Mario & Luigi: Brothership bestiary

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This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

A comprehensive list of enemy stats from the game Mario & Luigi: Brothership.

Enemy stats

Mario & Luigi: Brothership enemy
Seedle (Intro)
Screenshot of a Seedle in Mario & Luigi: Brothership HP 13 POW 5 Defense 8
Experience 1 Coins 1 Speed 10
Location(s) Conductor Island Role Common, training Item drop(s) None
Level 1 Type Normal
Notes: N/A
Mario & Luigi: Brothership enemy
Guardarm (first visit)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. HP 20 POW 9 Defense 2
Experience 2 Coins 3 Speed 10
Location(s) Rumbla Island Role Training Item drop(s) Refreshing Herb (4%)
Candy (1%)
Level 1 Type Normal
Notes: N/A
Mario & Luigi: Brothership enemy
Guardarm
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. HP 55 POW 23 Defense 4
Experience 11 Coins 9 Speed 22
Location(s) Rumbla Island Role Common Item drop(s) Refreshing Herb (4%)
Candy (1%)
Rumbla Stone (20%)
Level 6 Type Normal
Notes: N/A
Mario & Luigi: Brothership enemy
Invizilizard (LV 3)
An Invizilizard from Mario & Luigi: Brothership HP 24 POW 13 Defense 8
Experience 3 Coins 2 Speed 13
Location(s) Raynforst Island Role Common Item drop(s) Mushroom (3%)
1-Up Mushroom (1%)
Raynforst Vine (13%)
Level 3 Type Normal
Notes: N/A
Mario & Luigi: Brothership enemy
Invizilizard (LV 4)
An Invizilizard from Mario & Luigi: Brothership HP 30 POW 16 Defense 9
Experience 5 Coins 4 Speed 16
Location(s) Raynforst Island Role Common Item drop(s) Mushroom (3%)
1-Up Mushroom (1%)
Raynforst Vine (13%)
Level 4 Type Normal
Notes: N/A