Doom Bloom

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Revision as of 17:29, December 19, 2024 by Nightwicked Bowser (talk | contribs) (→‎Battle: Did use the Anti-Flying Specialist plug but haven't tried using ground-based attacks.)
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Doom Bloom
Doom Blooms in Mario & Luigi: Brothership
Doom Blooms in Mario & Luigi: Brothership
First appearance Mario & Luigi: Brothership (2024)

Doom Blooms are wire-like plant enemies in Mario & Luigi: Brothership. They first appear once Reclusa awakens in Fortress Zokket, and are used by him to turn the fortress into the Soli-Tree, as well as for backup during the first two phases of the final boss battle. Doom Blooms have red petals around their head, which has a grayish-white beak with sharp "teeth", and a black stem. Their appearance resembles an alligator clip.

In the first part of the Reclusa battle, Doom Blooms appear as obstacles on the field that the bros must avoid while trying to catch up to Reclusa. If they collide with one, they will have to defeat it in battle to continue.

Later, Weeping Reclusa summons four of them during the second part of the battle, which eat Snoutlet. The bros have to defeat the Doom Bloom holding Snoutlet in order to free him and activate Luigi Logic, letting them reach the next phase of the battle. These Doom Blooms will respawn one turn after being defeated, and will toss Snoutlet to each other every turn until he is freed.

Battle

In battle, Doom Blooms have two attacks. Their first one has them lunge out to bite Mario or Luigi, with their angle depending on their height and whether they squawk or not. Shorter ones will lunge directly at Mario or Luigi if they do not squawk first (which must be dodged or countered with a jump), or strike above the bro if they do (in which case the targeted bro must do nothing). Taller ones will do the opposite, striking the air if they do not squawk, or striking down at the targeted bro if they do. They can also shoot fire or ice balls at Mario and Luigi, which the latter must block with their hammer.

Taller Doom Blooms are treated as flying enemies and are weak to the Anti-Flying Specialist Battle Plug.

Due to only appearing in the final battle, Doom Blooms are absent from the field, and do not yield any EXP, coins, or items once defeated.

Statistics

Mario & Luigi: Brothership enemy
Doom Bloom (LV44)
Doom Blooms in Mario & Luigi: Brothership HP 632 POW 270 Defense 194
Experience 0 Coins 0 Speed 170
Location(s) Soli-Tree Role Support Item drop(s) None
Level 44 Type Normal, Flying
Notes: This enemy is only found if the player runs into it while chasing Reclusa.
Taller Doom Blooms are affected by the Anti-Flying Specialist Battle Plug.
Mario & Luigi: Brothership enemy
Doom Bloom (LV45)
Doom Blooms in Mario & Luigi: Brothership HP 2256 POW 263 Defense 203
Experience 0 Coins 0 Speed 55
Location(s) Soli-Tree Role Support Item drop(s) None
Level 45 Type Normal, Flying
Notes: Taller Doom Blooms are affected by the Anti-Flying Specialist Battle Plug.

Names in other languages

Language Name Meaning Notes
Chinese 黑暗花[?]
Hēiàn Huā
Dark Flower
Dutch Doom Bloom[?] -
Spanish Flógobre[?] Portmanteau of flor ("flower") and lúgubre ("gloomy")