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'''''Mario Kart World''''' is an upcoming game in the {{id|MK|series|a}} set to be released alongside the [[Nintendo Switch 2]] as a launch title worldwide on June 5, 2025. Initially teased during the Nintendo Switch 2's reveal trailer on January 16, 2025, as the first game shown for the system,<ref name=FirstLook>Nintendo of America (January 16, 2025). [https://youtu.be/itpcsQQvgAQ Nintendo Switch 2 – First-look trailer]. ''YouTube''. Retrieved January 16, 2025.</ref> the game was properly revealed in the Nintendo Switch 2 Direct presentation on April 2, 2025. It is the sixteenth entry in the ''Mario Kart'' series, the twelfth to be released by Nintendo, the first new ''Mario Kart'' title since ''[[Mario Kart Live: Home Circuit]]'' (released almost five years prior), and the first original, major console entry in the series since ''[[Mario Kart 8]]'' (released 11 years prior). It is also the first ''Mario Kart'' game to be a launch title for its console and to feature [[Kevin Afghani]]'s voicework.
'''''Mario Kart World''''' is an upcoming game in the {{id|MK|series|a}} set to be released alongside the [[Nintendo Switch 2]] as a launch title worldwide on June 5, 2025. Initially teased during the Nintendo Switch 2's reveal trailer on January 16, 2025, as the first game shown for the system,<ref name=FirstLook>Nintendo of America (January 16, 2025). [https://youtu.be/itpcsQQvgAQ Nintendo Switch 2 – First-look trailer]. ''YouTube''. Retrieved January 16, 2025.</ref> the game was properly revealed in the Nintendo Switch 2 Direct presentation on April 2, 2025. It is the sixteenth entry in the ''Mario Kart'' series, the twelfth to be released by Nintendo, the first new ''Mario Kart'' title since ''[[Mario Kart Live: Home Circuit]]'' (released almost five years prior), and the first original, major console entry in the series since ''[[Mario Kart 8]]'' (released 11 years prior). It is also the first ''Mario Kart'' game to be a launch title for its console and to feature [[Kevin Afghani]]'s voicework.


Races now consist of 24 racers, doubling from the previous 12. Players receive points in racing as before, with some positions receiving the same number of points.<ref name=TreehouseDay1Pt1/> [[Bike]]s and [[All-Terrain Vehicle|ATV]]s return following their absence in ''[[Mario Kart Tour]]''. Some karts in this game utilize unique wheel designs, with some lacking wheels entirely in favor of {{wp|Continuous track|treads}}. Kart customization as seen in ''[[Mario Kart 7]]'' and ''[[Mario Kart 8]]'' does not return, and gliders introduced in ''Mario Kart 7'' are also absent; instead, karts can now extend wings, which function the same as gliders. Karts can also now drive along the top of water rather than beneath it, with both new mechanics creating a comparable vehicle system to ''[[Diddy Kong Racing]]''. Karts also gain the ability to drive on walls after a height boost without the need of [[anti-gravity]], and balance on railings and other thin platforms to quickly charge up [[Mini-Turbo]]s.<ref name=TreehouseDay1Pt1/> When holding down the button after a [[Hop (move)|hop]] without turning, players can charge up a short jump instead of initiating a [[drift]].<ref name=Sliver/> After such a jump, the player is granted a small speed boost similar to a Mini-Turbo. The jumps can be charged to blue, orange, and yellow sparks, with each granting a longer-lasting boost after landing.<ref name=Valbuena /><ref name=KirbyGCN17>{{cite|title=Mario Kart World Demo Gameplay at Nintendo Switch 2 Experience: New York|url=https://www.youtube.com/watch?v=iH6Hf6RKGG4|date=April 6, 2025|author=KirbyGCN17|publisher=YouTube|accessdate=April 6, 2025}}</ref> In addition, two new in-game modes were added: Knockout Tour and Free Roam. Knockout Tour is an all-out battle mode where players race over consecutive tracks and are eliminated on a specific lap if not met after the required amount of racers, while Free Roam is an open-world adventure mode where one or multiple players can freely explore any track both on- and off-road.<ref name=Direct/>
The art style of the game's characters appears to have changed significantly to resemble 2D illustrations drawn by [[Shigehisa Nakaue]], much like the in-game art style of ''[[Super Mario Bros. Wonder]]''. Additionally, characters now have a wide variety of alternate costumes, and the clothing worn by characters is substantially more detailed than in previous games. The game's roster marked the playable debut of many enemies from across the series, including [[Cataquack]], [[Coin Coffer]], [[Swoop]], and [[Conkdor]], among many more. Altogether, this game features the most brand new playable character additions to the ''Mario Kart'' series to date. Two new in-game modes were also added: Knockout Tour and Free Roam.


The art style of the game's characters appears to have changed significantly to resemble 2D illustrations drawn by [[Shigehisa Nakaue]], much like the in-game art style of ''[[Super Mario Bros. Wonder]]''. Additionally, characters now have a wide variety of alternate costumes, and the clothing worn by characters is substantially more detailed than in previous games. The game's roster marked the playable debut of many enemies from across the series, including [[Cataquack]], [[Coin Coffer]], [[Swoop]], and [[Conkdor]], among many more. Altogether, this game features the most brand new playable character additions to the ''Mario Kart'' series to date.
The game was covered during the Nintendo Treehouse: Live events on April 3 and 4, 2025.<ref name=TreehouseDay1Pt1>{{cite|author=Nintendo of America|date=April 3, 2025|url=https://youtu.be/NWjkbAQOGY8|title=Mario Kart World – Grand Prix Gameplay – Nintendo Treehouse: Live {{!}} Nintendo Switch 2|publisher=YouTube|accessdate=April 6, 2025}}</ref><ref name=TreehouseDay2Pt1>{{cite|author=Nintendo of America|date=April 4, 2025|url=https://youtu.be/FLYm4K7WMUw|title=Mario Kart World – Knockout Tour & GameChat Gameplay – Nintendo Treehouse: Live {{!}} Nintendo Switch 2|publisher=YouTube|accessdate=April 6, 2025}}</ref> A dedicated Nintendo Direct for the game titled the "''Mario Kart World'' Direct" is set to be broadcast on April 17, 2025 at 6:00 a.m. PST / 9:00 a.m. EST / 2:00 p.m. BST.<ref name=Direct/>
 
==Gameplay==
[[Bike]]s and [[All-Terrain Vehicle|ATV]]s return following their absence in ''[[Mario Kart Tour]]''. However, kart customization as seen in ''[[Mario Kart 7]]'' and ''[[Mario Kart 8]]'' does not return. Some karts in this game instead utilize unique wheel designs, with some lacking wheels entirely in favor of {{wp|Continuous track|treads}}.
 
===New features===
Races now consist of 24 racers, doubling from the previous 12. Players receive points in racing as before, with some positions receiving the same number of points.<ref name=TreehouseDay1Pt1/>
 
Gliders and driving underwater, introduced in ''Mario Kart 7'', along with [[anti-gravity]], introduced in ''Mario Kart 8'', do not return in ''Mario Kart World''; instead, karts can now extend wings, which function the same as gliders, and drive along the top of water rather than beneath it, with both new mechanics creating a comparable vehicle system to ''[[Diddy Kong Racing]]''.
 
Many new mechanics for karts are introduced in this game: Karts now have the ability to drive on walls after a height boost and balance on railings and other thin platforms to quickly charge up [[Mini-Turbo]]s.<ref name=TreehouseDay1Pt1/> When holding down the button after a [[Hop (move)|hop]] without turning, players can charge up a short jump instead of initiating a [[drift]].<ref name=Sliver/> After such a jump, the player is granted a small speed boost similar to a Mini-Turbo. The jumps can be charged, yielding blue and then yellow sparks, with yellow sparks granting a longer-lasting boost after landing.<ref name=Valbuena /><ref name=GettingMadz>{{cite|title=I played Mario Kart World EARLY and found something.|url=https://www.youtube.com/watch?v=_INoW9UoUv0|date=April 11, 2025|author=GettingMadz|publisher=YouTube|accessdate=April 11, 2025}}</ref>
 
Unlike previous installments, all of the courses in the game take place on a large, open world, connected via the newly introduced [[intermission]]s,<ref name=KnockoutRules>{{file link|MKWorld Knockout Tour Menu.png|Screenshot showing the Knockout Tour rules menu}}</ref> which are long, non-looping tracks filled with various hazards that connect from one course to another during races.<ref name=Direct/>
 
Players are able to drive into large vehicles scattered around the world, such as cargo trucks, boats, or [[UFO]]s, and control them from the inside.<ref name=Direct /><ref name=GettingMadz /><ref name=ButWhyTho>{{cite|title=’Mario Kart World’ Is Filled With Fun Surprises And Lots Of Chaos|author=Jesse Vitelli|url=https://butwhytho.net/2025/04/mario-kart-world-nintendo-switch-2/|date=April 3, 2025|accessdate=April 11, 2025|publisher=But Why Tho?}}</ref>
 
==Game modes==
===Grand Prix===
Grand Prix returns as the main game mode from previous games, where the player races through four tracks of a cup in an attempt to get the most points, with higher placements yielding more points. However, the format of the Grand Prix has been changed significantly from previous games. Now, only the first race of a cup follows the traditional three-lap format. The last three races follow a sectioned format instead, with the first two sections (or more in certain cases) of the race taking place across intermissions that transition from the previous course to the next, while the final section consists of one lap of that next course.<ref name=TreehouseDay1Pt1/> Three-lap races are not entirely absent from the game, though it is currently unclear how they are implemented.<ref>{{file link|MKW Whistlestop Summit splitscreen screenshot.jpg|Screenshot showing Whistlestop Summit on the second lap}}</ref> One mode allows players to configure intermissions in the rules.<ref name=KnockoutRules/>
 
===Knockout Tour===
Knockout Tour is an all-out battle mode where players race over consecutive tracks across the open world and are eliminated on a specific lap if not met after the required amount of racers. Unlike races, there are no breaks in between, as players who qualify for the next race will simply continue it.<ref name=Direct/>


The game was covered during the Nintendo Treehouse: Live events on April 3 and 4, 2025.<ref name=TreehouseDay1Pt1>{{cite|author=Nintendo of America|date=April 3, 2025|url=https://youtu.be/NWjkbAQOGY8|title=Mario Kart World – Grand Prix Gameplay – Nintendo Treehouse: Live {{!}} Nintendo Switch 2|publisher=YouTube|accessdate=April 6, 2025}}</ref><ref name=TreehouseDay2Pt1>{{cite|author=Nintendo of America|date=April 4, 2025|url=https://youtu.be/FLYm4K7WMUw|title=Mario Kart World – Knockout Tour & GameChat Gameplay – Nintendo Treehouse: Live {{!}} Nintendo Switch 2|publisher=YouTube|accessdate=April 6, 2025}}</ref> A dedicated Nintendo Direct for the game titled the "''Mario Kart World'' Direct" is set to be broadcast on April 17, 2025 at 6:00 a.m. PST / 9:00 a.m. EST / 2:00 p.m. BST.<ref name=Direct/>
Knockout Tour consists of rallies rather than cups, with each of the eight rallies having 6 races within. Unlike the Grand Prix, Knockout Tour focuses primarily on the intermissions between the courses, The first five races take place on a continuous path of them, with each checkpoint eliminating the players that place in the bottom four of the group. For the final race, the last four players standing will race a lap around the final course.<ref>https://www.youtube.com/watch?v=r7dJg4PFrrQ</ref>
 
====Names in other languages====
{{foreign names
|Jpn=サバイバル
|JpnC=<ref name=jpnwebsite/>
|JpnR=Sabaibaru
|JpnM=Survival
|Chi=
|ChiR=
|ChiM=
|Dut=Knock-outrally
|DutC=<ref>https://www.nintendo.com/nl-nl/Games/Nintendo-Switch-2-games/Mario-Kart-World-2790000.html</ref>
|DutM=Knockout Rally
|Fre=Survie
|FreC=<ref>https://www.nintendo.com/fr-fr/Jeux/Jeux-Nintendo-Switch-2/Mario-Kart-World-2790000.html</ref>
|FreM=Survival
|Ger=K.-o.-Tour
|GerC=<ref>https://www.nintendo.com/de-de/Spiele/Nintendo-Switch-2-Spiele/Mario-Kart-World-2790000.html</ref>
|GerM=K.O. Tour
|Ita=Sopravvivenza
|ItaC=<ref>https://www.youtube.com/watch?v=kNY7pVuvNXw</ref>
|ItaM=Survival
|Kor=서바이벌
|KorC=<ref name=korwebsite>{{cite|url=https://www.nintendo.com/kr/games/switch2/aaaaa/index.html|title=마리오 카트 월드 {{!}} Nintendo Switch {{!}} 닌텐도|publisher=nintendo.com|language=ko|accessdate=April 2, 2025}}</ref>
|KorR=Seobaibeol
|KorM=Survival
|Por=Eliminatória
|PorC=<ref>https://www.nintendo.com/pt-br/gaming-systems/switch-2/featured-games/mario-kart-world/</ref>
|PorM=Knock Out
|Rus=
|RusR=
|RusM=
|Spa=Supervivencia
|SpaC=<ref>https://www.nintendo.com/es-cl/gaming-systems/switch-2/featured-games/mario-kart-world/</ref><ref>https://www.nintendo.com/es-es/Juegos/Juegos-de-Nintendo-Switch-2/Mario-Kart-World-2790000.html?srsltid=AfmBOooa9V_Ek_wfP9aUriow6fp1lob5eBXEJkJU8HbcPVHH8xoh58bC</ref>
|SpaM=Survival
}}
 
===Free Roam===
Free Roam is an open-world adventure mode where one or multiple players can freely explore any track both on- and off-road.<ref name=Direct/> As displayed in the HUD when viewing the world map in this mode, [[P Switch]]es, [[? Panel]]s, and [[coin]]s with a portrait of [[Princess Peach|Peach]] on them appear as discoverable objects. CPU drivers can also be encountered in Free Roam.<ref name=TreehouseDay1Pt1/>
 
====Names in other languages====
{{foreign names
|Jpn=フリーラン
|JpnR=Furīran
|JpnM=Free Run
|JpnC=<ref name=jpnwebsite/>
|Ita=Corsa libera
|ItaM=Free run
|ItaC=<ref>https://www.nintendo.com/it-it/Giochi/Giochi-per-Nintendo-Switch-2/Mario-Kart-World-2790000.html?srsltid=AfmBOorXtsZGL8eBm7ILFkOvVHKDI2S-CKcfXWjyRPCqM20iGTGqjmW5</ref>
|SpaA=Paseo libre
|SpaAM=Free walk
|SpaAC=<ref>https://www.nintendo.com/es-cl/gaming-systems/switch-2/featured-games/mario-kart-world/</ref>
|SpaE=Modo libre
|SpaEM=Free mode
|SpaEC=<ref>https://www.nintendo.com/es-es/Juegos/Juegos-de-Nintendo-Switch-2/Mario-Kart-World-2790000.html?srsltid=AfmBOooa9V_Ek_wfP9aUriow6fp1lob5eBXEJkJU8HbcPVHH8xoh58bC</ref>
}}


==Characters==
==Characters==
===Racers===
===Racers===
There are currently 50 racers confirmed, including 30 characters returning from past installments and 20 new playable characters, all of which aside from [[Goomba]], [[Piranha Plant]], [[Pianta]], [[Spike]], and [[Dolphin]] also making their first playable appearance overall. All new characters except [[Coin Coffer]] also appear in the game as either background characters or obstacles during races. Additionally, [[Nabbit]], [[Hammer Bro]], [[Chargin' Chuck]], and [[Monty Mole]] are playable for the first time in a home console ''Mario Kart'' game, following their debuts in ''[[Mario Kart Tour]]''.  
There are currently 50 racers confirmed, including 30 characters returning from past installments and 20 new playable characters, all of which aside from [[Goomba]], [[Piranha Plant]], [[Pianta]], [[Spike]], and [[Dolphin]] also making their first playable appearance in a spinoff game overall. All new characters except [[Coin Coffer]] also appear in the game as either background characters or obstacles during races. Additionally, [[Nabbit]], [[Hammer Bro]], [[Chargin' Chuck]], and [[Monty Mole]] are playable for the first time in a home console ''Mario Kart'' game, following their debuts in ''[[Mario Kart Tour]]''.  


====Returning characters====
====Returning characters====
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MK NS2 Waluigi.jpg|[[Waluigi]]
MK NS2 Waluigi.jpg|[[Waluigi]]
MK NS2 Toadette.png|[[Toadette]]
MK NS2 Toadette.png|[[Toadette]]
MK NS2 Baby Mario.png|[[Baby Mario]]
MKWorld Baby Mario.png|[[Baby Mario]]
MK NS2 Baby Luigi.png|[[Baby Luigi]]
MKWorld Baby Luigi.png|[[Baby Luigi]]
MK NS2 Baby Peach.png|[[Baby Peach]]
MKWorld Baby Peach.png|[[Baby Peach]]
MK NS2 Baby Daisy.png|[[Baby Daisy]]
MK NS2 Baby Daisy.png|[[Baby Daisy]]
MK NS2 Baby Rosalina.png|[[Baby Rosalina]]
MK NS2 Baby Rosalina.png|[[Baby Rosalina]]
Line 52: Line 129:
MK NS2 King Boo.jpeg|[[King Boo]]
MK NS2 King Boo.jpeg|[[King Boo]]
MK NS2 Shy Guy.png|[[Shy Guy]]
MK NS2 Shy Guy.png|[[Shy Guy]]
Birdo Mario Kart NS2 First-Look.png|[[Birdo]]
Birdo Mario Kart World first-look.png|[[Birdo]]
MK NS2 Dry Bones.png|[[Dry Bones]]
MK NS2 Dry Bones.png|[[Dry Bones]]
MKWorld Wiggler.png|[[Wiggler]]
MKWorld Wiggler.png|[[Wiggler]]
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MKWorld Rosalina Costume 2.jpg|Touring<ref name=NintendoLife/>
MKWorld Rosalina Costume 2.jpg|Touring<ref name=NintendoLife/>
MKWorld Rosalina Costume 1.png|Pro Racer<ref name=IGN/>
MKWorld Rosalina Costume 1.png|Pro Racer<ref name=IGN/>
MKWorld Rosalina Costume 3.png|TBA
MKWorld Rosalina Costume 3.png|Aurora
MKWorld Rosalina Costume 4.png|TBA
MKWorld Rosalina Costume 4.png|TBA
</gallery>
</gallery>
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MKWorld Baby Rosalina Costume 2.png|TBA
MKWorld Baby Rosalina Costume 2.png|TBA
MKWorld Baby Rosalina Sailor.png|Sailor<ref name=IGN/>
MKWorld Baby Rosalina Sailor.png|Sailor<ref name=IGN/>
Baby Rosalina Explorer.jpg|TBA<ref>https://youtu.be/hwGaDo0vZFo?si=oiMK6HO0hx2bG6a8</ref>
</gallery>
</gallery>
;Lakitu
;Lakitu
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MKWorld Koopa Runner Outfit.png|Runner<ref name=IGN/>
MKWorld Koopa Runner Outfit.png|Runner<ref name=IGN/>
File:MKWorld Construction Koopa.png|TBA
File:MKWorld Construction Koopa.png|TBA
MKWorld Koopa Racer.jpg|TBA
</gallery>
</gallery>
;Donkey Kong
;Donkey Kong
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==Courses==
==Courses==
[[File:MKW Map with Roads Artwork.png|thumb|The interconnected world map, without {{conjectural|Rainbow Road}}'s icon]]
[[File:MKW Map with Roads Artwork.png|thumb|The interconnected world map, without {{conjectural|Rainbow Road}}'s icon]]
So far, ''Mario Kart World'' is known to have 30 courses (32 if the two routes for [[Crown City]] and [[Peach Stadium]] are counted separately); 16 (18) of those courses are [[new course|new]], while 14 [[classic course|return]] from previous entries, including one course from ''[[Mario Kart Tour]]'', two courses each from ''[[Super Mario Kart]]'' (which are combined versions of five courses from the game), ''[[Mario Kart 64]]'', ''[[Mario Kart: Double Dash!!]]'', ''[[Mario Kart Wii]]'', and ''[[Mario Kart 7]]'', and three courses from ''[[Mario Kart DS]]'', while no courses from ''[[Mario Kart: Super Circuit]]'' and ''[[Mario Kart 8]]'' are shown to return so far. New to the series are [[intermission]]s,<ref name=KnockoutRules>{{file link|MKWorld Knockout Tour Menu.png|Screenshot showing the Knockout Tour rules menu}}</ref> which are long, non-looping tracks filled with various hazards that connect from one course to another across a large, open world, which is explorable in Free Roam mode.<ref name=Direct/>
So far, ''Mario Kart World'' is known to have 30 courses (32 if the two routes for [[Crown City]] and [[Peach Stadium]] are counted separately); 16 (18) of those courses are [[new course|new]], while 14 [[classic course|return]] from previous entries, including one course from ''[[Mario Kart Tour]]'', two courses each from ''[[Super Mario Kart]]'' (which are combined versions of five courses from the game), ''[[Mario Kart 64]]'', ''[[Mario Kart: Double Dash!!]]'', ''[[Mario Kart Wii]]'', and ''[[Mario Kart 7]]'', and three courses from ''[[Mario Kart DS]]'', while no courses from ''[[Mario Kart: Super Circuit]]'' and ''[[Mario Kart 8]]'' are shown to return so far. Of the returning courses, three of them ([[Wario Stadium]], [[Sky-High Sundae]], and [[Toad's Factory]]) make their first ever reappearance as a classic course. If ''Mario Kart: Super Circuit''{{'}}s Extra Tracks are not counted, the [[Koopa Beach 1]] portion of [[Koopa Troopa Beach (Mario Kart World)|Koopa Troopa Beach]] increases this number to four.


Classic courses in this game (marked with their origin game's prefix below) have been significantly revamped, bearing even less resemblance to the original courses than as they appeared in previous games. Unlike previous games since ''[[Mario Kart DS]]'', the game's cups are not separated between new and classic courses, with the game's known seven cups instead featuring a varying amount of both types of courses.<ref name=Direct/> This is the first ''Mario Kart'' game since ''Mario Kart: Super Circuit'' to not have prefixes appended to the names of any of the classic courses.
Classic courses in this game (marked with their origin game's prefix below) have been significantly revamped, bearing even less resemblance to the original courses than as they appeared in previous games. Unlike previous games since ''Mario Kart DS'', the game's cups are not separated between new and classic courses, with the game's known seven cups instead featuring a varying amount of both types of courses, similar to ''Mario Kart 8'' and ''[[Mario Kart 8 Deluxe]]''{{'}}s DLC cups.<ref name=Direct/> This is the first ''Mario Kart'' game since ''Mario Kart: Super Circuit'' to not have prefixes appended to the names of any of the classic race courses.


===Grand Prix===
===Grand Prix===
The format of the Grand Prix has been changed significantly from previous games. Now, only the first race of a cup follows the traditional three-lap format. The last three races follow a sectioned format instead, with the first two sections of the race taking place across intermissions that transition from the previous course to the next, while the final section consists of one lap of that next course.<ref name=TreehouseDay1Pt1/> Three-lap races are not entirely absent from the game, though it is currently unclear how they are implemented.<ref>{{file link|MKW Whistlestop Summit splitscreen screenshot.jpg|Screenshot showing Whistlestop Summit on the second lap}}</ref> One mode allows players to configure intermissions in the rules.<ref name=KnockoutRules/>
The backgrounds of the cup icons are reflective of the region the cup's courses are located in. For example, the Star Cup's icon has an icy background, as its courses are near or within the snowy region.


The backgrounds of the cup icons are reflective of the region the cup's courses are located in. For example, the Star Cup's icon has an icy background, as its courses are near or within the snowy region.
{|width=80% class=wikitable style="margin:auto;text-align:center"
{|width=80% class=wikitable style="margin:auto;text-align:center"
!width="10%"|Cup
!width="10%"|Cup
Line 361: Line 439:
|[[Bowser's Castle (Mario Kart World)|Bowser's Castle]]<ref>{{cite|author=PietSmiet|title=10:00 - Geoguessr mit Jay | Später Sep & Piet in Paris | 17:30 - React Mission Unkown | !discord !ptsmt !plan (05:39:32)|url=https://www.twitch.tv/videos/2422691214?t=05h39m32s|publisher=Twitch}}</ref>
|[[Bowser's Castle (Mario Kart World)|Bowser's Castle]]<ref>{{cite|author=PietSmiet|title=10:00 - Geoguessr mit Jay | Später Sep & Piet in Paris | 17:30 - React Mission Unkown | !discord !ptsmt !plan (05:39:32)|url=https://www.twitch.tv/videos/2422691214?t=05h39m32s|publisher=Twitch}}</ref>
|-
|-
!Unknown cup, presumably [[Special Cup]]<ref name=Nindawko/>
![[Special Cup]]{{conjectural}}<ref name=Nindawko/>
|[[Acorn Heights]]<ref name=DemonzCollectiveGameplay/><ref name=TreehouseDay2Pt1/>
|[[Acorn Heights]]<ref name=DemonzCollectiveGameplay/><ref name=TreehouseDay2Pt1/>
|[[Mario Circuit (Mario Kart World)|Mario Circuit]] (SNES)<ref name=NintendoLife/><ref name=DemonzCollectiveGameplay/>
|[[Mario Circuit (Mario Kart World)|Mario Circuit]] (SNES)<ref name=NintendoLife/><ref name=DemonzCollectiveGameplay/>
Line 369: Line 447:


===Other courses===
===Other courses===
While not confirmed to be playable as traditional race courses, several other courses can be seen or visited in the {{file link|MK World map.png|world map}} or during intermissions, including [[SNES Ghost Valley 1|Ghost Valley 1]], [[SNES Ghost Valley 2|Ghost Valley 2]], and [[Ghost Valley 3]] at the entrance to [[Boo Cinema]], and [[SNES Choco Island 2|Choco Island 2]] just south-west of [[N64 Choco Mountain|Choco Mountain]].<ref name=TreehouseDay2Pt2/> Certain sites and landmarks also resemble past courses, including one resembling [[SNES Vanilla Lake 1|Vanilla Lake 1]] south of [[Sky-High Sundae]], one resembling [[N64 Big Donut|Big Donut]] south of Bowser's Castle, and a quicksand pit that resembles [[Thwomp Desert]] in the desert south of [[DS Airship Fortress|Airship Fortress]].<ref name=NintendoLife/>
While not confirmed to be playable as traditional race courses, several other courses can be seen or visited in the {{file link|MK World map.png|world map}} or during intermissions, including [[SNES Ghost Valley 1|Ghost Valley 1]], [[SNES Ghost Valley 2|Ghost Valley 2]], and [[Ghost Valley 3]] at the entrance to [[Boo Cinema]], and [[SNES Choco Island 2|Choco Island 2]] just south-west of [[N64 Choco Mountain|Choco Mountain]], with [[SNES Choco Island 1|Choco Island 1]] to the south-east.<ref name=TreehouseDay2Pt2/> Certain sites and landmarks also resemble past courses, including one resembling [[SNES Vanilla Lake 1|Vanilla Lake 1]] south of [[Sky-High Sundae]], one resembling [[N64 Big Donut|Big Donut]] south of Bowser's Castle, and a quicksand pit that resembles [[Thwomp Desert]] in the desert south of [[DS Airship Fortress|Airship Fortress]].<ref name=NintendoLife/>


===Knockout Tour===
===Knockout Tour===
Knockout Tour consists of rallies rather than cups, with each of the eight rallies having 6 races within. Unlike races, there are no breaks in between, as players who qualify for the next race will simply continue it. Unlike the Grand Prix, Knockout Tour focuses primarily on the intermissions between the courses, with the first five races taking place on a continuous path of them, while only the final race consists of a lap around the final course.<ref>https://www.youtube.com/watch?v=r7dJg4PFrrQ</ref>
{|width=95% class=wikitable style="margin:auto;text-align:center"
{|width=95% class=wikitable style="margin:auto;text-align:center"
!width="10%"|Rally
!width="10%"|Rally
Line 456: Line 532:
|[[File:MKWorld Icon Peach Stadium.png|150px]]<br>'''[[Peach Stadium]]'''
|[[File:MKWorld Icon Peach Stadium.png|150px]]<br>'''[[Peach Stadium]]'''
|}
|}
====Names in other languages====
{{foreign names
|Jpn=サバイバル
|JpnC=<ref name=jpnwebsite/>
|JpnR=Sabaibaru
|JpnM=Survival
|Chi=
|ChiR=
|ChiM=
|Dut=Knock-outrally
|DutC=<ref>https://www.nintendo.com/nl-nl/Games/Nintendo-Switch-2-games/Mario-Kart-World-2790000.html</ref>
|DutM=Knockout Rally
|Fre=Survie
|FreC=<ref>https://www.nintendo.com/fr-fr/Jeux/Jeux-Nintendo-Switch-2/Mario-Kart-World-2790000.html</ref>
|FreM=Survival
|Ger=K.-o.-Tour
|GerC=<ref>https://www.nintendo.com/de-de/Spiele/Nintendo-Switch-2-Spiele/Mario-Kart-World-2790000.html</ref>
|GerM=K.O. Tour
|Ita=Sopravvivenza
|ItaC=<ref>https://www.youtube.com/watch?v=kNY7pVuvNXw</ref>
|ItaM=Survival
|Kor=서바이벌
|KorC=<ref name=korwebsite>{{cite|url=https://www.nintendo.com/kr/games/switch2/aaaaa/index.html|title=마리오 카트 월드 {{!}} Nintendo Switch {{!}} 닌텐도|publisher=nintendo.com|language=ko|accessdate=April 2, 2025}}</ref>
|KorR=Seobaibeol
|KorM=Survival
|Por=Eliminatória
|PorC=<ref>https://www.nintendo.com/pt-br/gaming-systems/switch-2/featured-games/mario-kart-world/</ref>
|PorM=Knock Out
|Rus=
|RusR=
|RusM=
|Spa=Supervivencia
|SpaC=<ref>https://www.nintendo.com/es-cl/gaming-systems/switch-2/featured-games/mario-kart-world/</ref>
|SpaM=Survival
}}


==Vehicles==
==Vehicles==
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MKWorld Kart Chargin Truck.png|Chargin' Truck
MKWorld Kart Chargin Truck.png|Chargin' Truck
MKWorld Wario Costume 2.png|Blastronaut III
MKWorld Wario Costume 2.png|Blastronaut III
MK NS2 Baby Peach.png|Roadster Royale
MKWorld Baby Peach.png|Roadster Royale
MK NS2 Shy Guy.png|Carpet Flyer
MK NS2 Shy Guy.png|Carpet Flyer
MKWorld Peach Costume 3.png|Billdozer
MKWorld Peach Costume 3.png|Billdozer
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*[[Fire Flower]] Gas Station<ref name=FirstLook/>
*[[Fire Flower]] Gas Station<ref name=FirstLook/>
*[[Fire Flower]] Oil Company<ref name="WebsiteArt"/>
*[[Fire Flower]] Oil Company<ref name="WebsiteArt"/>
*Flower Blast<ref name="WebsiteArt"/>
*Flavor Blast<ref name="WebsiteArt"/>
*[[Foo]]<ref name=TreehouseDay1Pt1/>
*Fried Chicken: Too Much Flavor<ref name=Direct/>
*Fried Chicken: Too Much Flavor<ref name=Direct/>
*[[Fuzzy]] Batteries<ref name="WebsiteArt"/>
*Galaxy Engine Oil Cooler<ref name=Direct/>
*Galaxy Engine Oil Cooler<ref name=Direct/>
*[[Garlic]] Power Pure Engine<ref name=Direct/>
*[[Garlic]] Power Pure Engine<ref name=Direct/>
*Golden Dash Mushroom<ref name=Direct/>
*Golden Dash Mushroom<ref name=Direct/>
*[[Grrrol]] Metal<ref name=Direct/>
*Handy Air Duster [[Foo]]<ref name=TreehouseDay1Pt1/>
*[[Hot Foot]] Gasoline<ref name="WebsiteArt"/>
*[[Hot Foot]] Gasoline<ref name="WebsiteArt"/>
*Molten Energy [[Lava Bubble]]s<ref name=Direct/>
*[[Mario Bros. (game)|Mario Bros.]]<ref name="WebsiteArt"/>
*[[Mario Bros. (game)|Mario Bros.]]<ref name="WebsiteArt"/>
*Mario Bros. Circuit<ref name=FirstLook/><ref name="WebsiteArt"/>
*Mario Bros. Circuit<ref name=FirstLook/><ref name="WebsiteArt"/>
*Molten Energy [[Lava Bubble]]<ref name=Direct/>
*[[Nabbit]] Courier Service<ref name=FirstLook/><ref name="WebsiteArt"/>
*[[Nabbit]] Courier Service<ref name=FirstLook/><ref name="WebsiteArt"/>
*Pipeline<ref name=FirstLook/>
*Premium Car Wash [[Cheep Cheep]]<ref name=TreehouseDay1Pt2/>
*[[Red Shell]]<ref name=FirstLook/>
*[[Penguin]] Bobsled<ref name=TreehouseDay1Pt2/>
*[[Rosalina]] Bus Tours<ref name=Direct/>
*Pipeline Moving<ref name=FirstLook/>
*[[Red Shell]] Speed Tires<ref name=FirstLook/>
*[[Rosalina]] Automobile<ref name=Direct/>
*Rosalina Bus Tours<ref name=Direct/>
*Royal Motors<ref name=Direct/>
*Royal Motors<ref name=Direct/>
*[[Shine Sprite]] Oil<ref name="WebsiteArt"/>
*[[Shine Sprite]] Oil<ref name="WebsiteArt"/>
*[[Shy Guy]] Ceramics<ref name=Direct/>
*[[Shy Guy]] Ceramics<ref name=Direct/>
*[[Spike]] Spokes<ref name=Direct/>
*[[Spike]] Spokes<ref name=Direct/>
*[[Spiny Shell]]<ref name=FirstLook/>
*[[Spiny Shell (blue)|Spiny Shell]] Engine<ref name=FirstLook/>
*Squid Motor Oil<ref name=FirstLook/><ref name="WebsiteArt"/>
*Squid Motor Oil<ref name=FirstLook/><ref name="WebsiteArt"/>
*[[Stingby]] Biofuel<ref name="WebsiteArt"/>
*[[Stingby]] Biofuel<ref name="WebsiteArt"/>
*Sunshine Railway<ref name=TreehouseDay1Pt2/>
*Sunshine Railway<ref name=TreehouseDay1Pt2/>
*[[Super Leaf]]<ref>{{file link|MKWorld BG pattern.png}}</ref>
*[[Super Leaf]]<ref>{{file link|MKWorld BG pattern.png}}</ref>
*[[Swoop]]<ref name=FirstLook/>
*[[Swoop]] Car Interior Shop<ref name=TreehouseDay2Pt1/>
*''The Adventures of [[Toad]]''<ref name=TreehouseDay1Pt1/>
*''The Adventures of [[Toad]]''<ref name=TreehouseDay1Pt1/>
*[[Toad]]<ref name="WebsiteArt"/>
*[[Thwomp]] Construction<ref name=TreehouseDay2Pt1/>
*[[Toad]] Manufacturing<ref name=Eurogamer/>
*Traffic Apparel<ref name=TreehouseDay1Pt1/>
*Traffic Apparel<ref name=TreehouseDay1Pt1/>
*Turbo Engines<ref name=TreehouseDay1Pt1/>
*Turbo Engines<ref name=TreehouseDay1Pt1/>
Line 884: Line 928:
*[[Wario|Wario's]] Premium Scrap<ref name=Direct/>
*[[Wario|Wario's]] Premium Scrap<ref name=Direct/>
*Wario Motors<ref name=Direct/>
*Wario Motors<ref name=Direct/>
*[[Wiggler]]'s Sightseeing<ref name=TreehouseDay1Pt2/>
*Yoshi's Hamburger<ref name=FirstLook/><ref name="WebsiteArt"/>
*Yoshi's Hamburger<ref name=FirstLook/><ref name="WebsiteArt"/>


===Returning===
===Returning===
*[[List of sponsors debuting in Mario Kart 8 and Mario Kart 8 Deluxe#1-Up Fuel|1-Up Fuel]]<ref name=FirstLook/>
*[[List of sponsors debuting in Mario Kart 8 and Mario Kart 8 Deluxe#1-Up Fuel|1-Up Fuel]]<ref name=FirstLook/>
*[[List of sponsors debuting in Mario Kart 8 and Mario Kart 8 Deluxe#BaNaNa Boy|BaNaNa Boy]]<ref name=TreehouseDay1Pt2/>
*[[List of sponsors debuting in Mario Kart 8 and Mario Kart 8 Deluxe#Bob-omb Plugs|Bob-omb Plugs]]<ref name=FirstLook/>
*[[List of sponsors debuting in Mario Kart 8 and Mario Kart 8 Deluxe#Bob-omb Plugs|Bob-omb Plugs]]<ref name=FirstLook/>
*[[List of sponsors debuting in Mario Kart 8 and Mario Kart 8 Deluxe#Chain Chomp Racing Chains|Chain Chomp Racing Chains]] (new logo)<ref name=Direct/>
*[[List of sponsors debuting in Mario Kart 8 and Mario Kart 8 Deluxe#Chain Chomp Racing Chains|Chain Chomp Racing Chains]] (new logo)<ref name=Direct/>
*[[List of sponsors debuting in Mario Kart 8 and Mario Kart 8 Deluxe#Fuzzy Batteries|Fuzzy Batteries]]<ref name="WebsiteArt"/>
*[[List of sponsors debuting in Mario Kart 8 and Mario Kart 8 Deluxe#Larry Lights|Larry Lights]]<ref name=Valbuena/>
*[[List of sponsors debuting in Mario Kart 8 and Mario Kart 8 Deluxe#Larry Lights|Larry Lights]]<ref name=Valbuena/>
*[[List of sponsors debuting in Mario Kart: Double Dash!!#Luigi Tires|Luigi Tires]] (new logo)<ref name=FirstLook/>
*[[List of sponsors debuting in Mario Kart: Double Dash!!#Luigi Tires|Luigi Tires]] (new logo)<ref name=FirstLook/>
Line 908: Line 955:
*Rather than using hang-gliders like in games since ''[[Mario Kart 7]]'', vehicles now use retractable wings to soar through the air.
*Rather than using hang-gliders like in games since ''[[Mario Kart 7]]'', vehicles now use retractable wings to soar through the air.
*If a racer falls off a course in the middle of a gliding section, [[Lakitu (Mario Kart referee)|Lakitu]] will place them back in the air so they continue gliding rather than dragging them to the nearest road.<ref name=Valbuena/>
*If a racer falls off a course in the middle of a gliding section, [[Lakitu (Mario Kart referee)|Lakitu]] will place them back in the air so they continue gliding rather than dragging them to the nearest road.<ref name=Valbuena/>
*Vehicles no longer drive underwater, and instead continue along the surface of the water.
*Vehicles no longer [[Underwater driving|drive underwater]], and instead continue along the surface of the water.
*The amount of coins a player can hold now caps off at 20 compared to the previous 10.
*The amount of coins a player can hold now caps off at 20 compared to the previous 10.
*Opening cinematics before races in the Grand Prix mode now all happen at once before the first race.<ref name=TreehouseDay1Pt1/>
*Opening cinematics before races in the Grand Prix mode now all happen at once before the first race.<ref name=TreehouseDay1Pt1/>
*Cups are no longer restricted to have strictly new or classic courses.
*Racers can now [[Jump Boost|trick]] multiple times in the air.<ref name=TreehouseDay1Pt1/>
*Racers can now [[Jump Boost|trick]] multiple times in the air.<ref name=TreehouseDay1Pt1/>
*Racers may now trick at any time while gliding.<ref name=TreehouseDay1Pt1/>
*Racers may now trick at any time while gliding.<ref name=TreehouseDay1Pt1/>
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*''[[Super Mario Bros.: The Lost Levels]]'': Graffiti on a banked turn resembles {{file link|SMBLL Green Koopa Troopa Artwork.png|the artwork}} of the Green Koopa Troopa from this game.<ref>[https://assets.nintendo.com/video/upload/f_auto:video,q_auto/Marketing/68272fb37fa56918996af8bfceddbc4223c2746af7c325b2067f0c62c65ef8c0/exp_b2cfe1/2-world/world_cource_01_ProRes.mp4 world_cource_01_ProRes.mp4]</ref>
*''[[Super Mario Bros.: The Lost Levels]]'': Graffiti on a banked turn resembles {{file link|SMBLL Green Koopa Troopa Artwork.png|the artwork}} of the Green Koopa Troopa from this game.<ref>[https://assets.nintendo.com/video/upload/f_auto:video,q_auto/Marketing/68272fb37fa56918996af8bfceddbc4223c2746af7c325b2067f0c62c65ef8c0/exp_b2cfe1/2-world/world_cource_01_ProRes.mp4 world_cource_01_ProRes.mp4]</ref>
*''[[Famicom Grand Prix II: 3D Hot Rally]]'': The [[Tiny Titan]], based on the [[Monster (vehicle)|Monster]] from this game, returns. The redesigned logo for the Mario Motors sponsor is based on the logo of this game.<ref name=FirstLook/>
*''[[Famicom Grand Prix II: 3D Hot Rally]]'': The [[Tiny Titan]], based on the [[Monster (vehicle)|Monster]] from this game, returns. The redesigned logo for the Mario Motors sponsor is based on the logo of this game.<ref name=FirstLook/>
*''[[Super Mario Bros. 3]]'': One of the new sponsors is named after and has a logo featuring a [[Hot Foot]].<ref name=fullart/> An arrangement of [[Athletic BGM (Super Mario Bros. 3)|Athletic BGM]] can play during Grand Prix races.<ref name=KirbyGCN17/>
*''[[Super Mario Bros. 3]]'': One of the new sponsors is named after and has a logo featuring a [[Hot Foot]].<ref name=fullart/> An arrangement of [[Athletic BGM (Super Mario Bros. 3)|Athletic BGM]] can play during Grand Prix races.<ref name=KirbyGCN17>{{cite|title=Mario Kart World Demo Gameplay at Nintendo Switch 2 Experience: New York|url=https://www.youtube.com/watch?v=iH6Hf6RKGG4|date=April 6, 2025|author=KirbyGCN17|publisher=YouTube|accessdate=April 6, 2025}}</ref>
*''[[Super Mario Land]]'': [[Batadon]]s and [[Tokotoko]]s reappear, and the former is the base of a sponsor, "Batadon Aero Parts".<ref name=Direct/> Shy Guy Bazaar includes multiple references to this game, including [[Daisy]]'s emblem on the palace, what appear to be statues resembling [[Gao]],<ref>{{file link|Mario Kart World Luigi Shy Guy Bazaar.jpg}}</ref> and tapestry with a [[Tokotoko]] pattern on it.<ref name=NintendoLife/>
*''[[Super Mario Land]]'': [[Batadon]]s and [[Tokotoko]]s reappear, and the former is the base of a sponsor, "Batadon Aero Parts".<ref name=Direct/> Shy Guy Bazaar includes multiple references to this game, including [[Daisy]]'s emblem on the palace, what appear to be statues resembling [[Gao]],<ref>{{file link|Mario Kart World Luigi Shy Guy Bazaar.jpg}}</ref> and tapestry with a [[Tokotoko]] pattern on it.<ref name=NintendoLife/>
*''[[Super Mario World]]'': [[Super Koopa (enemy)|Super Koopas]], [[Chargin' Chuck#Super Mario World / Super Mario World: Super Mario Advance 2|Passin' Chucks and Clappin' Chucks]] reappear.<ref name=fullart/><ref name=Direct/> [[Dino Rhino]]s appear on the packaging of chocolate bars.<ref name=Eurogamer/> An arrangement of the [[Ground BGM (Super Mario World)|Ground BGM]] can be heard in the game.<ref name=ShannonGrixtiSalty>Shannon Grixti (April 8, 2025). [https://youtu.be/L5jAsLaisQ0 Mario Kart World Nintendo Switch 2 Salty Salty Speedway 4K/60FPS Gameplay Footage]. ''YouTube''. Retrieved April 9, 2025.</ref>
*''[[Super Mario World]]'': [[Super Koopa (enemy)|Super Koopas]], [[Chargin' Chuck#Super Mario World / Super Mario World: Super Mario Advance 2|Passin' Chucks and Clappin' Chucks]] reappear.<ref name=fullart/><ref name=Direct/> [[Dino Rhino]]s appear on the packaging of chocolate bars, referencing their [[Chocolate Island]] habitat.<ref name=Eurogamer/> An arrangement of the [[Ground BGM (Super Mario World)|Ground BGM]] can be heard in the game.<ref name=ShannonGrixtiSalty>Shannon Grixti (April 8, 2025). [https://youtu.be/L5jAsLaisQ0 Mario Kart World Nintendo Switch 2 Salty Salty Speedway 4K/60FPS Gameplay Footage]. ''YouTube''. Retrieved April 9, 2025.</ref>
*''[[Super Mario Kart]]'': [[Mario Circuit (Mario Kart World)|Mario Circuit]] contains the layouts of [[SNES Mario Circuit 1|Mario Circuit 1]], [[SNES Mario Circuit 2|Mario Circuit 2]], and [[SNES Mario Circuit 3|Mario Circuit 3]], and [[Koopa Troopa Beach (Mario Kart World)|Koopa Troopa Beach]] contains the layouts of [[Koopa Beach 1]] and [[SNES Koopa Troopa Beach 2|Koopa Beach 2]]. Additionally, the layouts of [[SNES Ghost Valley 1|Ghost Valley 1]], [[SNES Choco Island 1|Choco Island 1]], [[SNES Ghost Valley 2|Ghost Valley 2]], [[SNES Choco Island 2|Choco Island 2]], [[SNES Vanilla Lake 1|Vanilla Lake 1]], and [[Ghost Valley 3]] can be driven as part of the world map. Stickers of character sprites from this game, including Mario, Luigi, Peach,<ref name=Direct/> Yoshi, Koopa Troopa, and Toad,<ref name=TreehouseDay2Pt1/> appear on the walls in Mario Circuit. [[? Panel]]s return and have a new design based on their {{file link|SMK QuestionBlock.png|promotional artwork}} from this game.<ref name=ShannonGrixtiFreeRoam/>
*''[[Super Mario Kart]]'': [[Mario Circuit (Mario Kart World)|Mario Circuit]] contains the layouts of [[SNES Mario Circuit 1|Mario Circuit 1]], [[SNES Mario Circuit 2|Mario Circuit 2]], and [[SNES Mario Circuit 3|Mario Circuit 3]], and [[Koopa Troopa Beach (Mario Kart World)|Koopa Troopa Beach]] contains the layouts of [[Koopa Beach 1]] and [[SNES Koopa Troopa Beach 2|Koopa Beach 2]]. Additionally, the layouts of [[SNES Ghost Valley 1|Ghost Valley 1]], [[SNES Choco Island 1|Choco Island 1]], [[SNES Ghost Valley 2|Ghost Valley 2]], [[SNES Choco Island 2|Choco Island 2]], [[SNES Vanilla Lake 1|Vanilla Lake 1]], and [[Ghost Valley 3]] can be driven as part of the world map. Stickers of character sprites from this game, including Mario, Luigi, Peach,<ref name=Direct/> Yoshi, Koopa Troopa, and Toad,<ref name=TreehouseDay2Pt1/> appear on the walls in Mario Circuit. [[? Panel]]s return and have a new design based on their {{file link|SMK QuestionBlock.png|promotional artwork}} from this game.<ref name=ShannonGrixtiFreeRoam/>
*''[[Wario Land: Super Mario Land 3]]'': An arrangement of the main level theme can be heard in the game.<ref name=Valbuena/>
*''[[Wario Land: Super Mario Land 3]]'': An arrangement of the main level theme can be heard in the game.<ref name=Valbuena/>
Line 976: Line 1,022:
*''[[New Super Mario Bros. 2]]'': [[Boohemoth]] returns in the background of [[Boo Cinema]].<ref name=NintendoLife/>
*''[[New Super Mario Bros. 2]]'': [[Boohemoth]] returns in the background of [[Boo Cinema]].<ref name=NintendoLife/>
*''[[New Super Mario Bros. U]]'': The illustration of a [[Bomber Bill]] on the world map icon of [[DS Airship Fortress|Airship Fortress]] is based on its {{file link|BanzaibillNSMBU.png|artwork}} from this game.<ref name=engwebsite/> The character select icon for [[Hammer Bro]] is based on his {{file link|NSMBU Hammer Bro Artwork.png|promotional artwork}} from this game.<ref name=NintendoLife/>
*''[[New Super Mario Bros. U]]'': The illustration of a [[Bomber Bill]] on the world map icon of [[DS Airship Fortress|Airship Fortress]] is based on its {{file link|BanzaibillNSMBU.png|artwork}} from this game.<ref name=engwebsite/> The character select icon for [[Hammer Bro]] is based on his {{file link|NSMBU Hammer Bro Artwork.png|promotional artwork}} from this game.<ref name=NintendoLife/>
*''[[Game & Wario]]'': One of [[Wario]]'s alternate costumes seems inspired by [[Captain Wario (Game & Wario)|Captain Wario]], sharing a similar color scheme.
*''[[Game & Wario]]'': One of [[Wario]]'s alternate costumes resembles [[Captain Wario (Game & Wario)|Captain Wario]], sharing a similar color scheme.
*''[[New Super Luigi U]]'': On the select screen, [[Nabbit]] makes short hops like he does after finishing a level in this game.<ref name=IGN/>
*''[[New Super Luigi U]]'': On the select screen, [[Nabbit]] makes short hops like he does after finishing a level in this game.<ref name=IGN/>
*''[[Super Mario 3D World]]'': The promotional renders for various [[Toad (species)|Toad]]s are based on [[Toad]]'s {{file link|Toad Artwork - Super Mario 3D World.png|key artwork}} from this game. An arrangement of [[Hisstocrat]]'s boss theme can play in Free Roam.<ref name=TreehouseDay2Pt1/> The golden snakes that adorn the [[Carpet Flyer]] are also modeled after Hisstocrats.<ref name=Direct/>
*''[[Super Mario 3D World]]'': The promotional renders for various [[Toad (species)|Toad]]s are based on [[Toad]]'s {{file link|Toad Artwork - Super Mario 3D World.png|key artwork}} from this game. An arrangement of [[Hisstocrat]]'s boss theme can play in Free Roam.<ref name=TreehouseDay2Pt1/> The golden snakes that adorn the [[Carpet Flyer]] are also modeled after Hisstocrats.<ref name=Direct/>
*''[[Mario Kart 8]]'' / ''[[Mario Kart 8 Deluxe]]'': Several sponsors return from this game. Course select icons generally feature prominent track elements superimposed over images of the courses they belong to, like in this game. [[Jump Boost|Trick-able]], surfboard-bearing vehicles return.<ref name=TreehouseDay1Pt1/> [[Kart]]s can illuminate the road ahead of them using headlamps, like in this game. The [[trophy]] presentation screen appears very similar to how it does in this game.<ref name=Valbuena/> Many of this game's lobby messages return.<ref name=ShannonGrixtiFreeRoam>Shannon Grixti (April 8, 2025). [https://youtu.be/TFSeLhtLC5U Mario Kart World Free Roam Nintendo Switch 2 4K/60 FPS Gameplay]. ''YouTube''. Retrieved April 9, 2025.</ref> [[Mario Kart 8 Deluxe#Gameplay|Smart Steering]] returns.<ref name=TreehouseDay2Pt2/> The design of the [[crown]] is inspired by its design in ''[[Mario Kart 8 Deluxe]]''. Several Knockout Tour rally icons are based on [[cup]] icons from the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]''. An arrangement of [[Sunshine Airport]]'s theme can play in Free Roam. Arrangements of [[Toad Harbor]]'s, [[Shy Guy Falls]]', and [[Wild Woods]]' themes can also be heard in the game.<ref name=Valbuena/><ref name=ShannonGrixtiDandelion/> Starview Peak features a segment of road split between a green left path and a yellow right path, like [[Ice Ice Outpost]].<ref name=FirstLook/><ref name=Direct/><ref name=NintendoLife/> The [[Biddybuggy]] returns as a kart.
*''[[Mario Kart 8]]'' / ''[[Mario Kart 8 Deluxe]]'': Several sponsors return from this game. Course select icons generally feature prominent track elements superimposed over images of the courses they belong to, like in this game. [[Jump Boost|Trick-able]], surfboard-bearing vehicles return.<ref name=TreehouseDay1Pt1/> [[Sky-High Sundae]] returns as a course. [[Kart]]s can illuminate the road ahead of them using headlamps, like in this game. The [[trophy]] presentation screen appears very similar to how it does in this game.<ref name=Valbuena/> Many of this game's lobby messages return.<ref name=ShannonGrixtiFreeRoam>Shannon Grixti (April 8, 2025). [https://youtu.be/TFSeLhtLC5U Mario Kart World Free Roam Nintendo Switch 2 4K/60 FPS Gameplay]. ''YouTube''. Retrieved April 9, 2025.</ref> [[Mario Kart 8 Deluxe#Gameplay|Smart Steering]] returns.<ref name=TreehouseDay2Pt2/> The design of the [[crown]] is inspired by its design in ''[[Mario Kart 8 Deluxe]]''. Several Knockout Tour rally icons are based on [[cup]] icons from the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]''. An arrangement of [[Sunshine Airport]]'s theme can play in Free Roam. Arrangements of [[Toad Harbor]]'s, [[Shy Guy Falls]]', and [[Wild Woods]]' themes can also be heard in the game.<ref name=Valbuena/><ref name=ShannonGrixtiDandelion/> Starview Peak features a segment of road split between a green left path and a yellow right path, like [[Ice Ice Outpost]].<ref name=FirstLook/><ref name=Direct/><ref name=NintendoLife/> The [[Biddybuggy]] returns as a kart.
*''[[Mario Party 10]]'': The character select icon for [[Toadette]] is based on her {{file link|Toadette - Mario Party 10.png|promotional artwork}} from this game.<ref name=NintendoLife/>
*''[[Mario Party 10]]'': The character select icon for [[Toadette]] is based on her {{file link|Toadette - Mario Party 10.png|promotional artwork}} from this game.<ref name=NintendoLife/>
*''[[Super Mario Odyssey]]'': A picture mode similar to this game's [[Snapshot Mode]] appears. Several of Mario's and Peach's costumes originate from this game or are based on their designs from this game. The [[Heart Rally]] has an icon featuring the [[Life-Up Heart]].<ref name=Direct/> The dance Mario does in the character selection screen is similar to the one he makes when listening to music from the [[Boombox]];<ref name=TreehouseDay1Pt1/> additionally, Pauline's dance in the character selection screen is similar to the one she makes while performing.<ref name=IGN/> The design of [[cactus]]es in this game resembles their design in ''Super Mario Odyssey''.<ref name=GVG/> An arrangement of [[Wooded Kingdom|Steam Gardens]]' theme can be heard in the game.<ref name=Valbuena/>
*''[[Super Mario Odyssey]]'': A picture mode similar to this game's [[Snapshot Mode]] appears. Several of Mario's and Peach's costumes originate from this game or are based on their designs from this game. The [[Heart Rally]] has an icon featuring the [[Life-Up Heart]].<ref name=Direct/> The dance Mario does in the character selection screen is similar to the one he makes when listening to music from the [[Boombox]];<ref name=TreehouseDay1Pt1/> additionally, Pauline's dance in the character selection screen is similar to the one she makes while performing.<ref name=IGN/> The design of [[cactus]]es in this game resembles their design in ''Super Mario Odyssey''.<ref name=GVG/> An arrangement of [[Wooded Kingdom|Steam Gardens]]' theme can be heard in the game.<ref name=Valbuena/>

Revision as of 15:02, April 12, 2025

This article is about an upcoming game. Editors must cite sources for all contributions to this article. Edits that do not follow this standard may be reverted without notice.
Do not upload any unofficially leaked images or media files before this game is released. Per our policy, any such files will be immediately deleted.

Mario Kart World
North American box art for Mario Kart World
North American box art
For alternate box art, see the game's gallery.
Publisher Nintendo
Platform(s) Nintendo Switch 2
Release date World June 5, 2025[1]
Language(s) English (United Kingdom)
English (United States)
French (France)
French (Canada)
German
Spanish (Spain)
Spanish (Latin America)
Italian
Dutch
Portuguese (Portugal)
Portuguese (Brazil)
Russian
Japanese
Simplified Chinese
Traditional Chinese
Korean
Genre Racing
Rating(s)
ESRB:E - Everyone[2]
PEGI:3 - Three years and older[3]
CERO:A - All ages[4]
ACB:G - General[5]
USK:0 - All ages[6]
ClassInd:L - General audience[7]
SMECCV:A - All ages[8]
GSRR:P - Six years and older[9]
Gmedia:3 - Three years and older[10]
Mode(s) Single-player
Local and online multiplayer
Format
Nintendo Switch 2:
Game Card
Digital download

Mario Kart World is an upcoming game in the Mario Kart series set to be released alongside the Nintendo Switch 2 as a launch title worldwide on June 5, 2025. Initially teased during the Nintendo Switch 2's reveal trailer on January 16, 2025, as the first game shown for the system,[11] the game was properly revealed in the Nintendo Switch 2 Direct presentation on April 2, 2025. It is the sixteenth entry in the Mario Kart series, the twelfth to be released by Nintendo, the first new Mario Kart title since Mario Kart Live: Home Circuit (released almost five years prior), and the first original, major console entry in the series since Mario Kart 8 (released 11 years prior). It is also the first Mario Kart game to be a launch title for its console and to feature Kevin Afghani's voicework.

The art style of the game's characters appears to have changed significantly to resemble 2D illustrations drawn by Shigehisa Nakaue, much like the in-game art style of Super Mario Bros. Wonder. Additionally, characters now have a wide variety of alternate costumes, and the clothing worn by characters is substantially more detailed than in previous games. The game's roster marked the playable debut of many enemies from across the series, including Cataquack, Coin Coffer, Swoop, and Conkdor, among many more. Altogether, this game features the most brand new playable character additions to the Mario Kart series to date. Two new in-game modes were also added: Knockout Tour and Free Roam.

The game was covered during the Nintendo Treehouse: Live events on April 3 and 4, 2025.[12][13] A dedicated Nintendo Direct for the game titled the "Mario Kart World Direct" is set to be broadcast on April 17, 2025 at 6:00 a.m. PST / 9:00 a.m. EST / 2:00 p.m. BST.[1]

Gameplay

Bikes and ATVs return following their absence in Mario Kart Tour. However, kart customization as seen in Mario Kart 7 and Mario Kart 8 does not return. Some karts in this game instead utilize unique wheel designs, with some lacking wheels entirely in favor of treads.

New features

Races now consist of 24 racers, doubling from the previous 12. Players receive points in racing as before, with some positions receiving the same number of points.[12]

Gliders and driving underwater, introduced in Mario Kart 7, along with anti-gravity, introduced in Mario Kart 8, do not return in Mario Kart World; instead, karts can now extend wings, which function the same as gliders, and drive along the top of water rather than beneath it, with both new mechanics creating a comparable vehicle system to Diddy Kong Racing.

Many new mechanics for karts are introduced in this game: Karts now have the ability to drive on walls after a height boost and balance on railings and other thin platforms to quickly charge up Mini-Turbos.[12] When holding down the button after a hop without turning, players can charge up a short jump instead of initiating a drift.[14] After such a jump, the player is granted a small speed boost similar to a Mini-Turbo. The jumps can be charged, yielding blue and then yellow sparks, with yellow sparks granting a longer-lasting boost after landing.[15][16]

Unlike previous installments, all of the courses in the game take place on a large, open world, connected via the newly introduced intermissions,[17] which are long, non-looping tracks filled with various hazards that connect from one course to another during races.[1]

Players are able to drive into large vehicles scattered around the world, such as cargo trucks, boats, or UFOs, and control them from the inside.[1][16][18]

Game modes

Grand Prix

Grand Prix returns as the main game mode from previous games, where the player races through four tracks of a cup in an attempt to get the most points, with higher placements yielding more points. However, the format of the Grand Prix has been changed significantly from previous games. Now, only the first race of a cup follows the traditional three-lap format. The last three races follow a sectioned format instead, with the first two sections (or more in certain cases) of the race taking place across intermissions that transition from the previous course to the next, while the final section consists of one lap of that next course.[12] Three-lap races are not entirely absent from the game, though it is currently unclear how they are implemented.[19] One mode allows players to configure intermissions in the rules.[17]

Knockout Tour

Knockout Tour is an all-out battle mode where players race over consecutive tracks across the open world and are eliminated on a specific lap if not met after the required amount of racers. Unlike races, there are no breaks in between, as players who qualify for the next race will simply continue it.[1]

Knockout Tour consists of rallies rather than cups, with each of the eight rallies having 6 races within. Unlike the Grand Prix, Knockout Tour focuses primarily on the intermissions between the courses, The first five races take place on a continuous path of them, with each checkpoint eliminating the players that place in the bottom four of the group. For the final race, the last four players standing will race a lap around the final course.[20]

Names in other languages

Language Name Meaning Notes
Japanese サバイバル[4]
Sabaibaru
Survival
Dutch Knock-outrally[21] Knockout Rally
French Survie[22] Survival
German K.-o.-Tour[23] K.O. Tour
Italian Sopravvivenza[24] Survival
Korean 서바이벌[25]
Seobaibeol
Survival
Portuguese Eliminatória[26] Knock Out
Spanish Supervivencia[27][28] Survival

Free Roam

Free Roam is an open-world adventure mode where one or multiple players can freely explore any track both on- and off-road.[1] As displayed in the HUD when viewing the world map in this mode, P Switches, ? Panels, and coins with a portrait of Peach on them appear as discoverable objects. CPU drivers can also be encountered in Free Roam.[12]

Names in other languages

Language Name Meaning Notes
Japanese フリーラン[4]
Furīran
Free Run
Italian Corsa libera[29] Free run
Spanish (NOA) Paseo libre[30] Free walk
Spanish (NOE) Modo libre[31] Free mode

Characters

Racers

There are currently 50 racers confirmed, including 30 characters returning from past installments and 20 new playable characters, all of which aside from Goomba, Piranha Plant, Pianta, Spike, and Dolphin also making their first playable appearance in a spinoff game overall. All new characters except Coin Coffer also appear in the game as either background characters or obstacles during races. Additionally, Nabbit, Hammer Bro, Chargin' Chuck, and Monty Mole are playable for the first time in a home console Mario Kart game, following their debuts in Mario Kart Tour.

Returning characters

New characters

Character costumes

Some characters now have costumes that they can wear, similar to Mario Kart Tour and Super Mario Odyssey, with some costumes from those games making a return. These costumes are obtained mid-race after eating various food items, with certain characters having up to 10 costumes. In the game's demo, it is shown that costumes have their own slot on the character selection screen, unlike in Mario Kart 8 and Mario Kart 8 Deluxe, though it is unknown if this will apply to the final game.

Mario
Luigi
Peach
Daisy
Rosalina
Bowser
Toad
Wario
Waluigi
Toadette
Birdo
Baby Mario
Baby Luigi
Baby Peach
Baby Daisy
Baby Rosalina
Lakitu
King Boo
Yoshi
Koopa Troopa
Donkey Kong
Bowser Jr.
Pauline
Shy Guy

Non-playable characters

Background characters

Unknown

Courses

Map artwork from Mario Kart World.
The interconnected world map, without Rainbow Road's icon

So far, Mario Kart World is known to have 30 courses (32 if the two routes for Crown City and Peach Stadium are counted separately); 16 (18) of those courses are new, while 14 return from previous entries, including one course from Mario Kart Tour, two courses each from Super Mario Kart (which are combined versions of five courses from the game), Mario Kart 64, Mario Kart: Double Dash!!, Mario Kart Wii, and Mario Kart 7, and three courses from Mario Kart DS, while no courses from Mario Kart: Super Circuit and Mario Kart 8 are shown to return so far. Of the returning courses, three of them (Wario Stadium, Sky-High Sundae, and Toad's Factory) make their first ever reappearance as a classic course. If Mario Kart: Super Circuit's Extra Tracks are not counted, the Koopa Beach 1 portion of Koopa Troopa Beach increases this number to four.

Classic courses in this game (marked with their origin game's prefix below) have been significantly revamped, bearing even less resemblance to the original courses than as they appeared in previous games. Unlike previous games since Mario Kart DS, the game's cups are not separated between new and classic courses, with the game's known seven cups instead featuring a varying amount of both types of courses, similar to Mario Kart 8 and Mario Kart 8 Deluxe's DLC cups.[1] This is the first Mario Kart game since Mario Kart: Super Circuit to not have prefixes appended to the names of any of the classic race courses.

Grand Prix

The backgrounds of the cup icons are reflective of the region the cup's courses are located in. For example, the Star Cup's icon has an icy background, as its courses are near or within the snowy region.

Cup Course 1 Course 2 Course 3 Course 4
The icon for the Mushroom Cup in Mario Kart World.
Mushroom Cup[1]
The icon for Mario Bros. Circuit in Mario Kart World.
Mario Bros. Circuit
The icon for Crown City (in the Mushroom Cup) in Mario Kart World.
Crown City
The icon for Whistlestop Summit in Mario Kart World.
Whistlestop Summit
The icon for DK Spaceport in Mario Kart World.
DK Spaceport
The icon for the Flower Cup in Mario Kart World.
Flower Cup[1]
The icon for Desert Hills in Mario Kart World.
Desert Hills (DS)
The icon for Shy Guy Bazaar in Mario Kart World.
Shy Guy Bazaar (3DS)
The icon for Wario Stadium in Mario Kart World.
Wario Stadium (N64)[39]
The icon for Airship Fortress in Mario Kart World.
Airship Fortress (DS)
The icon for the Star Cup in Mario Kart World.
Star Cup[1]
The icon for DK Pass in Mario Kart World.
DK Pass (DS)
The icon for Starview Peak in Mario Kart World.
Starview Peak
The icon for Sky-High Sundae in Mario Kart World.
Sky-High Sundae (Tour/Switch)
The icon for Wario Shipyard in Mario Kart World.
Wario Shipyard (3DS)
The icon for the Shell Cup in Mario Kart World.
Shell Cup[1]
The icon for Koopa Troopa Beach in Mario Kart World.
Koopa Troopa Beach (SNES)[51]
The icon for Faraway Oasis in Mario Kart World.
Faraway Oasis
The icon for Crown City (in the Shell Cup) in Mario Kart World.
Crown City
The icon for Peach Stadium in Mario Kart World.
Peach Stadium
The icon for the Banana Cup in Mario Kart World.
Banana Cup[1]
Peach Beach (GCN)[15][52] Salty Salty Speedway[52] Dino Dino Jungle (GCN)[53][54] Icon of Great ? Block Ruins in Mario Kart World
Great ? Block Ruins[55][56]
The icon for the Leaf Cup in Mario Kart World.
Leaf Cup[1]
Chutes Cheep Cheep[French][57]
("Cheep Cheep Falls")[52]
Dandelion Depths[52] Boo Cinema[54] Dry Bones Burnout[58][56]
The icon for the Lightning Cup in Mario Kart World.
Lightning Cup[1]
Moo Moo Meadows (Wii)[15] Icon for Choco Mountain in Mario Kart World
Choco Mountain (N64)[39]
Toad's Factory (Wii)[39] Bowser's Castle[59]
Special Cup[conjectural][39] Acorn Heights[56][13] Mario Circuit (SNES)[33][56] Peach Stadium[56] Rainbow Road[conjectural][60][55][56]

Other courses

While not confirmed to be playable as traditional race courses, several other courses can be seen or visited in the world mapMedia:MK World map.png or during intermissions, including Ghost Valley 1, Ghost Valley 2, and Ghost Valley 3 at the entrance to Boo Cinema, and Choco Island 2 just south-west of Choco Mountain, with Choco Island 1 to the south-east.[47] Certain sites and landmarks also resemble past courses, including one resembling Vanilla Lake 1 south of Sky-High Sundae, one resembling Big Donut south of Bowser's Castle, and a quicksand pit that resembles Thwomp Desert in the desert south of Airship Fortress.[33]

Knockout Tour

Rally Landmarks Starting point Checkpoint 1 Checkpoint 2 Checkpoint 3 Checkpoint 4 Final course
The icon for the Golden Rally in Mario Kart World.
Golden Rally[1]
The icon for Desert Hills during the Golden Rally in Mario Kart World.The icon for Mario Bros. Circuit during the Golden Rally in Mario Kart World.
The icon for  Moo Moo Meadows during the Golden Rally in Mario Kart World.The icon for Acorn Heights during the Golden Rally in Mario Kart World.
Desert Hills course icon from Mario Kart World
Desert Hills (DS)
Mario Bros. Circuit course icon from Mario Kart World
Mario Bros. Circuit
Choco Mountain course icon from Mario Kart World
Choco Mountain (N64)
Moo Moo Meadows course icon from Mario Kart World
Moo Moo Meadows (Wii)
Mario Circuit course icon from Mario Kart World
Mario Circuit (SNES)
Acorn Heights course icon from Mario Kart World
Acorn Heights
The icon for the Ice Rally in Mario Kart World.
Ice Rally[1]
The icon for Sky-High Sundae during the Ice Rally in Mario Kart World.The icon for the portion inbetween Dandelion Depths and the autumnal, feudal Japan course during the Ice Rally in Mario Kart World.
The icon for Peach Stadium during the Ice Rally in Mario Kart World.The icon for Crown City during the Ice Rally in Mario Kart World.
Sky-High Sundae course icon from Mario Kart World
Sky-High Sundae (Tour/Switch)
Starview Peak course icon from Mario Kart World
Starview Peak
Dandelion Depths course icon from Mario Kart World
Dandelion Depths
Unnamed autumn course icon from Mario Kart World
Chutes Cheep Cheep[French]
Peach Stadium course icon from Mario Kart World
Peach Stadium
Crown City course icon from Mario Kart World
Crown City
The icon for the Moon Rally in Mario Kart World.
Moon Rally[12]
Bowser's Castle course icon from Mario Kart World
Bowser's Castle
Toad's Factory course icon from Mario Kart World
Toad's Factory (Wii)
Moo Moo Meadows course icon from Mario Kart World
Moo Moo Meadows (Wii)
Dandelion Depths course icon from Mario Kart World
Dandelion Depths
Unnamed autumn course icon from Mario Kart World
Chutes Cheep Cheep[French]
Faraway Oasis course icon from Mario Kart World
Faraway Oasis
The icon for the Spiny Rally in Mario Kart World.
Spiny Rally[12]
The icon for Boo Cinema during the Spiny Rally in Mario Kart World.The icon for Starview Peak during the Spiny Rally in Mario Kart World.
The icon for Salty Salty Speedway during the Spiny Rally in Mario Kart World.The icon for Wario Shipyard during the Spiny Rally in Mario Kart World.
Boo Cinema course icon from Mario Kart World
Boo Cinema
Starview Peak course icon from Mario Kart World
Starview Peak
DK Pass course icon from Mario Kart World
DK Pass (DS)
Salty Salty Speedway course icon from Mario Kart World
Salty Salty Speedway
The "Peach Resort" course icon from Mario Kart World
Peach Beach (GCN)
Wario Shipyard course icon from Mario Kart World
Wario Shipyard (3DS)
The icon for the Cherry Rally in Mario Kart World.
Cherry Rally[12]
The icon for Dino Dino Jungle during the Cherry Rally in Mario Kart World.The icon for Koopa Troopa Beach during the Cherry Rally in Mario Kart World.
The icon for Whistlestop Summit during the Cherry Rally in Mario Kart World.The icon for Desert Hills during the Cherry Rally in Mario Kart World.
The "Peach Resort" course icon from Mario Kart World
Peach Beach (GCN)
Dino Dino Jungle course icon from Mario Kart World
Dino Dino Jungle (GCN)
Koopa Troopa Beach course icon from Mario Kart World
Koopa Troopa Beach (SNES)
DK Spaceport course icon from Mario Kart World
DK Spaceport
Whistlestop Summit course icon from Mario Kart World
Whistlestop Summit
Desert Hills course icon from Mario Kart World
Desert Hills (DS)
The icon for the Acorn Rally in Mario Kart World.
Acorn Rally[33]
Toad's Factory course icon from Mario Kart World
Toad's Factory (Wii)
Wario Stadium course icon from Mario Kart World
Wario Stadium (N64)
Choco Mountain course icon from Mario Kart World
Choco Mountain (N64)
Peach Stadium course icon from Mario Kart World
Peach Stadium
Unnamed autumn course icon from Mario Kart World
Chutes Cheep Cheep[French]
DK Pass course icon from Mario Kart World
DK Pass (DS)
The icon for the Cloud Rally in Mario Kart World.
Cloud Rally[33]
The icon for Shy Guy Bazaar during the Cloud Rally in Mario Kart World.The icon for Mario Bros. Circuit during the Cloud Rally in Mario Kart World.
The icon for Crown City during the Cloud Rally in Mario Kart World.The icon for Great ? Block Ruins during the Cloud Rally in Mario Kart World.
Airship Fortress course icon from Mario Kart World
Airship Fortress (DS)
Shy Guy Bazaar course icon from Mario Kart World
Shy Guy Bazaar (3DS)
Mario Bros. Circuit course icon from Mario Kart World
Mario Bros. Circuit
Crown City course icon from Mario Kart World
Crown City
Faraway Oasis course icon from Mario Kart World
Faraway Oasis
Great ? Block Ruins course icon from Mario Kart World
Great ? Block Ruins
The icon for the Heart Rally in Mario Kart World.
Heart Rally[61]
Shy Guy Bazaar course icon from Mario Kart World
Shy Guy Bazaar (3DS)
Airship Fortress course icon from Mario Kart World
Airship Fortress (DS)
Dry Bones Burnout course icon from Mario Kart World
Dry Bones Burnout
Mario Circuit course icon from Mario Kart World
Mario Circuit (SNES)
Moo Moo Meadows course icon from Mario Kart World
Moo Moo Meadows (Wii)
Peach Stadium course icon from Mario Kart World
Peach Stadium

Vehicles

Karts, Bikes and ATVs all return in Mario Kart World. All racers use different vehicles in the trailer, with each vehicle having unique wheel and tire designs. Vehicles are no longer customizable, like they were up to Mario Kart Wii and in Mario Kart Tour. Instead of gliders, vehicles now feature wings that allow them to glide in a similar manner. When going over water, the wheels of all vehicles change into water skis, allowing them to float.[12]

Karts

It has been requested that more images be uploaded for this section. Remove this notice only after the additional images have been added. Specifics: Clearer images of B Dasher and Cloud 9

Bikes

ATVs

Unknown

  • A kart/bike hybrid, with one wheel in the front and two treads in the back, used by Shy Guy in the trailer[1]

Course elements

Objects and obstacles

Other

Items

As with Mario Kart Tour, items are automatically held behind racers in this game.[12]

Of the returning items, the Ice Flower, Hammer, and Coin Box make their first appearance in a home console Mario Kart debut following their initial debut in Mario Kart Tour. Additionally, the Feather is now usable during races like in Super Mario Kart, rather than being exclusive to the Battle mode like in Mario Kart 8 Deluxe and Mario Kart Tour.[72]

Items found on the track

An Item Box from Mario Kart World
Item Box
Gives the player a random item. Some float down from the sky attached to parachutes.[15]
A double item box from Mario Kart World
Double Item Box
Gives the player two random items as opposed to one.
A coin appearing in Mario Kart World
Coin
Gives the player a small boost and increases top speed when more are collected, up to a maximum of 20.[13]
Coin piles seen in Mario Kart World
Coin pile[53]
A glowing yellow bag item from Mario Kart World A smiling, golden fast food bag that provides a random food item that changes the player's outfit when eaten, with a visual transformation effect similar to that of a Wonder Flower.

New items

The icon for the Coin Shell from Mario Kart World
Coin Shell[12]
Travels along the track and leaves a trail of coins behind before exploding, leaving eight coins in a ring shape on the track.[12] Gold Shells previously appeared in Mario Kart Arcade GP DX, though they functioned differently.
The new Kamek item as it appears in the roulette wheel in Mario Kart World A crystal ball with Kamek's magic symbols on it that summons him, who then proceeds to summon many of a certain type of enemy ahead of all the racers in front of the player who used it, as well as turning them into that enemy temporarily.[47]
The double burger with a star pick, one of the new food items as it appears in the roulette wheel. Various food items obtained from the smiling bags that give the player a speed boost and may change the character's outfit.[13]

Returning items

The icon for the coin item in Mario Kart World
Coin
Grants the player two extra coins and a small boost.
The icon for the Coin Box item in Mario Kart World
Coin Box
Temporarily places a ? Block above the player's head, which they can repeatedly hit, giving them coins while also scattering more coins in front of them.[73]
The Icon for the Green Shell from Mario Kart World
Green Shell
Travels in a straight line and knocks over a kart it hits.
The icon for the Triple Green Shells in Mario Kart World
Triple Green Shells
Three Green Shells that orbit the player's kart, protecting them from incoming attacks.
The icon for the Red Shell in Mario Kart World
Red Shell
Homes in on the closest kart in front of the player and knocks it over.
The icon for the Triple Red Shells in Mario Kart World
Triple Red Shells
Three Red Shells that orbit the player's kart, protecting them from incoming attacks.
Banana Peel
Banana Peel
Protects the player from incoming items, and spins out other racers that hit it.
The icon for the Triple Bananas from Mario Kart World
Triple Bananas
Three bananas that orbit the player's kart, protecting them from incoming attacks.
The icon for the mushroom item in Mario Kart World
Mushroom
Provides the player's kart with a small speed boost.
The icon for the Triple Mushrooms from Mario Kart World
Triple Mushrooms
Orbits the player's kart, providing them with three separate speed boosts.
The icon for the Golden Mushroom in Mario Kart World
Golden Mushroom
Provides the player's kart with continuous speed boosts for a short time.
The icon for the Mega Mushroom from Mario Kart World
Mega Mushroom
Increases the player's size, allowing them to flatten any player they hit.[73]
The icon for the Feather in Mario Kart World
Feather
Causes the player to spin and leap in the air, allowing them to reach high areas and even drive on walls.[12]
The icon for the Fire Flower in Mario Kart World
Fire Flower
Allows the player to throw up to eight fireballs for a short time that cause other karts to spin out on impact.
The icon for the Ice Flower in Mario Kart World
Ice Flower
Allows the player to throw up to eight ice balls for a short time that cause other karts to temporarily lose control on impact.[12]
The icon for the Boomerang Flower in Mario Kart World
Boomerang Flower
Can be thrown up to four times, hitting racers forward/backward and returns to its user before the final use.
The icon for the returning Hammer item in Mario Kart World
Hammer
For a limited time, allows the player to throw multiple bursts of five hammers each, which travel in an arc and stick to the track, spinning out any player that comes into contact with them.[12]
The icon for the Super Horn in Mario Kart World
Super Horn
Emits a radial shockwave hitting racers, as well as destroying all obstacles, including the Spiny Shell.
The icon for the Super Star from Mario Kart World
Star
Provides the player invincibility from all terrain and items, and also giving a speed boost.
The icon for the Blooper in Mario Kart World
Blooper
Sprays ink on all racers ahead and reduces their visibility. The racers hit also lose some of their traction while sprayed.
The icon for the Bob-omb in Mario Kart World
Bob-omb
Explodes after a short time when thrown or dropped, knocking over any kart in its blast radius.
The icon for the blue Spiny Shell in Mario Kart World
Spiny Shell
Targets the racer in first place, knocking over all other karts in its path.
The icon for the Lightning in Mario Kart World
Lightning
Causes all opponents in front of the player to drop their items, shrink, and drive slowly for a short time in addition to summoning a temporary rainstorm.[12]
A Bullet Bill in the item roulette from Mario Kart World
Bullet Bill
Transforms the player into a Bullet Bill, rocketing through the track with auto-pilot, and providing invincibility from all terrain and items.
The icon for the Boo in Mario Kart World
Boo
Steals an item from randomly selected racer in front of the player, while granting temporary invisibility, making the player invulnerable and able to pass through hazards.

Sponsors

Main article: List of sponsors debuting in Mario Kart World

New

Returning

Differences from previous Mario Kart games

  • Races now consist of 24 racers compared to the previous 12.
  • By default, a Grand Prix now involves the first track of the cup being played with all three laps before subsequent races involve two-section intermissions leading into a full lap of a track for the final section.[12]
  • Getting hit by a car or train at certain angles causes the player to become unbalanced as opposed to spinning out.[12]
  • Rather than using hang-gliders like in games since Mario Kart 7, vehicles now use retractable wings to soar through the air.
  • If a racer falls off a course in the middle of a gliding section, Lakitu will place them back in the air so they continue gliding rather than dragging them to the nearest road.[15]
  • Vehicles no longer drive underwater, and instead continue along the surface of the water.
  • The amount of coins a player can hold now caps off at 20 compared to the previous 10.
  • Opening cinematics before races in the Grand Prix mode now all happen at once before the first race.[12]
  • Racers can now trick multiple times in the air.[12]
  • Racers may now trick at any time while gliding.[12]
  • Racers can now trick off of other racers if they land on top of them.[12]
  • The drivers of car obstacles are now visible.
  • Goombas now charge towards racers when noticing them (similar to the 3D Super Mario games), rather than simply walking in place or in a left-to-right pattern.[12]

Items

  • The Lightning now only shocks players ahead of the user, rather than all opponents.[40]
  • The Bullet Bill no longer causes players that it hits to spin out.[15]
  • The Fire Flower now has a limit of eight fireballs, compared to the previous 10 in Mario Kart 8.[13]
  • The Boomerang Flower can now be used up to four times, compared to to the previous three in Mario Kart 8.[40]
  • Using the Feather item now allows the user to trick after using it.[13]
  • Stars can be found bouncing along the ground, as they do in the 2D Super Mario games, in Free Roam, instead of remaining stationary.[70]
  • Racers under the effect of the Mega Mushroom item no longer shrink back to normal size when hit by Lightning.[77]

Gallery

For this subject's image gallery, see Gallery:Mario Kart World.

References to other media

Names in other languages

Language Name Meaning Notes
Japanese マリオカート ワールド[4]
Mario Kāto Wārudo
Mario Kart World
Chinese (traditional) 瑪利歐賽車世界[83]
Mǎlìōu Sàichē Shìjiè
Mario Kart World
Korean 마리오 카트 월드[25]
Mario Kateu Woldeu
Mario Kart World

References

  1. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap aq ar as at au av aw ax ay az ba bb bc bd be bf bg bh bi bj bk bl bm bn bo bp bq br bs bt bu bv bw bx by bz ca cb cc cd ce cf cg ch ci cj ck cl cm cn co cp cq cr cs ct cu cv Nintendo of America (April 2, 2025). Mario Kart World – Nintendo Direct | Nintendo Switch 2. YouTube. Retrieved April 2, 2025.
  2. ^ a b c d e f g h i j k English language website
  3. ^ European website
  4. ^ a b c d e f マリオカート ワールド | Nintendo Switch 2 | 任天堂l. nintendo.com (Japanese). Retrieved April 2, 2025.
  5. ^ Australian Nintendo Switch 2 website
  6. ^ German website
  7. ^ Brazilian website
  8. ^ Mexican website
  9. ^ Taiwanese website
  10. ^ Nintendo Saudi Facebook page
  11. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj Nintendo of America (January 16, 2025). Nintendo Switch 2 – First-look trailer. YouTube. Retrieved January 16, 2025.
  12. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap aq ar as at au av aw ax ay az ba bb bc bd be bf bg bh bi bj bk bl Nintendo of America (April 3, 2025). Mario Kart World – Grand Prix Gameplay – Nintendo Treehouse: Live | Nintendo Switch 2. YouTube. Retrieved April 6, 2025.
  13. ^ a b c d e f g h i j k l Nintendo of America (April 4, 2025). Mario Kart World – Knockout Tour & GameChat Gameplay – Nintendo Treehouse: Live | Nintendo Switch 2. YouTube. Retrieved April 6, 2025.
  14. ^ a b c Sliver (April 4, 2025). 30 Minutos de GAMEPLAY de MARIO KART WORLD para Nintendo Switch 2. YouTube (English). Retrieved April 4, 2025.
  15. ^ a b c d e f g h i j k l m n o p q r s t u Tris Valbuena (April 6, 2025). NEW Mario Kart World Gameplay! (Switch 2 Experience Demo). YouTube. Retrieved April 6, 2025.
  16. ^ a b GettingMadz (April 11, 2025). I played Mario Kart World EARLY and found something.. YouTube. Retrieved April 11, 2025.
  17. ^ a b Screenshot showing the Knockout Tour rules menuMedia:MKWorld Knockout Tour Menu.png
  18. ^ Jesse Vitelli (April 3, 2025). ’Mario Kart World’ Is Filled With Fun Surprises And Lots Of Chaos. But Why Tho?. Retrieved April 11, 2025.
  19. ^ Screenshot showing Whistlestop Summit on the second lapMedia:MKW Whistlestop Summit splitscreen screenshot.jpg
  20. ^ https://www.youtube.com/watch?v=r7dJg4PFrrQ
  21. ^ https://www.nintendo.com/nl-nl/Games/Nintendo-Switch-2-games/Mario-Kart-World-2790000.html
  22. ^ https://www.nintendo.com/fr-fr/Jeux/Jeux-Nintendo-Switch-2/Mario-Kart-World-2790000.html
  23. ^ https://www.nintendo.com/de-de/Spiele/Nintendo-Switch-2-Spiele/Mario-Kart-World-2790000.html
  24. ^ https://www.youtube.com/watch?v=kNY7pVuvNXw
  25. ^ a b c d e 마리오 카트 월드 | Nintendo Switch | 닌텐도. nintendo.com (Korean). Retrieved April 2, 2025.
  26. ^ https://www.nintendo.com/pt-br/gaming-systems/switch-2/featured-games/mario-kart-world/
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  65. ^ Screenshot
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  76. ^ File:MKWorld Moo Moo Screenshot.jpgMedia:MKWorld Moo Moo Screenshot.jpg
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External links