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{{ | {{minigame infobox | ||
| image = [[File:Mario Party 5 Night Light Fright.png|260px]] | |image=[[File:Mario Party 5 Night Light Fright.png|260px]]<br>''Mario Party 5''<br>[[File:Top100NightLightFright.png|260px]]<br>''Mario Party: The Top 100''<br>[[File:Night Light Fright - Mario Party Superstars.png|260px]]<br>''Mario Party Superstars'' | ||
| | |appears_in=''[[Mario Party 5]]''<br>''[[Mario Party: The Top 100]]''<br>''[[Mario Party Superstars]]'' | ||
| type = 4- | |type=4-Player minigame | ||
| record = | |record= | ||
| | |track=Nervous Tension | ||
|sample=''Mario Party 5'':<br>[[File:MP5 Nervous Tension.oga]]<br>''Mario Party: The Top 100'':<br>[[File:MPTT100 Nervous Tension.oga]]<br>''Mario Party Superstars'':<br>[[File:MPS Nervous Tension.oga]] | |||
}} | }} | ||
'''Night Light Fright''' is a [[minigame]] in ''[[Mario Party 5]]''. Its name is a pun on the song "Bright Light Fright" by | '''Night-Light Fright''' is a 4-Player [[minigame]] in ''[[Mario Party 5]]'', ''[[Mario Party: The Top 100]]'', and ''[[Mario Party Superstars]]''. Prior to ''Superstars'', it was formatted as '''Night Light Fright'''. Its name is a pun on the title of the song "Bright Light Fright" by {{wp|Aerosmith}}. Night-Light Fright was also playable in the demo of ''Mario Party 5'', under the name '''Ready Light'''. | ||
==Introduction== | |||
The minigame takes place in a dark alley. A [[Chain Chomp]] falls from the sky and barks a few times once it hits the ground, causing all of the lights in the buildings around it to dim. The camera zooms in on the first player's character, then splits to show the other three, then the minigame begins. | |||
==Gameplay== | ==Gameplay== | ||
The goal of the | The goal of the minigame is to stop the Chain Chomp that is charging at the player by shining a flashlight at it. Each Chain Chomp starts 30.0 units away and moves at a different speed, so hitting the light at the same time as another player may not work. The player who stops the Chain Chomp at the closest distance to them without getting hit wins. Distance is measured in yards or metres depending on the region of the game. There is no distance counted if the player is hit by the Chain Chomp, so players must keep an eye on not getting hit if they want to win. It is possible for multiple players to win. If all four players shine their flashlights with all players having the same score, all players get first place. If no one shines their flashlight, the minigame ends in a draw. | ||
This minigame appears in ''Mario Party 5''{{'}}s and ''Mario Party: The Top 100''{{'}}s Decathlons. In ''Mario Party 5'', it is the fifth minigame, whereas in ''The Top 100'', it is the last minigame in the Full Decathlon. Here, the player's objective is to stop the Chain Chomp as close as possible to earn as many points as possible, up to 1,000. Though stopping the Chain Chomp at the same distance in both games awards more points in ''The Top 100'', a player who does not stop the Chain Chomp before getting attacked gets zero points, and a player can score 1,000 if they stop it at a distance of 0.1 units. The default record for this minigame in Decathlon is 4.1 units in ''Mario Party 5'' and 10.0 units in ''The Top 100''. | |||
==Ending== | |||
Once all players either are hit by or shine their flashlights at the Chain Chomps, the minigame ends. In ''Mario Party 5'', the minigame remains split-screen during the ending, the camera zooms out a bit, and the characters who remain face the screen, with winners doing their winning animations and losers doing their losing animations. If a draw occurs in ''Mario Party 5'', the word "Draw" appears on the screen and the announcer calls it, while in ''The Top 100'', all players do their fourth-place animations while the losing music from ''[[Mario Party: Star Rush]]'' plays.<ref>https://youtu.be/pMIb_2NynZk?t=870</ref>{{dead link}} | |||
==Controls== | ==Controls== | ||
* {{button|gcn|A}} – Shine | ===''Mario Party 5''=== | ||
*{{button|gcn|A}} – Shine flashlight | |||
===''Mario Party: The Top 100''=== | |||
*{{button|3ds|A}}: Stop the Chain Chomp | |||
===''Mario Party Superstars''=== | |||
*{{button|switch|A}} – Stop the Chain Chomp | |||
==In-game text== | |||
===''Mario Party 5''=== | |||
*'''Rules''' – ''"Stop the Chain Chomp as close to you as possible without letting it attack you. Whoever stops it the closest wins."'' | |||
*'''Advice''' – ''"If the Chain Chomp gets too close, it will attack you. Don't let it get you!"'' | |||
===''Mario Party: The Top 100''=== | |||
*'''Description''' – ''"Let the Chain Chomp come as close as possible and stop it with the flashlight!"'' | |||
*'''On-screen''' – ''"Let Chain Chomp get as close as you can before you turn around!"'' | |||
===''Mario Party Superstars''=== | |||
*''"Let the <span style="color:orange">Chain Chomp</span> come as close as possible, and stop it with the flashlight. Whoever stops it the closest wins!"'' | |||
== | ==Gallery== | ||
<gallery> | |||
Mini-Game Decathlon Mini-Game 5.png|Mini-Game Decathlon icon | |||
</gallery> | |||
==Names in | ==Names in other languages== | ||
{{ | {{foreign names | ||
|Ger=In dieser hohlen Gasse... | |Jap=ギリギリワンワン | ||
|JapR=Girigiri Wanwan | |||
|JapM=Last Moment Chain Chomp;「ギリギリ」means something happened at the last moment (with the alternative being unfavourable), someone just barely scraped by, etc., as in {{wp|Chicken (game)|games of chicken}}, with which the term is often associated. | |||
|Chi=汪汪快碰到了 | |||
|ChiR=Wāngwāng kuài pèng dàole | |||
|ChiM=Chain Chomp Almost Met | |||
|Dut=Schijnbeweging | |||
|DutM=Feint ''or'' Shine movement | |||
|FreA=Tir au Boulouf | |||
|FreAM=Shot at Chomp | |||
|FreE=Tir au Chomp | |||
|FreEM=Shot at Chomp; play on the expression ''tir au flanc'' (a lazy person) | |||
|Ger={{nw|In dieser hohlen Gasse...}} | |||
|GerM=In this empty street... | |GerM=In this empty street... | ||
| | |Ita=Abbaglia Categnaccio | ||
| | |ItaM=Flash Chain Chomp | ||
|Kor=아슬아슬 멍멍이 | |||
|KorR=Aseuraseul Meongmeong-i | |||
|KorM=Close Call Chain Chomp | |||
|Por=Vai encarar? | |||
|PorM="Will You Face It?" (expression for facing someone or a challenge) | |||
|Rus=Полуночной побег | |||
|RusR=Polunochnoy pobeg | |||
|RusM=Midnight Escape | |||
|Spa=Deslumbra a Chomp | |||
|SpaM=Dazzle Chomp | |||
}} | }} | ||
{{ | ==References== | ||
{{ | <references/> | ||
[[Category:4-player | |||
[[Category:Mario Party 5 | {{MP5 minigames}} | ||
{{MPTT100 minigames}} | |||
{{MPS minigames}} | |||
[[Category:4-player minigames]] | |||
[[Category:Mario Party 5 minigames]] | |||
[[Category:Mario Party Superstars minigames]] | |||
[[Category:Mario Party: The Top 100 minigames]] | |||
[[it:Abbaglia Categnaccio]] |
Latest revision as of 07:22, September 24, 2024
Night-Light Fright | |||
---|---|---|---|
Mario Party 5 Mario Party: The Top 100 Mario Party Superstars | |||
Appears in | Mario Party 5 Mario Party: The Top 100 Mario Party Superstars | ||
Type | 4-Player minigame | ||
Music track | Nervous Tension | ||
|
Night-Light Fright is a 4-Player minigame in Mario Party 5, Mario Party: The Top 100, and Mario Party Superstars. Prior to Superstars, it was formatted as Night Light Fright. Its name is a pun on the title of the song "Bright Light Fright" by Aerosmith. Night-Light Fright was also playable in the demo of Mario Party 5, under the name Ready Light.
Introduction[edit]
The minigame takes place in a dark alley. A Chain Chomp falls from the sky and barks a few times once it hits the ground, causing all of the lights in the buildings around it to dim. The camera zooms in on the first player's character, then splits to show the other three, then the minigame begins.
Gameplay[edit]
The goal of the minigame is to stop the Chain Chomp that is charging at the player by shining a flashlight at it. Each Chain Chomp starts 30.0 units away and moves at a different speed, so hitting the light at the same time as another player may not work. The player who stops the Chain Chomp at the closest distance to them without getting hit wins. Distance is measured in yards or metres depending on the region of the game. There is no distance counted if the player is hit by the Chain Chomp, so players must keep an eye on not getting hit if they want to win. It is possible for multiple players to win. If all four players shine their flashlights with all players having the same score, all players get first place. If no one shines their flashlight, the minigame ends in a draw.
This minigame appears in Mario Party 5's and Mario Party: The Top 100's Decathlons. In Mario Party 5, it is the fifth minigame, whereas in The Top 100, it is the last minigame in the Full Decathlon. Here, the player's objective is to stop the Chain Chomp as close as possible to earn as many points as possible, up to 1,000. Though stopping the Chain Chomp at the same distance in both games awards more points in The Top 100, a player who does not stop the Chain Chomp before getting attacked gets zero points, and a player can score 1,000 if they stop it at a distance of 0.1 units. The default record for this minigame in Decathlon is 4.1 units in Mario Party 5 and 10.0 units in The Top 100.
Ending[edit]
Once all players either are hit by or shine their flashlights at the Chain Chomps, the minigame ends. In Mario Party 5, the minigame remains split-screen during the ending, the camera zooms out a bit, and the characters who remain face the screen, with winners doing their winning animations and losers doing their losing animations. If a draw occurs in Mario Party 5, the word "Draw" appears on the screen and the announcer calls it, while in The Top 100, all players do their fourth-place animations while the losing music from Mario Party: Star Rush plays.[1][dead link]
Controls[edit]
Mario Party 5[edit]
- – Shine flashlight
Mario Party: The Top 100[edit]
- : Stop the Chain Chomp
Mario Party Superstars[edit]
- – Stop the Chain Chomp
In-game text[edit]
Mario Party 5[edit]
- Rules – "Stop the Chain Chomp as close to you as possible without letting it attack you. Whoever stops it the closest wins."
- Advice – "If the Chain Chomp gets too close, it will attack you. Don't let it get you!"
Mario Party: The Top 100[edit]
- Description – "Let the Chain Chomp come as close as possible and stop it with the flashlight!"
- On-screen – "Let Chain Chomp get as close as you can before you turn around!"
Mario Party Superstars[edit]
- "Let the Chain Chomp come as close as possible, and stop it with the flashlight. Whoever stops it the closest wins!"
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ギリギリワンワン[?] Girigiri Wanwan |
Last Moment Chain Chomp;「ギリギリ」means something happened at the last moment (with the alternative being unfavourable), someone just barely scraped by, etc., as in games of chicken, with which the term is often associated. | |
Chinese | 汪汪快碰到了[?] Wāngwāng kuài pèng dàole |
Chain Chomp Almost Met | |
Dutch | Schijnbeweging[?] | Feint or Shine movement | |
French (NOA) | Tir au Boulouf[?] | Shot at Chomp | |
French (NOE) | Tir au Chomp[?] | Shot at Chomp; play on the expression tir au flanc (a lazy person) | |
German | In dieser hohlen Gasse...[?] | In this empty street... | |
Italian | Abbaglia Categnaccio[?] | Flash Chain Chomp | |
Korean | 아슬아슬 멍멍이[?] Aseuraseul Meongmeong-i |
Close Call Chain Chomp | |
Portuguese | Vai encarar?[?] | "Will You Face It?" (expression for facing someone or a challenge) | |
Russian | Полуночной побег[?] Polunochnoy pobeg |
Midnight Escape | |
Spanish | Deslumbra a Chomp[?] | Dazzle Chomp |