Super Mario 3D World: Difference between revisions

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==References to other games==
==References to other games==
*''[[Mario Bros.]]'': There is a bonus game starring [[Luigi]] available on the title screen called ''Luigi Bros.'' It is played similarly to this game.<ref>https://www.youtube.com/watch?v=Ds0X4QkfeC4</ref>  
*''[[Mario Bros.]]'': There is a bonus game starring [[Luigi]] available on the title screen called ''Luigi Bros.'' It is played similarly to this game.<ref>https://www.youtube.com/watch?v=Ds0X4QkfeC4</ref>  
*''[[Super Mario Bros.]]'': Some levels have tiles that resemble the ground tiles from this game. The main theme from ''Super Mario Bros.'' is remixed for bonus areas and [[Coin Heaven]]s (whose theme comes from ''Super Mario 3D Land''). An 8-bit Luigi sprite from this game can be seen swimming in the background in Bowser's Highway Showdown.<ref name="Bowser Hwy">http://www.youtube.com/watch?v=i3arXxOvp7U</ref> Additionally, 4-3 has 8-bit Luigi, Coin and Super Mushroom sprites moving along the walls of the stage.
*''[[Super Mario Bros.]]'': Some levels have tiles that resemble the ground tiles from this game. The main theme from ''Super Mario Bros.'' is remixed for bonus areas and [[Coin Heaven]]s (whose theme comes from ''Super Mario 3D Land''). An 8-bit Luigi sprite from this game can be seen swimming in the background in Bowser's Highway Showdown.<ref name="Bowser Hwy">http://www.youtube.com/watch?v=i3arXxOvp7U</ref> Additionally, [[Beep Block Skyway]] has 8-bit Luigi, Coin and Super Mushroom sprites moving along the walls of the stage.
*''[[Super Mario Bros. 2]]'': Mario, Luigi, Princess Peach and Toad's abilities are based off of theirs from this game. In addition, Blue Toad is possibly a reference to Toad in the original NES version of this game, in which his sprite appeared blue. [[Door]]s have the same design and color. A remix of the character select music from this game will play in the casino slot minigame <ref name="VideoGamerTV"></ref>, as well as in the Coin Bonus areas of the game, such as the one found in World 2-1.<ref name="2-1: Conkdor Canyon">[http://www.youtube.com/watch?v=KsbP8v7LPnA]</ref>  
*''[[Super Mario Bros. 2]]'': Mario, Luigi, Princess Peach and Toad's abilities are based off of theirs from this game. In addition, Blue Toad is possibly a reference to Toad in the original NES version of this game, in which his sprite appeared blue. [[Door]]s have the same design and color. A remix of the character select music from this game will play in the casino slot minigame <ref name="VideoGamerTV"></ref>, as well as in the Coin Bonus areas of the game, such as the one found in [[Conkdor Canyon]].<ref name="2-1: Conkdor Canyon">[http://www.youtube.com/watch?v=KsbP8v7LPnA]</ref>  
*''[[Super Mario Bros. 3]]'': Like its predecessor, ''Super Mario 3D World'' shares some similarities to this game. The "Too Bad!" music is a remix of the death jingle from this game.<ref name="1-5 Demo">[http://www.youtube.com/watch?v=b3RFROLMuZ4]</ref> There are some automatic camera-scrolling levels that feature many large tanks, similar to World 8 levels from Super Mario Bros. 3. The "Golden Express" level is possibly inspired by the [[Treasure Ship]].
*''[[Super Mario Bros. 3]]'': Like its predecessor, ''Super Mario 3D World'' shares some similarities to this game. The "Too Bad!" music is a remix of the death jingle from this game.<ref name="1-5 Demo">[http://www.youtube.com/watch?v=b3RFROLMuZ4]</ref> There are some automatic camera-scrolling levels that feature many large tanks, similar to World 8 levels from Super Mario Bros. 3. The "Golden Express" level is possibly inspired by the [[Treasure Ship]].
*''[[Super Mario World]]'': Chargin' Chucks and Galoombas return. Koopa Troopas become [[Beach Koopa]]s after jumping on them. The Beach Koopa artwork is also reused as a Stamp.
*''[[Super Mario World]]'': Chargin' Chucks and Galoombas return. Koopa Troopas become [[Beach Koopa]]s after jumping on them. The Beach Koopa artwork is also reused as a Stamp.
*''[[Super Mario Kart]]'': The level Mount Must Dash contains Dash Panels, asphalt and blocks that reference [[Mario Circuit]] courses from this game. Also, the music is a remix of Mario Circuit. <ref name="Mount Must Dash Gameplay">http://www.youtube.com/watch?v=j0cfS8NlmU4</ref>
*''[[Super Mario Kart]]'': The level Mount Must Dash contains Dash Panels, asphalt and blocks that reference [[Mario Circuit]] courses from this game. Also, the music is a remix of Mario Circuit. <ref name="Mount Must Dash Gameplay">http://www.youtube.com/watch?v=j0cfS8NlmU4</ref>
*''[[Mario Paint]]'': The Cat Goombas make a similar meow to the cat notes from this game.<ref>http://www.youtube.com/watch?v=-qZqSSFrwiM</ref>  
*''[[Mario Paint]]'': The Cat Goombas make a similar meow to the cat notes from this game.<ref>http://www.youtube.com/watch?v=-qZqSSFrwiM</ref>
*''[[Super Mario Land 2: 6 Golden Coins]]'': Just like how Wario used power-ups to try to defeat Mario (as Rabbit Wario and Fire Wario), Bowser uses the Super Bell to transform into Cat Bowser for the same purpose.
*''[[Super Mario 64]]'': When players are riding [[Plessie]] in World 1-4, the music that plays is a remix of that of [[Rainbow Ride]], [[Tick Tock Clock]], and [[The Princess's Secret Slide]] from this game.<ref name="1-5 Demo"></ref>
*''[[Super Mario 64]]'': When players are riding [[Plessie]] in World 1-4, the music that plays is that of [[Rainbow Ride]], [[Tick Tock Clock]], and [[The Princess's Secret Slide]] from this game.<ref name="1-5 Demo"></ref> Also, some Piranha Plants are seen asleep. In [[Shifty Boo Mansion]], a Green Star can be found by jumping into a painting, similar to how level progression worked in that game.
*''[[Super Mario Sunshine]]'': Characters can do a spin jump similar to the one in this game.
*''[[Super Mario Sunshine]]'': Characters can do a spin jump similar to the one in this game.
*''[[New Super Mario Bros.]]'': The mountain music track from ''Super Mario 3D World'' has vocal "bah" sounds, similar to the music from this game and its successors, the player can jump on [[Koopa Troopa]]s to steal their shells and ride in them, similar to the [[Blue Shell]] Powerup. The sound that plays when the character jumps while riding in the shell is similar to New Super Mario Bros. jump sound effect as well..
*''[[New Super Mario Bros.]]'': The player can jump on [[Koopa Troopa]]s to steal their shells and ride in them, similar to the [[Blue Shell]] Powerup. The sound that plays when the character jumps while riding in the shell is similar to New Super Mario Bros. jump sound effect as well..
*''[[Super Mario Galaxy]]'' / ''[[Super Mario Galaxy 2]]'': [[Green Star (Super Mario 3D World)|Green Star]]s make an appearance, replacing [[Star Medal]]s from ''Super Mario 3D Land''. The Toad Brigade Captain appears in this game, and the levels where he is playable contains the Toad Brigade theme from the ''Super Mario Galaxy'' games. There are secret underground rooms where the player can collect sequences of [[Coin]]s for a limited time and receive a prize if all Coins are collected. In the promotional spread, a silhouette which appears to be the [[Comet Observatory]] can be seen in the stars behind Bowser's Highway. The [[Light Box]]es' light can defeat ghosts like in this game. World 2-2 has music that is very similar to [[Cosmic Cove Galaxy]]'s and [[Space Junk Galaxy]]'s music. Rosalina appears in this game as an unlockable playable character, and her special ability is the [[Star Spin]] attack. Rosalina's emblem for this game (for things like a [[Checkpoint Flag]]) is a [[Grand Star]]. A stage based off of the ''Super Mario Galaxy'' games appears, and so do [[Octoombas]]. A remix of the [[Gusty Garden Galaxy]] theme can be heard in the hexagon-platform shooter stage. <ref name="Iwata asks">[http://www.youtube.com/watch?v=UpOlaiHWMMg]</ref> The overworld map of the Star World has [[Star Bit]]s in the background.
*''[[Super Mario Galaxy]]'' / ''[[Super Mario Galaxy 2]]'': [[Green Star (Super Mario 3D World)|Green Star]]s make an appearance, replacing [[Star Medal]]s from ''Super Mario 3D Land''. The Toad Brigade Captain appears in this game, and the levels where he is playable contains the Toad Brigade theme from the ''Super Mario Galaxy'' games. There are secret underground rooms where the player can collect sequences of [[Coin]]s for a limited time and receive a prize if all Coins are collected. Rosalina appears in this game as an unlockable playable character, and her special ability is the [[Star Spin]] attack. Rosalina's emblem is a [[Grand Star]]. A stage based off of the ''Super Mario Galaxy'' games appears, and so do [[Octoombas]] and the [[Comet Observatory]]. A remix of the [[Gusty Garden Galaxy]] theme can be heard in the hexagon-platform shooter stage. <ref name="Iwata asks">[http://www.youtube.com/watch?v=UpOlaiHWMMg]</ref> The overworld map of the Star World has [[Star Bit]]s in the background.
*''[[New Super Mario Bros. Wii]]'': The ability to do a simultaneous Ground Pound with multiple players, pick up other players, and place their character in a [[bubble]] make a return. The rolling hill platforms from [[World 1 (New Super Mario Bros. Wii)|World 1]] return. The first three world themes are identical in both games (World 1- Grassland, World 2- Desert, World 3- Snow).
*''[[New Super Mario Bros. Wii]]'': The ability to do a simultaneous Ground Pound with multiple players, pick up other players, and place their character in a [[bubble]] make a return. The rolling hill platforms from [[World 1 (New Super Mario Bros. Wii)|World 1]] return.
*''[[New Super Mario Bros. 2]]'': Red [[POW Block]]s from this game return. The Golden Express level is possibly a reference to this game, where it stores a lot of coins.
*''[[New Super Mario Bros. 2]]'': Red [[POW Block]]s from this game return. The Golden Express level is possibly a reference to this game, where it stores a lot of coins.
*''[[New Super Mario Bros. U]]'': [[Green Coin]]s and [[Green Ring]]s return. The world map theme changes instruments depending on the area, much like in this game.
*''[[New Super Mario Bros. U]]'': [[Green Coin]]s and [[Green Ring]]s return.
*''[[New Super Luigi U]]'': 8-bit Luigi sightings similar to those from this game can be seen throughout the game, such as in Bowser's Highway Showdown, Shadow-Play Alley, the slot machine minigame and even outside of the game - in the game's manual.<ref name="Bowser Hwy"></ref><ref>[http://www.youtube.com/watch?v=sXblg1YYCLM]</ref>
*''[[New Super Luigi U]]'': 8-bit Luigi sightings similar to those from this game can be seen throughout the game, such as in Bowser's Highway Showdown, Shadow-Play Alley, the slot machine minigame and even outside of the game &ndash; in the game's manual.<ref name="Bowser Hwy"></ref><ref>[http://www.youtube.com/watch?v=sXblg1YYCLM]</ref>
*''[[Wikipedia:Legend of Zelda|Legend of Zelda series]]'': In World Star-1, There is a secret room in that level where there is an array of black blocks that, when colored, forms into a shape of an 8-bit Link, completed with the classical "Item Got" jingle and its main theme.<ref>[https://www.youtube.com/watch?v=btNKUSgRePI]</ref>
*''[[Wikipedia:Legend of Zelda|Legend of Zelda series]]'': In World Star-1, There is a secret room in that level where there is an array of black blocks that, when colored, forms into a shape of an 8-bit Link, completed with the classical "Item Got" jingle and its main theme.<ref>[https://www.youtube.com/watch?v=btNKUSgRePI]</ref>



Revision as of 14:27, November 22, 2013

Template:Justreleased

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Template:Infobox

Not to be confused with Super Mario World and Super Mario 3D Land.

Super Mario 3D World is a 3D platformer action game for the Wii U. It was released on November 21, 2013 in Japan, and November 22, 2013 in North America. It will be released in November 29, 2013 in Europe, and November 30, 2013 in Australia. It is the fifteenth title in the Super Mario series, the sixth 3D Mario title, and the follow-up sequel to the Nintendo 3DS game Super Mario 3D Land.

Story

File:WiiU SM3DW 10.01.13 Scrn11.png
Bowser captures the Sprixie Princess during the game's intro.

On a starry night in the Mushroom Kingdom, Mario, Luigi, Princess Peach, and Toad take a walk outside of Princess Peach's Castle when they discover a slanted Clear Pipe along the path. Mario and Luigi fix the Clear Pipe with hammers and wrenches, and multiple items rain out onto them [1]. The Sprixie Princess[2], a green fairy-like creature, pops out in front of them and starts to frantically ask for help, as Bowser has kidnapped six fellow Sprixies and she has barely escaped. Suddenly, Bowser, who emerges from the pipe; finds the Sprixie Princess and captures her inside a bottle before disappearing back down the pipe with her. When trying to save the Sprixie Princess, Peach falls into the pipe, and the others follow after her.[3] They end up in the Sprixie Kingdom, where the journey mainly takes place.[4]

Upon reaching the kingdom, the group soon discover that the green Sprixie Princess, as well as the other six Sprixies, are guarded in seven castles. After rescuing the last Sprixie in World Castle, Bowser makes haste to World Bowser, a self-themed amusement park, not before re-capturing the seven Sprixies at once in a giant bottle. Upon reaching World Bowser-Castle, Bowser uses a Super Bell to become Meowser, as well as Double Cherries to make clones of his new form, in a last-ditch effort to defeat Mario and the others. In the end, the plan fails, Bowser is defeated once more and the Sprixies are free once again. The four heroes, dressed in their Cat Suits return through the Clear Pipe, pass Bowser who is ironically trapped in a bottle, and the Sprixies wave goodbye to them. After the credits, a rocket will appear near to World 1. This rocket provides access to the bonus worlds.

Gameplay

The game plays very similarly to Super Mario 3D Land, being closely based on the 2D side-scrolling games, while being a 3D platformer, like Super Mario 64, Super Mario Sunshine, and the Super Mario Galaxy games. This game retains its predecessor's similarity to Super Mario Bros. 3 (with colorful blocks, the Super Leaf, Spikes and the Lose a Life theme returning from that game); many elements from Super Mario World are returning as well, such as Chargin' Chucks and Kuribons, now with an official English name, Galoombas. Lives also make a return, but in multiplayer mode, players share their lives. Stages are once again open yet linear, have a time limit, and end by grabbing the classic Goal Pole at the end. Green Stars return from the Super Mario Galaxy games, taking the role of the Star Medals from Super Mario 3D Land. There are also various stamps that the player can find. There is one in each level and they can be used in Miiverse posts. The game also seems to be slightly more puzzle-focused than its predecessors. The path from the start of the level to the goal is no longer a straight shot, and the players would often have to use certain power-ups and items in order to find the way ahead. Additionally, the game also features a score system, the first time one has appeared in a 3D Mario game.

Power-ups, like the Fire Flower and Super Leaf, make a return, along with almost every item as of now from Super Mario 3D Land (excluding the Statue Leaf and P-Wing). The Mega Mushroom from New Super Mario Bros. also make an appearance. There are also some new power-ups and suits; one in particular is a bell that grants the player a Cat Suit, allowing the player to lunge at enemies and climb up walls. The GamePad can also be used to unveil hidden blocks and objects, as well as stun enemies and platforms, like the Co-Star Luma from Super Mario Galaxy 2 and Boost Mode from New Super Mario Bros. U. The game also supports Off TV Play. Also, the GamePad can be used to control the camera during gameplay. It works in a similar fashion to the camera from Super Mario 64 and Super Mario Sunshine.

The game features 4-player multiplayer (a first for 3D Mario games), allowing players to play as Mario, Luigi, Toad (Blue colored), and Princess Peach (who replaces Yellow Toad from New Super Mario Bros. U); additional players can drop in and out at any time, similar to New Super Mario Bros. Wii and New Super Mario Bros. U; however, in this game, players can also switch characters at any time.[5] Each character has different abilities, much like they had in Super Mario Bros. 2. The game uses a cooperative and competitive multiplayer system; each player works together to get to the end of the stage, but is ranked based on score at the end. The player that gets the highest score for one stage receives a crown, which can be stolen by the other players and gives the player wearing it at the end of the stage a score bonus.[6]

Another feature is a Luigi-themed game that can be played from the title screen after beating the main game once (or immediately if New Super Luigi U save data is present).[7] The game, titled Luigi Bros. has gameplay similar to that of Mario Bros., but Luigi is the only playable character. The game can be accessed by touching the Luigi button found in the bottom-left corner of the screen.

Worlds

The game features a large world map, consisting of 8 worlds, in a similar vein to Super Mario Bros. 3, with four unlockable bonus worlds. Each world is connected by Clear Pipes.[8] Unlike previous maps, the players will have full control of the characters, except with a limited jump. Each map will have a set of levels along with Enemy Blockades, a Toad House, a slot machine used to win coins, and either a Mystery House[9] or a puzzle-focused area called "The Adventures Of Captain Toad" with the Toad Brigade Captain playable. The maps also contain items such as coins and 1-Up Mushrooms, Sprixie Houses[10] where a Sprixie denizen offers a stamp, and other secrets.

World Preview Description
Main Worlds
World 1 File:SM3DW World 1.jpeg A simple grassland world, where the Green Sprixie Princess is captured. The boss is the first encounter with Bowser.
World 2 File:World2Image.PNG A desert-themed world, where the Yellow Sprixie Princess is captured. The boss is Boom-Boom
World 3 File:World 3 SM3DW.png An ice-themed world, where the Blue Sprixie Princess is captured. The first boss is Pom Pom and the second boss is Hisstocrat .
World 4 File:World 4 SM3DW.png A canyon and mountain themed world, where the Orange Sprixie Princess is captured. The boss is King Brolder.
World 5 File:World 5 SM3DW.png A beach and ocean world, where the Purple Sprixie Princess is captured. The boss is King Ka-Thunk.
World 6 File:World 6 SM3DW.png A cloud-themed world, where the Cyan Sprixie Princess is captured. The first boss is a second encounter with Boom Boom and the second boss is Motley Bossblob.
World Castle The overworld map of World Castle in Super Mario 3D World. A large castle submerged in lava, where the Red Sprixie Princess is captured. The boss is a second encounter with Bowser.
World Bowser File:World Bowser SM3DW.png The eighth and final world, a large amusement park modeled after Bowser, where all of the seven Sprixies are captured. The first two bosses are second encounters with Queen Hisstocrat and Motley Bossblob, and the final boss is a final encounter with Bowser, who has transformed into Meowser.
Bonus Worlds
World Star File:World Star SM3DW.png The first bonus world with Lumas, Star Bits and the Comet Observatory. Rosalina can be found here and unlocked.
World Mushroom File:World Mushroom SM3DW.png The second bonus world.
World Flower File:Super Mario 3D World - World Flower.png The third bonus world.
World Crown The final bonus world.

Characters

Playable and abilities

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Character Advantage Disadvantage Unlocking Criteria
red All-around Playable from start
Artwork of Mario from Super Mario 3D World.
Speed: ★★☆ Jump: ★★☆
  1. 0de100
Luigi can jump higher than the other characters Lower traction than the others Playable from start
Artwork of Luigi from Super Mario 3D World
Speed: ★★☆ Jump: ★★★
  1. FF90D0
Peach can hover in midair for a short time Runs slower than most characters Playable from start
Artwork of Princess Peach from Super Mario 3D World
Speed: ★☆☆ Jump: ★★☆
Toad Toad can run faster than other characters Falls faster than the other characters and has the lowest jump Playable from start
Artwork of Toad running, from Super Mario 3D World.
Speed: ★★★ Jump: ★☆☆
  1. 01d69d
Rosalina can use her signature Spin attack that gives her an effective double jump[11], and also has a high jump like Luigi but with no traction[12] Runs slower than other characters and loses her spin attack when she gains a power-up Complete World Star-2[13]
Artwork of Rosalina in Super Mario 3D World
Speed: ★☆☆ Jump: ★★★
saddlebrown None Cannot jump Only playable in The Adventures of Captain Toad levels
Artwork of Captain Toad with a Green Star, from Super Mario 3D World.


Transformations

Transformation
Small Mario Super Mario Fire Mario
Artwork of Small Mario from Super Mario 3D World.
Solo artwork of Mario from Super Mario 3D World.
Artwork of Fire Mario from Super Mario 3D World.
Power-up
Super Mushroom Fire Flower
Artwork of a Super Mushroom from Super Mario 3D World. Fire Flower
Transformation
Cat Mario Double Mario Tanooki Mario
Artwork of Cat Mario from Super Mario 3D World.
Artwork of Double Mario from Super Mario 3D World.
Artwork of Tanooki Mario from Super Mario 3D World.
Power-up
Super Bell Double Cherry Super Leaf
Super Bell Artwork of a Double Cherry, from Super Mario 3D World. Artwork of a Super Leaf from Super Mario 3D World.
Transformation
Boomerang Mario Mega Mario Invincible Mario
Artwork of Mega Mario and the three other playable characters, from Super Mario 3D World.
Power-up
Boomerang Flower Mega Mushroom Super Star
File:Boomerang Flower Artwork - Super Mario 3D World.png Artwork of a Mega Mushroom from Super Mario 3D World. Artwork of a Super Star from Super Mario 3D World.
Transformation
White Tanooki Mario Golden Statue Mario[14]
White Tanooki Mario
Power-up
Invincibility Super Leaf Lucky Bell
Artwork of an Invincibility Leaf from Super Mario 3D World.

Supporting

Enemies and obstacles

Artwork of Cat Goomba from Super Mario 3D World.
A new enemy, Cat Goomba.

New

Returning

Bosses

Items and objects

A Super Bell.

New power-ups

Returning power-ups

Items

Reception

Super Mario 3D World recieved widespread critical acclaim. IGN gave the game a 9.6, criticizing its four-player camera, but praising its phenomenal level design, art direction, and multiplayer. Destructoid gave the game a perfect 10/10 score praising practically everything. GameXplain gave the game's single and multiplayer modes a 4.5/5 stars.

The game has been praised for its gameplay, visuals, music, level design, the Cat Suit's usefulness and its improved 4-player co-op compared to New Super Mario Bros. Wii. However, its few negatives vary from its camera issues with co-op to some control issues.

Gallery

Template:Morepic

Media

References to other games

  • Mario Bros.: There is a bonus game starring Luigi available on the title screen called Luigi Bros. It is played similarly to this game.[47]
  • Super Mario Bros.: Some levels have tiles that resemble the ground tiles from this game. The main theme from Super Mario Bros. is remixed for bonus areas and Coin Heavens (whose theme comes from Super Mario 3D Land). An 8-bit Luigi sprite from this game can be seen swimming in the background in Bowser's Highway Showdown.[48] Additionally, Beep Block Skyway has 8-bit Luigi, Coin and Super Mushroom sprites moving along the walls of the stage.
  • Super Mario Bros. 2: Mario, Luigi, Princess Peach and Toad's abilities are based off of theirs from this game. In addition, Blue Toad is possibly a reference to Toad in the original NES version of this game, in which his sprite appeared blue. Doors have the same design and color. A remix of the character select music from this game will play in the casino slot minigame [5], as well as in the Coin Bonus areas of the game, such as the one found in Conkdor Canyon.[49]
  • Super Mario Bros. 3: Like its predecessor, Super Mario 3D World shares some similarities to this game. The "Too Bad!" music is a remix of the death jingle from this game.[50] There are some automatic camera-scrolling levels that feature many large tanks, similar to World 8 levels from Super Mario Bros. 3. The "Golden Express" level is possibly inspired by the Treasure Ship.
  • Super Mario World: Chargin' Chucks and Galoombas return. Koopa Troopas become Beach Koopas after jumping on them. The Beach Koopa artwork is also reused as a Stamp.
  • Super Mario Kart: The level Mount Must Dash contains Dash Panels, asphalt and blocks that reference Mario Circuit courses from this game. Also, the music is a remix of Mario Circuit. [51]
  • Mario Paint: The Cat Goombas make a similar meow to the cat notes from this game.[52]
  • Super Mario 64: When players are riding Plessie in World 1-4, the music that plays is a remix of that of Rainbow Ride, Tick Tock Clock, and The Princess's Secret Slide from this game.[50]
  • Super Mario Sunshine: Characters can do a spin jump similar to the one in this game.
  • New Super Mario Bros.: The player can jump on Koopa Troopas to steal their shells and ride in them, similar to the Blue Shell Powerup. The sound that plays when the character jumps while riding in the shell is similar to New Super Mario Bros. jump sound effect as well..
  • Super Mario Galaxy / Super Mario Galaxy 2: Green Stars make an appearance, replacing Star Medals from Super Mario 3D Land. The Toad Brigade Captain appears in this game, and the levels where he is playable contains the Toad Brigade theme from the Super Mario Galaxy games. There are secret underground rooms where the player can collect sequences of Coins for a limited time and receive a prize if all Coins are collected. Rosalina appears in this game as an unlockable playable character, and her special ability is the Star Spin attack. Rosalina's emblem is a Grand Star. A stage based off of the Super Mario Galaxy games appears, and so do Octoombas and the Comet Observatory. A remix of the Gusty Garden Galaxy theme can be heard in the hexagon-platform shooter stage. [53] The overworld map of the Star World has Star Bits in the background.
  • New Super Mario Bros. Wii: The ability to do a simultaneous Ground Pound with multiple players, pick up other players, and place their character in a bubble make a return. The rolling hill platforms from World 1 return.
  • New Super Mario Bros. 2: Red POW Blocks from this game return. The Golden Express level is possibly a reference to this game, where it stores a lot of coins.
  • New Super Mario Bros. U: Green Coins and Green Rings return.
  • New Super Luigi U: 8-bit Luigi sightings similar to those from this game can be seen throughout the game, such as in Bowser's Highway Showdown, Shadow-Play Alley, the slot machine minigame and even outside of the game – in the game's manual.[48][54]
  • Legend of Zelda series: In World Star-1, There is a secret room in that level where there is an array of black blocks that, when colored, forms into a shape of an 8-bit Link, completed with the classical "Item Got" jingle and its main theme.[55]

Names in other languages

Template:Foreignname

Trivia

  • If one counts the wearable items (such as boxes and shoes), Super Mario 3D World has the most power-ups in any Mario platformer thus far, with 17 power-ups (compared to Super Mario Bros. 3, which has 9).

External links

References

  1. ^ [1]
  2. ^ a b c d e f [2] Cite error: Invalid <ref> tag; name "UK Official Site" defined multiple times with different content Cite error: Invalid <ref> tag; name "UK Official Site" defined multiple times with different content
  3. ^ [3]
  4. ^ http://www.nintendo.co.uk/Games/Wii-U/SUPER-MARIO-3D-WORLD-765385.html
  5. ^ a b c http://www.youtube.com/watch?v=q5UKysyDZEI
  6. ^ [4]
  7. ^ https://www.youtube.com/watch?v=Ds0X4QkfeC4
  8. ^ a b c d e f g [5]
  9. ^ http://www.ign.com/articles/2013/10/24/super-mario-3d-world-includes-two-additional-modes
  10. ^ [6]
  11. ^ a b [7]
  12. ^ a b c d [8]
  13. ^ http://iwataasks.nintendo.com/interviews/#/wiiu/super-mario-3d-world/0/4
  14. ^ http://youtu.be/Gu14ZzGAkeE?t=17s
  15. ^ http://www.mariowiki.com/File:Rosalina_SM3DW.png
  16. ^ [9]
  17. ^ a b http://www.youtube.com/watch?v=-Q1EoUimxak
  18. ^ a b [10]
  19. ^ [11]
  20. ^ http://www.youtube.com/watch?v=c0VXIGgnAv4
  21. ^ a b c d http://www.vg247.com/2013/11/08/super-mario-3d-world-screens-show-colorful-environments/
  22. ^ http://youtu.be/8Q8hrLGelIU?t=7m30s
  23. ^ Cite error: Invalid <ref> tag; no text was provided for refs named Two Great Power-Ups
  24. ^ [12]
  25. ^ [13]
  26. ^ http://www.ign.com/videos/2013/11/11/super-mario-3d-worlds-awesome-musical-level
  27. ^ a b c http://nintendo3dsdaily.com/nintendoarticles/super-mario-3d-world-lots-of-new-infoscreens/
  28. ^ http://youtu.be/gMM9s3soru0?t=21s
  29. ^ http://www.primagames.com/games/super-mario-3d-world/walkthrough/super-mario-3d-world-walkthrough-world-6
  30. ^ [14]
  31. ^ http://www.youtube.com/watch?v=W61T-RYffRU
  32. ^ [15]
  33. ^ http://youtu.be/3HKJmZxCpvQ
  34. ^ [16]
  35. ^ http://www.youtube.com/watch?v=bIevIpQHefY
  36. ^ http://www.primagames.com/games/super-mario-3d-world/tips/super-mario-3d-world-power-ups-and-items-guide]
  37. ^ Cite error: Invalid <ref> tag; no text was provided for refs named JP gameplay
  38. ^ [17]
  39. ^ [18]
  40. ^ YouTube - Super Mario 3D World - Secret Filled Playthrough (E3 2013)
  41. ^ a b http://www.ign.com/videos/2013/10/24/super-mario-3d-world-world-1-5-switch-scramble-gameplay
  42. ^ [19]
  43. ^ [20]
  44. ^ [www.eldojogamer.com/wp-content/uploads/2013/11/Super-Mario-3D-World-19-11-13-016.jpg]
  45. ^ [21]
  46. ^ [22]
  47. ^ https://www.youtube.com/watch?v=Ds0X4QkfeC4
  48. ^ a b http://www.youtube.com/watch?v=i3arXxOvp7U
  49. ^ [23]
  50. ^ a b [24]
  51. ^ http://www.youtube.com/watch?v=j0cfS8NlmU4
  52. ^ http://www.youtube.com/watch?v=-qZqSSFrwiM
  53. ^ [25]
  54. ^ [26]
  55. ^ [27]

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