Mario & Luigi: Brothership: Difference between revisions

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(Just some minor supporting characters)
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|Destination: Rumbla Island<br>''See how Wilma's family is doing.''
|Destination: Rumbla Island<br>''See how Wilma's family is doing.''
|Picnic Boots × 1
|Picnic Boots × 1
|-
|'''How's Bowser's Health?'''
|''Starlow is going to Bowser's Castle all by herself! Will she be OK?''
|Destination: Wayaway Island<br>''Chase after Starlow.''
|Bowser Spikes × 1
|}
|}



Revision as of 21:40, November 6, 2024

This article is about a game that has just been released on November 7, 2024. Major changes should be made by a contributor who has a reliable source.
This notice should be removed after a month has passed since the game was first released.

Mario & Luigi: Brothership
American box art for Mario & Luigi: Brothership
For alternate box art, see the game's gallery.
Developer Acquire[1]
Publisher Nintendo
Platform(s) Nintendo Switch
Release date Australia November 7, 2024[2]
Japan November 7, 2024[3]
South Korea November 7, 2024[4]
HK November 7, 2024[5]
ROC November 7, 2024[6]
Singapore November 7, 2024[7]
Europe November 7, 2024[8]
South Africa November 7, 2024[9]
USA November 7, 2024[10]
Language(s) English (United States)
French (France)
French (Canada)
German
Spanish (Spain)
Spanish (Latin America)
Italian
Dutch
Portuguese (Brazil)
Japanese
Simplified Chinese
Traditional Chinese
Korean
Genre RPG
Rating(s)
ESRB:E - Everyone
PEGI:7 - Seven years and older
CERO:A - All ages
ACB:PG - Parental Guidance
USK:6 - Six years and older
ClassInd:L - General audience
SMECCV:A - All ages
GRAC:All - All ages
GSRR:P - Six years and older
FPB:13 - Thirteen years and older
Gmedia:7 - Seven years and older
MRO:7 - Seven years and older
Mode(s) Single-player
Format
Nintendo Switch:
Game Card
Digital download
Input
Nintendo Switch:

Mario & Luigi: Brothership is a role-playing game released worldwide for the Nintendo Switch on November 7, 2024. It is the sixth original instalment in the Mario & Luigi series and its eighth instalment overall, following the 2015 original title, Mario & Luigi: Paper Jam, and the 2018 remake, Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, respectively. It is both the first Mario & Luigi game to be initially released for a home console, as well as the first in the series to feature Kevin Afghani's voice work. Another feature new to the series is the full implementation of 3D environments and character models, and a more artwork-accurate art style, which was seen previously in a limited capacity during the giant battles in Mario & Luigi: Dream Team, the papercraft battles in Mario & Luigi: Paper Jam, and the giant battles in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.

First announced during the June 2024 Nintendo Direct, Mario & Luigi: Brothership is the first Mario & Luigi title to not be developed by AlphaDream, which ceased operations immediately after filing for bankruptcy on October 1, 2019. However, several developers from AlphaDream who were originally involved in previous Mario & Luigi games return for the development of this game.[11] The IP/copyright information for the game lists Acquire as the lead developer, known for their work on the Tenchu and Octopath Traveler series. The game was made using Unreal Engine.[12]

The game's Japanese and English name is a pun on "mothership" but also refers to the relationship between Mario and Luigi. It is also the first entry in the series to adopt the same subtitle in Japan as the localized releases, as past Mario & Luigi games except Mario & Luigi: Paper Jam, which was subtitled Paper Mario MIX, were simply treated as numbered sequels there.

Story

In the Mushroom Kingdom, Luigi panics as he is being chased by a swarm of bees in a forest near Peach's Castle, and accidentally runs off a cliff before Mario clings to save him. Afterwards, Mario and Luigi's hands begin to glow, and a mysterious vortex materializes above them which teleports the brothers away to a distant land named Concordia.[10]

Upon their arrival, after coming to their senses, they meet a local resident named Connie, who explains to them the history of Concordia, the world in which Shipshape Island resides. The centre of Concordia used to house the great Uni-Tree that would connect the different districts of the land using energy known as Connectar, but after an unfortunate and catastrophic event where the Uni-Tree was destroyed, the continent shattered and was separated into numerous islands. With the help of the brothers, a newly planted Uni-Tree, and a flying pig-like companion named Snoutlet, the main objective is to reconnect the fractured islands back together again and restore Concordia to its former glory, with each unique island to explore.[13]

The sea of the world of Concordia acts as the game's primary setting. Shipshape Island is a structure described as "part ship, part island" and is depicted as the main hub. Mario and Luigi are launched out of the Shipshape's cannon to explore distinct islands.[14]

Gameplay

Mario & Luigi: Brothership introduces a mechanic where Luigi will come up with an idea for specific situations, indicated by an L-shaped exclamation point, known as Luigi Logic. Some can give him new abilities to use in the overworld to help Mario proceed, like squeezing through narrow gates, while others can be situational commands against bosses that can be used to land the finisher against them.[13]

Shipshape Island serves as the hub for the game (similar to Princess Peach's Castle in Mario & Luigi: Partners in Time), having several shops, and a cannon that shoots Mario and Luigi to the different islands at sea. Shipshape Island travels along currents of the seas, shown on the Ocean Map, accessed by examining the cannon or pressing Minus Button, and the player can find and travel to different islands. On the Ocean Map, the player can choose which current to travel on, and the speed at which Shipshape Island moves, between regular and faster speeds by pressing X Button. The player can navigate on the island as it moves to its destination point.[15] More NPCs appear on the island as the player visits other islands.

Some gears can be crafted by the player at the Workshop on Shipshape Island with some materials.[16] They are dropped by enemies, which is an item named after their respective island.

The main objective on the islands is to find its Lighthouse and link it to the Uni-Tree on Shipshape Island to reform Concordia. Each sea has its own Great Lighthouse allowing the player to discover more islands.

Battle system

The battle system is similar to those in previous titles. Normal jump and hammer attacks now combine both brothers to execute when they are both up, called Attack Combos[17], reminiscent of Bros. Attack from Mario & Luigi: Superstar Saga or attacking with the babies from Mario & Luigi: Partners in Time; if one of them is down, they return to attacking solo[18]. Emergency Guard[19] returns from Mario & Luigi: Paper Jam and level ups still no longer have a bonus stat minigame. The Rank feature returns with similar rank bonuses.

Bros. Attacks

Mario
  • Red Shell: Costs 4 BP to use.[13] The brothers pass the shell back and forth for Mario making a powerful kick aimed at one enemy.
  • Hatch Me if You Can: Costs 7 BP to use.[13] Mario pulls out a Yoshi Egg then it flys off-screen, the brothers walk in position waiting for it to fall back for the corresponding brother to dive for it, the other brother has to set it up as it is over his head, then both brothers aim and spike the Yoshi Egg at any enemies within a radius. The Yoshi Egg causes damage to an enemy on hit, and creates a shockwave to damage enemies within radius, after which Yoshi emerges and Ground Pounds the same enemy struck before for additional damage.[20]
  • Bomb Derby: Costs 10 BP to use.[19] Luigi throws bombs at Mario which he hits at the enemies with his hammer, the attack ends with the final bomb being hit up and spawns homing missiles to attack all the enemies.
  • Clockout Blow[21]: Costs 12 BP to use. An attack where Mario uses a clock to slow down time, then he and Luigi attack the enemies with their hammers repeatedly as they show up on screen, after a while one of the enemies will be hit into the air and juggled by the brothers, ending with a final strike from both bros together sending them back to the ground.[19]
  • Conductor Connector[22] Mario and Luigi fly on someone into space on a wire, as they reached space, Mario has to pull back to slingshot himself at the orbiting energy satellites and Luigi has to stop him to plug to them at the right time, doing so after two more rounds of the map expanding that reveals more of them, the laser is charged up where the brother comes back down to the battlefield, aims the laser at one of the enemies and lines up the crosshair, dealing massive damage to it and create a lingering shockwave that damage all enemies multiple times.
Luigi
  • Green Shell: Costs 5 BP to use. The brothers kick the shell at the enemies each pass which ends with Luigi making a kick that hits all grounded enemies.
  • Zapperator[23][24]: Costs 7 BP to use; requires the player to alternate between the B Button and A Button buttons, then press the X Button button before a timer expires. Creates a thundercloud to strike all enemies on the battlefield several times.
  • Jump Helmet: Costs 9 BP to use.[19] The brothers walk to the foreground, Mario wears the Jump Helmet and moves left or right for Luigi to jump higher and higher, making him harder to see, it ends with Luigi doing a powerful jump at one enemy.
  • Yoo Who Cannon: Costs 12 BP to use.[19] Nine cannons are summoned, eight of them cover and create clones of Mario and Luigi, they have to be remembered when the cannons are firing one at a time which brother is in it; the final one has an explosion symbol instead of a red and green arrow placed behind the enemies, each successful shot the clones will fall into it after bouncing off the enemy, making it bigger, and the attack ends with the clones being shot out and spinning rapidly as a giant Bros. Ball, doing a U-turn and hitting all enemies.
  • Max-Mix Vortex[25]: Costs 14 BP to use. Mario and Luigi must throw fireballs and iceballs on the tornado, once it is filled, they do a spin jump in it so that they can then control and catch enemies in.[19]

Battle Plugs

A new battle feature in this game is Battle Plugs, it functions similarly to the Badges or Battle Cards in previous Mario & Luigi games. It is a new action that can be performed in battle, allowing Mario and Luigi to set and swap Battle Plugs to boost them up without taking an action. Each one has a unique effect and can create combos with each other. They are crafted with Spark Balls[26] by collecting Sprite Bulbs.[15] When used, they last for a while based on charges and have to be recharged for an extended period based on turn counts. There is a limit on how many can be used at once, displayed by the number of sockets in the Battle Plug menu.

Name Icon Effect Craft cost (Spark Balls) Number of charges Recharge turns Unlock Note
Kaboom Attack Get an EXCELLENT rating with a Jump or Hammer attack to also damage nearby targets. 10 From the start; Second one at ? After an EXCELLENT rating, it starts a slow motion as an impact wave gets generated to damage nearby enemies, dealing ?% of the original damage.
Two copies are available.
Surprise Iron Ball When you get an EXCELLENT rating with a Jump or Hammer attack, an iron ball drops on the target to deal more damage. 20 10 30 After an EXCELLENT rating, it drops an iron ball at the enemies, dealing ?% of the original damage.
Iron balls deal Buster Critical damage to frozen enemies.[27]
Two copies are available.
Dizzifying Attack Increases the damage you deal with Jump and Hammer attacks by 15%. Also, an EXCELLENT rating can make a target dizzy. 20 15 20 When Jumping or Hammering, Mario and Luigi spin fast enough to have motion blur. An attack with EXCELLENT rating has a ?% chance of causing Dizzy. It can still be performed when the other brother is incapacitated.
Fiery Attack[19] Increase the damage you deal with Jump and Hammer attacks by 15%. Also, if you get an EXCELLENT, your target may become burned. 15 When Jumping or Hammering, the attacks have a flame trail. An attack with EXCELLENT rating has a ?% chance of causing Burn.
Icy Attack[27] Increase the damage you deal with Jump and Hammer attacks by 15%. Also, if you get an EXCELLENT, your target may become iced. 15 When Jumping or Hammering, the attacks have a cold air trail with snowflakes, cold puffs, and shining particles. An attack with EXCELLENT rating has a ?% chance of causing Ice.[15]
Attack Boost[19] Grants you one additional Jump or Hammer attack. 10 An extra solo part of the attack is added to the normal attack combo, doing ?% of the damage. Mario or Luigi will cheer the other one on the first jump when doing the Jump attack.
Anti-Flying Specialist[15] Jump attacks against flying enemies are guaranteed critical hits. 30 10 30 Create 4 Battle Plugs. Buster Critical deal ?% more damage.
Anti-Spike Specialist[15] Hammer attacks against spiky enemies are guaranteed critical hits. 30 10 30 Create 4 Battle Plugs. Buster Critical deal ?% more damage.
Anti-Zokket Specialist Attacks against Zokkets are guaranteed critical hits. 10 Buster Critical deal ?% more damage.
Anti-Army Specialist Attacks against Bowser's minion are guaranteed critical hits. 10 Buster Critical deal ?% more damage.
Easy-Peasy Counters Holding the button makes counters easier, enabling you to float in midair when you jump and enlarging your hammer for those counters. 10 From the start
Empower Counters[28] Turns jump counters into ground pounds, and charges up hammer counters to do an extra 30% damage. 30 10 20 Create 4 Battle Plugs.
Damage Shield Reduces damage received from enemies by 20%. 10
Notdroppin[19] When you have at least 2 HP and you take enough damage to become KO'd, preserves you at 1 HP instead. 5
Surefooted Guard Prevents the effects of Trip and Dizzy. 15 5 20
Temperature Guard [19] Prevents the effects of Burn and Ice. 5
Glohm Guard [19] Prevents the effects of Glohm. 5
Protectus Reduces the damage you suffer from enemies to 0. 3
Back-Atcha Attack When you take damage, sometimes triggers an extra Jump or Hammer attack back at the attacker. 3 Mario or Luigi do a solo Jump or Hammer attack to counter instead of the combo.
Ouch Charge Causes damage to charge you up. Once full, your next attack deals +1000% damage. 1
Auto Mushroom When your HP becomes low, will automatically use a Mushroom. 20 5 20
Auto Syrup Jar[29] When your BP becomes low, will automatically use a Syrup Jar. 20 5 20
Auto Herb When you gain a status effect, will automatically use a Refreshing Herb. 15 5 20
Auto 1-Up[15] When one of the brothers is KO'd, automatically uses a 1-Up Mushroom. 30 3 Create 4 Battle Plugs.
Auto Ampberry When you are afflicted with Glohm, will automatically use an Ampberry. 5
Deluxe Auto The Auto series of Battle Plugs will automatically select the most efficient recovery item for your current state. 15
Spirited Item Using an item can boost various stats. 5
Item Share Using an item will affect the other bro. as well, while only consuming the one item. 3
Boomerang Items[19] Items you use return to your inventory. 5
Countdown to Cure The number of charges decreases at the end of every turn. When the number reaches zero, HP and BP are 100% restored. 15
When another equipped plug reaches zero charges, its recharge time is shortened by 50% turns.
Coinpiler Causes enemies to drop coins each time you damage them in proportion to damage dealt. 20
Loot Booster[30] Makes it more likely that defeated enemies will drop items. 30 10[31] Create 4 Battle Plugs.
Bros. Boost 5
Performance Bonus[30] Restores 50% of BP used on a Bros. Attack that earns an EXCELLENT rating. 3
Auto EXCELLENT Automatically gives Jump, Hammer, and Bros. attacks an EXCELLENT rating. 5
Auto Luigi At the end of his turns, Luigi will sometimes take a bonus attack or search the area for an item. 5

Combos

“Some combinations of Battle Plugs have unique and powerful effects. There are lots of these combinations, so experiment away!”
Pop-up Hint

Some Battle Plugs can enhance the effects of others when used together. Here is a list of the possible combos:

Name Battle Plug 1 Battle Plug 2 Effect
Iron Ka-Ball Kaboom Attack Surprise Iron Ball Pair Kaboom Attack and Surprise Iron Ball plugs together to make iron balls fall on all enemies hit by the impact wave.
Kaboom Attack Dizzifying Attack Makes all enemies hit by the impact wave have a chance to become dizzy.
Ka-Specialist[32] Kaboom Attack Anti-Air Specialist/Anti-Spike Specialist Makes all enemies hit by the impact wave take Buster Critical damage.
Kaboom Attack ほのおアタック (Burning Attack) Makes all enemies hit by the impact wave have a chance to be burned.
[27] Kaboom Attack Attaque frigorifique (Freezing Attack) Makes all enemies hit by the impact wave have a chance to be frozen.
[19] ふえるアタック (Extra Attack) Surprise Iron Ball Makes one more iron ball fall.
[19] Surprise Iron Ball Surprise Iron Ball Makes a bigger golden ball fall, dealing more damage.

Ranks

Main article: Rank § Mario & Luigi: Brothership

Side Quests

A list of side quests are listed in the Adventure Log of the main menu, under "Side Quests".[20] Some side quests can be completed only before a certain point in the game's story, while some have to be completed in a limited time, otherwise the player will not be able to complete them.[33]

Side Quest Description Hints Rewards
A Vision in Pink A guy on Merrygo Island has fallen in love at first sight with a girl in pink. Try to find the object of his love. Destination: Merrygo Island
Ask about the islander's love trouble.
?
Little Lost Toad There's a Toad lost in the maze. Better get back in there to lead them out. Destination: Merrygo Island
Guide Toad to the exit.
?
Back to IDLE's Roots The mother of one of the IDLE kids is worried about her child. Return to IDLE's home island, and give her an update to ease her fears. Destination: Desolatt Island
Go and see the IDLE kid's mom.
?
A Mother's Worries Wilma is usually pretty upbeat, but she's been worried about Maykit. Give her an update on her daughter. Destination: Rumbla Island
Go see Wilma.
?
Investigate the Abductions! There's a weird bird thing abducting island residents. Is it connected to those suspicious guys you saw? Destination: Rumbla Island
Check in on Rumbla Island.
?
Spiralia's New Creation It sounds like Spiralia has started a new business. Maybe you can help out in some way? Destination: Twistee Island
Go see Spiralia.
?
The Hammer Fan A boy who dreams of becoming a great craftsman wants to learn how to swing a hammer. Let's see... Who's the best around at that? Destination: Rumbla Island
Check in with the boy.
?
An Invitation to the Spa One of the gossips on Shipshape Island has a husband who's toiling away in a forest somewhere. Perhaps he can use a spa break. Destination: Raynforst Island
Check on the husband.
?
Craft a Luck Charm Gather materials so Maykit can make this. It'll increase your chance of getting a LUCKY result by 1.5. Twistee Leaf × 3
Raynforst Vine × 3
Luck Charm × 1
Craft a First-Round Belt Gather materials so Maykit can make this. It'll increase damage dealt by your first attack by 30%. Rumbla Stone × 2 First-Round Belt × 1
It's Dorrie! The voice on a beach belonged to a wounded Dorrie! See to its injuries quickly. Destination: Desolatt Island
Get some medicine.
IDLE Belt × 1
Arc's Secret Arc seems to have lost his special spyglass. It was important to him, and he could really use some cheering up now. Destination: Shipshape Island
Give Arc his spyglass.
Arc Scope × 1
Zokket's Schemes The birds that carried away Zokket and his minions headed to some islet. Maybe you should follow the birds first? Destination: Shipshape Island
Talk to the IDLE group.
?
Coming Home Bildit wants to come home but seems worried that Wilma will be angry at him for making her worry. Destination: Rumbla Island
See how Wilma's family is doing.
Picnic Boots × 1
How's Bowser's Health? Starlow is going to Bowser's Castle all by herself! Will she be OK? Destination: Wayaway Island
Chase after Starlow.
Bowser Spikes × 1

Challenges

Challenges are present in this game. Unlike in previous games, completing them provides rewards to the player immediately in the battle instead of reward points or having to talk to an NPC to collect them.[34] A list of Challenges can be found under the Adventure Log sub-menu on the main menu.[35]

Name Badge icon Clear criteria Reward(s) Unlock condition
Jump-Combo Expert File:Coordinated Jump Ace.png Get 30 EXCELLENTs with the Jump attack combo. Nut x2
As del martillo coordinado
(Coordinated Hammer Ace)
File:Coordinated Hammer Ace.png Asesta 30 golpes Ecxellentes con el martillo coordinado.
("Land 30 Excellent hits with coordinated hammer.")
Syrup Jar x2
As del caparazón rojo
(Red Shell Ace)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Ejecuta 30 ataques tándem Excelentes con el caparazón rojo.
("Perform 30 Excellent Bros. Attacks with the Red Shell.")
Judía tándem x1 (BP Bean x1)
Superchampiñón x2 (Super Mushroom)
As del caparazón verde
(Green Shell Ace)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Ejecuta 30 ataques tándem Excelentes con el caparazón verde.
("Perform 30 Excellent Bros. Attacks with the Green Shell.")
Judía ATQ. x1 (POW Bean x1)
Jarabe x3 (Syrup Jar x3)
(?) Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Progressing through the story
(?) Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Progressing through the story
(?) Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Progressing through the story
(?) Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Progressing through the story
(?) Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Progressing through the story
(?) Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Progressing through the story
(?) Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Progressing through the story
(?) Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Progressing through the story
Watchful Eye File:Good reflexes.png Dodge or counter attacks 100 times. 1-Up DX x1
Damage Dodger Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Win 100 battles without taking damage. Stache Bean x2
Power Bean x2
Heart Bean x2
Lucky Star Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Get 250 LUCKY ratings. Luck Charm DX x1
Stache Bean DX x1
Speed Bean DX x1
Item Buffet Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Use items in battle 20 times. Defense Bean x1
Power Bean x2
1-Up Mushroom x2
Flying Start Flying Start Start battles with first strikes 30 times. Speed Bean x2
Super Nut x1
Monster Buster Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Defeat 999 enemies. Stache Bean DX x1
Power Bean x3
Ultra Candy x3
Coin Enthusiast File:Coin Challenge.png Receive a total of 5,000 coins in battle. Stache Bean x1
Super Syrup Jar x1
A Painful Blow Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Deal 1,000 damage or more with one attack. Power Bean x2
Defense Bean x2
Ultra Syrup Jar x3
(?) Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Clear Challenge A Painful Blow to unlock.
(?) Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Completing an unknown challenge
Doom Dodger Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Win 100 battles in a row without getting a Game Over. Heart Bean x2
Bros. Bean x2
Super Candy x3
Do It Yourself Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Defeat 300 enemies without equipping any wear, gloves, or accessories. Last-Ditch Gloves x1
Speed Bean DX x2
Heart Bean DX x1

Gear

Main article: List of Mario & Luigi: Brothership gear

Different types of gear return in this game, such as gloves. In addition, POW is displayed separately for Boots and Hammers. Each bro only has one gear slot at the beginning of the game, but one more can be unlocked through rank-up bonus as wears have been moved to be part of the main gear.

Beans

Beans return in this game.[34]

Characters

Playable characters

Artwork of Mario from Mario & Luigi: Brothership
Mario
Artwork of Luigi for Mario & Luigi: Brothership
Luigi

Supporting characters

Artwork of Connie for Mario & Luigi: Brothership
Connie
A Wattanist whose job is to care for the Uni-Tree.[36]
Artwork of Snoutlet from Mario & Luigi: Brothership
Snoutlet
Your guide, who likes to camp out under Luigi’s cap and is certainly not a pig.[36]
Artwork of Princess Peach in Mario & Luigi: Brothership
Princess Peach
The beloved princess of the Mushroom Kingdom.[36]
Artwork of Starlow in Mario & Luigi: Brothership
Starlow
Artwork of a group of characters in Mario & Luigi: Brothership
IDLE
A group of rambunctious kids who are eager to help, but not very good at it.[36]
Screenshot of Ireen in Mario & Luigi: Brothership
Ireen
A pink Concordian and a quarter of the IDLE team.[37]
Screenshot of Dulles in Mario & Luigi: Brothership
Dulles
A green Concordian and a quarter of the IDLE team.[37]
Screenshot of Loog in Mario & Luigi: Brothership
Loog
A blue Concordian and a quarter of the IDLE team.[37]
Screenshot of Ellow in Mario & Luigi: Brothership
Ellow
A yellow Concordian and a quarter of the IDLE team.[37]
Artwork of Buddy Mario & Luigi: Brothership
フレン (Furen)
A childlike Concordian wearing a scarf and a beanie who befriends Bowser Jr. after ending up on an island claimed by Bowser.[38]
Technikki from Mario & Luigi: Brothership
Technikki[39]
A thin, blue, adult-like Concordian with wrench-themed goggles said to be a "resident genius."[40]
A character from Mario & Luigi: Brothership
Maykit[13]
A green, childlike Concordian wearing an apron with a Hammer print who is the daughter of Willma.[40]
A character from Mario & Luigi: Brothership
Billdit[41][13][32]
A yellow, adult-like Concordian wearing a hachimaki who is the son of Willma.[40]
Issa Rock in Mario & Luigi: Brothership
Issa Rock
File:MLB Funky Plug.png
Dyode[39]
An adult-like Concordian who wears headphones and disco-like attire.[40]
Emmit in Mario & Luigi: Brothership
Emmit[39]
A blue, adult-like Concordian who wears glasses and headphones with a mic attached.[13]
File:MLB Lipstick Plug.png
Willma[18]
Maykit's mother[18] and chief of Rumbla Island.[42]
A blue Concordian who is part of a trio of aunties who always gossip
A blue, adult-like Concordian and a third of a trio of gossiping aunties.[43]
A red Concordian who is part of a trio of aunties who always gossip
A red, adult-like Concordian and a third of a trio of gossiping aunties.[43]
A yellow Concordian who is part of a trio of aunties who always gossip
A yellow, adult-like Concordian and a third of a trio of gossiping aunties.[43]
File:MLB Beret Plug.png
Arc[41]
A teal, childlike Concordian wearing a beret with a compass attached.[40]
Spiralia from Mario & Luigi: Brothership
Spiralia[13]
An adult-like Concordian with a ponytail and wearing a dress with a spiral design.
File:MLB Fire Plug.png
Burnadette[44]
A red, adult-like Concordian with fire-themed attire who is Chilliam's bride.[13]
File:MLB Ice Plug.png
Chilliam[45][39]
A thin, blue, adult-like Concordian with ice-themed attire who is Burnadette's bridegroom.[13]
Dorrie in Mario & Luigi: Brothership
Dorrie
File:MLB Bean Man.png
A Beanish-like character with a white mustache.[40]
Toad in Mario & Luigi: Brothership
Toads
(red, yellow, green, purple)[40][13]
Bowser in Mario & Luigi: Brothership
Shy Guys in Shy Guy Airtubs
Luigi being attacked by bees and Mario was surprised at him.
Bees
Seagull artwork from M&L: Brothership
Seagulls
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Golden Grandpy Turnip[46]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Birdo[47]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Cozette[48]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Great Conductor[48]

Antagonists

Zokket's army

Artwork of Zokket in Mario & Luigi: Brothership
Zokket[13]
The mysterious villain who is spreading Glohm throughout Concordia.[36]
Artwork of the Extension Corps from Mario & Luigi: Brothership
Extension Corps (Ecks, Ten and Shun)[14]
Zokket's fearsome (?) band of helpers.[36]
Sharpcask in M&L Brothership
Sharpcask[13]
A high-ranking member of Zokket's army, rolling a cask like a bowling ball.
File:MLB Pitcher Plant.png
Gobblick[37]
A pitcher plant-like creature and a high-ranking member of Zokket's army.
Artwork of Zokket's minions in Mario & Luigi: Brothership
Zokket's minions (including Sharpcask, Snaptors, and a variety of Zok Troopers)

Bowser and his Minions

Artwork of Bowser in Mario & Luigi: Brothership
Bowser
This spiny-shelled menace may be strong, but his breath isn't everything.[36]
Artwork of Bowser Jr. in Mario & Luigi: Brothership
Bowser Jr.
Artwork of Bowser's Minions: Kamek, Koopa Troopa, and Goomba in Mario & Luigi: Brothership
Bowser's Minions (including Kamek, Koopa Troopas, & Goombas)[13]

Enemies

Normal enemies

Image Name LV(s) HP EXP Coins Location
Screenshot of a Seedle in Mario & Luigi: Brothership Seedle[37] 1[37] N/A 1[17] 1[17] Rumbla Island[37]
Guardarm from Mario & Luigi: Brothership Guardarm[13] 1[17] N/A 2[49] 3 Rumbla Island[17]
File:MLB Chameleon Enemy.png Invizilizard[50] 4[50] N/A 6[50] 4[50] Raynforst Island[50]
Soreboar from Mario & Luigi: Brothership Soreboar[39] 4[39] N/A 5[46] 4[46] Twistee Island[39]
File:MLB Flying Plant.png Bumbleshoot[39] 5[39] N/A N/A N/A Twistee Island[39]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Parashoot[51] 5[52] N/A N/A N/A Raynforst Island[53]
An enemy resembling a Treevil in Mario & Luigi: Brothership Krode[39] 14[39] N/A 72[39] 32[39] Merrygo Island[39]
File:MLB Red Bird.png Snaptor[39] 14[39] N/A N/A N/A Merrygo Island[39]
Desolatt Island[54]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Spikely[46] 13[46] N/A N/A N/A Merrygo Island[46]
An enemy resembling a Thorb in Mario & Luigi: Brothership Big Spikely[15] 14[15] N/A N/A N/A Merrygo Island[46]
File:MLB Evil Cables.png Helmet Zok Trooper[55][56] 15[23] N/A N/A N/A Lottacoins Island[55]
An ennemy artwork from M&L Brothership Spike Zok Trooper[55] 26[55] N/A N/A N/A Great Lighthouse Island[55]
An ennemy's artwork from M&L Brothership Ring Zok Trooper[55] 26[55] N/A N/A N/A Great Lighthouse Island[55]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Zokkarang Trooper[55] 26[55] N/A N/A N/A Great Lighthouse Island[55]
Goomba from Mario & Luigi: Brothership Goomba[13] N/A N/A N/A N/A N/A
Koopa Troopa from Mario & Luigi: Brothership Koopa Troopa[13] N/A N/A N/A N/A N/A
Koopa Paratroopa from Mario & Luigi: Brothership Koopa Paratroopa[13] N/A N/A N/A N/A N/A
Bob-omb from Mario & Luigi: Brothership Bob-omb[13] N/A N/A N/A N/A N/A
Screenshot of a Spiny in Mario & Luigi: Brothership Spiny[13] N/A N/A N/A N/A N/A
Piranha Plant from Mario & Luigi: Brothership Piranha Plant[57] N/A N/A N/A N/A N/A
Hammer Bro from Mario & Luigi: Brothership Hammer Bro[13] N/A N/A N/A N/A N/A
Fire Bro from Mario & Luigi: Brothership Fire Bro[13] N/A N/A N/A N/A N/A
Ice Bro from Mario & Luigi: Brothership Ice Bro[13] N/A N/A N/A N/A N/A
Spike from Mario & Luigi: Brothership Spike[19] N/A N/A N/A N/A N/A
Capnap from Mario & Luigi: Brothership Capnap[19] 16[58] N/A N/A N/A Liil Islet (LV16)[58]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Curlup[59] 22[60] N/A N/A N/A Heatfreeze Island[61]
File:MLB Sprout Guys.png Seedle R[37] 8[37] N/A N/A N/A Florall Island[50]
Screenshot of a Hydro Seedle in Mario & Luigi: Brothership Hydro Seedle[37] 9[37]/16[58] N/A N/A N/A Florall Island (LV9)[50]
Liil Islet (LV16)[58]
File:MLB Drill Enemy.png Drillby[37] 16[58] N/A N/A N/A Liil Islet (LV16)[58]
Magmad Magmad[62] N/A N/A N/A N/A N/A
Icead Icead[62] N/A N/A N/A N/A N/A
An Enemy from Mario & Luigi: Brothership Shower Fish[20] 17[20] N/A N/A N/A Allsand Island[20]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Invizilizard R[20] 16[20] N/A N/A N/A Allsand Island[20]
File:MLB Punching Punching Bag.png Punching bag-like enemies with boxing gloves.[19] N/A N/A N/A N/A N/A
File:MLB Pink Fly.png Purple fly-like enemies with a funnel-shaped mouth[19] N/A N/A N/A N/A N/A
File:MLB Gold Pillar Thing.png Lanky golden enemies that launch parts of their body as an attack.[19] N/A N/A N/A N/A N/A
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Spike[55] 25[55] N/A N/A N/A N/A

Bosses

Image Boss LV HP EXP Coins Location
Gorumbla in Mario & Luigi: Brothership Gorumbla 7 N/A N/A N/A Rumbla Island
Artwork of an Extension Corps member from M&L Brothership Ten[54] 14[54] N/A N/A N/A Desolatt Island[54]
File:MLB Pitcher Plant.png Gobblick[37] 12 N/A N/A N/A N/A
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Mega Snaptor[63] 16 N/A N/A N/A N/A
Sharpcask in M&L Brothership Sharpcask[13] 19[64][65] N/A N/A N/A N/A
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Pipegunk[66] 27[67] N/A N/A N/A N/A
Artwork of Bowser in Mario & Luigi: Brothership Bowser 33 N/A N/A Bowser's Castle[68]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Bowser[63] 36 N/A N/A Fortress Zokket[69]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Great Conductor[63] 36[63] N/A N/A N/A N/A
Artwork of the Extension Corps from Mario & Luigi: Brothership Extension Corps (Ecks, Ten and Shun)[70] N/A[71] N/A N/A N/A Fortress Zokket[72]
Ecks' artwork from M&L Brothership Ecks N/A N/A N/A N/A N/A
Artwork of an Extension Corps member from M&L Brothership Ten 39[63] N/A N/A N/A Desolatt Island[54]
Artwork of an Extension Corps member from M&L Brothership Shun N/A N/A N/A N/A N/A
Artwork of Zokket in Mario & Luigi: Brothership Zokket[13] 40[63] N/A N/A N/A Fortress Zokket[73]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Reclusa[63] 46[63] N/A N/A N/A
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Gorumbla[63] 41[63] N/A N/A N/A N/A
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Gobblick[74] N/A N/A N/A N/A N/A

Special moves

Bros. Moves

  • UFOスピン (UFO Spin), a UFO-like move that allows Mario and Luigi to fly and reach farther areas[13]
  • A move where Mario and Luigi roll up into a ball, similar to the Bros. Ball[13]
  • ファイア&アイス (Fire & Ice), a move that turns Mario and Luigi into Fire Mario and Ice Luigi respectively[13]

These moves are accessed on a radial menu[75], with the UFO move on the right, the Ball move on the bottom, the Fire and Ice move on the left, and regular field abilities on the top.

Locations

The following is a list of locations in the game.[76][77]

Items

Crafting materials

Objects

Controls

Field

  • Left Stick — Move
  • A Button — Select / Jump (Mario)[85]
  • B Button — Cancel / Jump (Luigi)[85]
  • X Button — Swing Hammer (Mario)[85]
  • Y Button — Swing Hammer (Luigi)[85]
  • L Button — Allows Luigi to act on his own / Luigi Logic[85]
  • R Button — Open Side Quests Menu[20]
  • Plus Button — Open Menu[37]
  • Minus Button — Open Ocean Map (Only on Shipshape Island)[15]

Cannon/Telescope

  • Minus Button — Open Ocean Map
  • X Button — Reset telescope
  • A Button — Zoom with telescope / Fire at island (when discovered)
  • B Button — Back
Ocean Map
  • X Button — Toggle fast sailing mode
  • A Button — Select current
  • L Button/R Button — Zoom out / zoom in[20]
  • Minus Button — Back

Bros. Moves

"UFO Bros."
  • X Button — Spin
"Bros. Ball"
  • Y Button — Break
  • X Button — Dash
"Fire and Ice Bros."
  • X Button — Throw Fire Ball
  • Y Button — Throw Ice Ball

Differences from other Mario & Luigi games

  • Mario and Luigi are shown to both participate with each other in regular Jump and Hammer attacks, using buttons that correspond with each brother as with Bros. Attacks.
  • Enemies have their health shown as health bars, beneath their name and level, when selected.
  • Characters now have more voice acting, with unique vocal samples given to NPCs during dialogue similar to the Nintendo Switch remake of Paper Mario: The Thousand-Year Door.[13][39]
  • Upon initiating a battle, instead of Mario and Luigi just being in the battle, they run towards where the enemies are in battle.
  • Luigi does not need to be controlled directly to jump over steps in the overworld when following Mario. He can act independently from Mario on command using L Button, like stopping in place or doing something separately, unlike in previous games, where he always follows (or leads) Mario unless they are separated with field moves such as mini Mario.[28]
  • HP Up+ Rank-Up bonus only gives +1 HP per level up instead of 2.[15]
  • Jump and Hammer attack stats are shown separately from the POW stat in previous Mario & Luigi games.[15]
  • Spin Jumps has been replaced by the brothers turning into a UFO.
  • Wears have been moved to be part of the main gears like Boots and Hammers and are sold in the same type of shop, the maximum amount of accessory slots is lowered to two to compensate and there is only one Gear Slot+1 Rank-Up Bonus option available instead of two.[31]
  • Tutorial battles no longer have characters instructing the player on battle moves, as tip prompts in this game pop on the screen.[49]
  • All returning Bros. Attacks have changed and end with a stylish cutscene when performed perfectly.
    • Red Shell no longer works virtually the same as Green Shell, it passes between Mario and Luigi directly, the end starts with Luigi lobbing the red shell up and Mario strikes it at one enemy only. It can target enemies in the air.
    • Green Shell starts the same but ends with Luigi kicking it to the side then curves to hit all ground enemies.
    • Bomb Derby starts the same but ends with a bomb being hit up and summoning missiles to damage all enemies
    • Jump Helmet works similarly to its 2D counterpart, instead of the wearer moving back and forth when jumping closer to the enemy from the back of the battlefield, the brothers walk to the foreground and move left and right. Also, the roles have been reversed as Mario is the one wearing the Jump Helmet and Luigi is the one jumping.
    • Yoo Who Cannon starts the same but adds an extra cannon behind the enemies, each successful hit causes the cloned brother to bounce off the enemies and fall into the cannon, making it even bigger, and finally it can be shot to damage all enemies.

Staff

This game marks the first time in the Mario & Luigi series where Yoko Shimomura is not involved as a composer, as Hideki Sakamoto has been confirmed to fill that role for the game instead.[86] Sakamoto previously worked on music arrangements for Super Smash Bros. for Nintendo 3DS / Wii U and composed "Lifelight", the main theme of Super Smash Bros. Ultimate.

Gallery

For this subject's image gallery, see Gallery:Mario & Luigi: Brothership.

References to other media

Names in other languages

Language Name Meaning Notes
Japanese マリオ&ルイージRPG ブラザーシップ![3]
Mario ando Ruīji Āru Pī Jī Burazāshippu!
Mario & Luigi RPG: Brothership!
Chinese (traditional) 瑪利歐&路易吉RPG 兄弟齊航![88]
Mǎlì'ōu & Lùyìjí RPG Xiōngdì Qí Háng!
Mario & Luigi RPG: Brothers Sail Together!
Dutch Mario & Luigi: Brothership[89] -
Finnish Mario & Luigi: Brothership[97] -
French (NOA) Mario & Luigi: Brothership[90] -
French (NOE) Mario & Luigi : L'épopée fraternelle[8] Mario & Luigi: The brotherly epic
German Mario & Luigi: Brothership[91] -
Hebrew Mario & Luigi: Brothership[96] -
Italian Mario & Luigi: Fraternauti alla carica[92] Mario & Luigi: Brothernauts in charge
Korean 마리오&루이지 RPG 브라더십![4]
Mario aen Ru-iji Areu Pi Ji Beuradeosip!
Mario & Luigi RPG: Brothership!
Norwegian Mario & Luigi: Brothership[99] -
Portuguese Mario & Luigi: Brothership[95] -
Spanish (NOA) Mario & Luigi: Brothership[93] -
Spanish (NOE) Mario & Luigi: Conexión fraternal[94] Mario & Luigi: Brotherly bond/connection
Swedish Mario & Luigi: Brothership[98] -

References

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  79. ^ From 「ツイスト」 (tsuisuto, "twist")
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  81. ^ From 「寂れた」 (sabireta, "deserted")
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  90. ^ "Le lien entre frères n'a jamais été si fort! Prenez la mer et partez à l'aventure d'île en île avec les frères Mario dans le jeu Mario & Luigi: Brothership! Offert le 7 novembre sur #NintendoSwitch. #NintendoDirect" - @NintendoCanada
  91. ^ Nintendo DE (June 18, 2024). Mario & Luigi: Brothership setzt die Segel ab 7. November (Nintendo Switch). YouTube. Retrieved June 18, 2024.
  92. ^ NintendoItalia (June 18, 2024). Mario & Luigi: Fraternauti alla carica arriva il 7 novembre (Nintendo Switch). YouTube. Retrieved June 18, 2024.
  93. ^ https://www.nintendo.com/es-mx/store/products/mario-and-luigi-brothership-switch/
  94. ^ Nintendo España (June 18, 2024). Mario & Luigi: Conexión fraternal llegará el 7 de noviembre (Nintendo Switch). YouTube. Retrieved June 18, 2024.
  95. ^ https://www.nintendo.com/pt-pt/Jogos/Jogos-para-a-Nintendo-Switch/Mario-Luigi-Brothership-2590264.html
  96. ^ https://www.nintendo.co.il/product/mario-luigi-brothership-45496512507/?attribute_pa_desc_price=physical
  97. ^ https://www.nintendo.fi/nintendo-switch-perhe/pelit/mario-luigi-brothership
  98. ^ https://www.nintendo.se/nintendo-switch-familjen/spel/mario-luigi-brothership
  99. ^ https://www.nintendo.no/nintendo-switch-familien/spill/mario-luigi-brothership

External links

Nintendo Co., Ltd.
Nintendo Europe AG