Bonus Room Blitz: Difference between revisions
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===''Mario + Rabbids Kingdom Battle''=== | |||
In the [[Donkey Kong Adventure]] DLC campaign for ''[[Mario + Rabbids Kingdom Battle]]'', an arrangement for "Bonus Room Blitz" called "'''Jungle Jabber'''" plays during timed bonus room challenges, which often involve pressing switches and pushing barrels in Mine Carts to reach the end and get a Weapon from a treasure chest. These bonus rooms are accessed by entering a golden Barrel Cannon, which in turn can be accessed after clearing a specific gate puzzle for a second time in the overworld map, at the end of each world (except for the [[Dungeon (world)|Dungeon]]); clearing it the first time would unlock the gate to the next world. | |||
After clearing the music gate puzzle for the second time in the [[Reef]], the organ pipes would also play "Bonus Room Blitz" in [[Rabbid]] noises, when clearing it the first time would previously play "[[Opening (Donkey Kong)|Opening]]" from ''[[Donkey Kong (game)|Donkey Kong]]''. | |||
===''Super Smash Bros. Ultimate''=== | ===''Super Smash Bros. Ultimate''=== |
Revision as of 07:54, June 16, 2024
It has been requested that this article be rewritten and expanded to include more information. Reason: include Mario + Rabbids Kingdom Battle (Donkey Kong Adventure DLC) information
"Bonus Room Blitz" | |
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Composed by: David Wise | |
First appearance | Donkey Kong Country (1994) |
Latest appearance | Super Smash Bros. Ultimate (2018) |
"Bonus Room Blitz",[1] also known as "BONUS LEVEL",[2] is a reoccurring theme composed by David Wise that has been used across many games in the Donkey Kong franchise. The composition was first used in Donkey Kong Country as the theme of bonus rooms.
Arrangements
Donkey Kong Country series
Donkey Kong Country 3: Dixie Kong's Double Trouble!
The title theme for Donkey Kong Country 3: Dixie Kong's Double Trouble!, titled "Dixie Beat", incorporates an arrangement of "Bonus Room Blitz" after the monkey sounds with a beat at the start.
Dixie Beat | File info |
Donkey Kong Country (Game Boy Color)
The Game Boy Color version of Donkey Kong Country includes a version of the theme that was originally used in Donkey Kong Land.
Donkey Kong Country (Game Boy Advance)
The Game Boy Advance remake of Donkey Kong Country also has an arrangement of the theme, however, this version is unique to this game, unlike the Game Boy Color's remake having reused Donkey Kong Land's version.
Donkey Kong Country Returns
Donkey Kong Country Returns and Donkey Kong Country Returns 3D use two arrangements of this theme in bonus rooms.
Donkey Kong Country: Tropical Freeze
When clearing a level in Donkey Kong Country: Tropical Freeze and its Nintendo Switch reissue, the fanfare that starts playing is an arrangement of this theme.
Donkey Kong Land series
Donkey Kong Land
The map theme for Donkey Kong Land is a chiptune remix of the theme.
Donkey Kong Land III
Just like Donkey Kong Country 3 on the SNES, Donkey Kong Land III also uses an arrangement of the theme on its title screen.
Dixie Beat | File info |
Mario vs. Donkey Kong series
Mini Mario & Friends: amiibo Challenge
Two arrangements of "Bonus Room Blitz" are heard throughout Mine Cart Cove of Mini Mario & Friends: amiibo Challenge.
Mario + Rabbids Kingdom Battle
In the Donkey Kong Adventure DLC campaign for Mario + Rabbids Kingdom Battle, an arrangement for "Bonus Room Blitz" called "Jungle Jabber" plays during timed bonus room challenges, which often involve pressing switches and pushing barrels in Mine Carts to reach the end and get a Weapon from a treasure chest. These bonus rooms are accessed by entering a golden Barrel Cannon, which in turn can be accessed after clearing a specific gate puzzle for a second time in the overworld map, at the end of each world (except for the Dungeon); clearing it the first time would unlock the gate to the next world.
After clearing the music gate puzzle for the second time in the Reef, the organ pipes would also play "Bonus Room Blitz" in Rabbid noises, when clearing it the first time would previously play "Opening" from Donkey Kong.
Super Smash Bros. Ultimate
Super Smash Bros. Ultimate features a new arrangement for The Map Page / Bonus Level, a medley of Simian Segue and Bonus Room Blitz that uses the respective tracks' Japanese names. The Bonus Room Blitz portion specifically has also been used for Diddy Kong's fighter showcase video on the official website. A medley of these two themes' original versions had previously been used under the same name in Super Smash Bros. Brawl, which also returns in this game.
Other
Conker's Pocket Tales
If Conker is left idle for long enough in Conker's Pocket Tales, he takes out his Game Boy and starts playing. While he plays, an arrangement of Bonus Room Blitz, based on the title theme of Donkey Kong Land III can be heard.