliderMK8.png|link=Parafoil|32x32px]]||[[File:CometBodyMK8.png|link=Comet|32x32px]][[File:SlimTiresMK8.png|link=Slim (tire)|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]
Line 616: Line 804:
![[File:MK8 Dry Bowser Icon.png|link=Dry Bowser|32x32px]]||[[File:StandardKartBodyMK8 DryBowser.png|link=Standard Kart|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:MK8ThumbDryBowserSG.png|link=Super Glider|32x32px]]||[[File:StandardBikeBodyMK8 DryBowser.png|link=Standard Bike|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:MK8ThumbDryBowserSG.png|link=Super Glider|32x32px]]||[[File:StandardATVBodyMK8 DryBowser.png|link=Standard ATV|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:MK8ThumbDryBowserSG.png|link=Super Glider|32x32px]]||[[File:MK8BoneRattler.png|link=Bone Rattler|32x32px]][[File:MetalTiresMK8.png|link=Metal|32x32px]][[File:MK8ThumbDryBowserSG.png|link=Super Glider|32x32px]]
![[File:MK8 Dry Bowser Icon.png|link=Dry Bowser|32x32px]]||[[File:StandardKartBodyMK8 DryBowser.png|link=Standard Kart|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:MK8ThumbDryBowserSG.png|link=Super Glider|32x32px]]||[[File:StandardBikeBodyMK8 DryBowser.png|link=Standard Bike|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:MK8ThumbDryBowserSG.png|link=Super Glider|32x32px]]||[[File:StandardATVBodyMK8 DryBowser.png|link=Standard ATV|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:MK8ThumbDryBowserSG.png|link=Super Glider|32x32px]]||[[File:MK8BoneRattler.png|link=Bone Rattler|32x32px]][[File:MetalTiresMK8.png|link=Metal|32x32px]][[File:MK8ThumbDryBowserSG.png|link=Super Glider|32x32px]]
|-
|-
![[File:MK8DX Kamek Icon.png|link=Bowser Jr.|32x32px]]||[[File:LandshipBodyMK8.png|link=Landship|32x32px]][[File:WoodTiresMK8.png|link=Wood|32x32px]][[File:MK8ThumbSkyMiiSG.png|link=Super Glider|32x32px]]||[[File:MK8DX Koopa Clown.png|link=Koopa Clown|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbSkyMiiSG.png|link=Super Glider|32x32px]]||[[File:StandardBikeBodyMK8 Lakitu.png|link=Standard Bike|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbSkyMiiSG.png|link=Super Glider|32x32px]]||[[File:StandardATVBodyMK8 Lakitu.png|link=Standard ATV|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbSkyMiiSG.png|link=Super Glider|32x32px]]
![[File:MK8DX Kamek Icon.png|link=Kamek|32x32px]]||[[File:LandshipBodyMK8.png|link=Landship|32x32px]][[File:WoodTiresMK8.png|link=Wood|32x32px]][[File:MK8ThumbSkyMiiSG.png|link=Super Glider|32x32px]]||[[File:MK8DX Koopa Clown.png|link=Koopa Clown|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbSkyMiiSG.png|link=Super Glider|32x32px]]||[[File:StandardBikeBodyMK8 Lakitu.png|link=Standard Bike|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbSkyMiiSG.png|link=Super Glider|32x32px]]||[[File:StandardATVBodyMK8 Lakitu.png|link=Standard ATV|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbSkyMiiSG.png|link=Super Glider|32x32px]]
|-
|-
![[File:MK8 Lemmy Icon.png|link=Lemmy Koopa|32x32px]]||[[File:MK8 Green Circuit Special.png|link=Circuit Special|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbLemmySG.png|link=Super Glider|32x32px]]||[[File:Landship-Lemmy.png|link=Landship|32x32px]][[File:WoodTiresMK8.png|link=Wood|32x32px]][[File:MK8ThumbLemmySG.png|link=Super Glider|32x32px]]||[[File:MK8DX Koopa ClownLemmy.png|link=Koopa Clown|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbLemmySG.png|link=Super Glider|32x32px]]||[[File:MrScootyBodyMK8.png|link=Mr. Scooty|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbLemmySG.png|link=Super Glider|32x32px]]
![[File:MK8 Lemmy Icon.png|link=Lemmy Koopa|32x32px]]||[[File:MK8 Green Circuit Special.png|link=Circuit Special|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbLemmySG.png|link=Super Glider|32x32px]]||[[File:Landship-Lemmy.png|link=Landship|32x32px]][[File:WoodTiresMK8.png|link=Wood|32x32px]][[File:MK8ThumbLemmySG.png|link=Super Glider|32x32px]]||[[File:MK8DX Koopa ClownLemmy.png|link=Koopa Clown|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbLemmySG.png|link=Super Glider|32x32px]]||[[File:MrScootyBodyMK8.png|link=Mr. Scooty|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbLemmySG.png|link=Super Glider|32x32px]]
Line 631: Line 819:
|-
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![[File:MK8 Morton Icon.png|link=Morton Koopa Jr.|32x32px]]||[[File:TrispeederBodyMK8.png|link=Tri-Speeder|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:MK8ThumbMortonSG.png|link=Super Glider|32x32px]]||[[File:Landship-Morton.png|link=Landship|32x32px]][[File:WoodTiresMK8.png|link=Wood|32x32px]][[File:MK8ThumbMortonSG.png|link=Super Glider|32x32px]]||[[File:MK8DX Koopa ClownMorton.png|link=Koopa Clown|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbMortonSG.png|link=Super Glider|32x32px]]||[[File:StandardBikeBodyMK8 Morton.png|link=Standard Bike|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:MK8ThumbMortonSG.png|link=Super Glider|32x32px]]
![[File:MK8 Morton Icon.png|link=Morton Koopa Jr.|32x32px]]||[[File:TrispeederBodyMK8.png|link=Tri-Speeder|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:MK8ThumbMortonSG.png|link=Super Glider|32x32px]]||[[File:Landship-Morton.png|link=Landship|32x32px]][[File:WoodTiresMK8.png|link=Wood|32x32px]][[File:MK8ThumbMortonSG.png|link=Super Glider|32x32px]]||[[File:MK8DX Koopa ClownMorton.png|link=Koopa Clown|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbMortonSG.png|link=Super Glider|32x32px]]||[[File:StandardBikeBodyMK8 Morton.png|link=Standard Bike|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:MK8ThumbMortonSG.png|link=Super Glider|32x32px]]
|-
![[File:MK8DX Peachette Icon.png|link=Peachette|32x32px]]||[[File:StandardKartBodyMK8 Toadette.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbToadetteSG.png|link=Super Glider|32x32px]]||[[File:CatCruiserBodyMK8.png|link=Cat Cruiser|32x32px]][[File:Retro Off-Road.png|link=Retro Off-Road|32x32px]][[File:MK8ThumbToadetteSG.png|link=Super Glider|32x32px]]||[[File:MrScootyBodyMK8.png|link=Mr. Scooty|32x32px]][[File:AzureRollerTiresMK8.png|link=Azure Roller|32x32px]][[File:MK8ThumbToadetteSG.png|link=Super Glider|32x32px]]||[[File:TeddyBuggyBodyMK8.png|link=Teddy Buggy|32x32px]][[File:ButtonTiresMK8.png|link=Button (tire)|32x32px]][[File:ParafoilGliderMK8.png|link=Parafoil|32x32px]]
|-
|-
![[File:MK8DX Female Inkling Icon.png|link=Inkling|32x32px]]||[[File:StandardKartBodyMK8D InklingGirl.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8DThumbInklingGirlSG.png|link=Super Glider|32x32px]]||[[File:StandardBikeBodyMK8D InklingGirl.png|link=Standard Bike|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:MK8DThumbInklingGirlSG.png|link=Super Glider|32x32px]]||[[File:SplatBuggyMK8D InklingGirlOrange.png|link=Splat Buggy|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8DThumbInklingGirlSG.png|link=Super Glider|32x32px]]||[[File:InkstrikerMK8D InklingGirlOrange.png|link=Inkstriker|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8DThumbInklingGirlSG.png|link=Super Glider|32x32px]]
![[File:MK8DX Female Inkling Icon.png|link=Inkling|32x32px]]||[[File:StandardKartBodyMK8D InklingGirl.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8DThumbInklingGirlSG.png|link=Super Glider|32x32px]]||[[File:StandardBikeBodyMK8D InklingGirl.png|link=Standard Bike|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:MK8DThumbInklingGirlSG.png|link=Super Glider|32x32px]]||[[File:SplatBuggyMK8D InklingGirlOrange.png|link=Splat Buggy|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8DThumbInklingGirlSG.png|link=Super Glider|32x32px]]||[[File:InkstrikerMK8D InklingGirlOrange.png|link=Inkstriker|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8DThumbInklingGirlSG.png|link=Super Glider|32x32px]]
|-
|-
![[File:MK8DX Male Inkling Icon.png|link=Inkling|32x32px]]||[[File:StandardKartBodyMK8D InklingBoy.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8DThumbInklingBoySG.png|link=Super Glider|32x32px]]||[[File:StandardBikeBodyMK8D InklingBoy.png|link=Standard Bike|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:MK8DThumbInklingBoySG.png|link=Super Glider|32x32px]]||[[File:SplatBuggyMK8D InklingBoyBlue.png|link=Splat Buggy|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8DThumbInklingBoySG.png|link=Super Glider|32x32px]]||[[File:InkstrikerMK8D InklingBoyBlue.png|link=Inkstriker|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8DThumbInklingBoySG.png|link=Super Glider|32x32px]]
![[File:MK8DX Male Inkling Icon.png|link=Inkling|32x32px]]||[[File:StandardKartBodyMK8D InklingBoy.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8DThumbInklingBoySG.png|link=Super Glider|32x32px]]||[[File:StandardBikeBodyMK8D InklingBoy.png|link=Standard Bike|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:MK8DThumbInklingBoySG.png|link=Super Glider|32x32px]]||[[File:SplatBuggyMK8D InklingBoyBlue.png|link=Splat Buggy|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8DThumbInklingBoySG.png|link=Super Glider|32x32px]]||[[File:InkstrikerMK8D InklingBoyBlue.png|link=Inkstriker|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8DThumbInklingBoySG.png|link=Super Glider|32x32px]]
|-
![[File:VillagerMale-Icon-MK8.png|link=Villager|32x32px]]||[[File:StandardKartBodyMK8 VillagerBoy.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbVillagerBoySG.png|link=Super Glider|32x32px]]||[[File:BiddybuggyBodyMK8.png|link=Biddybuggy|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbVillagerBoySG.png|link=Super Glider|32x32px]]||[[File:MK8Streetle.png|link=Streetle|32x32px]][[File:Leaf Tires MK8.png|link=Leaf Tires|32x32px]][[File:PaperGliderIcon-MK8.png|link=Paper Glider|32x32px]]||[[File:MK8 Red City Tripper.png|link=City Tripper|32x32px]][[File:SlimTiresMK8.png|link=Slim (tire)|32x32px]][[File:PaperGliderIcon-MK8.png|link=Paper Glider|32x32px]]
|-
![[File:VillagerFemale-Icon-MK8.png|link=Villager|32x32px]]||[[File:StandardKartBodyMK8 VillagerGirl.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbVillagerGirlSG.png|link=Super Glider|32x32px]]||[[File:Biddybuggy-pink.png|link=Biddybuggy|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbVillagerGirlSG.png|link=Super Glider|32x32px]]||[[File:MK8 Pink City Tripper.png|link=City Tripper|32x32px]][[File:SlimTiresMK8.png|link=Slim (tire)|32x32px]][[File:PaperGliderIcon-MK8.png|link=Paper Glider|32x32px]]||[[File:TeddyBuggyBodyMK8.png|link=Teddy Buggy|32x32px]][[File:ButtonTiresMK8.png|link=Button (tire)|32x32px]][[File:PaperGliderIcon-MK8.png|link=Paper Glider|32x32px]]
|-
![[File:MK8 Isabelle Icon.png|link=Isabelle|32x32px]]||[[File:StandardKartBodyMK8 Isabelle.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbIsabelleSG.png|link=Super Glider|32x32px]]||[[File:Biddybuggy-green.png|link=Biddybuggy|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:PaperGliderIcon-MK8.png|link=Paper Glider|32x32px]]||[[File:SportsCoupeMK8.png|link=Sports Coupe|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbIsabelleSG.png|link=Super Glider|32x32px]]||[[File:MK8 Light-Green City Tripper.png|link=City Tripper|32x32px]][[File:SlimTiresMK8.png|link=Slim (tire)|32x32px]][[File:PaperGliderIcon-MK8.png|link=Paper Glider|32x32px]]
|-
|-
![[File:MK8D BotW Link Icon.png|link=Link|32x32px]]||[[File:StandardKartBodyMK8D BotWLink.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbLinkSG.png|link=Super Glider|32x32px]]||[[File:Mach8BodyMK8.png|link=Mach 8|32x32px]][[File:MK8-TriforceTires.png|link=Triforce Tires|32x32px]][[File:MK8ThumbLinkSG.png|link=Super Glider|32x32px]]||[[File:FlameRiderBodyMK8.png|link=Flame Rider|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:ParachuteGliderMK8.png|link=Parachute (glider)|Parachute|32x32px]]||[[File:MK8D Master Cycle Zero.png|link=Master Cycle Zero|32x32px]][[File:MK8D Ancient Tires.png|link=Ancient Tires|32x32px]][[File:MK8D Paraglider.png|link=Paraglider (The Legend of Zelda)|32x32px]]
![[File:MK8D BotW Link Icon.png|link=Link|32x32px]]||[[File:StandardKartBodyMK8D BotWLink.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbLinkSG.png|link=Super Glider|32x32px]]||[[File:Mach8BodyMK8.png|link=Mach 8|32x32px]][[File:MK8-TriforceTires.png|link=Triforce Tires|32x32px]][[File:MK8ThumbLinkSG.png|link=Super Glider|32x32px]]||[[File:FlameRiderBodyMK8.png|link=Flame Rider|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:ParachuteGliderMK8.png|link=Parachute (glider)|Parachute|32x32px]]||[[File:MK8D Master Cycle Zero.png|link=Master Cycle Zero|32x32px]][[File:MK8D Ancient Tires.png|link=Ancient Tires|32x32px]][[File:MK8D Paraglider.png|link=Paraglider (The Legend of Zelda)|32x32px]]
Line 640: Line 836:
![[File:MK8 Link Icon.png|link=Link|32x32px]]||[[File:StandardKartBodyMK8 Link.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbLinkSG.png|link=Super Glider|32x32px]]||[[File:TrispeederBodyMK8.png|link=Tri-Speeder|32x32px]][[File:MK8-TriforceTires.png|link=Triforce Tires|32x32px]][[File:MK8-HylianKite.png|link=Hylian Kite|32x32px]]||[[File:CometBodyMK8.png|link=Comet|32x32px]][[File:SlimTiresMK8.png|link=Slim (tire)|32x32px]][[File:MK8ThumbLinkSG.png|link=Super Glider|32x32px]]||[[File:MK8MasterCycle.png|link=Master Cycle|32x32px]][[File:MK8-TriforceTires.png|link=Triforce Tires|32x32px]][[File:MK8-HylianKite.png|link=Hylian Kite|32x32px]]
![[File:MK8 Link Icon.png|link=Link|32x32px]]||[[File:StandardKartBodyMK8 Link.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbLinkSG.png|link=Super Glider|32x32px]]||[[File:TrispeederBodyMK8.png|link=Tri-Speeder|32x32px]][[File:MK8-TriforceTires.png|link=Triforce Tires|32x32px]][[File:MK8-HylianKite.png|link=Hylian Kite|32x32px]]||[[File:CometBodyMK8.png|link=Comet|32x32px]][[File:SlimTiresMK8.png|link=Slim (tire)|32x32px]][[File:MK8ThumbLinkSG.png|link=Super Glider|32x32px]]||[[File:MK8MasterCycle.png|link=Master Cycle|32x32px]][[File:MK8-TriforceTires.png|link=Triforce Tires|32x32px]][[File:MK8-HylianKite.png|link=Hylian Kite|32x32px]]
|-
|-
![[File:VillagerMale-Icon-MK8.png|link=Villager|32x32px]]||[[File:StandardKartBodyMK8 VillagerBoy.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbVillagerBoySG.png|link=Super Glider|32x32px]]||[[File:BiddybuggyBodyMK8.png|link=Biddybuggy|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbVillagerBoySG.png|link=Super Glider|32x32px]]||[[File:MK8Streetle.png|link=Streetle|32x32px]][[File:Leaf Tires MK8.png|link=Leaf Tires|32x32px]][[File:PaperGliderIcon-MK8.png|link=Paper Glider|32x32px]]||[[File:MK8 Red City Tripper.png|link=City Tripper|32x32px]][[File:SlimTiresMK8.png|link=Slim (tire)|32x32px]][[File:PaperGliderIcon-MK8.png|link=Paper Glider|32x32px]]
![[File:MK8DX Diddy Kong Icon.png|link=Diddy Kong|32x32px]]||[[File:StandardKartBodyMK8.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]||[[File:PipeFrameBodyMK8.png|link=Pipe Frame|32x32px]][[File:SlimTiresMK8.png|link=Slim (tire)|32x32px]][[File:ParafoilGliderMK8.png|link=Parafoil|32x32px]]||[[File:SneakerBodyMK8.png|link=Sneeker|32x32px]][[File:Blue Standard.png|link=Blue Standard|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]||[[File:YoshiBikeBodyMK8.png|link=Yoshi Bike|32x32px]][[File:CrimsonSlimTiresMK8.png|link=Crimson Slim|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]
|-
|-
![[File:VillagerFemale-Icon-MK8.png|link=Villager|32x32px]]||[[File:StandardKartBodyMK8 VillagerGirl.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbVillagerGirlSG.png|link=Super Glider|32x32px]]||[[File:Biddybuggy-pink.png|link=Biddybuggy|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbVillagerGirlSG.png|link=Super Glider|32x32px]]||[[File:MK8 Pink City Tripper.png|link=City Tripper|32x32px]][[File:SlimTiresMK8.png|link=Slim (tire)|32x32px]][[File:PaperGliderIcon-MK8.png|link=Paper Glider|32x32px]]||[[File:TeddyBuggyBodyMK8.png|link=Teddy Buggy|32x32px]][[File:ButtonTiresMK8.png|link=Button (tire)|32x32px]][[File:PaperGliderIcon-MK8.png|link=Paper Glider|32x32px]]
![[File:MK8DX Funky Kong Icon.png|link=Funky Kong|32x32px]]||[[File:StandardKartBodyMK8 Lakitu.png|link=Standard Kart|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]||[[File:SportsCoupeMK8.png|link=Sports Coupe|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]||[[File:VarmintBodyMK8.png|link=Varmint|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:WaddleWingMK8.png|link=Waddle Wing|32x32px]]||[[File:StandardATVBodyMK8 Lakitu.png|link=Standard ATV|32x32px]][[File:HotMonsterTiresMK8.png|link=Hot Monster|32x32px]][[File:WaddleWingMK8.png|link=Waddle Wing|32x32px]]
|-
|-
![[File:MK8 Isabelle Icon.png|link=Isabelle|32x32px]]||[[File:StandardKartBodyMK8 Isabelle.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbIsabelleSG.png|link=Super Glider|32x32px]]||[[File:Biddybuggy-green.png|link=Biddybuggy|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:PaperGliderIcon-MK8.png|link=Paper Glider|32x32px]]||[[File:SportsCoupeMK8.png|link=Sports Coupe|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbIsabelleSG.png|link=Super Glider|32x32px]]||[[File:MK8 Light-Green City Tripper.png|link=City Tripper|32x32px]][[File:SlimTiresMK8.png|link=Slim (tire)|32x32px]][[File:PaperGliderIcon-MK8.png|link=Paper Glider|32x32px]]
![[File:MK8DX Pauline Icon.png|link=Pauline|32x32px]]||[[File:StandardKartBodyMK8.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]||[[File:ZeldaMK8Bdasher.png|link=B Dasher|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]||[[File:MK8PWing.png|link=P-Wing (kart)|32x32px]][[File:Blue Standard.png|link=Blue Standard|32x32px]][[File:ParafoilGliderMK8.png|link=Parafoil|32x32px]]||[[File:CometBodyMK8.png|link=Comet|32x32px]][[File:SlimTiresMK8.png|link=Slim (tire)|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]
|}
|}


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Said Level is represented through bars by adding three points to the sum of points, then dividing the result by four, resulting in values ranging from 0.75 to 5.75. As an example, the process through which the statistics of a certain combination of character and vehicle parts are calculated and displayed is shown below:
Said Level is represented through bars by adding three points to the sum of points, then dividing the result by four, resulting in values ranging from 0.75 to 5.75. As an example, the process through which the statistics of a certain combination of character and vehicle parts are calculated and displayed is shown below:
[[File:MK8D Vehicle Customization Screen.jpg|thumb|center|600px|A combination consisting of [[Dry Bones]], [[Flame Rider]], [[Standard (tire)|Standard Tires]], and [[Super Glider]].]]
[[File:MK8D Vehicle Customization Screen.jpg|thumb|center|600px|A combination consisting of [[Dry Bones]], [[Flame Rider]], [[Standard (tire)|Standard Tires]], and [[Super Glider]].]]
{|class="wikitable"style="text-align:center; margin:auto"
{|class="wikitable"style="text-align:center;margin:auto"
!rowspan=2|Element
!rowspan=2|Element
!colspan=5|Points conferred
!colspan=5|Points conferred
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!Traction
!Traction
|-style="color:red"
|-style="color:red"
![[File:MK8DX Dry Bones Icon.png]]<br>[[Dry Bones]]
![[File:MK8DX Dry Bones Icon.png|64px]]<br>[[Dry Bones]]
|'''2'''
|'''2'''
|'''5'''
|'''5'''
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|'''4'''
|'''4'''
|-style="color:green"
|-style="color:green"
![[File:FlameRiderBodyMK8.png]]<br>[[File:MK8 Standard Bike Body Icon Inverted.png]][[Flame Rider]]
![[File:FlameRiderBodyMK8.png|64px]]<br>[[File:MK8 Standard Bike Body Icon Inverted.png]][[Flame Rider]]
|'''2'''
|'''2'''
|'''5'''
|'''5'''
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|'''5'''
|'''5'''
|-style="color:blue"
|-style="color:blue"
![[File:StandardTiresMK8.png]]<br>[[File:MK8 Tire Icon Inverted.png]][[Standard (tire)|Standard Tires]]
![[File:StandardTiresMK8.png|64px]]<br>[[File:MK8 Tire Icon Inverted.png]][[Standard (tire)|Standard Tires]]
|'''2'''
|'''2'''
|'''4'''
|'''4'''
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|'''5'''
|'''5'''
|-style="color:darkorange"
|-style="color:darkorange"
![[File:MK8DThumbDryBonesSG.png]]<br>[[File:MK8 Glider Icon Inverted.png]][[Super Glider]]
![[File:MK8DThumbDryBonesSG.png|64px]]<br>[[File:MK8 Glider Icon Inverted.png]][[Super Glider]]
|'''1'''
|'''1'''
|'''1'''
|'''1'''
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*'''Anti-Gravity Handling:''' The turning ability of the vehicle in anti-gravity mode.
*'''Anti-Gravity Handling:''' The turning ability of the vehicle in anti-gravity mode.
*'''Mini-Turbo:''' The length of the vehicle's mini-turbo speed boosts and how fast mini-turbos can be charged. Also affects the length of jump boosts from tricks.
*'''Mini-Turbo:''' The length of the vehicle's mini-turbo speed boosts and how fast mini-turbos can be charged. Also affects the length of jump boosts from tricks.
*'''Invincibility:''' The length of time the vehicle is invincible after spinning out. Added in v2.2.0.<ref>https://docs.google.com/spreadsheets/u/0/d/1W3G9ih4aBHCjItIFCakWnbw7ATivIUibZmTVUkecS4s/htmlview#</ref>
*'''Invincibility:''' The length of time the vehicle is invincible after spinning out. Added in v2.2.0.<ref>{{cite|url=docs.google.com/spreadsheets/u/0/d/1W3G9ih4aBHCjItIFCakWnbw7ATivIUibZmTVUkecS4s/htmlview|title=MK8D Stat sheet (Updated for W6)|publisher=Google Docs|language=en|accessdate=November 6, 2024}}</ref>
Just like in ''[[Mario Kart 8]]'', Miis can be Light, Medium, or Heavy, depending on their height and weight.
Just like in ''[[Mario Kart 8]]'', Miis can be Light, Medium, or Heavy, depending on their height and weight.


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!colspan="15"style="background-color:#eaecf0;"|Drivers' Statistics
!colspan="15"style="background-color:#eaecf0;"|Drivers' Statistics
|-  
|-  
!style="width: 8%;"rowspan="2"|Vehicle size
!style="width:8%;"rowspan="2"|Vehicle size
!style="width: 14%;"rowspan="2"|Character
!style="width:14%;"rowspan="2"|Character
!style="width: 24%;"colspan="4"|Speed
!style="width:24%;"colspan="4"|Speed
!style="width: 6%;"rowspan="2"|Acceleration
!style="width:6%;"rowspan="2"|Acceleration
!style="width: 6%;"rowspan="2"|Weight
!style="width:6%;"rowspan="2"|Weight
!style="width: 24%;"colspan="4"|Handling
!style="width:24%;"colspan="4"|Handling
!style="width: 6%;"rowspan="2"|Traction
!style="width:6%;"rowspan="2"|Traction
!style="width: 6%;"rowspan="2"|Mini-Turbo
!style="width:6%;"rowspan="2"|Mini-Turbo
!style="width: 6%;"rowspan="2"|Invincibility
!style="width:6%;"rowspan="2"|Invincibility
|-
|-
!style="width: 6%;"|Ground
!style="width:6%;"|Ground
!style="width: 6%;"|Water
!style="width:6%;"|Water
!style="width: 6%;"|Air
!style="width:6%;"|Air
!style="width: 6%;"|Anti-Gravity
!style="width:6%;"|Anti-Gravity
!style="width: 6%;"|Ground
!style="width:6%;"|Ground
!style="width: 6%;"|Water
!style="width:6%;"|Water
!style="width: 6%;"|Air
!style="width:6%;"|Air
!style="width: 6%;"|Anti-Gravity
!style="width:6%;"|Anti-Gravity
|-style="font-weight:bold"  
|-style="font-weight:bold"  
!rowspan="6"style="background-color: #CCFFFF; color: dodgerblue; border-color: black;"|Small
!rowspan="6"style="background-color:#CCFFFF;color:dodgerblue;border-color:black;"|Small
!width="1%"style="background-color: #CCFFFF;"|[[File:MK8 BabyPeach Icon.png|link=Baby Peach|32x32px]][[File:MK8 BabyDaisy Icon.png|link=Baby Daisy|32x32px]]
!width="1%"style="background-color:#CCFFFF;"|[[File:MK8 BabyPeach Icon.png|link=Baby Peach|32x32px]][[File:MK8 BabyDaisy Icon.png|link=Baby Daisy|32x32px]]
|style="background-color:#ffff80;"|1
|style="background-color:#ffff80;"|1
|style="background-color:#ffff80;"|1
|style="background-color:#ffff80;"|1
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|style="background-color:#8080ff;"|6
|style="background-color:#8080ff;"|6
|-style="font-weight:bold"  
|-style="font-weight:bold"  
!width="1%"style="background-color: #CCFFFF;"|[[File:MK8 BabyRosalina Icon.png|link=Baby Rosalina|32x32px]][[File:MK8 Lemmy Icon.png|link=Lemmy|32x32px]]
!width="1%"style="background-color:#CCFFFF;"|[[File:MK8 BabyRosalina Icon.png|link=Baby Rosalina|32x32px]][[File:MK8 Lemmy Icon.png|link=Lemmy|32x32px]]
|style="background-color:#ffff80;"|1
|style="background-color:#ffff80;"|1
|style="background-color:#ffff80;"|1
|style="background-color:#ffff80;"|1
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|style="background-color:#8080ff;"|6
|style="background-color:#8080ff;"|6
|-style="font-weight:bold"  
|-style="font-weight:bold"  
!width="1%"style="background-color: #CCFFFF;"|[[File:MK8 BabyMario Icon.png|link=Baby Mario|32x32px]][[File:MK8 BabyLuigi Icon.png|link=Baby Luigi|32x32px]][[File:MK8DX Dry Bones Icon.png|link=Dry Bones|32x32px]][[File:Mii MK8.png|link=Mii|32x32px|Mii (Light)]]
!width="1%"style="background-color:#CCFFFF;"|[[File:MK8 BabyMario Icon.png|link=Baby Mario|32x32px]][[File:MK8 BabyLuigi Icon.png|link=Baby Luigi|32x32px]][[File:MK8DX Dry Bones Icon.png|link=Dry Bones|32x32px]][[File:Mii MK8.png|link=Mii|32x32px|Mii (Light)]]
|style="background-color:#e5ff99;"|2
|style="background-color:#e5ff99;"|2
|style="background-color:#e5ff99;"|2
|style="background-color:#e5ff99;"|2
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|style="background-color:#80b2ff;"|5
|style="background-color:#80b2ff;"|5
|-style="font-weight:bold"  
|-style="font-weight:bold"  
!width="1%"style="background-color: #CCFFFF;"|[[File:MK8 Koopa Icon.png|link=Koopa Troopa|32x32px]][[File:MK8 Lakitu Icon.png|link=Lakitu|32x32px]][[File:MK8 Bowser Jr Icon.png|link=Bowser Jr.|32x32px]]
!width="1%"style="background-color:#CCFFFF;"|[[File:MK8 Koopa Icon.png|link=Koopa Troopa|32x32px]][[File:MK8 Lakitu Icon.png|link=Lakitu|32x32px]][[File:MK8 Bowser Jr Icon.png|link=Bowser Jr.|32x32px]]
|style="background-color:#ccffb2;"|3
|style="background-color:#ccffb2;"|3
|style="background-color:#ccffb2;"|3
|style="background-color:#ccffb2;"|3
Line 819: Line 1,015:
|style="background-color:#80e5ff;"|4
|style="background-color:#80e5ff;"|4
|-style="font-weight:bold"  
|-style="font-weight:bold"  
!width="1%"style="background-color: #CCFFFF;"|[[File:MK8 Toadette Icon.png|link=Toadette|32x32px]][[File:MK8 Wendy Icon.png|link=Wendy|32x32px]][[File:MK8 Isabelle Icon.png|link=Isabelle|32x32px]]
!width="1%"style="background-color:#CCFFFF;"|[[File:MK8 Toadette Icon.png|link=Toadette|32x32px]][[File:MK8 Wendy Icon.png|link=Wendy|32x32px]][[File:MK8 Isabelle Icon.png|link=Isabelle|32x32px]]
|style="background-color:#ccffb2;"|3
|style="background-color:#ccffb2;"|3
|style="background-color:#ccffb2;"|3
|style="background-color:#ccffb2;"|3
Line 834: Line 1,030:
|style="background-color:#99ffe5;"|3
|style="background-color:#99ffe5;"|3
|-style="font-weight:bold"  
|-style="font-weight:bold"  
!width="1%"style="background-color: #CCFFFF;"|[[File:MK8 Toad Icon.png|link=Toad|32x32px]][[File:MK8 ShyGuy Icon.png|link=Shy Guy|32x32px]][[File:MK8 Larry Icon.png|link=Larry|32x32px]]
!width="1%"style="background-color:#CCFFFF;"|[[File:MK8 Toad Icon.png|link=Toad|32x32px]][[File:MK8 ShyGuy Icon.png|link=Shy Guy|32x32px]][[File:MK8 Larry Icon.png|link=Larry|32x32px]]
|style="background-color:#b2ffcc;"|4
|style="background-color:#b2ffcc;"|4
|style="background-color:#b2ffcc;"|4
|style="background-color:#b2ffcc;"|4
Line 849: Line 1,045:
|style="background-color:#99ffe5;"|3
|style="background-color:#99ffe5;"|3
|-style="font-weight:bold"  
|-style="font-weight:bold"  
!rowspan="7"style="background-color: honeydew; color: green; border-color: black;"|Medium
!rowspan="7"style="background-color:honeydew; color: green; border-color: black;"|Medium
!width="1%"style="background-color: honeydew;"|[[File:MK8 Cat Peach Icon.png|link=Cat Peach|32x32px]][[File:MK8DX Female Inkling Icon.png|link=Inkling|32x32px]][[File:VillagerFemale-Icon-MK8.png|link=Villager|32x32px]]
!width="1%"style="background-color:honeydew;"|[[File:MK8 Cat Peach Icon.png|link=Cat Peach|32x32px]][[File:MK8DX Female Inkling Icon.png|link=Inkling|32x32px]][[File:VillagerFemale-Icon-MK8.png|link=Villager|32x32px]][[File:MK8DX Diddy Kong Icon.png|link=Diddy Kong|32x32px]]
|style="background-color:#99ffe5;"|5
|style="background-color:#99ffe5;"|5
|style="background-color:#99ffe5;"|5
|style="background-color:#99ffe5;"|5
Line 865: Line 1,061:
|style="background-color:#99ffe5;"|3
|style="background-color:#99ffe5;"|3
|-style="font-weight:bold"  
|-style="font-weight:bold"  
!width="1%"style="background-color: honeydew;"|[[File:MK8 Peach Icon.png|link=Peach|32x32px]][[File:MK8 Daisy Icon.png|link=Daisy|32x32px]][[File:MKT Icon Birdo.png|link=Birdo|32x32px]][[File:MK8 Yoshi Icon.png|link=Yoshi|32x32px]]
!width="1%"style="background-color:honeydew;"|[[File:MK8 Peach Icon.png|link=Peach|32x32px]][[File:MK8 Daisy Icon.png|link=Daisy|32x32px]][[File:MKT Icon Birdo.png|link=Birdo|32x32px]][[File:MK8 Yoshi Icon.png|link=Yoshi|32x32px]][[File:MK8DX Peachette Icon.png|link=Peachette|32x32px]]
|style="background-color:#80ffff;"|6
|style="background-color:#80ffff;"|6
|style="background-color:#80ffff;"|6
|style="background-color:#80ffff;"|6
Line 880: Line 1,076:
|style="background-color:#ffff80;"|1
|style="background-color:#ffff80;"|1
|-style="font-weight:bold"  
|-style="font-weight:bold"  
!width="1%"style="background-color: honeydew;"|[[File:MK8 Tanooki Mario Icon.png|link=Tanooki Mario|32x32px]][[File:MK8DX Male Inkling Icon.png|link=Inkling|32x32px]][[File:VillagerMale-Icon-MK8.png|link=Villager|32x32px]]
!width="1%"style="background-color:honeydew;"|[[File:MK8 Tanooki Mario Icon.png|link=Tanooki Mario|32x32px]][[File:MK8DX Male Inkling Icon.png|link=Inkling|32x32px]][[File:VillagerMale-Icon-MK8.png|link=Villager|32x32px]]
|style="background-color:#80ffff;"|6
|style="background-color:#80ffff;"|6
|style="background-color:#80ffff;"|6
|style="background-color:#80ffff;"|6
Line 895: Line 1,091:
|style="background-color:#ffff80;"|1
|style="background-color:#ffff80;"|1
|-style="font-weight:bold"  
|-style="font-weight:bold"  
!width="1%"style="background-color: honeydew;"|[[File:MK8 Luigi Icon.png|link=Luigi|32x32px]][[File:MK8 Iggy Icon.png|link=Iggy|32x32px]][[File:MK8DX Kamek Icon.png|link=Kamek|32x32px]]
!width="1%"style="background-color:honeydew;"|[[File:MK8 Luigi Icon.png|link=Luigi|32x32px]][[File:MK8 Iggy Icon.png|link=Iggy|32x32px]][[File:MK8DX Kamek Icon.png|link=Kamek|32x32px]]
|style="background-color:#80e5ff;"|7
|style="background-color:#80e5ff;"|7
|style="background-color:#80e5ff;"|7
|style="background-color:#80e5ff;"|7
Line 910: Line 1,106:
|style="background-color:#99ffe5;"|3
|style="background-color:#99ffe5;"|3
|-style="font-weight:bold"  
|-style="font-weight:bold"  
!width="1%"style="background-color: honeydew;"|[[File:MK8 Mario Icon.png|link=Mario|32x32px]][[File:MK8 Ludwig Icon.png|link=Ludwig|32x32px]][[File:Mii MK8.png|link=Mii|32x32px|Mii (Medium)]]
!width="1%"style="background-color:honeydew;"|[[File:MK8 Mario Icon.png|link=Mario|32x32px]][[File:MK8 Ludwig Icon.png|link=Ludwig|32x32px]][[File:Mii MK8.png|link=Mii|32x32px|Mii (Medium)]]
|style="background-color:#80e5ff;"|7
|style="background-color:#80e5ff;"|7
|style="background-color:#80e5ff;"|7
|style="background-color:#80e5ff;"|7
Line 925: Line 1,121:
|style="background-color:#99ffe5;"|3
|style="background-color:#99ffe5;"|3
|-style="font-weight:bold"
|-style="font-weight:bold"
!width="1%"style="background-color: honeydew;"|[[File:MK8 MMario Icon.png|link=Metal Mario|32x32px]][[File:MK8DX Gold Mario Icon.png|link=Gold Mario|32x32px]][[File:MK8 PGPeach Icon.png|link=Pink Gold Peach|32x32px]]
!width="1%"style="background-color:honeydew;"|[[File:MK8 MMario Icon.png|link=Metal Mario|32x32px]][[File:MK8DX Gold Mario Icon.png|link=Gold Mario|32x32px]][[File:MK8 PGPeach Icon.png|link=Pink Gold Peach|32x32px]]
|style="background-color:#80bfff;"|8
|style="background-color:#80bfff;"|8
|style="background-color:#80bfff;"|8
|style="background-color:#80bfff;"|8
Line 940: Line 1,136:
|style="background-color:#99ffe5;"|3
|style="background-color:#99ffe5;"|3
|-style="font-weight:bold"  
|-style="font-weight:bold"  
!width="1%"style="background-color: honeydew;"|[[File:MK8DX Wiggler Icon.png|link=Wiggler|32x32px]]
!width="1%"style="background-color:honeydew;"|[[File:MK8DX Wiggler Icon.png|link=Wiggler|32x32px]]
|style="background-color:#8099ff;"|9
|style="background-color:#8099ff;"|9
|style="background-color:#8099ff;"|9
|style="background-color:#8099ff;"|9
Line 955: Line 1,151:
|style="background-color:#80e5ff;"|4
|style="background-color:#80e5ff;"|4
|-style="font-weight:bold"  
|-style="font-weight:bold"  
!rowspan="5"style="background-color: mistyrose; color: red; border-color: black;"|Large
!rowspan="5"style="background-color:mistyrose;color:red;border-color:black;"|Large
!width="1%"style="background-color: mistyrose;"|[[File:MK8 Rosalina Icon.png|link=Rosalina|32x32px]][[File:MK8DX King Boo Icon.png|link=King Boo|32x32px]][[File:MK8 Link Icon.png|link=Link|32x32px]][[File:MK8D BotW Link Icon.png|link=Link|32x32px]]
!width="1%"style="background-color:mistyrose;"|[[File:MK8 Rosalina Icon.png|link=Rosalina|32x32px]][[File:MK8DX King Boo Icon.png|link=King Boo|32x32px]][[File:MK8D BotW Link Icon.png|link=Link|32x32px]][[File:MK8 Link Icon.png|link=Link|32x32px]][[File:MK8DX Pauline Icon.png|link=Pauline|32x32px]]
|style="background-color:#80bfff;"|8
|style="background-color:#80bfff;"|8
|style="background-color:#80bfff;"|8
|style="background-color:#80bfff;"|8
Line 971: Line 1,167:
|style="background-color:#80e5ff;"|4
|style="background-color:#80e5ff;"|4
|-style="font-weight:bold"
|-style="font-weight:bold"
!width="1%"style="background-color: mistyrose;"|[[File:MK8DX Petey Piranha Icon.png|link=Petey Piranha|32x32px]]
!width="1%"style="background-color:mistyrose;"|[[File:MK8DX Petey Piranha Icon.png|link=Petey Piranha|32x32px]]
|style="background-color:#80bfff;"|8
|style="background-color:#80bfff;"|8
|style="background-color:#80bfff;"|8
|style="background-color:#80bfff;"|8
Line 986: Line 1,182:
|style="background-color:#8080ff;"|6
|style="background-color:#8080ff;"|6
|-style="font-weight:bold"
|-style="font-weight:bold"
!width="1%"style="background-color: mistyrose;"|[[File:MK8 Waluigi Icon.png|link=Waluigi|32x32px]][[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]][[File:MK8 Roy Icon.png|link=Roy|32x32px]]
!width="1%"style="background-color:mistyrose;"|[[File:MK8 Waluigi Icon.png|link=Waluigi|32x32px]][[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]][[File:MK8 Roy Icon.png|link=Roy|32x32px]]
|style="background-color:#8099ff;"|9
|style="background-color:#8099ff;"|9
|style="background-color:#8099ff;"|9
|style="background-color:#8099ff;"|9
Line 1,001: Line 1,197:
|style="background-color:#80e5ff;"|4
|style="background-color:#80e5ff;"|4
|-style="font-weight:bold"  
|-style="font-weight:bold"  
!width="1%"style="background-color: mistyrose;"|[[File:MK8 Wario Icon.png|link=Wario|32x32px]][[File:MK8 Dry Bowser Icon.png|link=Dry Bowser|32x32px]][[File:Mii_MK8.png|link=Mii|32x32px|Mii (Heavy)]]
!width="1%"style="background-color:mistyrose;"|[[File:MK8 Wario Icon.png|link=Wario|32x32px]][[File:MK8 Dry Bowser Icon.png|link=Dry Bowser|32x32px]][[File:MK8DX Funky Kong Icon.png|link=Funky Kong|32x32px]][[File:Mii_MK8.png|link=Mii|32x32px|Mii (Heavy)]]
|style="background-color:#8080ff;"|10
|style="background-color:#8080ff;"|10
|style="background-color:#8080ff;"|10
|style="background-color:#8080ff;"|10
Line 1,016: Line 1,212:
|style="background-color:#80b2ff;"|5
|style="background-color:#80b2ff;"|5
|-style="font-weight:bold"  
|-style="font-weight:bold"  
!width="1%"style="background-color: mistyrose;"|[[File:MK8 Bowser Icon.png|link=Bowser|32x32px]][[File:MK8 Morton Icon.png|link=Morton|32x32px]]
!width="1%"style="background-color:mistyrose;"|[[File:MK8 Bowser Icon.png|link=Bowser|32x32px]][[File:MK8 Morton Icon.png|link=Morton|32x32px]]
|style="background-color:#8080ff;"|10
|style="background-color:#8080ff;"|10
|style="background-color:#8080ff;"|10
|style="background-color:#8080ff;"|10
Line 1,087: Line 1,283:
|style="background-color:#80a4ff;"|6
|style="background-color:#80a4ff;"|6
|style="background-color:#80a4ff;"|6
|style="background-color:#80a4ff;"|6
|style="background-color:#daffa4;"colspan="2"|2
|style="background-color:#92ffec;"colspan="2"|3
|style="background-color:#daffa4;"colspan="2"|1
|style="background-color:#b6ffc8;"colspan="2"|2
|-style="font-weight:bold"
|-style="font-weight:bold"
|width="1%"|[[File:PipeFrameBodyMK8.png|x32px|link=Pipe Frame|Pipe Frame]][[File:VarmintBodyMK8.png|x32px|link=Varmint|Varmint]][[File:MK8 Light-Green City Tripper.png|x32px|link=City Tripper|City Tripper]]
|width="1%"|[[File:PipeFrameBodyMK8.png|x32px|link=Pipe Frame|Pipe Frame]][[File:VarmintBodyMK8.png|x32px|link=Varmint|Varmint]][[File:MK8 Light-Green City Tripper.png|x32px|link=City Tripper|City Tripper]]
Line 1,103: Line 1,299:
|style="background-color:#80ecff;"|4
|style="background-color:#80ecff;"|4
|style="background-color:#80a4ff;"|6
|style="background-color:#80a4ff;"|6
|style="background-color:#92ffec;"|3
|style="background-color:#b6ffc8;"|2
|style="background-color:#b6ffc8;"|2
|style="background-color:#daffa4;"|1
|style="background-color:#b6ffc8;"colspan="2"|2
|style="background-color:#daffa4;"colspan="2"|1
|-style="font-weight:bold"
|-style="font-weight:bold"
|width="1%"|[[File:CatCruiserBodyMK8.png|x32px|link=Cat Cruiser|Cat Cruiser]][[File:TeddyBuggyBodyMK8.png|x32px|link=Teddy Buggy|Teddy Buggy]][[File:CometBodyMK8.png|x32px|link=Comet|Comet]]*[[File:YoshiBikeBodyMK8.png|x32px|link=Yoshi Bike|Yoshi Bike]]*
|width="1%"|[[File:CatCruiserBodyMK8.png|x32px|link=Cat Cruiser|Cat Cruiser]][[File:CometBodyMK8.png|x32px|link=Comet|Comet]]*[[File:YoshiBikeBodyMK8.png|x32px|link=Yoshi Bike|Yoshi Bike]]*[[File:TeddyBuggyBodyMK8.png|x32px|link=Teddy Buggy|Teddy Buggy]]
|style="background-color:#99ffe5;"|2
|style="background-color:#99ffe5;"|2
|style="background-color:#bfffbf;"|2
|style="background-color:#bfffbf;"|2
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|style="background-color:#92ffec;"|3
|style="background-color:#92ffec;"|3
|style="background-color:#b6ffc8;"|2
|style="background-color:#b6ffc8;"|2
|style="background-color:#b6ffc8;"|2
|style="background-color:#daffa4;"|1
|-style="font-weight:bold"
|-style="font-weight:bold"
|width="1%"|[[File:W25SilverArrow-MK8.png|x32px|link=W 25 Silver Arrow|W 25 Silver Arrow]][[File:StandardBikeBodyMK8.png|x32px|link=Standard Bike|Standard Bike]][[File:FlameRiderBodyMK8.png|x32px|link=Flame Rider|Flame Rider]][[File:WildWigglerBodyMK8.png|x32px|link=Wild Wiggler|Wild Wiggler]]
|width="1%"|[[File:W25SilverArrow-MK8.png|x32px|link=W 25 Silver Arrow|W 25 Silver Arrow]][[File:StandardBikeBodyMK8.png|x32px|link=Standard Bike|Standard Bike]][[File:FlameRiderBodyMK8.png|x32px|link=Flame Rider|Flame Rider]][[File:WildWigglerBodyMK8.png|x32px|link=Wild Wiggler|Wild Wiggler]]
Line 1,138: Line 1,334:
|style="background-color:#80c8ff;"|5
|style="background-color:#80c8ff;"|5
|style="background-color:#80c8ff;"|5
|style="background-color:#80c8ff;"|5
|style="background-color:#92ffec;"|3
|style="background-color:#80ecff;"|4
|style="background-color:#b6ffc8;"|2
|style="background-color:#80ecff;"|4
|style="background-color:#b6ffc8;"|2
|style="background-color:#80ecff;"|4
|style="background-color:#daffa4;"|1
|style="background-color:#80ecff;"|4
|-style="font-weight:bold"
|-style="font-weight:bold"
|width="1%"|[[File:MK8 Tanooki Buggy Sprite.png|x32px|link=Tanooki Kart|Tanooki Kart]][[File:MK8DX Koopa Clown.png|x32px|link=Koopa Clown|Koopa Clown]][[File:MK8D Master Cycle Zero.png|x32px|link=Master Cycle Zero|Master Cycle Zero]]
|width="1%"|[[File:Mach8BodyMK8.png|x32px|link=Mach 8|Mach 8]][[File:SportsCoupeMK8.png|x32px|link=Sports Coupe|Sports Coupe (Sports Coupé)]][[File:MK8DX Inkstriker.png|x32px|link=Inkstriker|Inkstriker]]
|style="background-color:#80e5ff;"|3
|style="background-color:#80e5ff;"|3
|style="background-color:#80bfff;"|4
|style="background-color:#80ffff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#8080ff;"|4
|style="background-color:#8080ff;"|5
|style="background-color:#92ffec;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#99ffe5;"|2
|style="background-color:#bfffbf;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#80bfff;"|4
|style="background-color:#80ecff;"|4
|style="background-color:#80c8ff;"|5
|style="background-color:#92ffec;"|3
|style="background-color:#92ffec;"|3
|style="background-color:#daffa4;"colspan="2"|1
|-style="font-weight:bold"
|width="1%"|[[File:MK8 Tanooki Buggy Sprite.png|x32px|link=Tanooki Kart|Tanooki Kart]][[File:MK8DX Koopa Clown.png|x32px|link=Koopa Clown|Koopa Clown]][[File:MK8D Master Cycle Zero.png|x32px|link=Master Cycle Zero|Master Cycle Zero]]
|style="background-color:#80e5ff;"|3
|style="background-color:#80bfff;"|4
|style="background-color:#80bfff;"|3
|style="background-color:#80e5ff;"|3
|style="background-color:#80e5ff;"|3
|style="background-color:#b6ffc8;"|2
|style="background-color:#b6ffc8;"|2
Line 1,158: Line 1,371:
|style="background-color:#80ecff;"|4
|style="background-color:#80ecff;"|4
|style="background-color:#92ffec;"|3
|style="background-color:#92ffec;"|3
|style="background-color:#92ffec;"colspan="2"|3
|-style="font-weight:bold"
|width="1%"|[[File:Mach8BodyMK8.png|x32px|link=Mach 8|Mach 8]][[File:SportsCoupeMK8.png|x32px|link=Sports Coupe|Sports Coupe (Sports Coupé)]][[File:MK8DX Inkstriker.png|x32px|link=Inkstriker|Inkstriker]]
|style="background-color:#80e5ff;"|3
|style="background-color:#80ffff;"|3
|style="background-color:#8080ff;"|4
|style="background-color:#8080ff;"|5
|style="background-color:#92ffec;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#99ffe5;"|2
|style="background-color:#bfffbf;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#80bfff;"|4
|style="background-color:#80ecff;"|4
|style="background-color:#80c8ff;"|5
|style="background-color:#80ecff;"|4
|style="background-color:#80ecff;"|4
|style="background-color:#92ffec;"colspan="2"|3
|style="background-color:#92ffec;"colspan="2"|3
|-style="font-weight:bold"
|-style="font-weight:bold"
Line 1,344: Line 1,540:
|style="background-color:#92ffec;"|3
|style="background-color:#92ffec;"|3
|style="background-color:#80aaff;"|5
|style="background-color:#80aaff;"|5
|style="background-color:#aaffd4;"colspan="2"|2
|style="background-color:#80ffff;"colspan="2"|3
|style="background-color:#aaffd4;"colspan="2"|2
|style="background-color:#80ffff;"colspan="2"|3
|-style="font-weight:bold"
|-style="font-weight:bold"
|width="1%"|[[File:CushionTiresMK8.png|x32px|link=Cushion|Cushion]][[File:SpongeTiresMK8.png|x32px|link=Sponge|Sponge]]
|width="1%"|[[File:CushionTiresMK8.png|x32px|link=Cushion|Cushion]][[File:SpongeTiresMK8.png|x32px|link=Sponge|Sponge]]
Line 1,360: Line 1,556:
|style="background-color:#80a4ff;"|6
|style="background-color:#80a4ff;"|6
|style="background-color:#80aaff;"|5
|style="background-color:#80aaff;"|5
|style="background-color:#80aaff;"colspan="2"|5
|style="background-color:#8080ff;"colspan="2"|6
|style="background-color:#80ffff;"colspan="2"|3
|style="background-color:#80d4ff;"colspan="2"|4
|-style="font-weight:bold"
|-style="font-weight:bold"
|width="1%"|[[File:GLATires-MK8.png|x32px|link=GLA Tires|GLA Tires (GLA Wheels)]][[File:StandardTiresMK8.png|x32px|link=Standard (tire)|Standard (Normal)]][[File:Blue_Standard.png|x32px|link=Blue Standard|Blue Standard (Normal Blue)]]
|width="1%"|[[File:GLATires-MK8.png|x32px|link=GLA Tires|GLA Tires (GLA Wheels)]][[File:StandardTiresMK8.png|x32px|link=Standard (tire)|Standard (Normal)]][[File:Blue_Standard.png|x32px|link=Blue Standard|Blue Standard (Normal Blue)]]
Line 1,376: Line 1,572:
|style="background-color:#80c8ff;"|5
|style="background-color:#80c8ff;"|5
|style="background-color:#80ffff;"|4
|style="background-color:#80ffff;"|4
|style="background-color:#80aaff;"|5
|style="background-color:#80d4ff;"|4
|style="background-color:#80d4ff;"|4
|style="background-color:#80ffff;"|3
|style="background-color:#80ffff;"colspan="2"|3
|-style="font-weight:bold"
|width="1%"|[[File:MonsterTiresMK8.png|x32px|link=Monster (tire)|Monster]][[File:HotMonsterTiresMK8.png|x32px|link=Hot Monster|Hot Monster (Funky Monster)]][[File:MK8D Ancient Tires.png|x32px|link=Ancient Tires|Ancient Tires (Ancient Tyres)]]
|style="background-color:#80bfff;"|3
|style="background-color:#80ffff;"|2
|style="background-color:#bfffbf;"|1
|style="background-color:#80ffff;"|2
|style="background-color:#aaffd4;"|2
|style="background-color:#8080ff;"|4
|style="background-color:#ffff80;"|0
|style="background-color:#bfffbf;"|1
|style="background-color:#bfffbf;"|1
|style="background-color:#ffff80;"|0
|style="background-color:#8080ff;"|7
|style="background-color:#aaffd4;"|3
|style="background-color:#80aaff;"|5
|style="background-color:#80aaff;"|5
|style="background-color:#80d4ff;"colspan="2"|4
|style="background-color:#80d4ff;"colspan="2"|4
|-style="font-weight:bold"
|-style="font-weight:bold"
Line 1,410: Line 1,589:
|style="background-color:#daffa4;"|1
|style="background-color:#daffa4;"|1
|style="background-color:#aaffd4;"|3
|style="background-color:#aaffd4;"|3
|style="background-color:#80d4ff;"|4
|style="background-color:#80aaff;"|5
|style="background-color:#80d4ff;"|4
|style="background-color:#80aaff;"|5
|style="background-color:#80d4ff;"colspan="2"|4
|style="background-color:#80aaff;"colspan="2"|5
|-style="font-weight:bold"
|-style="font-weight:bold"
|width="1%"|[[File:Off-Road.png|x32px|link=Off-Road|Off-Road]][[File:Retro_Off-Road.png|x32px|link=Retro Off-Road|Retro Off-Road]][[File:MK8-TriforceTires.png|x32px|link=Triforce Tires|Triforce Tires (Triforce Tyres)]]
|width="1%"|[[File:MonsterTiresMK8.png|x32px|link=Monster (tire)|Monster]][[File:HotMonsterTiresMK8.png|x32px|link=Hot Monster|Hot Monster (Funky Monster)]][[File:MK8D Ancient Tires.png|x32px|link=Ancient Tires|Ancient Tires (Ancient Tyres)]]
|style="background-color:#80bfff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#8080ff;"|4
|style="background-color:#80ffff;"|2
|style="background-color:#bfffbf;"|1
|style="background-color:#bfffbf;"|1
|style="background-color:#80ffff;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#80ffff;"|3
|style="background-color:#aaffd4;"|2
|style="background-color:#80bfff;"|3
|style="background-color:#8080ff;"|4
|style="background-color:#ffff80;"|0
|style="background-color:#bfffbf;"|1
|style="background-color:#bfffbf;"|1
|style="background-color:#bfffbf;"|1
|style="background-color:#bfffbf;"|1
|style="background-color:#80ffff;"|2
|style="background-color:#ffff80;"|0
|style="background-color:#80ffff;"|2
|style="background-color:#8080ff;"|7
|style="background-color:#80a4ff;"|6
|style="background-color:#aaffd4;"|3
|style="background-color:#aaffd4;"|3
|style="background-color:#8080ff;"|6
|style="background-color:#8080ff;"|6
Line 1,431: Line 1,610:
|style="background-color:#80aaff;"colspan="2"|5
|style="background-color:#80aaff;"colspan="2"|5
|-style="font-weight:bold"
|-style="font-weight:bold"
|width="1%"|[[File:MetalTiresMK8.png|x32px|link=Metal|Metal]][[File:Gold_Tires_MK8.png|x32px|link=Gold Tires|Gold Tires (Gold Wheels)]]
|width="1%"|[[File:Off-Road.png|x32px|link=Off-Road|Off-Road]][[File:Retro_Off-Road.png|x32px|link=Retro Off-Road|Retro Off-Road]][[File:MK8-TriforceTires.png|x32px|link=Triforce Tires|Triforce Tires (Triforce Tyres)]]
|style="background-color:#80bfff;"|3
|style="background-color:#8080ff;"|4
|style="background-color:#8080ff;"|4
|style="background-color:#bfffbf;"|1
|style="background-color:#80ffff;"|2
|style="background-color:#80ffff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#80ffff;"|2
|style="background-color:#bfffbf;"|1
|style="background-color:#bfffbf;"|1
|style="background-color:#ffff80;"|0
|style="background-color:#bfffbf;"|1
|style="background-color:#8080ff;"|4
|style="background-color:#80ffff;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#ffff80;"|0
|style="background-color:#80a4ff;"|6
|style="background-color:#bfffbf;"|1
|style="background-color:#aaffd4;"|3
|style="background-color:#b6ffc8;"|2
|style="background-color:#8080ff;"|6
|style="background-color:#d4ffaa;"|2
|style="background-color:#8080ff;"|6
|style="background-color:#80aaff;"colspan="2"|5
|style="background-color:#8080ff;"colspan="2"|6
|style="background-color:#80d4ff;"colspan="2"|4
|-style="font-weight:bold"
|-style="font-weight:bold"
|width="1%"|[[File:SlickTiresMK8.png|x32px|link=Slick|Slick]][[File:CyberSlickTiresMK8.png|x32px|link=Cyber Slick|Cyber Slick]]
|width="1%"|[[File:SlickTiresMK8.png|x32px|link=Slick|Slick]][[File:CyberSlickTiresMK8.png|x32px|link=Cyber Slick|Cyber Slick]]
Line 1,460: Line 1,640:
|style="background-color:#ffff80;"|0
|style="background-color:#ffff80;"|0
|style="background-color:#d4ffaa;"|2
|style="background-color:#d4ffaa;"|2
|style="background-color:#80d4ff;"colspan="2"|4
|style="background-color:#80aaff;"colspan="2"|5
|style="background-color:#80d4ff;"colspan="2"|4
|style="background-color:#80aaff;"colspan="2"|5
|-style="font-weight:bold"
|-style="font-weight:bold"
!colspan="17"style="background-color:#eaecf0;"|Gliders' Statistics
|width="1%"|[[File:MetalTiresMK8.png|x32px|link=Metal|Metal]][[File:Gold_Tires_MK8.png|x32px|link=Gold Tires|Gold Tires (Gold Wheels)]]
|-
|style="background-color:#8080ff;"|4
!colspan="1"width="10%"rowspan="2"|Glider
|style="background-color:#80bfff;"|3
!width="24%"colspan="4"|Speed
|style="background-color:#80ffff;"|2
!width="6%"rowspan="2"|Acceleration
|style="background-color:#bfffbf;"|1
!width="6%"rowspan="2"|Weight
|style="background-color:#ffff80;"|0
|style="background-color:#8080ff;"|4
|style="background-color:#80ffff;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#ffff80;"|0
|style="background-color:#bfffbf;"|1
|style="background-color:#b6ffc8;"|2
|style="background-color:#d4ffaa;"|2
|style="background-color:#8080ff;"colspan="2"|6
|style="background-color:#80aaff;"colspan="2"|5
|-style="font-weight:bold"
!colspan="17"style="background-color:#eaecf0;"|Gliders' Statistics
|-
!colspan="1"width="10%"rowspan="2"|Glider
!width="24%"colspan="4"|Speed
!width="6%"rowspan="2"|Acceleration
!width="6%"rowspan="2"|Weight
!width="24%"colspan="4"|Handling
!width="24%"colspan="4"|Handling
!width="6%"rowspan="2"|Traction
!width="6%"rowspan="2"|Traction
Line 1,567: Line 1,763:
{|width=60% style="border-collapse:collapse;margin-bottom:5px;"align="center"cellpadding="4"
{|width=60% style="border-collapse:collapse;margin-bottom:5px;"align="center"cellpadding="4"
|-valign=top bgcolor=
|-valign=top bgcolor=
![[File:MK8 MushroomCup.png|70px]]<br />[[Mushroom Cup]]
![[File:MK8 MushroomCup.png|70px]]<br>[[Mushroom Cup]]
![[File:MK8 FlowerCup.png|70px]]<br />[[Flower Cup]]
![[File:MK8 FlowerCup.png|70px]]<br>[[Flower Cup]]
![[File:MK8 Star Cup Emblem.png|70px]]<br />[[Star Cup]]
![[File:MK8 Star Cup Emblem.png|70px]]<br>[[Star Cup]]
![[File:MK8 Special Cup Emblem.png|70px]]<br />[[Special Cup]]
![[File:MK8 Special Cup Emblem.png|70px]]<br>[[Special Cup]]
![[File:MK8 Egg Cup Emblem.png|70px]]<br />[[Egg Cup]]
![[File:MK8 Egg Cup Emblem.png|70px]]<br>[[Egg Cup]]
![[File:MK8 Crossing Cup Emblem.png|70px]]<br />[[Crossing Cup]]
![[File:MK8 Crossing Cup Emblem.png|70px]]<br>[[Crossing Cup]]
|-align=center
|-align=center
|{{course icon|MK8|Mario Kart Stadium}}
|{{course icon|MK8|Mario Kart Stadium}}
Line 1,604: Line 1,800:
{|width=60% style="border-collapse:collapse;margin-bottom:5px;"align="center"cellpadding="4"
{|width=60% style="border-collapse:collapse;margin-bottom:5px;"align="center"cellpadding="4"
|-valign=top  
|-valign=top  
![[File:MK8 Shell Cup Emblem.png|70px]]<br />[[Shell Cup]]
![[File:MK8 Shell Cup Emblem.png|70px]]<br>[[Shell Cup]]
![[File:MK8 Banana Cup Emblem.png|70px]]<br />[[Banana Cup]]
![[File:MK8 Banana Cup Emblem.png|70px]]<br>[[Banana Cup]]
![[File:MK8 Leaf Cup Emblem.png|70px]]<br />[[Leaf Cup]]
![[File:MK8 Leaf Cup Emblem.png|70px]]<br>[[Leaf Cup]]
![[File:MK8 Lightning Cup Emblem.png|70px]]<br />[[Lightning Cup]]
![[File:MK8 Lightning Cup Emblem.png|70px]]<br>[[Lightning Cup]]
![[File:MK8 Triforce Cup Emblem.png|70px]]<br />[[Triforce Cup]]
![[File:MK8 Triforce Cup Emblem.png|70px]]<br>[[Triforce Cup]]
![[File:MK8 Bell Cup Emblem.png|70px]]<br />[[Bell Cup]]
![[File:MK8 Bell Cup Emblem.png|70px]]<br>[[Bell Cup]]
|-align=center
|-align=center
|{{course icon|MK8|Wii Moo Moo Meadows}}
|{{course icon|MK8|Wii Moo Moo Meadows}}
Line 1,639: Line 1,835:
|{{course icon|MK8|Big Blue}}
|{{course icon|MK8|Big Blue}}
|}
|}
===Booster Course Pass===
===''Booster Course Pass''===
{{main|Mario Kart 8 Deluxe – Booster Course Pass}}
{{main|Mario Kart 8 Deluxe – Booster Course Pass}}
The ''Mario Kart 8 Deluxe'' – Booster Course Pass DLC, which includes 48 additional courses (mostly classic courses), will release in six waves of eight courses each from March 18, 2022 to the end of 2023, increasing the game's total number of courses to 96. Currently, the classic courses in the DLC include one course from ''Super Mario Kart'', two courses each from ''Mario Kart 64'' and ''Mario Kart: Double Dash!!'', three courses from ''Mario Kart 7'', four courses from ''Mario Kart DS'', five courses from ''Mario Kart: Super Circuit'', six courses from ''Mario Kart Wii'', and fourteen courses from ''[[Mario Kart Tour]]'' (making ''Mario Kart 8 Deluxe'' the first game in the series to feature classic courses of a ''Mario Kart'' game released after it), which increases the total number of courses from each game to three courses from ''Super Mario Kart'', six courses each from ''Mario Kart 64'' and ''Mario Kart: Double Dash!!'', seven courses each from ''Mario Kart DS'' and ''Mario Kart 7'', eight courses from ''Mario Kart: Super Circuit'', and nine courses from ''Mario Kart Wii''. Three new courses are also included, those being [[Sky-High Sundae]], [[Yoshi's Island (race course)|Yoshi's Island]], and [[Squeaky Clean Sprint]], increasing the number of new courses to 28.
The ''Mario Kart 8 Deluxe – Booster Course Pass'' DLC includes 48 additional courses (mostly classic courses), released in six waves of eight courses each, increasing the game's total number of courses to 96. The first wave released on March 18, 2022, and the final wave released on November 9, 2023. The classic courses in the DLC include two courses each from ''Super Mario Kart'' and ''Mario Kart 64'', three courses from ''Mario Kart: Double Dash!!'', four courses each from ''Mario Kart DS'' and ''Mario Kart 7'', five courses from ''Mario Kart: Super Circuit'', eight courses from ''Mario Kart Wii'', and seventeen courses from ''[[Mario Kart Tour]]'' (making ''Mario Kart 8 Deluxe'' the first game in the series to feature classic courses of a ''Mario Kart'' game released after it), which increases the total number of courses from each game to four courses from ''Super Mario Kart'', six courses from ''Mario Kart 64'', seven courses each from ''Mario Kart: Double Dash!!'' and ''Mario Kart DS'', eight courses each from ''Mario Kart: Super Circuit'' and ''Mario Kart 7'', and eleven courses from ''Mario Kart Wii''. Three new courses are also included, namely [[Sky-High Sundae]], [[Yoshi's Island (race course)|Yoshi's Island]], and [[Squeaky Clean Sprint]], increasing the total number of new courses to 28.


In the British English version of the game, {{classic-link|3DS|Rock Rock Mountain}} and {{classic-link|Wii|DK Summit}} are known as {{classic|3DS|Alpine Pass}} and {{classic|Wii|DK's Snowboard Cross}} respectively, as was the case in the British English versions of their original appearances. However, courses that had different names between European French and Canadian French in previous games instead use their European French names in both versions.
In the British English version of the game, {{classic-link|3DS|Rock Rock Mountain}} and {{classic-link|Wii|DK Summit}} are known as {{classic|3DS|Alpine Pass}} and {{classic|Wii|DK's Snowboard Cross}} respectively, as was the case in the British English versions of their original appearances. However, most courses that had different names between European French and Canadian French in previous games instead use their European French names in both versions, with the exceptions of {{classic-link|DS|Waluigi Pinball}}, {{classic-link|Tour|Amsterdam Drift}}, and {{classic-link|3DS|Rosalina's Ice World}}.
{{:Mario Kart 8 Deluxe – Booster Course Pass}}
{{:Mario Kart 8 Deluxe – Booster Course Pass}}


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Eight battle courses are present in ''Mario Kart 8 Deluxe'', five [[New course|new]] and three [[Classic course|classic]], replacing the repurposed race courses used for Battle Mode in the Wii U version.
Eight battle courses are present in ''Mario Kart 8 Deluxe'', five [[New course|new]] and three [[Classic course|classic]], replacing the repurposed race courses used for Battle Mode in the Wii U version.


Some battle courses resemble race courses from ''Mario Kart 8'': Battle Stadium with [[Mario Kart Stadium]], Sweet Sweet Kingdom with [[Sweet Sweet Canyon]], Dragon Palace with [[Dragon Driftway]], Lunar Colony with [[Rainbow Road (Mario Kart 8)|Rainbow Road]], {{classic|GCN|Luigi's Mansion}} with [[Twisted Mansion]], and {{classic|SNES|Battle Course 1}} with {{classic-link|SNES|Donut Plains 3}}, all sharing similar textures and/or assets.
Most battle courses visually resemble race courses from ''Mario Kart 8'': Battle Stadium with [[Mario Kart Stadium]], Sweet Sweet Kingdom with [[Sweet Sweet Canyon]], Dragon Palace with [[Dragon Driftway]], Lunar Colony with [[Rainbow Road (Mario Kart 8)|Rainbow Road]], {{classic|GCN|Luigi's Mansion}} with [[Twisted Mansion]], and {{classic|SNES|Battle Course 1}} with {{classic-link|SNES|Donut Plains 3}}, all sharing similar textures and/or assets.


Similar to regular races, a course introduction scene is now added at the start.
Similar to regular races, a course introduction scene is now added at the start.
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|Slim
|Slim
|Super Glider
|Super Glider
|}
===200cc Staff Ghosts===
''Mario Kart 8 Deluxe'' features a new option for players to race in Time Trials in the 200cc engine class. This option also features entirely new staff ghosts for each of the courses.
{{footnote|note|TC|Used in the Tencent Chinese release<ref>@zachruff (May 22, 2022). [https://twitter.com/Zachruff/status/1528386463632658434 "''So it turns out that there are 4 staff ghosts in the Tencent Chinese version of MK8D that are actually different to the global version. It seems that they really did not like the Mercedes car parts so any ghost that used them had to be redone.''"] ''Twitter''. Retrieved May 24, 2022.</ref>}}
{|border=1 style="text-align:center;border-collapse:collapse;max-width:100em;margin:auto"align=center class="wikitable mw-collapsible mw-collapsed"
|-
!width=15% rowspan=2|Course
!width=10% rowspan=2|Staff Name
!width=10% rowspan=2|Country
!width=5% rowspan=2|Time
!width=10% rowspan=2|Character
!width=30% colspan=3|Vehicle Combination
|-
|-
!width=10%|Body
!{{classic|Tour|Rome Avanti}}
!width=10%|Tires
|Nin★Giulia
!width=10%|Glider
|Italy
|1:57.329
|Pauline
|Badwagon
|Metal
|Super Glider
|-
|-
!Mario Kart Stadium
!{{classic|GCN|DK Mountain}}
|Nin★Laura
|United States
|2:35.917
|Funky Kong
|Standard ATV
|Monster
|Parafoil
|-
!{{classic|Wii|Daisy Circuit}}
|Nin★Adrien
|France
|2:01.099
|Daisy
|Sports Coupe
|Standard
|Super Glider
|-
!Piranha Plant Cove
|Nin★Sophia
|Nin★Sophia
|Germany
|Germany
|1:21.984
|2:17.775
|Gold Mario
|Petey Piranha
|Gold Standard
|Flame Rider
|Gold Tires
|Slim
|Gold Glider
|Flower Glider
|-
|-
!Water Park
!{{classic|Tour|Madrid Drive}}
|Nin★Yuya
|Nin★Aracel
|Japan
|Spain
|1:22.799
|2:10.689
|Baby Mario
|Peachette
|Biddybuggy
|Biddybuggy
|Standard
|Standard
|Cloud Glider
|-
!{{classic|3DS|Rosalina's Ice World}}
|Nin★Pavel
|Russia
|2:10.993
|Rosalina
|Sport Bike
|Slim
|Super Glider
|Super Glider
|-
|-
!Sweet Sweet Canyon
!{{classic|SNES|Bowser Castle 3}}
|Nin★Alice
|Nin★Polly
|United States
|United Kingdom
|1:40.972
|1:54.632
|Peach
|Bowser
|Prancer
|Landship
|Wood
|Wood
|Peach Parasol
|Super Glider
|-
|-
!Thwomp Ruins
!{{classic|Wii|Rainbow Road}}
|Nin★Skip
|Nin★Leonel
|United States
|United States
|1:31.436
|2:49.574
|Bowser
|Mario
|Badwagon
|Standard Kart
|Standard
|Standard
|Bowser Kite
|-
!Mario Circuit
|Nin★Joost
|Netherlands
|1:23.243
|Pink Gold Peach
|Standard Bike
|Slim
|Super Glider
|Super Glider
|}
===200cc Staff Ghosts===
''Mario Kart 8 Deluxe'' features a new option for players to race in Time Trials in the 200cc engine class. This option also features entirely new staff ghosts for each of the courses.
{|border=1 style="text-align:center;border-collapse:collapse;max-width:100em;margin:auto"align=center class="wikitable mw-collapsible mw-collapsed"
|-
!width=15% rowspan=2|Course
!width=10% rowspan=2|Staff Name
!width=10% rowspan=2|Country
!width=5% rowspan=2|Time
!width=10% rowspan=2|Character
!width=30% colspan=3|Vehicle Combination
|-
|-
!Toad Harbor
!width=10%|Body
|Nin★Adrien
!width=10%|Tires
|France
!width=10%|Glider
|1:43.003
|-
|Toad
!Mario Kart Stadium
|Sports Coupe
|Nin★Sophia
|Germany
|1:21.984
|Gold Mario
|Gold Standard
|Gold Tires
|Gold Glider
|-
!Water Park
|Nin★Yuya
|Japan
|1:22.799
|Baby Mario
|Biddybuggy
|Standard
|Standard
|Super Glider
|Super Glider
|-
|-
!Twisted Mansion
!Sweet Sweet Canyon
|Nin★Rui
|Nin★Alice
|Portugal
|United States
|1:38.244
|1:40.972
|King Boo
|Peach
|Wild Wiggler
|Prancer
|Sponge
|Wood
|Peach Parasol
|-
!Thwomp Ruins
|Nin★Skip
|United States
|1:31.436
|Bowser
|Badwagon
|Standard
|Bowser Kite
|-
!Mario Circuit
|Nin★Joost
|Netherlands
|1:23.243
|Pink Gold Peach
|Standard Bike
|Slim
|Super Glider
|-
!Toad Harbor
|Nin★Adrien
|France
|1:43.003
|Toad
|Sports Coupe
|Standard
|Super Glider
|-
!Twisted Mansion
|Nin★Rui
|Portugal
|1:38.244
|King Boo
|Wild Wiggler
|Sponge
|Flower Glider
|Flower Glider
|-
|-
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|Slim
|Slim
|Super Glider
|Super Glider
|}
==New items==
The [[Boo]] and [[Cape Feather|Feather]] items make a return in this game, functioning as they had previously. All other items from the Wii U version return as well. Also, the item distributions have been altered beside the addition of the new items.
<center>
{|class="wikitable"width=75%
!colspan="2"|
===Items found on the track===
|-
|-
|align=center|[[File:MK8D Cash.png|x75px]]<br/>[[Cash]]
!{{classic|Tour|Rome Avanti}}
|The equivalent of a coin, used for [[Urchin Underpass]]. They replace coins both as an item and on the track.
|Nin★Akira
|Japan
|1:25.406
|Yoshi
|Wild Wiggler
|Standard
|Super Glider
|-
!{{classic|GCN|DK Mountain}}
|Nin★Dylan
|United Kingdom
|2:06.814
|Diddy Kong
|Mr. Scooty
|Button
|Waddle Wing
|-
|-
|align=center|[[File:MK8D CoinYoshi.png|x75px]]<br/>[[Coin]] ([[Yoshi's Island (race course)|Yoshi's Island]])
!{{classic|Wii|Daisy Circuit}}
|In the [[Yoshi's Island (race course)|Yoshi's Island]] course, coins have an altered appearance that resembles their design in the ''[[Yoshi's Island (series)|Yoshi's Island]]'' series, both as an item and on the track.
|Nin★Pit
|Germany
|1:25.861
|Donkey Kong
|Varmint
|Monster
|Super Glider
|-
|-
!colspan="2"|
!Piranha Plant Cove
===New Items===
|Nin★Alice
|United States
|1:41.315
|Koopa Troopa
|Steel Driver
|Metal
|Super Glider
|-
|-
|align=center|[[File:NSMBW Boo Artwork.png|x75px]]<br/>[[Boo]]
!{{classic|Tour|Madrid Drive}}
|Allows the player to become invisible to other racers for 10 seconds. While invisible, players will also be granted immunity to items and obstacles. Activating the item will also allow Boo to steal an item from a randomly selected racer in front of the player. If there are no items to steal, Boo will bring back a single Mushroom by default. If Boo steals a multiple usage item or a timed item, it will be returned to the player fresh. Boo cannot steal Crazy 8s or Piranha Plants and Bullet Bills already in use. Only one Boo can be in play at a time; once it brings back an item, another can appear in Item Boxes again, even while a player is still invisible. Players who are under the effect of a Super Star or a Boo are not immune to Boo's item stealing.
|Nin★Fausti
|France
|1:33.156
|Toad
|Sneeker
|Standard
|Super Glider
|-
|-
|align=center|[[File:MK8 Deluxe Art - Cape Feather.png|x75px]]<br/>[[Cape Feather|Feather]]
!{{classic|3DS|Rosalina's Ice World}}
|Nin★Leonel
|United States
|1:38.735
|King Boo
|Circuit Special
|Monster
|Super Glider
|-
!{{classic|SNES|Bowser Castle 3}}
|Nin★Mark
|Netherlands
|1:22.052
|Dry Bones
|Standard Kart
|Monster
|Super Glider
|-
!{{classic|Wii|Rainbow Road}}
|Nin★Yuya
|Japan
|2:06.146
|Luigi
|Mach 8
|Slim
|Super Glider
|}
{{footnote|note|TC|Used in the Tencent Chinese release<ref>{{cite|language=en|author=@zachruff|date=May 22, 2022|url=x.com/Zachruff/status/1528386463632658434|title=So it turns out that there are 4 staff ghosts in the Tencent Chinese version of MK8D that are actually different to the global version. It seems that they really did not like the Mercedes car parts so any ghost that used them had to be redone.|publisher=X|accessdate=May 24, 2022}}</ref>}}
 
==New items==
[[File:Items from MK8DX.jpg|thumb|right|300px|The items found in the Tips mode]]
The [[Boo]] item makes a return in this game, functioning as it had previously. The [[Cape Feather]] was added to Battle Mode only, and is impossible to obtain otherwise. All other items from the Wii U version return as well, with their item distributions altered.
<center>
{|class="wikitable"width=75%
!colspan="2"|
===Coins===
|-
|align=center|[[File:MK8D Cash.png|x75px]]<br>[[Cash]]
|The equivalent of a coin, used for [[Urchin Underpass]]. They replace coins both as an item and on the track.
|-
|align=center|[[File:MK8D CoinYoshi.png|x75px]]<br>[[Coin]] ([[Yoshi's Island (race course)|Yoshi's Island]])
|In the [[Yoshi's Island (race course)|Yoshi's Island]] course, coins have an altered appearance that resembles their design in the ''[[Yoshi's Island (series)|Yoshi's Island]]'' series, both as an item and on the track.
|-
!colspan="2"|
 
===New items===
|-
|align=center|[[File:NSMBW Boo Artwork.png|x75px]]<br>[[Boo]]
|Allows the player to become invisible to other racers for 10 seconds. While invisible, players will also be granted immunity to items and obstacles. Activating the item will also allow Boo to steal an item from a randomly selected racer in front of the player. If there are no items to steal, Boo will bring back a single Mushroom by default. If Boo steals a multiple usage item or a timed item, it will be returned to the player fresh. Boo cannot steal Crazy 8s or Piranha Plants and Bullet Bills already in use. Only one Boo can be in play at a time; once it brings back an item, another can appear in Item Boxes again, even while a player is still invisible. Players who are under the effect of a Super Star or a Boo are not immune to Boo's item stealing.
|-
|align=center|[[File:MK8 Deluxe Art - Cape Feather.png|x75px]]<br>[[Cape Feather|Feather]]
|Causes the player to spin and leap in the air, providing a small speed boost upon landing, akin to a regular trick (characters will also perform a trick animation during the jump). When used near an opponent, the player steals a balloon, 3 coins, or the Shine Sprite from them, depending on the mode; however, the player needs to touch the opponent to steal from them, either by touching them upon use, or upon landing. Can be used on trickable places to gain more height, though does not grant more height if used while airborne, and cancels the gliding immediately. Exclusive to Battle Mode.
|Causes the player to spin and leap in the air, providing a small speed boost upon landing, akin to a regular trick (characters will also perform a trick animation during the jump). When used near an opponent, the player steals a balloon, 3 coins, or the Shine Sprite from them, depending on the mode; however, the player needs to touch the opponent to steal from them, either by touching them upon use, or upon landing. Can be used on trickable places to gain more height, though does not grant more height if used while airborne, and cancels the gliding immediately. Exclusive to Battle Mode.
|}
|}
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==New course elements==
==New course elements==
All of the course elements from the original ''Mario Kart 8'', including enemies and obstacles, are retained in this game, along with several elements exclusive to the Booster Course Pass courses.
All of the course elements from the original ''Mario Kart 8'', including enemies and obstacles, are retained in this game, along with several elements exclusive to the ''Booster Course Pass'' courses.
{|border="1"cellpadding="3"style="background:#f5f5f5;text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"align=center
{|border="1"cellpadding="3"style="background:#f5f5f5;text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"align=center
|-
|-
!colspan="3"bgcolor="#9c9c9c" align=center|Characters and elements
!colspan="3"style="background:#9c9c9c"align=center|Characters and elements
|-
!width="15%"style="background:#dedede"align=center|Character/element
!width="20%"style="background:#dedede"align=center|Location
!width="65%"style="background:#dedede"align=center|Description
|-
|-
!width="15%" bgcolor="#dedede" align=center|Character/element
|align=center|[[File:MK8D Arrow Field.png|150px]][[File:MK8DX KalimariDesert Arrow.png|150px]]<br>{{conjectural|[[Arrow field]]}}
!width="20%" bgcolor="#dedede" align=center|Location
|align=center|{{classic-link|Tour|Paris Promenade}}<br>{{classic-link|Tour|Tokyo Blur}}<br>{{classic-link|Tour|New York Minute}}<br>{{classic-link|N64|Kalimari Desert}}<br>{{classic-link|Tour|Sydney Sprint}}<br>{{classic-link|Tour|London Loop}}<br>{{classic-link|Tour|Berlin Byways}}<br>{{classic-link|DS|Peach Gardens}}<br>{{classic-link|Tour|Amsterdam Drift}}<br>{{classic-link|Tour|Bangkok Rush}}<br>{{classic-link|Tour|Singapore Speedway}}<br>{{classic-link|Tour|Athens Dash}}<br>{{classic-link|Tour|Los Angeles Laps}}<br>{{classic-link|Tour|Vancouver Velocity}}<br>{{classic-link|Tour|Rome Avanti}}<br>[[Piranha Plant Cove]]<br>{{classic-link|Tour|Madrid Drive}}
!width="65%" bgcolor="#dedede" align=center|Description
|Large, holographic, floating arrows that point in the direction that the players should go and change position each lap (or only in the last lap in {{classic|Tour|Paris Promenade}} and {{classic|DS|Peach Gardens}}), altering the path of the course. If the player goes past them, they will be considered out of bounds and taken back onto the track by [[Lakitu (Mario Kart referee)|Lakitu]]. In multiplayer, the arrow fields are independent to each player, meaning that if multiple players are on different laps, the arrow fields will be different for each of them to match what lap they are on. Arrow fields are red in most of the city courses and {{classic|DS|Peach Gardens}} and are teal in {{classic|N64|Kalimari Desert}} and {{classic|Tour|Bangkok Rush}}, though this is simply a visual difference.
|-
|-
|align=center|[[File:MK8D Arrow Field.png|150px]][[File:MK8D Kalimari Desert Arrow Field.png|150px]]<br>{{conjectural|[[Arrow field]]}}
|align=center|[[File:MK8D BathBomb.png|150px]]<br>[[Bath Bomb]]
|align=center|{{classic-link|Tour|Paris Promenade}}<br>{{classic-link|Tour|Tokyo Blur}}<br>{{classic-link|Tour|New York Minute}}<br>{{classic-link|N64|Kalimari Desert}}<br>{{classic-link|Tour|Sydney Sprint}}<br>{{classic-link|Tour|London Loop}}<br>{{classic-link|Tour|Berlin Byways}}<br>{{classic-link|DS|Peach Gardens}}<br>{{classic-link|Tour|Amsterdam Drift}}<br>{{classic-link|Tour|Bangkok Rush}}<br>{{classic-link|Tour|Singapore Speedway}}<br>{{classic-link|Tour|Athens Dash}}<br>{{classic-link|Tour|Los Angeles Laps}}<br>{{classic-link|Tour|Vancouver Velocity}}
|align=center|[[Squeaky Clean Sprint]]
|Large, holographic, floating arrows that point in the direction that the players should go and change position each lap (or only in the last lap in {{classic|Tour|Paris Promenade}} and {{classic|DS|Peach Gardens}}), altering the path of the course. If the player goes past them, they will be considered out of bounds and taken back onto the track by [[Lakitu (Mario Kart referee)|Lakitu]]. In multiplayer, the arrow fields are independent to each player, meaning that if multiple players are on different laps, the arrow fields will be different for each of them to match what lap they are on. Arrow fields are red in most of the city courses and {{classic|DS|Peach Gardens}} and are turquoise in {{classic|N64|Kalimari Desert}} and {{classic|Tour|Bangkok Rush}}, though this is simply a visual difference.
|Large, opal colored bath bombs that fizz underwater. Players can trick whilst inside the bubbles produced, similarly to a geyser.
|-
|-
|align=center|[[File:MK8DX WaluigiPinball Bumper.png|150px]]<br>[[Bumper (Mario Kart series)|Bumper]]
|align=center|[[File:MK8D Moonview City View.jpg|150px]]<br>[[Bob-omb Car]]
|align=center|{{classic-link|Wii|Moonview Highway}}
|Bob-omb-based vehicles that explode upon contact. If a player drives into one, they spin out in the same way as if they were caught in the blast of a regular Bob-omb.
|-
|align=center|[[File:MK8D Boulder TourSydneySprint.jpg|150px]]<br>[[Boulder]]
|align=center|{{classic-link|Tour|Sydney Sprint}}
|Objects scattered around grassy portions of the course. They slow down drivers on contact.
|-
|align=center|[[File:MK8DX WaluigiPinball Bumper.png|150px]]<br>[[Bumper (Mario Kart series)|Bumper]]
|align=center|{{classic-link|DS|Waluigi Pinball}}
|align=center|{{classic-link|DS|Waluigi Pinball}}
|Obstacles that bounce players and [[metal ball]]s that touch them away from themselves. Some are stationary, while others move in circles.
|Obstacles that bounce players and [[metal ball]]s that touch them away from themselves. Some are stationary, while others move in circles.
Line 3,328: Line 3,682:
|align=center|[[Ninja Hideaway]]
|align=center|[[Ninja Hideaway]]
|Giant shuriken stuck to broad ceilings that slowly rise and fall at set intervals, serving as obstacles for players on the course's lower route, while the ceilings themselves serve as platforms for players on the upper route, with a [[ramp]] on one of them.
|Giant shuriken stuck to broad ceilings that slowly rise and fall at set intervals, serving as obstacles for players on the course's lower route, while the ceilings themselves serve as platforms for players on the upper route, with a [[ramp]] on one of them.
|-
|align=center|[[File:MK8 Clampy.png|150px]]<br>[[Clampy]]
|align=center|{{classic-link|GCN|Daisy Cruiser}}<br>[[Piranha Plant Cove]]
|Clampys open and shut periodically. They contain Item Boxes.
|-
|align=center|[[File:MK8D GBA Sunset Wilds Scene 2.jpg|150px]]<br>[[Exploring Shy Guy]]
|align=center|{{classic-link|GBA|Sunset Wilds}}
|Exploring Shy Guys skip back and forth across the track. If a player makes contact with one, the player spins out. If they hit one with an item, they will drop 3 coins.
|-
|-
|align=center|[[File:MK8D_DS_Mario_Circuit_Scene_6.jpg|150px]]<br>[[Fire Piranha Plant]]
|align=center|[[File:MK8D_DS_Mario_Circuit_Scene_6.jpg|150px]]<br>[[Fire Piranha Plant]]
Line 3,336: Line 3,698:
|align=center|{{classic-link|DS|Waluigi Pinball}}
|align=center|{{classic-link|DS|Waluigi Pinball}}
|Large obstacles that can swing back and forth and push back [[metal ball]]s that collide with them. Players who collide with them are knocked over.
|Large obstacles that can swing back and forth and push back [[metal ball]]s that collide with them. Players who collide with them are knocked over.
|-
|align=center|[[File:MK8D_Tour_Rome_Avanti_Scene_2.png|150px]]<br>[[Fuzzy]]
|align=center|{{classic-link|Tour|Rome Avanti}}
|Black furry creatures on circular [[track]]s. They circle around coins, and spin players out when collided with.
|-
|-
|align=center|[[File:Yoshi'sFinishLine.jpg|150px]]<br>[[Goal Ring]]
|align=center|[[File:Yoshi'sFinishLine.jpg|150px]]<br>[[Goal Ring]]
Line 3,346: Line 3,712:
|-
|-
|align=center|[[File:MK8D Merry Mountain Half-pipe.png|150px]]<br>[[Half-pipe (object)|Half-pipe]]
|align=center|[[File:MK8D Merry Mountain Half-pipe.png|150px]]<br>[[Half-pipe (object)|Half-pipe]]
|align=center|{{classic-link|Wii|Maple Treeway}}<br>[[Merry Mountain]]<br>{{classic-link|Wii|DK Summit}}<br>{{classic-link|GCN|Waluigi Stadium}}<br>{{classic-link|Tour|Athens Dash}}<br>[[Squeaky Clean Sprint]]<br>{{classic-link|Tour|Los Angeles Laps}}<br>{{classic-link|Wii|Koopa Cape}}
|align=center|{{classic-link|Wii|Maple Treeway}}<br>[[Merry Mountain]]<br>{{classic-link|Wii|DK Summit}}<br>{{classic-link|GCN|Waluigi Stadium}}<br>{{classic-link|Tour|Athens Dash}}<br>[[Squeaky Clean Sprint]]<br>{{classic-link|Tour|Los Angeles Laps}}<br>{{classic-link|Wii|Koopa Cape}}<br>{{classic-link|GCN|DK Mountain}}<br>{{classic-link|3DS|Rosalina's Ice World}}<br>{{classic-link|Wii|Rainbow Road}}
|Vertical ramps that allow players to jump off the side of a course and perform a [[Jump Boost]] to gain a speed boost upon landing. They resemble [[Antigravity Panel]]s and briefly put the player into [[anti-gravity]] mode while they are airborne.
|Vertical ramps that allow players to jump off the side of a course and perform a [[Jump Boost]] to gain a speed boost upon landing. They resemble [[Antigravity Panel]]s and briefly put the player into [[anti-gravity]] mode while they are airborne.
|-
|-
Line 3,352: Line 3,718:
|align=center|[[Yoshi's Island (race course)|Yoshi's Island]]
|align=center|[[Yoshi's Island (race course)|Yoshi's Island]]
|Enemies who wander around near the starting line, occasionally onto the track. Players who collide with them will stop but not spin out.
|Enemies who wander around near the starting line, occasionally onto the track. Players who collide with them will stop but not spin out.
|-
|align=center|[[File:MK8_Icicle.png|150px]]<br>[[Icicle]]
|align=center|{{classic-link|3DS|Rosalina's Ice World}}
|Upward-pointing icicles on the ground that break when driven into, but will also slow the driver down.
|-
|align=center|[[File:MK8D GCN Daisy Cruiser Scene 2.jpg|150px]]<br>[[Innertube Goomba]]
|align=center|{{classic-link|Tour|Singapore Speedway}}<br>{{classic-link|GCN|Daisy Cruiser}}
|Innertube Goombas float above water. If made contact with, the player spins out.
|-
|-
|align=center|[[File:MK8D GCN Waluigi Stadium Scene 4.jpg|200px]]<br>[[Mecha Piranha Plant]]
|align=center|[[File:MK8D GCN Waluigi Stadium Scene 4.jpg|200px]]<br>[[Mecha Piranha Plant]]
Line 3,370: Line 3,744:
|-
|-
|align=center|[[File:MK8-course-GBA SnowLand.jpg|200px]]<br>[[Penguin]]
|align=center|[[File:MK8-course-GBA SnowLand.jpg|200px]]<br>[[Penguin]]
|align=center|{{classic-link|GBA|Snow Land}}
|align=center|{{classic-link|GBA|Snow Land}}<br>{{classic-link|3DS|Rosalina's Ice World}}
|Enemies that either waddle or slide on their bellies around the course. Players who collide with them spin out.
|Enemies that either waddle or slide on their bellies around the course. Players who collide with them spin out.
|-
|-
|align=center|[[File:MK8D GBA Riverside Park Scene 9.jpg|200px]]<br>[[Ptooie]]
|align=center|[[File:MK8D GBA Riverside Park Scene 9.jpg|200px]]<br>[[Ptooie]]
|align=center|{{classic-link|GBA|Riverside Park}}
|align=center|{{classic-link|GBA|Riverside Park}}
|Enemies that walk around the course. They are shown to be carrying Mushrooms and Bananas which they will drop if hit with another item.
|Enemies that walk around the course. They are shown to be carrying Mushrooms and Bananas which they will drop if bumped into them or hit with another item.
|-
|align=center|[[File:MK8D_Tour_Rome_Avanti_Scene_2.png|150px]]<br>[[Rocky Wrench]]
|align=center|{{classic-link|Tour|Rome Avanti}}
|Mole-like creatures who hide in [[manhole]]s. They occasionally pop up out of the ground, stopping players who drive into them. When underground, racers can drive over them with no consequences. If they're half above the ground, they can be tricked off.
|-
|align=center|[[File:MK8D ShoeGoomba.png|150px]]<br>[[Shoe Goomba]]
|align=center|{{classic-link|Tour|Madrid Drive}}
|Big Goombas wearing bright yellow [[Goomba's Shoe|Shoes]]. They kick [[Soccer Ball]]s around.
|-
|-
|align=center|[[File:MK8D Shy Guy Ninja Obstacles.png|200px]]<br>[[Shy Guy|Shy Guy (Ninja)]]
|align=center|[[File:MK8D Shy Guy Ninja Obstacles.png|200px]]<br>[[Shy Guy|Shy Guy (Ninja)]]
|align=center|[[Ninja Hideaway]]
|align=center|[[Ninja Hideaway]]
|Shy Guys clad in ninja outfits. They stand in place and act as hazards, causing players who collide with them to spin out. They will also occasionally transform into either a [[Banana]] or a row of [[coin]]s. There are also Shy Guys that fly with kites during the glider section and touching one will cause the player to lose their glider, making them fall.
|Shy Guys clad in ninja outfits. They stand in place and act as hazards, causing players who collide with them to spin out. They will also occasionally transform into a [[Banana]]. There are also Shy Guys that fly with kites during the glider section and touching one will cause the player to lose their glider, making them fall.
|-
|align=center|[[File:MK8D SoccerBall.png|150px]]<br>[[Soccer Ball]]
|align=center|{{classic-link|Tour|Madrid Drive}}
|Big balls kicked around by [[Shoe Goomba]]s. They bounce on the floor, spinning out racers who they collide with.
|-
|-
|align=center|[[File:YoshisIslandMk8Stilt.jpg|150px]]<br>[[Stilt Guy]]
|align=center|[[File:YoshisIslandMk8Stilt.jpg|150px]]<br>[[Stilt Guy]]
Line 3,388: Line 3,774:
|align=center|{{classic-link|Wii|DK Summit}}
|align=center|{{classic-link|Wii|DK Summit}}
|Shy Guys that snowboard across the snow and perform tricks on half-pipes. Driving into them will cause the player to spin out.
|Shy Guys that snowboard across the snow and perform tricks on half-pipes. Driving into them will cause the player to spin out.
|-
|align=center|[[File:MK8D Table.png|150px]]<br>[[Table]]
|align=center|{{classic-link|GCN|Daisy Cruiser}}
|Tables, decorated with cloths, candles, and plates. They rock side-to-side, and act as a wall for players. Spectators may be seated at these tables.
|-
|-
|align=center|[[File:MK8-Course-N64 KalimariDesert.jpg|150px]]<br>[[Train (obstacle)|Train]]
|align=center|[[File:MK8-Course-N64 KalimariDesert.jpg|150px]]<br>[[Train (obstacle)|Train]]
|align=center|{{classic-link|N64|Kalimari Desert}}
|align=center|{{classic-link|N64|Kalimari Desert}}
|A moderately fast train which follows a set railway. Hitting it on impact results in the player spinning out.  
|A moderately fast train which follows a set railway. Hitting it on impact results in the player being knocked over.  
|-
|-
|align="center"|[[File:MK8D New York Minute Scene 2.jpg|200px]]<br>[[Water Geyser]]
|align="center"|[[File:MK8D New York Minute Scene 2.jpg|200px]]<br>[[Water Geyser]]
|align="center"|{{classic-link|Tour|New York Minute}}<br>{{classic-link|Tour|Singapore Speedway}}<br>[[Yoshi's Island (race course)|Yoshi's Island]]<br>[[Squeaky Clean Sprint]]
|align="center"|{{classic-link|Tour|New York Minute}}<br>{{classic-link|Tour|Singapore Speedway}}<br>[[Yoshi's Island (race course)|Yoshi's Island]]<br>[[Squeaky Clean Sprint]]<br>[[Piranha Plant Cove]]<br>{{classic-link|Tour|Madrid Drive}}
|Geysers that occasionally burst out from the ground for a few seconds before disappearing. Coming into contact with one boosts the player upwards, at which point they can perform a [[Jump Boost]]. In {{classic|Tour|New York Minute}}, they emerge under manhole covers, which function as platforms.
|Geysers that occasionally burst out from the ground for a few seconds before disappearing. Coming into contact with one boosts the player upwards, at which point they can perform a [[Jump Boost]]. In {{classic|Tour|New York Minute}}, they emerge under manhole covers, which function as platforms.
|-
|-
Line 3,401: Line 3,791:
|Enemies that stand in gaps in the [[Berlin Wall]]. They slam their faces onto the track and flatten any players caught under them, but their edges can then be used to perform [[Jump Boost]]s before they get back up.
|Enemies that stand in gaps in the [[Berlin Wall]]. They slam their faces onto the track and flatten any players caught under them, but their edges can then be used to perform [[Jump Boost]]s before they get back up.
|-
|-
|align=center|[[File:MK8 Wiggler.png|150px]]<br>[[Big Wiggler]]
|align=center|[[File:MK8 Wiggler.png|150px]]<br>[[Mega Wiggler|Big Wiggler]]
|align=center|{{classic-link|Wii|Maple Treeway}}<br>{{classic-link|DS|Mario Circuit}}
|align=center|{{classic-link|Wii|Maple Treeway}}<br>{{classic-link|DS|Mario Circuit}}<br>{{classic-link|Tour|Madrid Drive}}
|Enemies that walk around at a slow speed with occasional stops. Driving into them results in the player spinning out.
|Enemies that walk around at a slow speed with occasional stops. Driving into them results in the player spinning out. Sometimes they can be seen sleeping.
|-
|-
|align=center|[[File:MK8DX Winged Cloud.png|150px]]<br>[[Winged Cloud]]
|align=center|[[File:MK8DX Winged Cloud.png|150px]]<br>[[Winged Cloud]]
Line 3,411: Line 3,801:


==New amiibo compatibility==
==New amiibo compatibility==
[[File:MK8 DX amiibo Press 2.jpg|thumb|250px|Some of the Mii Racing Suits and amiibo that can be used to unlock them in ''Mario Kart 8 Deluxe''.]]
[[File:MK8 DX amiibo Press 2.jpg|thumb|250px|Some of the Mii Racing Suits and amiibo that can be used to unlock them in ''Mario Kart 8 Deluxe'']]
In addition to all of the compatible [[amiibo]] in ''Mario Kart 8'' with their respective Mii Racing Suits, ''Mario Kart 8 Deluxe'' adds compatibility with amiibo from the ''Splatoon'' line, which unlock a Mii Racing Suit based on ''Splatoon''. Additionally, more amiibo can be used to unlock the returning Mii Racing Suits, as all ''Animal Crossing'' related amiibo being compatible and unlocking the ''[[nookipedia:Animal Crossing (series)|Animal Crossing]]'' Mii Racing Suit, and the Pikmin amiibo unlocking the Pikmin suit.
In addition to all of the compatible [[amiibo]] in ''Mario Kart 8'' and their respective Mii Racing Suits, ''Mario Kart 8 Deluxe'' adds compatibility with amiibo from the ''Splatoon'' line, which unlock a Mii Racing Suit based on ''Splatoon''. Additionally, more amiibo can be used to unlock the returning Mii Racing Suits, with all ''[[nookipedia:Animal Crossing (series)|Animal Crossing]]''-related amiibo unlocking the Animal Crossing Suit and the [[Pikmin]] amiibo unlocking the Pikmin Suit. Version 3.0.0 adds compatibility with the Daisy amiibo to unlock the Daisy Mii Racing Suit, as well as any amiibo from the ''Legend of Zelda'', ''Metroid'', and ''Kirby'' series to unlock their respective suits.


==Update history==
==Update history==
Note that in order to play online, players must have downloaded the most recent software update.<ref>https://en-americas-support.nintendo.com/app/answers/detail/a_id/26098/~/how-to-update-mario-kart-8-deluxe</ref>
{{main|Mario Kart 8 Deluxe update history}}
===Ver. 1.1.0===
''Mario Kart 8 Deluxe'' has received many updates since launch. Most of them addressed technical aspects of the game, while others expanded controller support (e.g. [[Nintendo Switch#Nintendo Labo|Toy-Con Motorbike and Toy-Con Car]]) or delivered new content, such as a variant of Link wearing his [[zeldawiki:Tunic of Memories|Champion's Tunic]] from ''[[zeldawiki:The Legend of Zelda: Breath of the Wild|The Legend of Zelda: Breath of the Wild]]'', support for the ''Mario Kart 8 Deluxe – Booster Course Pass'' DLC, a Custom Items setting, and a menu for listening to the music of each of the game's courses. In order to play online, players must have downloaded the most recent software update.<ref>{{cite|url=en-americas-support.nintendo.com/app/answers/detail/a_id/26098/~/how-to-update-mario-kart-8-deluxe|language=en-us|title=How to Update Mario Kart 8 Deluxe|publisher=Nintendo of America|accessdate=November 6, 2024}}</ref>
An update was released on May 17, 2017. The following changes were made:
<blockquote>
*Opponents’ names are displayed in the rear view mirror view in online matches.
*Invincibility period after a spin-out or crash is longer in online matches.
*Up to two players can spectate a friend group while they wait to join.
*'''Worldwide''' and '''Regional''' modes add players to Mirror and 200cc matches less often.
*Can now properly create a friend lobby when you have 100 or more friends.
*Inkling Girl’s animation has been adjusted.
*The starting positions in online races now properly reflect the order in which the players join.
*Driver Mii characters now properly showing facial expressions.
*The Tournament clock now properly reflects real-world time.
</blockquote>
;Note
*The original animation for Inkling Girl resembled an {{wp|Bras d'honneur|obscene gesture}}.<ref>Brian (May 17, 2017). [http://nintendoeverything.com/mario-kart-8-deluxe-patches-out-offensive-inkling-girl-gesture-with-version-1-1/ Mario Kart 8 Deluxe patches out offensive Inkling Girl gesture with version 1.1]. ''Nintendo Everything''. Retrieved July 28, 2017.</ref><ref>Frank, Allegra (May 18, 2017) [https://www.polygon.com/2017/5/18/15658198/mario-kart-8-deluxe-version-1-1-patch-notes-inkling-girl-animation Mario Kart 8 Deluxe patch edits out obscene gesture]. ''Polygon''. Retrieved July 28, 2017.</ref>
 
===Ver. 1.2.0===
An update was released on June 28, 2017. The following changes were made:
<blockquote>
*Players can use Pikmin-themed amiibo to unlock a Pikmin Suit for the Mii driver.
*Race rules and course name are now displayed on loading screens for online and wireless play, as well as Mario Kart TV.
*Players who are behind in online matches will receive items geared toward catching up more frequently.
*In online matches, no more than two Piranha Plants will be granted as items at the same time.
*Controls are no longer unresponsive when the timer runs out when choosing a Mii racing suit for online matches.
*When a player uses an item right after the Super Horn in online matches, that item will now remain available for other players.
*Item wheel no longer spins continuously in online matches.
*Online matches now end as intended 30 seconds after the first place racer finishes.
*The Boomerang now returns to the first slot, if possible, after a player catches it.
*Items shown in a player’s item slots now display correctly when holding an item behind them.
*No longer possible to use an item after it has been used to block an attack.
*Communication errors no longer occur frequently while spectating or after spectating online matches.
</blockquote>
 
===Ver. 1.2.1===
An update was released on August 9, 2017. The following changes were made:
<blockquote>
*Corrected an issue that prolonged the time to return to the lobby after races near the start and end times of online tournaments.
</blockquote>
 
===Ver. 1.3.0===
An update was released on October 18, 2017. The following changes were made:
<blockquote>
*Video capture compatibility added. Hold the Capture Button to capture up to 30 seconds of the previous footage.
**The system must be updated to Ver 4.0.0 or higher to use this feature.
*Now more difficult to float down using the glider when Smart Steering is ON.
*[[Spiny Shell (blue)|Blue Shells]] no longer hit the second place player when the first place player hasn't yet crossed the finish line.
*Extended the invulnerability period after spinning out or crashing.
*Changes made to Online Play prior to Ver.1.2.1 now apply to Wireless Play and LAN Play as well:
**When further back in a race, will receive better items to help catch up to other players.
**No more than one Piranha Plant will appear at a time.
**Updating to Ver 1.3.0 will prevent users from Wireless Play or LAN Play with users on Ver.1.2.1 or lower.
</blockquote>
 
===Ver. 1.4.0===
An update was released on December 12, 2017. The following changes were made:
<blockquote>
*Language support for Traditional Chinese, Simplified Chinese, and Korean has now been implemented.
**Players can change languages in Settings on the console.
*An issue has been resolved that prevented background music from playing after you reach the finish line.
*When you download update data (Ver. 1.4.0), you will no longer be able to engage in local play or LAN play with those still using Version 1.2.1 or earlier.
</blockquote>
 
===Ver. 1.5.0===
An update was released on June 25, 2018. The following changes were made:
<blockquote>
*Now supports the use of the Toy-Con Motorbike from Nintendo LABO Toy-Con 01 VARIETY KIT.
**You can now set whether or not to use the Toy-Con Motorbike from the Toy-Con settings in the top menu.
**At the screen right before the game begins, please set the Joy-Con inside the Toy-Con Motorbike.
**When using the Toy-Con Motorbike, the camera will look over the character’s shoulder, increasing immersion.
**Press the downward directional button to play with normal view again.
*Addressed an issue where, after setting up a tournament, the “Search by code” feature would stop functioning.
*Addressed an issue that made it impossible for a player to proceed after colliding with a Star Thwomp.
*The latest update data is needed to play matches online.
*Once you have downloaded the latest update data, you will no longer be able to play “Local Wireless” and “LAN Play” matches with other players who have not downloaded this data.
</blockquote>
 
===Ver. 1.6.0===
An update was released on July 19, 2018. The following changes were made:
<blockquote>
*New character added: Link ([[zeldawiki:Champion's Tunic|Champion's Tunic]])
*New vehicle added: Master Cycle Zero
*New tires added: Ancient Tires
*New glider added: Paraglider
*Update includes revisions to improve gameplay, as well as some content not listed here.
</blockquote>
 
===Ver. 1.7.0===
An update was released on September 19, 2018. The following changes were made:
<blockquote>
*Now compatible with Toy-Con Car in Nintendo Labo Toy-Con 03: Vehicle Kit.
**Players can select which Toy-Con to use from “Toy-Con” settings in the main menu.
*Now compatible with the Nintendo Switch Online smartphone app.
**If the application is running on any device when you enter an online match, you will automatically receive a prompt on your smartphone asking if you would like to join a voice chat with your opponent.
**Worldwide, Regional, Friends, and Tournaments allow you to use this function.
</blockquote>
 
===Ver. 1.7.1===
An update was released on January 23, 2019. The following changes were made:
<blockquote>
*Fixed an issue that caused the game to become unresponsive to any input except for the HOME Button.
**You will need to download this update to play with others online.
**After you download the latest update data, you will no longer be able to play over local wireless or LAN with others until they download the update as well.
</blockquote>
 
===Ver. 1.7.2===
An update was released on May 25, 2021. The following changes were made:
<blockquote>
*Addressed an issue that caused tournament points to be reset.
*Addressed an issue that caused match history with friends to be reset.
</blockquote>
 
===Ver. 2.0.0===
An update was released on March 17, 2022. The following changes were made:
<blockquote>
;Support for DLC
*Now supports paid DLC: [[Mario Kart 8 Deluxe – Booster Course Pass|''Mario Kart 8 Deluxe – Booster Course Pass'']], Wave 1 (two cups and eight courses)
*If someone in the lobby has the “Booster Course Pass,” all players can select one of the pass courses.
**This supports “Friends,” “Wireless Play,” and “LAN Play.”
*Starting March 21st, you can select course from the Booster Course Pass in online play.
**Supports “Worldwide,” “Regional,” and “Tournaments.”
**Even if the player does not own the “Booster Course Pass,” they can play courses from the pass randomly.
;General
*Shortened the time it takes for an Item Box to regenerate when it gets taken by someone else.
;Fixed Issues
*Fixed an issue where a communication error occurs when 12 people matched during online play.
**You need to download the latest update data in order to play online.
**If you download the latest update data, you will not be able to do “Wireless Play” or LAN Play” with other players who are using data from a previous update.
*The update data contains fixes to issues that improve gameplay experience, and other content that is not listed here.
*In order to download the update data, you need enough space on your system memory or microSD Card.
</blockquote>
 
===Ver. 2.1.0===
An update was released on August 4th, 2022. The following changes were made:
<blockquote>
;Support for DLC
*Now supports paid DLC: ''Mario Kart 8 Deluxe – Booster Course Pass'', Wave 2 (two cups and eight courses).
;General
*Increased the number of ghosts you can download from 16 to 32.
*Adjusted the extent to which a vehicle is thrown, depending on its weight.
*Further shortened the time it takes for item boxes to regenerate after another player takes them.
*Shortened the time it takes for one player to be able to pick up a coin that another player has dropped.
*Made it so that it is easier to face the way forward in mid-air when using Smart Steering.
*The cars that the Shy Guys are riding in in Wii Coconut Mall now move from time to time in all modes other than the Time Trial mode.
;Fixed Issues
*Fixed issue where player could not choose a DLC course even though a player in the lobby in “Friends” has the Booster Course Pass.
*Fixed issue where player did not receive coins even though they used the Feather in Coin Runners to steal a rival's coins.
*Fixed issue where player could receive two items from one item box in N64 Toad's Turnpike.
</blockquote>
;Unlisted changes
*The course icons for the Booster Course Pass Wave 1 courses are now slightly brighter than at launch (with the exception of Ninja Hideaway, which is now slightly darker instead).
*Dirt marks are now left on tires when driving on Booster Course Pass Wave 1 courses.
*An issue where sounds of a character while boosting with a Mushroom or Super/Ultra Mini-Turbo were not properly randomized when viewing a replay was fixed.
*CPU drivers' speeds on 200cc on Hard difficulty have been adjusted on the Booster Course Pass Wave 1 courses on VS Races.
*How Lakitu decides where to respawn players on the track after they fall off has been adjusted.<ref>https://twitter.com/Zachruff/status/1555721005603110913?s=20&t=INSDP1_ux99JYsXbK37N9w</ref>
*An issue introduced in version 2.0.0 was fixed where CPUs would no longer replace players who disconnected in a friend room in the subsequent race when the CPU racers option was turned on.
*This update patches a vulnerability, known as ENLBufferPwn, in the game's network code which enables hackers to take full, remote control of a user's (unmodified) Nintendo Switch system during online multiplayer sessions.<ref>PabloMK7, Rambo6Glaz, and Fishguy6564 (December 22, 2022). [https://github.com/PabloMK7/ENLBufferPwn ENLBufferPwn (CVE-2022-47949)]. ''GitHub''. Retrieved March 4, 2023. ([https://web.archive.org/web/20221225025808/https://github.com/PabloMK7/ENLBufferPwn Archived] December 25, 2022, 02:58:08 UTC via Wayback Machine.)</ref> This same vulnerability exists in many other first-party Nintendo games, such as ''[[Mario Kart 7]]''.
 
===Ver. 2.2.0===
An update was released on December 7th, 2022. The following changes were made:
<blockquote>
;Support for DLC
*Now supports paid DLC: ''Mario Kart 8 Deluxe – Booster Course Pass'', Wave 3 (two cups and eight courses).
;General
*Added “Custom Items” to item Rules.
**This is a feature that lets you decide which items appear.
**This is supported in VS Race, Balloon Battle, Coin Runners, Shine Thief, Renegade Roundup, Playing with friends, Tournaments, and Wireless Play.
**Items that have not been set to appear may still appear according to the connection environment and game situation.
*When getting struck by lightning while gliding through the air, the glider no longer closes.
*The period of invincibility after spinning or crashing now changes, depending on the driver or machine parts.
*When a user cannot download any new ghost data, they can now delete all the ghost data they downloaded until then.
*Deleted “Recommended” in Tournaments.
;Fixed Issues
*Fixed an issue where coins would not be added when touching an opponents’ Crazy Eight coin.
*Fixed an issue where there was a communication error when using the item Boo.
*Fixed an issue where using the Super Horn would not hit more than one opponent at the same time.
*Fixed an issue where images in SNES Mario Circuit 3 would look distorted.
*Fixed an issue where a player could not acquire multiple items in a row in GBA Snow Land.
*Fixed an issue where points would not be added to a member list, when spectating an online match.
*Fixed an issue where, when selecting a team, the COM characters that actually play in the game were not the same as shown on selection screen.
*Fixed an issue where the warning sound was not playing when a Red Shell or Spiny Shell comes from behind.
*Other adjustments and corrections were made to improve the gameplay experience.
</blockquote>
;Unlisted changes
*An issue introduced in version 2.1.0 was fixed where Metal Mario, Pink Gold Peach, Tanooki Mario, and Cat Peach no longer appeared as a driver's [[rival]]s in Grand Prix.<ref>@azuraPKM1542 (October 18, 2022). ''[https://twitter.com/azuraPKM1542/status/1582270832575123457 Twitter]''. Retrieved December 8, 2022.</ref><ref>@azuraPKM1542 (December 8, 2022). ''[https://twitter.com/azuraPKM1542/status/1600660468674088960 Twitter]''. Retrieved December 9, 2022.</ref>
 
===Ver. 2.2.1===
An update was released on December 21st, 2022. The following changes were made:
<blockquote>
;Fixed Issues
*Fixed issue where, when playing online in Berlin Byways, the image would get choppy.
*Fixed issue where, when playing in London Loop, player is carried in by Lakitu after falling off of course and they were not returned to the appropriate location.
</blockquote>
 
===Ver. 2.3.0===
An update was released on March 8th, 2023. The following changes were made:
<blockquote>
;Support for DLC
*Now supports paid DLC: ''Mario Kart 8 Deluxe – Booster Course Pass'', Wave 4 (two cups, eight courses, and one character, Birdo).
;General
*Improved the performance of some characters and vehicle customizations.
*Made it so that the player can see the rear view mirror when spinning, crashing, or changed into Bullet Bill.
*Made it so, if the player uses a Super Star or Boo at the same time that they are hit by Lightning, their kart will not crash or become small.
*Made it so, when jumping from a Whomp in Tour Berlin Byways, karts can leap over the fence.
*Added Golden Mushroom to Custom Items in Renegade Roundup.
*Added “Booster Course Pass” button to main menu. If a player does not have the Booster Course Pass, a link to the Nintendo eShop will be displayed.
;Fixed Issues
*Fixed an issue where, when the player’s kart became small after being hit by lightning, it would slip into the ground.
*Fixed an issue where, when the player’s kart ran into a wall, they would be carried over by Lakitu even though they had not left the course.
*Fixed an issue where the player character would not be able to hit an opponent with a red shell when that opponent was jumping on a half-pipe.
*Fixed an issue where the player character could not drift after jumping and landing in a half pipe.
*Fixed an issue so that the player can use another item other than Boo right after using Boo.
*Fixed an issue where the player could not throw a Boomerang after catching it and it entered the second item slot.
*Fixed an issue where, when a player character hit the Blooper in an opponent’s Crazy 8, they would have ink squirted on them even though they are using the Super Star.
*Fixed an issue where, when the player stops looking at the rear view mirror, the ink would disappear momentarily even though they had Blooper ink on them.
*Fixed an issue where, when player is hit with a red shell at the same time as changing into Bullet Bill, they would go off the course.
*Fixed an issue where, at the escalator in Wii Coconut Mall, there would be a communication error when a character could not move forward.
*Fixed an issue when changed into Bullet Bill in N64 Kalimari Desert,<ref>Before it was corrected, the course was [https://web.archive.org/web/20230309010936/https://en-americas-support.nintendo.com/app/answers/detail/a_id/26098/~/how-to-update-mario-kart-8-deluxe originally] referred to as "N64 Dry Dry Desert", a mistranslation of the course's Japanese name.</ref> where the character would slip into the ground.
*Fixed an issue where the character would get stuck on the bridge posts right before and after the starting line in Tour London Loop.
*Fixed an issue where, on wavy floors in 3DS Rainbow Road, the character could be pushed way off the course.
</blockquote>
;Unlisted changes
*Every driver — except for Metal Mario, Gold Mario, Pink Gold Peach, Waluigi, Donkey Kong, Roy, Wario, Dry Bowser, Bowser, Morton, and Heavy Mii — has had their Ground, Water, Air, and Anti-Gravity Speed statistics increased by a value of 0.25 (1 point).<ref name=2.3.0>Mario Kart Blog (March 8, 2023). [http://japan-mk.blog.jp/mk8dx.st-c マリオカート8 DX キャラクター性能]. ''Mario Kart Blog''. Retrieved March 8, 2023.</ref>
*Baby Mario, Baby Luigi, Dry Bones, Light Mii, Toad, Shy Guy, Larry, Peach, Daisy, Yoshi, Mario, Ludwig, Medium Mii, Luigi, and Iggy have had their Mini-Turbo statistic increased by a value of 0.25 (1 point).<ref name=2.3.0 />
*Every vehicle body — except for Pipe Frame, Varmint, City Tripper, Biddybuggy, Mr. Scooty, Landship, Streetle, Standard Bike, Flame Rider, Wild Wiggler, and W 25 Silver Arrow — has had their Mini-Turbo statistic increased by a value of 0.25 (1 point).<ref>Mario Kart Blog (March 8, 2023). [http://japan-mk.blog.jp/mk8dx.st-f マリオカート8 DX フレーム性能]. ''Mario Kart Blog''. Retrieved March 8, 2023.</ref>
*Every tire — except for Roller, Azure Roller, Button, and Leaf Tires — has had their Mini-Turbo statistic increased by a value of 0.25 (1 point).<ref>Mario Kart Blog (March 8, 2023). [http://japan-mk.blog.jp/mk8dx.st-t マリオカート8 DX タイヤ性能]. ''Mario Kart Blog''. Retrieved March 8, 2023.</ref>
*The timer glitch in Time Trials rounding the times of some courses to the full frame has been fixed. This affected section courses (Mount Wario, N64 Rainbow Road, Big Blue, and 3DS Rainbow Road) and courses that have the drivers cross the finish line backwards (Tour Paris Promenade, Tour Sydney Sprint, Tour Berlin Byways, and DS Peach Gardens).
*When using the rear view mirror, the screen no longer "hops" when the player hops.
*The flags in Tour Berlin Byways no longer respawn the player upon being touched.<ref>Daniel MK Moments (March 21, 2023). [https://www.youtube.com/watch?v=3U98aslV4UA Wave 4 Changed The Fall Out Zone From The Flags 😊👍]. ''YouTube''. Retrieved March 21, 2023.</ref>
*When selecting certain characters with variants, other variants can no longer appear as a CPU opponent. Additionally, only one variant of the aforementioned character can appear as a CPU opponent at a time.
**This applies to Mario/Tanooki Mario/Metal Mario/Gold Mario, Peach/Cat Peach/Pink Gold Peach, and Link/Link (Champion's Tunic).<ref>balladofwindfishes (June 24, 2023). [https://www.reddit.com/r/mariokart/comments/14hdedg/comment/jpcn05t The experiment was just to pick BotW Link and see if CPU tunic Link was ever picked as a CPU in vs mode]. ''Reddit''. Retrieved and verified July 2, 2023.</ref>
 
===Ver. 2.4.0===
An update was released on July 11th, 2023. The following changes were made:
<blockquote>
;Support for DLC
*Now supports paid DLC: ''Mario Kart 8 Deluxe – Booster Course Pass'', Wave 5 (two cups, eight courses, and three characters).
;General
*Improved the performance of some characters and vehicle customizations.
*Adjusted the invincibility time of some characters.
*Adjusted random item selection method in races where Custom Items is set, for when there are four players or less.
*Expanded range for when a warning displays when a Red Shell or Spiny Shell approaches from behind.
*Made it so that warnings about a Red Shell or Spiny Shell will be displayed with priority over other warnings.
*Made it so that a warning is not displayed when a Red Shell is targeting opponents.
*Made it so that L/R button operation on the class selection screen and course selection screen in the Grand Prix can be conducted on touchscreen as well.
*Lowered the appearance rate of Mirror and 200cc races in Worldwide and Regional settings.
;Fixed Issues
*Fixed an issue where a communication error occurs when a character catches a boomerang at the same time that a Boo brings an item.
*Fixed an issue where, when equipping an item and catching a boomerang at the same time, the player could not throw that item.
*Fixed an issue where the graph for the Mii Heavy weight class’s parameters didn’t match the actual abilities.<ref>Mii Heavy weight class used to match Bowser and Morton's statistics on the graph. It was updated to match Wario and Dry Bowser's statistics. @addimsapta (July 12, 2023). [https://twitter.com/addimsapta/status/1679138498815700992 Twitter]. Retrieved July 12, 2023.</ref>
*Fixed an issue where a warning would not appear when an opponent used a Bullet Bill in online matches.
*Made it so the kart doesn’t spin or crash when running into an obstruction if the player uses a Super Star, Bullet Bill or Boo at that same time.
*Fixed an issue where the kart would get stuck between a cliff and small mushroom and be unable to move in Wii Mushroom Gorge.
*Fixed an issue where the player would go off the course when transformed as Bullet Bill right in front of the goal in GBA Riverside Park.
</blockquote>
;Unlisted changes
*Cat Peach, Inkling Girl, Villager (Female), Tanooki Mario, Inkling Boy, and Villager (Male) have had their Mini-Turbo statistic increased by a value of 0.25 (1 point).<ref name=2.4.0characters>Mario Kart Blog (July 12, 2023). [http://japan-mk.blog.jp/mk8dx.st-c マリオカート8 DX キャラクター性能]. ''Mario Kart Blog''. Retrieved July 12, 2023. ([https://web.archive.org/web/20230712165356/http://japan-mk.blog.jp/mk8dx.st-c Archived] July 12, 2023, 16:53:56 UTC via Wayback Machine.)</ref>
*Metal Mario (and Gold Mario), Pink Gold Peach, Rosalina, King Boo, and Link have had their Invincibility statistic increased by a value of 0.50 (2 points).<ref name=2.4.0characters />
*Waluigi, Donkey Kong, and Roy have had their Invincibility statistic increased by a value of 0.75 (3 points).<ref name=2.4.0characters />
*Wario, Dry Bowser, and Heavy Mii have had their Invincibility statistic increased by a value of 1.00 (4 points).<ref name=2.4.0characters />
*Bowser and Morton have had their Invincibility statistic increased by a value of 1.25 (5 points).<ref name=2.4.0characters />
*Baby Mario, Baby Luigi, Dry Bones, Light Mii, Koopa Troopa, Lakitu, Bowser Jr., Toad, Shy Guy, Larry, Cat Peach, Inkling Girl, and Villager (Female) have had their Invincibility statistic decreased by a value of 0.25 (1 point).<ref name=2.4.0characters />
*Toadette, Wendy, Isabelle, Tanooki Mario, Inkling Boy, Villager (Male), Peach, Daisy, Birdo, and Yoshi have had their Invincibility statistic decreased by a value of 0.50 (2 points).<ref name=2.4.0characters />
*Landship, Streetle, Pipe Frame, Varmint, City Tripper, Tanooki Kart, Koopa Clown, and Master Cycle Zero have had their Ground Speed statistic increased by a value of 0.25 (1 point).<ref name=2.4.0vehicles>Mario Kart Blog (July 12, 2023). [http://japan-mk.blog.jp/mk8dx.st-f マリオカート8 DX フレーム性能]. ''Mario Kart Blog''. Retrieved July 12, 2023. ([https://web.archive.org/web/20230712165545/http://japan-mk.blog.jp/mk8dx.st-f Archived] July 12, 2023, 16:55:45 UTC via Wayback Machine.)</ref>
*Tanooki Kart, Koopa Clown, Master Cycle Zero, Circuit Special, B Dasher, and P-Wing have had their Mini-Turbo statistic increased by a value of 0.25 (1 point).<ref name=2.4.0vehicles />
*Bandwagon, GLA (kart), and Standard ATV have had their Mini-Turbo statistic increased by a value of 0.50 (2 points).<ref name=2.4.0vehicles />
*Monster, Hot Monster, and Ancient Tires have had their Ground Speed statistic increased by a value of 0.25 (1 point).<ref name=2.4.0tires>Mario Kart Blog (July 12, 2023). [http://japan-mk.blog.jp/mk8dx.st-t マリオカート8 DX タイヤ性能]. ''Mario Kart Blog''. Retrieved July 12, 2023. ([https://web.archive.org/web/20230712165713/http://japan-mk.blog.jp/mk8dx.st-t Archived] July 12, 2023, 16:57:13 UTC via Wayback Machine.)</ref>
*Off-Road, Retro Off-Road, Triforce Tires, Metal, Gold Tires, Slick, and Cyber Slick have had their Mini-Turbo statistic increased by a value of 0.25 (1 point).<ref name=2.4.0tires />
*The materials on Tour Singapore Speedway have been updated.<ref name=2.4.0materials>@Zachruff (July 12, 2023). [https://twitter.com/Zachruff/status/1679128745515294724 Singapore and DSMC had minor unlisted changes]. ''Twitter''. Retrieved July 12, 2023. ([https://web.archive.org/web/20230712165057/https://twitter.com/Zachruff/status/1679128745515294724 Archived] July 12, 2023, 16:50:57 UTC via Wayback Machine.)</ref>
*The particle effects on DS Mario Circuit have been updated.<ref name=2.4.0materials />
*Vehicles no longer drift as tight as before the update before off-road has been touched.<ref>Alxium (July 13, 2023). [https://www.reddit.com/r/mariokart/comments/14y8u4d/drifting_is_bugged/ Drifting is Bugged.] ''Reddit''. Retrieved July 14, 2023. ([http://archive.today/jrlpI Archived] July 14, 2023, 14:05:41 UTC via archive.today.)</ref>


==Official tournaments==
==Official tournaments==
{{main|List of official Mario Kart 8 Deluxe tournaments}}
:''For official competitions held in the game's [[Wii U]] version, see [[Mario Kart 8#Official competitions|''Mario Kart 8'' § Official competitions]].''
[[File:MK8D Championship Cup 2022 promo pic Twitter.png|thumb|250px|Promotional image for the [[List of official Mario Kart 8 Deluxe tournaments#Mario Kart 8 Deluxe Championship Cup 2022|''Mario Kart 8 Deluxe'' Championship Cup 2022]] invitational, held at {{wp|PAX (event)|PAX West 2022}}]]
Nintendo has sponsored many ''Mario Kart 8 Deluxe'' tournaments, held either online or at special events, with prizes ranging from virtual [[My Nintendo]] points to physical merchandise and memorabilia. Nintendo's online tournaments are restricted to one country or region, and may be recurrent on a weekly, monthly, or seasonal basis as part of a named series.
Nintendo has sponsored many ''Mario Kart 8 Deluxe'' tournaments, held either online or at special events, with prizes ranging from virtual [[My Nintendo]] points to physical merchandise and memorabilia. Nintendo's online tournaments are restricted to one country or region, and may be recurrent on a weekly, monthly, or seasonal basis as part of a named series. Tournament series include the [[List of official Mario Kart 8 Deluxe tournaments#Mario Kart North American Open|''Mario Kart'' North American Open]], the [[List of official Mario Kart 8 Deluxe tournaments#Mario Kart 8 Deluxe Seasonal Circuit|''Mario Kart 8 Deluxe'' Seasonal Circuit]] (held in European countries), and the [[List of official Mario Kart 8 Deluxe tournaments#Mario Kart 8 Deluxe: AU/NZ Grand Prix|''Mario Kart 8 Deluxe'': AU/NZ Grand Prix]] (held in Australia and New Zealand).


==Pre-release and unused content==
The following is a list of ''Mario Kart 8 Deluxe'' competitions held or sanctioned by Nintendo.
===Early Booster Course Pass course designs===
===North America===
Some of the courses in the [[Booster Course Pass]] had several differences between promotional material and their final release, some of which made the courses better resemble their ''[[Mario Kart Tour]]'' counterparts:
{|class="wikitable" style="text-align:center"width=40% width=40%width=40%
*In the Wave 1 launch trailer, {{classic-link|Tour|Paris Promenade}} had simpler detailing overall, particularly in the lighting, trees, and the road. At the left turn that leads to the Luxor Obelisk at the end of the track, the right path, which is used in the final lap, is blocked by fences, some of which have arrows, rather than the backside of a metal ramp like in the final version. The ramp in front of the Eiffel Tower, though still functioning like a [[Glide Ramp]], had the appearance of a normal ramp, similar to Paris Promenade 3.
|-
*Prior to Wave 1's launch, the sand in {{classic-link|3DS|Toad Circuit}} was a very dark yellow color, as opposed to the bright sand-like color in the final version.
!width=25%|Title
*Prior to Wave 1's launch, {{classic-link|Wii|Coconut Mall}}'s exterior was a bright, pale peachy color, but in the time between its reveal and release, it was updated to be a more vibrant orange. This also applied certain parts of the interior. Likewise, the stone floor in the center of the mall was originally gray, while it was changed to orange in the final version. The reflections on the windows had also been changed during this time. However, the results screen following a Grand Prix or a VS match uses an image of the old design.
!width=25%|Location
*When {{classic-link|DS|Peach Gardens}} was shown in the September 2022 Nintendo Direct, the loop at the beginning of the course lacked the barriers blocking off the right side, similar to previous iterations of the course, and even had at least one Coin present. The first flowerbed shortcut was also much smaller, and the route used to turn around on lap three also appears to be absent, with no visible gap in the hedge.
!width=50%|Banner
 
|-
===Original order of courses in Waves 3 to 5===
![[NOA 150cc Tournament and NOA Battlethon|NOA 150cc Tournament<br>NOA Battlethon]]
In version 2.1.0 and onwards, the internal file names for some of the courses in the Booster Course Pass suggest that the release order in their respective cups differs from the originally planned order. Every course's internal file name has two digits, with the first indicating its intended wave and the second indicating its position in said wave (for example, {{classic-link|Tour|Berlin Byways}}' file name is "Cnsw_35", indicating that it is the fifth track in Wave 3, or the first track in the [[Moon Cup]]). In addition to several courses changing their order within their wave, several courses also switched waves entirely, such as {{classic-link|GCN|Waluigi Stadium}}, which was set to be in Wave 3's Moon Cup but was delayed to Wave 4 in favour of {{classic-link|Wii|Maple Treeway}}, whose internal file name suggests that it was once slated for Wave 6's Acorn Cup. Additionally, Wave 6 was originally intended to have 3 tracks without prefixes, but {{classic-link|Wii|Moonview Highway}} replaced one of them, as indicated by its filename.
|Online
 
|N/A
Further evidence appears in an unlisted advertisement for Wave 3 posted by Nintendo of America on YouTube, which displays the courses in their original order, albeit with {{classic|Wii|Maple Treeway}} in place of {{classic|GCN|Waluigi Stadium}}.<ref>https://www.youtube.com/watch?v=TBCHkZ15MUM</ref>
 
{|align=center width="75%"
|
{| class="wikitable" width="100%" ;
|-
|-
! Wave 3 (pre-release)
![[Mario Kart North American Open|''Mario Kart'' North American Open]]
! Wave 3 (final)
|Online
|[[File:MK NA Open 2022-07 banner.jpg|300px]]
|-
|-
| {{classic-link|Tour|London Loop}}
![[Mario Kart 8 Deluxe Holiday Fun Run|''Mario Kart 8 Deluxe'' Holiday Fun Run]]
| {{classic|Tour|London Loop}}
|Online
|[[File:MK8D Holiday Fun Run 2021.jpg|300px]]
|-
|-
| {{classic-link|DS|Peach Gardens}}
![[Mario Kart 8 Deluxe Championship Cup 2022|''Mario Kart 8 Deluxe'' Championship Cup 2022]]
| {{classic|GBA|Boo Lake}}
|{{wp|Seattle Convention Center}}<br>({{wp|PAX (event)|PAX West 2022}})
|[[File:MK8D Championship Cup 2022 promo pic Twitter.png|300px]]
|-
|-
| {{classic-link|GBA|Boo Lake}}
![[Mario Kart 8 Deluxe North American Qualifier 2022|''Mario Kart 8 Deluxe'' North American Qualifier 2022]]
| {{classic|3DS|Rock Rock Mountain}}
|Online
|[[File:MK8D North American Qualifier 2022 banner.jpg|300px]]
|-
|-
| {{classic-link|3DS|Rock Rock Mountain}}
![[Mario Kart 8 Deluxe North American Qualifier 2023|''Mario Kart 8 Deluxe'' North American Qualifier 2023]]
| {{classic-link|Wii|Maple Treeway}}
|{{wp|Boston Convention and Exhibition Center}}<br>({{wp|PAX (event)|PAX East 2023}})
|[[File:MK8D NA Qualifier 2023 promo pic Twitter.jpg|300px]]
|-
|-
| {{classic-link|Tour|Berlin Byways}}
![[Mario Kart 8 Deluxe Championship Cup 2023|''Mario Kart 8 Deluxe'' Championship Cup 2023]]
| {{classic|Tour|Berlin Byways}}
|Boston Convention and Exhibition Center<br>(PAX East 2023)
|[[File:MK8D Championship Cup 2023 promo pic Twitter.jpg|300px]]
|-
|-
| {{classic-link|GCN|Waluigi Stadium}}
![[Mario Kart 8 Deluxe Championship 2023 Qualifier|''Mario Kart 8 Deluxe'' Championship 2023 Qualifier]]
| {{classic|DS|Peach Gardens}}
|Online
|[[File:MK8D Championship 2023 Qualifier online c.jpg|300px]]
|-
|-
| [[Merry Mountain]]
![[Mario Kart 8 Deluxe Championship 2023 Qualifier#Second qualifier|''Mario Kart 8 Deluxe'' Championship 2023 Qualifier at Nintendo Live]]
| Merry Mountain
|{{wp|Seattle Convention Center}}<br>([[Nintendo Live 2023]])
|[[File:MK8D Championship 2023 Qualifier at Nintendo Live banner b.jpg|300px]]
|-
|-
| {{classic-link|3DS|Rainbow Road}}
![[Mario Kart 8 Deluxe Championship 2023|''Mario Kart 8 Deluxe'' Championship 2023]]
| {{classic|3DS|Rainbow Road}}
|Seattle Convention Center<br>(Nintendo Live 2023)
|[[File:MK8D Championship 2023 banner a.jpg|300px]]
|}
|}


| width="33%" style="margin: center;" |
===Australia and New Zealand===
 
{|class="wikitable"style="text-align:center"width=40%
{| class="wikitable" width="100%";
|-
|-
! Wave 4 (pre-release)
!width=25%|Title
! Wave 4 (final)
!width=25%|Location
!width=50%|Banner/logo
|-
|-
| {{classic-link|Tour|Amsterdam Drift}}
![[Mario Kart 8 Deluxe Super Saturdays|''Mario Kart 8 Deluxe'' Super Saturdays]]
| {{classic|Tour|Amsterdam Drift}}
|Online
|N/A
|-
|-
| {{classic-link|Wii|DK Summit}}
![[Mario Kart AU/NZ My Nintendo Cup|''Mario Kart'' AU/NZ My Nintendo Cup]]
| {{classic|GBA|Riverside Park}}
|Online
|[[File:MK AUNZ My Nintendo Cup.png|300px]]
|-
|-
| {{classic-link|DS|Mario Circuit}}
![[Mario Kart 8 Deluxe: AU/NZ Grand Prix|''Mario Kart 8 Deluxe'': AU/NZ Grand Prix]]
| {{classic|Wii|DK Summit}}
|Online
|[[File:MK8D AUNZ Grand Prix 2022 Summer logo w bg.jpg|300px]]
|}
 
===China===
{|class="wikitable"style="text-align:center"width=40%
|-
|-
| [[Yoshi's Island (race course)|Yoshi's Island]]
!width=25%|Title
| Yoshi's Island
!width=25%|Location
!width=50%|Banner
|-
|-
| {{classic-link|Tour|Singapore Speedway}}
![[Mario Kart 8 Deluxe Summit Invitational Tournament|''Mario Kart 8 Deluxe'' Summit Invitational Tournament]]
| {{classic-link|Tour|Bangkok Rush}}
|Online
|[[File:MK8D Tencent Invitation Tournament banner.jpg|300px]]
|-
|-
| {{classic-link|GCN|Daisy Cruiser}}
![[Mario Kart 8 Deluxe Online Tournaments (2021 Tencent series)|''Mario Kart 8 Deluxe'' Online Tournaments]]
| {{classic|DS|Mario Circuit}}
|Online
|[[File:Tencent MK8D Online Tournaments 2021.jpg|300px]]
|-
|-
| {{classic-link|GBA|Riverside Park}}
![[Mario Kart 8 Deluxe National Battle Team Open Tournament|''Mario Kart 8 Deluxe'' National Battle Team Open Tournament]]
| {{classic|GCN|Waluigi Stadium}}
|Online
|N/A
|-
|-
| {{classic-link|Tour|Los Angeles Laps}}
![[Mario Kart 8 Deluxe National Battle Team Open Tournament#Mario Kart 8 Deluxe Open Team Championship|''Mario Kart 8 Deluxe'' Open Team Championship]]
| {{classic|Tour|Singapore Speedway}}
|{{wp|Shanghai}} (exact location TBD)
|N/A
|}
|}


| width="33%" style="margin: center;" |
===Europe===
 
{|class="wikitable"style="text-align:center"width=40% width=40%width=40%
{| class="wikitable" width="100%";
|-
|-
! Wave 5 (pre-release)
!width=25%|Title
! Wave 5 (final)
!width=25%|Location
!width=50%|Banner/logo
|-
|-
| {{classic|Tour|???}}
![[Mario Kart 8 Deluxe Seasonal Circuit|''Mario Kart 8 Deluxe'' Seasonal Circuit]]
| {{classic-link|Tour|Athens Dash}}
|Mostly online. The sole exception is the ''gran final'' of the 2022 [[Mario Kart 8 Deluxe Seasonal Circuit#Spain|''Mario Kart 8 Deluxe'' Seasonal Circuit Spain]] event, which took place at the Gamergy event in {{wp|Madrid}}.
|[[File:MK8D Seasonal Circuit Benelux promo Twitter.jpg|300px]]
|-
|-
| {{classic-link|Wii|Koopa Cape}}
![[Mario Kart 8 Deluxe European Championship 2023|''Mario Kart 8 Deluxe'' European Championship 2023]]
| {{classic|GCN|Daisy Cruiser}}
|The qualifiers were held online. The final rounds were held at the VILCO convention center in {{wp|Bad Vilbel}}, {{wp|Germany}}.
|[[File:MK8D European Championship 2023 logo.png|300px]]
|}
 
===Hong Kong===
{|class="wikitable"style="text-align:center"width=40%
|-
|-
| {{classic-link|GBA|Sunset Wilds}}
!width=25%|Title
| {{classic-link|Wii|Moonview Highway}}
!width=25%|Location
!width=50%|Banner
|-
|-
| {{classic|Tour|???}}
![[Nintendo HK 2021 Cup]]
| Squeaky Clean Sprint
|Online
|[[File:MK8D Nintendo HK 2021 Cup.png|300px]]
|}
 
===Japan===
{|class="wikitable"style="text-align:center"width=40%
|-
|-
| {{classic|Tour|Bangkok Rush}}
!width=25%|Title
| {{classic|Tour|Los Angeles Laps}}
!width=25%|Location
!width=50%|Logo
|-
|-
| {{classic|GCN|???}}
![[Mario Kart 8 Deluxe Online Challenge|''Mario Kart 8 Deluxe'' Online Challenge]]
| {{classic|GBA|Sunset Wilds}}
|Online
|[[File:MK8D Online Challenge logo.png|300px]]
|-
|-
| {{classic|SNES|???}}
![[Mario Kart 8 Deluxe Online Challenge#Mario Kart 8 Deluxe Online Challenge Final Stage|''Mario Kart 8 Deluxe'' Online Challenge Final Stage]]
| {{classic|Wii|Koopa Cape}}
|{{wp|Tokyo Big Sight|Tokyo International Exhibition Center}}<br>(Nintendo Live 2022)
|[[File:MK8D Online Challenge Final Stage logo2.png|300px]]
|-
|-
| [[Squeaky Clean Sprint]]
![[Mario Kart 8 Deluxe World Championship 2024|''Mario Kart 8 Deluxe'' World Championship 2024]]
| {{classic-link|Tour|Vancouver Velocity}}
|TBD
|}
|[[File:MK8D World Championship 2024 logo.jpg|300px]]
|}
|}


===Gallery===
===Spain===
<gallery widths=250px>
{|class="wikitable"style="text-align:center"width=40%
MK8-Course-3DS ToadCircuit.jpg|Pre-release screenshot of <small>3DS</small> Toad Circuit
MK8-Course-Wii CoconutMall.jpg|<small>Wii</small> Coconut Mall's early design
MK8D Peach Gardens Nintendo Direct view.png|Pre-release birds-eye view of <small>DS</small> Peach Gardens
MK8DPeachGardens3.jpg|Pre-release screenshot of the roundabout in <small>DS</small> Peach Gardens, without the barrier
BCP_Wave_3_Original_Order.png|Original order for the Rock and Moon Cups, as shown in an unlisted video by Nintendo
</gallery>
 
==Reception==
===Critical reception===
''Mario Kart 8 Deluxe'' has been received with universal acclaim, garnering higher aggregate scores than the original ''Mario Kart 8''. The game has been praised for being well-suited to the Switch's portability, the increased performance, and particularly the redesigned Battle Mode, although several reviews noted ''Mario Kart 8 Deluxe'' would not be as appealing of a proposition to players who already own ''Mario Kart 8'' and its downloadable content.
{| class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6;"
|Release
|Reviewer, Publication
|Score
|Comment
|-
|-
|[[Nintendo Switch]]
!width=25%|Title
|Laurely Birba, [https://www.jeuxactu.com/test-mario-kart-8-deluxe-sur-nintendo-switch-109030.htm Jeux Actu]
!width=25%|Location
|18/20
!width=50%|Banner
|align=left|''While purists may accuse Mario Kart 8 of being a opportunistic rehash, Nintendo's goal was to give the Switch a racing game that is fun, polished, filled with content, and able to showcase the Switch's hybrid nature. These four objectives are mostly accomplished, and the game will have no problem seducing newcomers considering how well the formula has been mastered.
|-
|-
|Nintendo Switch
![[TorneoMK8D|#TorneoMK8D]]
|Kallie Plagge, [https://www.gamespot.com/reviews/mario-kart-8-deluxe-review/1900-6416660/ GameSpot]
|Online
|9/10
|[[File:MK8D TorneoMK8D a.jpg|300px]]
|align=left|''Even if you didn't really care about Battle Mode, the smallest changes in Mario Kart 8 Deluxe refine an already great racing game. But the huge overhaul to the original's afterthought of a Battle Mode is a chaotic, varied opportunity to play very differently than in Grand Prix mode and well worth reinvesting yourself in Mario Kart 8 on Switch.''
|}
 
===United Kingdom and Ireland===
{|class="wikitable"style="text-align:center"width=40%
|-
|-
|Nintendo Switch
!width=25%|Title
|Matthew Sainsbury, [https://www.digitallydownloaded.net/2017/04/review-mario-kart-8-deluxe-nintendo.html Digitally Downloaded]
!width=25%|Location
|4.5/5
!width=50%|Banner
|align=left|''Thanks to substantial DLC releases, Mario Kart 8 on the Wii U went from being a game with plenty of content, to one with an overload of it. Mario Kart 8 Deluxe on the Nintendo Switch has all of that, plus the return of the battle mode (which should never have left), and while it won't be a '''new''' game as such for the people who actually bought a Wii U (we're a special club), having this game on a portable console is reason enough to buy it all over again.''
|-
|-
!colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
![[Nintendo UK VS Cup]]
|-style="background-color:#E6E6E6;"
|Online
|colspan=2|Compiler
|N/A
|colspan=2|Platform / Score
|-
|-
|colspan=2|Metacritic
![[Nintendo VS UK Cup]]
|colspan=2 style="background-color:LimeGreen"|[http://www.metacritic.com/game/switch/mario-kart-8-deluxe 92]
|Online
|N/A
|}
 
==Pre-release and unused content==
===Early ''Booster Course Pass'' course designs===
Some of the courses in the ''[[Mario Kart 8 Deluxe – Booster Course Pass]]'' had several differences between promotional material and their final release, some of which made the courses further resemble their ''[[Mario Kart Tour]]'' counterparts:
*Prior to Wave 1's launch, {{classic-link|Tour|Paris Promenade}} had simpler detailing overall, most notably in the lighting, trees, and the road. At the left turn that leads to the Luxor Obelisk at the end of the track, the right path, which is used in the final lap, was blocked by fences, some of which have arrows, rather than the backside of a metal ramp like in the final version. The optional [[Glide Ramp|glide ramp]] featured in the final lap was also not present, and consequently neither was the coin on top of the parasol. The ramp in front of the [[Eiffel Tower]], though still functioning like a glide ramp, had the appearance of a normal ramp, similar to Paris Promenade 3. Likewise, the [[Dash Panel|dash panel]] underneath the Eiffel Tower appears to have been invisible, as while seemingly not present, drivers are still seen driving towards it in multiple clips. The Piranha Plant [[Wooden cutout|cutouts]] blocking the shortcut through the [[Arc de Triomphe]] were not present. There was an arrow on the Eiffel Tower pointing towards the path from Paris Promenade 3 not present in the final version.
*Prior to Wave 1's launch, the sand in {{classic-link|3DS|Toad Circuit}} was a very dark yellow color, as opposed to the bright sand-like color in the final version. The starting banner was significantly different, with the objects at the top corners being smaller, less round and generally less detailed, the bolts not being present and the horizontal shafts being missing from the columns. There was no confetti present around the starting line, despite confetti still falling there. The checkered line on the road continued onto where the starting grid is, instead of ending before it. There were significantly fewer flowers and plants present around the course. The coins present on the course differ in multiple ways, such as there being a row of them shortly after the starting line, an extra coin present at the final turn, there not being a coin on the ramp shortcut and coins having different positions in general. The final row of Item Boxes did not feature a Double Item Box.
*Prior to Wave 1's launch, {{classic-link|N64|Choco Mountain}} had a significantly different road texture, while the walls and rocks lacked the detail they have in the final version. The cracks on the road around where the rocks fall were completely absent, and the coins present after where the second rock falls were instead after the first rock. There appear to have originally been coins leading up to the cave, while conversely the coins on the final turn appear to have been missing. Some of the lights within the cave emitted light onto the ceiling similarly to the crystals, unlike in the final version. The glide ramp leading out of the cave was invisible. Certain wooden elements like fences and the boards at the end of the gliding section had different coloring.
*Prior to Wave 1's launch, {{classic-link|Wii|Coconut Mall}}'s exterior was a bright, pale peachy color, but in the time between its reveal and release, it was updated to be a more vibrant orange. This also applied to certain parts of the interior. Likewise, the stone floor in the center of the mall was originally gray, while it was changed to orange in the final version. The reflections on the windows had also been changed during this time. The flower bushes present around the mall's exterior were a lot less detailed and had a mix of white and purple flowers instead of the yellow ones the final version uses. The [[Mario Kart TV]] vans were not present. There was no row of Item Boxes at the entrance to the courtyard. The escalator rails were significantly less glossy, and all escalators seem to have had coins at the bottom of them. Similarly, both dash panels in the courtyard had a coin following them. The coins on the turn following the gliding section were instead on the road leading to it. Oddly, the results screen following a Grand Prix or a VS match uses an image of the old design despite the existence of an updated version of said image.
*Prior to Wave 1's launch, the Kaminarimon's lantern in {{classic-link|Tour|Tokyo Blur}} looked less saturated and lacked the ridges it has in the final version. The sun was not present over Mount Fuji, and the different lighting made the clock on the Wako store appear significantly brighter. The bushes were less detailed, having a less rough texture and much simpler flowers. The platform which the flower bushes leading to the Kaminarimon are on did not have its outer layer raised. The cracks on the road that appear underneath the Thwomps were completely absent. The text on the "Welcome to Tokyo" sign was significantly dimmer. The roadside barriers with arrows had much simpler designs, with the arrows being 2D instead of fully modeled like they are in the final version. There is also footage of this course showing an early design for the [[Arrow field|arrow field]], in which the arrows have an identical design to the green arrow holograms in {{classic-link|SNES|Rainbow Road}}.<ref>{{cite|date=December 25, 2022|timestamp=0:23|url=www.youtube.com/watch?v=_NIQxr42pZA&t=23s|author=Nintendo|title=マリオカート8 デラックス コース追加パス TVCM3|publisher=YouTube|language=ja|accessdate=November 6, 2024}}</ref>
*Prior to Wave 1's launch, {{classic-link|DS|Shroom Ridge}} did not have the glide ramp shortcut on the grass patch. The wind shortcut was also not present in trailer footage despite appearing in a released screenshot. Flowers, bushes and other plants had different, less detailed designs and appeared in different locations. Some notable examples include how the grass patch with the glide ramp featured alternating groups of blue and orange flowers instead of the multicolored ones present in the final version, and how the flower bushes were significantly less detailed and had red flowers and in smaller quantities compared to the pink flowers the final version has (oddly, future waves would exclusively use these lesser detailed flower bushes). The dividing stripes on the road continued through the starting grid instead of ending before it. The starting banner lacked details it has in the final version, such as the bolts on the columns, the lights across the top and most of the metal strips holding up the logo. The static coins at the turn adjacent to the wind shortcut appear to have initially been on the opposite side of the road.
*Prior to Wave 1's launch, {{classic-link|GBA|Sky Garden}}'s textures for the road and the vine bridges were significantly larger. The final row of Item Boxes was slightly further into the course, and the Double Item Box was on the opposite side of the road. There was one more [[Mushroom Trampoline]] present underneath the course compared to the final version. The glide ramp at the end of the course was invisible. There were far less grass blades around the course. The flowers were blue with a much simpler design, while the flower bushes had less distinct and detailed shapes with multiple colors of flowers instead of just pink flowers like in the final version.
*Prior to Wave 2's launch, the first row of Item Boxes in {{classic-link|Tour|New York Minute}} was on the bridge leading into Central Park instead of being before it like in the final version. There were no Toads behind the front desk of 30 Rockefeller Plaza.
*Prior to Wave 2's launch, {{classic-link|SNES|Mario Circuit 3}} had an additional coin in both the first turn and the turn with the first oil slick.
*Prior to Wave 2's launch, {{classic-link|N64|Kalimari Desert}} had a floating group of coins that would have been reached by taking the first glide ramp shortcut. The second row of Item Boxes was shown as only having single Item Boxes in what appears to be the first lap, with the same clip showing Item Boxes present on the train tracks similarly to lap 3 of the final version. An arrow fence was present beside the road shortly after the second overlap between the road and the train tracks.
*Prior to Wave 2's launch, the helicopter in {{classic-link|DS|Waluigi Pinball}} was missing the beam of light eminating from its flashlight. The padels had the electricity effect at all times unlike the final version in which they only exhibit it upon activating.
*Prior to Wave 2's launch, {{classic-link|GBA|Snow Land}} had a row of Item Boxes after the starting line, in place of the moving Item Boxes present in the final version. The coins on the sheet of ice were in different positions. The row of Item Boxes on the ramp at the end of the sheet of ice were instead placed later on the following road with differing Double Item Box placements, and the ramp instead had a row of coins which are substituted by coins shortly after it in the final version. Some of the snow such as that present on the starting banner had significantly less detail. Some of the trees present on the course used simpler models.
*Prior to Wave 2's launch, {{classic-link|Wii|Mushroom Gorge}} had various differences in the placements of flowers throughout the course. The first row of Item Boxes was placed slightly earlier.
*Prior to Wave 2's launch, [[Sky-High Sundae]] did not have coins on the first two giant pieces of ice. The left split path only had 3 Item Boxes and they were placed earlier. The second coin on the path of ice-cream cones was placed slightly earlier.
*Prior to Wave 3's launch, the clock hands of [[Big Ben]] in {{classic-link|Tour|London Loop}} appeared perceptibly darker and less reflective in screenshots of the course. The row of coins in the area with the first Chain Chomp appears to have had at least one additional coin.
*When {{classic-link|DS|Peach Gardens}} was shown in the September 2022 Nintendo Direct, the loop at the beginning of the course lacked the barriers blocking off the right side, similar to previous iterations of the course, and even had at least one coin present. The arrow on the Mario topiary was also not present. The first flowerbed shortcut was much smaller. The route used to turn around on lap three was completely blocked off by a fountain, and the ramps at the mansion were also not present, though there was seemingly nothing else blocking that path. The Mario Kart TV van, spectators and benches were also not in that section at the time. The first row of Item Boxes was closer to the start of the bridge. The row of coins at the entrance to the maze was not present. In the Direct, the row of Item Boxes in the maze was replaced with a row of coins. However, in a screenshot released shortly after, there was a row of Item Boxes like in the final version, but with the addition of at least one more Double Item Box. There were no spectators after the starting line, nor on the windowsills close to it. The coins on the left of the mansion were gone in favor of a row of coins at the top of the stairs, and the coins around the [[Piranha Plant]] were gone in favor of there being coins in the following section with the [[Monty Mole|Monty Moles]].
*When [[Merry Mountain]] was shown in the September 2022 Nintendo Direct, there was one shot in which there were no [[Spin Boost Pillar|Spin Boost Pillars]] on the mountain, with there instead only being a dash panel at the start of the descent. Screenshots would later show the mountain having both the dash panel and the Spin Boost Pillars, whereas the final version only has the latter. The suspended railroad had the ramp at the end angled more upwards than the rest of it, and was missing the wooden boards that are nailed onto it in the final version. The first row of Item Boxes was shown both not being present at all and being besides the grass shortcut, in which case taking the cut would not allow players to collect an item. The row of Item Boxes on the bridge were also not present. The Item Boxes at the top of the mountain were all lined up in a row, but with the Double Item Boxes still requiring drivers to take the [[Half-pipe (object)|half-pipe]] to collect them, and there was also a higher number of coins placed above the half-pipe. There was one less coin in the row before the split paths. There were no sitting spectators at the train station, nor besides the later part of the train track. The Toads on the mountain did not wear coats, and there were no spectators around the half-pipe. The [[Snowman|snowman]] following the bridge was not present.
*When [[Yoshi's Island (race course)|Yoshi's Island]] was shown in the February 2023 Nintendo Direct, [[Poochy]] was not present on the mailbox. The first row of Item Boxes was even closer to the bridge. Every arrow sign was double-sided, and the waterfalls had white outlines. There were less Yoshi spectators at in the first section of the course, but there was an additional [[Petal Guy]] next to where the second [[Stilt Guy]] is. The ramp leading into the underwater section had an additional coin, and the Yoshi spectator to the left of it was on the ground instead of on the tree root like it is in the final version. The underwater geysers had an effect at the bottom that resembled water splashing out of them, appeared less transparent and had fewer, smaller bubbles. The Yoshi spectator on the tower atop the clouds was not present, while the Paratroopas in this section were static instead of flying from side-to-side as in the final version. The animation for the pieces of the red bridge falling into place was simpler, with them already being in a horizontal position instead of flipping over like they do in the final version.
*When [[Squeaky Clean Sprint]] was shown in the June 2023 Nintendo Direct, there were no coins on top of the sink and the [[Yoshi's Egg]] soap dispenser. The nails on the wooden shelf had a darker color and were less reflective.
*When {{classic-link|Wii|Daisy Circuit}} was shown in the September 2023 Nintendo Direct, the objects to the left of the statue of Daisy and Luigi were arranged differently. The row of Item Boxes was in the opposite order, while the cones and coins were on the left half of the road. The cones and coins to the right of the statue of Baby Daisy and Baby Luigi were a little earlier. The glide ramp shortcut only had one Double Item Box. The two groups of coins around the lighthouse were both missing a coin. There were no coins in front of the [[List of sponsors debuting in Mario Kart Wii#Daisy Candy|Daisy Candy]] sign.
 
===Original order of courses in Waves 3 to 6===
In version 2.1.0 and onwards, the internal file names for some of the courses in the ''Booster Course Pass'' suggest that the release order in their respective cups differs from the originally planned order. Every course's internal file name has two digits, with the first indicating its intended wave and the second indicating its position in said wave (for example, {{classic-link|Tour|Berlin Byways}}' file name is "Cnsw_35", indicating that it is the fifth track in Wave 3, or the first track in the [[Moon Cup]]). In addition to several courses changing their order within their wave, several courses also switched waves entirely, such as {{classic-link|GCN|Waluigi Stadium}}, which was set to be in Wave 3's Moon Cup but was delayed to Wave 4 in favor of {{classic-link|Wii|Maple Treeway}}, whose internal file name suggests that it was once slated for Wave 6's Acorn Cup. Additionally, Wave 6 was originally intended to have 3 tracks without prefixes, but two of them were replaced by {{classic-link|Wii|Moonview Highway}} and {{classic-link|3DS|Rosalina's Ice World}}, as indicated by their filenames. It was also originally intended to have a fourth GCN course, but was replaced by {{classic-link|Wii|Daisy Circuit}}, as indicated by its filename.
 
Further evidence appears in an advertisement for Wave 3 posted by Nintendo of America on YouTube, which displays the courses in their original order, albeit with {{classic|Wii|Maple Treeway}} in place of {{classic|GCN|Waluigi Stadium}}; this advertisement was unlisted soon after its release.<ref>{{cite|url=www.youtube.com/watch?v=TBCHkZ15MUM|title=Mario Kart 8 Deluxe - Booster Course Pass DLC Wave 3 - Nintendo Switch|author=Nintendo of America|language=en-us|publisher=YouTube|date=November 22, 2022|accessdate=November 6, 2024}}</ref>
{|align=center width="75%"
|
{|class="wikitable"width="100%" ;
|-
!Wave 3 (pre-release)
!Wave 3 (final)
|-
|{{classic-link|Tour|London Loop}}
|{{classic|Tour|London Loop}}
|-
|{{classic-link|DS|Peach Gardens}}
|{{classic|GBA|Boo Lake}}
|-
|{{classic-link|GBA|Boo Lake}}
|{{classic|3DS|Rock Rock Mountain}}
|-
|{{classic-link|3DS|Rock Rock Mountain}}
|{{classic-link|Wii|Maple Treeway}}
|-
|{{classic-link|Tour|Berlin Byways}}
|{{classic|Tour|Berlin Byways}}
|-
|{{classic-link|GCN|Waluigi Stadium}}
|{{classic|DS|Peach Gardens}}
|-
|[[Merry Mountain]]
|Merry Mountain
|-
|-
|colspan=2|GameRankings
|{{classic-link|3DS|Rainbow Road}}
|colspan=2|[https://web.archive.org/web/20190226113229/https://www.gamerankings.com/switch/200276-mario-kart-8-deluxe/index.html 92.39%]
|{{classic|3DS|Rainbow Road}}
|}
|}
{{br}}
|width="50%"style="margin:center;"|
 
{|class="wikitable"width="100%";
===Sales===
|-
In the United Kingdom, ''Mario Kart 8 Deluxe'' debuted at No. 1 on the sales chart, making it the first Nintendo game to be No. 1 in the UK since 2011's ''[[bulbapedia:Pokémon Black and White Versions|Pokémon Black and White]]'', and the first ''Super Mario'' game to place such since ''Mario Kart Wii''.<ref>Dring, Christopher (April 30, 2017), [http://www.gamesindustry.biz/articles/2017-04-30-mario-kart-8-deluxe-is-nintendos-first-uk-no-1-since-2011 Mario Kart 8 Deluxe is Nintendo's first UK No.1 since 2011], ''GameIndustryBiz''</ref>
!Wave 4 (pre-release)
 
!Wave 4 (final)
The game sold 459,000 copies for its US launch day, making it the fastest-selling ''Mario Kart'' game in the US and meaning 45% of US Switch owners purchased the game.<ref>Brian (May 1, 2017) [http://nintendoeverything.com/mario-kart-8-deluxe-sells-459000-copies-in-the-us-on-launch-day-fastest-selling-mario-kart-game/ Mario Kart 8 Deluxe sells 459,000 copies in the US on launch day, fastest-selling Mario Kart game]. ''Nintendo Everything''. Retrieved May 1, 2017</ref>
|-
 
|{{classic-link|Tour|Amsterdam Drift}}
As of December 31, 2017, ''Mario Kart 8 Deluxe'' had sold 7.33 million units worldwide. On March 31, 2018, it reached 9.22 million units, exceeding the original ''Mario Kart 8''{{'}}s 8.42 million and making it the second best-selling game on the Nintendo Switch behind ''[[Super Mario Odyssey]]''.<ref>[https://www.nintendo.co.jp/ir/en/finance/software/index.html IR Information : Sales Data - Top Selling Title Sales Units]. ''Nintendo''. Retrieved April 26, 2018.</ref> As of January 31, 2019, ''Mario Kart 8 Deluxe'' had sold 15.02 million units worldwide, exceeding ''Super Mario Odyssey''{{'}}s sales and making it the best-selling game on the Nintendo Switch.<ref name=Jansales>GameXplain. (February 1, 2019) [https://www.youtube.com/watch?v=cVJnzoW-E6w Nintendo's Financial Report - 30 Million Switches Sold Worldwide, Doubled Software Sales, & More!] ''YouTube''. Retrieved December 22, 2020.</ref> By June 30, 2021, the game had sold 37.08 million units worldwide.<ref>Nintendo (n.d.) [https://www.nintendo.co.jp/ir/en/finance/software/index.html Top Selling Title Sales Units]. ''Nintendo Japan''. Retrieved August 5, 2021. [https://web.archive.org/web/20210805070306/https://www.nintendo.co.jp/ir/en/finance/software/index.html Archived] from the original on August 5, 2021.</ref> By September 30, 2021, the game had sold 38.74 million units worldwide, surpassing ''Mario Kart Wii'' as the best-selling game in the series.<ref>Nintendo (November 4, 2021) [https://www.nintendo.co.jp/ir/en/finance/software/index.html Top Selling Title Sales Unites]. ''Nintendo Japan''. Retrieved November 8, 2021. [https://web.archive.org/web/20211108090438/https://www.nintendo.co.jp/ir/en/finance/software/index.html Archived] from the original on November 8, 2021.</ref> By December 31, 2021, the game had sold 43.35 million units worldwide, making it the single best-selling game in the ''Super Mario'' franchise, surpassing ''[[Super Mario Bros.]]'' for the [[Nintendo Entertainment System]].<ref>Nintendo (February 3, 2022) [https://www.nintendo.co.jp/ir/en/finance/software/index.html Top Selling Title Sales Unites]. ''Nintendo Japan''. Retrieved February 3, 2022. [https://web.archive.org/web/20220203073454/https://www.nintendo.co.jp/ir/en/finance/software/index.html Archived] from the original on February 3, 2022.</ref> By December 31, 2022, the game had sold 52 million units worldwide.<ref>Nintendo (August 3, 2022) [https://www.nintendo.co.jp/ir/en/finance/software/index.html Top Selling Title Sales Unites]. ''Nintendo Japan''. Retrieved August 3, 2022. [https://web.archive.org/web/20220803065123/https://www.nintendo.co.jp/ir/en/finance/software/index.html Archived] from the original on August 3, 2022.</ref>
|{{classic|Tour|Amsterdam Drift}}
 
|-
===Awards and acknowledgements===
|{{classic-link|Wii|DK Summit}}
''Mario Kart 8 Deluxe'' was nominated for the "Best Family Game" and "Best Multiplayer" awards at The Game Awards 2017.<ref name="The Game Awards">[https://web.archive.org/web/20171114202345/http://thegameawards.com/awards/ Awards - The Game Awards 2017]. ''The Game Awards''. Retrieved December 9, 2017.</ref> However, it won neither, losing the former to ''[[Super Mario Odyssey]]'' and the latter to ''{{wp|PlayerUnknown's Battlegrounds}}''.<ref name="The Game Awards" />
|{{classic|GBA|Riverside Park}}
 
|-
==References to other games==
|{{classic-link|DS|Mario Circuit}}
*''[[Super Mario Kart]]'': The [[Cape Feather|Feather]] item returns from this game, with the same function. [[SNES Battle Course 1|Battle Course 1]] reappears as a classic battle course; a billboard in the course background is modeled after the player select screen from this game. [[SNES Mario Circuit 3|Mario Circuit 3]] is included among the courses in the [[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]].
|{{classic|Wii|DK Summit}}
*''[[Super Mario World 2: Yoshi's Island]]'': A course named [[Yoshi's Island (race course)|Yoshi's Island]] appears in the Booster Course Pass. The course's design is based on its appearance in this game. Kamek's horn noise sounds like his speaking sound effect in this game.
|-
*''[[Mario Kart 64]]'': Similar to this game, all courses in ''Mario Kart 8 Deluxe'' are unlocked from the start. [[N64 Choco Mountain|Choco Mountain]] and [[N64 Kalimari Desert|Kalimari Desert]] are included among the courses in the Booster Course Pass.
|[[Yoshi's Island (race course)|Yoshi's Island]]
*''[[Mario Golf (Nintendo 64)|Mario Golf]]'': [[Metal Mario]] has an alternate color scheme where he can be selected into gold like in this game. However, unlike this game, Gold Mario is an unlockable skin.
|Yoshi's Island
*''[[Mario Kart: Super Circuit]]'': [[GBA Sky Garden|Sky Garden]], [[GBA Snow Land|Snow Land]], [[GBA Boo Lake|Boo Lake]], [[GBA Riverside Park|Riverside Park]], and [[GBA Sunset Wilds|Sunset Wilds]] are included among the courses in the Booster Course Pass.
|-
*''[[Mario Kart: Double Dash!!]]'': [[GCN Luigi's Mansion|Luigi's Mansion]] reappears as a classic battle course. The [[Item Box#Mario Kart 8 / Mario Kart 8 Deluxe|Double Item Box]]es and the two Battle sub-modes, Bob-omb Blast and Shine Thief, return. [[GCN Waluigi Stadium|Waluigi Stadium]] and [[GCN Daisy Cruiser|Daisy Cruiser]] are included among the courses in the [[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]. A few of Birdo's voice clips are reused from this game.
|{{classic-link|Tour|Singapore Speedway}}
*''[[Yoshi Touch & Go]]'': Artwork of Baby Mario and Yoshi is reused from the game in the Yoshi's Island course on the mural outside of Yoshi's House. 
|{{classic-link|Tour|Bangkok Rush}}
*''[[Mario Kart DS]]'': An arrangement of [[DS Luigi's Mansion|Luigi's Mansion]]'s music is used in {{classic-link|GCN|Luigi's Mansion}}. [[DS Shroom Ridge|Shroom Ridge]], [[DS Waluigi Pinball|Waluigi Pinball]], [[DS Peach Gardens|Peach Gardens]], and [[DS Mario Circuit|Mario Circuit]] are included among the courses in the Booster Course Pass.
|-
*''[[Mario Kart Wii]]'': Dry Bones, Bowser Jr., King Boo, and Birdo's voice clips are reused from this game. [[Wii Coconut Mall|Coconut Mall]], [[Wii Mushroom Gorge|Mushroom Gorge]], [[Wii Maple Treeway|Maple Treeway]], [[Wii DK Summit|DK Summit]], [[Wii Koopa Cape|Koopa Cape]], and [[Wii Moonview Highway|Moonview Highway]] are included among the courses in the Booster Course Pass.
|{{classic-link|GCN|Daisy Cruiser}}
*''[[Mario Kart 7]]'': The [[Koopa Clown]] kart body returns from this game. [[3DS Wuhu Town|Wuhu Town]] reappears as a classic battle course, and [[3DS Toad Circuit|Toad Circuit]], [[3DS Rock Rock Mountain|Rock Rock Mountain]], and [[3DS Rainbow Road|Rainbow Road]] are included among the courses in the Booster Course Pass. [[Lunar Colony]] has a moon section with low gravity just like Rainbow Road from this game.
|{{classic|DS|Mario Circuit}}
*''[[New Super Mario Bros. 2]]'': Gold Mario returns as a character.
|-
*''[[Super Mario 3D World]]'': The crown mechanic in Battle Mode is similar to the mechanic in this game's multi-player, where the player with the highest score from one stage will be wearing a crown in the next stage.
|{{classic-link|GBA|Riverside Park}}
*''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'': The [[Koopa Clown]]'s propellers in anti-gravity sections emerge from circular panels on the side of the vehicle, much like the [[Junior Clown Car]]'s weapons. Also, the Koopalings' Koopa Clowns match the Clown Car colors they use in this game.
|{{classic|GCN|Waluigi Stadium}}
*''[[Super Mario Odyssey]]'': A ring similar to the [[Binding Band]] can be found inside the drain in [[Squeaky Clean Sprint]].
|-
*''[[Mario Kart Tour]]'': [[Tour New York Minute|New York Minute]], [[Tour Tokyo Blur|Tokyo Blur]], [[Tour Paris Promenade|Paris Promenade]], [[Tour London Loop|London Loop]], [[Tour Vancouver Velocity|Vancouver Velocity]], [[Tour Los Angeles Laps|Los Angeles Laps]], [[Merry Mountain]], [[Tour Berlin Byways|Berlin Byways]], [[Ninja Hideaway]], [[Tour Sydney Sprint|Sydney Sprint]], [[Tour Singapore Speedway|Singapore Speedway]], [[Tour Amsterdam Drift|Amsterdam Drift]], [[Tour Bangkok Rush|Bangkok Rush]], and [[Tour Athens Dash|Athens Dash]] are included among the courses in the Booster Course Pass. Additionally, the designs of the courses in the Booster Course Pass are based on their designs from ''Mario Kart Tour'', and {{classic-link|N64|Kalimari Desert}}'s second and third laps are based on the variant Kalimari Desert 2 from said game. [[Birdo]] and her colored variations reuse their face icons from this game.
|{{classic-link|Tour|Los Angeles Laps}}
 
|{{classic|Tour|Singapore Speedway}}
==References in later games==
|}
*''[[Super Mario Run]]'': Key art for the game appears when tapping on the Nintendo Switch collectible in Kingdom Builder.
|}
*''[[Mario Kart Tour]]'': The third level of [[Mini-Turbo]]s, Ultra Mini-Turbos, returns. The [[Koopa Clown]] retains its appearance from this game. [[King Boo]] reuses his face icon from this game.
{|align=center width="75%"
|
{|class="wikitable"width="100%";
|-
!Wave 5 (pre-release)
!Wave 5 (final)
|-
|{{classic-link|Tour|Madrid Drive}}
|{{classic-link|Tour|Athens Dash}}
|-
|{{classic-link|Wii|Koopa Cape}}
|{{classic|GCN|Daisy Cruiser}}
|-
|{{classic-link|GBA|Sunset Wilds}}
|{{classic-link|Wii|Moonview Highway}}
|-
|{{classic-link|Tour|Rome Avanti}}
|Squeaky Clean Sprint
|-
|{{classic|Tour|Bangkok Rush}}
|{{classic|Tour|Los Angeles Laps}}
|-
|{{classic-link|GCN|DK Mountain}}
|{{classic|GBA|Sunset Wilds}}
|-
|{{classic-link|SNES|Bowser Castle 3}}
|{{classic|Wii|Koopa Cape}}
|-
|[[Squeaky Clean Sprint]]
|{{classic-link|Tour|Vancouver Velocity}}
|}
|width="50%"style="margin:center;"|
{|class="wikitable"width="100%";
|-
!Wave 6 (pre-release)
!Wave 6 (final)
|-
|{{classic|Tour|Vancouver Velocity}}
|{{classic|Tour|Rome Avanti}}
|-
|{{classic|Wii|Maple Treeway}}
|{{classic|GCN|DK Mountain}}
|-
|???{{footnote|note|a}}
|{{classic-link|Wii|Daisy Circuit}}
|-
|[[Piranha Plant Cove]]
|Piranha Plant Cove
|-
|{{classic|Tour|Athens Dash}}
|{{classic|Tour|Madrid Drive}}
|-
|{{classic|GCN|???}}{{footnote|note|b}}
|{{classic-link|3DS|Rosalina's Ice World}}
|-
|???{{footnote|note|c}}
|{{classic|SNES|Bowser Castle 3}}
|-
|{{classic-link|Wii|Rainbow Road}}
|{{classic|Wii|Rainbow Road}}
|}
|}
{{footnote|note|a|Although this slot originally lacked a prefix, {{classic|Wii|Moonview Highway}}'s internal name assigns it to this slot.}}
{{footnote|note|b|Although this slot originally had a "GCN" prefix assigned to it, {{classic|Wii|Daisy Circuit}}'s internal name assigns it to this slot.}}
{{footnote|note|c|Although this slot originally lacked a prefix, {{classic|3DS|Rosalina's Ice World}}'s internal name assigns it to this slot.}}


==Staff==
===Music prefetches===
{{main|List of Mario Kart 8 Deluxe staff}}
In the 2.1.0 update, several prefetch music tracks of unreleased race courses were added to the game's files. They all sound different from their arrangements in ''Mario Kart Tour'' and the final arrangements used in the ''Booster Course Pass''.
====Wave 3====
{{media table
|file1=MK8D Tour LondonLoop prefetch.oga
|title1={{classic|Tour|London Loop}}
|length1=0:01
|file2=MK8D GBA BooLakeBrokenPier prefetch.oga
|title2={{classic|GBA|Boo Lake}}
|length2=0:02
|file3=MK8D 3DS AlpinePass prefetch.oga
|title3={{classic|3DS|Rock Rock Mountain}}
|length3=0:02
|file4=MK8D Wii MapleTreeway prefatch.oga
|title4={{classic|Wii|Maple Treeway}}
|length4=0:02
|file5=MK8D Tour BerlinByways prefetch.oga
|title5={{classic|Tour|Berlin Byways}}
|length5=0:02
|file6=MK8D DS PeachGardens prefetch.oga
|title6={{classic|DS|Peach Gardens}}
|length6=0:02
|file7=MK8D Tour MerryMountain prefetch.oga
|title7=Merry Mountain
|length7=0:02
|file8=MK8D 3DS RainbowRoad prefatch.oga
|title8={{classic|3DS|Rainbow Road}}
|length8=0:02
|file9=MK8D 3DS RainbowRoad Moon prefatch.oga
|title9={{classic|3DS|Rainbow Road}} (Moon)
|length9=0:02
}}
 
====Wave 4====
{{media table
|file1=MK8D Tour AmsterdamDrift prefatch.oga
|title1={{classic|Tour|Amsterdam Drift}}
|length1=0:02
|file2=MK8D Tour BangkokRush prefatch.oga
|title2={{classic|Tour|Bangkok Rush}}
|length2=0:02
|file3=MK8D GCN WaluigiStadium prefetch.oga
|title3={{classic|GCN|Waluigi Stadium}}
|length3=0:02
|file4=MK8D Tour SingaporeSpeedway prefatch.oga
|title4={{classic|Tour|Singapore Speedway}}
|length4=0:02
|file5=MK8D Tour SingaporeSpeedway Chinatown prefatch.oga
|title5={{classic|Tour|Singapore Speedway}} (Chinatown)
|length5=0:02
}}


==Gallery==
====Wave 5====
{{main-gallery}}
{{media table
<gallery widths=160px>
|file1=MK8D Tour LosAngelesLaps prefatch.oga
MK8 Deluxe Art - Mario (transparent).png|[[Mario]]
|title1={{classic|Tour|Los Angeles Laps}}
Mario Kart 8 Deluxe Art - Link.png|[[Link]]
|length1=0:02
MK8DX Isabelle.png|[[Isabelle]]
|file2=MK8D GBA SunsetWilds prefatch.oga
MK8 Deluxe Art - Inkling.png|[[Inkling]] and a [[Blooper]]
|title2={{classic|GBA|Sunset Wilds}}
MK8DX Lakitu.png|[[Lakitu (Mario Kart referee)|Lakitu]]
|length2=0:02
|file3=MK8D Tour VancouverVelocity prefatch.oga
|title3={{classic|Tour|Vancouver Velocity}}
|length3=0:02
}}
 
===Gallery===
<gallery widths=250px>
MK8-Course-3DS ToadCircuit.jpg|Pre-release screenshot of {{classic|3DS|Toad Circuit}}
MK8D Tokyo Blur Early Arrow Field.png|{{classic|Tour|Tokyo Blur}} with an early arrow field design
MK8-Course-Wii CoconutMall.jpg|{{classic|Wii|Coconut Mall}}'s early design
MK8D Peach Gardens Birds Eye.png|Pre-release birds-eye view of {{classic|DS|Peach Gardens}}
MK8DPeachGardens3.jpg|Pre-release screenshot of the roundabout in {{classic|DS|Peach Gardens}}, without the barrier
BCP_Wave_3_Original_Order.png|Original order for the Rock and Moon Cups, as shown in an unlisted video by Nintendo
</gallery>
</gallery>


==Media==
==Reception==
{{main-media|List of Mario Kart 8 media}}
===Critical reception===
{{media table
''Mario Kart 8 Deluxe'' has been received with universal acclaim, garnering higher aggregate scores than the original ''Mario Kart 8''. The game has been praised for being well-suited to the Switch's portability, the increased performance, and particularly the redesigned Battle Mode, although several reviews noted ''Mario Kart 8 Deluxe'' would not be as appealing of a proposition to players who already own ''Mario Kart 8'' and its downloadable content.
|file1=MK8D-BattleStadium-music.oga
{|class="wikitable reviews"
|title1=[[Battle Stadium]] theme
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews
|file2=MK8D-SweetSweetKingdom-music.oga
|-style="background-color:#E6E6E6;"
|title2=[[Sweet Sweet Kingdom]] theme
|Release
|file3=MK8D-DragonPalace-music.oga
|Reviewer, Publication
|title3=[[Dragon Palace]] theme
|Score
|file4=MK8D-LunarColony-music.oga
|Comment
|title4=[[Lunar Colony]] theme
|-
|file5=MK8D-3DS-WuhuTown-music.oga
|[[Nintendo Switch]]
|title5={{classic-link|3DS|Wuhu Town}} theme
|Laurely Birba, [https://www.jeuxactu.com/test-mario-kart-8-deluxe-sur-nintendo-switch-109030.htm Jeux Actu]
|file6=MK8D-GCN-LuigisMansion-music.oga
|18/20
|title6={{classic-link|GCN|Luigi's Mansion}} theme
|align=left|''While purists may accuse Mario Kart 8 of being a opportunistic rehash, Nintendo's goal was to give the Switch a racing game that is fun, polished, filled with content, and able to showcase the Switch's hybrid nature. These four objectives are mostly accomplished, and the game will have no problem seducing newcomers considering how well the formula has been mastered.
|file7=MK8D-SNES-BattleCourse1-music.oga
|-
|title7={{classic-link|SNES|Battle Course 1}} theme
|Nintendo Switch
|file8=MK8D-UrchinUnderpass-music.oga
|Kallie Plagge, [https://www.gamespot.com/reviews/mario-kart-8-deluxe-review/1900-6416660/ GameSpot]
|title8=[[Urchin Underpass]] theme
|9/10
}}
|align=left|''Even if you didn't really care about Battle Mode, the smallest changes in Mario Kart 8 Deluxe refine an already great racing game. But the huge overhaul to the original's afterthought of a Battle Mode is a chaotic, varied opportunity to play very differently than in Grand Prix mode and well worth reinvesting yourself in Mario Kart 8 on Switch.''
 
|-
==Names in other languages==
|Nintendo Switch
{{foreign names
|Matthew Sainsbury, [https://www.digitallydownloaded.net/2017/04/review-mario-kart-8-deluxe-nintendo.html Digitally Downloaded]
|Jap=マリオカート8 デラックス
|4.5/5
|JapR=Mario Kāto 8 Derakkusu
|align=left|''Thanks to substantial DLC releases, Mario Kart 8 on the Wii U went from being a game with plenty of content, to one with an overload of it. Mario Kart 8 Deluxe on the Nintendo Switch has all of that, plus the return of the battle mode (which should never have left), and while it won't be a '''new''' game as such for the people who actually bought a Wii U (we're a special club), having this game on a portable console is reason enough to buy it all over again.''
|JapM=Mario Kart 8 Deluxe
|-
|Kor=마리오 카트 8 디럭스
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators
|KorR=Mario Kateu 8 Direokseu
|-style="background-color:#E6E6E6;"
|KorM=Mario Kart 8 Deluxe
|colspan=2|Compiler
|ChiS=马力欧卡丁车8 豪华版<ref>http://bbs.ngacn.cc/read.php?tid=13046281&rand=773</ref>
|colspan=2|Platform / Score
|ChiSR=Mǎlìōu Kǎdīngchē 8 Háohuábǎn
|-
|ChiSM=Mario Kart 8 Deluxe Edition
|colspan=2|Metacritic
|ChiT=瑪利歐賽車8 豪華版
|colspan=2 style="background-color:LimeGreen"|[http://www.metacritic.com/game/switch/mario-kart-8-deluxe 92]
|ChiTR=Mǎlìōu Sàichē 8 Háohuábǎn
|-
|ChiTM=Mario Racing 8 Deluxe Edition
|colspan=2|GameRankings
}}
|colspan=2|[https://web.archive.org/web/20190226113229/https://www.gamerankings.com/switch/200276-mario-kart-8-deluxe/index.html 92.39%]
|}
{{br}}
 
===Sales===
In the United Kingdom, ''Mario Kart 8 Deluxe'' debuted at No. 1 on the sales chart, making it the first Nintendo game to be No. 1 in the UK since 2011's ''[[bulbapedia:Pokémon Black and White Versions|Pokémon Black and White]]'', and the first ''Super Mario'' game to place such since ''Mario Kart Wii''.<ref>{{cite|author=Dring, Christopher|language=en|date=April 30, 2017|url=www.gamesindustry.biz/mario-kart-8-deluxe-is-nintendos-first-uk-no-1-since-2011|title=Mario Kart 8 Deluxe is Nintendo's first UK No.1 since 2011|publisher=GameIndustryBiz|accessdate=November 6, 2024}}</ref>
 
The game sold 459,000 copies for its US launch day, making it the fastest-selling ''Mario Kart'' game in the US and meaning 45% of US Switch owners purchased the game.<ref>{{cite|language=en|author=Brian|date=May 1, 2017|url=nintendoeverything.com/mario-kart-8-deluxe-sells-459000-copies-in-the-us-on-launch-day-fastest-selling-mario-kart-game|title=Mario Kart 8 Deluxe sells 459,000 copies in the US on launch day, fastest-selling Mario Kart game|publisher=Nintendo Everything|accessdate=November 6, 2024}}</ref>
 
As of December 31, 2017, ''Mario Kart 8 Deluxe'' had sold 7.33 million units worldwide. As of March 31, 2018, it reached 9.22 million units, exceeding the original ''Mario Kart 8''{{'}}s 8.42 million and making it the second best-selling game on the Nintendo Switch behind ''[[Super Mario Odyssey]]''.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20180507005730/https://www.nintendo.co.jp/ir/en/finance/software/index.html|title=IR Information : Sales Data - Top Selling Title Sales Units|publisher=Nintendo of Japan|language=en|author=Nintendo|accessdate=November 6, 2024}}</ref> As of January 31, 2019, ''Mario Kart 8 Deluxe'' had sold 15.02 million units worldwide, exceeding ''Super Mario Odyssey''{{'}}s sales and making it the best-selling game on the Nintendo Switch.<ref name=Jansales>{{cite|language=en|author=GameXplain|date=February 1, 2019|deadlink=y|url=www.youtube.com/watch?v=cVJnzoW-E6w|title=Nintendo's Financial Report - 30 Million Switches Sold Worldwide, Doubled Software Sales, & More!|publisher=YouTube|accessdate=December 22, 2020}}</ref> As of September 30, 2021, the game had sold 38.74 million units worldwide, surpassing ''Mario Kart Wii'' as the best-selling game in the series.<ref>{{cite|language=en|author=Nintendo|date=November 4, 2021|title=Top Selling Title Sales Unites|publisher=Nintendo Japan|accessdate=November 8, 2021|archive=web.archive.org/web/20211108090438/https://www.nintendo.co.jp/ir/en/finance/software/index.html|deadlink=y}}</ref> As of December 31, 2021, the game had sold 43.35 million units worldwide, making it the single best-selling game in the ''Super Mario'' franchise, surpassing ''[[Super Mario Bros.]]'' for the [[Nintendo Entertainment System]].<ref>{{cite|author=Nintendo|language=en|deadlink=y|date=|title=Top Selling Title Sales Unites|publisher=Nintendo Japan|archive=web.archive.org/web/20220203073454/https://www.nintendo.co.jp/ir/en/finance/software/index.html|accessdate=February 3, 2022}}</ref> As of September 30, 2024, the game had sold 64.27 million units worldwide.<ref>{{cite|author=Nintendo|date=November 5, 2024|url=www.nintendo.co.jp/ir/en/finance/software/index.html|title=Top Selling Title Sales Units|language=en|publisher=Nintendo Japan|accessdate=November 6, 2024}}</ref>
 
===Awards and acknowledgements===
''Mario Kart 8 Deluxe'' was nominated for the "Best Family Game" and "Best Multiplayer" awards at The Game Awards 2017.<ref name="The Game Awards">{{cite|deadlink=y|archive=web.archive.org/web/20171114202345/http://thegameawards.com/awards|title=Awards - The Game Awards 2017|publisher=The Game Awards|accessdate=November 6, 2024}}</ref> However, it won neither, losing the former to ''[[Super Mario Odyssey]]'' and the latter to ''{{wp|PlayerUnknown's Battlegrounds}}''.<ref name="The Game Awards" />
 
==References to other games==
*''[[Donkey Kong (game)|Donkey Kong]]'': Pauline's horn noise is based on the stage clear jingle from this game.
*''[[Super Mario Kart]]'': The [[Cape Feather|Feather]] item returns from this game, with the same function. [[SNES Battle Course 1|Battle Course 1]] reappears as a classic battle course; a billboard in the course background is modeled after the player select screen from this game. [[SNES Mario Circuit 3|Mario Circuit 3]] and [[SNES Bowser Castle 3|Bowser Castle 3]] are included among the courses in the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]''. The end credits theme is arranged for the Booster Course Pass end credits theme.
*''[[Super Mario World 2: Yoshi's Island]]'': [[Yoshi's Island (race course)|Yoshi's Island]], a course appearing in the ''Booster Course Pass'', is heavily based on this game. Kamek's horn noise sounds like his speaking sound effect in this game.
*''[[Mario Kart 64]]'': Similar to this game, all courses in ''Mario Kart 8 Deluxe'' are unlocked from the start. [[N64 Choco Mountain|Choco Mountain]] and [[N64 Kalimari Desert|Kalimari Desert]] are included among the courses in the ''Booster Course Pass''.
*''[[Mario Golf (Nintendo 64)|Mario Golf]]'': [[Metal Mario]] has an alternate color scheme where he can be changed into gold like in this game. However, unlike this game, Gold Mario is an unlockable skin.
*''[[Mario Kart: Super Circuit]]'': [[GBA Sky Garden|Sky Garden]], [[GBA Snow Land|Snow Land]], [[GBA Boo Lake|Boo Lake]], [[GBA Riverside Park|Riverside Park]], and [[GBA Sunset Wilds|Sunset Wilds]] are included among the courses in the ''Booster Course Pass''.
*''[[Super Mario Sunshine]]'': King Boo's horn noise uses the sound of the [[King Boo (Super Mario Sunshine)|King Boo]] from this game being hit by a pepper.
*''[[Mario Kart: Double Dash!!]]'': [[GCN Luigi's Mansion|Luigi's Mansion]] reappears as a classic battle course. The [[Item Box#Mario Kart 8 / Mario Kart 8 Deluxe|Double Item Box]]es and the two Battle sub-modes, Bob-omb Blast and Shine Thief, return. [[GCN Waluigi Stadium|Waluigi Stadium]], [[GCN Daisy Cruiser|Daisy Cruiser]], and [[GCN DK Mountain|DK Mountain]] are included among the courses in the ''Booster Course Pass''. A few of Birdo's voice clips are reused from this game.
*''[[Yoshi Touch & Go]]'': Artwork of Baby Mario and Yoshi is reused from the game in the Yoshi's Island course on the mural outside of Yoshi's House. 
*''[[Mario Kart DS]]'': An arrangement of [[DS Luigi's Mansion|Luigi's Mansion]]'s music is used in {{classic-link|GCN|Luigi's Mansion}}. [[DS Shroom Ridge|Shroom Ridge]], [[DS Waluigi Pinball|Waluigi Pinball]], [[DS Peach Gardens|Peach Gardens]], and [[DS Mario Circuit|Mario Circuit]] are included among the courses in the ''Booster Course Pass''.
*''[[Mario Kart Wii]]'': Dry Bones, Bowser Jr., King Boo, Birdo, Diddy Kong, and Funky Kong's voice clips are reused from this game. [[Wii Coconut Mall|Coconut Mall]], [[Wii Mushroom Gorge|Mushroom Gorge]], [[Wii Maple Treeway|Maple Treeway]], [[Wii DK Summit|DK Summit]], [[Wii Koopa Cape|Koopa Cape]], [[Wii Moonview Highway|Moonview Highway]], [[Wii Daisy Circuit|Daisy Circuit]], and [[Wii Rainbow Road|Rainbow Road]] are included among the courses in the ''Booster Course Pass''.
*''[[New Super Mario Bros. Wii]]'': Boo's artwork from this game is reused for King Boo's character select icon, albeit with the addition of the latter's crown.
*''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'': Canada Hockey Place re-appears in the Vancouver Velocity track, now referred to by its sponsored name Rogers Arena.
*''[[Mario Kart 7]]'': The [[Koopa Clown]] kart returns from this game. [[3DS Wuhu Town|Wuhu Town]] reappears as a classic battle course, and [[3DS Toad Circuit|Toad Circuit]], [[3DS Rock Rock Mountain|Rock Rock Mountain]], [[3DS Rainbow Road|Rainbow Road]], and [[3DS Rosalina's Ice World|Rosalina's Ice World]] are included among the courses in the ''Booster Course Pass''. [[Lunar Colony]] has a moon section with low gravity just like Rainbow Road from this game. Wiggler's voice clips are reused from this game.
*''[[Super Mario 3D World]]'': The crown mechanic in Battle Mode is similar to the mechanic in this game's multi-player, where the player with the highest score from one stage will be wearing a crown in the next stage.
*''[[Donkey Kong Country: Tropical Freeze]]'': Funky Kong's character select icon is reused from this game.
*''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'': The [[Koopa Clown]]'s propellers in anti-gravity sections emerge from circular panels on the side of the vehicle, much like the [[Junior Clown Car]]'s weapons. Also, the Koopalings' Koopa Clowns match the Clown Car colors they use in this game.
*''[[Super Mario Odyssey]]'': A ring similar to the [[Binding Band]] appears inside the drain in [[Squeaky Clean Sprint]].
*''[[Mario Kart Tour]]'': [[Tour New York Minute|New York Minute]], [[Tour Tokyo Blur|Tokyo Blur]], [[Tour Paris Promenade|Paris Promenade]], [[Tour London Loop|London Loop]], [[Tour Vancouver Velocity|Vancouver Velocity]], [[Tour Los Angeles Laps|Los Angeles Laps]], [[Merry Mountain]], [[Tour Berlin Byways|Berlin Byways]], [[Ninja Hideaway]], [[Tour Sydney Sprint|Sydney Sprint]], [[Tour Singapore Speedway|Singapore Speedway]], [[Tour Amsterdam Drift|Amsterdam Drift]], [[Tour Bangkok Rush|Bangkok Rush]], [[Piranha Plant Cove]], [[Tour Athens Dash|Athens Dash]], [[Tour Rome Avanti|Rome Avanti]], and [[Tour Madrid Drive|Madrid Drive]] are included among the courses in the ''Booster Course Pass''. Additionally, the designs of the courses in the ''Booster Course Pass'' are based on their designs from ''Mario Kart Tour'', and {{classic-link|N64|Kalimari Desert}}'s second and third laps are based on the variant Kalimari Desert 2 from this game. The ''Booster Course Pass'' characters except for Funky Kong reuse their face icons from this game. Kamek, Pauline, and Peachette's voice clips are reused from this game. All the Mii Racing Suits included in Wave 6 come from this game; some of their unique trick animations are also reused.
 
==References in other games==
*''[[Super Mario Run]]'': Key art for the game appears when tapping on the Nintendo Switch collectible in Kingdom Builder.
*''[[Mario Kart Tour]]'': The third level of [[Mini-Turbo]]s, Ultra Mini-Turbos, returns. The [[Koopa Clown]] retains its appearance from this game. [[King Boo]] reuses his face icon from this game. [[Sky-High Sundae]], [[Yoshi's Island (race course)|Yoshi's Island]], and [[Squeaky Clean Sprint]] all reappear, though they are considered new courses in both games. {{classic-link|SNES|Battle Course 1}}'s music arrangement is used in Balloon Battles.
 
==Staff==
{{main|List of Mario Kart 8 Deluxe staff}}
 
==Gallery==
{{main-gallery}}
<gallery widths=160px>
MK8 Deluxe Art - Mario (transparent).png|[[Mario]]
Mario Kart 8 Deluxe Art - Link.png|[[Link]]
MK8DX Isabelle.png|[[Isabelle]]
MK8 Deluxe Art - Inkling.png|[[Inkling]] and a [[Blooper]]
MK8DX Lakitu.png|[[Lakitu (Mario Kart referee)|Lakitu]]
</gallery>
 
==Media==
{{main-media|List of Mario Kart 8 Deluxe media}}
{{media table
|file1=MK8D-BattleStadium-music.oga
|title1=[[Battle Stadium]] theme
|file2=MK8D-SweetSweetKingdom-music.oga
|title2=[[Sweet Sweet Kingdom]] theme
|file3=MK8D-DragonPalace-music.oga
|title3=[[Dragon Palace]] theme
|file4=MK8D-LunarColony-music.oga
|title4=[[Lunar Colony]] theme
|file5=MK8D-3DS-WuhuTown-music.oga
|title5={{classic-link|3DS|Wuhu Town}} theme
|file6=MK8D-GCN-LuigisMansion-music.oga
|title6={{classic-link|GCN|Luigi's Mansion}} theme
|file7=MK8D-SNES-BattleCourse1-music.oga
|title7={{classic-link|SNES|Battle Course 1}} theme
|file8=MK8D-UrchinUnderpass-music.oga
|title8=[[Urchin Underpass]] theme
}}
 
==Names in other languages==
{{foreign names
|Jap=マリオカート8 デラックス
|JapR=Mario Kāto 8 Derakkusu
|JapM=Mario Kart 8 Deluxe
|Kor=마리오 카트 8 디럭스
|KorR=Mario Kateu 8 Direokseu
|KorM=Mario Kart 8 Deluxe
|ChiS=马力欧卡丁车8 豪华版
|ChiSR=Mǎlìōu Kǎdīngchē 8 Háohuábǎn
|ChiSM=Mario Kart 8 Deluxe Edition
|ChiT=瑪利歐賽車8 豪華版
|ChiTR=Mǎlìōu Sàichē 8 Háohuábǎn
|ChiTM=Mario Racing 8 Deluxe Edition
}}
 
==Trivia==
*As the Nintendo Switch is not region-locked like previous Nintendo consoles (excluding console and game units officially sold in mainland China), this is the first ''Super Mario'' game to be playable in the same build in all regions.
*In the music menu, in addition to the usual method of pressing {{button|switch|Y}} to cycle through the different song variants of a course, it is possible to select a specific one via the shoulder buttons, similarly to selecting the season of [[Animal Crossing]]. Depending on the number of song variants a course has, holding {{button|switch|L}} selects the first variant, {{button|switch|R}} selects the second variant, {{button|switch|ZL}} selects the third variant, {{button|switch|ZR}} selects the fourth variant, and both {{button|switch|L}} and {{button|switch|R}} selects the fifth variant.
 
==References==
<references/>


==External links==
==External links==
{{TCRF}}
*[https://www.nintendo.co.jp/switch/aabpa/ Official Japanese site]
*[https://www.nintendo.co.jp/switch/aabpa/ Official Japanese site]
*[https://mariokart8.nintendo.com Official North American site]
*[https://mariokart8.nintendo.com Official North American site]
Line 3,942: Line 4,355:
*[https://www.nintendo.tw/switch/mario_kart_8_deluxe/ Official Chinese (Taiwan) site]
*[https://www.nintendo.tw/switch/mario_kart_8_deluxe/ Official Chinese (Taiwan) site]
*[https://www.nintendoswitch.com.cn/mario_kart_8_deluxe/ Official Chinese (Mainland) site]
*[https://www.nintendoswitch.com.cn/mario_kart_8_deluxe/ Official Chinese (Mainland) site]
==References==
<references/>
{{MK8}}
{{MK8}}
{{Super Mario games}}
{{Super Mario games}}
{{Switch}}
{{Switch}}
[[Category:2017 games]]
[[Category:2017 games]]
[[Category:2020 games]]
[[Category:Crossover games]]
[[Category:Crossover games]]
[[Category:Mario Kart 8|*]]
[[Category:Mario Kart 8|*]]
Line 3,955: Line 4,365:
[[Category:Nintendo Switch games]]
[[Category:Nintendo Switch games]]
[[Category:Racing games]]
[[Category:Racing games]]
[[Category:Reissues]]
[[Category:Enhanced ports]]
[[Category:Games with Nintendo Switch Online]]
[[Category:Games with Nintendo Switch Online]]
[[Category:Amiibo-compatible games]]
[[Category:Amiibo-compatible games]]
[[de:Mario Kart 8 Deluxe]]
[[de:Mario Kart 8 Deluxe]]
[[it:Mario Kart 8 Deluxe]]
[[it:Mario Kart 8 Deluxe]]

Latest revision as of 14:14, November 29, 2024

This article is about the Nintendo Switch port of the Mario Kart 8 game. For the game's original version, see Mario Kart 8.
Mario Kart 8 Deluxe
North American box art of Mario Kart 8 Deluxe.
For alternate box art, see the game's gallery.
Developer Nintendo EPD
BANDAI NAMCO Studios Inc.
Publisher Nintendo
Tencent Games (China)
Platform(s) Nintendo Switch
Release date Japan April 28, 2017[?]
USA April 28, 2017[?]
Mexico April 28, 2017[1]
Europe April 28, 2017[?]
Australia April 28, 2017[?]
HK April 28, 2017[2]
Singapore April 28, 2017[3]
South Korea December 15, 2017[4]
ROC December 15, 2017[5]
China March 16, 2020[6]
Language(s) English (United Kingdom)
English (United States)
French (France)
French (Canada)
German
Spanish (Spain)
Spanish (Latin America)
Italian
Dutch
Portuguese (Portugal)
Russian
Japanese
Simplified ChineseSC
Traditional Chinese
Korean
SC - The global and domestic versions have slightly different localizations.
Genre Racing
Rating(s)
ESRB:E - Everyone
PEGI:3 - Three years and older
CERO:A - All ages
ACB:G - General
USK:0 - All ages
ClassInd:L - General audience
SMECCV:A - All ages
RARS:0+ - All ages
GRAC:All - All ages
CADPA:8+ - Eight years and older
GSRR:P - Six years and older
FPB:PG - Parental guidance
Gmedia:3 - Three years and older
NMC:3 - Three years and older
Mode(s) Single Player, Multiplayer, Online Play, Wireless Play, LAN Play
Format
Nintendo Switch:
Game Card
Digital download
Input
Nintendo Switch:
Joy-Con (horizontal)
Serial code(s) USA HAC-P-AABPA-USA
Europe LA-H-AABPA-EUR

Mario Kart 8 Deluxe is a racing game in the Mario Kart series released worldwide for the Nintendo Switch on April 28, 2017. It is an enhanced port of Mario Kart 8 for the Wii U and is the first Super Mario game overall to be released for the Nintendo Switch. The base game contains additional content such as several new characters and an overhauled Battle Mode with new courses and modes. First teased in the Nintendo Switch's announcement video on October 20, 2016, the game was formally announced as part of the Nintendo Switch presentation on January 13, 2017.

Throughout 2022 and 2023, new race courses and returning characters were added to the game via the Mario Kart 8 Deluxe – Booster Course Pass paid DLC. An edition of the game that has the Booster Course Pass activated from the start, titled the Mario Kart 8 Deluxe Bundle (Game + Booster Course Pass), is available for purchase digitally.[7]

Controls

Dual Joy-Con / Pro Controller

Action Dual Joy-Con Pro Controller Motion
Steer Left Stick / Left or Right Buttons Left Stick / +Control Pad left or right Tilt Joy-Con / Nintendo Switch Pro Controller
Accelerate / Rocket Start (press and hold when the countdown hits 2) A Button / Y Button / Right Stick
Brake / Reverse B Button / Right Stick
Item / Horn L Button / ZL Button
Drift / Hop / Trick R Button / ZR Button
Rear view X Button

Joy-Con (sideways)

  • Control Stick or tilt Joy-Con (horizontal): Steer
  • Single Joy-Con Right Button or Single Joy-Con Left Button: Accelerate / Rocket Start (press and hold when the countdown hits 2)
  • Single Joy-Con Bottom Button: Brake/reverse
  • SL Button: Use horn/item
  • SR Button: Hop/drift/trick
  • Control Stick or tilt + Single Joy-Con Right Button or Single Joy-Con Left Button or auto-accelerate + SR Button: Drift
  • Single Joy-Con Top Button: Rear view

Toy-Con Motorbike

  • Tilt: Steer
  • Joy-Con (R) Forward tilt: Accelerate / Rocket Start (press and hold when the countdown hits 2)
  • A Button: Brake / reverse
  • ZL Button: Use horn/item
  • R Button: Hop / trick
  • Tilt + Joy-Con (R) forward tilt or auto-accelerate + R Button: Drift
  • Left Button: Switch view

Toy-Con Car

  • Tilt: Steer
  • Pedal half press: Accelerate / Rocket Start (press and hold when the countdown hits 2)
  • R Button: Use horn/item
  • Pedal full press: Hop / trick
  • Tilt + pedal full press: Drift
  • X Button: Switch view

Differences from the original

The Smart Steering feature of Mario Kart 8 Deluxe.
Mario driving with Smart Steering activated, indicated by the antenna at the back of the kart

The game features most of the base and DLC content of Mario Kart 8. Characters that were originally unlockable or exclusive to downloadable content in Mario Kart 8 are available from the start in this game, making for the largest starting roster of any Mario Kart game.

The overall game difficulty has been reduced, as CPUs slow down closer to the player compared to the original version and do not charge Mini Turbos or Super Mini Turbos as quickly. The default speed of the CPUs in the Normal and Easy difficulties is also reduced.

All courses that feature confetti flying around the finish line, such as Mario Circuit, now also have confetti on the ground of the course near it.[8]

When using the rearview mirror, the character will now move their eyes slightly to the left to look back, like in Mario Kart Wii; however, their eyes will stay looking to the left as long as the rearview is active, rather than switching back after a second as they do in Mario Kart Wii.

When playing with teams, flags colored to correspond to the teams are added behind the vehicles. If Smart Steering is on, then the Smart Steering antenna serves as the pole of the flag. These flags do not appear in Balloon Battle and Bob-omb Blast, as the colors of the balloons represent the teams in these modes.

Gameplay

  • When playing with the map enabled in local splitscreen multiplayer, there will only be one map in the center of the screen, rather than each player having their own copy of the map like in the Wii U version and Mario Kart 64.
  • Introduces Smart Steering and Auto-Accelerate for beginners; the former makes staying on the track easier by automatically steering the vehicle away from edges on the track, while the latter makes the vehicle automatically accelerate (though this is not available in Battle Mode). If the Smart Steering mode is on, the player's vehicle will have a black antenna sticking out of its rear end; this antenna blinks yellow and bends when Smart Steering is in effect. Smart Steering and Auto-Accelerate can be toggled on and off individually for each player in the vehicle part selection menu and in the pause menu.
  • There is an additional level of Mini-Turbo, called Ultra Mini-Turbo, denoted by purple sparks (referred to as pink in the British English version) that appear after the orange sparks. This new level of Mini-Turbo can only be used if Smart Steering is off.
  • In a race, the 1st place player no longer has a crown on their map icon, though they still do in battles.

Game modes

  • 200cc engine class for Time Trials has been added (separately recorded from the 150cc Time Trials).
  • Offline "VS Race" now requires a minimum of four races per cup instead of three. Additionally, the versus race menu was entirely redesigned.

Items

  • Characters can now carry up to two items at once, even if they do not equip the first item, and the game features the return of the Double Item Box from Mario Kart: Double Dash!!.
  • Red Shells and Spiny Shells are now slower when they lock onto their target, meaning players are able to outrun them in 200cc when they have any kind of speed boost.
  • If a Blooper is about to ink the player as they cross the finish line, the player will now still get inked.[9] This is unlike the Wii U version, where the Blooper or the ink disappeared instead. Characters also no longer vocally react when they are inked by a Blooper.
  • CPU players now have a chance to obtain Triple Red Shells from Item Boxes, but this primarily only happens in the Shells Only item setting.
  • When a Bob-omb or Spiny Shell explodes, its explosion is now shown on the course map.

Online

  • Since the service went live, playing online now requires a subscription to Nintendo Switch Online, rather than being tied to Nintendo Network as with the original release.
  • Online lobbies have been changed in that players playing Worldwide or Regional VS Races between 1000 VR and 3000 VR will be randomized either a 100cc or 150cc race, and starting at over 3000 VR, players will now be randomized a 150cc, Mirror, or 200cc race.
  • The engine class for the upcoming race in a race lobby is now shown in the lobby as the course is selected, via a "50", "100", "150", mirrored "150" (for Mirror), or "200" icon in the bottom right of the selected course icon. This extends to online battle lobbies, which will display a symbol of a yellow balloon (for Balloon Battle), a potted Piranha Plant (for Renegade Roundup), a coin (for Coin Runners), a Shine Sprite (for Shine Thief), or a Bob-omb (for Bob-omb Blast) to denote which battle mode is about to be played.
  • There is now an option to change character and vehicle combinations in an online lobby without having to leave; this is done by pressing Single Joy-Con Left Button during the course selection of an online lobby.
  • The Mii characters that represent the players in online lobbies wear racing suits, unlike in the original version in which they wore their regular outfits.
  • The Mii of the previous race or battle's winner will also wear a crown identical to the one worn by the first-place player in Battle Mode.
  • The newly added wireless and LAN modes use a very similar lobby to the online lobby, albeit visually set in a garage rather than on a globe.
  • Players can now see the lap count or timer when spectating an online race or battle respectively. However, it is no longer possible to see the lap count when crossing the finish line nor the full results in multiplayer (including online lobbies) at the end of the race while watching Highlight Reels via Mario Kart TV.

HUD / Graphical interface

  • The user interface on the title screen has been almost entirely redesigned, being more simple than the Wii U game.
  • The game features an in-game guide, directly accessible from the game's menu; this guide explains various techniques, Battle Mode, and the functions of each item. Much of its text is reused from the Wii U version's electronic manual.
  • The course map color for the race courses is now white instead of blue, including the maps of the Rainbow Roads and GCN Baby Park, which originally had multiple colors. However, the battle courses have color-shaded areas and lines on their maps that make it easier for players to determine where they are.
  • The character icons on the course map are now slightly larger, more detailed, and of a higher resolution.
  • Inkling Girl, Isabelle, and Link now appear on the loading screen, and the game also has reduced loading times when compared to the Wii U game; as a result, the second set of characters that originally appeared on the loading screen is rarely seen before the game finishes loading.

Removed features

  • Being able to see which items the other drivers have, which was only possible when playing with the Wii U GamePad in the original, has now been removed entirely.
  • Miiverse compatibility is absent, including stamps and the ability to upload Highlight Reels on YouTube; these features were also discontinued in the Wii U version when Miiverse was terminated on November 7, 2017.
  • An exploit in the original version that allowed players to gain speed by hopping after speed boosting has been fixed.

Technical aspects

  • The game now mostly renders in native 1920x1080 resolution in TV mode (sometimes switching to native 1728x972), and always renders at native 1280x720 resolution in Tabletop and Handheld Mode, instead of the dynamic 1280x720/1152x648 rendering resolution used in the original Wii U version.
  • Motion blur when boosting is present in LAN and online mode, and in earlier builds, it was also present in splitscreen multiplayer.[10]
  • The shadows present in the game are of higher quality in multiplayer.
  • The game supports 5.1 surround. Effects that can play on the rear speakers include approaching shells, certain vehicles' engines, sceneries (e.g. bats, falling rocks, water, helicopters), and if other drivers are immediately to the side. Background music, Lakitu's countdowns, and menu sounds are mixed to stereo only. Some surround receiver producers' models may default to Standard modes that water out the effect (e.g. playing background music via side speakers), necessitating switching them to Straight/Direct or upmixing modes.

Battle Mode

Screenshot of Mario Kart 8 Deluxe.
Inkling Girl, Link, Mario, and Isabelle in Battle Stadium.

The biggest change made between Mario Kart 8 Deluxe and the original release of Mario Kart 8 is the Battle Mode. Battle Mode now returns to the arena-based battle (replacing all eight Battle Mode race tracks from Mario Kart 8) and unlike previous games, each player starts with five balloons, as opposed to three. Another addition to Battle Mode is that the character in the lead now wears a crown, unlike in Mario Kart 8 where the crown is displayed only on the HUD map. Additionally, players now start out with zero points instead of Mario Kart 8's default three points, and their balloons do not serve as the remaining three points.

Returning from Mario Kart Wii and Mario Kart 7 is the ability to respawn after all balloons are popped; this causes the player's total score to halve and the player respawns with three balloons instead of five. A new addition to this mode is the feature to tell exactly which character hit whom, which appears on the bottom of the screen. Furthermore, after getting hit, players now have about 1.5 seconds of invincibility frames, unlike in Mario Kart 8. The item options also appear to have been updated; alongside the "Frantic Items" option, which chooses powerful items more frequently, a "Skilled Items" option is also available for selection; in this option, powerful items appear less frequently, similar to Mario Kart Wii's "Strategic" ("Basic" in the British English version) item option.

There are five different Battle Mode types:

  • Balloon Battle: The classic mode where players use items to pop opponents' balloons or steal them in order to score points. This mode now uses the point-based set-up seen in Mario Kart Wii, and Mario Kart 7, rather than the survival set-up of Mario Kart 8 and earlier installments prior to Mario Kart Wii.
  • Renegade Roundup: A new mode in the vein of "cops and robbers", with the racers being divided into two teams. One team, known as "The Authorities", has to use Piranha Plant items (which are permanently attached to the front of their vehicle and only serve to capture the opposing team; they do not operate like the regular item) in order to capture players from the other team, known as "The Renegades". Captured Renegades are placed into one of several jail cells floating above various points on the stage. Remaining Renegades can free their teammates by driving over a key switch placed below the jail cells. The Renegades win if at least one member is still running free when time runs out, and the Authorities win if all of the Renegades get captured. All Authority team members also temporarily lose their ability to capture after being hit by an item and Renegades receive a speed boost and temporary immunity when they are freed from the cells.
  • Bob-omb Blast: A returning mode from Mario Kart: Double Dash!!, in which players attack one another using Bob-ombs to score points and can carry up to 10 Bob-ombs. This version follows nearly all of the same rules as Balloon Battle, the differences being these: the only items are Bob-ombs, players cannot be hurt by their own Bob-ombs exploding, and Bob-ombs thrown forward explode instantly.
  • Coin Runners: Originating in Mario Kart Wii, this mode was last seen in Mario Kart 7. Players must collect Coins scattered across the course in order to have the most by the end of the match. Plays more akin to the Mario Kart Wii version of the mode, with players having no limit to the amount of coins they can collect, as opposed to the 10-coin limit in the Mario Kart 7 version.
  • Shine Thief: Another returning mode from Mario Kart: Double Dash!!, one player must retrieve a Shine Sprite and keep hold of it for about 20 seconds, while the opponents use items against whoever has the Shine to force that player to drop it. The driver holding the shine sprite has a slightly reduced top speed. In Team play, one team must collectively manage to hold on to the Shine for about 30 seconds.

There is also the option to randomly select one of the five available modes by choosing "Random Battle".

Characters

Excluding character variants, there are a total of 48 playable characters in Mario Kart 8 Deluxe, including 40 in the base game and eight as DLC. All base and DLC characters from Mario Kart 8 are present in the base roster of Mario Kart 8 Deluxe and are now available from the start, while more characters that were not present in Mario Kart 8 are also added. The base game includes returning characters Bowser Jr., King Boo, and Dry Bones, who last appeared in the series as playable characters in Mario Kart Wii, and Gold Mario (as a variant of Metal Mario), who was previously playable in Mario Kart Arcade GP DX. It also introduces a new non-Super Mario character, being the Inkling from Splatoon. Both the Inkling Girl and Inkling Boy are playable, and they have three selectable colors each. At the game's launch, Inkling Girl and Inkling Boy took up separate slots on the character selection screen, as did the two Villagers, who were originally present in the same character slot (with the female Villager being a variant of the male one) in Mario Kart 8. However, as of the version 3.0.0 update, Inkling Boy and female Villager are now considered variants of Inkling Girl and male Villager respectively.[11]

Eight additional characters were added as downloadable content via the Booster Course Pass, starting with its fourth wave. Characters added include Birdo, who was added in Wave 4 with nine selectable colors, Petey Piranha, Wiggler, and Kamek, who were added in Wave 5, and Diddy Kong, Funky Kong, Pauline, and Peachette, who were added in Wave 6.[12] Wiggler, Gold Mario, Kamek, Pauline, Peachette, and all Birdo variants are playable for the first time in a home console Mario Kart installment. Kamek, Pauline, Peachette, and almost all Birdo variants were originally introduced in Mario Kart Tour, which released after Mario Kart 8 Deluxe.

There is only one unlockable character in this game, that being Gold Mario. He is unlocked by clearing all cups of the 200cc Grand Prix. Additionally, the version 1.6.0 update added a new variant for Link, Champion's Tunic Link,[13] based on his appearance in The Legend of Zelda: Breath of the Wild. When Gold Mario is unlocked and Champion's Tunic Link is downloaded, they become the default variations of their character, while Metal Mario and the version of Link based on his appearance in The Legend of Zelda: Skyward Sword are relegated to alternate costumes. As of the 3.0.0 update, however, the character select screen now remembers the last costume used for characters with alternate costumes.

There are more individual character weight classes when compared to the Wii U game, with several returning characters having different statistics, thus resulting in fewer characters having the same stats as each other.

Characters, variants, and Mii Racing Suits playable in this game that are not playable in the original Mario Kart 8 are listed in italics.

Mario emblem from Mario Kart 8
Mario
Luigi emblem from Mario Kart 8
Luigi
Peach emblem from Mario Kart 8
Peach
Daisy emblem from Mario Kart 8
Daisy
Rosalina emblem from Mario Kart 8
Rosalina
Tanooki Mario emblem from Mario Kart 8
Tanooki Mario
Cat Peach emblem from Mario Kart 8
Cat Peach
Birdo's emblem from Mario Kart 8 Deluxe
Birdo DLC, Wave 4
Mario's head icon in Mario Kart 8 Luigi's head icon in Mario Kart 8 Peach's head icon in Mario Kart 8 Daisy's head icon in Mario Kart 8 Rosalina's head icon in Mario Kart 8 Tanooki Mario's icon from Mario Kart 8 Cat Peach's icon from Mario Kart 8 Birdo's head icon in Mario Kart 8 Deluxe.
Yoshi emblem from Mario Kart 8
Yoshi
Toad emblem from Mario Kart 8
Toad
Koopa Troopa emblem from Mario Kart 8
Koopa Troopa
Shy Guy emblem from Mario Kart 8
Shy Guy
Lakitu emblem from Mario Kart 8
Lakitu
Toadette emblem from Mario Kart 8
Toadette
The emblem of King Boo from Mario Kart 8 Deluxe
King Boo
Petey Piranha's emblem from Mario Kart 8 Deluxe
Petey Piranha DLC, Wave 5
Yoshi's head icon in Mario Kart 8 Toad's head icon in Mario Kart 8 Koopa Troopa's head icon in Mario Kart 8 Shy Guy's head icon in Mario Kart 8 Lakitu's head icon in Mario Kart 8 Toadette's head icon in Mario Kart 8 King Boo's head icon in Mario Kart 8 Deluxe. Petey Piranha's head icon in Mario Kart 8 Deluxe
Baby Mario emblem from Mario Kart 8
Baby Mario
Baby Luigi emblem from Mario Kart 8
Baby Luigi
Baby Peach emblem from Mario Kart 8
Baby Peach
Baby Daisy emblem from Mario Kart 8
Baby Daisy
Baby Rosalina emblem from Mario Kart 8
Baby Rosalina
Metal Mario emblem from Mario Kart 8
Metal Mario
Pink Gold Peach emblem from Mario Kart 8
Pink Gold Peach
Wiggler's emblem from Mario Kart 8 Deluxe
Wiggler DLC, Wave 5
Baby Mario's head icon in Mario Kart 8 Baby Luigi's head icon in Mario Kart 8 Baby Peach's head icon in Mario Kart 8 Baby Daisy's head icon in Mario Kart 8 Baby Rosalina's head icon in Mario Kart 8 Metal Mario's head icon in Mario Kart 8 Pink Gold Peach's head icon in Mario Kart 8 Wiggler's head icon in Mario Kart 8 Deluxe
Wario emblem from Mario Kart 8
Wario
Waluigi emblem from Mario Kart 8
Waluigi
Donkey Kong emblem from Mario Kart 8
Donkey Kong
Bowser emblem from Mario Kart 8
Bowser
The emblem of Dry Bones from Mario Kart 8 Deluxe
Dry Bones
The emblem of Bowser Jr. from Mario Kart 8 Deluxe
Bowser Jr.
Dry Bowser emblem from Mario Kart 8
Dry Bowser
Kamek's emblem from Mario Kart 8 Deluxe
Kamek DLC, Wave 5
Wario's head icon in Mario Kart 8 Waluigi's head icon in Mario Kart 8 Donkey Kong's head icon in Mario Kart 8 Bowser's head icon in Mario Kart 8 Dry Bones's head icon in Mario Kart 8 Deluxe. Bowser Jr.'s head icon in Mario Kart 8 Deluxe. Dry Bowser's icon, from Mario Kart 8. Kamek's head icon in Mario Kart 8 Deluxe
Lemmy Koopa emblem from Mario Kart 8
Lemmy
Larry Koopa emblem from Mario Kart 8
Larry
Wendy O. Koopa emblem from Mario Kart 8
Wendy
Ludwig von Koopa emblem from Mario Kart 8
Ludwig
Iggy Koopa emblem from Mario Kart 8
Iggy
Roy Koopa emblem from Mario Kart 8
Roy
Morton Koopa Jr. emblem from Mario Kart 8
Morton
Peachette's emblem from Mario Kart 8 Deluxe
Peachette DLC, Wave 6
Lemmy's head icon in Mario Kart 8 Larry's head icon in Mario Kart 8 Wendy's head icon in Mario Kart 8 Ludwig's head icon in Mario Kart 8 Iggy's head icon in Mario Kart 8 Roy's head icon in Mario Kart 8 Morton's head icon in Mario Kart 8 Peachette's head icon in Mario Kart 8 Deluxe
The emblem of the orange Inkling Girl from Mario Kart 8 Deluxe
Inkling Girl (new)
Villager emblem from Mario Kart 8
Villager
Isabelle emblem from Mario Kart 8
Isabelle
Champion Tunic Link's emblem from Mario Kart 8 Deluxe
Link
Diddy Kong's emblem from Mario Kart 8 Deluxe
Diddy Kong DLC, Wave 6
Funky Kong's emblem from Mario Kart 8 Deluxe
Funky Kong DLC, Wave 6
Pauline's emblem from Mario Kart 8 Deluxe
Pauline DLC, Wave 6
Mii emblem from Mario Kart 8
Mii
Female Inkling's head icon in Mario Kart 8 Deluxe. Male Villager's icon. Isabelle's icon, from Mario Kart 8. MK8D BotW Link Icon.png Diddy Kong's head icon in Mario Kart 8 Deluxe Funky Kong's head icon in Mario Kart 8 Deluxe Pauline's head icon in Mario Kart 8 Deluxe Mii icon, from Mario Kart 8.

Character variants

With the exceptions of Link and the Villager, the displayed name of the character changes based on the variant that is selected. From version 3.0.0 onwards, the last used variant will have their icon shown on the character selection screen. Unlike in Mario Kart 8, the sub-menu for the two Villagers does not use a unique Animal Crossing-inspired color scheme, instead using the same gray color as the others.

Character Variant(s)
Birdo's emblem from Mario Kart 8 Deluxe
Birdo DLC, Wave 4
Birdo (Light-Blue)'s emblem from Mario Kart 8 Deluxe
Birdo (Light-Blue)
Birdo (Black)'s emblem from Mario Kart 8 Deluxe
Birdo (Black)
Birdo (Red)'s emblem from Mario Kart 8 Deluxe
Birdo (Red) (new)
Birdo (Yellow)'s emblem from Mario Kart 8 Deluxe
Birdo (Yellow)
Birdo (White)'s emblem from Mario Kart 8 Deluxe
Birdo (White)
Birdo (Blue)'s emblem from Mario Kart 8 Deluxe
Birdo (Blue)
Birdo (Green)'s emblem from Mario Kart 8 Deluxe
Birdo (Green) (new)
Birdo (Orange)'s emblem from Mario Kart 8 Deluxe
Birdo (Orange)
Birdo's head icon in Mario Kart 8 Deluxe. Light-Blue Birdo's head icon in Mario Kart 8 Deluxe. Black Birdo's head icon in Mario Kart 8 Deluxe. Birdo (Red) from Mario Kart 8 Deluxe Yellow Birdo's head icon in Mario Kart 8 Deluxe. White Birdo's head icon in Mario Kart 8 Deluxe. Blue Birdo's head icon in Mario Kart 8 Deluxe. Birdo (Green) from Mario Kart 8 Deluxe Orange Birdo's head icon in Mario Kart 8 Deluxe.
Yoshi emblem from Mario Kart 8
Yoshi
Light-blue Yoshi emblem from Mario Kart 8
Light-Blue Yoshi
Black Yoshi emblem from Mario Kart 8
Black Yoshi
Red Yoshi emblem from Mario Kart 8
Red Yoshi
Yellow Yoshi emblem from Mario Kart 8
Yellow Yoshi
White Yoshi emblem from Mario Kart 8
White Yoshi
Blue Yoshi emblem from Mario Kart 8
Blue Yoshi
Pink Yoshi emblem from Mario Kart 8
Pink Yoshi
Orange Yoshi emblem from Mario Kart 8
Orange Yoshi
Yoshi's head icon in Mario Kart 8 Light-blue Yoshi icon Black Yoshi icon Red Yoshi icon Yellow Yoshi icon White Yoshi icon Blue Yoshi icon Pink Yoshi icon Orange Yoshi icon
Shy Guy emblem from Mario Kart 8
Shy Guy
Shy Guy emblem from Mario Kart 8
Light-Blue Shy Guy
Shy Guy emblem from Mario Kart 8
Black Shy Guy
Shy Guy emblem from Mario Kart 8
Green Shy Guy
Shy Guy emblem from Mario Kart 8
Yellow Shy Guy
Shy Guy emblem from Mario Kart 8
White Shy Guy
Shy Guy emblem from Mario Kart 8
Blue Shy Guy
Shy Guy emblem from Mario Kart 8
Pink Shy Guy
Shy Guy emblem from Mario Kart 8
Orange Shy Guy
Shy Guy's head icon in Mario Kart 8 Light-blue Shy Guy icon Black Shy Guy icon Green Shy Guy icon Yellow Shy Guy icon White Shy Guy icon Blue Shy Guy icon Pink Shy Guy icon Orange Shy Guy icon
Metal Mario emblem from Mario Kart 8
Metal Mario
The emblem of Gold Mario from Mario Kart 8 Deluxe
Gold Mario1
Metal Mario's head icon in Mario Kart 8 Gold Mario's icon from Mario Kart 8 Deluxe
The emblem of the orange Inkling Girl from Mario Kart 8 Deluxe
Inkling Girl
The emblem of the green Inkling Girl from Mario Kart 8 Deluxe
Inkling Girl
The emblem of the magenta Inkling Girl from Mario Kart 8 Deluxe
Inkling Girl
The emblem of the blue Inkling Boy from Mario Kart 8 Deluxe
Inkling Boy2
The emblem of the purple Inkling Boy from Mario Kart 8 Deluxe
Inkling Boy
The emblem of the cyan Inkling Boy from Mario Kart 8 Deluxe
Inkling Boy
Female Inkling's head icon in Mario Kart 8 Deluxe. Green Inkling's icon in Mario Kart 8 Deluxe Pink Inkling's icon in Mario Kart 8 Deluxe Male Inkling's head icon in Mario Kart 8 Deluxe. Purple Inkling's icon in Mario Kart 8 Deluxe Cyan Inkling's icon in Mario Kart 8 Deluxe.
Villager emblem from Mario Kart 8
Villager
Villager emblem from Mario Kart 8
Villager2
Male Villager's icon. Female Villager's icon.
Champion Tunic Link's emblem from Mario Kart 8 Deluxe
Link
Link emblem from Mario Kart 8
Link3
MK8D BotW Link Icon.png Link's icon from Mario Kart 8

1 - This variant is used as the select icon for the base character on the main select screen once it is available.
2 - Originally a separate character slot before being relegated to a variant in the version 3.0.0 update.
3 - Originally the only version of the character before being relegated to a variant in the version 1.6.0 update.

Mii Racing Suits

All 20 Mii Racing Suits return from Mario Kart 8, and, like in that game, the color of the standard suit matches the favorite color of the selected Mii. There are also two additional Mii Racing Suits tied to scanning amiibo - the new Splatoon Suit, which is unlocked either by scanning any Inkling or Splatoon series amiibo, and the Daisy Suit, returning from Mario Kart Tour, which can be unlocked by scanning any Daisy amiibo after installing version 3.0.0. In addition, the Animal Crossing Suit can now be unlocked with any Isabelle or Animal Crossing series amiibo, and the Pikmin Suit can be unlocked with Pikmin series amiibo. In version 3.0.0, scanning any amiibo of characters in The Legend of Zelda, Metroid, and Kirby series unlocks the respective series' Mii Racing Suits.

Normal Suits
Red Orange Yellow Light-green Green Blue
Red Mii racing suit from Mario Kart 8 Deluxe Orange Mii racing suit from Mario Kart 8 Deluxe Yellow Mii racing suit from Mario Kart 8 Deluxe Light Green Mii racing suit from Mario Kart 8 Deluxe Green Mii racing suit from Mario Kart 8 Deluxe Blue Mii racing suit from Mario Kart 8 Deluxe
Light-blue Pink Purple Brown White Black
Cyan Mii racing suit from Mario Kart 8 Deluxe Pink Mii racing suit from Mario Kart 8 Deluxe Purple Mii racing suit from Mario Kart 8 Deluxe Brown Mii racing suit from Mario Kart 8 Deluxe White Mii racing suit from Mario Kart 8 Deluxe Black Mii racing suit from Mario Kart 8 Deluxe
amiibo Suits
Mario Suit Luigi Suit Peach Suit Yoshi Suit Donkey Kong Suit Hylian Suit Captain Falcon Suit
Mario Mii racing suit from Mario Kart 8 Deluxe Luigi Mii racing suit from Mario Kart 8 Deluxe Princess Peach Mii racing suit from Mario Kart 8 Deluxe Yoshi Mii racing suit from Mario Kart 8 Deluxe Donkey Kong Mii racing suit from Mario Kart 8 Deluxe Link Mii racing suit from Mario Kart 8 Deluxe Captain Falcon Mii racing suit from Mario Kart 8 Deluxe
Kirby Suit Varia Suit Fox Suit Toad Suit Bowser Suit Wario Suit Rosalina Suit
Kirby Mii racing suit from Mario Kart 8 Deluxe Samus Mii racing suit from Mario Kart 8 Deluxe Fox Mii racing suit from Mario Kart 8 Deluxe Toad Mii racing suit from Mario Kart 8 Deluxe Bowser Mii racing suit from Mario Kart 8 Deluxe Wario Mii racing suit from Mario Kart 8 Deluxe Rosalina Mii racing suit from Mario Kart 8 Deluxe
Pikmin Suit Animal Crossing Suit Mega Man Suit PAC-MAN Suit Sonic Suit Inkling Suit Daisy Suit
(ver 3.0.0)
Olimar Mii racing suit from Mario Kart 8 Deluxe Animal Crossing Mii racing suit from Mario Kart 8 Deluxe Mega Man Mii racing suit from Mario Kart 8 Deluxe Pac-Man Mii racing suit from Mario Kart 8 Deluxe Sonic Mii racing suit from Mario Kart 8 Deluxe Inkling Mii racing suit from Mario Kart 8 Deluxe Daisy Mii racing suit from Mario Kart 8 Deluxe

As part of the sixth wave of the Booster Course Pass, 17 additional Mii Racing Suits from Mario Kart Tour were added. These costumes can be unlocked via purchasing the DLC.[11] Some Jump Boost animations from these suits are different from those of the standard and amiibo racing suits.

DLC Suits
(added in ver. 3.0.0)
? Block Suit Castle Suit Toadette Suit Dry Bowser Suit Chain Chomp Suit Cheep Cheep Suit
? Block Mii racing suit from Mario Kart 8 Deluxe Castle Mii racing suit from Mario Kart 8 Deluxe Toadette Mii racing suit from Mario Kart 8 Deluxe Dry Bowser Mii racing suit from Mario Kart 8 Deluxe Chain Chomp Mii racing suit from Mario Kart 8 Deluxe Cheep Cheep Mii racing suit from Mario Kart 8 Deluxe
Dolphin Suit Pokey Suit Blooper Suit Koopa Clown Car Suit Para-Biddybud Suit Ice Cream Suit
Dolphin Mii racing suit from Mario Kart 8 Deluxe Pokey Mii racing suit from Mario Kart 8 Deluxe Blooper Mii racing suit from Mario Kart 8 Deluxe Koopa Clown Car Mii racing suit from Mario Kart 8 Deluxe Para-Biddybud Mii racing suit from Mario Kart 8 Deluxe Ice Cream Mii racing suit from Mario Kart 8 Deluxe
Birdo Suit Petey Piranha Suit Wiggler Suit Goomba Suit Moo Moo Suit
Birdo Mii racing suit from Mario Kart 8 Deluxe Petey Piranha Mii racing suit from Mario Kart 8 Deluxe Wiggler Mii racing suit from Mario Kart 8 Deluxe Goomba Mii racing suit from Mario Kart 8 Deluxe Moo Moo Mii racing suit from Mario Kart 8 Deluxe

Rival order

Like in Mario Kart 8, characters have set rivals that consistently appear when racing in Grand Prix races. They are once again restricted to Grand Prix only, not appearing in single player versus or battle mode. Unlike the previous game, more characters have rivals: the twelve characters from the previous game who had rivals retain their rivals in this game, while most other characters range from having one to two rivals each, though some still have none at all.

Column 1 Column 2 Column 3 Column 4
Player Rival(s) Player Rival(s) Player Rival(s) Player Rival(s)
Mario PeachBowser Luigi MarioDaisy Peach ToadDonkey Kong Daisy PeachWaluigi
Yoshi ToadDonkey Kong Toad KoopaWaluigi Koopa Troopa YoshiToad Shy Guy Yoshi
Baby Mario Bowser Jr.Baby Peach Baby Luigi Baby MarioBaby Daisy Baby Peach Baby MarioBaby Daisy Baby Daisy Baby PeachBaby Luigi
Wario MarioDaisy Waluigi LuigiToadette Donkey Kong BowserWario Bowser MarioLuigi
Lemmy Larry Larry Lemmy Wendy DaisyPeach Ludwig Iggy
Inkling Girl Inkling Boy Villager Isabelle Isabelle Villager Link None
Inkling Boy Inkling Girl Villager Villager
Column 5 Column 6 Column 7 Column 8
Player Rival(s) Player Rival(s) Player Rival(s) Player Rival(s)
Rosalina Toad Tanooki Mario Cat Peach Cat Peach Tanooki Mario Birdo Yoshi
Lakitu None Toadette YoshiWario King Boo Petey Piranha Petey Piranha King Boo
Baby Rosalina Toadette Metal Mario Pink Gold Peach Pink Gold Peach Metal Mario Wiggler YoshiShy Guy
Dry Bones Koopa TroopaDry Bowser Bowser Jr. Peach Dry Bowser Dry Bones Kamek Bowser Jr.
Iggy Ludwig Roy Morton Morton Roy Peachette YoshiWario
Diddy Kong Donkey Kong Funky Kong Donkey Kong Pauline Donkey Kong Mii None

Vehicle parts

Mario Kart 8 Deluxe features six additional vehicle body parts. One is the Koopa Clown, returning from Mario Kart 7. Two new vehicles are Splatoon-based ATVs; the Splat Buggy and Inkstriker. These three change their colors for certain characters: the former for the Koopalings, and the latter two for all Inkling variations. Version 1.6.0 adds the Master Cycle Zero, Ancient Tires, and Paraglider. In total, there are 41 vehicle bodies, 22 tires, and 15 gliders, resulting in up to 13,530 different combinations.

Computer-controlled characters now choose from a wider variety of kart parts than in the original version, such as the Flame Rider and the Sports Coupe. However, they are still restricted to a set amount of body parts per character. A CPU Baby Daisy has the tendency to use the Wild Wiggler with Wood tires, for example.

The vehicle parts that were exclusive to downloadable content in Mario Kart 8 (i.e. parts included within the Mercedes-Benz × Mario Kart 8, The Legend of Zelda × Mario Kart 8, and Animal Crossing × Mario Kart 8 add-on packs) are now accessible in the base game and are randomly unlocked by collecting coins during gameplay.

The statistics of some vehicle parts have been altered, and certain physics elements, such as the speed increase per stat and the acceleration tiers, have been adjusted.

Available parts

The parts available are listed here in the order shown in the vehicle customization screen, with the following notation:

The "8" logos on the parts are replaced with the driver's emblem, except on the Gold Standard and Gold Glider.

Karts

Standard bikes

Sport bikes

ATVs

Tires

Gliders

CPU combinations

All characters in the game besides Miis and most variants (with the exceptions of blue Inkling Boy, female Villager, and Link's alternate outfit) can be used by CPUs. Each of these characters have four different combinations of vehicle parts that they can use as CPUs:

CPU combinations
Character Combination 1 Combination 2 Combination 3 Combination 4
Mario Standard KartStandard (tire)Super Glider B DasherStandard (tire)Super Glider P-Wing (kart)Blue StandardParafoil CometSlim (tire)Super Glider
Luigi Standard KartStandard (tire)Super Glider Mach 8Slim (tire)Super Glider Circuit SpecialSlickSuper Glider Standard BikeSlim (tire)Super Glider
Peach Standard KartStandard (tire)Super Glider PrancerWoodPeach Parasol (glider) Standard BikeSlim (tire)Super Glider Jet BikeSlim (tire)Super Glider
Daisy Standard KartStandard (tire)Super Glider Cat CruiserStandard (tire)Super Glider Sports CoupeStandard (tire)Super Glider VarmintHot MonsterSuper Glider
Rosalina Standard KartStandard (tire)Super Glider Circuit SpecialStandard (tire)Super Glider Sport BikeSlim (tire)Super Glider Standard ATVMonster (tire)Super Glider
Tanooki Mario Standard KartStandard (tire)Super Glider Tanooki KartMonster (tire)Waddle Wing Standard BikeSlim (tire)Super Glider VarmintMonster (tire)Waddle Wing
Cat Peach Standard KartStandard (tire)Super Glider Cat CruiserRetro Off-RoadSuper Glider PrancerWoodPeach Parasol (glider) Standard BikeSlim (tire)Plane Glider
Birdo Standard KartStandard (tire)Super Glider Mach 8Slim (tire)Super Glider Standard BikeSlim (tire)Super Glider Wild WigglerStandard (tire)Flower Glider
Yoshi Standard KartStandard (tire)Super Glider Mach 8Slim (tire)Super Glider Standard BikeSlim (tire)Super Glider Wild WigglerStandard (tire)Flower Glider
Toad Standard KartStandard (tire)Super Glider Pipe FrameSlim (tire)Parafoil SneekerBlue StandardSuper Glider Yoshi BikeCrimson SlimSuper Glider
Koopa Troopa Standard KartStandard (tire)Super Glider Steel DriverMetalParafoil Sport BikeStandard (tire)Super Glider Standard ATVStandard (tire)Super Glider
Shy Guy Standard KartStandard (tire)Super Glider Pipe FrameStandard (tire)Super Glider SneekerOff-RoadSuper Glider Flame RiderOff-RoadSuper Glider
Lakitu Standard KartStandard (tire)Super Glider BiddybuggyMonster (tire)Parachute Mr. ScootyStandard (tire)Cloud Glider Standard ATVStandard (tire)Cloud Glider
Toadette Standard KartStandard (tire)Super Glider Cat CruiserRetro Off-RoadSuper Glider Mr. ScootyAzure RollerSuper Glider Teddy BuggyButton (tire)Parafoil
King Boo Standard KartMonster (tire)Super Glider Circuit SpecialStandard (tire)Super Glider BadwagonOff-RoadSuper Glider Flame RiderMonster (tire)Super Glider
Petey Piranha Standard KartMonster (tire)Super Glider Circuit SpecialStandard (tire)Super Glider BadwagonOff-RoadSuper Glider Flame RiderMonster (tire)Super Glider
Baby Mario Standard KartStandard (tire)Super Glider Pipe FrameStandard (tire)Parafoil BiddybuggyStandard (tire)Super Glider Yoshi BikeMonster (tire)Super Glider
Baby Luigi Standard KartStandard (tire)Super Glider Pipe FrameStandard (tire)Parafoil BiddybuggyStandard (tire)Super Glider Mr. ScootyRollerSuper Glider
Baby Peach Standard KartStandard (tire)Super Glider BiddybuggyStandard (tire)Super Glider Standard BikeStandard (tire)Plane Glider Teddy BuggyWoodParafoil
Baby Daisy Standard KartStandard (tire)Super Glider BiddybuggyStandard (tire)Super Glider Standard BikeStandard (tire)Plane Glider Wild WigglerWoodFlower Glider
Baby Rosalina Standard KartStandard (tire)Super Glider BiddybuggyStandard (tire)Super Glider Mr. ScootyStandard (tire)Super Glider Standard ATVBlue StandardSuper Glider
Metal Mario Standard KartStandard (tire)Super Glider Tri-SpeederMetalSuper Glider Jet BikeMetalSuper Glider Standard ATVMonster (tire)Super Glider
Pink Gold Peach Standard KartStandard (tire)Super Glider Circuit SpecialSpongeSuper Glider BadwagonOff-RoadSuper Glider CometMetalSuper Glider
Wiggler Standard KartStandard (tire)Super Glider Steel DriverMetalParafoil Standard BikeStandard (tire)Super Glider Standard ATVOff-RoadSuper Glider
Wario Standard KartMonster (tire)Super Glider Tri-SpeederOff-RoadWario Wing VarmintHot MonsterWario Wing Standard ATVMonster (tire)Super Glider
Waluigi Standard KartMonster (tire)Super Glider The DukeMonster (tire)Wario Wing Flame RiderSlim (tire)Wario Wing Standard ATVMonster (tire)Super Glider
Donkey Kong Standard KartMonster (tire)Super Glider Sports CoupeMonster (tire)Super Glider VarmintMonster (tire)Waddle Wing Standard ATVHot MonsterWaddle Wing
Bowser Circuit SpecialMonster (tire)Super Glider LandshipWoodBowser Kite Koopa ClownStandard (tire)Super Glider Flame RiderMonster (tire)Bowser Kite
Dry Bones Standard KartStandard (tire)Super Glider Steel DriverMetalParafoil Standard BikeStandard (tire)Super Glider Standard ATVOff-RoadSuper Glider
Bowser Jr. LandshipWoodSuper Glider Koopa ClownStandard (tire)Super Glider Standard BikeStandard (tire)Super Glider Standard ATVStandard (tire)Super Glider
Dry Bowser Standard KartMonster (tire)Super Glider Standard BikeMonster (tire)Super Glider Standard ATVMonster (tire)Super Glider Bone RattlerMetalSuper Glider
Kamek LandshipWoodSuper Glider Koopa ClownStandard (tire)Super Glider Standard BikeStandard (tire)Super Glider Standard ATVStandard (tire)Super Glider
Lemmy Koopa Circuit SpecialStandard (tire)Super Glider LandshipWoodSuper Glider Koopa ClownStandard (tire)Super Glider Mr. ScootyStandard (tire)Super Glider
Larry Koopa LandshipWoodSuper Glider Koopa ClownStandard (tire)Super Glider Sport BikeMonster (tire)Super Glider Standard ATVBlue StandardSuper Glider
Wendy O. Koopa LandshipWoodSuper Glider SneekerStandard (tire)Super Glider Koopa ClownStandard (tire)Super Glider VarmintStandard (tire)Super Glider
Ludwig von Koopa BiddybuggyRollerSuper Glider LandshipWoodSuper Glider Koopa ClownStandard (tire)Super Glider Jet BikeSlim (tire)Super Glider
Iggy Koopa Steel DriverMetalParafoil LandshipWoodSuper Glider Koopa ClownStandard (tire)Super Glider Standard BikeSlim (tire)Super Glider
Roy Koopa BadwagonOff-RoadSuper Glider LandshipWoodSuper Glider Koopa ClownStandard (tire)Super Glider The DukeMonster (tire)Super Glider
Morton Koopa Jr. Tri-SpeederMonster (tire)Super Glider LandshipWoodSuper Glider Koopa ClownStandard (tire)Super Glider Standard BikeMonster (tire)Super Glider
Peachette Standard KartStandard (tire)Super Glider Cat CruiserRetro Off-RoadSuper Glider Mr. ScootyAzure RollerSuper Glider Teddy BuggyButton (tire)Parafoil
Inkling Standard KartStandard (tire)Super Glider Standard BikeMonster (tire)Super Glider Splat BuggyStandard (tire)Super Glider InkstrikerStandard (tire)Super Glider
Inkling Standard KartStandard (tire)Super Glider Standard BikeMonster (tire)Super Glider Splat BuggyStandard (tire)Super Glider InkstrikerStandard (tire)Super Glider
Villager Standard KartStandard (tire)Super Glider BiddybuggyStandard (tire)Super Glider StreetleLeaf TiresPaper Glider City TripperSlim (tire)Paper Glider
Villager Standard KartStandard (tire)Super Glider BiddybuggyStandard (tire)Super Glider City TripperSlim (tire)Paper Glider Teddy BuggyButton (tire)Paper Glider
Isabelle Standard KartStandard (tire)Super Glider BiddybuggyStandard (tire)Paper Glider Sports CoupeStandard (tire)Super Glider City TripperSlim (tire)Paper Glider
Link Standard KartStandard (tire)Super Glider Mach 8Triforce TiresSuper Glider Flame RiderMonster (tire)Parachute Master Cycle ZeroAncient TiresParaglider (The Legend of Zelda)
Link Standard KartStandard (tire)Super Glider Tri-SpeederTriforce TiresHylian Kite CometSlim (tire)Super Glider Master CycleTriforce TiresHylian Kite
Diddy Kong Standard KartStandard (tire)Super Glider Pipe FrameSlim (tire)Parafoil SneekerBlue StandardSuper Glider Yoshi BikeCrimson SlimSuper Glider
Funky Kong Standard KartMonster (tire)Super Glider Sports CoupeMonster (tire)Super Glider VarmintMonster (tire)Waddle Wing Standard ATVHot MonsterWaddle Wing
Pauline Standard KartStandard (tire)Super Glider B DasherStandard (tire)Super Glider P-Wing (kart)Blue StandardParafoil CometSlim (tire)Super Glider

Drivers' and vehicle parts' statistics

For the in-game tables from which these values were derived and for the tables to translate those values into the actual statistics used by the game, see Mario Kart 8 Deluxe in-game statistics.

Mario Kart 8 Deluxe features different statistics with respect to Mario Kart 8.

Statistics shown in the vehicle customization screen

Just like Mario Kart 7 and Mario Kart 8, the game uses "points" ("PT") which are conferred by characters and vehicle parts to determine the final values of the game's statistics. In each statistics, the points given by the character, body, tires, and glider are summed to obtain a final value called "Level" ("Lv") which is then used by a table to convert the level into appropriate physical parameters used by the game. There are a total of 8,064 different stat combinations. The Level of five statistics is displayed in the vehicle customization screen:

  • Speed: The top speed of the vehicle on land with normal gravity.
  • Acceleration: How fast the speed increases when holding the acceleration button until top speed has been reached.
  • Weight: The weight of the vehicle. Vehicles with higher weight knock away vehicles with lower weight.
  • Handling: The turning ability of the vehicle on land with normal gravity. A higher stat means vehicles turn sharper, and will continue turning normally for longer before automatically initiating a drift.
  • Traction (Grip in the British English version): The grasp of the vehicle to the ground while off-road. Vehicles with higher traction slip less on certain terrain and can stay stable on the road better. Not to be confused with handling.

Said Level is represented through bars by adding three points to the sum of points, then dividing the result by four, resulting in values ranging from 0.75 to 5.75. As an example, the process through which the statistics of a certain combination of character and vehicle parts are calculated and displayed is shown below:

The vehicle customization screen of Mario Kart 8 Deluxe.
A combination consisting of Dry Bones, Flame Rider, Standard Tires, and Super Glider.
Element Points conferred
Speed Acceleration Weight Handling Traction
Dry Bones's head icon in Mario Kart 8 Deluxe.
Dry Bones
2 5 1 8 4
Flame Rider body from Mario Kart 8
The icon for standard bike bodies in Mario Kart 8.Flame Rider
2 5 1 4 5
Standard Tires from Mario Kart 8
The icon for tires in Mario Kart 8.Standard Tires
2 4 2 3 5
Thumbnail of Dry Bones's Super Glider (with 8 icon), in Mario Kart 8 Deluxe.
The icon for gliders in Mario Kart 8.Super Glider
1 1 1 1 1
Final values Speed Acceleration Weight Handling Traction
Level 2 + 2 + 2 + 1 =
7
5 + 5 + 4 + 1 =
15
1 + 1 + 2 + 1 =
5
8 + 4 + 3 + 1 =
16
4 + 5 + 5 + 1 =
15
Value shown in the vehicle customization screen (7 + 3) / 4 = 10 / 4 =
2.5
(15 + 3) / 4 = 18 / 4 =
4.5
(5 + 3) / 4 = 8 / 4 =
2
(16 + 3) / 4 = 19 / 4 =
4.75
(15 + 3) / 4 = 18 / 4 =
4.5
The statistics shown in the vehicle customization screen of Mario Kart 8 Deluxe.
The values actually shown in the vehicle customization screen, matching the values calculated.

Drivers' statistics

Drivers are still grouped into small groups of characters sharing the same statistics, the number of groups has been increased with respect to Mario Kart 8.

In addition to the statistics shown in the vehicle customization screen, there are the following statistics:

  • Water Speed: The top speed of the vehicle while driving underwater.
  • Air Speed: The top speed of the vehicle while gliding.
  • Anti-Gravity Speed: The top speed of the vehicle in anti-gravity mode.
  • Water Handling: The turning ability of the vehicle while driving underwater.
  • Air Handling: The turning ability of the vehicle while gliding.
  • Anti-Gravity Handling: The turning ability of the vehicle in anti-gravity mode.
  • Mini-Turbo: The length of the vehicle's mini-turbo speed boosts and how fast mini-turbos can be charged. Also affects the length of jump boosts from tricks.
  • Invincibility: The length of time the vehicle is invincible after spinning out. Added in v2.2.0.[14]

Just like in Mario Kart 8, Miis can be Light, Medium, or Heavy, depending on their height and weight.

The statistics are shown in points.

Drivers' Statistics
Vehicle size Character Speed Acceleration Weight Handling Traction Mini-Turbo Invincibility
Ground Water Air Anti-Gravity Ground Water Air Anti-Gravity
Small Baby PeachBaby Daisy 1 1 1 1 4 0 10 10 10 10 5 5 6
Baby RosalinaLemmy 1 1 1 1 5 0 9 9 9 9 3 5 6
Baby MarioBaby LuigiDry BonesMii (Light) 2 2 2 2 5 1 8 8 8 8 4 5 5
Koopa TroopaLakituBowser Jr. 3 3 3 3 4 2 8 8 8 8 5 4 4
ToadetteWendyIsabelle 3 3 3 3 5 2 7 7 7 7 2 4 3
ToadShy GuyLarry 4 4 4 4 4 3 7 7 7 7 4 4 3
Medium Cat PeachInklingVillagerDiddy Kong 5 5 5 5 4 3 6 6 6 6 3 4 3
PeachDaisyBirdoYoshiPeachette 6 6 6 6 3 4 5 5 5 5 3 4 1
Tanooki MarioInklingVillager 6 6 6 6 3 5 5 5 5 5 1 4 1
LuigiIggyKamek 7 7 7 7 2 6 5 5 5 5 1 3 3
MarioLudwigMii (Medium) 7 7 7 7 2 6 4 4 4 4 2 3 3
Metal MarioGold MarioPink Gold Peach 8 8 8 8 1 10 3 3 3 3 1 1 3
Wiggler 9 9 9 9 1 8 2 2 2 2 0 1 4
Large RosalinaKing BooLinkLinkPauline 8 8 8 8 1 7 3 3 3 3 3 2 4
Petey Piranha 8 8 8 8 1 10 3 3 3 3 1 1 6
WaluigiDonkey KongRoy 9 9 9 9 1 8 2 2 2 2 0 1 4
WarioDry BowserFunky KongMii (Heavy) 10 10 10 10 0 9 1 1 1 1 1 0 5
BowserMorton 10 10 10 10 0 10 0 0 0 0 0 0 6

Parts' statistics

The number of groups of vehicle parts sharing the same statistics has increased as well when compared with Mario Kart 8.

The statistics are reported in points. The invincibility statistic cells for vehicle bodies and tires are split up according to each part inside that row, from left to right. There is an unused stat for on-road traction, which can be viewed here.

Bodies' Statistics
Body
*sport bike
Speed Acceleration Weight Handling Traction Mini-Turbo Invincibility
Ground Water Air Anti-Gravity Ground Water Air Anti-Gravity
Biddybuggy (Buggybud)Mr. Scooty (Mr Scooty) 0 1 1 2 7 0 5 4 4 5 4 7 0 0
StreetleLandship 2 5 2 0 6 0 4 5 3 2 6 6 3 2
Pipe FrameVarmintCity Tripper 2 3 1 1 6 1 5 4 2 4 4 6 3 2 2
Cat CruiserComet*Yoshi Bike*Teddy Buggy 2 2 4 3 5 2 4 2 4 3 3 6 3 3 2 1
W 25 Silver ArrowStandard BikeFlame RiderWild Wiggler 2 2 3 4 5 1 4 3 3 4 5 5 4 4 4 4
Mach 8Sports Coupe (Sports Coupé)Inkstriker 3 3 4 5 3 3 2 2 2 4 4 5 3 3 1
Tanooki KartKoopa ClownMaster Cycle Zero 3 4 3 3 2 3 4 4 3 3 7 5 4 3 3
300 SL RoadsterStandard KartThe Duke 3 3 3 3 4 2 3 2 3 3 3 5 4 3 3
Blue FalconSplat Buggy 4 2 3 4 3 0 2 3 1 5 3 4 4 3
PrancerSport Bike*Jet Bike* 4 3 3 3 2 1 3 3 3 2 2 4 5 3 3
Sneeker (Bounder)Gold Standard (Gold Kart)Master Cycle* 4 2 3 3 2 2 3 2 2 3 0 4 5 4 3
Steel DriverTri-SpeederBone Rattler 4 5 0 2 1 4 1 5 1 1 3 3 6 6 5
Circuit SpecialB DasherP-Wing 5 1 2 4 1 3 1 1 0 2 1 3 6 6 6
BadwagonGLAStandard ATV (Standard Quad) 5 2 1 3 0 4 0 1 0 1 5 3 7 7 6
Tires' Statistics
Tire Speed Acceleration Weight Handling Traction Mini-Turbo Invincibility
Ground Water Air Anti-Gravity Ground Water Air Anti-Gravity
RollerAzure Roller 0 3 3 0 6 0 4 4 4 4 4 6 0 0
ButtonLeaf Tires (Leaf Tyres) 1 2 2 2 5 0 3 3 2 4 3 5 3 3
CushionSponge 1 1 4 1 4 1 2 1 3 2 6 5 6 4
GLA Tires (GLA Wheels)Standard (Normal)Blue Standard (Normal Blue) 2 3 3 2 4 2 3 3 3 3 5 4 5 4 4
SlimWood (Wooden)Crimson Slim 3 2 2 4 2 2 4 4 4 3 1 3 5 5 5
MonsterHot Monster (Funky Monster)Ancient Tires (Ancient Tyres) 3 2 1 2 2 4 0 1 1 0 7 3 6 6 5
Off-RoadRetro Off-RoadTriforce Tires (Triforce Tyres) 3 4 1 2 3 3 1 1 2 2 6 3 6 6 6
SlickCyber Slick 4 0 0 4 1 3 2 0 1 2 0 2 5 5
MetalGold Tires (Gold Wheels) 4 3 2 1 0 4 2 2 0 1 2 2 6 5
Gliders' Statistics
Glider Speed Acceleration Weight Handling Traction Mini-Turbo Invincibility
Ground Water Air Anti-Gravity Ground Water Air Anti-Gravity
Cloud GliderParachuteFlower GliderPaper Glider 0 1 1 1 2 0 1 0 2 1 1 2 0
Peach ParasolParafoilBowser KiteMKTV Parafoil 0 0 1 1 2 1 1 1 2 0 0 2 0
Wario WingPlane GliderGold GliderParaglider (The Legend of Zelda) 1 0 2 1 1 2 1 1 1 0 0 1 1
Super GliderWaddle WingHylian Kite 1 1 2 0 1 1 1 0 1 1 1 1 1

*sport bike

Unlocking criteria

Gold Mario

The only unlockable playable character in this game is Gold Mario, who is unlocked by winning all twelve base-game gold cups at 200cc. Once unlocked, he replaces Metal Mario on the character select screen. Metal Mario is from then on treated as a color variant of Gold Mario. The two differ only in their color scheme and the voice clip used when selecting them. Their other voice clips, horn sounds, animations, and statistics are identical.

Vehicle parts

A vehicle part is randomly unlocked every 30 coins. Once reaching 450 coins this changes to every 50, and once reaching 1500 coins this changes to every 100. Eventually, the last non-gold vehicle part is unlocked on reaching 3100 coins.

Special parts

Special gold parts are unlocked with the following criteria:

  • Gold Standard: Unlocked by achieving at least 1 star ranking on all base-game Mirror Cups.
  • Gold Tires: Unlocked by defeating all 48 base-game staff ghosts in 150cc Time Trials.
  • Gold Glider: Unlocked by collecting 5000 coins.

Alternate title screens

Additional title screens can appear when hovering over the single player and multiplayer options on the main menu. These are unlocked by obtaining a gold trophy in every base-game cup in Mirror and 200cc, after which the title screens used are randomly selected. These alternate title screens can appear on start-up, which causes a different voice clip to play corresponding to the character shown on the screen, replacing the usual clip of Mario yelling "Mario Kart 8!"

Courses

There are 48 race courses in the base game (including all four cups that were DLC in the original Mario Kart 8), these being the 25 courses introduced in the original game and 23 classic courses, which includes two courses from Super Mario Kart, three courses each from Mario Kart: Super Circuit, Mario Kart DS, and Mario Kart Wii, and four courses each from Mario Kart 64, Mario Kart: Double Dash!!, and Mario Kart 7. It is also the first Mario Kart game since Mario Kart 64 to have all courses available from the start.

In the British English version of the game, Toad Harbor is spelled "Toad Harbour", Bone-Dry Dunes is formatted "Bone Dry Dunes", and 3DS Music Park, 3DS Piranha Plant Slide, and 3DS Neo Bowser City are respectively known as 3DS Melody Motorway, 3DS Piranha Plant Pipeway, and 3DS Koopa City.

Mushroom Cup emblem for Mario Kart 8
Mushroom Cup
Flower Cup emblem for Mario Kart 8
Flower Cup
Star Cup emblem for Mario Kart 8
Star Cup
Special Cup emblem for Mario Kart 8
Special Cup
Egg Cup icon, from Mario Kart 8.
Egg Cup
Crossing Cup icon, from Mario Kart 8.
Crossing Cup
Mario Kart Stadium Mario Circuit (Mario Kart 8) Sunshine Airport Cloudtop Cruise GCN Yoshi Circuit GCN Baby Park
Water Park Toad Harbor Dolphin Shoals Bone-Dry Dunes Excitebike Arena GBA Cheese Land
Sweet Sweet Canyon Twisted Mansion Electrodrome Bowser's Castle (Mario Kart 8) Dragon Driftway Wild Woods
Thwomp Ruins Shy Guy Falls Mount Wario Rainbow Road (Mario Kart 8) Mute City Animal Crossing
Shell Cup emblem for Mario Kart 8
Shell Cup
Banana Cup emblem for Mario Kart 8
Banana Cup
Leaf Cup emblem for Mario Kart 8
Leaf Cup
Lightning Cup emblem for Mario Kart 8
Lightning Cup
Icon for the Triforce Cup, from Mario Kart 8.
Triforce Cup
Bell Cup icon, from Mario Kart 8.
Bell Cup
Wii Moo Moo Meadows GCN Dry Dry Desert DS Wario Stadium DS Tick-Tock Clock Wii Wario's Gold Mine 3DS Neo Bowser City
GBA Mario Circuit SNES Donut Plains 3 GCN Sherbet Land 3DS Piranha Plant Slide SNES Rainbow Road GBA Ribbon Road
DS Cheep Cheep Beach N64 Royal Raceway 3DS Music Park Wii Grumble Volcano Ice Ice Outpost Super Bell Subway
N64 Toad's Turnpike 3DS DK Jungle N64 Yoshi Valley N64 Rainbow Road Hyrule Circuit Big Blue

Booster Course Pass

Main article: Mario Kart 8 Deluxe – Booster Course Pass

The Mario Kart 8 Deluxe – Booster Course Pass DLC includes 48 additional courses (mostly classic courses), released in six waves of eight courses each, increasing the game's total number of courses to 96. The first wave released on March 18, 2022, and the final wave released on November 9, 2023. The classic courses in the DLC include two courses each from Super Mario Kart and Mario Kart 64, three courses from Mario Kart: Double Dash!!, four courses each from Mario Kart DS and Mario Kart 7, five courses from Mario Kart: Super Circuit, eight courses from Mario Kart Wii, and seventeen courses from Mario Kart Tour (making Mario Kart 8 Deluxe the first game in the series to feature classic courses of a Mario Kart game released after it), which increases the total number of courses from each game to four courses from Super Mario Kart, six courses from Mario Kart 64, seven courses each from Mario Kart: Double Dash!! and Mario Kart DS, eight courses each from Mario Kart: Super Circuit and Mario Kart 7, and eleven courses from Mario Kart Wii. Three new courses are also included, namely Sky-High Sundae, Yoshi's Island, and Squeaky Clean Sprint, increasing the total number of new courses to 28.

In the British English version of the game, 3DS Rock Rock Mountain and Wii DK Summit are known as 3DS Alpine Pass and Wii DK's Snowboard Cross respectively, as was the case in the British English versions of their original appearances. However, most courses that had different names between European French and Canadian French in previous games instead use their European French names in both versions, with the exceptions of DS Waluigi Pinball, Tour Amsterdam Drift, and 3DS Rosalina's Ice World.

The Golden Dash Cup Emblem
Golden Dash Cup
The Lucky Cat Cup Emblem
Lucky Cat Cup
The Turnip Cup Emblem
Turnip Cup
The Propeller Cup Emblem
Propeller Cup
The Rock Cup Emblem
Rock Cup
The Moon Cup Emblem
Moon Cup
Tour Paris Promenade Tour Tokyo Blur Tour New York Minute Tour Sydney Sprint Tour London Loop Tour Berlin Byways
3DS Toad Circuit DS Shroom Ridge SNES Mario Circuit 3 GBA Snow Land GBA Boo Lake DS Peach Gardens
N64 Choco Mountain GBA Sky Garden N64 Kalimari Desert Wii Mushroom Gorge 3DS Rock Rock Mountain Merry Mountain
Wii Coconut Mall Ninja Hideaway DS Waluigi Pinball Sky-High Sundae Wii Maple Treeway 3DS Rainbow Road
The Fruit Cup Emblem
Fruit Cup
The Boomerang Cup Emblem
Boomerang Cup
Feather Cup emblem in Mario Kart 8 Deluxe
Feather Cup
Cherry Cup emblem in Mario Kart 8 Deluxe
Cherry Cup
Acorn Cup Emblem
Acorn Cup
Spiny Cup Emblem
Spiny Cup
Tour Amsterdam Drift Tour Bangkok Rush Tour Athens Dash Tour Los Angeles Laps Tour Rome Avanti Tour Madrid Drive
GBA Riverside Park DS Mario Circuit GCN Daisy Cruiser GBA Sunset Wilds GCN DK Mountain 3DS Rosalina's Ice World
Wii DK Summit GCN Waluigi Stadium Wii Moonview Highway Wii Koopa Cape Wii Daisy Circuit SNES Bowser Castle 3
Yoshi's Island (race course) Tour Singapore Speedway Squeaky Clean Sprint Tour Vancouver Velocity Piranha Plant Cove Wii Rainbow Road

Battle courses

Eight battle courses are present in Mario Kart 8 Deluxe, five new and three classic, replacing the repurposed race courses used for Battle Mode in the Wii U version.

Most battle courses visually resemble race courses from Mario Kart 8: Battle Stadium with Mario Kart Stadium, Sweet Sweet Kingdom with Sweet Sweet Canyon, Dragon Palace with Dragon Driftway, Lunar Colony with Rainbow Road, GCN Luigi's Mansion with Twisted Mansion, and SNES Battle Course 1 with SNES Donut Plains 3, all sharing similar textures and/or assets.

Similar to regular races, a course introduction scene is now added at the start.

Battle Stadium Sweet Sweet Kingdom Dragon Palace Lunar Colony
3DS Wuhu Town GCN Luigi's Mansion SNES Battle Course 1 Urchin Underpass

Ghosts

150cc Staff Ghosts

In Mario Kart 8 Deluxe, the times for staff ghosts in 150cc are slightly different from the original Mario Kart 8. Also, unlike the original game, players will not unlock any stamps if they beat the ghosts.

Course Staff Name Country Time Character Vehicle Combination
Body Tires Glider
Mario Kart Stadium Nin★Chris United Kingdom 1:53.191 Mario Sports Coupe Standard Super Glider
Water Park Nin★Massim Italy 2:02.186 Baby Luigi Mr. Scooty Roller Super Glider
Sweet Sweet Canyon Nin★Fausti France 2:07.205 Baby Peach Teddy Buggy Wood Peach Parasol
Thwomp Ruins Nin★Sophia Germany 2:12.125 Donkey Kong Standard ATV Monster Super Glider
Mario Circuit Nin★Sho Japan 2:08.501 Mario Standard Kart Standard Super Glider
Toad Harbor Nin★Alice United States 2:29.282 Toadette Cat Cruiser Retro Off-Road Plane Glider
Twisted Mansion Nin★Mark Netherlands 2:14.615 Luigi Mach 8 Slim Super Glider
Shy Guy Falls Nin★Frank United Kingdom 2:21.804 Shy Guy Flame Rider Off-Road Super Glider
Sunshine Airport Nin★Leonel United States 2:20.447 Rosalina Circuit Special Standard Super Glider
Dolphin Shoals Nin★Skip United States 2:14.832 Wendy Landship Wood Bowser Kite
Electrodrome Nin★Yuya Japan 2:21.023 Larry Sport Bike Monster Super Glider
Mount Wario Nin★Elena Russia 2:03.483 Waluigi The Duke Monster Wario Wing
Cloudtop Cruise Nin★Maria Portugal 2:19.568 Baby Rosalina Biddybuggy Standard Super Glider
Bone-Dry Dunes Nin★Elena Russia 2:15.338 Morton Tri-Speeder Monster Super Glider
Bowser's Castle Nin★Polly United Kingdom 2:21.980 Bowser Badwagon Standard Super Glider
Rainbow Road Nin★Mizuho Japan 2:25.267 Pink Gold Peach Comet Slim Super Glider
Wii Moo Moo Meadows Nin★Chris United Kingdom 1:41.846 Daisy Varmint Hot Monster Super Glider
GBA Mario Circuit Nin★Rie Japan 1:44.593 Baby Mario Yoshi Bike Standard Super Glider
DS Cheep Cheep Beach Nin★Massim Italy 2:06.314 Koopa Troopa Steel Driver Metal Parachute
N64 Toad's Turnpike Nin★Alice United States 2:08.966 Toad Standard Bike Standard Parachute
GCN Dry Dry Desert Nin★Maria Portugal 2:26.614 Peach Standard Bike Slim Super Glider
SNES Donut Plains 3 Nin★Frank United Kingdom 1:35.564 Lakitu Pipe Frame Monster MKTV Parafoil
N64 Royal Raceway Nin★Skip United States 2:18.307 Peach Prancer Wood Peach Parasol
3DS DK Jungle Nin★Rie Japan 2:20.006 Donkey Kong Varmint Monster Waddle Wing
DS Wario Stadium Nin★Mizuho Japan 2:09.171 Wario Tri-Speeder Off-Road Wario Wing
GCN Sherbet Land Nin★Fausti France 2:20.174 Lemmy Sneeker Standard Super Glider
3DS Music Park Nin★Sho Japan 2:19.675 Baby Daisy Biddybuggy Standard Super Glider
N64 Yoshi Valley Nin★Mark Netherlands 2:23.688 Yoshi Wild Wiggler Standard Flower Glider
DS Tick-Tock Clock Nin★Sophia Germany 2:06.485 Iggy Standard Bike Monster Super Glider
3DS Piranha Plant Slide Nin★Polly United Kingdom 2:21.321 Ludwig Jet Bike Slim Super Glider
Wii Grumble Volcano Nin★Yuya Japan 2:16.524 Roy Badwagon Off-Road Super Glider
N64 Rainbow Road Nin★Leonel United States 1:33.981 Metal Mario Standard ATV Monster Super Glider
GCN Yoshi Circuit Nin★Adrien France 2:07.557 Red Yoshi B Dasher Standard Super Glider
Excitebike Arena Nin★Pedro Spain 1:58.808 Mario Standard Bike Slim Super Glider
Dragon Driftway Nin★Mitsu Japan 2:05.957 Lakitu Varmint Monster Cloud Glider
Mute City Nin★Laura United States 2:10.167 Mario Blue Falcon Roller Super Glider
Wii Wario's Gold Mine Nin★Pit Germany 2:22.119 Wario Standard Kart Monster Super Glider
SNES Rainbow Road Nin★Anne Netherlands 1:40.711 Cat Peach Cat Cruiser Retro Off-Road Super Glider
Ice Ice Outpost Nin★Pavel Russia 2:09.427 Tanooki Mario Tanooki Kart Monster Super Glider
Hyrule Circuit Nin★Mitsu Japan 2:08.616 Link Master Cycle Triforce Tires Hylian Kite
GCN Baby Park Nin★Joost Netherlands 1:16.561 Baby Mario Biddybuggy Standard Super Glider
GBA Cheese Land Nin★Aracel Spain 2:06.316 Orange Yoshi Pipe Frame Monster Parafoil
Wild Woods Nin★Akira Japan 2:05.396 Villager (Boy) Streetle Leaf Tires Paper Glider
Animal Crossing Nin★Marie United States 1:53.584 Isabelle City Tripper Slim Paper Glider
3DS Neo Bowser City Nin★Rui Portugal 2:13.138 Dry Bowser Bone Rattler Metal Super Glider
GBA Ribbon Road Nin★Giulia Italy 2:07.152 Villager (Girl) Teddy Buggy Button Super Glider
Super Bell Subway Nin★Juliet France 2:06.487 Pink Shy Guy City Tripper Slim Super Glider
Big Blue Nin★Dylan United Kingdom 1:37.316 Mario P-Wing Blue Standard Super Glider
Tour Paris Promenade Nin★Adrien France 2:07.401 Peach Standard Kart Slim Peach Parasol
3DS Toad Circuit Nin★Sho Japan 1:33.670 Toad Mr. Scooty Azure Roller Super Glider
N64 Choco Mountain Nin★Massim Italy 2:08.949 Koopa Troopa Biddybuggy Standard Super Glider
Wii Coconut Mall Nin★Skip United States 1:58.401 Baby Mario Sneeker Metal Super Glider
Tour Tokyo Blur Nin★Yuya Japan 1:36.317 Blue Inkling Boy Splat Buggy Blue Standard Super Glider
DS Shroom Ridge Nin★Frank United Kingdom 2:09.148 Bowser Bone Rattler Off-Road Super Glider
GBA Sky Garden Nin★Pedro Spain 1:42.267 Lakitu P-Wing Retro Off-Road Cloud Glider
Ninja Hideaway Nin★Fausti France 2:20.813 Black Shy Guy Standard ATV Standard Super Glider
Tour New York Minute Nin★Leonel United States 1:34.573 Donkey Kong Varmint Monster Super Glider
SNES Mario Circuit 3 Nin★Mark Netherlands 1:46.806 Mario B Dasher Standard Super Glider
N64 Kalimari Desert Nin★Pit Germany 1:40.363 Dry Bones Standard Kart Monster Super Glider
DS Waluigi Pinball Nin★Chris United Kingdom 2:36.450 Waluigi The Duke Monster Super Glider
Tour Sydney Sprint Nin★Rie Japan 2:16.617 Baby Mario Biddybuggy Standard Super Glider
GBA Snow Land Nin★Maria Portugal 1:46.763 Tanooki Mario Tanooki Kart Standard Super Glider
Wii Mushroom Gorge Nin★Massim Italy 1:50.666 Toadette Teddy Buggy Wood Super Glider
Sky-High Sundae Nin★Akira Japan 2:07.380 Rosalina Circuit Special Standard Super Glider
Tour London Loop Nin★Frank United Kingdom 2:20.500 Mario Comet Slim Super Glider
GBA Boo Lake Nin★Rie Japan 1:36.212 King Boo Circuit Special Monster Super Glider
3DS Rock Rock Mountain Nin★Fausti France 2:24.730 Morton Pipe Frame Monster Super Glider
Wii Maple Treeway Nin★Pavel Russia 2:36.581 Daisy Prancer Off-Road Super Glider
Tour Berlin Byways Nin★Sophia Germany 2:11.001 Donkey Kong Varmint Monster Super Glider
DS Peach Gardens Nin★Marie United States 2:19.534 Peach Prancer Wood Super Glider
Merry Mountain Nin★Elena Russia 2:09.693 Shy Guy Flame Rider Off-Road Super Glider
3DS Rainbow Road Nin★Mizuho Japan 1:52.015 Rosalina Circuit Special Standard Super Glider
Tour Amsterdam Drift Nin★Mark Netherlands 1:48.580 Daisy Prancer Wood Super Glider
GBA Riverside Park Nin★Frank United Kingdom 1:34.480 Toad Standard ATV Standard Super Glider
Wii DK Summit Nin★Fausti France 2:22.680 Donkey Kong Varmint Monster Super Glider
Yoshi's Island Nin★Skip United States 2:20.116 Baby Mario Biddybuggy Standard Super Glider
Tour Bangkok Rush Nin★Yuya Japan 1:54.995 Blue Inkling Boy Inkstriker Monster Super Glider
DS Mario Circuit Nin★Pit Germany 1:50.550 Mario B Dasher Standard Super Glider
GCN Waluigi Stadium Nin★Maria Portugal 2:16.894 Waluigi The Duke Monster Super Glider
Tour Singapore Speedway Nin★Alice United States 2:08.954 Bowser Badwagon Monster Super Glider
Tour Athens Dash Nin★Pedro Spain 1:52.892 Wiggler Circuit Special Sponge Super Glider
GCN Daisy Cruiser Nin★Chris United Kingdom 1:47.238 Daisy Jet Bike Slim Super Glider
Wii Moonview Highway Nin★Yuya Japan 1:54.655 Waluigi The Duke Monster Wario Wing
Squeaky Clean Sprint Nin★Fausti France 2:17.580 Kamek City Tripper Cushion Cloud Glider
Tour Los Angeles Laps Nin★Alice United States 1:57.938 Mario Comet Slim Super Glider
GBA Sunset Wilds Nin★Pit Germany 1:48.993 Petey Piranha Flame Rider Off-Road Flower Glider
Wii Koopa Cape Nin★Massim Italy 2:18.943 Koopa Troopa Steel Driver Metal Super Glider
Tour Vancouver Velocity Nin★Skip United States 2:11.072 Rosalina Sport Bike Slim Super Glider
Tour Rome Avanti Nin★Giulia Italy 1:57.329 Pauline Badwagon Metal Super Glider
GCN DK Mountain Nin★Laura United States 2:35.917 Funky Kong Standard ATV Monster Parafoil
Wii Daisy Circuit Nin★Adrien France 2:01.099 Daisy Sports Coupe Standard Super Glider
Piranha Plant Cove Nin★Sophia Germany 2:17.775 Petey Piranha Flame Rider Slim Flower Glider
Tour Madrid Drive Nin★Aracel Spain 2:10.689 Peachette Biddybuggy Standard Cloud Glider
3DS Rosalina's Ice World Nin★Pavel Russia 2:10.993 Rosalina Sport Bike Slim Super Glider
SNES Bowser Castle 3 Nin★Polly United Kingdom 1:54.632 Bowser Landship Wood Super Glider
Wii Rainbow Road Nin★Leonel United States 2:49.574 Mario Standard Kart Standard Super Glider

200cc Staff Ghosts

Mario Kart 8 Deluxe features a new option for players to race in Time Trials in the 200cc engine class. This option also features entirely new staff ghosts for each of the courses.

Course Staff Name Country Time Character Vehicle Combination
Body Tires Glider
Mario Kart Stadium Nin★Sophia Germany 1:21.984 Gold Mario Gold Standard Gold Tires Gold Glider
Water Park Nin★Yuya Japan 1:22.799 Baby Mario Biddybuggy Standard Super Glider
Sweet Sweet Canyon Nin★Alice United States 1:40.972 Peach Prancer Wood Peach Parasol
Thwomp Ruins Nin★Skip United States 1:31.436 Bowser Badwagon Standard Bowser Kite
Mario Circuit Nin★Joost Netherlands 1:23.243 Pink Gold Peach Standard Bike Slim Super Glider
Toad Harbor Nin★Adrien France 1:43.003 Toad Sports Coupe Standard Super Glider
Twisted Mansion Nin★Rui Portugal 1:38.244 King Boo Wild Wiggler Sponge Flower Glider
Shy Guy Falls Nin★Anne Netherlands 1:40.698 White Yoshi Standard ATV Retro Off-Road Parafoil
Sunshine Airport Nin★Sho Japan 1:45.437 Luigi Jet Bike Metal Plane Glider
Dolphin Shoals Nin★Polly United Kingdom 1:38.911 Ludwig Steel Driver Blue Standard Bowser Kite
Electrodrome Nin★Laura United States 1:40.943 Roy The Duke Cushion Parafoil
Mount Wario Nin★Massim Italy 1:37.266 Wario Standard ATV Crimson Slim Wario Wing
Cloudtop Cruise Nin★Giulia Italy 1:44.120 Bowser Jr. Koopa Clown Cyber Slick Cloud Glider
Bone-Dry Dunes Nin★Pavel Russia 1:39.330 Dry Bones Pipe Frame Wood Plane Glider
Bowser's Castle Nin★Mark Netherlands 1:40.953 Dry Bowser Flame Rider Slim Bowser Kite
Rainbow Road Nin★Pedro Spain 1:55.767 Rosalina Mach 8 Blue Standard MKTV Parafoil
Wii Moo Moo Meadows Nin★Leonel United States 1:09.980 Baby Daisy Sneeker Cyber Slick MKTV Parafoil
GBA Mario Circuit Nin★Pit Germany 1:10.475 Baby Luigi Sport Bike Slick Parachute
DS Cheep Cheep Beach Nin★Mizuho Japan 1:25.089 Lakitu Landship Metal Cloud Glider
N64 Toad's Turnpike Nin★Rie Japan 1:21.156 Toadette Sports Coupe Slick Super Glider
GCN Dry Dry Desert Nin★Chris United Kingdom 1:45.087 Lemmy Tanooki Kart Off-Road Super Glider
SNES Donut Plains 3 Nin★Mizuho Japan 1:11.794 Koopa Troopa Streetle Monster Flower Glider
N64 Royal Raceway Nin★Dylan United Kingdom 1:43.120 Baby Peach Circuit Special Cyber Slick Parafoil
3DS DK Jungle Nin★Polly United Kingdom 1:46.758 Yellow Yoshi City Tripper Hot Monster Paper Glider
DS Wario Stadium Nin★Massim Italy 1:39.724 Waluigi Varmint Hot Monster Wario Wing
GCN Sherbet Land Nin★Sophia Germany 1:34.370 Iggy Bone Rattler Monster Bowser Kite
3DS Music Park Nin★Mitsu Japan 1:36.529
1:38.847TC
Daisy Badwagon GLA Tires
Off-RoadTC
MKTV Parafoil
N64 Yoshi Valley Nin★Yuya Japan 1:35.628 Green Shy Guy Comet Slim Super Glider
DS Tick-Tock Clock Nin★Elena Russia 1:32.483 Larry Standard Kart Sponge Paper Glider
3DS Piranha Plant Slide Nin★Frank United Kingdom 1:48.454 Wendy Mr. Scooty Metal Peach Parasol
Wii Grumble Volcano Nin★Maria Portugal 1:44.284 Morton Standard Bike Cushion Parachute
N64 Rainbow Road Nin★Fausti France 1:08.128 Mario Tri-Speeder Monster Super Glider
GCN Yoshi Circuit Nin★Elena Russia 1:38.869 Light-blue Shy Guy P-Wing Slick Parachute
Excitebike Arena Nin★Akira Japan 1:29.202 Inkling Girl Inkstriker Leaf Tires Super Glider
Dragon Driftway Nin★Aracel Spain 1:34.873 Purple Inkling Boy Splat Buggy Blue Standard Super Glider
Mute City Nin★Sho Japan 1:34.273 Metal Mario Blue Falcon Azure Roller Parafoil
Wii Wario's Gold Mine Nin★Alice United States 1:41.168 Waluigi Standard Bike Retro Off-Road Wario Wing
SNES Rainbow Road Nin★Marie United States 1:12.762
1:12.696TC
Tanooki Mario GLA
Pipe FrameTC
GLA Tires
StandardTC
Parachute
Ice Ice Outpost Nin★Juliet France 1:32.435 Cat Peach Sneeker Off-Road Peach Parasol
Hyrule Circuit Nin★Mark Netherlands 1:40.394 Link Master Cycle Triforce Tires Hylian Kite
GCN Baby Park Nin★Leonel United States 0:59.765 Baby Rosalina Teddy Buggy Cyber Slick Waddle Wing
GBA Cheese Land Nin★Chris United Kingdom 1:41.248 Donkey Kong Streetle Roller Flower Glider
Wild Woods Nin★Mitsu Japan 1:27.555 Villager (Girl) City Tripper Leaf Tires Paper Glider
Animal Crossing Nin★Fausti France 1:23.417
1:23.491TC
Villager (Boy) 300 SL Roadster
StreetleTC
GLA Tires
StandardTC
Super Glider
3DS Neo Bowser City Nin★Massim Italy 1:37.526 Bowser Bone Rattler Standard Super Glider
GBA Ribbon Road Nin★Maria Portugal 1:31.220 Isabelle Cat Cruiser Crimson Slim Paper Glider
Super Bell Subway Nin★Skip United States 1:23.304 Blue Yoshi Yoshi Bike Blue Standard Super Glider
Big Blue Nin★Rie Japan 1:13.516
1:13.200TC
Luigi W 25 Silver Arrow
Blue FalconTC
Slim Plane Glider
Tour Paris Promenade Nin★Joost Netherlands 1:27.101 Rosalina Comet Slim Super Glider
3DS Toad Circuit Nin★Aracel Spain 1:03.969 Toadette Prancer Wood Super Glider
N64 Choco Mountain Nin★Alice United States 1:31.715 Tanooki Mario Tanooki Kart Monster Super Glider
Wii Coconut Mall Nin★Polly United Kingdom 1:29.009 Baby Luigi Yoshi Bike Slick Parachute
Tour Tokyo Blur Nin★Aracel Spain 1:07.560 Inkling Girl Inkstriker Metal Super Glider
DS Shroom Ridge Nin★Akira Japan 1:37.626 Morton Standard Bike Cushion Parachute
GBA Sky Garden Nin★Rui Portugal 1:13.606 Ludwig Steel Driver Blue Standard Bowser Kite
Ninja Hideaway Nin★Giulia Italy 1:37.815 Black Yoshi Teddy Buggy Standard Super Glider
Tour New York Minute Nin★Sho Japan 1:07.562 Yoshi Sports Coupe Standard Super Glider
SNES Mario Circuit 3 Nin★Giulia Italy 1:17.075 Luigi Mach 8 Slim Super Glider
N64 Kalimari Desert Nin★Juliet France 1:10.511 Dry Bowser Bone Rattler Monster Super Glider
DS Waluigi Pinball Nin★Pavel Russia 2:00.942 Morton Pipe Frame Monster Super Glider
Tour Sydney Sprint Nin★Giulia Italy 1:37.367 Bowser Jr. Koopa Clown Standard Super Glider
GBA Snow Land Nin★Leonel United States 1:21.826 King Boo Circuit Special Monster Super Glider
Wii Mushroom Gorge Nin★Chris United Kingdom 1:21.194 Toad Standard ATV Standard Super Glider
Sky-High Sundae Nin★Mitsu Japan 1:30.777 Peach Standard Bike Slim Super Glider
Tour London Loop Nin★Alice United States 1:38.896 Red Yoshi Sports Coupe Standard Super Glider
GBA Boo Lake Nin★Joost Netherlands 1:09.576 Dry Bones Standard Kart Monster Super Glider
3DS Rock Rock Mountain Nin★Juliet France 1:39.664 Bowser Landship Wood Super Glider
Wii Maple Treeway Nin★Sho Japan 1:58.543 Wario Tri-Speeder Monster Super Glider
Tour Berlin Byways Nin★Skip United States 1:35.467 Toad Standard ATV Standard Super Glider
DS Peach Gardens Nin★Aracel Spain 1:39.851 Toadette Teddy Buggy Button Super Glider
Merry Mountain Nin★Mark Netherlands 1:31.642 Luigi Mach 8 Slim Super Glider
3DS Rainbow Road Nin★Dylan United Kingdom 1:19.545 Waluigi The Duke Monster Super Glider
Tour Amsterdam Drift Nin★Rie Japan 1:19.135 Shy Guy Flame Rider Off-Road Super Glider
GBA Riverside Park Nin★Elena Russia 1:13.455 Bowser Jr. Koopa Clown Slim Super Glider
Wii DK Summit Nin★Massim Italy 1:53.372 Rosalina Circuit Special Standard Super Glider
Yoshi's Island Nin★Polly United Kingdom 1:40.731 Yoshi Wild Wiggler Standard Super Glider
Tour Bangkok Rush Nin★Leonel United States 1:24.201 Wario Standard Kart Monster Wario Wing
DS Mario Circuit Nin★Sho Japan 1:24.282 Peach Standard Bike Slim Super Glider
GCN Waluigi Stadium Nin★Aracel Spain 1:43.781 Luigi Mach 8 Slim Super Glider
Tour Singapore Speedway Nin★Mizuho Japan 1:32.160 Mario Comet Slim Super Glider
Tour Athens Dash Nin★Massim Italy 1:21.362 Dry Bones Standard Kart Monster Super Glider
GCN Daisy Cruiser Nin★Elena Russia 1:21.241 Bowser Flame Rider Monster Super Glider
Wii Moonview Highway Nin★Sophia Germany 1:19.973 Donkey Kong Varmint Monster Super Glider
Squeaky Clean Sprint Nin★Leonel United States 1:38.459 Yoshi Wild Wiggler Monster Super Glider
Tour Los Angeles Laps Nin★Mitsu Japan 1:25.694 Birdo (Red) Pipe Frame Monster Super Glider
GBA Sunset Wilds Nin★Juliet France 1:20.411 Shy Guy Flame Rider Off-Road Super Glider
Wii Koopa Cape Nin★Frank United Kingdom 1:41.749 Toad Standard ATV Standard Super Glider
Tour Vancouver Velocity Nin★Joost Netherlands 1:32.752 Peach Standard Bike Slim Super Glider
Tour Rome Avanti Nin★Akira Japan 1:25.406 Yoshi Wild Wiggler Standard Super Glider
GCN DK Mountain Nin★Dylan United Kingdom 2:06.814 Diddy Kong Mr. Scooty Button Waddle Wing
Wii Daisy Circuit Nin★Pit Germany 1:25.861 Donkey Kong Varmint Monster Super Glider
Piranha Plant Cove Nin★Alice United States 1:41.315 Koopa Troopa Steel Driver Metal Super Glider
Tour Madrid Drive Nin★Fausti France 1:33.156 Toad Sneeker Standard Super Glider
3DS Rosalina's Ice World Nin★Leonel United States 1:38.735 King Boo Circuit Special Monster Super Glider
SNES Bowser Castle 3 Nin★Mark Netherlands 1:22.052 Dry Bones Standard Kart Monster Super Glider
Wii Rainbow Road Nin★Yuya Japan 2:06.146 Luigi Mach 8 Slim Super Glider

TC - Used in the Tencent Chinese release[15]

New items

Items found in the Tips mode in Mario Kart 8 Deluxe
The items found in the Tips mode

The Boo item makes a return in this game, functioning as it had previously. The Cape Feather was added to Battle Mode only, and is impossible to obtain otherwise. All other items from the Wii U version return as well, with their item distributions altered.

Coins

3D render of Cash in Mario Kart 8 Deluxe
Cash
The equivalent of a coin, used for Urchin Underpass. They replace coins both as an item and on the track.
Item roulette artwork for a coin as it appears on Yoshi's Island in Mario Kart 8 Deluxe. They resemble coins as they appear throughout the Yoshi's Island series.
Coin (Yoshi's Island)
In the Yoshi's Island course, coins have an altered appearance that resembles their design in the Yoshi's Island series, both as an item and on the track.

New items

Artwork of Boo from New Super Mario Bros. Wii (later reused for Mario Kart 8 Deluxe and Super Mario Party)
Boo
Allows the player to become invisible to other racers for 10 seconds. While invisible, players will also be granted immunity to items and obstacles. Activating the item will also allow Boo to steal an item from a randomly selected racer in front of the player. If there are no items to steal, Boo will bring back a single Mushroom by default. If Boo steals a multiple usage item or a timed item, it will be returned to the player fresh. Boo cannot steal Crazy 8s or Piranha Plants and Bullet Bills already in use. Only one Boo can be in play at a time; once it brings back an item, another can appear in Item Boxes again, even while a player is still invisible. Players who are under the effect of a Super Star or a Boo are not immune to Boo's item stealing.
Artwork of a Cape Feather from Mario Kart 8 Deluxe.
Feather
Causes the player to spin and leap in the air, providing a small speed boost upon landing, akin to a regular trick (characters will also perform a trick animation during the jump). When used near an opponent, the player steals a balloon, 3 coins, or the Shine Sprite from them, depending on the mode; however, the player needs to touch the opponent to steal from them, either by touching them upon use, or upon landing. Can be used on trickable places to gain more height, though does not grant more height if used while airborne, and cancels the gliding immediately. Exclusive to Battle Mode.

New course elements

All of the course elements from the original Mario Kart 8, including enemies and obstacles, are retained in this game, along with several elements exclusive to the Booster Course Pass courses.

Characters and elements
Character/element Location Description
An arrow field on Tour New York Minute in Mario Kart 8 Deluxe (in Mirror mode)An arrow field on N64 Kalimari Desert in Mario Kart 8 Deluxe
Arrow field
Tour Paris Promenade
Tour Tokyo Blur
Tour New York Minute
N64 Kalimari Desert
Tour Sydney Sprint
Tour London Loop
Tour Berlin Byways
DS Peach Gardens
Tour Amsterdam Drift
Tour Bangkok Rush
Tour Singapore Speedway
Tour Athens Dash
Tour Los Angeles Laps
Tour Vancouver Velocity
Tour Rome Avanti
Piranha Plant Cove
Tour Madrid Drive
Large, holographic, floating arrows that point in the direction that the players should go and change position each lap (or only in the last lap in Tour Paris Promenade and DS Peach Gardens), altering the path of the course. If the player goes past them, they will be considered out of bounds and taken back onto the track by Lakitu. In multiplayer, the arrow fields are independent to each player, meaning that if multiple players are on different laps, the arrow fields will be different for each of them to match what lap they are on. Arrow fields are red in most of the city courses and DS Peach Gardens and are teal in N64 Kalimari Desert and Tour Bangkok Rush, though this is simply a visual difference.
A Bath Bomb in Mario Kart 8 Deluxe
Bath Bomb
Squeaky Clean Sprint Large, opal colored bath bombs that fizz underwater. Players can trick whilst inside the bubbles produced, similarly to a geyser.
Wii Moonview Highway in Mario Kart 8 Deluxe
Bob-omb Car
Wii Moonview Highway Bob-omb-based vehicles that explode upon contact. If a player drives into one, they spin out in the same way as if they were caught in the blast of a regular Bob-omb.
Boulders in Tour Sydney Sprint
Boulder
Tour Sydney Sprint Objects scattered around grassy portions of the course. They slow down drivers on contact.
A bumper found in DS Waluigi Pinball.
Bumper
DS Waluigi Pinball Obstacles that bounce players and metal balls that touch them away from themselves. Some are stationary, while others move in circles.
View of the spiky ceiling in Ninja Hideaway.
Ceiling Needles
Ninja Hideaway Giant shuriken stuck to broad ceilings that slowly rise and fall at set intervals, serving as obstacles for players on the course's lower route, while the ceilings themselves serve as platforms for players on the upper route, with a ramp on one of them.
Clampys in Mario Kart 8 Deluxe
Clampy
GCN Daisy Cruiser
Piranha Plant Cove
Clampys open and shut periodically. They contain Item Boxes.
GBA Sunset Wilds in Mario Kart 8 Deluxe
Exploring Shy Guy
GBA Sunset Wilds Exploring Shy Guys skip back and forth across the track. If a player makes contact with one, the player spins out. If they hit one with an item, they will drop 3 coins.
DS Mario Circuit in Mario Kart 8 Deluxe
Fire Piranha Plant
DS Mario Circuit Piranha Plant variants that shoot fireballs that bounce across the course, causing racers to spin out.
A flipper found in DS Waluigi Pinball.
Flipper
DS Waluigi Pinball Large obstacles that can swing back and forth and push back metal balls that collide with them. Players who collide with them are knocked over.
Rome Avanti in Mario Kart 8 Deluxe
Fuzzy
Tour Rome Avanti Black furry creatures on circular tracks. They circle around coins, and spin players out when collided with.
The finish line of the Yoshi's Island race course, showing his house.
Goal Ring
Yoshi's Island A decorative item that appears near the finish line.
Yoshi's Island in Mario Kart 8 Deluxe
Goonie
Yoshi's Island Spectators who appear in the background during the volcano ascent.
Trailer image of a half-pipe in Merry Mountain
Half-pipe
Wii Maple Treeway
Merry Mountain
Wii DK Summit
GCN Waluigi Stadium
Tour Athens Dash
Squeaky Clean Sprint
Tour Los Angeles Laps
Wii Koopa Cape
GCN DK Mountain
3DS Rosalina's Ice World
Wii Rainbow Road
Vertical ramps that allow players to jump off the side of a course and perform a Jump Boost to gain a speed boost upon landing. They resemble Antigravity Panels and briefly put the player into anti-gravity mode while they are airborne.
Yoshi's Island in Mario Kart 8 Deluxe
Huffin Puffin
Yoshi's Island Enemies who wander around near the starting line, occasionally onto the track. Players who collide with them will stop but not spin out.
Icicles in Mario Kart 8 Deluxe
Icicle
3DS Rosalina's Ice World Upward-pointing icicles on the ground that break when driven into, but will also slow the driver down.
GCN Daisy Cruiser in Mario Kart 8 Deluxe
Innertube Goomba
Tour Singapore Speedway
GCN Daisy Cruiser
Innertube Goombas float above water. If made contact with, the player spins out.
GCN Waluigi Stadium in Mario Kart 8 Deluxe
Mecha Piranha Plant
GCN Waluigi Stadium Large retracting obstacles that act like moving walls and stop any players who run into them.
A metal ball as seen in DS Waluigi Pinball.
Metal ball
DS Waluigi Pinball Giant spherical obstacles that roll throughout the course and knock over players they collide with. In the pinball table section at the end of the course, they are bounced around in different directions by bumpers and flippers.
View of a Mushroom platform in Wii Mushroom Gorge.
Mushroom Platform
Wii Mushroom Gorge Large, green mushrooms with white spots. Though shaped identically to Mushroom Trampolines, they are functionally different in that they act like regular surfaces rather than bouncing players into the air. A Jump Boost can be performed when driving off the edge of a Mushroom Platform.
Mushroom Trampolines found in Wii Mushroom GorgeA blue mushroom seen in Wii Mushroom Gorge.A blue mushroom seen in Wii Mushroom Gorge.
Mushroom Trampoline
GBA Sky Garden
Wii Mushroom Gorge
3DS Rainbow Road
Squeaky Clean Sprint
Large mushrooms that bounce the player into the air, allowing them to perform a Jump Boost. They are red with white spots in GBA Sky Garden and Wii Mushroom Gorge and are white with multi-colored spots in 3DS Rainbow Road. Wii Mushroom Gorge also contains one Mushroom Trampoline that is blue with white spots and functions differently to the others: it bounces the player upwards and activates their glider on contact, also giving them an opportunity to perform a Jump Boost. In GBA Sky Garden, there are also leaves that have the same properties of bouncing the player into the air as regular Mushroom Trampolines.
GBA Snow Land as it appears in Mario Kart 8 Deluxe
Penguin
GBA Snow Land
3DS Rosalina's Ice World
Enemies that either waddle or slide on their bellies around the course. Players who collide with them spin out.
GBA Riverside Park in Mario Kart 8 Deluxe
Ptooie
GBA Riverside Park Enemies that walk around the course. They are shown to be carrying Mushrooms and Bananas which they will drop if bumped into them or hit with another item.
Rome Avanti in Mario Kart 8 Deluxe
Rocky Wrench
Tour Rome Avanti Mole-like creatures who hide in manholes. They occasionally pop up out of the ground, stopping players who drive into them. When underground, racers can drive over them with no consequences. If they're half above the ground, they can be tricked off.
A Shoe Goomba in Mario Kart 8 Deluxe
Shoe Goomba
Tour Madrid Drive Big Goombas wearing bright yellow Shoes. They kick Soccer Balls around.
Three Shy Guy Ninjas blocking the way in Ninja Hideaway
Shy Guy (Ninja)
Ninja Hideaway Shy Guys clad in ninja outfits. They stand in place and act as hazards, causing players who collide with them to spin out. They will also occasionally transform into a Banana. There are also Shy Guys that fly with kites during the glider section and touching one will cause the player to lose their glider, making them fall.
A soccer ball in Mario Kart 8 Deluxe
Soccer Ball
Tour Madrid Drive Big balls kicked around by Shoe Goombas. They bounce on the floor, spinning out racers who they collide with.
Stilt Guys on the Yoshi's Island course in Mario Kart 8 Deluxe
Stilt Guy
Yoshi's Island Enemies that slowly move back and forth across the track at the beginning of the course. Touching them causes the player to spin out.
In-Game screenshot of Wii DK Summit as part of the Mario Kart 8 Deluxe – Booster Course Pass
Snowboarding Shy Guy
Wii DK Summit Shy Guys that snowboard across the snow and perform tricks on half-pipes. Driving into them will cause the player to spin out.
A Table in Mario Kart 8 Deluxe
Table
GCN Daisy Cruiser Tables, decorated with cloths, candles, and plates. They rock side-to-side, and act as a wall for players. Spectators may be seated at these tables.
N64 Kalimari Desert as it appears in Mario Kart 8 Deluxe
Train
N64 Kalimari Desert A moderately fast train which follows a set railway. Hitting it on impact results in the player being knocked over.
Tour New York Minute in Mario Kart 8 Deluxe
Water Geyser
Tour New York Minute
Tour Singapore Speedway
Yoshi's Island
Squeaky Clean Sprint
Piranha Plant Cove
Tour Madrid Drive
Geysers that occasionally burst out from the ground for a few seconds before disappearing. Coming into contact with one boosts the player upwards, at which point they can perform a Jump Boost. In Tour New York Minute, they emerge under manhole covers, which function as platforms.
Berlin Byways in Mario Kart 8 Deluxe
Whomp
Tour Berlin Byways Enemies that stand in gaps in the Berlin Wall. They slam their faces onto the track and flatten any players caught under them, but their edges can then be used to perform Jump Boosts before they get back up.
A wiggler found in Wii Maple Treeway.
Big Wiggler
Wii Maple Treeway
DS Mario Circuit
Tour Madrid Drive
Enemies that walk around at a slow speed with occasional stops. Driving into them results in the player spinning out. Sometimes they can be seen sleeping.
A Winged Cloud in Mario Kart 8 Deluxe
Winged Cloud
Yoshi's Island An item that appears during the second glider section. When touched, it bursts and causes a red bridge shortcut to appear.

New amiibo compatibility

Mario Kart 8 Deluxe amiibo illustrations
Some of the Mii Racing Suits and amiibo that can be used to unlock them in Mario Kart 8 Deluxe

In addition to all of the compatible amiibo in Mario Kart 8 and their respective Mii Racing Suits, Mario Kart 8 Deluxe adds compatibility with amiibo from the Splatoon line, which unlock a Mii Racing Suit based on Splatoon. Additionally, more amiibo can be used to unlock the returning Mii Racing Suits, with all Animal Crossing-related amiibo unlocking the Animal Crossing Suit and the Pikmin amiibo unlocking the Pikmin Suit. Version 3.0.0 adds compatibility with the Daisy amiibo to unlock the Daisy Mii Racing Suit, as well as any amiibo from the Legend of Zelda, Metroid, and Kirby series to unlock their respective suits.

Update history

Main article: Mario Kart 8 Deluxe update history

Mario Kart 8 Deluxe has received many updates since launch. Most of them addressed technical aspects of the game, while others expanded controller support (e.g. Toy-Con Motorbike and Toy-Con Car) or delivered new content, such as a variant of Link wearing his Champion's Tunic from The Legend of Zelda: Breath of the Wild, support for the Mario Kart 8 Deluxe – Booster Course Pass DLC, a Custom Items setting, and a menu for listening to the music of each of the game's courses. In order to play online, players must have downloaded the most recent software update.[16]

Official tournaments

For official competitions held in the game's Wii U version, see Mario Kart 8 § Official competitions.

Nintendo has sponsored many Mario Kart 8 Deluxe tournaments, held either online or at special events, with prizes ranging from virtual My Nintendo points to physical merchandise and memorabilia. Nintendo's online tournaments are restricted to one country or region, and may be recurrent on a weekly, monthly, or seasonal basis as part of a named series.

The following is a list of Mario Kart 8 Deluxe competitions held or sanctioned by Nintendo.

North America

Title Location Banner
NOA 150cc Tournament
NOA Battlethon
Online N/A
Mario Kart North American Open Online Banner for the Mario Kart North American Open July 2022
Mario Kart 8 Deluxe Holiday Fun Run Online Promotional image for the Mario Kart 8 Deluxe Holiday Fun Run tournament
Mario Kart 8 Deluxe Championship Cup 2022 Seattle Convention Center
(PAX West 2022)
Promotional image for the Mario Kart 8 Deluxe Championship Cup 2022 invitational held at PAX West 2022
Mario Kart 8 Deluxe North American Qualifier 2022 Online Banner of the Mario Kart 8 Deluxe North American Qualifier 2022
Mario Kart 8 Deluxe North American Qualifier 2023 Boston Convention and Exhibition Center
(PAX East 2023)
Promotional image for the Mario Kart 8 Deluxe North American Qualifier 2023
Mario Kart 8 Deluxe Championship Cup 2023 Boston Convention and Exhibition Center
(PAX East 2023)
Promotional image for the Mario Kart 8 Deluxe Championship Cup 2023
Mario Kart 8 Deluxe Championship 2023 Qualifier Online Promotional artwork for the first Mario Kart 8 Deluxe Championship 2023 Qualifier tournament
Mario Kart 8 Deluxe Championship 2023 Qualifier at Nintendo Live Seattle Convention Center
(Nintendo Live 2023)
Banner for the second Mario Kart 8 Deluxe Championship 2023 Qualifier tournament
Mario Kart 8 Deluxe Championship 2023 Seattle Convention Center
(Nintendo Live 2023)
Banner of the Mario Kart 8 Deluxe Championship 2023 tournament

Australia and New Zealand

Title Location Banner/logo
Mario Kart 8 Deluxe Super Saturdays Online N/A
Mario Kart AU/NZ My Nintendo Cup Online Banner for the Mario Kart AU/NZ My Nintendo Cup event held in Mario Kart 8 Deluxe, showing the date of each tournament in the event
Mario Kart 8 Deluxe: AU/NZ Grand Prix Online Logo of the Mario Kart 8 Deluxe: AU/NZ Summer Grand Prix

China

Title Location Banner
Mario Kart 8 Deluxe Summit Invitational Tournament Online Banner for a 2020 Mario Kart 8 Deluxe invitational tournament initiated by Tencent
Mario Kart 8 Deluxe Online Tournaments Online Promotional image for the twelve Mario Kart 8 Deluxe online tournaments initiated on March 20, 2021 by Nintendo and Tencent. Pictured are the front and back sides of the Mushroom Cup medal awarded to participants in these tournaments.
Mario Kart 8 Deluxe National Battle Team Open Tournament Online N/A
Mario Kart 8 Deluxe Open Team Championship Shanghai (exact location TBD) N/A

Europe

Title Location Banner/logo
Mario Kart 8 Deluxe Seasonal Circuit Mostly online. The sole exception is the gran final of the 2022 Mario Kart 8 Deluxe Seasonal Circuit Spain event, which took place at the Gamergy event in Madrid. Promotional image for the Mario Kart 8 Deluxe Seasonal Circuit Benelux event
Mario Kart 8 Deluxe European Championship 2023 The qualifiers were held online. The final rounds were held at the VILCO convention center in Bad Vilbel, Germany. Logo of the Mario Kart 8 Deluxe European Championship 2023

Hong Kong

Title Location Banner
Nintendo HK 2021 Cup Online Banner for the Nintendo HK 2021 Cup tournament held in Mario Kart 8 Deluxe

Japan

Title Location Logo
Mario Kart 8 Deluxe Online Challenge Online Logo of the Mario Kart 8 Deluxe Online Challenge
Mario Kart 8 Deluxe Online Challenge Final Stage Tokyo International Exhibition Center
(Nintendo Live 2022)
Logo of the Mario Kart 8 Deluxe Online Challenge Final Stage
Mario Kart 8 Deluxe World Championship 2024 TBD Logo of the Mario Kart 8 Deluxe World Championship 2024

Spain

Title Location Banner
#TorneoMK8D Online Promotional image for a 2020 Mario Kart 8 Deluxe online tournament, promoted by Nintendo's official Spanish Twitter account with the hashtag #TorneoMK8D

United Kingdom and Ireland

Title Location Banner
Nintendo UK VS Cup Online N/A
Nintendo VS UK Cup Online N/A

Pre-release and unused content

Early Booster Course Pass course designs

Some of the courses in the Mario Kart 8 Deluxe – Booster Course Pass had several differences between promotional material and their final release, some of which made the courses further resemble their Mario Kart Tour counterparts:

  • Prior to Wave 1's launch, Tour Paris Promenade had simpler detailing overall, most notably in the lighting, trees, and the road. At the left turn that leads to the Luxor Obelisk at the end of the track, the right path, which is used in the final lap, was blocked by fences, some of which have arrows, rather than the backside of a metal ramp like in the final version. The optional glide ramp featured in the final lap was also not present, and consequently neither was the coin on top of the parasol. The ramp in front of the Eiffel Tower, though still functioning like a glide ramp, had the appearance of a normal ramp, similar to Paris Promenade 3. Likewise, the dash panel underneath the Eiffel Tower appears to have been invisible, as while seemingly not present, drivers are still seen driving towards it in multiple clips. The Piranha Plant cutouts blocking the shortcut through the Arc de Triomphe were not present. There was an arrow on the Eiffel Tower pointing towards the path from Paris Promenade 3 not present in the final version.
  • Prior to Wave 1's launch, the sand in 3DS Toad Circuit was a very dark yellow color, as opposed to the bright sand-like color in the final version. The starting banner was significantly different, with the objects at the top corners being smaller, less round and generally less detailed, the bolts not being present and the horizontal shafts being missing from the columns. There was no confetti present around the starting line, despite confetti still falling there. The checkered line on the road continued onto where the starting grid is, instead of ending before it. There were significantly fewer flowers and plants present around the course. The coins present on the course differ in multiple ways, such as there being a row of them shortly after the starting line, an extra coin present at the final turn, there not being a coin on the ramp shortcut and coins having different positions in general. The final row of Item Boxes did not feature a Double Item Box.
  • Prior to Wave 1's launch, N64 Choco Mountain had a significantly different road texture, while the walls and rocks lacked the detail they have in the final version. The cracks on the road around where the rocks fall were completely absent, and the coins present after where the second rock falls were instead after the first rock. There appear to have originally been coins leading up to the cave, while conversely the coins on the final turn appear to have been missing. Some of the lights within the cave emitted light onto the ceiling similarly to the crystals, unlike in the final version. The glide ramp leading out of the cave was invisible. Certain wooden elements like fences and the boards at the end of the gliding section had different coloring.
  • Prior to Wave 1's launch, Wii Coconut Mall's exterior was a bright, pale peachy color, but in the time between its reveal and release, it was updated to be a more vibrant orange. This also applied to certain parts of the interior. Likewise, the stone floor in the center of the mall was originally gray, while it was changed to orange in the final version. The reflections on the windows had also been changed during this time. The flower bushes present around the mall's exterior were a lot less detailed and had a mix of white and purple flowers instead of the yellow ones the final version uses. The Mario Kart TV vans were not present. There was no row of Item Boxes at the entrance to the courtyard. The escalator rails were significantly less glossy, and all escalators seem to have had coins at the bottom of them. Similarly, both dash panels in the courtyard had a coin following them. The coins on the turn following the gliding section were instead on the road leading to it. Oddly, the results screen following a Grand Prix or a VS match uses an image of the old design despite the existence of an updated version of said image.
  • Prior to Wave 1's launch, the Kaminarimon's lantern in Tour Tokyo Blur looked less saturated and lacked the ridges it has in the final version. The sun was not present over Mount Fuji, and the different lighting made the clock on the Wako store appear significantly brighter. The bushes were less detailed, having a less rough texture and much simpler flowers. The platform which the flower bushes leading to the Kaminarimon are on did not have its outer layer raised. The cracks on the road that appear underneath the Thwomps were completely absent. The text on the "Welcome to Tokyo" sign was significantly dimmer. The roadside barriers with arrows had much simpler designs, with the arrows being 2D instead of fully modeled like they are in the final version. There is also footage of this course showing an early design for the arrow field, in which the arrows have an identical design to the green arrow holograms in SNES Rainbow Road.[17]
  • Prior to Wave 1's launch, DS Shroom Ridge did not have the glide ramp shortcut on the grass patch. The wind shortcut was also not present in trailer footage despite appearing in a released screenshot. Flowers, bushes and other plants had different, less detailed designs and appeared in different locations. Some notable examples include how the grass patch with the glide ramp featured alternating groups of blue and orange flowers instead of the multicolored ones present in the final version, and how the flower bushes were significantly less detailed and had red flowers and in smaller quantities compared to the pink flowers the final version has (oddly, future waves would exclusively use these lesser detailed flower bushes). The dividing stripes on the road continued through the starting grid instead of ending before it. The starting banner lacked details it has in the final version, such as the bolts on the columns, the lights across the top and most of the metal strips holding up the logo. The static coins at the turn adjacent to the wind shortcut appear to have initially been on the opposite side of the road.
  • Prior to Wave 1's launch, GBA Sky Garden's textures for the road and the vine bridges were significantly larger. The final row of Item Boxes was slightly further into the course, and the Double Item Box was on the opposite side of the road. There was one more Mushroom Trampoline present underneath the course compared to the final version. The glide ramp at the end of the course was invisible. There were far less grass blades around the course. The flowers were blue with a much simpler design, while the flower bushes had less distinct and detailed shapes with multiple colors of flowers instead of just pink flowers like in the final version.
  • Prior to Wave 2's launch, the first row of Item Boxes in Tour New York Minute was on the bridge leading into Central Park instead of being before it like in the final version. There were no Toads behind the front desk of 30 Rockefeller Plaza.
  • Prior to Wave 2's launch, SNES Mario Circuit 3 had an additional coin in both the first turn and the turn with the first oil slick.
  • Prior to Wave 2's launch, N64 Kalimari Desert had a floating group of coins that would have been reached by taking the first glide ramp shortcut. The second row of Item Boxes was shown as only having single Item Boxes in what appears to be the first lap, with the same clip showing Item Boxes present on the train tracks similarly to lap 3 of the final version. An arrow fence was present beside the road shortly after the second overlap between the road and the train tracks.
  • Prior to Wave 2's launch, the helicopter in DS Waluigi Pinball was missing the beam of light eminating from its flashlight. The padels had the electricity effect at all times unlike the final version in which they only exhibit it upon activating.
  • Prior to Wave 2's launch, GBA Snow Land had a row of Item Boxes after the starting line, in place of the moving Item Boxes present in the final version. The coins on the sheet of ice were in different positions. The row of Item Boxes on the ramp at the end of the sheet of ice were instead placed later on the following road with differing Double Item Box placements, and the ramp instead had a row of coins which are substituted by coins shortly after it in the final version. Some of the snow such as that present on the starting banner had significantly less detail. Some of the trees present on the course used simpler models.
  • Prior to Wave 2's launch, Wii Mushroom Gorge had various differences in the placements of flowers throughout the course. The first row of Item Boxes was placed slightly earlier.
  • Prior to Wave 2's launch, Sky-High Sundae did not have coins on the first two giant pieces of ice. The left split path only had 3 Item Boxes and they were placed earlier. The second coin on the path of ice-cream cones was placed slightly earlier.
  • Prior to Wave 3's launch, the clock hands of Big Ben in Tour London Loop appeared perceptibly darker and less reflective in screenshots of the course. The row of coins in the area with the first Chain Chomp appears to have had at least one additional coin.
  • When DS Peach Gardens was shown in the September 2022 Nintendo Direct, the loop at the beginning of the course lacked the barriers blocking off the right side, similar to previous iterations of the course, and even had at least one coin present. The arrow on the Mario topiary was also not present. The first flowerbed shortcut was much smaller. The route used to turn around on lap three was completely blocked off by a fountain, and the ramps at the mansion were also not present, though there was seemingly nothing else blocking that path. The Mario Kart TV van, spectators and benches were also not in that section at the time. The first row of Item Boxes was closer to the start of the bridge. The row of coins at the entrance to the maze was not present. In the Direct, the row of Item Boxes in the maze was replaced with a row of coins. However, in a screenshot released shortly after, there was a row of Item Boxes like in the final version, but with the addition of at least one more Double Item Box. There were no spectators after the starting line, nor on the windowsills close to it. The coins on the left of the mansion were gone in favor of a row of coins at the top of the stairs, and the coins around the Piranha Plant were gone in favor of there being coins in the following section with the Monty Moles.
  • When Merry Mountain was shown in the September 2022 Nintendo Direct, there was one shot in which there were no Spin Boost Pillars on the mountain, with there instead only being a dash panel at the start of the descent. Screenshots would later show the mountain having both the dash panel and the Spin Boost Pillars, whereas the final version only has the latter. The suspended railroad had the ramp at the end angled more upwards than the rest of it, and was missing the wooden boards that are nailed onto it in the final version. The first row of Item Boxes was shown both not being present at all and being besides the grass shortcut, in which case taking the cut would not allow players to collect an item. The row of Item Boxes on the bridge were also not present. The Item Boxes at the top of the mountain were all lined up in a row, but with the Double Item Boxes still requiring drivers to take the half-pipe to collect them, and there was also a higher number of coins placed above the half-pipe. There was one less coin in the row before the split paths. There were no sitting spectators at the train station, nor besides the later part of the train track. The Toads on the mountain did not wear coats, and there were no spectators around the half-pipe. The snowman following the bridge was not present.
  • When Yoshi's Island was shown in the February 2023 Nintendo Direct, Poochy was not present on the mailbox. The first row of Item Boxes was even closer to the bridge. Every arrow sign was double-sided, and the waterfalls had white outlines. There were less Yoshi spectators at in the first section of the course, but there was an additional Petal Guy next to where the second Stilt Guy is. The ramp leading into the underwater section had an additional coin, and the Yoshi spectator to the left of it was on the ground instead of on the tree root like it is in the final version. The underwater geysers had an effect at the bottom that resembled water splashing out of them, appeared less transparent and had fewer, smaller bubbles. The Yoshi spectator on the tower atop the clouds was not present, while the Paratroopas in this section were static instead of flying from side-to-side as in the final version. The animation for the pieces of the red bridge falling into place was simpler, with them already being in a horizontal position instead of flipping over like they do in the final version.
  • When Squeaky Clean Sprint was shown in the June 2023 Nintendo Direct, there were no coins on top of the sink and the Yoshi's Egg soap dispenser. The nails on the wooden shelf had a darker color and were less reflective.
  • When Wii Daisy Circuit was shown in the September 2023 Nintendo Direct, the objects to the left of the statue of Daisy and Luigi were arranged differently. The row of Item Boxes was in the opposite order, while the cones and coins were on the left half of the road. The cones and coins to the right of the statue of Baby Daisy and Baby Luigi were a little earlier. The glide ramp shortcut only had one Double Item Box. The two groups of coins around the lighthouse were both missing a coin. There were no coins in front of the Daisy Candy sign.

Original order of courses in Waves 3 to 6

In version 2.1.0 and onwards, the internal file names for some of the courses in the Booster Course Pass suggest that the release order in their respective cups differs from the originally planned order. Every course's internal file name has two digits, with the first indicating its intended wave and the second indicating its position in said wave (for example, Tour Berlin Byways' file name is "Cnsw_35", indicating that it is the fifth track in Wave 3, or the first track in the Moon Cup). In addition to several courses changing their order within their wave, several courses also switched waves entirely, such as GCN Waluigi Stadium, which was set to be in Wave 3's Moon Cup but was delayed to Wave 4 in favor of Wii Maple Treeway, whose internal file name suggests that it was once slated for Wave 6's Acorn Cup. Additionally, Wave 6 was originally intended to have 3 tracks without prefixes, but two of them were replaced by Wii Moonview Highway and 3DS Rosalina's Ice World, as indicated by their filenames. It was also originally intended to have a fourth GCN course, but was replaced by Wii Daisy Circuit, as indicated by its filename.

Further evidence appears in an advertisement for Wave 3 posted by Nintendo of America on YouTube, which displays the courses in their original order, albeit with Wii Maple Treeway in place of GCN Waluigi Stadium; this advertisement was unlisted soon after its release.[18]

Wave 3 (pre-release) Wave 3 (final)
Tour London Loop Tour London Loop
DS Peach Gardens GBA Boo Lake
GBA Boo Lake 3DS Rock Rock Mountain
3DS Rock Rock Mountain Wii Maple Treeway
Tour Berlin Byways Tour Berlin Byways
GCN Waluigi Stadium DS Peach Gardens
Merry Mountain Merry Mountain
3DS Rainbow Road 3DS Rainbow Road
Wave 4 (pre-release) Wave 4 (final)
Tour Amsterdam Drift Tour Amsterdam Drift
Wii DK Summit GBA Riverside Park
DS Mario Circuit Wii DK Summit
Yoshi's Island Yoshi's Island
Tour Singapore Speedway Tour Bangkok Rush
GCN Daisy Cruiser DS Mario Circuit
GBA Riverside Park GCN Waluigi Stadium
Tour Los Angeles Laps Tour Singapore Speedway
Wave 5 (pre-release) Wave 5 (final)
Tour Madrid Drive Tour Athens Dash
Wii Koopa Cape GCN Daisy Cruiser
GBA Sunset Wilds Wii Moonview Highway
Tour Rome Avanti Squeaky Clean Sprint
Tour Bangkok Rush Tour Los Angeles Laps
GCN DK Mountain GBA Sunset Wilds
SNES Bowser Castle 3 Wii Koopa Cape
Squeaky Clean Sprint Tour Vancouver Velocity
Wave 6 (pre-release) Wave 6 (final)
Tour Vancouver Velocity Tour Rome Avanti
Wii Maple Treeway GCN DK Mountain
???a Wii Daisy Circuit
Piranha Plant Cove Piranha Plant Cove
Tour Athens Dash Tour Madrid Drive
GCN ???b 3DS Rosalina's Ice World
???c SNES Bowser Castle 3
Wii Rainbow Road Wii Rainbow Road

a - Although this slot originally lacked a prefix, Wii Moonview Highway's internal name assigns it to this slot.
b - Although this slot originally had a "GCN" prefix assigned to it, Wii Daisy Circuit's internal name assigns it to this slot.
c - Although this slot originally lacked a prefix, 3DS Rosalina's Ice World's internal name assigns it to this slot.

Music prefetches

In the 2.1.0 update, several prefetch music tracks of unreleased race courses were added to the game's files. They all sound different from their arrangements in Mario Kart Tour and the final arrangements used in the Booster Course Pass.

Wave 3

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Wave 4

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Wave 5

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Gallery

Reception

Critical reception

Mario Kart 8 Deluxe has been received with universal acclaim, garnering higher aggregate scores than the original Mario Kart 8. The game has been praised for being well-suited to the Switch's portability, the increased performance, and particularly the redesigned Battle Mode, although several reviews noted Mario Kart 8 Deluxe would not be as appealing of a proposition to players who already own Mario Kart 8 and its downloadable content.

Reviews
Release Reviewer, Publication Score Comment
Nintendo Switch Laurely Birba, Jeux Actu 18/20 While purists may accuse Mario Kart 8 of being a opportunistic rehash, Nintendo's goal was to give the Switch a racing game that is fun, polished, filled with content, and able to showcase the Switch's hybrid nature. These four objectives are mostly accomplished, and the game will have no problem seducing newcomers considering how well the formula has been mastered.
Nintendo Switch Kallie Plagge, GameSpot 9/10 Even if you didn't really care about Battle Mode, the smallest changes in Mario Kart 8 Deluxe refine an already great racing game. But the huge overhaul to the original's afterthought of a Battle Mode is a chaotic, varied opportunity to play very differently than in Grand Prix mode and well worth reinvesting yourself in Mario Kart 8 on Switch.
Nintendo Switch Matthew Sainsbury, Digitally Downloaded 4.5/5 Thanks to substantial DLC releases, Mario Kart 8 on the Wii U went from being a game with plenty of content, to one with an overload of it. Mario Kart 8 Deluxe on the Nintendo Switch has all of that, plus the return of the battle mode (which should never have left), and while it won't be a new game as such for the people who actually bought a Wii U (we're a special club), having this game on a portable console is reason enough to buy it all over again.
Aggregators
Compiler Platform / Score
Metacritic 92
GameRankings 92.39%

Sales

In the United Kingdom, Mario Kart 8 Deluxe debuted at No. 1 on the sales chart, making it the first Nintendo game to be No. 1 in the UK since 2011's Pokémon Black and White, and the first Super Mario game to place such since Mario Kart Wii.[19]

The game sold 459,000 copies for its US launch day, making it the fastest-selling Mario Kart game in the US and meaning 45% of US Switch owners purchased the game.[20]

As of December 31, 2017, Mario Kart 8 Deluxe had sold 7.33 million units worldwide. As of March 31, 2018, it reached 9.22 million units, exceeding the original Mario Kart 8's 8.42 million and making it the second best-selling game on the Nintendo Switch behind Super Mario Odyssey.[21] As of January 31, 2019, Mario Kart 8 Deluxe had sold 15.02 million units worldwide, exceeding Super Mario Odyssey's sales and making it the best-selling game on the Nintendo Switch.[22] As of September 30, 2021, the game had sold 38.74 million units worldwide, surpassing Mario Kart Wii as the best-selling game in the series.[23] As of December 31, 2021, the game had sold 43.35 million units worldwide, making it the single best-selling game in the Super Mario franchise, surpassing Super Mario Bros. for the Nintendo Entertainment System.[24] As of September 30, 2024, the game had sold 64.27 million units worldwide.[25]

Awards and acknowledgements

Mario Kart 8 Deluxe was nominated for the "Best Family Game" and "Best Multiplayer" awards at The Game Awards 2017.[26] However, it won neither, losing the former to Super Mario Odyssey and the latter to PlayerUnknown's Battlegrounds.[26]

References to other games

References in other games

Staff

Main article: List of Mario Kart 8 Deluxe staff

Gallery

For this subject's image gallery, see Gallery:Mario Kart 8 Deluxe.

Media

For a complete list of media for this subject, see List of Mario Kart 8 Deluxe media.
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Names in other languages

Language Name Meaning Notes
Japanese マリオカート8 デラックス[?]
Mario Kāto 8 Derakkusu
Mario Kart 8 Deluxe
Chinese (simplified) 马力欧卡丁车8 豪华版[?]
Mǎlìōu Kǎdīngchē 8 Háohuábǎn
Mario Kart 8 Deluxe Edition
Chinese (traditional) 瑪利歐賽車8 豪華版[?]
Mǎlìōu Sàichē 8 Háohuábǎn
Mario Racing 8 Deluxe Edition
Korean 마리오 카트 8 디럭스[?]
Mario Kateu 8 Direokseu
Mario Kart 8 Deluxe

Trivia

  • As the Nintendo Switch is not region-locked like previous Nintendo consoles (excluding console and game units officially sold in mainland China), this is the first Super Mario game to be playable in the same build in all regions.
  • In the music menu, in addition to the usual method of pressing Y Button to cycle through the different song variants of a course, it is possible to select a specific one via the shoulder buttons, similarly to selecting the season of Animal Crossing. Depending on the number of song variants a course has, holding L Button selects the first variant, R Button selects the second variant, ZL Button selects the third variant, ZR Button selects the fourth variant, and both L Button and R Button selects the fifth variant.

References

  1. ^ Mario Kart™ 8 Deluxe para la consola Nintendo Switch. Nintendo.com (Latin American Spanish). Retrieved November 6, 2024.
  2. ^ 遊戲軟體一覽 | 任天堂(香港)有限公司網站. Nintendo of HK (Traditional Chinese). Retrieved November 6, 2024.
  3. ^ Mario Kart 8 Deluxe: Product Information. Nintendo of Singapore (English). Retrieved June 1, 2024. (Archived February 13, 2024, 08:15:37 UTC via Wayback Machine.)
  4. ^ 한국닌텐도 홈페이지. Nintendo of Korea (Korean). Archived September 20, 2017, 03:54:42 UTC from the original via Wayback Machine. Retrieved November 6, 2024.
  5. ^ 任天堂(香港)有限公司. Nintendo of Taiwan (Traditional Chinese). Retrieved November 6, 2024.
  6. ^ March 13, 2020. 《马力欧卡丁车8 豪华版》《超级马力欧 奥德赛》将于3月16日发售 - 腾讯Nintendo Switch官网. Tencent (Simplified Chinese). Retrieved November 6, 2024.
  7. ^ Mario Kart™ 8 Deluxe Bundle (Game + Booster Course Pass). nintendo.com (American English). Retrieved January 31, 2023. (Archived January 28, 2023, 06:38:50 UTC via Wayback Machine.)
  8. ^ GameXplain (April 21, 2017). Luigi Wins by Doing Absolutely Nothing - Mario Kart 8 Deluxe (03:50). YouTube (English). Retrieved November 6, 2024.
  9. ^ Nintendo World Report TV (January 14, 2017). Mario Kart 8 Deluxe - Wario's Gold Mine - Nintendo Switch Off-Screen Footage. YouTube (English). Retrieved November 6, 2024.
  10. ^ Screenshot of the starting boost in a four-player split-screen VS RaceMedia:MK8D 4-Player Gameplay Screenshot.png.
  11. ^ a b Nintendo (November 1, 2024). 『マリオカート8 デラックス コース追加パス』最後の第6弾は11月9日配信決定。新キャラクターや「ミュージック」機能なども追加。. Nintendo of Japan (Japanese). Retrieved November 6, 2024.
  12. ^ Nintendo of America (September 14, 2023). Mario Kart 8 Deluxe - Booster Course Pass Wave 6 - Nintendo Switch 9.14.2023. YouTube (American English). Retrieved November 6, 2024.
  13. ^ MK8D Stat sheet (Updated for W6). Google Docs (English). Retrieved November 6, 2024.
  14. ^ @zachruff (May 22, 2022). So it turns out that there are 4 staff ghosts in the Tencent Chinese version of MK8D that are actually different to the global version. It seems that they really did not like the Mercedes car parts so any ghost that used them had to be redone.. X (English). Retrieved May 24, 2022.
  15. ^ How to Update Mario Kart 8 Deluxe. Nintendo of America (American English). Retrieved November 6, 2024.
  16. ^ Nintendo (December 25, 2022). マリオカート8 デラックス コース追加パス TVCM3 (0:23). YouTube (Japanese). Retrieved November 6, 2024.
  17. ^ Nintendo of America (November 22, 2022). Mario Kart 8 Deluxe - Booster Course Pass DLC Wave 3 - Nintendo Switch. YouTube (American English). Retrieved November 6, 2024.
  18. ^ Dring, Christopher (April 30, 2017). Mario Kart 8 Deluxe is Nintendo's first UK No.1 since 2011. GameIndustryBiz (English). Retrieved November 6, 2024.
  19. ^ Brian (May 1, 2017). Mario Kart 8 Deluxe sells 459,000 copies in the US on launch day, fastest-selling Mario Kart game. Nintendo Everything (English). Retrieved November 6, 2024.
  20. ^ Nintendo. IR Information : Sales Data - Top Selling Title Sales Units. Nintendo of Japan (English). Archived May 7, 2018, 00:57:30 UTC from the original via Wayback Machine. Retrieved November 6, 2024.
  21. ^ GameXplain (February 1, 2019). Nintendo's Financial Report - 30 Million Switches Sold Worldwide, Doubled Software Sales, & More!. YouTube (English). Retrieved December 22, 2020.[dead link]
  22. ^ Nintendo (November 4, 2021). Top Selling Title Sales Unites. Nintendo Japan (English). Archived November 8, 2021, 09:04:38 UTC from the original via Wayback Machine. Retrieved November 8, 2021.
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External links