Dark Clubba: Difference between revisions

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|hp=60
|hp=60
|atk=6
|atk=6
|def=
|def=0
|score=100
|location=[[Flopside Pit of 100 Trials]] (Rooms 53, 67 and 68)
|location=[[Flopside Pit of 100 Trials]] (Rooms 53, 67 and 68)
|card type=Common
|card type=Common
|tattle=This Dark Clubba stumbles around a certain secret pit. Dark Clubbas are still sleepy. Some things never change.
|card location=Card Shop; Catch Card/SP
|tippi=That’s a Dark Clubba. They live in the Flopside Pit of 100 Trials… Max HP is 60. Attack is 6. They are known for their remarkably high HP… They fall asleep when nobody is around, just like other Clubbas… Try to stomp them before they wake up…
|card description=This Dark Clubba stumbles around a certain secret pit. Dark Clubbas are still sleepy. Some things never change.
|tattle=That’s a Dark Clubba. They live in the Flopside Pit of 100 Trials… Max HP is 60. Attack is 6. They are known for their remarkably high HP… They fall asleep when nobody is around, just like other Clubbas… Try to stomp them before they wake up…
|before=[[Clubba|42]]
|before=[[Clubba|42]]
|#=43
|#=43

Revision as of 15:16, January 8, 2016

Template:Spmenemybox Dark Clubbas are shadowy Clubbas found in rooms 53, 67 and 68 of the Flopside Pit of 100 Trials, in the game Super Paper Mario. They are stronger than regular Clubbas, with the same amount of HP and dealing the same amount of damage as the powered-up Macho Grubba from Paper Mario: The Thousand-Year Door. Like other Clubbas, this species has a tendency to sleep until Mario gets too close. If they hold a key, Mario should sneak behind them and leap on their heads. Otherwise, since they have high HP, items and Bowser's attacks are effective. Their attacks are strong, but also slow and predictable, so they are not too difficult to fight.

Names in other languages

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