Hammer Knight: Difference between revisions

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|first_appearance=''[[Mario Kart 8]]'' ([[List of games by date#2014|2014]])
|first_appearance=''[[Mario Kart 8]]'' ([[List of games by date#2014|2014]])
|latest_appearance=''[[Mario Kart 8 Deluxe]]'' ([[List of games by date#2017|2017]])
|latest_appearance=''[[Mario Kart 8 Deluxe]]'' ([[List of games by date#2017|2017]])
|parent_species=[[Boo]]
|variant_of=[[Boo]]
}}
}}
'''Hammer Knights'''<ref>Musa, Alexander. ''Mario Kart 8'' PRIMA Official Game Guide. Page 82. "'''''Hammer Knights''': The final stretch of the track is populated by statues that slam their hammers onto the ground. It’s easy enough to avoid them by staying close to the center of the track, but the best racing lines will take you very close to them.''"</ref> are large enemies in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. They are statues possessed by [[Boo]]s that inhabit [[Twisted Mansion]]. Two of them appear on the final leg of the track at the track's side, wielding giant hammers. They continuously swing down their hammers onto the track, blocking the way for racers and potentially flattening them and causing them to stop. The ground underneath their hammers is also partially destroyed and has a [[coin]]. Their hammers can also block incoming items, such as [[Green Shell]]s and [[Red Shell]]s. After the hammer slams the ground, the Boos that are possessing them float out of the statues. Whenever a Hammer Knight is knocked by a [[Spiny Shell (blue)|Spiny Shell]], [[Super Star|Star]], [[Bullet Bill]] or [[Super Horn]], the Boo shouts in pain.
'''Hammer Knights'''<ref>Musa, Alexander. ''Mario Kart 8'' PRIMA Official Game Guide. Page 82. "'''''Hammer Knights''': The final stretch of the track is populated by statues that slam their hammers onto the ground. It’s easy enough to avoid them by staying close to the center of the track, but the best racing lines will take you very close to them.''"</ref> are large enemies in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. They are statues possessed by [[Boo]]s that inhabit [[Twisted Mansion]]. Two of them appear on the final leg of the track at the track's side, wielding giant hammers. They continuously swing down their hammers onto the track, blocking the way for racers and potentially flattening them and causing them to stop. The ground underneath their hammers is also partially destroyed and has a [[coin]]. Their hammers can also block incoming items, such as [[Green Shell]]s and [[Red Shell]]s. After the hammer slams the ground, the Boos that are possessing them float out of the statues. Whenever a Hammer Knight is knocked by a [[Spiny Shell (blue)|Spiny Shell]], [[Super Star|Star]], [[Bullet Bill]] or [[Super Horn]], the Boo shouts in pain.

Revision as of 00:46, February 11, 2022

Template:Species-infobox Hammer Knights[1] are large enemies in Mario Kart 8 and Mario Kart 8 Deluxe. They are statues possessed by Boos that inhabit Twisted Mansion. Two of them appear on the final leg of the track at the track's side, wielding giant hammers. They continuously swing down their hammers onto the track, blocking the way for racers and potentially flattening them and causing them to stop. The ground underneath their hammers is also partially destroyed and has a coin. Their hammers can also block incoming items, such as Green Shells and Red Shells. After the hammer slams the ground, the Boos that are possessing them float out of the statues. Whenever a Hammer Knight is knocked by a Spiny Shell, Star, Bullet Bill or Super Horn, the Boo shouts in pain.

Gallery

References

  1. ^ Musa, Alexander. Mario Kart 8 PRIMA Official Game Guide. Page 82. "Hammer Knights: The final stretch of the track is populated by statues that slam their hammers onto the ground. It’s easy enough to avoid them by staying close to the center of the track, but the best racing lines will take you very close to them."