Pipe Works: Difference between revisions

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|before=[[Tropical Island|<<]]
|before=[[Tropical Island|<<]]
|after=[[Magnet Mania (Mario vs. Donkey Kong 2: March of the Minis)|>>]]}}
|after=[[Magnet Mania (Mario vs. Donkey Kong 2: March of the Minis)|>>]]}}
'''Pipe Works''' is the third floor of ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. Each of the levels in Pipe Works involve the use of [[Warp Pipe]]s to help the [[Mini Mario (toy)|Mini Mario]]s reach [[Goal Door (Mario vs. Donkey Kong series)|the goal]]. Segments of Warp Pipes known as [[Rotate Pipe]]s are introduced on this floor, as well as [[Water Valve]]s. Newly introduced enemies on this floor include [[Crash Kong]]s and [[Thwomp]]s, while [[Shy Guy (toy)|Shy Guy]]s return from previous floors.
'''Pipe Works''' is the third floor of ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. Each of the levels in Pipe Works involve the use of [[Warp Pipe]]s to help the [[Mini Mario (toy)|Mini Mario]]s reach [[Goal Door (Mario vs. Donkey Kong series)|the goal]]. Segments of Warp Pipes known as [[Rotate Pipe]]s are introduced on this floor, as well as [[Water Valve]]s. Newly introduced enemies on this floor include [[Crash Kong]]s and [[Thwomp]]s, while [[Shy Guy]]s return from previous floors. The music tracks played on this floor are the only entirely original compositions in the game which play within levels.
 
During the battle with [[Donkey Kong]] in [[Room 3-DK]], referred to as '''Boss Game 3''', Donkey Kong will hide in one of the five Warp Pipes at the top of the screen. He will occasionally poke his head out of one of the Warp Pipes very briefly, retreating before he can be hit by a Mini Mario. He then fully appears hanging upside down from a different Warp Pipe, at which point the player can shoot a Mini Mario at Donkey Kong to damage him. [[Fire Piranha Plant|Piranha Plant]]s appear from Warp Pipes that Donkey Kong is not currently occupying. Each Piranha Plant spits a [[fireball]] towards the Mini Mario cannon on the Touch Screen, then retreats back into its Warp Pipe. After Donkey Kong takes a hit, Piranha Plants will appear from all five Warp Pipes and spit several fireballs. If a Mini Mario touches a fireball or a Piranha Plant, it breaks. If all of the player's Mini Marios are destroyed, the [[Game Over|game is over]]. After Donkey Kong takes 6 hits from Mini Marios, he is defeated and flees to [[Magnet Mania (Mario vs. Donkey Kong 2: March of the Minis)|Magnet Mania]].
 
Upon completing Room 3-DK, the Pipe Works construction kit is unlocked for the [[Construction Zone]].


Upon completing [[Boss Game 3]], the Pipe Works construction kit is unlocked for the [[Construction Zone]]. After being defeated in Boss Game 3, Donkey Kong flees to [[Magnet Mania (Mario vs. Donkey Kong 2: March of the Minis)|Magnet Mania]].
==Levels==
==Levels==
{| cellspacing=0 border=2 cellpadding=3 style="text-align: center;"
{|cellspacing=0 border=2 cellpadding=3 style="text-align:center;"
|-style="background: #d79679;"
|-style="background:#d79679;"
!width="7%"|Level
!width="7%"|Level
!width="1%"|Preview
!width="1%"|Preview
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|Thwomps, Crash Kongs, Spikes
|Thwomps, Crash Kongs, Spikes
|-
|-
|[[Room 3-DK]]
|[[Boss Game 3]]
|[[File:MvDK2_Room_3-DK.png]]
|[[File:MvDK2_Room_3-DK.png]]
|9 to 30
|9 to 30
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|Donkey Kong, Piranha Plants, fireballs
|Donkey Kong, Piranha Plants, fireballs
|}
|}
==Media==
{{media table
|file1=MVDK2 Pipe Works Menu.wav
|title1=Menu
|file2=MVDK2 Pipe Works Intro.mp3
|title2=Preview
|file3=MVDK2 Pipe Works A.wav
|title3=First music
|file4=Pipe Works B.wav
|title4=Second music
|file5=MVDK2 Pipe Works C.wav
|title5=Third music
|file6=MVDK2 Pipe Works Lose.mp3
|title6=Losing
|file7=MVDK2 Pipe Works Win.mp3
|title7=Winning
}}


==Gallery==
==Gallery==
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EnteringPipeWorks.png|Mario, Donkey Kong, and the Mini Marios enter Pipe Works
EnteringPipeWorks.png|Mario, Donkey Kong, and the Mini Marios enter Pipe Works
ShyGuySmashPipeWorks.png|[[Shy Guy Smash!]]
ShyGuySmashPipeWorks.png|[[Shy Guy Smash!]]
MvDK2 Room 3-DK Intro.png|Intro screen shown before Room 3-DK
MvDK2 Room 3-DK Intro.png|Intro screen shown before Boss Game 3
MvDK2 Room 3-DK Intro (No Text).png|Intro screen shown before Room 3-DK (no text)
MvDK2 Room 3-DK Intro (No Text).png|Intro screen shown before Boss Game 3 (no text)
MvDK2 Room 3-DK Victory.png|Victory screen shown after completing Room 3-DK
MvDK2 Room 3-DK Victory.png|Victory screen shown after completing Boss Game 3
MvDK2 Room 3-DK Victory (No Text).png|Victory screen shown after completing Room 3-DK (no text)
MvDK2 Room 3-DK Victory (No Text).png|Victory screen shown after completing Boss Game 3 (no text)
PipeWorksKitUnlocked.png|Unlocking the Pipe Works construction kit for the Construction Zone
PipeWorksKitUnlocked.png|Unlocking the Pipe Works construction kit for the Construction Zone
</gallery>
</gallery>
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|Spa=Obras de Fontanería
|Spa=Obras de Fontanería
|SpaM=Plumbing Works
|SpaM=Plumbing Works
|Ita=Labirinto di Tubi
|Ita=Labirinto di tubi
|ItaM=Pipe Labyrinth
|ItaM=Pipe labyrinth
}}
}}
{{MVDKMOTM}}
{{MVDKMOTM}}
{{MVDKMOTM levels}}
{{MVDKMOTM levels}}
[[Category:Mario vs. Donkey Kong 2: March of the Minis worlds]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis worlds]]
[[it:Labirinto di Tubi]]
[[it:Labirinto di tubi]]

Latest revision as of 04:32, November 19, 2024

Not to be confused with Pump Works or Painted Pipeworks.
Pipe Works
Pipe Works, displayed on the level select menu from Mario vs. Donkey Kong 2: March of the Minis.
Game Mario vs. Donkey Kong 2: March of the Minis
<< List of worlds >>

Pipe Works is the third floor of Mario vs. Donkey Kong 2: March of the Minis. Each of the levels in Pipe Works involve the use of Warp Pipes to help the Mini Marios reach the goal. Segments of Warp Pipes known as Rotate Pipes are introduced on this floor, as well as Water Valves. Newly introduced enemies on this floor include Crash Kongs and Thwomps, while Shy Guys return from previous floors. The music tracks played on this floor are the only entirely original compositions in the game which play within levels.

Upon completing Boss Game 3, the Pipe Works construction kit is unlocked for the Construction Zone. After being defeated in Boss Game 3, Donkey Kong flees to Magnet Mania.

Levels[edit]

Level Preview Mini count Color Blocks Description Enemies and obstacles encountered
Room 3-1 A screenshot of Room 3-1 from Mario vs. Donkey Kong 2: March of the Minis. 2 None This level introduces the Rotate Pipe, which can connect different sections of Warp Pipes together. The level also features red and yellow Color Switches, girders, and a Yellow Spring. Spikes
Room 3-2 A screenshot of Room 3-2 from Mario vs. Donkey Kong 2: March of the Minis, featuring a Water Valve pouring water into the level. 3 Pink Blocks This level introduces Water Valves. When used, they can cause bodies of water to rise or fall. This level also features Warp Pipes, rafts, and Pink Blocks. Water
Room 3-3 A screenshot of Room 3-3 from Mario vs. Donkey Kong 2: March of the Minis. 6 None This level features five standard Mini Marios and one Gold Mini Mario, as well as Warp Pipes and conveyor belts, with two conveyor belt switches on either side of the level. Spikes
Room 3-4 A screenshot of Room 3-4 from Mario vs. Donkey Kong 2: March of the Minis. 3 Pink Blocks This level introduces Thwomps and features Warp Pipes, a Rotate Pipe, and Pink Blocks. Thwomps
Room 3-5 A screenshot of Room 3-5 from Mario vs. Donkey Kong 2: March of the Minis. 3 Pink Blocks This level features two Rotate Pipes, Shy Guys, and Hammers. Shy Guys, Spikes
Room 3-6 A screenshot of Room 3-6 from Mario vs. Donkey Kong 2: March of the Minis. 3 None This level introduces Crash Kongs and features conveyor belts, a conveyor belt switch, several girders, one Yellow Spring, one Blue Spring, and a raft in a body of water. Crash Kongs, water
Room 3-7 A screenshot of Room 3-7 from Mario vs. Donkey Kong 2: March of the Minis. 3 Pink Blocks This level features a Gold Mini Mario, a conveyor belt with a switch next to it, Warp Pipes, and Pink Blocks. Thwomps
Room 3-8 A screenshot of Room 3-8 from Mario vs. Donkey Kong 2: March of the Minis. 4 None This level features two Rotate Pipes, two Warp Pipes at the top of the level and two at the bottom, Color Switches, and a Yellow Spring. Shy Guys, Spikes
Room 3-9 A screenshot of Room 3-9 from Mario vs. Donkey Kong 2: March of the Minis. 3 None This level features a Rotate Pipe in a Warp Pipe structure, a lone Warp Pipe, and Color Switches. The goal can only be reached by pressing a red Color Switch to activate red gates. Thwomps, Crash Kongs, Spikes
Boss Game 3 A screenshot of the battle against Donkey Kong in Boss Game 3 from Mario vs. Donkey Kong 2: March of the Minis. 9 to 30 None The third battle against Donkey Kong. Donkey Kong, Piranha Plants, fireballs

Media[edit]

Help:MediaHaving trouble playing?

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese どかんパニック[?]
Dokan Panikku
Pipe Panic
Italian Labirinto di tubi[?] Pipe labyrinth
Spanish Obras de Fontanería[?] Plumbing Works