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{{about|the [[Nintendo Switch]] [[Reissue#Ports|port]] of the Super Mario 3D World game|more information on the game's original [[Wii U]] version|[[Super Mario 3D World]]}}
{{about|the [[Nintendo Switch]] [[Reissue#Ports|port]] of the Super Mario 3D World game|more information on the game's original [[Wii U]] version|[[Super Mario 3D World]]}}
{{redirect|Bowser's Fury|the form of [[Bowser]]|[[Fury Bowser]]}}
{{game infobox
{{infobox
|title=Super Mario 3D World + Bowser's Fury
|image=[[File:SM3DWBF Box NA Final.png|200px]]<br>North American box art
|image=[[File:SM3DWBF Box NA Final.png|200px]]<br>North American box art
|developer=[[Nintendo Entertainment Planning and Development|Nintendo EPD Tokyo]]<br>[[Nintendo Software Technology Corporation]] <br>[[1-UP Studio]]
|developer=[[Nintendo Entertainment Planning and Development|Nintendo EPD Tokyo]]<br>[[Nintendo Software Technology Corporation]] <br>[[1-UP Studio]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released={{released|Japan|February 12, 2021<ref>[https://topics.nintendo.co.jp/article/ca5a68e7-cefb-4085-8ef8-869ad2068bd7 Japanese Nintendo news article]</ref>|USA|February 12, 2021<ref>Nintendo. (September 3, 2020). [https://www.youtube.com/watch?v=s_UcjEq2Dgk Super Mario Bros. 35th Anniversary Direct]. ''YouTube''. Retrieved September 3, 2020.</ref>|Mexico|February 12, 2021<ref>https://www.nintendo.com/es_LA/games/detail/super-mario-3d-world-plus-bowsers-fury-switch/</ref>|Europe|February 12, 2021<ref>https://www.nintendo.co.uk/Games/Nintendo-Switch/Super-Mario-3D-World-Bowser-s-Fury-1832228.html</ref>|Australia|February 12, 2021<ref>Nintendo. (n.d.) [https://www.nintendo.com.au/catalogue/super-mario-3d-world-and-bowsers-fury Super Mario 3D World + Bowser’s Fury]. ''Nintendo Australia''. Retrieved October 13, 2020.</ref>|HK|February 12, 2021<ref>(September 4, 2020). [https://www.nintendo.com.hk/topics/article/a_200904_02.html 超級瑪利歐兄弟 35週年!] ''Nintendo HK''. Retrieved September 4, 2020.</ref>|South Korea|February 12, 2021<ref>(September 4, 2020). [https://www.nintendo.co.kr/news/view.php?no=494 슈퍼 마리오브라더스 35주년!] ''Nintendo Korea''. Retrieved September 4, 2020.</ref>|ROC|February 12, 2021<ref>(September 4, 2020). [https://www.nintendo.tw/topics/article/a_200904_02.html 超級瑪利歐兄弟 35週年!] ''Nintendo Taiwan''. Retrieved September 4, 2020.</ref>}}
|release={{flag list|Japan|February 12, 2021<ref>[https://topics.nintendo.co.jp/article/ca5a68e7-cefb-4085-8ef8-869ad2068bd7 "新しい要素をプラスしてNintendo Switchに登場。『スーパーマリオ 3Dワールド + フューリーワールド』2021年2月12日発売。"]. ''Nintendo''. Retrieved May 28, 2021. ([https://web.archive.org/web/20210416194606if_/https://topics.nintendo.co.jp/article/ca5a68e7-cefb-4085-8ef8-869ad2068bd7 Archived] April 16, 2021, 19:46:06 UTC via Wayback Machine.)</ref>|USA|February 12, 2021<ref>Nintendo (September 3, 2020). [https://www.youtube.com/watch?v=s_UcjEq2Dgk "Super Mario Bros. 35th Anniversary Direct"]. ''YouTube''. Retrieved September 3, 2020.</ref>|Mexico|February 12, 2021<ref>[https://www.nintendo.com/es_LA/games/detail/super-mario-3d-world-plus-bowsers-fury-switch/ Official Spanish game page for ''Super Mario 3D World + Bowser's Fury'']</ref>|Europe|February 12, 2021<ref>[https://www.nintendo.co.uk/Games/Nintendo-Switch/Super-Mario-3D-World-Bowser-s-Fury-1832228.html Official UK game page for ''Super Mario 3D World + Bowser's Fury'']</ref>|Australia|February 12, 2021<ref>[https://www.nintendo.com.au/catalogue/super-mario-3d-world-and-bowsers-fury Official Australian game page for ''Super Mario 3D World + Bowser's Fury'']</ref>|South Korea|February 12, 2021<ref>[https://www.nintendo.co.kr/news/view.php?no=494 슈퍼 마리오브라더스 35주년!] ''Nintendo''. September 4, 2020. Retrieved September 4, 2020. ([https://web.archive.org/web/20210214162954/https://www.nintendo.co.kr/news/view.php?no=494 Archived] February 14, 2021, 16:29:54 UTC via Wayback Machine.)</ref>|HK|February 12, 2021<ref>[https://www.nintendo.com.hk/topics/article/a_200904_02.html 超級瑪利歐兄弟 35週年!] ''Nintendo''. September 4, 2020. Retrieved September 4, 2020. ([https://web.archive.org/web/20210215032559/https://www.nintendo.com.hk/topics/article/a_200904_02.html Archived] February 15, 2021, 03:25:59 UTC via Wayback Machine.)</ref>|ROC|February 12, 2021<ref>[https://www.nintendo.tw/topics/article/a_200904_02.html 超級瑪利歐兄弟 35週年!] ''Nintendo''. September 4, 2020. Retrieved September 4, 2020. ([https://web.archive.org/web/20210219162703/https://www.nintendo.tw/topics/article/a_200904_02.html Archived] February 19, 2021, 16:27:03 UTC via Wayback Machine.)</ref>}}
|genre=Platformer, action
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_pt=y|jp=y|kr=y|zh_simp=y|zh_trad=y}}
|genre=[[Genre#Platform|Platformer]], action
|modes=
|modes=
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|platforms=[[Nintendo Switch]]
|platforms=[[Nintendo Switch]]
|media={{media|ns=1|nsdl=1}}
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|serials={{flag list|USA|HAC-AUZPA-USA}}
}}
}}
'''''Super Mario 3D World + Bowser's Fury''''' is an expanded [[Reissue#Ports|port]] of ''[[Super Mario 3D World]]'' for the [[Nintendo Switch]], released on February 12, 2021, as part of the [[Super Mario Bros. 35th Anniversary|35th anniversary]] of ''[[Super Mario Bros.]]'' The ''Super Mario 3D World'' campaign now supports local wireless and online play with up to four players, both of which were absent from the original version. There is also a standalone campaign named ''Bowser's Fury'', which takes place in an open-world area called [[Lake Lapcat]]. After [[Bowser Jr.]] paints [[Bowser]] with black [[goop]], the latter turns into [[Fury Bowser]]. [[Mario]] must cooperate with Bowser Jr. to collect [[Cat Shine]]s and use their power to activate [[Lighthouse (Bowser's Fury)|lighthouses]] and [[Giga Bell]]s, which enable them to gradually rid Fury Bowser and Lake Lapcat of goop.  
'''''Super Mario 3D World + Bowser's Fury''''' is an expanded [[Reissue#Ports|port]] of ''[[Super Mario 3D World]]'' for the [[Nintendo Switch]], released on February 12, 2021, as part of the [[Super Mario Bros. 35th Anniversary|35th anniversary]] of ''[[Super Mario Bros.]]'' The ''Super Mario 3D World'' campaign now supports local wireless and online play with up to four players, both of which were absent from the original version. There is also a standalone campaign named ''[[Bowser's Fury]]'', which takes place in an open-world area called [[Lake Lapcat]]. After [[Bowser Jr.]] paints [[Bowser]] with black [[goop]], the latter turns into [[Fury Bowser]]. [[Mario]] must cooperate with Bowser Jr. to collect [[Cat Shine]]s and use their power to activate [[Lighthouse (Bowser's Fury)|lighthouses]] and [[Giga Bell]]s, both of which enable them to gradually rid Fury Bowser and Lake Lapcat of goop. As of 2024, it is recognized as the twenty-sixth entry in the ''[[Super Mario (series)|Super Mario]]'' series on Mario Portal.<ref>{{cite|author=[[Nintendo|Nintendo Co., Ltd]]|title=HISTORY → Series → ''Super Mario''|url=www.nintendo.com/jp/character/mario/en/history/index.html|publisher=Mario Portal|accessdate=6 Nov. 2024|archive=web.archive.org/web/20241003115239/https://www.nintendo.com/jp/character/mario/en/history/index.html}}</ref>


This game was involved in two [[My Nintendo]] missions related to the [[Super Mario Bros. 35th Anniversary|''Super Mario Bros.'' 35th Anniversary]], both of which were necessary to complete to enter the My Nintendo Super Mario Bros. Sweepstakes: Wave 2. The first involved purchasing the game itself (physically or digitally), and the second involved finding five hidden stickers on the official website for the game. Four of these stickers were the main playable characters in [[Cat Suit]]s, and the fifth was a [[Super Bell]].
This game was involved in two [[My Nintendo]] missions related to the [[Super Mario Bros. 35th Anniversary|''Super Mario Bros.'' 35th Anniversary]], both of which were necessary to complete to enter the My Nintendo ''Super Mario Bros.'' Sweepstakes: Wave 2; the first involved purchasing the game itself (physically or digitally), and the second involved finding five hidden stickers on the official website for the game. Four of these stickers were the main playable characters in [[Cat Mario|Cat Suit]]s, and the fifth was a [[Super Bell]].
{{br|toc=1}}


==''Super Mario 3D World''==
==''Super Mario 3D World''==
===New playable characters===
===Controls===
{|border="1" cellpadding="2" style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:65%;"
{|class="wikitable"style="text-align:center;margin:auto;width:100%;max-width:700px"
|-style="background:gold" align=center
|-style="background:gold"align=center
!Characters
!width=15%|Action
!Description
!width=22%|Dual Joy-Con or Pro Controller Controls
!width=21%|Single Joy-Con Controls
|-
|-
|align=center|[[File:Toadbrigadefury.png|200px]]<br>'''[[Toad Brigade]]'''
|-style="background:gold"align=center
|align=left|When playing [[Captain Toad's Adventures]] levels in multiplayer, any additional players will play as members of the Toad Brigade, who all share the same attributes as [[Captain Toad]]. Before a stage starts, all players can select either Captain Toad, [[Hint Toad]], [[Banktoad]], or [[Yellow Toad (Toad Brigade)|Yellow Toad]].
!colspan=5|Stage controls
|}
 
===New power-up===
{|border="1" cellpadding="2" style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:65%;"
|-style="background:gold" align=center
!Image
!Transformation
!Description
|-
|-
|align=center|[[File:SM3DWBF Invincibility Bell Screenshot.png|96px]]<br>'''[[Invincibility Bell]]'''
|Move
|align=center|[[File:SM3DWBF White Cat Mario Screenshot.png|100px]]<br>'''[[White Cat Mario]]'''
|{{button|switch|leftstick}}
|align=left|If a Cat Mario amiibo is scanned, an Invincibility Bell appears in front of the character, giving them a [[White Cat Mario|white Cat Suit]] when collected. Similarly to [[White Tanooki Mario]], characters in this form are invincible and can use the abilities of [[Cat Mario]].
|{{button|switch|stick}}
|}
 
===Changes===
====Gameplay====
Several enhancements are made to the overall gameplay as compared to the original Wii U release. For example, all characters except Captain Toad move approximately 40% faster than in the original game, in both levels and the world map. Cutscenes that serve as the intermission between gameplay are able to be skipped. Various basic character movement and abilities have been enhanced. While [[Long Jump]]ing, characters bouncing off of an enemy results in them doing another long jump, rather than a standard [[jump]]. When jumping while facing a wall with no directional input, characters slide against the wall, enabling them to [[Wall Jump]]. [[Side Somersault]]s are able to be performed while walking. When carrying objects or other characters, players no longer are required to hold {{button|ns|y}}; pressing the button again is required to throw the object or character. Throwing distance for objects and characters has also been increased. Performing [[handstand]]s atop [[tree]]s has varying distances with directional inputs. When handstanding, characters turn clockwise if the player holds right, and counterclockwise if they hold left, which is reversed from the original version. When [[crouch]]ed on a slope, characters remain crouched for about one second before beginning to [[slide]] down it, rather than sliding the moment they touch the slope. When jumping while crouched and sliding down a slope, characters Long Jump instead of jump. [[Rosalina]] has some tweaks to her gameplay: her jump is slightly less floaty and she lands slightly faster. Due to the controls of carrying objects being altered, Rosalina can no longer [[spin]] while holding an object or character.
 
Gameplay improvements inspired from ''[[Super Mario Odyssey]]'' are implemented in the game. In addition to having four save files instead of three, they are saved, loaded, and copied in the same manner as ''Super Mario Odyssey''. Characters can now [[roll]] in midair, similar to the [[dive]], and they can perform a roll or [[Ground Pound#Super Mario 3D World|Ground Pound Jump]] immediately after landing from a [[Ground Pound]]. Characters can fall through upright [[Warp Pipe]]s when performing a Ground Pound through the center from above. Similarly, characters now enter sideways Warp Pipes immediately when rolling through the center without their momentum being interrupted. The sped-up variant of the Warp Pipe sound effect from ''Super Mario Odyssey'' is reused upon entering Warp Pipes these ways.
 
Due to the change in character speed, levels such as [[Conkdor Canyon]] have accommodations to their level objects. Some general improvements include changing behaviors and properties of various objects and camera controls. Rows of [[Coin]]s appear slightly more quickly than the original game. The camera no longer zooms if the player remains idle in some areas, such as the beginning of [[Piranha Creeper Creek]]. The idle zoom does not reset if the player presses {{button|ns|y}} as in the original release. If players die after collecting a [[Green Star]] or a Stamp, they keep it instead of having to collect it again. This does not apply to Captain Toad's levels. The [[Goal Pole]] now cannot be jumped over, as the character snaps to the top if they attempt to go past it.
 
Power-ups have additionally received improvements and alterations to their functionality. [[Green Shell]]s can no longer be occupied idly; the shell always slides in the direction the user is facing when entered. They also move faster than in the original game. [[Fireball]]s move faster and cover a longer distance. They also have a slightly different angle when thrown. The [[Cat Mario|Cat forms]] now allow characters to climb higher. Additionally, the form's claw dive continuously dives until the character touches the ground, similarly to ''[[Super Mario Maker 2]]'', though it stops at extremely long distances. For characters in the [[Tanooki Mario|Tanooki Suit]], the window to perform a [[charge jump]] while crouched during a tail spin is much smaller. Most attempts are cancelled out by a normal charged jump instead. It is also more difficult to perform a Long Jump while using a tail spin, as it is usually cancelled with a normal Long Jump.
 
In the world map, the yellow path that connects levels is created more quickly when a new level is unlocked. After exiting a level, the player regains control of the characters quicker, as the game now saves in the background. Switching between the map, course list, and [[Stamp]] chart is now done by pressing the {{button|ns|L}} and {{button|ns|R}} buttons, rather than buttons on the screen.
 
Multiplayer mode now supports both local wireless and [[Nintendo Switch#Nintendo Switch Online|Nintendo Switch Online]] connections. Up to two players can play on a single system in local wireless mode. A minor gameplay alteration in multiplayer mode is the controls to enter a [[bubble]] to rendezvous with other players: it must be performed by pressing {{button|ns|l}} and {{button|ns|r}} together instead of either one alone. [[Captain Toad's Adventures]] can now be played with up to four players, unlike the original release where it was single-player only. For these levels, additional players play as the [[Toad Brigade]] members, with all players being able to select one to play as before a level begins. Similarly to normal levels, the game ranks each player's points in multiplayer in the Captain Toad levels as well, though the winning player does not get a [[crown]].
 
Improvements and alterations introduced in ''[[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|Captain Toad: Treasure Tracker]]'' are retained in the Captain Toad levels for this game. Captain Toad's headlamp can now defeat [[Boo]]s and [[Peepa]]s, similarly to the [[Light Box]]. The pause menu now features the ability to retry a course, rather than having to return to the world map to do so.  In TV mode, gyroscopic pointer controls replace the touchscreen controls of the Wii U version, which are activated by pressing {{button|ns|r}}. An [[emblem]] of the character controlling the pointer is present. Due to the lack of a microphone on the Nintendo Switch console, [[Propeller Platform]]s have been replaced in every level where they appeared; they are replaced by [[Lift]]s in [[Captain Toad Goes Forth]] and [[Puffprod Peaks]], invisible [[Cloud Lift|clouds]] in [[Blast Block Skyway]], and [[Touchstone]]s in [[Captain Toad's Fiery Finale]].
 
''[[Luigi Bros.]]'' can only be unlocked by defeating [[Meowser]] in [[The Great Tower of Bowser Land]] of [[World Bowser]]; having ''[[New Super Luigi U]]'' save data on the system through ownership of ''[[New Super Mario Bros. U Deluxe]]'' no longer unlocks it from the beginning. There is also an option to quickly exit to the title screen from Luigi Bros., as opposed to being forced to exit to the Home Menu.
 
Functionality for [[#amiibo|amiibo]] has been added. A complete list of functionality for them can be found [[Super_Mario_3D_World_%2B_Bowser's_Fury#amiibo|the corresponding section.]]
 
Due to the lack of [[Miiverse]] on the Nintendo Switch, Stamps are now used as decorations for the new [[Snapshot Mode]], which is similar to the one seen in ''[[Super Mario Odyssey]]''. Also due to this, [[Mii]]s no longer appear on the overworld or when revisiting a cleared stage.
 
====Aesthetic====
[[File:SM3DWBFUpdatedGraphics.png|200px|thumb|right|The updated graphics]]
The UI has received minor changes. The [[Item Storage]] has been revamped with a dark translucent circle and new button icons. The UI for lives and [[coin]]s also lacks the "×" icon between the images and numbers now. The interior shadows have also been removed. The pause menus have a different interface with the UI being smaller than in the original ''Super Mario 3D World''.
 
Some of the visual effects have changed in terms of character movement. In some shallow pools of water, such as the beginning area of [[Pipeline Lagoon]], characters will walk on the seafloor instead of floating on the surface of the water. While doing so, the camera stops following their movement. Another change to the underwater movement is that the cat scratch attack has a new animation when used underwater. All characters now have a brief start-up animation when beginning to walk unlike in the original ''Super Mario 3D World''.
 
*The typeface used for menus and general text has been changed from [[List of fonts#Seurat|Seurat]] to [[List of fonts#Rodin NTLG|Rodin NTLG]], which belongs to the same font family as the typeface used in ''Super Mario Odyssey'' and ''[[Super Smash Bros. Ultimate]]''.<ref>@Fontendou. (February 10, 2021). [https://twitter.com/Fontendou/status/1359555315654684674 Super Mario 3D World's Switch port switches out the font it uses in its UI, this time using Rodin NTLG Pro DB instead of Seurat Pro B. Bowser's Fury also uses Rodin NTLG Pro DB. Both fonts were produced by Fontworks.]. ''Twitter''. Retrieved February 14, 2021.</ref>
*On the world map, the [[Sprixie Princesses|Sprixie Princess]]' "Help!" text before a world's castle is completed has been changed to "HELP!"
*Button prompts are red with white characters, instead of white with red characters and outlines.
*Touch input prompts now show only a hand, instead of a hand with the [[Wii U#Wii U GamePad|Wii U GamePad]].
*[[Stamp]]s' pictures are now colored instead of black and white, and are more spread out on the stamps page.
*For the English version only, the game will always show the American spellings and namings for all subjects, rather than having different spellings and namings for certain subjects depending on the game's or console's region.
*When entering a Captain Toad's Adventures course, the loading screen is red with dark red spots instead of white with red spots.
*If the final [[Green Star]] in a [[Captain Toad]]'s Adventures course is collected as a small Toad, they will do the victory pose with their mouth opened instead of closed.
*A light source on top of the broken [[Koopa Chase]] in The Great Tower of Bowser Land does not appear.
**In the same level, the rain particle effect is slightly more visible.
*The [[Clear Pipe]] at the end of the swimming section in [[Champion's Road]] becomes invisible when within the moving body of water.
*In the original version, jingles in the following pitches play after collecting each [[Red Coin]] in a group of eight: C#, D, D#, E, F, F#, G, G. This has been changed to a more natural progression: C, C#, D, D#, E, F, F#, G.
 
==''Bowser's Fury''==
As a bonus addition to the port, ''Bowser's Fury'' was added as a new campaign, starring as its own standalone adventure.
 
===Story===
[[File:Bowser'sFuryPrologue.png|thumb|right|200px|Mario finds a trail of black paint just outside the castle]]
During a bright day, [[Mario]] is walking down a path in front of [[Peach's Castle]], near the same location where the characters find the broken [[Clear Pipe]] at the beginning of the main campaign. He notices small puddles of black [[goop]] and runs towards them, eventually stopping at a mass of black graffiti in the form of [[Shadow Mario]]'s logo. The graffiti expands to create a portal that Mario falls into, transporting him to [[Lake Lapcat]], where a rainstorm is occurring.
 
Shortly after Mario lands, he encounters [[Bowser]], who has become a larger and more powerful form known as [[Fury Bowser]]. Mario finds a [[Cat Shine]] in the surrounding area, which clears the goop off of a nearby [[Lighthouse (Bowser's Fury)|lighthouse]]. Fury Bowser is damaged slightly by the beam of light that shines from the lighthouse, and retreats into the [[Fury Sun]] in the middle of Lake Lapcat. Immediately afterward, several islands emerge from the water.
 
[[File:MarioVoidBowser'sFury.png|thumb|left|200px||Mario falls into the portal]]
After Fury Bowser retreats, the storm clears and Mario finds a panicking [[Bowser Jr.]], who explains why Bowser transformed. He shows Mario a picture he painted of his father and paints it black with his [[Magic Paintbrush]], showing that Bowser Jr. was the one who corrupted Bowser. He realizes that both he and his father are in trouble, reluctantly asking Mario to help him but clarifying this would not happen under normal circumstances. Mario agrees to do so, with Bowser Jr. joining him for the rest of the adventure.
 
[[File:Bowser'sFuryVictoryPose.png|thumb|right|200px|Mario and the kittens strike a victory pose in synchronization]]
Using the power of [[Cat Shine]]s located throughout Lake Lapcat, Mario can awaken dormant Giga Bells, which allow him to transform into [[Giga Cat Mario]] and fight Fury Bowser directly. After several battles, Fury Bowser expels all the black paint inside of and on him before being launched out of the water of the lake, but upon landing he transforms into [[Giant Bowser]], summoning all three Giga Bells and trapping them in a crystal ball to keep for himself. With the help of [[Plessie]], Mario rams into this ball to weaken and eventually break it, allowing both Mario and Plessie to collect all three Giga Bells at once. In this gargantuan form, they easily launch Giant Bowser into the sky by coming in contact with him.
 
Finally back to normal, Bowser falls from the sky and lands near Bowser Jr. and a few colorful [[kitten]]s. The former two both become excited; however, after Bowser notices Mario, now in his normal-sized [[Cat Mario]] form, he becomes angered and attempts to attack him as Bowser Jr. holds him back. Once Bowser is dragged away, Bowser Jr. pauses and threatens Mario himself before leaving. Mario shrugs before being nuzzled by the kittens. As they jump in the air and freeze, the camera zooms out, revealing that the ground on which the scene took place was the back of Giga Cat Plessie, the form Plessie took after collecting all three Giga Bells simultaneously. The credits then roll, featuring various paintings by Bowser Jr. that depict the story from his perspective.
 
===Gameplay===
The objective of the campaign is to free every island from the black goop that [[Fury Bowser]] is covered in by collecting [[Cat Shine]]s across Lake Lapcat. However, at slightly varying intervals of several minutes, Fury Bowser emerges from the Fury Sun and begins to rampage. When this occurs, a rainstorm begins throughout the area, [[Fury Stake]]s fall from the sky, and Fury Bowser attacks the entire lake with large beams of fire and fireballs. All [[kitten]]s and [[Oyaneko]] on Lake Lapcat also [[Fury Cat|become corrupted]], and attack Mario if he approaches them. Fury Bowser returns to the Fury Sun either after a brief time or if a Cat Shine is collected, as the Cat Shine powers a nearby lighthouse, and the brightness of this light forces Fury Bowser to retreat.
 
[[File:BowsersFury-CatShine-Collected.jpg|thumb|200px|left|Mario and Bowser Jr. collecing a Cat Shine]]
Extending the sandbox concept of ''[[Super Mario Odyssey]]'', Lake Lapcat is a vast open-world setting, with more islands being gradually unlocked as Fury Bowser is defeated by Giga Cat Mario. Mario can run around the island, climb up lighthouses, and go between islands quickly by riding [[Plessie]], who teleports around the water to stay close to Mario. Every island makes usage of Mario's different power-ups and abilities. Throughout all islands, there are a variety of gameplay concepts, objects, and enemies from the main ''Super Mario 3D World'' campaign.
 
[[Giga Bell]]s are situated in three different areas of [[Lake Lapcat]], denoted according to the three major regions: the Lakeside, Ruins, and Wasteland. Each region contains four major islands, each with five Cat Shines, with various other Cat Shines located between major islands. The Giga Bells are corrupted due to the black goop, and can only be activated by collecting a certain amount of Cat Shines. When this happens, they will awaken during Fury Bowser's rampages and can be collected by Mario to become [[Giga Cat Mario]], who is then able to fight and damage Fury Bowser directly.
 
A minimum of 50 Cat Shines is required to finish the campaign. When 47 Cat Shines are collected, Fury Bowser begins a rampage that will not end until the player collects 50 Cat Shines, awakens the Giga Bells, and defeats Fury Bowser for the final time. Bowser then transforms into Giant Bowser, and Mario must ride Plessie across the entire lake to chase him down. While avoiding Giant Bowser's attacks, Mario can launch off of ramps with [[Dash Panel]]s on them to hit and break the crystal ball protecting the three Giga Bells.
 
[[File:SM3DWBF Giga Cat Mario Screenshot.jpg|thumb|200px|right|Giga Cat Mario clawing at Fury Bowser]]
After Giant Bowser is defeated and the credits are viewed, the game will return to the ''Bowser's Fury'' title screen. The first time it is resumed after this, Bowser Jr. tells Mario that he was relaxing with Bowser on the lake until the latter turned back into Fury Bowser, requesting that Mario collect more Cat Shines to help restore peace. To thank Mario for helping, he then grants the ability to warp to islands he has already visited, and marks the locations of new Cat Shines on the map. After this, Plessie permanently remains as Cat Plessie and gains the ability to carry kittens on its back.
 
If all one hundred Cat Shines are collected and Giant Bowser is defeated again, an additional painting by Bowser Jr. is shown after the credits; following this, Mario's [[Cat Mario|Cat]] form changes to look like a much smaller version of Giga Cat Mario, and Bowser Jr. and his [[Junior Clown Car]] become cat versions of themselves. Fury Bowser's appearance also changes, as the orange sections of his spikes, belly, and eyebrows all turn white. However, all of these changes are purely visual.
{{br}}
===Playable characters===
{|border="1" cellpadding="2" style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"
|-style="background:gold" align=center
!Character
!Description
|-
|-
|align=center|[[File:SM3DWBF Mario Solo Art.png|150x150px]]<br>'''[[Mario]]'''
|Look around
|The main playable character in ''Bowser's Fury'', and the only one to return from the playable characters in ''[[Super Mario 3D World]]''. He controls identically to how he does in the main campaign, and can utilize power-ups to traverse [[Lake Lapcat]] and collect [[Cat Shine]]s.
|Tilt {{button|switch|rightstick}}
|N/A
|-
|-
|align=center|[[File:SM3DWBF Bowser Jr Solo Art.png|150x150px]]<br>'''[[Bowser Jr.]]'''
|[[Dash]]
|Bowser Jr. reluctantly helps Mario collect Cat Shines in an attempt to save his [[Bowser|father]] from [[Fury Bowser|corruption]]. In single-player, he is an AI-controlled helper; the player can choose to have him help a little, a lot, or not at all. Alternatively, he can be controlled by a second player in two-player mode.
|{{button|switch|leftstick}} + {{button|switch|y}} / {{button|switch|x}}
 
|{{button|switch|stick}} + {{button|switch|jc-left}}
Bowser Jr. cannot use power-ups, but instead can fly freely in his [[Junior Clown Car]], and use his [[Magic Paintbrush]] to attack enemies or reveal items from special [[graffiti]] spots on walls. Additionally, he can use a [[Ground Pound]] attack to defeat enemies from above, and he produces items the player selects from the [[Item Storage]].
 
In single-player, the player can use the cursor (with touch or gyro controls) to send Bowser Jr. to any location on the screen by selecting it. He will then swing his paintbrush once he reaches his destination. By doing this, the player can have Bowser Jr. collect items such as [[Cat Shine Shard]]s and [[coin]]s for them, as he will collect these items on contact. The only item Bowser Jr. cannot interact with that Mario can are Cat Shines, which must be contacted by Mario to register as collected. If Bowser Jr. moves too far away from Mario in single-player, he will automatically teleport back to Mario; in multiplayer, the second player can do this manually. When all 100 Cat Shines are collected, Bowser Jr. gains a cat form and his [[Junior Clown Car]] gains whiskers, although both of these changes are cosmetic.
|}
 
===Supporting cast===
{|border="1" cellpadding="2" style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"
|-style="background:gold" align=center
!Character
!Description
|-
|align=center|[[File:SM3DWBF Cats Art.png|150x150px]]<br>'''[[Kitten]]s'''
|The residents of [[Lake Lapcat]]. If [[Mario]] approaches them while not in his [[Cat Mario|Cat]] form, then they will flee; however, if he is in one of these forms, then they will be affectionate towards him and follow him. If Mario picks one up, then it will scratch in front of itself, which can be used to attack enemies. If Mario mounts [[Plessie]] while holding a kitten after defeating Giant Bowser at least once, then it will ride alongside him. If a kitten comes into contact with water or [[lava]], then it will instantly teleport back to its original location. When [[Fury Bowser]] is awake, kittens become [[Fury Cat|corrupted]] and attack Mario.
|-
|align=center|[[File:Mothercalicocat.png|150x150px]]<br>'''[[Oyaneko]]'''
|Three larger cats found in each region of Lake Lapcat, who each have missing calico kittens. If Mario brings all of the kittens back to their Oyaneko, he will be rewarded with a [[Cat Shine]]. Like kittens, Oyaneko become corrupted when Fury Bowser attacks.
|-
|align=center|[[File:SM3DWBF Plessie.png|150x150px]]<br>[[File:Catplessie.png|150x150px]]<br>'''[[Plessie]] / Cat Plessie'''
|Plessie from the ''Super Mario 3D World'' campaign reappears in this one, where it has the ability to dive, which allows it to avoid low-hanging obstacles, or perform a high jump if it jumps right after diving. After collecting the three Giga Bells at the end of the Giant Bowser battle, Plessie becomes Giga Cat Plessie, and permanently stays as Cat Plessie after the main story is completed.
|-
|-
|align=center|[[File:SM3DWBF Toad Brigade.png|200x200px]]<br>'''[[Toad Brigade]]'''
|[[Jump]]
|After the main story is completed, [[Toadette]] appears next to a tent on [[Fur Step Island]] and asks Mario and Bowser Jr. to find [[Captain Toad]], [[Hint Toad]], [[Banktoad]], and [[Yellow Toad (Toad Brigade)|Yellow Toad]] around Lake Lapcat, who will each give a Cat Shine when found. Each Toad Brigade member will then celebrate at the camp with Toadette.
|{{button|switch|b}} / {{button|switch|a}}
|{{button|switch|jc-bottom}} / {{button|switch|jc-right}}
|-
|-
|align=center|[[File:SM3DWBF Rabbit.png|150x150px]]<br>'''[[Rabbit]]'''
|[[Crouch]]
|Rabbits from the original ''Super Mario 3D World'' return in ''Bowser's Fury''. While not as big as Mega Rabbits, they are significantly larger, much faster, and now have the ability to run on water, making them impossible to catch without riding Plessie. Upon touching them, they release a Cat Shine and then disappear.
|{{button|switch|zl}} / {{button|switch|zr}}
|}
|{{button|switch|sl}}
 
===Enemies===
====New====
{|border="1" cellpadding="2" style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"
|-style="background:gold" align=center
!Image
!Description
|-
|-
|align=center|[[File:Corruptcat.png|150x150px]]<br>'''{{conjectural|[[Fury Cat]]s}}'''
|[[Item storage]]
|All [[kitten]]s and [[Oyaneko]] become corrupted when [[Fury Bowser]] begins rampaging. They chase [[Mario]] upon sight and can damage him upon contact. They can be stunned if Mario or [[Bowser Jr.]] attack them, and revert to normal when Fury Bowser stops rampaging.
|{{button|switch|up}}
|{{button|switch|jc-top}}
|-
|-
|align=center|[[File:Furyshadowluigi.png|150x150px]]<br>'''[[Fury Shadow]]s'''
|Open [[amiibo]] prompt
|Dark, goop-covered enemies resembling [[Luigi]] that Mario must chase to get a [[Cat Shine]], much like [[Shadow Mario]] in ''[[Super Mario Sunshine]]''. They must be hit three times to defeat them, and every time they are hit, they transform into a spiky black goop ball and dash away.
|Hold {{button|switch|left}}
|}
|N/A
 
====Cat variations====
While ''Bowser's Fury'' does not introduce many new enemies, the enemies that come from ''[[Super Mario 3D World]]'' are seen with cat-like features, such as cat ears, fur, paws, and a tail, though unlike the [[Cat Goomba]]s in ''Super Mario 3D World'', these cat appearances are only aesthetic changes, without gaining any differing abilities (the only exceptions to this are [[Cat Bullet Bill]]s, which still home in on Mario like their ''Super Mario 3D World'' counterparts). As such, the Cat Goombas in ''Bowser's Fury'' behave like regular Goombas, and have their standard brown coloring.
{|border="1" cellpadding="2" style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"
|-style="background:gold" align=center
!Name
!Location(s)
|-
|-
|align=center|[[File:Bigcatpiranhaplant.png|150x150px]]<br>'''Big Cat [[Big Piranha Plant|Piranha Plant]]s'''
|[[Snapshot Mode]]
|align=center|Roiling Roller Isle
|{{button|switch|down}}
|N/A
|-
|-
|align=center|[[File:SM3DW+BF Cat Biddybuds.png|150x150px]]<br>'''Cat [[Biddybud]]s'''
|Use touch cursor
|align=center|Lakeside<br>[[Coin Heaven]]
|{{button|switch|r}}; touch the screen in handheld mode
|{{button|switch|sr}}; touch the screen in handheld mode
|-
|-
|align=center|[[File:Catstepper.png|150x150px]]<br>'''Cat [[Blockstepper]]s'''
|Reset camera / touch cursor
|align=center|Pounce Bounce Isle
|{{button|switch|l}}
|N/A
|-
|-
|align=center|[[File:Catbobomb.png|150x150px]]<br>'''Cat [[Bob-omb]]s'''
|Menu
|align=center|Ruins<br>Clawswipe Colosseum<br>Roiling Roller Isle
|{{button|switch|plus}}
|{{button|switch|PlusMinus}}{{footnote|main|a}}
|-style="background:gold"align=center
!colspan=5|World Screen controls
|-
|-
|align=center|[[File:Catrangbro.png|150x150px]]<br>'''Cat [[Boomerang Bro]]s.'''
|Move
|align=center|Pounce Bounce Isle
|{{button|switch|leftstick}}
|{{button|switch|stick}}
|-
|-
|align=center|[[File:Furycatbill.png|150x150px]]<br>'''[[Cat Bullet Bill]]s'''
|Look around
|align=center|Pounce Bounce Isle
|Tilt {{button|switch|rightstick}}
|N/A
|-
|-
|align=center|[[File:SM3DW+BF Artwork Bully (Cat).png|150x150px]]<br>'''Cat [[Bully|Bullies]]'''
|Dash
|align=center|Fort Flaptrap
|{{button|switch|leftstick}} + {{button|switch|y}} / {{button|switch|x}}
|{{button|switch|stick}} + {{button|switch|jc-left}}
|-
|-
|align=center|[[File:Catcheepcheep.png|150x150px]]<br>'''Cat [[Cheep Cheep]]s'''
|Jump
|align=center|Lakeside<br>Ruins
|{{button|switch|b}} / {{button|switch|a}}
|{{button|switch|jc-bottom}} / {{button|switch|jc-right}}
|-
|-
|align=center|[[File:Catcoincoffer.png|150x150px]]<br>'''Cat [[Coin Coffer]]s'''
|Menu
|align=center|Wasteland<br>Fur Step Island
|{{button|switch|plus}}
|{{button|switch|PlusMinus}}{{footnote|main|a}}
|-
|-
|align=center|[[File:SM3DW+BF Artwork Conkdor (Cat).png|150x150px]]<br>'''Cat [[Conkdor]]s'''
|Open [[World Map|map]]
|align=center|Scamper Shores
|{{button|switch|minus}}
|N/A
|-style="background:gold"align=center
!colspan=5|Menu controls
|-
|-
|align=center|[[File:Catfirebro.png|150x150px]]<br>'''Cat [[Fire Bro]]s.'''
|Select option
|align=center|Pipe Path Tower<br>Mount Magmeow
|{{button|switch|leftstick}}
|{{button|switch|stick}}
|-
|-
|align=center|[[File:Catfireplant.png|150x150px]]<br>'''Cat [[Fire Piranha Plant]]s'''
|Confirm
|align=center|Ruins<br>Scamper Shores<br>Roiling Roller Isle
|{{button|switch|a}}
|{{button|switch|jc-right}}
|-
|-
|align=center|[[File:Catflopter.png|150x150px]]<br>'''Cat [[Flopter]]s'''
|Cancel
|align=center|Crisp Climb Castle
|{{button|switch|b}}
|-
|{{button|switch|jc-bottom}}
|align=center|[[File:Cat Fuzzler.png|150x150px]]<br>'''Cat [[Fuzzler]]s'''
|}
|align=center|Mount Magmeow
{{footnote|note|a|{{button|switch|minus}} is located on {{button|switch|joy-con-l}} while {{button|switch|plus}} is located on {{button|switch|joy-con-r}}.}}
 
====Action Guide====
{|class="wikitable"style="text-align:center;margin:auto;width:100%;max-width:970px"
|-style="background:gold"align=center
!width=7%|Image
!width=16%|Action
!width=35%|Dual Joy-Con or Pro Controller Controls
!width=35%|Single Joy-Con Controls
|-
|-
|align=center|[[File:Catfuzzy.png|150x150px]]<br>'''Cat [[Fuzzy|Fuzzies]]'''
|[[File:SM3DWBF Action Guide 01.png|x75px]]
|align=center|Risky Whisker Island
|Hold [[item]]s
|Press {{button|switch|y}} near an item
|Press {{button|switch|jc-left}} near an item
|-
|-
|align=center|[[File:SM3DW+BF Artwork Goomba (Cat).png|150x150px]]<br>'''Cat [[Goomba]]s'''
|[[File:SM3DWBF Action Guide 02.png|x75px]]
|align=center|Lakeside<br>Ruins<br>Wasteland<br>Fur Step Island<br>Scamper Shores<br>Slipskate Slope
|Throw items
|While holding an item, press {{button|switch|y}}
|While holding an item, press {{button|switch|jc-left}}
|-
|-
|align=center|[[File:Cat Ice Skate Goomba.png|150x150px]]<br>'''Cat [[Goomba (Ice Skate)|Goomba]]s in [[Ice Skate]]s'''
|[[File:SM3DWBF Action Guide 03.png|x75px]]
|align=center|Slipskate Slope
|Spin
|Rotate {{button|switch|leftstick}}
|Rotate {{button|switch|stick}}
|-
|-
|align=center|[[File:CatSwimRingGoomba.png|150x150px]]<br>'''Cat [[Goomba (swim ring)|Goomba]]s in swim rings'''
|[[File:SM3DWBF Action Guide 04.png|x75px]]
|align=center|Ruins<br>Wasteland
|[[Spin Jump]]
|While spinning, press {{button|switch|b}}
|While spinning, press {{button|switch|jc-bottom}}
|-
|-
|align=center|[[File:Catgoombatower.png|150x150px]]<br>'''Cat [[Goomba Tower]]s'''
|[[File:SM3DWBF Action Guide 05.png|x75px]]
|align=center|Ruins<br>Wasteland<br>Fur Step Island<br>Slipskate Slope
|[[Crouch Jump]]
|Hold {{button|switch|zl}}, then press {{button|switch|b}}
|Hold {{button|switch|sl}}, then press {{button|switch|jc-bottom}}
|-
|-
|align=center|[[File:SM3DWBF Cat Hammer Bro.png|150x150px]]<br>'''Cat [[Hammer Bro]]s.'''
|[[File:SM3DWBF Action Guide 06.png|x75px]]
|align=center|Wasteland
|[[Ground Pound]]
|While in midair, press {{button|switch|zl}}
|While in midair, press {{button|switch|sl}}
|-
|-
|align=center|[[File:SM3DW+BF Artwork Koopa Troopa (Cat).png|150x150px]]<br>'''Cat [[Koopa Troopa]]s'''
|[[File:SM3DWBF Action Guide 07.png|x75px]]
|align=center|Ruins<br>Clawswipe Colosseum<br>Trickity Tower
|[[Ground Pound Jump]]
|Press {{button|switch|zl}} in midair, then press {{button|switch|b}} when hitting the ground
|Press {{button|switch|sl}} in midair, then press {{button|switch|jc-bottom}} when hitting the ground
|-
|-
|align=center|[[File:Catmagikoopa.png|150x150px]]<br>'''Cat [[Magikoopa]]s'''
|[[File:SM3DWBF Action Guide 08.png|x75px]]
|align=center|Fort Flaptrap<br>Risky Whisker Island<br>Roiling Roller Isle
|[[Long Jump]]
|While moving, press {{button|switch|zl}} + {{button|switch|b}}
|While moving, press {{button|switch|sl}} + {{button|switch|jc-bottom}}
|-
|-
|align=center|[[File:Catparabud.png|150x150px]]<br>'''Cat [[Para-Biddybud]]s'''
|[[File:SM3DWBF Action Guide 09.png|x75px]]
|align=center|Wasteland<br>Crisp Climb Tower<br>Coin Heaven
|[[Roll]]
|{{button|switch|zl}} + {{button|switch|y}}
|{{button|switch|sl}} + {{button|switch|jc-left}}
|-
|-
|align=center|[[File:Catcreeper.png|150x150px]]<br>'''Cat [[Piranha Creeper]]s'''
|[[File:SM3DWBF Action Guide 10.png|x75px]]
|align=center|Scamper Shores<br>Mount Magmeow
|Rolling long jump
|During a roll, press {{button|switch|b}}
|During a roll, press {{button|switch|jc-bottom}}
|-
|-
|align=center|[[File:SM3DW+BF Artwork Piranha Plant (Cat).png|150x150px]]<br>'''Cat [[Piranha Plant]]s'''
|[[File:SM3DWBF Action Guide 11.png|x75px]]
|align=center|Scamper Shores<br>Roiling Roller Isle
|Midair roll
|While in midair, press {{button|switch|zl}} + {{button|switch|y}}
|While in midair, press {{button|switch|sl}} + {{button|switch|jc-left}}
|-
|-
|align=center|[[File:SM3DWBF Cat Potted Piranha Plant.png|150x150px]]<br>'''Cat [[Piranha Plant (item)|Piranha Plants (potted)]]'''
|[[File:SM3DWBF Action Guide 12.png|x75px]]
|align=center|Risky Whisker Island
|[[Side Somersault]]
|While running, tilt {{button|switch|leftstick}} in the opposite direction and press {{button|switch|b}}
|While running, tilt {{button|switch|stick}} in the opposite direction and press {{button|switch|jc-bottom}}
|-
|-
|align=center|[[File:Catrammerhead.png|150x150px]]<br>'''Cat [[Rammerhead]]s'''
|[[File:SM3DWBF Action Guide 13.png|x75px]]
|align=center|Ruins
|[[Wall Jump]]
|While touching a wall in midair, press {{button|switch|b}}
|While touching a wall in midair, press {{button|switch|jc-bottom}}
|-
|-
|align=center|[[File:Catskipsqueak.png|150x150px]]<br>'''Cat [[Skipsqueak]]s'''
|-style="background:gold"align=center
|align=center|Slipskate Slope
!colspan=5|Exclusive to the [[Super Bell]]
|-
|-
|align=center|[[File:Catsnowpokey.png|150x150px]]<br>'''Cat [[Snow Pokey]]s'''
|[[File:SM3DWBF Action Guide 14.png|x75px]]
|align=center|Crisp Climb Castle
|[[Cat Mario|Claw]]
|{{button|switch|y}}
|{{button|switch|jc-left}}
|-
|-
|align=center|[[File:Catspike.png|150x150px]]<br>'''Cat [[Spike]]s'''
|[[File:SM3DWBF Action Guide 15.png|x75px]]
|align=center|Wasteland<br>Trickity Tower
|Pounce
|{{button|switch|zl}} + {{button|switch|y}}
|{{button|switch|sl}} + {{button|switch|jc-left}}
|-
|-
|align=center|[[File:Catsplounder.png|150x150px]]<br>'''Cat [[Splounder]]s'''
|[[File:SM3DWBF Action Guide 16.png|x75px]]
|align=center|Wasteland
|Claw dive
|While in midair, hold {{button|switch|y}}
|While in midair, hold {{button|switch|jc-left}}
|-
|-
|align=center|[[File:Catstingby.png|150x150px]]<br>'''Cat [[Stingby|Stingbies]]'''
|[[File:SM3DWBF Action Guide 17.png|x75px]]
|align=center|Fort Flaptrap<br>Slipskate Slope
|Climb walls
|}
|While touching a wall in midair, tilt {{button|switch|leftstick}}
 
|While touching a wall in midair, tilt {{button|switch|stick}}
===Bosses===
{|border="1" cellpadding="2" style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"
|-style="background:gold" align=center
!Image
!Description
|-
|-
|align=center|[[File:SM3DWBF Bowser Solo Art.png|200x150px]]<br>'''[[Fury Bowser]]'''
|-style="background:gold"align=center
|A gigantic, powerful form of [[Bowser]] created by [[Bowser Jr.]] painting him with black [[goop]]. Every few minutes, he will emerge from the [[Fury Sun]] and begin rampaging, only taking damage if [[Mario]] collects a [[Cat Shine]]. However, [[Giga Cat Mario]] is able to battle him directly, as they are both at a similar size. Defeating Fury Bowser in direct combat will gradually reveal new islands of Lake Lapcat to explore. Going between Fury Bowser's legs rewards the player with a [[Super Bell]].
!colspan=5|Exclusive to the [[Fire Flower]]
|-
|-
|align=center|[[File:Catboomboom.png|200x150px]]<br>'''Cat [[Boom Boom]]'''
|[[File:SM3DWBF Action Guide 18.png|x75px]]
|A miniboss that appears in [[Clawswipe Colosseum]], during the "Clash with Cat Boom Boom" mission. He spins around in a closed battle arena, and retreats into his shell when jumped on. After being jumped on three times, being struck five times by Bowser Jr.'s [[Magic Paintbrush]] or [[Boomerang Mario]], or receiving 15 [[fireball]]s from [[Fire Mario]], he is defeated, and yields a Cat Shine as a reward. He reappears again during the "Final Bout with Cat Boom Boom" mission in the same arena, now with alternating spike platforms in place of the ground, and yields an additional Cat Shine when defeated again.
|Throw [[fireball]]s
|{{button|switch|y}}
|{{button|switch|jc-left}}
|-
|-
|align=center|[[File:Catpompom.png|200x150px]]<br>'''Cat [[Pom Pom]]'''
|-style="background:gold"align=center
|A miniboss that appears in [[Clawswipe Colosseum]], during the "Cat Pom Pom's Counterattack" mission. She creates clones of herself, then throws shurikens at Mario, who must find and attack the real Pom Pom. After being jumped on three times, being struck five times by Bowser Jr.'s Magic Paintbrush or Boomerang Mario, or receiving 15 fireballs from Fire Mario, she is defeated, and yields a Cat Shine as a reward.
!colspan=5|Exclusive to the [[Boomerang Flower]]
|-
|-
|align=center|[[File:Catprincebully.png|200x150px]]<br>'''Cat [[Prince Bully]]'''
|[[File:SM3DWBF Action Guide 19.png|x75px]]
|A miniboss that appears in [[Mount Magmeow]], during the "Back Off, Prince Cat Bully!" mission. He breathes fire and charges at Mario, who must knock him into one of the [[Clear Pipe]]s surrounding his battle arena to leave him vulnerable to kicks. After being hit three times, he is defeated, and yields a Cat Shine as a reward.
|Throw [[boomerang]]
|{{button|switch|y}}
|{{button|switch|jc-left}}
|-
|-
|align=center|[[File:Bowsersfuryfinalboss.png|200x150px]]<br>'''[[Giant Bowser]]'''
|-style="background:gold"align=center
|A gigantic form of Bowser that he transforms into after Giga Cat Mario defeats Fury Bowser for the fifth time. He retains the ability to shoot fury blasts, fireballs, and [[Fury Stake]]s. Mario must ride [[Plessie]] to damage and break the crystal ball Giant Bowser is protecting, which contains the three Giga Bells in Lake Lapcat. Upon hitting this ball four times, Mario and Plessie break it, collect the three Giga Bells, and defeat Giant Bowser, ending the main story of the campaign.
!colspan=5|Exclusive to the [[Super Leaf]]
|}
 
===Locations===
[[Lake Lapcat]] is split into three main regions, each represented by a [[Giga Bell]]. Each region contains four major islands, and each island has a lighthouse covered in black goop. By collecting a Cat Shine on any island, its power removes this goop. If Mario collects a Cat Shine, leaves the island, and returns at a later point, the layout of platforms and enemies will often be slightly changed to accommodate a newly available mission. However, upon returning, the goop on that island's lighthouse will also return, and does not permanently disappear from a lighthouse until all five Cat Shines have been collected on its island. When this occurs, a [[Spring Pole]] appears atop that island's lighthouse, with a cat variation of Mario's [[Goal Pole]] flag attached to it.
 
There are a total of one hundred [[Cat Shine]]s in the campaign, some of which can only be collected after completing the main story. Sixty Cat Shines are earned from the five different missions on each of the twelve major islands. Each island always contains a mission where five [[Cat Shine Shard]]s must be collected, and a mission where Fury Bowser must break [[Fury Block]]s with a fury blast. Other missions reappear throughout multiple islands, such as collecting [[Blue Coin]]s from a [[P-Switch]], or using a [[key]] to open a locked cage. Thirty-five Cat Shines are earned throughout [[Lake Lapcat]], which contains many individual Cat Shines not based in any island. Five Cat Shines are earned from a special golden island called the [[Lucky Isle]], which only begins to appear after the main story has been completed. It appears in one of five set locations during Fury Bowser's rampages, and disappears when he stops rampaging. Mario must visit each of the five locations to obtain one Cat Shine each time.
 
Fury Bowser must be battled a total of five times to complete the story. To do so, Mario must collect enough Cat Shines to activate the Giga Bells he currently has access to. Each time Fury Bowser is defeated, the number of Cat Shines needed to activate the Giga Bells increases, from 5 initially to 15 to 20 to 40 and finally to 50 Cat Shines. However, to make collecting more Cat Shines easier, more islands will rise out of the water and become available to explore upon defeating Fury Bowser for the first and third times.
 
While [[Fur Step Island]] is the first location visited in the campaign, only the first Cat Shine can be obtained before completing the main story. A large amount of black goop surrounds the area before this point, and an invisible barrier is present to prevent any attempt to bypass the goop. After the main story is completed and the player opens the save file again from the title screen, gameplay will resume on Fur Step Island, which is now clear of goop.
 
====Table of locations====
<sup>*</sup> indicates that a Cat Shine is only available after seeing the credits once.
 
{|border="1" cellpadding="2" style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"
|-style="background:gold" align=center
![[Giga Bell]]
!Locations
!Island Cat Shines
!Other [[Lake Lapcat#Cat Shines|Lake Lapcat Shines]]
|-
|-
|align=center rowspan=4|[[File:Lakesidegigabell.png|250x250px]]<br>'''Lakeside Giga Bell'''
|[[File:SM3DWBF Action Guide 20.png|x75px]]
|align=center|[[File:Marioshipwreckarea.png|250x250px]]<br>'''[[Fur Step Island]]'''
|[[Raccoon Mario|Tail attack]]
|
|{{button|switch|y}}
*Make the [[Lighthouse (Bowser's Fury)|Lighthouse]] Shine
|{{button|switch|jc-left}}
*[[Bowser Jr.|Junior's]] [[Goop|Graffiti]] Gratitude*
*[[Fury Shadow]] on Deck*
*Five [[Cat Shine Shard]]s*
*Blast the [[Fury Block]]s*
|rowspan=4|
*Climb to the [[Cat Shine|Shine]]
*Shoreside [[Rabbit]] Plays Tag
*Hurry! Dash and Dive!
*Lost [[Kitten]] by the Shore
*Bounce and Trounce in the Clouds*
*[[Toad Brigade]]: Lost [[Captain Toad|Leader]]*
*[[Plessie Medal]] Collector*
*Plessie Medal Catcher*
|-
|-
|align=center|[[File:Marioscampershores.png|250x250px]]<br>'''[[Scamper Shores]]'''
|[[File:SM3DWBF Action Guide 21.png|x75px]]
|
|Float downward
*Make the Lighthouse Shine
|While in midair, hold {{button|switch|b}}
*Fury Shadow by the Shore
|While in midair, hold {{button|switch|jc-bottom}}
*Key to the Cat Shine
*Five Cat Shine Shards
*Blast the Fury Blocks
|-
|-
|align=center|[[File:Mariopouncebounceisle.png|center|250x250px]] '''[[Pounce Bounce Isle]]'''
|-style="background:gold"align=center
|
!colspan=5|Exclusive to multiplayer mode
*Make the Lighthouse Shine
*Hurry! [[Jump]] High, Jump Fast!
*Key to the Cat Shine
*Five Cat Shine Shards
*Blast the Fury Blocks
|-
|-
|align=center|[[File:Mariofortflaptrap.png|250x250px]]<br>'''[[Fort Flaptrap]]'''
|[[File:SM3DWBF Action Guide 22.png|x75px]]
|
|Enter a [[bubble]]
*Bully the [[Cat Mario|Cat]] [[Bully|Bullies]]
|{{button|switch|l}} + {{button|switch|r}}
*[[Blue Coin]] Bustle
||{{button|switch|sl}} + {{button|switch|sr}}
*Show's Over, Cat [[Magikoopa]]s
*Five Cat Shine Shards
*Blast the Fury Blocks
|-
|-
|align=center rowspan=4|[[File:Ruinsgigabell.png|250x250px]]<br>'''Ruins Giga Bell'''
|[[File:SM3DWBF Action Guide 23.png|x75px]]
|align=center|[[File:Marioslipskateslope.png|250x250px]]<br>'''[[Slipskate Slope]]'''
|Pick up a character
|
|Press {{button|switch|y}} next to a character
*Make the Lighthouse Shine
|Press {{button|switch|jc-left}} next to a character
*Blue Coin Bustle
*Key to the Cat Shine
*Five Cat Shine Shards
*Blast the Fury Blocks
|rowspan=4|
*Ruins Rabbit Plays Tag
*Go with the Floe
*Hurry! Slide through the Sky!
*Dash and Smash in the Clouds
*Slippery Skirmish
*Gazing Down at the Islands
*Hurry! Swim and Slide!
*Cold Cove Combat
*Lost Kittens near the Ruins
*Lake Rabbit Plays Tag*
*Toad Brigade: Stuck under the Slope*
*Toad Brigade: Cuddly Castaway*
*Plessie Medal Mania*
|-
|-
|align=center|[[File:Marioclawswipecolosseum.png|250x250px]]<br>'''[[Clawswipe Colosseum]]
|[[File:SM3DWBF Action Guide 24.png|x75px]]
|
|Throw a character
*Clash with Cat [[Boom Boom]]
|While holding a character, press {{button|switch|y}}
*Cat [[Pom Pom]]'s Counterattack
|While holding a character, press {{button|switch|jc-left}}
*Final Bout with Cat Boom Boom
*Five Cat Shine Shards
*Blast the Fury Blocks
|-
|-
|align=center|[[File:Mariotrickitytower.png|250x250px]]<br>'''[[Trickity Tower]]'''
|[[File:SM3DWBF Action Guide 25.png|x75px]]
|
|[[Synchro Ground Pound]]
*So Close Yet So Far
|While in midair, press {{button|switch|zl}} at the same time as other players
*Blue Coin Bustle
||While in midair, press {{button|switch|sl}} at the same time as other players
*Hurry! Watch Your Step!
*Five Cat Shine Shards
*Blast the Fury Blocks
|-
|align=center|[[File:Mariocrispclimbcastle.png|250x250px]]<br>'''[[Crisp Climb Castle]]'''
|
*Make the Lighthouse Shine
*Hurry! Fly through the Frost!
*Fury Shadow on Ice
*Five Cat Shine Shards
*Blast the Fury Blocks
|-
|align=center rowspan=4|[[File:Wastelandgigabell.png|250x250px]]<br>'''Wasteland Giga Bell'''
|align=center|[[File:Marioriskywhiskerisland.png|250x250px]]<br>'''[[Risky Whisker Island]]'''
|
*Fury Shadow Hops to It
*Feasting on [[Fuzzy|Fuzzies]]
*Hurry! Hop behind the Wall!
*Five Cat Shine Shards
*Blast the Fury Blocks
|rowspan=4|
*Footprint Free-for-all
*Spin, Scramble, Shine
*On the Floodgate's Edge
*Hurry! Climb the Falls!
*Gazing Over the Falls
*Surprise Prizefight
*Jump and Thump in the Clouds
*Lost Kittens in the Wasteland
*Shining on a Hidden Isle*
*Hurry! Slip to the Shine!*
*Gazing Down at [[Lava]]*
*Toad Brigade: Hot Pursuit*
*Plessie Medal Master*
|-
|align=center|[[File:Mariopipepathtower.png|250x250px]]<br>'''[[Pipe Path Tower]]'''
|
*Make the Lighthouse Shine
*Blue Coin Bustle
*Key to the Cat Shine
*Five Cat Shine Shards
*Blast the Fury Blocks
|-
|align=center|[[File:Marioroilingrollerisle.png|250x250px]]<br>'''[[Roiling Roller Isle]]'''
|
*Make the Lighthouse Shine
*Hurry! Hot Cross Run!
*Key to the Cat Shine
*Five Cat Shine Shards
*Blast the Fury Blocks
|-
|align=center|[[File:Mariomountmagmeow.png|250x250px]]<br>'''[[Mount Magmeow]]'''
|
*Back Off, Cat [[Prince Bully]]!
*Atop [[Mount Magmeow]]
*Hurry! Steer the Switchboards!
*Five Cat Shine Shards
*Blast the Fury Blocks
|-
|align=center|'''None'''
|align=center|[[File:Marioluckyisle.png|250x250px]]<br>'''[[Lucky Isle]]'''
|colspan=2|
*First Lucky Shine*
*Second Lucky Shine*
*Third Lucky Shine*
*Fourth Lucky Shine*
*Fifth Lucky Shine*
|}
|}


===Items===
===New playable characters===
====Power-ups====
{|border="1"cellpadding="2"style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"
{|border="1" cellpadding="2" style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"
|-style="background:gold"align=center
|-style="background:gold" align=center
!Characters
!Image
!Transformation
!Description
!Description
|-style="background:gold" align=center
!colspan=3 |New
|-
|-
|align=center|[[File:SM3DWBF Giga Bell Art.png|100px]]<br>'''[[Giga Bell]]'''
|align=center|[[File:Toadbrigadefury.png|200px]]<br>'''[[Toad Brigade]]'''
|align=center|[[File:SM3DWBF Giga Cat Mario Art.png|100px]]<br>'''[[Giga Cat Mario]]'''
|align=left|When playing [[Captain Toad's Adventures]] levels in multiplayer, any additional players control members of the Toad Brigade, who all share the same attributes as [[Captain Toad]] (aside from lacking a flashlight, which affects [[Captain Toad Plays Peek-a-Boo]]). Before a stage starts, all players are assigned Captain Toad (P1), [[Hint Toad]] (P2), [[Banktoad]] (P3), and [[Yellow Toad (Toad Brigade)|Yellow Toad]] (P4).
|Three [[Giga Bell]]s (giant versions of [[Super Bell]]s) are present in each region of [[Lake Lapcat]]. They are initially covered in goop, and require a certain amount of [[Cat Shine]]s to uncorrupt them and use them. When used, [[Mario]] transforms into Giga Cat Mario, a giant version of [[Cat Mario]] that resembles a ''{{wp|komainu}}''. This giant form enables him to fight Fury Bowser directly.
 
When all 100 Cat Shines are collected and Giant Bowser is then defeated again, the appearance of Cat Mario changes to resemble Giga Cat Mario, though this is merely aesthetic and does not change Cat Mario's abilities. This change does not appear in ''Super Mario 3D World''.
|-style="background:gold" align=center
!colspan=3 |Returning
|-
|align=center|[[File:Super Mushroom Artwork - Super Mario 3D World.png|x75px]]<br>'''[[Super Mushroom]]'''
|align=center|[[File:Mario Artwork - Super Mario 3D World.png|x100px]]<br>'''[[Super Mario (form)|Super Mario]]'''
|align=left|A mushroom that transforms [[Small Mario]] into Super Mario, making him grow in size, allowing him to take a hit from an enemy without immediately being defeated, and enabling him to find higher-tiered power-ups in blocks. This is the default form of Mario.
|-
|align=center|[[File:Super Bell Artwork - Super Mario 3D World.png|x75px]]<br>'''[[Super Bell]]'''
|align=center|[[File:Cat Mario Artwork - Super Mario 3D World.png|x100px]]<br>'''[[Cat Mario]]'''
|align=left|A golden bell that transforms Mario into Cat Mario, allowing him to climb walls, pounce at enemies, and swipe at enemies near him.
|-
|align=center|[[File:Lucky Bell SM3DW Prima.jpg|x75px]]<br>'''[[Lucky Bell]]'''
|align=center|[[File:Golden Statue Mario.png|x100px]]<br>'''[[Lucky Cat Mario]]'''
|align=left|A bronze bell that also transforms Mario into Cat Mario, with the same abilities the Super Bell grants. However, he can also turn into an invincible golden statue called Lucky Cat Mario when Ground Pounding. This allows him to collect coins while falling, and defeat most enemies that cannot otherwise be defeated.
|-
|align=center|[[File:Fire Flower Artwork - Super Mario 3D World.png|x75px]]<br>'''[[Fire Flower]]'''
|align=center|[[File:Fire Mario Artwork - Super Mario 3D World.png|x100px]]<br>'''[[Fire Mario]]'''
|align=left|A flower that transforms Mario into Fire Mario. This allows him to throw [[fireball]]s to defeat enemies.
|-
|align=center|[[File:Boomerang Flower Artwork - Super Mario 3D World.png|x75px]]<br>'''[[Boomerang Flower]]'''
|align=center|[[File:Boomerang Mario Artwork - Super Mario 3D World.png|x100px]]<br>'''[[Boomerang Mario]]'''
|align=left|A flower that turns Mario into Boomerang Mario, which lets him throw [[boomerang]]s to collect items or defeat enemies.
|-
|align=center|[[File:Super Leaf Artwork - Super Mario 3D World.png|x75px]]<br>'''[[Super Leaf]]'''
|align=center|[[File:Tanooki Mario Artwork - Super Mario 3D World.png|x100px]]<br>'''[[Tanooki Mario]]'''
|align=left|A leaf that makes Mario become Tanooki Mario, allowing him to float through the air for a short time and whip enemies with his tail.
|-
|align=center|[[File:Invincibility Leaf Artwork - Super Mario 3D World.png|x75px]]<br>'''[[Invincibility Leaf]]'''
|align=center|[[File:White Tanooki Mario Artwork - Super Mario 3D World.png|x100px]]<br>'''[[White Tanooki Mario]]'''
|align=left|A leaf that makes Mario become White Tanooki Mario, which gives him the abilities of Tanooki Mario but with the added feature of being permanently invincible (except to black goop). Due to no [[Assist Block]]s appearing in Bowser's Fury, no Invincibility Leaves can be found naturally in Lake Lapcat. However, if the player scans the [[Cat Mario|Cat]] [[Princess Peach|Peach]] amiibo, an Invincibility Leaf will sometimes appear.
|-
|align=center|[[File:Super Star Artwork - Super Mario 3D World.png|x75px]]<br>'''[[Super Star]]'''
|align=center|[[File:SM3DW Invincible Mario.jpg|x100px]]<br>'''[[Invincible Mario]]'''
|align=left|When Mario collects a Super Star, he becomes invincible (except to black goop), can run faster for a short time and can defeat almost any enemy he touches. The only Super Stars found naturally in Lake Lapcat are in [[Coin Heaven]]s and [[Fort Flaptrap]], but additional Super Stars can be produced anywhere by scanning an [[amiibo]] of a ''[[Super Mario (series)|Super Mario]]'' character.
|}
|}


====Support items====
===New power-up===
{|border="1" cellpadding="2" style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"
{|border="1"cellpadding="2"style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"
|-style="background:gold" align=center
|-style="background:gold"align=center
!Image
!Image
!Transformation
!Description
!Description
|-
|-
|align=center|[[File:Green Shell Artwork - Super Mario 3D World.png|100px]] [[File:SM3DWBF Mario Shell.png|100px]]<br>'''[[Green Shell]]'''
|align=center|[[File:SM3DWBF Invincibility Bell Screenshot.png|96px]]<br>'''[[Invincibility Bell]]'''
|align=left|Shells originally from Cat [[Koopa Troopa]]s. If Mario crouches while holding one, he will [[shell dash|enter the shell]] and can slide around for a few seconds, defeating enemies and bouncing off walls. The shell also changes color to match Mario.
|align=center|[[File:SM3DWBF White Cat Mario Screenshot.png|100px]]<br>'''[[White Cat Mario]]'''
|-
|align=left|A white and yellow striped bell similar to the [[Invincibility Leaf]] that can only be obtained by scanning the Cat Mario or Cat Peach [[amiibo]]. It gives characters a [[White Cat Mario|white Cat Suit]], giving them the same abilities as their normal [[Cat Mario|Cat forms]] as well as permanent invincibility. This form is similar to [[White Tanooki Mario]] and [[White Raccoon Mario]].
|align=center|[[File:SM3DWBF Cat Potted Piranha Plant.png|100px]] [[File:SM3DWBF Mario Piranha Plant.png|100px]]<br>'''[[Piranha Plant (item)|Cat Piranha Plant]]'''
|align=left|Cat versions of potted [[Piranha Plant]]s that Mario can hold. They eat enemies they come in contact with.
|-
|align=center|[[File:Ice Skate SM3DW artwork.png|100px]] [[File:SM3DWBF Mario Ice Skate.png|100px]]<br>'''[[Ice Skate]]'''
|align=left|Items based on [[Goomba's Shoe]]s. After defeating the Goomba riding it, Mario can ride the Ice Skate found at the beginning of [[Slipskate Slope]]. He can also immediately ride other Ice Skates found throughout the island by coming into contact with them. While riding an Ice Skate, Mario will move faster and can defeat most enemies by coming into contact with them, but at the expense of poor movement control and the inability to stop until collding with a wall.
|-
|align=center|[[File:Propeller Box Artwork - Super Mario 3D World.png|100px]] [[File:Propeller Box Mario - Super Mario 3D Land.png|100px]]<br>'''[[Propeller Box]]'''
|align=left|Some [[? Block]]s turn into Propeller Boxes when hit, which can be worn by Mario and allow him to fly for a short time.
|}
|}


====Collectibles====
===Changes===
{|border="1" cellpadding="2" style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"
====Gameplay====
|-style="background:gold" align=center
Several enhancements are made to the overall gameplay compared to the original Wii U release. For example, all characters except Captain Toad move approximately 40% faster than in the original game, in both levels and the world map. Cutscenes that serve as the intermissions between gameplay are now able to be skipped. Various basic character movements and abilities have been enhanced: for example, characters bouncing off of an enemy while [[Long Jump]]ing now automatically perform another Long Jump, rather than a standard [[jump]], and characters jumping while facing a wall with no directional input now slide against the wall, enabling them to [[Wall Jump]]. Additionally, [[Side Somersault]]s are now able to be performed while walking. When carrying objects or other characters, players no longer are required to hold {{button|switch|y}}; pressing the button again is instead required to throw the object or character. Due to this change, [[Rosalina]] can no longer [[spin]] while holding an object or character. Throwing distance for objects and characters has also been increased. Performing handstands atop [[tree]]s has varying distances with directional inputs. When handstanding, characters turn clockwise if the player holds right, and counterclockwise if they hold left, which is reversed compared to the original version. When [[crouch]]ed on a slope, characters remain crouched for about one second before beginning to [[slide]] down it, rather than sliding the moment they touch the slope. When jumping while crouched and sliding down a slope, characters now perform a Long Jump instead of a regular jump. Rosalina has some tweaks to her gameplay: her jump is slightly less floaty and she lands slightly faster.
!Image
 
!Description
Gameplay improvements inspired from ''[[Super Mario Odyssey]]'' are implemented in the game. In addition to four save files now being present instead of three, they are saved, loaded, and copied in the same manner as in ''Super Mario Odyssey''. Characters can now [[roll]] in midair, similar to the [[dive]], and they can perform a roll or [[Ground Pound#Super Mario 3D World|Ground Pound Jump]] immediately after landing from a [[Ground Pound]]. Characters can also fall through upright [[Warp Pipe]]s when performing a Ground Pound through the center from above. Similarly, characters now enter sideways Warp Pipes immediately when rolling through the center without their momentum being interrupted. The sped-up variant of the Warp Pipe sound effect from ''Super Mario Odyssey'' is reused upon entering Warp Pipes in either of these ways.
|-style="background:gold;" align=center
 
!colspan=2 |'''New'''
To accommodate for the change in character speed, some levels, such as [[Conkdor Canyon]], have had minor alterations to the objects within them. Some general improvements include changing behaviors and properties of various objects and camera controls. Rows of [[coin]]s triggered to appear by collecting certain lone coins finish appearing faster than in the original game. The camera no longer zooms if the player remains idle in some areas, such as the beginning of [[Piranha Creeper Creek]], and the idle zoom does not reset if the player presses {{button|switch|y}} as it does in the original release. If players lose a life after collecting a [[Green Star]] or a [[Stamp]], they keep it instead of having to collect it again; this does not apply to Captain Toad's levels, however. The [[Goal Pole]] can no longer be jumped over, as characters now snap to the top if they attempt to pass it.
|-
{{multiple image
|align=center|[[File:Catshinecloseup.png|x75px]]<br>'''[[Cat Shine]]'''
|align=right
|A sun-shaped object with a cat's face on it, similar to [[Power Star]]s, [[Shine Sprite]]s, and [[Power Moon]]s. They are used to uncorrupt the lighthouses and Giga Bells found across Lake Lapcat.
|direction=vertical
|-
|footer=The [[Propeller Platform]]s from the Wii U version (top) have been replaced with standard [[Lift]]s in the Nintendo Switch version (bottom).
|align=center|[[File:Catmedal.png|x75px]]<br>'''[[Cat Shine Shard]]'''
|width=200
|A piece of a Cat Shine shaped like a cat's head. On each of the twelve major islands, five of them must be collected to make a Cat Shine appear.
|image1=SM3DW Puffprod Peaks.png
|-
|image2=SM3DWBF Puffprod Peaks Yellow Lifts.jpg
|align=center|[[File:Plessiemedal.png|x75px]]<br>'''[[Plessie Medal]]'''
}}
|Medals with [[Plessie]]'s face on them. They are found across the waters of Lake Lapcat, and start timed challenges when contacted that reward Mario with a Cat Shine if completed.
Power-ups have also received improvements and alterations to their functionality. [[Green Shell]]s can no longer be occupied idly; the shell always slides in the direction the user is facing when entered, but it can be stopped by the touch cursor. They also move faster than in the original game. [[Fireball]]s move faster and cover a longer distance. They also have a slightly different angle when thrown. The [[Cat Mario|Cat forms]] now allow characters to climb higher. Additionally, the form's claw dive continuously dives until the character touches the ground, similarly to ''[[Super Mario Maker 2]]'', though it does stop eventually at extremely long distances. For characters in the [[Tanooki Mario|Tanooki Suit]], the window to perform a [[Crouching High Jump|charge jump]] while crouched during a tail spin is now much smaller, and most attempts are cancelled out by a normal charged jump instead. It is also more difficult to perform a Long Jump while using a tail spin, as it is usually cancelled with a normal Long Jump.
|-style="background:gold;" align=center
 
!colspan=3 |'''Returning'''
In the world map, the yellow path that connects levels is created more quickly when a new level is unlocked. After exiting a level, the player regains control of the characters quicker, as the game now saves in the background. Switching between the map, course list, and Stamp chart is now done by pressing the {{button|switch|L}} and {{button|switch|R}} buttons, rather than buttons on the screen.
|-
 
|align=center|[[File:Blue Coin SM3DW Prima.jpg|x75px]]<br>'''[[Blue Coin]]'''
Multiplayer mode now supports both local wireless and [[Nintendo Switch#Nintendo Switch Online|Nintendo Switch Online]] connections. Up to two players can play on a single system in local wireless mode. In these modes, entering a [[bubble]] to rendezvous with other players can now only be performed by pressing {{button|switch|l}} and {{button|switch|r}} together instead of either one alone. [[Captain Toad's Adventures]] can now be played with up to four players, unlike in the original release where these levels were single-player only. For these levels, additional players play as the [[Toad Brigade]] members, with all players being able to select one to play as before a level begins. Similarly to normal levels, the game ranks each player's points in multiplayer in the Captain Toad levels as well, though the winning player does not get a [[crown]].
|Coins generated from [[P-Switch]]es, four of which are found during four different missions titled "Blue Coin Bustle". After one set of them is collected, another set appears, and once all sets are collected, a Cat Shine appears.
 
|-
Improvements and alterations introduced in ''[[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|Captain Toad: Treasure Tracker]]'' are retained in the Captain Toad levels for this game. Captain Toad's headlamp can now defeat [[Boo]]s and [[Peepa]]s, similarly to the [[Light Box]]. The pause menu now features the ability to retry a course, rather than having to return to the world map to do so. In TV mode, gyroscopic pointer controls replace the touchscreen controls of the Wii U version, which are activated by pressing {{button|switch|r}} (in a similar vein to the [[Star Pointer]] in the ''[[Super Mario 3D All-Stars]]'' version of ''[[Super Mario Galaxy]]''), and an [[emblem]] of the character controlling the pointer is present. Due to the lack of a microphone on the Nintendo Switch console, [[Propeller Platform]]s have been replaced in every level where they appeared; they are replaced by [[Lift]]s in [[Captain Toad Goes Forth]] and [[Puffprod Peaks]], invisible [[Cloud Lift|clouds]] in [[Blast Block Skyway]], and [[Touchstone]]s in [[Captain Toad's Fiery Finale]].
|align=center|[[File:Coin Artwork - Super Mario 3D World.png|x75px]]<br>'''[[Coin]]'''
 
|Collecting 100 coins grants the player a [[Super Mushroom]], unless the player has not yet left [[Fur Step Island]] for the first time, in which case it does nothing. Prior to the 1.1.0 update of the game, a random power-up would be generated upon getting 100 coins instead of only Super Mushrooms.
''[[Luigi Bros.]]'' can now only be unlocked by defeating [[Meowser]] in [[The Great Tower of Bowser Land]]; having ''[[New Super Luigi U]]'' save data on the system through ownership of ''[[New Super Mario Bros. U Deluxe]]'' no longer unlocks it from the beginning. There is also now an option to quickly exit to the title screen from ''Luigi Bros.'', as opposed to being forced to exit to the Home Menu.
|-
 
|align=center|[[File:Coin Stack Artwork - Super Mario 3D World.png|x75px]]<br>'''[[Coin Stack]]'''
Functionality for [[#amiibo|amiibo]] has been added, accessed by pressing {{button|switch|left}}. A complete list of functionalities for them can be found in the corresponding [[#amiibo|section]].
|Coin Stacks give the player several coins at once.
 
|-
Due to the lack of [[Miiverse]] on the Nintendo Switch, [[Mii]]s no longer appear on the overworld nor when revisiting a cleared stage, and any mention of Miiverse has been removed. Stamps are now used as decorations for the new [[Snapshot Mode]], which is similar to the one seen in ''[[Super Mario Odyssey]]''.
|align=center|[[File:Coin Ring SM3DW Prima.jpg|x75px]]<br>'''[[Coin Ring]]'''
 
|Coin Rings give the player three coins when passed through. They are mostly found in areas where riding Plessie is required.
====Aesthetic====
|}
{{multiple image
|align=left
|direction=vertical
|footer=The graphics and user interface in the Wii U version (top) and the Nintendo Switch version (bottom)
|width=200
|image1=SuperMario3DWorld Characters.png
|image2=SM3DWBFUpdatedGraphics.png
}}
The user interface has received minor changes. The [[item storage]] has been revamped with a dark translucent circle and new button icons, and is now accessed by pressing {{button|switch|Down}}. The interior shadows and the "×" icon between the images and numbers in the UI for lives and coins have also been removed. The pause menus have a different interface, with the UI being smaller than in the original ''Super Mario 3D World''.
 
Some of the visual effects have changed in terms of character movement. In some shallow pools of water, such as the beginning area of [[Pipeline Lagoon]], characters now walk on the seafloor instead of floating on the surface of the water, and the camera stops following their movement while they are doing so. Another change to the underwater movement is that the cat scratch attack has a new animation when used underwater. All characters now have a brief start-up animation when beginning to walk that was not present in the original ''Super Mario 3D World''. If a [[Captain Toad's Adventures]] level is completed as a character in their [[Small Mario|small form]], their victory pose is with their mouth open, instead of closed as in the original game.
 
Some of the colors have been changed compared to the original game. Button prompts are red with white characters, as opposed to white with red characters and outlines. When entering a Captain Toad's Adventures level, the loading screen is red with dark red spots instead of white with red spots. The images of stamps are now colored, rather than being black and white, and they are more spread out on the stamps page.
 
A few visibility effects have been changed. A light source on top of Bowser's broken [[Bowser's Muscle Car|Muscle Car]] in [[The Great Tower of Bowser Land]] has been removed, and the rain particle effect in said level is now slightly more visible. At the end of the swimming section in [[Champion's Road]], the [[Clear Pipe]] becomes invisible within the moving body of water.
 
Changes have been made to how text and icons are presented. The typeface used for menus and general text has changed from [[List of fonts#Seurat|Seurat]] to [[List of fonts#Rodin NTLG|Rodin NTLG]], which belongs to the same font family as the typeface used in ''Super Mario Odyssey'' and ''[[Super Smash Bros. Ultimate]]''.<ref>Fontendo [@Fontendou] (February 10, 2021). [https://twitter.com/Fontendou/status/1359555315654684674 "Super Mario 3D World's Switch port switches out the font it uses in its UI, this time using Rodin NTLG Pro DB instead of Seurat Pro B. Bowser's Fury also uses Rodin NTLG Pro DB. Both fonts were produced by Fontworks."] (Tweet) – via Twitter. Retrieved May 28, 2021. ([https://web.archive.org/web/20210424124002/https://twitter.com/Fontendou/status/1359555315654684674 Archived] April 24, 2021, 12:40:02 UTC via Wayback Machine.</ref> On the world map, the [[Sprixie Princesses|Sprixie Princess]]' "Help!" text before a world's castle is completed has been changed to "HELP!" During gameplay, touch input prompts now show only a hand, instead of a hand with the [[Wii U#Wii U GamePad|Wii U GamePad]]. The English version of the game always shows the American spellings and namings for all subjects, rather than having different spellings and namings for certain subjects depending on the game's or console's region.


===Objects===
In the original version, jingles in the following pitches play after collecting each [[Red Coin]] in a group of eight: C#, D, D#, E, F, F#, G, G#. This has been changed to a more natural progression: C, C#, D, D#, E, F, F#, G.
{|border="1" cellpadding="2" style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"
{{br}}
|-style="background:gold" align=center
!Image
!Description
|-style="background:gold" align=center
!colspan=2 |'''Trigger objects'''
|-
|align=center|[[File:Cat Wheel SM3DW Prima.jpg|x100px]]<br>'''[[Cat Wheel]]'''
|Wheels that spin when attacked by [[Cat Mario]], similarly to [[Tail Wheel]]s. They allow Mario to reach Cat Shines that are too high up for him to [[jump]] to.
|-
|align=center|[[File:Bowserfurygpswitch.png|100x100px]]<br>'''[[Ground-Pound Switch]]'''
|A switch that must be [[Ground Pound]]ed by Mario to activate. When activated, the switch temporarily reveals a path leading to a [[Cat Shine]], which must be collected before the time limit (usually 20 seconds) expires. It may also create a battle arena surrounding it, where Mario and [[Bowser Jr.]] must defeat every enemy for a Cat Shine.
|-
|align=center|[[File:Bowserfurykey.png|100x100px]]<br>'''[[Key]]'''
|Keys that have cat ears and can be carried by Mario and used to open the locks on caged Cat Shines.
|-
|align=center|[[File:SM3DWBF Plessie Ring.png|150x150px]]<br>{{conjectural|'''[[Plessie Ring]]'''}}
|Large rings with Plessie's face on them that, when passed through while riding Plessie, start timed swimming challenges with a Cat Shine at the end of an obstacle course.
|-
|align=center|[[File:P Switch SM3DW Prima.jpg|x75px]]<br>'''[[P-Switch]]'''
|When pressed, P-Switches generate [[Blue Coin]]s for a limited time. Unlike in ''Super Mario 3D World'', the switch can be re-pressed to retry the challenge if not all Blue Coins are collected before time runs out.
|-
|align=center|[[File:Redjumppanel.png|150x150px]]<br>'''{{conjectural|[[Red Jump Panel]]}}'''
|A giant, red version of the [[Jump Panel]]. They launch [[Mario]] much higher than their orange counterparts.
|-style="background:gold" align=center
!colspan=2 |'''Blocks and platforms'''
|-
|align=center|[[File:Question Block Artwork - Super Mario 3D World.png|x75px]]<br>'''[[? Block]]'''
|? Blocks contain power-ups or coins, which are released when they are hit, attacked, or Ground Pounded. Plessie will destroy them upon ramming into them.
|-
|align=center|[[File:Brick Block Artwork - Super Mario 3D World.png|x75px]]<br>'''[[Brick Block]]'''
|Blocks that Mario can destroy if he is not [[Small Mario]]. They are usually empty, but sometimes contain items.
|-
|align=center|[[File:Used Block Artwork - Super Mario 3D World.png|x75px]]<br>'''[[Empty Block]]'''
|? Blocks after releasing power-ups or coins. If Mario leaves an area with Empty Blocks and returns, they become ? Blocks again.
|-
|align=center|[[File:SM3DW Chain Link.jpg|x75px]]<br>'''[[Chain-Link]]'''
|Moving fence-like walls that Cat Mario can climb. They appear in [[Scamper Shores]].
|-
|align=center|[[File:Crate SM3DW Prima.jpg|x100px]]<br>'''[[Crate]]'''
|Wooden boxes that act as obstacles, which can be broken by being attacked.
|-
|align=center|[[File:Dash Panel SM3DW Prima.jpg|x100px]]<br>'''[[Dash Panel]]'''
|Dash Panels allow Mario to briefly run faster, and also run on water for a brief period of time. Platforms with Dash Panels will rise from the water when Fury Bowser begins rampaging.
|-
|align=center|[[File:Donut Block SM3DW Prima.jpg|x100px]]<br>'''[[Donut Block]]'''
|Platforms that, when stepped on, change from orange to red, slowly fall, and disappear.
|-
|align=center|[[File:Rock Block SM3DW Prima.jpg|x100px]]<br>'''[[Rock Block]]'''
|Big versions of [[Gray Block]]s that can only be destroyed by [[Cat Bullet Bill|Cat]] [[Bullet Bill]]s.
|-
|align=center|[[File:Bowserblockfury.png|x150px]]<br>'''[[Fury Block]]'''
|A block with [[Bowser]]'s [[emblem]] on it. Found in groups on each island, they can only be broken by Fury Bowser's fury blasts. Once broken, they may reveal a [[Cat Shine]] or other object, and will not reappear.
|-
|align=center|[[File:Furyplatform.png|x100px]]<br><br>[[File:Goldrock.png|x100px]]<br>{{conjectural|'''[[Fury Stake]]'''}}
|Large platforms created by [[Fury Bowser]] during his rampages and plunged into either the ground or walls. Various objects such as [[Mushroom Trampoline]]s may be on them, and they can sometimes help Mario traverse the area more quickly. They vanish when Fury Bowser stops rampaging. Giant versions of Fury Stakes are created during the fight with Fury Bowser. [[Giga Cat Mario]] can pick these up and use them to damage Fury Bowser, while [[Giant Bowser]] launches them as attacks. The golden variations, which resemble [[Moon Rock]]s, produce several [[coin]]s when broken.
|-
|align=center|[[File:SM3DW Jump Panel.jpg|x100px]]<br>'''[[Jump Panel]]'''
|Jump Panels allow Mario to jump higher than normal. Their [[Red Jump Panel|red counterparts]] launch Mario much higher.
|-
|align=center|[[File:Mushroom Trampoline  SM3DW Prima.jpg|x100px]]<br>'''[[Mushroom Trampoline]]'''
|Mushroom Trampolines instantly propel Mario high up in the air upon contact. They are only found on top of Fury Stakes.
|-
|align=center|[[File:POW Block Artwork - Super Mario 3D World.png|x75px]]<br>'''[[POW Block]]'''
|POW Blocks create a red shockwave when hit that destroys any nearby enemies and most items.
|-
|align=center|[[File:Red-Blue Panel SM3DW Prima.jpg|x100px]]<br>'''[[Red-Blue Panel]]'''
|Red-Blue Panels change position whenever Mario jumps.
|-
|align=center|[[File:Roulette Block SM3DW Prima.jpg|x75px]]<br>'''[[Roulette Block]]'''
|Roulette Blocks constantly scroll through items and release the last one that appeared prior to the block being hit.
|-
|align=center|[[File:SM3DW Switch Block.jpg|x75px]]<br>'''[[Switch Block]]'''
|Switch Blocks change the direction of Switchboards, or reveal new paths for them to take.
|-
|align=center|[[File:Switchboard SM3DW Prima.jpg|x100px]]<br>'''[[Switchboard]]'''
|Platforms that move along rails in a different direction depending on the arrow Mario is standing on.
|-
|align=center|[[File:SM3DWBF Turning Floor.png|x100px]]<br>'''[[Turning Floor]]'''
|A rotating cylindrical floor that appears in the tunnels of [[Slipskate Slope]], and rotates in different directions to attempt to make Mario fall off or run into a wall of spikes.
|-style="background:gold" align=center
!colspan=2 |'''Throwable and kickable objects'''
|-
|align=center|[[File:Baseball Artwork - Super Mario 3D World.png|x70px]]<br>'''[[Baseball (object)|Baseball]]'''
|align=left|Baseballs can be thrown to defeat enemies. Some kittens can be seen playing with them.
|-
|align=center|[[File:Bomb SM3DW Prima.jpg|x75px]]<br>'''[[Bomb]]'''
|align=left|Inactive [[Bob-omb]]s that light their fuses when picked up. They can be used to destroy objects.
|-
|align=center|[[File:Gold Shell SM3DW Prima.jpg|x75px]]<br>'''[[Gold Shell]]'''
|align=left|Cat Koopa Troopa shells that give coins when they move, similar to [[? Box]]es.
|-
|align=center|[[File:Kick Bomb Bowser's Fury.png|x75px]]<br>'''[[Kick Bomb]]'''
|align=left|Bombs that bounce parabolically before exploding on contact with a solid object. While normal Kick Bombs do not appear in this campaign, giant versions are summonned by [[Fury Bowser]] in later battles against him, and damage Mario upon contact.
|-
|align=center|[[File:Snowball SM3DW.png|x75px]]<br>'''[[Snowball]]'''
|align=left|Snowballs can be thrown to defeat enemies.
|-
|-style="background:gold" align=center
!colspan=2 |'''Transportation objects'''
|-
|align=center|[[File:Clear Pipe Artwork - Super Mario 3D World.png|x70px]]<br>'''[[Clear Pipe]]'''
|align=left|A transparent Warp Pipe that mario can enter to move quickly from place to place.
|-
|align=center|[[File:SM3DW Clear Pipe Cannon.jpg|x70px]]<br>'''[[Clear Pipe Cannon]]'''
|Cannons that shoot Mario to another area. Some are seen hiding in Fury Blocks.
|-
|align=center|[[File:Cloud Cannon SM3DW Prima.jpg|x70px]]<br>'''[[Cloud Cannon]]'''
|align=left|Cannons that automatically shoot Mario to a [[Coin Heaven]].
|-
|align=center|[[File:Warp Pipe Artwork - Super Mario 3D World.png|x70px]]<br>'''[[Warp Pipe]]'''
|align=left|When entered, Warp Pipes teleport Mario to another area. Golden versions appear when Bowser Jr. paints graffiti of them, which take Mario to a coin-filled bonus room.
|-style="background:gold" align=center
!colspan=2 |'''Other objects'''
|-
|align=center|[[File:SM3DWBF Graffiti Spot.png|x100px]]<br>'''[[Goop#Super Mario 3D World + Bowser's Fury|Graffiti]]'''
|Spots on walls or floors where Bowser Jr. can use his Magic Paintbrush to create art, denoted by ? marks. The finished art can have various effects, but usually produces a power-up to be added to the Item Storage.
|-
|align=center|[[File:SM3DWBF Lighthouse Activated.png|x150px]]<br><br>'''[[Lighthouse (Bowser's Fury)|Lighthouse]]'''
|Tall towers found on each of the twelve major islands, typically at the end of an obstacle course. When a Cat Shine is collected on an island, it will activate or power the nearby lighthouse. The power of the light it emits can force Fury Bowser to retreat from a rampage.
|-
|align=center|[[File:Furyspring.png|x100px]]<br><br>[[File:Catmarioflag.png|x100px]]<br>'''[[Spring Pole]]'''
|An item that Mario can climb and perform a handstand atop, similarly to [[Tree]]s, before aiming and bouncing off a long distance. If he lands on ground after this bounce, then he will automatically begin [[dash]]ing. After all five of the Cat Shines on an island are collected, one of these appears atop that island's lighthouse, with a golden flag resembling a [[Goal Pole]] flag with cat ears and Mario's emblem on it.
|}


===Differences from ''Super Mario 3D World''===
==''Bowser's Fury''==
*''Bowser's Fury'' runs at a variable resolution in TV mode, which can drop to as low as 1280x720.
{{main|Bowser's Fury}}
**In handheld mode, gameplay runs at 30 frames per second.
As an addition to the port, ''Bowser's Fury'' is added as a new campaign, serving as its own standalone adventure.
*There are no lives in this campaign. Instead, a random power-up is given for every 100 [[coin]]s collected. The player loses 50 coins upon dying, similarly to ''[[Super Mario Odyssey]]''.
*The HUD for the coin count is placed in the bottom-left corner of the screen rather than the top-left.
*Instead of the [[Item Storage]] holding one item, [[Mario]] can store a maximum of five [[Super Mushroom]]s, five [[Super Bell]]s, five [[Fire Flower]]s, five [[Super Leaf|Super Leaves]], five [[Boomerang Flower]]s, and five [[Lucky Bell]]s. The [[Lucky Bell]] icon does not appear in the Item Storage until the player has stored at least one.
*The camera is fully controllable by the player.
*Only 1-2 players are supported instead of 1-4 players, and does not support online or local wireless play.
*Mario is the only playable character in single-player. In multiplayer, the first player must play as Mario and the second must play as Bowser Jr., who appears exclusively in the ''Bowser's Fury'' campaign.
*Mario has full 360-degree movement, instead of being restricted to eight directions.
*[[Plessie]] can turn around or stop moving, and can be dismounted at any time.
*Plessie has the ability to dive underwater before jumping. There are also new visual effects for its high jump, which can be performed in single-player instead of requiring multiple players to jump simultaneously.


==amiibo==
==amiibo==
''Super Mario 3D World + Bowser's Fury'' features [[amiibo]] support for all amiibo figures, with [[Cat Mario]] and Cat [[Princess Peach|Peach]] amiibo figures launching alongside the game. Notably, it is the first ''Mario'' game that originated on the [[Wii U]] to have amiibo support exclusively for a [[Nintendo Switch]] [[Reissue#Ports|port]].
{{multiframe|
[[File:Cat Mario amiibo.png|x150px]]
[[File:Cat Peach amiibo.png|x150px]]
|Cat Mario and Cat Peach amiibo}}
''Super Mario 3D World + Bowser's Fury'' features [[amiibo]] support for all amiibo figures, with [[Cat Mario]] and Cat [[Princess Peach|Peach]] amiibo figures launching alongside the game. Notably, it is the first ''Super Mario'' game that originated on the [[Wii U]] to have amiibo support exclusively for a [[Nintendo Switch]] [[Reissue#Ports|port]].


The player is granted an item depending on which amiibo is scanned:
In ''Super Mario 3D World'':
*Scanning the Cat Mario amiibo produces an [[Invincibility Bell]] that turns Mario into [[White Cat Mario]].
*Scanning the Cat Mario amiibo figure produces an [[Invincibility Bell]] that turns Mario into [[White Cat Mario]].
*Scanning the Cat Peach amiibo produces a [[Super Bell]], [[Fire Flower]], [[Boomerang Flower]], [[Super Leaf]], [[Super Mushroom]], [[Lucky Bell]], [[Super Star]], [[Invincibility Leaf]], or [[Invincibility Bell]].
*Scanning the Cat Peach amiibo figure produces a [[Super Bell]], [[Fire Flower]], [[Boomerang Flower]], [[Super Leaf]], [[Super Mushroom]], [[Lucky Bell]], [[Super Star]], [[Invincibility Leaf]], or [[Invincibility Bell]].
*Scanning any [[Bowser]] amiibo produces a Super Star in ''Super Mario 3D World'' and makes [[Fury Bowser]] appear in ''Bowser's Fury''.
*Scanning the [[Bowser Jr.]] amiibo produces a Super Star in ''Super Mario 3D World'' and makes a shockwave appear that knocks out blocks and enemies in ''Bowser's Fury''.
*Scanning any other amiibo of characters in the ''Super Mario'' series produces a Super Star in both campaigns.
*Scanning any other amiibo of characters in the ''Super Mario'' series produces a Super Star in both campaigns.
*Scanning any amiibo outside of the ''Super Mario'' series produces a [[1-Up Mushroom]] in ''Super Mario 3D World'' and a [[Super Mushroom]] in ''Bowser's Fury''.
*Scanning any amiibo outside of the ''Super Mario'' series produces a [[1-Up Mushroom]].


==Promotion==
==Promotion==
Various pre-order bonuses, promotional merchandise, and special events became available with the game's worldwide release. More images of them can be viewed in the game's [[Gallery:Super Mario 3D World + Bowser's Fury|gallery]].  
Various pre-order bonuses, promotional merchandise, and special events became available with the game's worldwide release. More images of them can be viewed in [[Gallery:Super Mario 3D World + Bowser's Fury|the game's gallery]].  
 
[[File:Target Twitter SM3DW promotion water bottle.jpg|thumb|200px|The reusable water bottle promotion at Target]]
[[File:Target Twitter SM3DW promotion water bottle.jpg|thumb|200px|The reusable water bottle promotion at Target]]
[[File:SM3DWBF GameStop Posters Promotion.jpg|thumb|200px|Both promotional GameStop posters]]
[[File:SM3DWBF GameStop Posters Promotion.jpg|thumb|200px|Both promotional GameStop posters]]
*In anticipation of the game's release, the NintendoUK Twitter account changed their display name to "Nintendo UK + Bowser's Fury".<ref>[http://web.archive.org/web/20210214145048/https://twitter.com/NintendoUK Nintendo UK + Bowser's Fury (@NintendoUK)]. ''Twitter''. February 14, 2021, 14:50:48 UTC snapshot via Wayback Machine. Retrieved February 14, 2021.</ref>
*In anticipation of the game's release, the NintendoUK Twitter account changed their display name to "Nintendo UK + Bowser's Fury".<ref>[http://web.archive.org/web/20210214145048/https://twitter.com/NintendoUK Nintendo UK + Bowser's Fury]. ''Twitter''. Archived from the original on February 14, 2021, 14:50:48 UTC via Wayback Machine. Retrieved February 14, 2021.</ref> The Nintendo of America Twitter account also used a banner of the game's key art.<ref>[https://web.archive.org/web/20210401000311/https://twitter.com/NintendoAmerica Archive of the Nintendo of America Twitter page]. ''Twitter''. Archived from the original on April 1, 2021, 00:03:11 UTC via Wayback Machine.</ref>
*Nintendo UK offered a collectible {{wp|Steelbook|SteelBook}} and a Sticker Sheet as a pre-order bonus, and those who pre-ordered the game were also entered into a [[Wikipedia:Prize draw|prize draw]] to win a [[Lucky Cat Mario]] figurine from [[Wikipedia:First 4 Figures|First 4 Figures]].<ref>[https://www.nintendo.co.uk/News/2021/February/Be-in-with-a-chance-of-winning-a-First-4-Figures-Cat-Mario-figurine-with-the-Nintendo-Official-UK-Store--1917058.html Be in with a chance of winning a First 4 Figures Cat Mario figurine with the Nintendo Official UK Store!] ''Nintendo UK''. Retrieved March 1, 2021.</ref>
*Nintendo UK offered a collectible {{wp|Steelbook|SteelBook}} and a Sticker Sheet as a pre-order bonus, and those who pre-ordered the game were also entered into a {{wp|prize draw}} to win a [[Lucky Cat Mario]] figurine from {{wp|First 4 Figures}}.<ref>[https://www.nintendo.co.uk/News/2021/February/Be-in-with-a-chance-of-winning-a-First-4-Figures-Cat-Mario-figurine-with-the-Nintendo-Official-UK-Store--1917058.html "Be in with a chance of winning a First 4 Figures Cat Mario figurine with the Nintendo Official UK Store!"] ''Nintendo UK''. October 2, 2021. Retrieved March 1, 2021.</ref>
*Nintendo Hong Kong offered a small magnet with the four main playable characters as a pre-order bonus.<ref>[https://www.nintendo.com.hk/topics/article/a_200904_07.html Nintendo Hong Kong website]</ref>
*Nintendo Hong Kong offered a small magnet with the four main playable characters as a pre-order bonus.<ref>[https://www.nintendo.com.hk/topics/article/a_200904_07.html "新增新元素並在Nintendo Switch登場。《超級瑪利歐 3D世界 + 狂怒世界》將於2021年2月12日發售。"]. ''Nintendo''. September 4, 2021. Retrieved May 28, 2021. ([https://web.archive.org/web/20210302023222/https://www.nintendo.com.hk/topics/article/a_200904_07.html Archived] March 2, 2021, 02:32:22 UTC via Wayback Machine.</ref>
*American retailer {{wp|Target Corporation}} launched a promotion where customers who purchase the game at their retail stores received a free, limited-edition reusable water bottle featuring the game's playable characters in their Cat forms.<ref>Target (February 5, 2021). [https://twitter.com/Target/status/1357735803384922114 Enjoy two Mario adventures solo or with your friends and family! Purchase the Super Mario 3D World + Bowser’s Fury game for the Nintendo Switch system on 2/12 in stores and receive a free & exclusive Reusable Water Bottle, only at Target!] ''Twitter''. Retrieved February 14, 2021. ([http://web.archive.org/web/20210214150617/https://twitter.com/Target/status/1357735803384922114 Archived] February 14, 2021, 15:06:17 UTC via Wayback Machine.)</ref>
*American retailer {{wp|Target Corporation}} launched a promotion where customers who purchase the game at their retail stores received a free, limited-edition reusable water bottle featuring the game's playable characters in their Cat forms.<ref>Target (February 5, 2021). [https://twitter.com/Target/status/1357735803384922114 "Enjoy two Mario adventures solo or with your friends and family! Purchase the ''Super Mario 3D World + Bowser’s Fury'' game for the Nintendo Switch system on 2/12 in stores and receive a free & exclusive Reusable Water Bottle, only at Target!"] (Tweet) – via Twitter. Retrieved February 14, 2021. ([http://web.archive.org/web/20210214150617/https://twitter.com/Target/status/1357735803384922114 Archived] February 14, 2021, 15:06:17 UTC via Wayback Machine.)</ref>
*{{wp|GameStop}} offered two posters for purchasing the game in their stores; one is of Plessie with the main playable characters, and the other is the key artwork for ''Bowser's Fury''.<ref>[https://twitter.com/GameStop/status/1350110834891104259 Purchase Super Mario 3D World + Bowser's Fury and get TWO posters for free!] ''Twitter''. Retrieved February 26, 2021. </ref>
*{{wp|GameStop}} offered two posters for purchasing the game in their stores; one is of Plessie with the main playable characters, and the other is the key artwork for ''Bowser's Fury''.<ref>GameStop (January 15, 2021). [https://twitter.com/GameStop/status/1350110834891104259 "Purchase ''Super Mario 3D World + Bowser's Fury'' and get TWO posters for free!"] (Tweet) – via Twitter. Retrieved February 26, 2021. ([https://web.archive.org/web/20210420233344/https://twitter.com/GameStop/status/1350110834891104259 Archived] April 20, 2021, 23:33:44 UTC via Wayback Machine.)</ref>
*South Korean retailer {{wp|Shinsegae}} offered SteelBooks as a pre-order bonus, with a different design than those from Nintendo UK.<ref>[http://yepan.net/bbs/board.php?bo_table=comm_info&wr_id=41435&ckattempt=1 Yepan.net]. Retrieved February 26, 2021. ([http://web.archive.org/web/20210226175303/http://yepan.net/bbs/board.php?bo_table=comm_info&wr_id=41435&ckattempt=2 Archived] February 26, 2021 via Wayback Machine.)</ref>
*South Korean retailer {{wp|Shinsegae}} offered SteelBooks as a pre-order bonus, with a different design than those from Nintendo UK.<ref>[http://yepan.net/bbs/board.php?bo_table=comm_info&wr_id=41435&ckattempt=1 "<nowiki>[예판정보] [SSG][NSW] 오직 신세계에서만 ! '슈퍼 마리오 3D 월드 + 퓨리 월드' 스틸북 증정 한정수량 예약판매 시작!! 특전공개 고민은 끝났다! [이마트 오프라인점포 추가]</nowiki>"]. ''Yepan.net''. Retrieved February 26, 2021. ([http://web.archive.org/web/20210226175303/http://yepan.net/bbs/board.php?bo_table=comm_info&wr_id=41435&ckattempt=2 Archived] February 26, 2021, 17:53:03 UTC via Wayback Machine.)</ref>
*{{wp|Best Buy}} sold a bundle package of the game with a Phone & Tech Badge accessory of Cat Mario.<ref>[https://www.bestbuy.com/site/marketing-instincts-super-mario-3d-world-phone-tech-badge/6448590.p?skuId=6448590 Best Buy]. Retrieved February 26, 2021.</ref>
*{{wp|Best Buy}} sold a bundle package of the game with a Phone & Tech Badge accessory of Cat Mario.<ref>[https://www.bestbuy.com/site/marketing-instincts-super-mario-3d-world-phone-tech-badge/6448590.p?skuId=6448590 "Marketing Instincts - Super Mario 3D World Phone & Tech Badge"]. ''Best Buy''. n.d. Retrieved February 26, 2021.</ref>
*{{wp|EB Games}} included a double-sided themed coin with pre-orders of the game from its stores.<ref>https://twitter.com/ebgamescanada/status/1349476398507954178</ref>
*{{wp|EB Games}} included a double-sided themed coin with pre-orders of the game from its stores.<ref>EB Games Canada [@EBGamesCanada] (January 13, 2021). [https://twitter.com/ebgamescanada/status/1349476398507954178 "Told you we weren't kitten! We are PAWSitively thrilled to showcase the Super Mario 3D World + Bowser's Fury EB exclusive pre-order bonus! Pre-order the game to receive a double-sided themed coin!"] (Tweet) – via Twitter. Retrieved May 29, 2021. ([https://web.archive.org/web/20210118034506/https://twitter.com/ebgamescanada/status/1349476398507954178 Archived] January 18, 2021, 03:45:06 UTC via Wayback Machine.)</ref>
*Starting March 7, 2021 to coincide with [[Mario Day|Mar10 Day]], {{wp|Walmart}} sold an exclusive bundle package of the game with two pairs of ''Mario''-themed socks.<ref>https://www.walmart.com/ip/seort/340018602</ref>  
*Starting March 7, 2021 to coincide with [[Mario Day|Mar10 Day]], {{wp|Walmart}} sold an exclusive bundle package of the game with two pairs of ''Super Mario''-themed socks.<ref>[https://www.walmart.com/ip/seort/340018602 "Super Mario 3D World + Bowser’s Fury & 2 Pairs of Mario Socks"]. ''Walmart''. n.d. Retrieved May 29, 2021.</ref>
*The German website for online retailer {{wp|Amazon (company)|Amazon}} sold a similar bundle of the game and a shirt depicting Fury Bowser.<ref>https://www.amazon.de/Super-Mario-Bowsers-Nintendo-Switch/dp/B08TBWCCDJ</ref>
*The German website for online retailer {{wp|Amazon (company)|Amazon}} sold a similar bundle of the game and a shirt depicting Fury Bowser.<ref>[https://www.amazon.de/Super-Mario-Bowsers-Nintendo-Switch/dp/B08TBWCCDJ "<nowiki>Super Mario 3D World + Bowser's Fury [Nintendo Switch] + 3D World - T-shirts L</nowiki>"]. ''Amazon.com''. n.d. Retrieved May 29, 2021.</ref>
*{{wp|Jakks Pacific}} created 4-inch figurines of Cat Mario, Cat Luigi, and Cat Peach, along with a small Super Bell accessory.<ref>https://twitter.com/NintendoAmerica/status/1370140006409469957</ref>
*{{wp|Jakks Pacific}} created 4-inch figurines of Cat Mario, Cat Luigi, and Cat Peach, along with a small Super Bell accessory.<ref>Nintendo of America [@NintendoAmerica] (March 11, 2021). [https://twitter.com/NintendoAmerica/status/1370140006409469957 "Fun new Super Mario playsets and action figures from @JAKKStoys arrive this fall! Will you soar with the Super Mario Bowser’s Airship Playset, pounce on the Super Mario 3D World 3-Pack, or float through the Super Mario Deluxe Cloud Playset?"] (Tweet) – via Twitter. Retrieved May 29, 2021. ([https://web.archive.org/web/20210407071939/https://twitter.com/NintendoAmerica/status/1370140006409469957 Archived] April 7, 2021, 07:19:39 UTC via Wayback Machine.)</ref>
*The American [[My Nintendo]] website offered a Cat Mario keychain using his [[stamp]] art.<ref>[https://my.nintendo.com/news/53a803c01ba5f86f My Nintendo]. Retrieved February 26, 2021.</ref> The European website offered a set of five lenticular magnets, and the Japanese website offered several items, including two clear file folders and a reflector key holder.  
*The Nintendo Tokyo official merchandise store sold chocolate eggs containing one figurine each of various characters and enemies from the game. The eggs were manufactured by the Furuta Confectionery Company.<ref>Nintendo TOKYO [@N_Officialstore] (December 19, 2021). [https://twitter.com/N_Officialstore/status/1472767917909594116 "<nowiki>[新商品] フルタ製菓さんの「チョコエッグ(スーパーマリオ3Dワールド + フューリーワールド)」を #NintendoTOKYO でも本日より販売します。#スーパーマリオ</nowiki>"] (Tweet) – via Twitter. Retrieved December 20, 2021. ([https://web.archive.org/web/20211220191223/https://twitter.com/N_Officialstore/status/1472767917909594116 Archived] December 20, 2021, 19:12:23 UTC via Wayback Machine.)</ref>
*The [[Play Nintendo]] website features a [[Power-Up Quiz: Super Mario 3D World + Bowser's Fury|personality quiz]] centered on the game's power-up items.
*The American [[My Nintendo]] website offered a Cat Mario keychain using his Stamp art.<ref>[https://my.nintendo.com/news/53a803c01ba5f86f "A new Super Mario 3D World + Bowser's Fury reward is here!"]. ''My Nintendo''. February 11, 2021. Retrieved February 26, 2021. ([https://web.archive.org/web/20210227233802/https://my.nintendo.com/news/53a803c01ba5f86f Archived] February 27, 2021, 23:38:02 UTC via Wayback Machine.)</ref>The European website offered a set of five lenticular magnets, and the Japanese website offered several items, including two clear file folders and a reflector key holder.
*The official website for the game added a page called the Cat Transformation Center, where users can take or upload images and decorate them with art and borders based on the game.<ref>https://supermario3dworld.nintendo.com/cat-transformation-center/</ref>
*The [[Play Nintendo]] website features a [[Power-Up Quiz: Super Mario 3D World + Bowser's Fury|personality quiz]] and a [[Super Mario 3D World Power-Up Quiz: Throw Fireballs|skill quiz]] centered on the game's power-up items.
*In ''{{wp|Tetris 99}}'', the 20th MAXIMUS CUP event, which ran from March 4, 2021 to March 8, 2021, featured an in-game theme based on ''Bowser's Fury''.<ref>[https://tetris.com/article/251/super-mario-3d-world-bowsers-fury-paw-ers-up-tetris-99 Super Mario 3D World + Bowser's Fury paw-ers up Tetris 99]. ''Tetris.com''. Retrieved March 9, 2021.</ref>
*The official website for the game added a page called the Cat Transformation Center, where users can take or upload images and decorate them with art and borders based on the game.<ref>[https://supermario3dworld.nintendo.com/cat-transformation-center/ Official North American website for Super Mario 3D World + Bowser's Fury]</ref>
*In ''[[Tetris 99]]'', the 20th MAXIMUS CUP event, which ran from March 4, 2021 to March 8, 2021, featured an in-game theme based on ''Bowser's Fury''.<ref>[https://tetris.com/article/251/super-mario-3d-world-bowsers-fury-paw-ers-up-tetris-99 "''Super Mario 3D World + Bowser's Fury'' paw-ers up ''Tetris 99''"]. ''Tetris.com''. March 2, 2021. Retrieved March 9, 2021.([https://web.archive.org/web/20210407071939/https://twitter.com/NintendoAmerica/status/1370140006409469957 Archived] April 14, 2021, 23:55:00 UTC via Wayback Machine.)</ref>
*In ''[[Super Smash Bros. Ultimate]]'', a [[Spirit (Super Smash Bros. Ultimate)|spirit]] [[smashwiki:Bowser's Fury|event]] featuring spirits of kittens, Fury Bowser, and Giga Cat Mario began on April 9, 2021 and lasted five days.<ref>[https://www-aaaba-lp1-hac.cdn.nintendo.net/en-US/10074d43/index.html Official page for the Bowser's Fury spirit event in ''Super Smash Bros. Ultimate'']</ref>
*In ''[[Super Smash Bros. Ultimate]]'', a [[Spirit (Super Smash Bros. Ultimate)|spirit]] [[smashwiki:Bowser's Fury|event]] featuring spirits of kittens, Fury Bowser, and Giga Cat Mario began on April 9, 2021 and lasted five days.<ref>[https://www-aaaba-lp1-hac.cdn.nintendo.net/en-US/10074d43/index.html Official page for the Bowser's Fury spirit event in ''Super Smash Bros. Ultimate'']</ref>
*The hosts of Nintendo Minute and {{wp|Yowiko|Yoiko}}, two Nintendo-operated promotional shows in English and Japanese respectively, produced episodes relating to the game.<ref>Nintendo (February 5, 2021). [https://www.youtube.com/watch?v=erESjl57FrI "Super Mario 3D World + Bowser’s Fury Co-op Gameplay"]. ''YouTube''. Retrieved July 18, 2022. ([https://web.archive.org/web/20210428115339if_/https://www.youtube.com/watch?v=erESjl57FrI Archived] April 28, 2021, 11:53:39 UTC via Wayback Machine.)</ref><ref>Nintendo (February 12, 2021). [https://www.youtube.com/watch?v=iOPsXe0-ExA "Super Mario 3D World + Bowser’s Fury 4-Player Online Co-op w/ Special Guests"]. ''YouTube''. Retrieved July 18, 2022. ([https://web.archive.org/web/20210212230240if_/https://www.youtube.com/watch?v=iOPsXe0-ExA&feature=youtu.be Archived] February 12, 2021, 23:02:40 UTC via Wayback Machine.)</ref><ref>Nintendo (February 19, 2021). [https://www.youtube.com/watch?v=_6m7ULOaCVQ "Super Mario 3D World + Bowser’s Fury BINGO!"]. ''YouTube''. Retrieved July 18, 2022. ([https://web.archive.org/web/20210428115339if_/https://www.youtube.com/watch?v=erESjl57FrI Archived] April 28, 2021, 11:53:39 UTC via Wayback Machine.)</ref><ref>Nintendo (February 26, 2021). [https://www.youtube.com/watch?v=Ty2esr45Vpk "Super Mario 3D World + Bowser’s Fury – Snapshot Mode Challenge!"]. ''YouTube''. Retrieved July 18, 2022. ([https://web.archive.org/web/20210428115339if_/https://www.youtube.com/watch?v=erESjl57FrI Archived] April 28, 2021, 11:53:39 UTC via Wayback Machine.)</ref><ref>[https://www.nintendo.co.jp/yoiko/mariobros3DW-FW/index.html "よゐこの○○で○○生活:よゐこのスーパーマリオで3Dワールド+フューリーワールド生活 | Nintendo Switch | 任天堂"]. ''Nintendo''. Retrieved July 18, 2022. ([https://web.archive.org/web/20220718160147/https://www.nintendo.co.jp/yoiko/mariobros3DW-FW/index.html Archived] July 18, 2022, 16:01:47 UTC via Wayback Machine.)</ref>
{{br}}
{{br}}


==Pre-release and unused content==
==Pre-release and unused content==
===Initial box art===
===Initial box art===
[[File:Box RP-Super Mario 3D World Bowser's Fury.png|thumb|200x200px|The pre-release version of the North American boxart]]
[[File:Box RP-Super Mario 3D World Bowser's Fury.png|thumb|200x200px|The pre-release version of the North American box art]]
Because [[Bowser Jr.]] and [[Fury Bowser]] had not yet been confirmed to appear in ''Bowser's Fury'', the ''Bowser's Fury'' section of the box art initially only contained the logo, while the section also took up a smaller portion of the box. Because of that, [[Cat Mario|Cat]] [[Luigi]] appears on the pre-release box, but not on the final box.
Because [[Bowser Jr.]] and Fury Bowser had not yet been confirmed to appear in ''Bowser's Fury'', the ''Bowser's Fury'' section of the box art initially only contained the logo, while the section also took up a smaller portion of the box. Because of that, [[Cat Mario|Cat]] [[Luigi]] only appears on the pre-release box, rather than the final box.


===Giga Mushroom===
===Giga Mushroom===
[[File:SM3DW+BF Giga Mushroom.png|thumb|200px|left|The Giga Mushroom's model.]]
[[File:SM3DW+BF Giga Mushroom.png|thumb|200px|left|The Giga Mushroom's model]]
An unused power-up can be found in the game's data, named <tt>KinokoGiga</tt>, which translates to '''Giga Mushroom'''. It is an angry and larger variation of the [[Mega Mushroom]], with a color-inverted cap. As no major changes or new power-ups were added to ''Super Mario 3D World'' alone, the Giga Mushroom was most likely intended for ''Bowser's Fury''.<ref>Kibi, @KibiDoesStuff. (2021, February 8). Retrieved from https://twitter.com/KibiDoesStuff/status/1358575232190193667.</ref>
An unused power-up can be found in the game's data, named <tt>KinokoGiga</tt>, which translates to '''Giga Mushroom'''. It is an angry and larger variation of the [[Mega Mushroom]], with a color-inverted cap. As no major changes or new power-ups were added to ''Super Mario 3D World'' alone, the Giga Mushroom was most likely intended for ''Bowser's Fury''.<ref>Kibi [@KibiDoesStuff] (February 8, 2021). [https://twitter.com/KibiDoesStuff/status/1358575232190193667 "This is interesting! I found something known as the "Giga Mushroom" in the SM3DW+BF files. I couldn't find any documentation of this online, so perhaps it's new? Can't say for sure, but I think it's cool nonetheless!"] (Tweet) – via Twitter. Retrieved May 29, 2021. ([https://web.archive.org/web/20210208003558/https://twitter.com/KibiDoesStuff/status/1358575232190193667 Archived] April 8, 2021, 00:35:58 UTC via Wayback Machine.)</ref>


Though its specific purpose is not clear, it transforms Mario into a gigantic version of [[Super Mario (form)|Super Mario]], an identical state to when Giga Cat Mario takes damage. However, the Giga Mushroom's effect is under a time limit. While it may appear to be a more extreme version of the Mega Mushroom, one key difference is that Mario can still use other power-ups while in this form.<ref>Smashy. (2021, February 26). ''What if We Had a Giga Mushroom in Bowser's Fury? (Unused Powerup)''. Retrieved from https://www.youtube.com/watch?v=Qx4JlmF6O20.</ref>
Though its specific purpose is not clear, it transforms Mario into a gigantic version of [[Super Mario (form)|Super Mario]], an identical state to when Giga Cat Mario takes damage. However, the Giga Mushroom's effect is under a time limit. While it may appear to be a more extreme version of the Mega Mushroom, one key difference is that Mario can still use other power-ups while in this form. Also, the camera does not zoom out when Mario obtains the Giga Mushroom, so only his legs can be seen and not his full body.<ref>Smashy (February 26, 2021). [https://www.youtube.com/watch?v=Qx4JlmF6O20 "What if We Had a Giga Mushroom in Bowser's Fury? (Unused Powerup)"]. ''YouTube''. Retrieved May 15, 2021.</ref>
{{br}}
{{br}}


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*Fixed various issues to improve the overall gameplay experience.
*Fixed various issues to improve the overall gameplay experience.
</blockquote></i>
</blockquote></i>
;Specific/unlisted changes
;Specific/unlisted changes
*Collecting 100 [[coin]]s before leaving [[Fur Step Island]] will only award [[Super Mushroom]]s rather than any item.
*Collecting 100 coins before leaving [[Fur Step Island]] only awards [[Super Mushroom]]s rather than any item.
*The shell duplication glitch has been patched.
*The shell duplication glitch has been patched.


==Glitches==
==Glitches==
{{main|List of Super Mario 3D World + Bowser's Fury glitches}}
{{main|List of Super Mario 3D World + Bowser's Fury glitches}}
In ''Bowser's Fury'', some Spring Poles allow Mario to handstand on them from far below their actual model.
In ''Bowser's Fury'', some Fling Poles allow Mario to handstand on them from far below their actual model.


==Staff==
==Staff==
{{main|List of Super Mario 3D World + Bowser's Fury staff}}
{{main|List of Super Mario 3D World + Bowser's Fury staff}}
Although the credits list the staff in alphabetical order without specifying their roles, as in ''[[Super Mario 3D Land]]'' and ''Super Mario 3D World'', the list includes several staff members from [[Nintendo Software Technology Corporation]], the developer of the ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' series.
Although the credits list the staff in alphabetical order without specifying their roles, as in ''[[Super Mario 3D Land]]'' and ''Super Mario 3D World'', the list includes several staff members from [[Nintendo Software Technology Corporation]], the developer of the ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' series.
This was the last mainline ''Super Mario'' game in which [[Charles Martinet]] voiced Mario and Luigi before retiring from the role in 2023.


==Reception==
==Reception==
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Critical reception of ''Super Mario 3D World + Bowser's Fury'' was mostly positive, with praise for the gameplay and creativity of both the original campaign and ''Bowser's Fury'', but criticism towards the stability of online multiplayer, the repetition of Fury Bowser's appearances and battles, and the performance of ''Bowser's Fury'' in handheld mode.
Critical reception of ''Super Mario 3D World + Bowser's Fury'' was mostly positive, with praise for the gameplay and creativity of both the original campaign and ''Bowser's Fury'', but criticism towards the stability of online multiplayer, the repetition of Fury Bowser's appearances and battles, and the performance of ''Bowser's Fury'' in handheld mode.


Cam Shea of {{wp|IGN}} rated the game 7/10, noting that ''Super Mario 3D World'' retained "the entertainment value from the fact that each level is typically built around a unique gameplay twist", but said that "the gameplay actually feels like a bit of an awkward fit for the presentation". They also called multiplayer "chaotic and fun, but also haphazard", and said that "3D World’s levels feel much more appropriate for one – or possibly two – players". When discussing ''Bowser's Fury'', they stated it was "quite cool seeing how the world is reinvented whenever Bowser blows his top", but they "did get a little tired of the constant interruptions", saying that "it quickly becomes apparent that fighting Bowser is an extremely repetitive way to restore the world".
Cam Shea of {{wp|IGN}} rated the game 7/10, noting that ''Super Mario 3D World'' retained "the entertainment value from the fact that each level is typically built around a unique gameplay twist", but said that "the gameplay actually feels like a bit of an awkward fit for the presentation". They also called multiplayer "chaotic and fun, but also haphazard", and said that "''3D World''{{'}}s levels feel much more appropriate for one – or possibly two – players". When discussing ''Bowser's Fury'', they stated it was "quite cool seeing how the world is reinvented whenever Bowser blows his top", but they "did get a little tired of the constant interruptions", saying that "it quickly becomes apparent that fighting Bowser is an extremely repetitive way to restore the world".
 
Chris Scullion of {{wp|Gamer Network|Nintendo Life}} gave it a 10/10, saying the main campaign was "absolutely ''packed'' with ideas", but had issues with online multiplayer, explaining that "at the best of times there was some subtle lag (nothing major but enough to mess up the timing of some jumps) and at the worst of times there was more stuttering". They described ''Bowser's Fury'' as "sort of like what you’d get if you took a Super Mario 64 or Odyssey, shrunk its worlds down to tiny islands and put them all in a single large area, with no loading times or ‘hub world’ to separate them". They called the addition a "fun little side adventure", but noted that  "there isn’t enough variety in the Shine missions" and that "the performance... also leaves a bit to be desired".


Steve Watts of {{wp|GameSpot}} rated the game 9/10, calling both campaigns "a candy confection of fine-tuned platforming that marries some of the best elements of 2D and 3D Mario in two very different ways". They stated that online multiplayer was "a nice but not strictly necessary addition to the core game" that had "only the occasional moment of stutter". They called ''Bowser's Fury'' "the [''Mario''] series at its most experimental", but questioned "if this is the kind of experiment that would work outside the narrow parameters of Bowser's Fury and live on in other Mario games". Despite "occasional frustrations", they concluded that it was "a short-but-sweet and extremely zany curiosity".
Chris Scullion of {{wp|Gamer Network|Nintendo Life}} gave it a 10/10, saying the main campaign was "absolutely ''packed'' with ideas", but had issues with online multiplayer, explaining that "at the best of times there was some subtle lag (nothing major but enough to mess up the timing of some jumps) and at the worst of times there was more stuttering". They described ''Bowser's Fury'' as "sort of like what you'd get if you took a ''Super Mario 64'' or ''Odyssey'', shrunk its worlds down to tiny islands and put them all in a single large area, with no loading times or 'hub world' to separate them". They called the addition a "fun little side adventure", but noted that  "there isn't enough variety in the Shine missions"and that "the performance... also leaves a bit to be desired".


{|class="wikitable review_template" cellpadding="4" style="width:100%; text-align:center; border:2px solid black; margin-bottom:5px"
Steve Watts of {{wp|GameSpot}} rated the game 9/10, calling both campaigns "a candy confection of fine-tuned platforming that marries some of the best elements of 2D and 3D Mario in two very different ways". They stated that online multiplayer was "a nice but not strictly necessary addition to the core game" that had "only the occasional moment of stutter". They called ''Bowser's Fury'' "the [''Super Mario''] series at its most experimental", but questioned "if this is the kind of experiment that would work outside the narrow parameters of Bowser's Fury and live on in other Mario games". Despite "occasional frustrations", they concluded that it was "a short-but-sweet and extremely zany curiosity".
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
{| class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6;"
|-style="background-color:#E6E6E6;"
|Release
|Release
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|Cam Shea, [https://www.ign.com/articles/super-mario-3d-world-bowsers-fury-review IGN]
|Cam Shea, [https://www.ign.com/articles/super-mario-3d-world-bowsers-fury-review IGN]
|7/10
|7/10
|align="left"|''"Super Mario 3D World + Bowser’s Fury packs a tonne of engaging gameplay, but neither component comes together as elegantly as it might have done. This is a solid option if you’re craving more Super Mario for your Switch, but it’s not the moustachioed must-play I was hoping for."''
|align="left"|"''Super Mario 3D World + Bowser's Fury packs a tonne of engaging gameplay, but neither component comes together as elegantly as it might have done. This is a solid option if you're craving more Super Mario for your Switch, but it’s not the moustachioed must-play I was hoping for.''"
|-
|-
|Nintendo Switch
|Nintendo Switch
|Chris Scullion, [https://www.nintendolife.com/reviews/nintendo-switch/super_mario_3d_world_plus_bowsers_fury Nintendo Life]
|Chris Scullion, [https://www.nintendolife.com/reviews/nintendo-switch/super_mario_3d_world_plus_bowsers_fury Nintendo Life]
|10/10
|10/10
|align="left"|''"Super Mario 3D World remains one of the better linear Mario games, and anyone playing it for the first time is in for an absolute treat. Add to that the curious bonus adventure that is Bowser's Fury and you've got a package that provides great value for money. It isn't without its flaws, but most of these (online multiplayer, repetitive missions in Bowser's Fury) relate to the new additions; the main game itself remains as pure and perfect as it was seven years ago. Had it just been Super Mario 3D World on its own, we'd be thoroughly recommending it anyway; Bowser's Fury is just the cherry on top."''
|align="left"|"''Super Mario 3D World remains one of the better linear Mario games, and anyone playing it for the first time is in for an absolute treat. Add to that the curious bonus adventure that is Bowser's Fury and you've got a package that provides great value for money. It isn't without its flaws, but most of these (online multiplayer, repetitive missions in Bowser's Fury) relate to the new additions; the main game itself remains as pure and perfect as it was seven years ago. Had it just been Super Mario 3D World on its own, we'd be thoroughly recommending it anyway; Bowser's Fury is just the cherry on top.''"
|-
|-
|Nintendo Switch
|Nintendo Switch
|Steve Watts, [https://www.gamespot.com/reviews/super-mario-3d-world-bowsers-fury-review-switch-release-reinvigorates-a-classic/1900-6417639/ GameSpot]
|Steve Watts, [https://www.gamespot.com/reviews/super-mario-3d-world-bowsers-fury-review-switch-release-reinvigorates-a-classic/1900-6417639/ GameSpot]
|9/10
|9/10
|align="left"|''"Put together, Super Mario 3D World + Bowser's Fury is a spectacular package. Super Mario 3D World is an absolute joy of classic platforming excellence, and this is the best version of it thanks to some well-calibrated improvements. Bowser's Fury is peculiar and less polished, but it dares to poke fun at its own oddities and it has a wild creative streak. The two share thematic similarities, but more importantly, they work hand-in-hand to show the full extent of versatility in what a Mario game can be."''
|align="left"|"''Put together, Super Mario 3D World + Bowser's Fury is a spectacular package. Super Mario 3D World is an absolute joy of classic platforming excellence, and this is the best version of it thanks to some well-calibrated improvements. Bowser's Fury is peculiar and less polished, but it dares to poke fun at its own oddities and it has a wild creative streak. The two share thematic similarities, but more importantly, they work hand-in-hand to show the full extent of versatility in what a Mario game can be.''"
|-
|-
!colspan="4" style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
!colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
|-style="background-color:#E6E6E6;"
|-style="background-color:#E6E6E6;"
|colspan=2|Compiler
|colspan=2|Compiler
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|colspan=2 style="background-color:LimeGreen"|[https://www.metacritic.com/game/switch/super-mario-3d-world-+-bowsers-fury 89]
|colspan=2 style="background-color:LimeGreen"|[https://www.metacritic.com/game/switch/super-mario-3d-world-+-bowsers-fury 89]
|}
|}
===Awards and acknowledgements===
''Super Mario 3D World + Bowser's Fury'' was nominated for Best Family game at The Game Awards 2021, though it lost to ''{{wp|It Takes Two (video game)|It Takes Two}}''.<ref name="The Game Awards">[https://thegameawards.com/nominees/best-family Best Family | Nominees | The Game Awards]. ''The Game Awards''. Retrieved November 16, 2021.</ref>


===Sales===
===Sales===
In the United Kingdom, ''Super Mario 3D World + Bowser's Fury''<nowiki>'</nowiki>s launch sales were almost three times the size of the Wii U version's launch.<ref>[https://www.gamesindustry.biz/articles/2021-02-14-super-mario-3d-world-bowsers-fury-launch-180-percent-bigger-than-wii-u-original-uk-boxed-charts Super Mario 3D World + Bowser's Fury launch 190% bigger than Wii U original | UK Boxed Charts]</ref>
In the United Kingdom, the launch sales of ''Super Mario 3D World + Bowser's Fury'' were more than three times the size of the Wii U version's launch.<ref>Dring, Cristopher (February 14, 2021). [https://www.gamesindustry.biz/articles/2021-02-14-super-mario-3d-world-bowsers-fury-launch-180-percent-bigger-than-wii-u-original-uk-boxed-charts "''Super Mario 3D World + Bowser's Fury'' launch 190% bigger than Wii U original | UK Boxed Charts"]. ''GamesIndustry.biz''. Retrieved May 8, 2021. ([https://web.archive.org/web/20210410091432/https://www.gamesindustry.biz/articles/2021-02-14-super-mario-3d-world-bowsers-fury-launch-180-percent-bigger-than-wii-u-original-uk-boxed-charts Archived] April 10, 2021, 09:13:42 UTC via Wayback Machine.)</ref> In the United States, physical sales alone made it the best-selling game of February 2021.<ref>Doolan, Liam (March 13, 2021). [https://www.nintendolife.com/news/2021/03/super_mario_3d_world_plus_bowsers_fury_was_the_best-selling_game_of_february_us "''Super Mario 3D World + Bowser's Fury'' Was The Best-Selling Game Of February (US)"]. ''Nintendo Life''. Retrieved May 8, 2021. ([https://web.archive.org/web/20210313081021/https://www.nintendolife.com/news/2021/03/super_mario_3d_world_plus_bowsers_fury_was_the_best-selling_game_of_february_us Archived] March 13, 2021, 08:10:21 UTC via Wayback Machine.)</ref> In Japan, the game sold more than 250,000 copies in its opening week.<ref>Craddock, Ryan (February 18, 2021). [https://www.nintendolife.com/news/2021/02/japanese_charts_super_mario_3d_world_goes_straight_to_number_one_finally_dethroning_momotaro_dentetsu "Japanese Charts: ''Super Mario 3D World'' Goes Straight To Number One, Finally Dethroning Momotaro Dentetsu"]. ''Nintendo Life''. Retrieved May 8, 2021. ([https://web.archive.org/web/20210304014903/https://www.nintendolife.com/news/2021/02/japanese_charts_super_mario_3d_world_goes_straight_to_number_one_finally_dethroning_momotaro_dentetsu Archived] March 4, 2021, 01:49:03 UTC via Wayback Machine.)</ref> The game sold over 4 million units worldwide in the first 6 weeks of its release. By March 31, 2021, it had sold 5.59 million units worldwide, nearly exceeding the original version's lifetime sales.<ref>Nintendo (May 6, 2021). [https://www.nintendo.co.jp/ir/pdf/2021/210506_3e.pdf "Financial Results Explanatory Material"]. Retrieved May 8, 2021. ([https://web.archive.org/web/20210506072700/https://www.nintendo.co.jp/ir/pdf/2021/210506_3e.pdf Archived] May 6, 2021, 07:27:00 UTC via Wayback Machine.)</ref>  As of March 31, 2024, the game had sold 13.47 million units worldwide.<ref>Nintendo (May 7, 2024) [https://www.nintendo.co.jp/ir/pdf/2024/240507_3e.pdf]. ''Nintendo Japan''. Retrieved May 8, 2024. [https://web.archive.org/web/20240507081558/https://www.nintendo.co.jp/ir/pdf/2024/240507_3e.pdf Archived] from the original on May 7, 2024.</ref>


==Gallery==
==Gallery==
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SM3DWBF Cat Shine Outline.svg|A [[Cat Shine]]
SM3DWBF Cat Shine Outline.svg|A [[Cat Shine]]
SM3DWBF Bowser Art.jpg|[[Fury Bowser]]
SM3DWBF Bowser Art.jpg|[[Fury Bowser]]
SM3DWBF Cats Art.png|A group of [[kitten]]s
SM3DW+BF Artwork Cat (Calico).png|A calico [[kitten]]
</gallery>
</gallery>
==Media==
{{main-media}}
{{media table
|file1=SM3DW+BF Lake Lapcat.oga
|title1=Lake Lapcat
|description1=The theme of [[Lake Lapcat]].
|file2=SM3DW+BF Scamper Shores.oga
|title2=Scamper Shores
|description2=The music that plays in [[Scamper Shores]].
}}


==References to other games==
==References to other games==
*''[[Super Mario Bros.]]'': In ''Bowser's Fury'', the loading screen features ''Super Mario Bros.''-styled sprites of [[Small Mario|Small]] [[Mario]] (in his modern colors), [[Bowser Jr.]], [[Fury Bowser|Fury]] [[Bowser]], and [[Plessie]].
*''[[Captain Toad: Treasure Tracker]]'': [[Hint Toad]], [[Banktoad]], and [[Yellow Toad (Toad Brigade)|Yellow Toad]] are extra characters in the Captain Toad levels, wearing their outfits from this game. Additionally, their level clear animation is similar to their level clear animation from the Toad Brigade levels in the [[Bonus Episode]].
*''[[Super Mario Bros. 2]]'': A portion of the music of [[Scamper Shores]] references the start of this game's overworld theme.
*''[[Super Mario World]]'': The music that plays when Bowser emerges from the Fury Sun is an arrangement of Bowser's intro in this game's final battle. [[Plessie Medal]]s slightly resemble [[Dragon Coin]]s.
*''[[Super Mario 64]]'': The mission "Bully the [[Cat Mario|Cat]] [[Bully|Bullies]]" is a reference to the mission "[[Bully the Bullies]]" in both the title and the theme of knocking Bullies into lava. There are also missions where Mario must return calico [[kitten]]s to their [[Oyaneko|parents]], similar to the mission "[[Li'l Penguin Lost]]". Bowser laughs when Mario dies, just like in this game.
*''[[Super Mario Sunshine]]'': Bowser Jr. is seen wielding his [[Magic Paintbrush]] from this game. Mario encounters [[Shadow Mario]]'s M graffiti on the ground during the intro cutscene. The way Mario chases the [[Fury Shadow]]s to get a [[Cat Shine]] is similar to how he has to chase Shadow Mario to get a [[Shine Sprite]] in this game. Likewise, Cat Shines themselves seem to reference Shine Sprites in name and function.
*''[[Super Mario Galaxy]]'': Part of the ending theme of ''Bowser's Fury'' includes a short excerpt from "[[List of Super Mario Galaxy media#Boss Music|Enter Bowser Jr.!]]".
*''[[Super Mario 3D Land]]'': Cat [[Boom Boom]]'s second fight is similar to Boom Boom's fight in {{world-link|s4|airship|Special 4-Airship}}, as they both take place on top of retractable spikes.
*''[[Captain Toad: Treasure Tracker]]'': [[Hint Toad]], [[Banktoad]], and [[Yellow Toad]] are extra characters in the Captain Toad levels, wearing their outfits from this game. Additionally, their level clear animation is similar to their level clear animation from the Toad Brigade levels in the [[Bonus Episode]]. [[Toadette]] also appears in ''Bowser's Fury'' using her appearance from this game.
<!--Do not include Paper Mario: Color Splash here, as that is not an intentional reference and very likely coincidental.-->
<!--Do not include Paper Mario: Color Splash here, as that is not an intentional reference and very likely coincidental.-->
*''[[Super Mario Odyssey]]'': The structure of ''Bowser's Fury'' greatly resembles that of this game. Snapshot Mode and the map feature return from this game, and characters can [[Ground Pound|ground pound]] through upright pipes and roll into sideways pipes to enter them faster. Additionally, Mario's animation when he collects a Cat Shine resembles the animation when he collects a non-story-related [[Power Moon]] in this game.
*''[[Super Mario Odyssey]]'': Snapshot Mode returns from this game, and characters can [[Ground Pound]] through upright pipes and roll into sideways pipes to enter them faster, with the resulting sped-up warp noise being reused from this game. Saving and loading games work the same way as in this game. Rolling in midair is similar to the [[dive]].
 
==References in other games==
*''[[Mario Kart Tour]]'': The [[Calico Parafoil]]'s design is a reference to the calico cats in ''Bowser's Fury''.
*''[[Super Smash Bros. Ultimate]]'': Giga Cat Mario, Fury Bowser and kittens appear as spirits, first becoming available during a spirit board event themed after ''Bowser's Fury''.


==Names in other languages==
==Names in other languages==
Line 842: Line 491:
|JapR=Sūpā Mario 3D Wārudo + Fyūrī Wārudo
|JapR=Sūpā Mario 3D Wārudo + Fyūrī Wārudo
|JapM=Super Mario 3D World + Fury World
|JapM=Super Mario 3D World + Fury World
|Kor=슈퍼 마리오 3D 월드 + 퓨리 월드
|KorR=Syupeo Mario 3D Woldeu + Pyuri Woldeu
|KorM=Super Mario 3D World + Fury World
|ChiS=超级马力欧 3D世界 + 狂怒世界
|ChiS=超级马力欧 3D世界 + 狂怒世界
|ChiSR=Chāojí Mǎlì'ōu 3D Shìjiè + Kuángnù Shìjiè
|ChiSR=Chāojí Mǎlì'ōu 3D Shìjiè + Kuángnù Shìjiè
Line 851: Line 497:
|ChiTR=Chāojí Mǎlì'ōu 3D Shìjiè + Kuángnù Shìjiè
|ChiTR=Chāojí Mǎlì'ōu 3D Shìjiè + Kuángnù Shìjiè
|ChiTM=Super Mario 3D World + Fury World
|ChiTM=Super Mario 3D World + Fury World
|Kor=슈퍼 마리오 3D 월드 + 퓨리 월드
|KorR=Syupeo Mario 3D Woldeu + Pyuri Woldeu
|KorM=Super Mario 3D World + Fury World
}}
}}
==References==
<references/>


==External links==
==External links==
*[https://supermario3dworld.nintendo.com/ North American website]
{{TCRF}}
*[https://www.nintendo.com/jp/character/mario/en/history/3d_fury_world/index.html Mario Portal Game Archive (EN)]
*[https://www.nintendo.com/jp/character/mario/history/3d_fury_world/index.html Mario Portal Game Archive (JP)]
*[https://supermario3dworld.nintendo.com North American website]
*[https://www.nintendo.com/games/detail/super-mario-3d-world-plus-bowsers-fury-switch/ North American game page]
*[https://www.nintendo.com/games/detail/super-mario-3d-world-plus-bowsers-fury-switch/ North American game page]
*[https://www.nintendo.com.au/catalogue/super-mario-3d-world-and-bowsers-fury Australian game page]
*[https://supermario3dworld.nintendo.com/es/ Mexican website]
*[https://www.nintendo.co.jp/switch/auzpa/index.html Japanese website]
*[https://www.nintendo.com.au/games/nintendo-switch/super-mario-3d-world-and-bowsers-fury Australian game page]
*[https://www.nintendo.co.jp/switch/auzpa/ Japanese website]
*[https://topics.nintendo.co.jp/article/ca5a68e7-cefb-4085-8ef8-869ad2068bd7 Japanese game page]
*[https://topics.nintendo.co.jp/article/ca5a68e7-cefb-4085-8ef8-869ad2068bd7 Japanese game page]
*[https://www.nintendo.co.uk/Games/Nintendo-Switch/Super-Mario-3D-World-Bowser-s-Fury-1832228.html European game page]
*[https://www.nintendo.co.uk/Games/Nintendo-Switch/Super-Mario-3D-World-Bowser-s-Fury-1832228.html European game page]
*[https://www.nintendo.co.kr/software/switch/auzpa/ Korean website]
*[https://www.nintendo.co.kr/software/switch/auzpa/ Korean website]
*[https://www.nintendo.com.hk/switch/auzpa/ Chinese website]
*[https://www.nintendo.com.hk/switch/auzpa/ Chinese website]
==References==
<references/>


{{SM3DW}}
{{SM3DW}}
{{MarioGames}}
{{Super Mario games}}
{{NS}}
{{Switch}}
[[Category:Super Mario 3D World + Bowser's Fury|*]]
[[Category:Super Mario 3D World + Bowser's Fury|*]]
[[Category:Games]]
[[Category:Games]]
[[Category:Reissues]]
[[Category:Reissues]]
[[Category:Nintendo Switch Games]]
[[Category:Nintendo Switch games]]
[[Category:2021 games]]
[[Category:2021 games]]
[[de:Super Mario 3D World + Bowser's Fury]]
[[it:Super Mario 3D World + Bowser's Fury]]
[[it:Super Mario 3D World + Bowser's Fury]]

Latest revision as of 15:42, November 6, 2024

This article is about the Nintendo Switch port of the Super Mario 3D World game. For more information on the game's original Wii U version, see Super Mario 3D World.
Super Mario 3D World + Bowser's Fury
Final North American box art for Super Mario 3D World + Bowser's Fury
North American box art
For alternate box art, see the game's gallery.
Developer Nintendo EPD Tokyo
Nintendo Software Technology Corporation
1-UP Studio
Publisher Nintendo
Platform(s) Nintendo Switch
Release date Japan February 12, 2021[1]
USA February 12, 2021[2]
Mexico February 12, 2021[3]
Europe February 12, 2021[4]
Australia February 12, 2021[5]
South Korea February 12, 2021[6]
HK February 12, 2021[7]
ROC February 12, 2021[8]
Language(s) English (United Kingdom)
English (United States)
French (France)
French (Canada)
German
Spanish (Spain)
Spanish (Latin America)
Italian
Dutch
Portuguese (Portugal)
Russian
Japanese
Simplified Chinese
Traditional Chinese
Korean
Genre Platformer, action
Rating(s)
ESRB:E - Everyone
PEGI:7 - Seven years and older
CERO:A - All ages
ACB:G - General
USK:6 - Six years and older
ClassInd:L - General audience
SMECCV:A - All ages
RARS:6+ - Six years and older
GRAC:All - All ages
GSRR:P - Six years and older
FPB:10-12 - Ten to twelve years
Gmedia:7 - Seven years and older
NMC:7 - Seven years and older
Format
Nintendo Switch:
Game Card
Digital download
Input
Nintendo Switch:
Joy-Con (horizontal)
Serial code(s) USA HAC-AUZPA-USA

Super Mario 3D World + Bowser's Fury is an expanded port of Super Mario 3D World for the Nintendo Switch, released on February 12, 2021, as part of the 35th anniversary of Super Mario Bros. The Super Mario 3D World campaign now supports local wireless and online play with up to four players, both of which were absent from the original version. There is also a standalone campaign named Bowser's Fury, which takes place in an open-world area called Lake Lapcat. After Bowser Jr. paints Bowser with black goop, the latter turns into Fury Bowser. Mario must cooperate with Bowser Jr. to collect Cat Shines and use their power to activate lighthouses and Giga Bells, both of which enable them to gradually rid Fury Bowser and Lake Lapcat of goop. As of 2024, it is recognized as the twenty-sixth entry in the Super Mario series on Mario Portal.[9]

This game was involved in two My Nintendo missions related to the Super Mario Bros. 35th Anniversary, both of which were necessary to complete to enter the My Nintendo Super Mario Bros. Sweepstakes: Wave 2; the first involved purchasing the game itself (physically or digitally), and the second involved finding five hidden stickers on the official website for the game. Four of these stickers were the main playable characters in Cat Suits, and the fifth was a Super Bell.

Super Mario 3D World[edit]

Controls[edit]

Action Dual Joy-Con or Pro Controller Controls Single Joy-Con Controls
Stage controls
Move Left Stick Control Stick
Look around Tilt Right Stick N/A
Dash Left Stick + Y Button / X Button Control Stick + Single Joy-Con Left Button
Jump B Button / A Button Single Joy-Con Bottom Button / Single Joy-Con Right Button
Crouch ZL Button / ZR Button SL Button
Item storage Up Button Single Joy-Con Top Button
Open amiibo prompt Hold Left Button N/A
Snapshot Mode Down Button N/A
Use touch cursor R Button; touch the screen in handheld mode SR Button; touch the screen in handheld mode
Reset camera / touch cursor L Button N/A
Menu Plus Button Plus Button or Minus Buttona
World Screen controls
Move Left Stick Control Stick
Look around Tilt Right Stick N/A
Dash Left Stick + Y Button / X Button Control Stick + Single Joy-Con Left Button
Jump B Button / A Button Single Joy-Con Bottom Button / Single Joy-Con Right Button
Menu Plus Button Plus Button or Minus Buttona
Open map Minus Button N/A
Menu controls
Select option Left Stick Control Stick
Confirm A Button Single Joy-Con Right Button
Cancel B Button Single Joy-Con Bottom Button

a - Minus Button is located on Joy-Con (L) while Plus Button is located on Joy-Con (R).

Action Guide[edit]

Image Action Dual Joy-Con or Pro Controller Controls Single Joy-Con Controls
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Hold items Press Y Button near an item Press Single Joy-Con Left Button near an item
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Throw items While holding an item, press Y Button While holding an item, press Single Joy-Con Left Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Spin Rotate Left Stick Rotate Control Stick
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Spin Jump While spinning, press B Button While spinning, press Single Joy-Con Bottom Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Crouch Jump Hold ZL Button, then press B Button Hold SL Button, then press Single Joy-Con Bottom Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Ground Pound While in midair, press ZL Button While in midair, press SL Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Ground Pound Jump Press ZL Button in midair, then press B Button when hitting the ground Press SL Button in midair, then press Single Joy-Con Bottom Button when hitting the ground
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Long Jump While moving, press ZL Button + B Button While moving, press SL Button + Single Joy-Con Bottom Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Roll ZL Button + Y Button SL Button + Single Joy-Con Left Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Rolling long jump During a roll, press B Button During a roll, press Single Joy-Con Bottom Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Midair roll While in midair, press ZL Button + Y Button While in midair, press SL Button + Single Joy-Con Left Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Side Somersault While running, tilt Left Stick in the opposite direction and press B Button While running, tilt Control Stick in the opposite direction and press Single Joy-Con Bottom Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Wall Jump While touching a wall in midair, press B Button While touching a wall in midair, press Single Joy-Con Bottom Button
Exclusive to the Super Bell
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Claw Y Button Single Joy-Con Left Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Pounce ZL Button + Y Button SL Button + Single Joy-Con Left Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Claw dive While in midair, hold Y Button While in midair, hold Single Joy-Con Left Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Climb walls While touching a wall in midair, tilt Left Stick While touching a wall in midair, tilt Control Stick
Exclusive to the Fire Flower
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Throw fireballs Y Button Single Joy-Con Left Button
Exclusive to the Boomerang Flower
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Throw boomerang Y Button Single Joy-Con Left Button
Exclusive to the Super Leaf
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Tail attack Y Button Single Joy-Con Left Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Float downward While in midair, hold B Button While in midair, hold Single Joy-Con Bottom Button
Exclusive to multiplayer mode
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Enter a bubble L Button + R Button SL Button + SR Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Pick up a character Press Y Button next to a character Press Single Joy-Con Left Button next to a character
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Throw a character While holding a character, press Y Button While holding a character, press Single Joy-Con Left Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury Synchro Ground Pound While in midair, press ZL Button at the same time as other players While in midair, press SL Button at the same time as other players

New playable characters[edit]

Characters Description
Captain Toad and the Toad Brigade completing a Captain Toad's Adventures level in Super Mario 3D World + Bowser's Fury
Toad Brigade
When playing Captain Toad's Adventures levels in multiplayer, any additional players control members of the Toad Brigade, who all share the same attributes as Captain Toad (aside from lacking a flashlight, which affects Captain Toad Plays Peek-a-Boo). Before a stage starts, all players are assigned Captain Toad (P1), Hint Toad (P2), Banktoad (P3), and Yellow Toad (P4).

New power-up[edit]

Image Transformation Description
Screenshot of a white variant of the Super Bell from Super Mario 3D World + Bowser's Fury.
Invincibility Bell
White Cat Mario in Super Mario 3D World + Bowser's Fury
White Cat Mario
A white and yellow striped bell similar to the Invincibility Leaf that can only be obtained by scanning the Cat Mario or Cat Peach amiibo. It gives characters a white Cat Suit, giving them the same abilities as their normal Cat forms as well as permanent invincibility. This form is similar to White Tanooki Mario and White Raccoon Mario.

Changes[edit]

Gameplay[edit]

Several enhancements are made to the overall gameplay compared to the original Wii U release. For example, all characters except Captain Toad move approximately 40% faster than in the original game, in both levels and the world map. Cutscenes that serve as the intermissions between gameplay are now able to be skipped. Various basic character movements and abilities have been enhanced: for example, characters bouncing off of an enemy while Long Jumping now automatically perform another Long Jump, rather than a standard jump, and characters jumping while facing a wall with no directional input now slide against the wall, enabling them to Wall Jump. Additionally, Side Somersaults are now able to be performed while walking. When carrying objects or other characters, players no longer are required to hold Y Button; pressing the button again is instead required to throw the object or character. Due to this change, Rosalina can no longer spin while holding an object or character. Throwing distance for objects and characters has also been increased. Performing handstands atop trees has varying distances with directional inputs. When handstanding, characters turn clockwise if the player holds right, and counterclockwise if they hold left, which is reversed compared to the original version. When crouched on a slope, characters remain crouched for about one second before beginning to slide down it, rather than sliding the moment they touch the slope. When jumping while crouched and sliding down a slope, characters now perform a Long Jump instead of a regular jump. Rosalina has some tweaks to her gameplay: her jump is slightly less floaty and she lands slightly faster.

Gameplay improvements inspired from Super Mario Odyssey are implemented in the game. In addition to four save files now being present instead of three, they are saved, loaded, and copied in the same manner as in Super Mario Odyssey. Characters can now roll in midair, similar to the dive, and they can perform a roll or Ground Pound Jump immediately after landing from a Ground Pound. Characters can also fall through upright Warp Pipes when performing a Ground Pound through the center from above. Similarly, characters now enter sideways Warp Pipes immediately when rolling through the center without their momentum being interrupted. The sped-up variant of the Warp Pipe sound effect from Super Mario Odyssey is reused upon entering Warp Pipes in either of these ways.

To accommodate for the change in character speed, some levels, such as Conkdor Canyon, have had minor alterations to the objects within them. Some general improvements include changing behaviors and properties of various objects and camera controls. Rows of coins triggered to appear by collecting certain lone coins finish appearing faster than in the original game. The camera no longer zooms if the player remains idle in some areas, such as the beginning of Piranha Creeper Creek, and the idle zoom does not reset if the player presses Y Button as it does in the original release. If players lose a life after collecting a Green Star or a Stamp, they keep it instead of having to collect it again; this does not apply to Captain Toad's levels, however. The Goal Pole can no longer be jumped over, as characters now snap to the top if they attempt to pass it.

The Propeller Platforms from the Wii U version (top) have been replaced with standard Lifts in the Nintendo Switch version (bottom).
The Propeller Platforms from the Wii U version (top) have been replaced with standard Lifts in the Nintendo Switch version (bottom).
The Propeller Platforms from the Wii U version (top) have been replaced with standard Lifts in the Nintendo Switch version (bottom).

Power-ups have also received improvements and alterations to their functionality. Green Shells can no longer be occupied idly; the shell always slides in the direction the user is facing when entered, but it can be stopped by the touch cursor. They also move faster than in the original game. Fireballs move faster and cover a longer distance. They also have a slightly different angle when thrown. The Cat forms now allow characters to climb higher. Additionally, the form's claw dive continuously dives until the character touches the ground, similarly to Super Mario Maker 2, though it does stop eventually at extremely long distances. For characters in the Tanooki Suit, the window to perform a charge jump while crouched during a tail spin is now much smaller, and most attempts are cancelled out by a normal charged jump instead. It is also more difficult to perform a Long Jump while using a tail spin, as it is usually cancelled with a normal Long Jump.

In the world map, the yellow path that connects levels is created more quickly when a new level is unlocked. After exiting a level, the player regains control of the characters quicker, as the game now saves in the background. Switching between the map, course list, and Stamp chart is now done by pressing the L Button and R Button buttons, rather than buttons on the screen.

Multiplayer mode now supports both local wireless and Nintendo Switch Online connections. Up to two players can play on a single system in local wireless mode. In these modes, entering a bubble to rendezvous with other players can now only be performed by pressing L Button and R Button together instead of either one alone. Captain Toad's Adventures can now be played with up to four players, unlike in the original release where these levels were single-player only. For these levels, additional players play as the Toad Brigade members, with all players being able to select one to play as before a level begins. Similarly to normal levels, the game ranks each player's points in multiplayer in the Captain Toad levels as well, though the winning player does not get a crown.

Improvements and alterations introduced in Captain Toad: Treasure Tracker are retained in the Captain Toad levels for this game. Captain Toad's headlamp can now defeat Boos and Peepas, similarly to the Light Box. The pause menu now features the ability to retry a course, rather than having to return to the world map to do so. In TV mode, gyroscopic pointer controls replace the touchscreen controls of the Wii U version, which are activated by pressing R Button (in a similar vein to the Star Pointer in the Super Mario 3D All-Stars version of Super Mario Galaxy), and an emblem of the character controlling the pointer is present. Due to the lack of a microphone on the Nintendo Switch console, Propeller Platforms have been replaced in every level where they appeared; they are replaced by Lifts in Captain Toad Goes Forth and Puffprod Peaks, invisible clouds in Blast Block Skyway, and Touchstones in Captain Toad's Fiery Finale.

Luigi Bros. can now only be unlocked by defeating Meowser in The Great Tower of Bowser Land; having New Super Luigi U save data on the system through ownership of New Super Mario Bros. U Deluxe no longer unlocks it from the beginning. There is also now an option to quickly exit to the title screen from Luigi Bros., as opposed to being forced to exit to the Home Menu.

Functionality for amiibo has been added, accessed by pressing Left Button. A complete list of functionalities for them can be found in the corresponding section.

Due to the lack of Miiverse on the Nintendo Switch, Miis no longer appear on the overworld nor when revisiting a cleared stage, and any mention of Miiverse has been removed. Stamps are now used as decorations for the new Snapshot Mode, which is similar to the one seen in Super Mario Odyssey.

Aesthetic[edit]

The graphics and user interface in the Wii U version (top) and the Nintendo Switch version (bottom)
The graphics and user interface in the Wii U version (top) and the Nintendo Switch version (bottom)
The graphics and user interface in the Wii U version (top) and the Nintendo Switch version (bottom)

The user interface has received minor changes. The item storage has been revamped with a dark translucent circle and new button icons, and is now accessed by pressing Down Button. The interior shadows and the "×" icon between the images and numbers in the UI for lives and coins have also been removed. The pause menus have a different interface, with the UI being smaller than in the original Super Mario 3D World.

Some of the visual effects have changed in terms of character movement. In some shallow pools of water, such as the beginning area of Pipeline Lagoon, characters now walk on the seafloor instead of floating on the surface of the water, and the camera stops following their movement while they are doing so. Another change to the underwater movement is that the cat scratch attack has a new animation when used underwater. All characters now have a brief start-up animation when beginning to walk that was not present in the original Super Mario 3D World. If a Captain Toad's Adventures level is completed as a character in their small form, their victory pose is with their mouth open, instead of closed as in the original game.

Some of the colors have been changed compared to the original game. Button prompts are red with white characters, as opposed to white with red characters and outlines. When entering a Captain Toad's Adventures level, the loading screen is red with dark red spots instead of white with red spots. The images of stamps are now colored, rather than being black and white, and they are more spread out on the stamps page.

A few visibility effects have been changed. A light source on top of Bowser's broken Muscle Car in The Great Tower of Bowser Land has been removed, and the rain particle effect in said level is now slightly more visible. At the end of the swimming section in Champion's Road, the Clear Pipe becomes invisible within the moving body of water.

Changes have been made to how text and icons are presented. The typeface used for menus and general text has changed from Seurat to Rodin NTLG, which belongs to the same font family as the typeface used in Super Mario Odyssey and Super Smash Bros. Ultimate.[10] On the world map, the Sprixie Princess' "Help!" text before a world's castle is completed has been changed to "HELP!" During gameplay, touch input prompts now show only a hand, instead of a hand with the Wii U GamePad. The English version of the game always shows the American spellings and namings for all subjects, rather than having different spellings and namings for certain subjects depending on the game's or console's region.

In the original version, jingles in the following pitches play after collecting each Red Coin in a group of eight: C#, D, D#, E, F, F#, G, G#. This has been changed to a more natural progression: C, C#, D, D#, E, F, F#, G.

Bowser's Fury[edit]

Main article: Bowser's Fury

As an addition to the port, Bowser's Fury is added as a new campaign, serving as its own standalone adventure.

amiibo[edit]

Cat Mario amiibo Cat Peach amiibo

Cat Mario and Cat Peach amiibo

Super Mario 3D World + Bowser's Fury features amiibo support for all amiibo figures, with Cat Mario and Cat Peach amiibo figures launching alongside the game. Notably, it is the first Super Mario game that originated on the Wii U to have amiibo support exclusively for a Nintendo Switch port.

In Super Mario 3D World:

Promotion[edit]

Various pre-order bonuses, promotional merchandise, and special events became available with the game's worldwide release. More images of them can be viewed in the game's gallery.

Target reusable water bottle promotion for Super Mario 3D World + Bowser's Fury
The reusable water bottle promotion at Target
GameStop poster promotion for Super Mario 3D World + Bowser's Fury
Both promotional GameStop posters
  • In anticipation of the game's release, the NintendoUK Twitter account changed their display name to "Nintendo UK + Bowser's Fury".[11] The Nintendo of America Twitter account also used a banner of the game's key art.[12]
  • Nintendo UK offered a collectible SteelBook and a Sticker Sheet as a pre-order bonus, and those who pre-ordered the game were also entered into a prize draw to win a Lucky Cat Mario figurine from First 4 Figures.[13]
  • Nintendo Hong Kong offered a small magnet with the four main playable characters as a pre-order bonus.[14]
  • American retailer Target Corporation launched a promotion where customers who purchase the game at their retail stores received a free, limited-edition reusable water bottle featuring the game's playable characters in their Cat forms.[15]
  • GameStop offered two posters for purchasing the game in their stores; one is of Plessie with the main playable characters, and the other is the key artwork for Bowser's Fury.[16]
  • South Korean retailer Shinsegae offered SteelBooks as a pre-order bonus, with a different design than those from Nintendo UK.[17]
  • Best Buy sold a bundle package of the game with a Phone & Tech Badge accessory of Cat Mario.[18]
  • EB Games included a double-sided themed coin with pre-orders of the game from its stores.[19]
  • Starting March 7, 2021 to coincide with Mar10 Day, Walmart sold an exclusive bundle package of the game with two pairs of Super Mario-themed socks.[20]
  • The German website for online retailer Amazon sold a similar bundle of the game and a shirt depicting Fury Bowser.[21]
  • Jakks Pacific created 4-inch figurines of Cat Mario, Cat Luigi, and Cat Peach, along with a small Super Bell accessory.[22]
  • The Nintendo Tokyo official merchandise store sold chocolate eggs containing one figurine each of various characters and enemies from the game. The eggs were manufactured by the Furuta Confectionery Company.[23]
  • The American My Nintendo website offered a Cat Mario keychain using his Stamp art.[24]The European website offered a set of five lenticular magnets, and the Japanese website offered several items, including two clear file folders and a reflector key holder.
  • The Play Nintendo website features a personality quiz and a skill quiz centered on the game's power-up items.
  • The official website for the game added a page called the Cat Transformation Center, where users can take or upload images and decorate them with art and borders based on the game.[25]
  • In Tetris 99, the 20th MAXIMUS CUP event, which ran from March 4, 2021 to March 8, 2021, featured an in-game theme based on Bowser's Fury.[26]
  • In Super Smash Bros. Ultimate, a spirit event featuring spirits of kittens, Fury Bowser, and Giga Cat Mario began on April 9, 2021 and lasted five days.[27]
  • The hosts of Nintendo Minute and Yoiko, two Nintendo-operated promotional shows in English and Japanese respectively, produced episodes relating to the game.[28][29][30][31][32]

Pre-release and unused content[edit]

Initial box art[edit]

Preliminary North American box art for Super Mario 3D World + Bowser's Fury, featuring a "rating pending" label by the Entertainment Software Rating Board
The pre-release version of the North American box art

Because Bowser Jr. and Fury Bowser had not yet been confirmed to appear in Bowser's Fury, the Bowser's Fury section of the box art initially only contained the logo, while the section also took up a smaller portion of the box. Because of that, Cat Luigi only appears on the pre-release box, rather than the final box.

Giga Mushroom[edit]

Model of the unused Giga Mushroom from Super Mario 3D World + Bowser's Fury.
The Giga Mushroom's model

An unused power-up can be found in the game's data, named KinokoGiga, which translates to Giga Mushroom. It is an angry and larger variation of the Mega Mushroom, with a color-inverted cap. As no major changes or new power-ups were added to Super Mario 3D World alone, the Giga Mushroom was most likely intended for Bowser's Fury.[33]

Though its specific purpose is not clear, it transforms Mario into a gigantic version of Super Mario, an identical state to when Giga Cat Mario takes damage. However, the Giga Mushroom's effect is under a time limit. While it may appear to be a more extreme version of the Mega Mushroom, one key difference is that Mario can still use other power-ups while in this form. Also, the camera does not zoom out when Mario obtains the Giga Mushroom, so only his legs can be seen and not his full body.[34]

Update history[edit]

Version 1.1.0[edit]

Release date: February 11, 2021

  • Fixed various issues to improve the overall gameplay experience.
Specific/unlisted changes

Glitches[edit]

Main article: List of Super Mario 3D World + Bowser's Fury glitches

In Bowser's Fury, some Fling Poles allow Mario to handstand on them from far below their actual model.

Staff[edit]

Main article: List of Super Mario 3D World + Bowser's Fury staff

Although the credits list the staff in alphabetical order without specifying their roles, as in Super Mario 3D Land and Super Mario 3D World, the list includes several staff members from Nintendo Software Technology Corporation, the developer of the Mario vs. Donkey Kong series.

This was the last mainline Super Mario game in which Charles Martinet voiced Mario and Luigi before retiring from the role in 2023.

Reception[edit]

Critical response[edit]

Critical reception of Super Mario 3D World + Bowser's Fury was mostly positive, with praise for the gameplay and creativity of both the original campaign and Bowser's Fury, but criticism towards the stability of online multiplayer, the repetition of Fury Bowser's appearances and battles, and the performance of Bowser's Fury in handheld mode.

Cam Shea of IGN rated the game 7/10, noting that Super Mario 3D World retained "the entertainment value from the fact that each level is typically built around a unique gameplay twist", but said that "the gameplay actually feels like a bit of an awkward fit for the presentation". They also called multiplayer "chaotic and fun, but also haphazard", and said that "3D World's levels feel much more appropriate for one – or possibly two – players". When discussing Bowser's Fury, they stated it was "quite cool seeing how the world is reinvented whenever Bowser blows his top", but they "did get a little tired of the constant interruptions", saying that "it quickly becomes apparent that fighting Bowser is an extremely repetitive way to restore the world".

Chris Scullion of Nintendo Life gave it a 10/10, saying the main campaign was "absolutely packed with ideas", but had issues with online multiplayer, explaining that "at the best of times there was some subtle lag (nothing major but enough to mess up the timing of some jumps) and at the worst of times there was more stuttering". They described Bowser's Fury as "sort of like what you'd get if you took a Super Mario 64 or Odyssey, shrunk its worlds down to tiny islands and put them all in a single large area, with no loading times or 'hub world' to separate them". They called the addition a "fun little side adventure", but noted that "there isn't enough variety in the Shine missions"and that "the performance... also leaves a bit to be desired".

Steve Watts of GameSpot rated the game 9/10, calling both campaigns "a candy confection of fine-tuned platforming that marries some of the best elements of 2D and 3D Mario in two very different ways". They stated that online multiplayer was "a nice but not strictly necessary addition to the core game" that had "only the occasional moment of stutter". They called Bowser's Fury "the [Super Mario] series at its most experimental", but questioned "if this is the kind of experiment that would work outside the narrow parameters of Bowser's Fury and live on in other Mario games". Despite "occasional frustrations", they concluded that it was "a short-but-sweet and extremely zany curiosity".

Reviews
Release Reviewer, Publication Score Comment
Nintendo Switch Cam Shea, IGN 7/10 "Super Mario 3D World + Bowser's Fury packs a tonne of engaging gameplay, but neither component comes together as elegantly as it might have done. This is a solid option if you're craving more Super Mario for your Switch, but it’s not the moustachioed must-play I was hoping for."
Nintendo Switch Chris Scullion, Nintendo Life 10/10 "Super Mario 3D World remains one of the better linear Mario games, and anyone playing it for the first time is in for an absolute treat. Add to that the curious bonus adventure that is Bowser's Fury and you've got a package that provides great value for money. It isn't without its flaws, but most of these (online multiplayer, repetitive missions in Bowser's Fury) relate to the new additions; the main game itself remains as pure and perfect as it was seven years ago. Had it just been Super Mario 3D World on its own, we'd be thoroughly recommending it anyway; Bowser's Fury is just the cherry on top."
Nintendo Switch Steve Watts, GameSpot 9/10 "Put together, Super Mario 3D World + Bowser's Fury is a spectacular package. Super Mario 3D World is an absolute joy of classic platforming excellence, and this is the best version of it thanks to some well-calibrated improvements. Bowser's Fury is peculiar and less polished, but it dares to poke fun at its own oddities and it has a wild creative streak. The two share thematic similarities, but more importantly, they work hand-in-hand to show the full extent of versatility in what a Mario game can be."
Aggregators
Compiler Score
Metacritic 89

Awards and acknowledgements[edit]

Super Mario 3D World + Bowser's Fury was nominated for Best Family game at The Game Awards 2021, though it lost to It Takes Two.[35]

Sales[edit]

In the United Kingdom, the launch sales of Super Mario 3D World + Bowser's Fury were more than three times the size of the Wii U version's launch.[36] In the United States, physical sales alone made it the best-selling game of February 2021.[37] In Japan, the game sold more than 250,000 copies in its opening week.[38] The game sold over 4 million units worldwide in the first 6 weeks of its release. By March 31, 2021, it had sold 5.59 million units worldwide, nearly exceeding the original version's lifetime sales.[39] As of March 31, 2024, the game had sold 13.47 million units worldwide.[40]

Gallery[edit]

For this subject's image gallery, see Gallery:Super Mario 3D World + Bowser's Fury.

Media[edit]

For a complete list of media for this subject, see List of Super Mario 3D World + Bowser's Fury media.
Audio.svg Lake Lapcat - The theme of Lake Lapcat.
File infoMedia:SM3DW+BF Lake Lapcat.oga
Audio.svg Scamper Shores - The music that plays in Scamper Shores.
File infoMedia:SM3DW+BF Scamper Shores.oga
Help:MediaHaving trouble playing?

References to other games[edit]

  • Captain Toad: Treasure Tracker: Hint Toad, Banktoad, and Yellow Toad are extra characters in the Captain Toad levels, wearing their outfits from this game. Additionally, their level clear animation is similar to their level clear animation from the Toad Brigade levels in the Bonus Episode.
  • Super Mario Odyssey: Snapshot Mode returns from this game, and characters can Ground Pound through upright pipes and roll into sideways pipes to enter them faster, with the resulting sped-up warp noise being reused from this game. Saving and loading games work the same way as in this game. Rolling in midair is similar to the dive.

Names in other languages[edit]

Language Name Meaning Notes
Japanese スーパーマリオ 3Dワールド + フューリーワールド[?]
Sūpā Mario 3D Wārudo + Fyūrī Wārudo
Super Mario 3D World + Fury World
Chinese (simplified) 超级马力欧 3D世界 + 狂怒世界[?]
Chāojí Mǎlì'ōu 3D Shìjiè + Kuángnù Shìjiè
Super Mario 3D World + Fury World
Chinese (traditional) 超級瑪利歐 3D世界 + 狂怒世界[?]
Chāojí Mǎlì'ōu 3D Shìjiè + Kuángnù Shìjiè
Super Mario 3D World + Fury World
Korean 슈퍼 마리오 3D 월드 + 퓨리 월드[?]
Syupeo Mario 3D Woldeu + Pyuri Woldeu
Super Mario 3D World + Fury World

References[edit]

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  2. ^ Nintendo (September 3, 2020). "Super Mario Bros. 35th Anniversary Direct". YouTube. Retrieved September 3, 2020.
  3. ^ Official Spanish game page for Super Mario 3D World + Bowser's Fury
  4. ^ Official UK game page for Super Mario 3D World + Bowser's Fury
  5. ^ Official Australian game page for Super Mario 3D World + Bowser's Fury
  6. ^ 슈퍼 마리오브라더스 35주년! Nintendo. September 4, 2020. Retrieved September 4, 2020. (Archived February 14, 2021, 16:29:54 UTC via Wayback Machine.)
  7. ^ 超級瑪利歐兄弟 35週年! Nintendo. September 4, 2020. Retrieved September 4, 2020. (Archived February 15, 2021, 03:25:59 UTC via Wayback Machine.)
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  10. ^ Fontendo [@Fontendou] (February 10, 2021). "Super Mario 3D World's Switch port switches out the font it uses in its UI, this time using Rodin NTLG Pro DB instead of Seurat Pro B. Bowser's Fury also uses Rodin NTLG Pro DB. Both fonts were produced by Fontworks." (Tweet) – via Twitter. Retrieved May 28, 2021. (Archived April 24, 2021, 12:40:02 UTC via Wayback Machine.
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  15. ^ Target (February 5, 2021). "Enjoy two Mario adventures solo or with your friends and family! Purchase the Super Mario 3D World + Bowser’s Fury game for the Nintendo Switch system on 2/12 in stores and receive a free & exclusive Reusable Water Bottle, only at Target!" (Tweet) – via Twitter. Retrieved February 14, 2021. (Archived February 14, 2021, 15:06:17 UTC via Wayback Machine.)
  16. ^ GameStop (January 15, 2021). "Purchase Super Mario 3D World + Bowser's Fury and get TWO posters for free!" (Tweet) – via Twitter. Retrieved February 26, 2021. (Archived April 20, 2021, 23:33:44 UTC via Wayback Machine.)
  17. ^ "[예판정보] [SSG][NSW] 오직 신세계에서만 ! '슈퍼 마리오 3D 월드 + 퓨리 월드' 스틸북 증정 한정수량 예약판매 시작!! 특전공개 고민은 끝났다! [이마트 오프라인점포 추가]". Yepan.net. Retrieved February 26, 2021. (Archived February 26, 2021, 17:53:03 UTC via Wayback Machine.)
  18. ^ "Marketing Instincts - Super Mario 3D World Phone & Tech Badge". Best Buy. n.d. Retrieved February 26, 2021.
  19. ^ EB Games Canada [@EBGamesCanada] (January 13, 2021). "Told you we weren't kitten! We are PAWSitively thrilled to showcase the Super Mario 3D World + Bowser's Fury EB exclusive pre-order bonus! Pre-order the game to receive a double-sided themed coin!" (Tweet) – via Twitter. Retrieved May 29, 2021. (Archived January 18, 2021, 03:45:06 UTC via Wayback Machine.)
  20. ^ "Super Mario 3D World + Bowser’s Fury & 2 Pairs of Mario Socks". Walmart. n.d. Retrieved May 29, 2021.
  21. ^ "Super Mario 3D World + Bowser's Fury [Nintendo Switch] + 3D World - T-shirts L". Amazon.com. n.d. Retrieved May 29, 2021.
  22. ^ Nintendo of America [@NintendoAmerica] (March 11, 2021). "Fun new Super Mario playsets and action figures from @JAKKStoys arrive this fall! Will you soar with the Super Mario Bowser’s Airship Playset, pounce on the Super Mario 3D World 3-Pack, or float through the Super Mario Deluxe Cloud Playset?" (Tweet) – via Twitter. Retrieved May 29, 2021. (Archived April 7, 2021, 07:19:39 UTC via Wayback Machine.)
  23. ^ Nintendo TOKYO [@N_Officialstore] (December 19, 2021). "[新商品] フルタ製菓さんの「チョコエッグ(スーパーマリオ3Dワールド + フューリーワールド)」を #NintendoTOKYO でも本日より販売します。#スーパーマリオ" (Tweet) – via Twitter. Retrieved December 20, 2021. (Archived December 20, 2021, 19:12:23 UTC via Wayback Machine.)
  24. ^ "A new Super Mario 3D World + Bowser's Fury reward is here!". My Nintendo. February 11, 2021. Retrieved February 26, 2021. (Archived February 27, 2021, 23:38:02 UTC via Wayback Machine.)
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  26. ^ "Super Mario 3D World + Bowser's Fury paw-ers up Tetris 99". Tetris.com. March 2, 2021. Retrieved March 9, 2021.(Archived April 14, 2021, 23:55:00 UTC via Wayback Machine.)
  27. ^ Official page for the Bowser's Fury spirit event in Super Smash Bros. Ultimate
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  29. ^ Nintendo (February 12, 2021). "Super Mario 3D World + Bowser’s Fury 4-Player Online Co-op w/ Special Guests". YouTube. Retrieved July 18, 2022. (Archived February 12, 2021, 23:02:40 UTC via Wayback Machine.)
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  33. ^ Kibi [@KibiDoesStuff] (February 8, 2021). "This is interesting! I found something known as the "Giga Mushroom" in the SM3DW+BF files. I couldn't find any documentation of this online, so perhaps it's new? Can't say for sure, but I think it's cool nonetheless!" (Tweet) – via Twitter. Retrieved May 29, 2021. (Archived April 8, 2021, 00:35:58 UTC via Wayback Machine.)
  34. ^ Smashy (February 26, 2021). "What if We Had a Giga Mushroom in Bowser's Fury? (Unused Powerup)". YouTube. Retrieved May 15, 2021.
  35. ^ Best Family | Nominees | The Game Awards. The Game Awards. Retrieved November 16, 2021.
  36. ^ Dring, Cristopher (February 14, 2021). "Super Mario 3D World + Bowser's Fury launch 190% bigger than Wii U original | UK Boxed Charts". GamesIndustry.biz. Retrieved May 8, 2021. (Archived April 10, 2021, 09:13:42 UTC via Wayback Machine.)
  37. ^ Doolan, Liam (March 13, 2021). "Super Mario 3D World + Bowser's Fury Was The Best-Selling Game Of February (US)". Nintendo Life. Retrieved May 8, 2021. (Archived March 13, 2021, 08:10:21 UTC via Wayback Machine.)
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External links[edit]