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{{construction}}
{{construction}}
{{Redirect-distinguish|Fog|the [[Stage (Paper Mario: The Thousand-Year Door)#Stage nozzle|stage nozzle from Paper Mario: The Thousand-Year Door]]}}
{{item infobox
{{item infobox
|image=[[File:SMBW_skydiving_level.jpg|173px]]<br>Screenshot of some clouds from ''[[Super Mario Bros. Wonder]]''
|image=[[File:SMBW skydiving level.jpg|200x200px]]<br>Screenshot from ''Super Mario Bros. Wonder''
|first_appearance=''[[New Super Mario Bros. Wii]]'' ([[List of games by date#2009|2009]])
|first_appearance=''[[New Super Mario Bros. Wii]]'' ([[List of games by date#2009|2009]])
|latest_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
|latest_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
|effect=Airborne concealment of items, terrain, and enemies
|variants=[[Electricity Cloud]]
}}
}}
In the [[Super Mario (franchise)|''Super Mario'']] franchise, '''clouds'''<ref>Bueno, Fernando. ''New Super Mario Bros. Wii: [[Prima Games|Prima]] Official Game Guide''. Page 144. ISBN 978-0-3074-6767-6.</ref> may obscure certain parts of a level, typically hiding items. They can be dissipated using certain moves.
 
'''Clouds''',<ref>{{cite|author=Bueno, Fernando|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|page=144|date=2009|location=Roseville|publisher=[[Prima Games]]|isbn=978-0-307-46592-4}}</ref><ref>{{cite|author=Stratton, Steve|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|date=2012|page=48, 95, 183, 184|isbn=978-0-307-89690-2}}</ref> also known as '''mist''' or '''fog''',<ref>{{cite|quote=The bridge's waves go with the sea of fog.|author=[[Cap Kingdom#Brochure details|Brochure]]|title=''[[Super Mario Odyssey]]'' by [[Nintendo EPD|Nintendo EPD Tokyo]] and [[1-Up Studio]]|format=North American localization|date=2017|location=Redmond|publisher=[[Nintendo|Nintendo of America]]}}</ref> are concealments for airborne objects in the ''[[Super Mario (series)|Super Mario]]'' series, debuting in ''[[New Super Mario Bros. Wii]]''. They typically appear only in sky-themed [[level]]s. Clouds sometimes conceal items such as [[coin]]s and [[1-Up Mushroom]]s or winged enemies such as [[Para-Beetle]]s. The clouds are cleared if the player character physically passes through them or performs a certain move, such as spinning in their [[Propeller Mario|Propeller form]].


==History==
==History==
===''New Super Mario Bros. Wii''===
===''New Super Mario Bros. Wii''===
In ''[[New Super Mario Bros. Wii]]'', clouds first appear in [[World 1-1 (New Super Mario Bros. Wii)|World 1-1]] at the high up part of the level. They can be cleared away using a [[Spin Jump]]. In [[World 7-5 (New Super Mario Bros. Wii)|World 7-5]], [[Foo]]s create {{Conjectural|'''fog'''}}, which acts similarly to clouds, although it dissipates on its own.
Clouds appear throughout ''New Super Mario Bros. Wii'', where they conceal items of interest such as [[Star Coin]]s, terrain, and airborne enemies. Making direct physical contact with or performing a [[Spin Jump]] near clouds clears them. However, the player character can clear a much wider radius of clouds if he performs a [[fly|Propeller Jump]] while in his Propeller form or uses a [[Propeller Block]]. While not exclusive to them, clouds are a prominent element of sky-themed levels, where they shroud the bottom of the screen and appear flying through the air in large numbers.
 
Clouds first appear in [[World 1-1 (New Super Mario Bros. Wii)|World 1-1]], a level that also introduced the [[Propeller Mushroom]], near the top of the level. In the desert-themed level [[World 2-5 (New Super Mario Bros. Wii)|World 2-5]], a cloud above a tall [[Tree|palm tree]] conceals a Star Coin. [[Jumbo Ray]]s leap through clouds in [[World 5-5 (New Super Mario Bros. Wii)|World 5-5]], where they obstruct the player's view of [[bridge]]s, coins, and oncoming [[Bullet Bill]]s. Clouds are prominent in the sky-themed [[World 7 (New Super Mario Bros. Wii)|World 7]]. In [[World 7-5 (New Super Mario Bros. Wii)|World 7-5]], [[Foo]]s create temporary clouds that conceal terrain. There is a small alcove with a [[P Switch]] where cloud coverage is very dense. Para-Beetles and [[Heavy Para-Beetle]]s fly through clouds in [[World 7-6 (New Super Mario Bros. Wii)|World 7-6]], and clouds conceal the location of [[Skewer]]s in {{world-link|7|castle|World 7-Castle (New Super Mario Bros. Wii)}}. In [[World 9-8 (New Super Mario Bros. Wii)|World 9-8]], clouds shroud [[Fuzzy|Fuzzies]] and collectible coins.
 
===''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''===
Like ''New Super Mario Bros. Wii'', clouds, referred to as mist in-game, function as concealments in ''[[New Super Mario Bros. U]]'' and primarily appear in sky-themed leveled. In addition to the returning Propeller form, the player character can more effectively clear mist if they perform a Spin Jump with a [[Balloon Baby Yoshi]] in-hand or jump mid-glide while in their [[Flying Squirrel Mario|Flying Squirrel form]]. Clearing certain patches of mist can cause [[coin]]s to rain from the sky.
 
Their first appearance is in [[Mushroom Heights]], where they conceal floating coins. They hide a Star Coin [[Skyward Stalk]] and conceal terrain in [[Waddlewing's Nest]]. They are recurring in the world [[Meringue Clouds]], where they appear in [[Seesaw Shrooms (level)|Seesaw Shrooms]], [[Bouncy Cloud Boomerangs]], [[A Quick Dip in the Sky]], and [[Snaking above Mist Valley]]. In the lattermost level, [[Snake Block]]s weave through large clusters of mist and move back and forth in a way to delay their expected exit. Mist also appears in [[Clockwork Castle]] and [[Boarding the Airship]], as well as the Challenges [[Slick Slopes and Bullet Bills]], [[Rickety Sprint]], [[Airship 1-Up Rally]], and [[Bowser's Airship Sneak]]. In ''[[New Super Luigi U]]'', mist appears in [[Piranha Heights]], [[Beanstalk Jungle]], [[Frozen Fuzzies]], [[Above the Bouncy Clouds]], [[Three-Headed Snake Block]], and [[Bowser Jr. Showdown]]. Mist appears unaltered and in the same levels in the reissue ''[[New Super Mario Bros. U Deluxe]]''.
 
===''Super Mario Odyssey''===
Fog is both a decorative and gameplay object in ''[[Super Mario Odyssey]]''. In kingdoms positioned high in the sky or [[Coin Heaven]]s, fog is a dense white or gray sheet that stretches off into the horizon, completely obscuring anything below it. [[Cap Throw]]s can clear fog, making Spin Throws an effective mean of clearing an area. [[Cap Kingdom|Bonneton]] and [[Cloud Kingdom|Nimbus Arena]] are completely shrouded in fog, covering the [[pit|void]] surrounding them and several [[Power Moon]]s in the former. Fog directly envelopes hilly terrain in Bonneton and clears as Mario moves throw it. It is also the focus of [[sub-area]]s in [[Wooded Kingdom]], [[Seaside Kingdom]], and [[Mushroom Kingdom]], where much of the playable area is submerged in fog.


===''Super Mario Bros. Wonder''===
===''Super Mario Bros. Wonder''===
Clouds return in ''[[Super Mario Bros. Wonder]]''.
Clouds return in ''[[Super Mario Bros. Wonder]]''.
{{stub|section=y}}
{{stub|section=y}}
==Gallery==
<gallery>
NSMBW World 7-5 Screenshot.png|''[[New Super Mario Bros. Wii]]''
NSMBW World 7-6 Screenshot.png|''New Super Mario Bros. Wii''
NSMBU 5-A Coin 2.jpg|''[[New Super Mario Bros. U]]''
NSMBU 7-6 Coin 2.jpg|''New Super Mario Bros. U''
NSLU W7-AS 2nd Star Coin.png|''[[New Super Luigi U]]''
SMO Cap Moon 21.png|''[[Super Mario Odyssey]]''
SMO Cloud Moon 5.png|''Super Mario Odyssey''
BTCloudCover.jpg|''[[Super Mario Bros. Wonder]]''
Break Time Zip-Go-Round Course.jpg|''Super Mario Bros. Wonder''
SMBW Bloomps of the Desert Skies second 10-flower coin.jpg|''Super Mario Bros. Wonder''
SMBW Expert Badge Challenge Invisibility II.jpg|''Super Mario Bros. Wonder''
</gallery>
==Names in other languages==
{{foreign names
|Jap=キリ
|JapR=Kiri
|JapM={{wp|Fog}}, {{wp|mist}}, or {{wp|haze}}
|JapC=<ref>{{cite|author=Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors|language=ja|publisher=[[Shogakukan]]|location=Tokyo|date=2015|title=『[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』|page=149, 215|isbn=978-4-09-106569-8}}</ref><ref name=valley>In-game name for [[Snaking above Mist Valley]].</ref>
|Jap2=雲
|Jap2R=Kumo
|Jap2M={{wp|Cloud}}
|Jap2N=''Super Mario Odyssey''
|Jap2C=<ref name=cap>In-game name for [[List of Power Moon names in other languages by kingdom (A–K)#Cap Kingdom|Fly to the Edge of the Fog]].</ref>
|Jap3={{ruby|雲|くも}}
|Jap3R=Kumo
|Jap3M=^
|Jap3N=''Super Mario Bros. Wonder''
|Jap3C=<ref>{{cite|author=KADOKAWA Game Linkage, editors|date=2023|title=『スーパーマリオブラザーズ ワンダー かんぺき攻略本』|language=ja|location=Tokyo|publisher=Kadokawa|page=62|isbn=4-047337-02-1}} Name is asserted to be "unofficial" within source.</ref><ref name=breaktime>In-game name for [[Break Time! Cloud Cover]].</ref>
|ChiS=雾
|ChiSR=Wù
|ChiSM=Fog, mist, or haze
|ChiSN=''New Super Mario Bros. U Deluxe''
|ChiSC=<ref name=valley/>
|ChiS2=云
|ChiS2R=Yún
|ChiS2M=Cloud
|ChiS2N=''Super Mario Odyssey''
|ChiS2C=<ref name=cap/>
|ChiT=霧
|ChiTR=Wù
|ChiTM=Fog, mist, or haze
|ChiTN=''New Super Mario Bros. U Deluxe''
|ChiTC=<ref name=valley/>
|ChiT2=雲
|ChiT2R=Yún
|ChiT2M=Cloud
|ChiT2N=''Super Mario Odyssey''
|ChiT2C=<ref name=cap/>
|Dut=Mist
|DutC=<ref name=valley/><ref name=cap/>
|FreA=Brouillard
|FreAC=<ref name=cap/>
|FreE=Smog
|FreEC=<ref name=cap/>
|Ger=Nebel
|GerC=<ref name=cap/>
|Ita=Nebbia
|ItaC=<ref name=valley/><ref name=cap/>
|Kor=안개
|KorR=Angae
|KorM=Fog, mist, or haze
|KorN=''New Super Mario Bros. U''
|KorC=<ref name=valley/>
|Kor2=구름
|Kor2R=Guleum
|Kor2M=Cloud
|Kor2C=<ref name=cap/><ref name=breaktime/>
|Por=Névoa
|PorC=<ref name=valley/>
|Rus=Туман
|RusR=Tuman
|RusC=<ref name=valley/>
|Spa=Bruma
|SpaN=''New Super Mario Bros. U''
|SpaC=<ref name=valley/>
|Spa2=Niebla
|Spa2N=''Super Mario Odyssey''
|Spa2C=<ref name=cap/>
}}


==References==
==References==
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{{NSMBW}}
{{NSMBW}}
{{NSMBU}}
{{SMO}}
{{SMBW}}
{{SMBW}}
[[Category:Hazardous objects]]
[[Category:Clouds]]
[[Category:New Super Luigi U objects]]
[[Category:New Super Mario Bros. U objects]]
[[Category:New Super Mario Bros. Wii objects]]
[[Category:New Super Mario Bros. Wii objects]]
[[Category:Super Mario Bros. Wonder objects]]
[[Category:Super Mario Bros. Wonder objects]]
[[Category:Super Mario Odyssey objects]]

Latest revision as of 11:39, December 13, 2024

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

"Fog" redirects here. It is not to be confused with the stage nozzle from Paper Mario: The Thousand-Year Door.
Cloud
The characters skydiving through clouds in Super Mario Bros. Wonder
Screenshot from Super Mario Bros. Wonder
First appearance New Super Mario Bros. Wii (2009)
Latest appearance Super Mario Bros. Wonder (2023)
Effect Airborne concealment of items, terrain, and enemies
Variants

Clouds,[1][2] also known as mist or fog,[3] are concealments for airborne objects in the Super Mario series, debuting in New Super Mario Bros. Wii. They typically appear only in sky-themed levels. Clouds sometimes conceal items such as coins and 1-Up Mushrooms or winged enemies such as Para-Beetles. The clouds are cleared if the player character physically passes through them or performs a certain move, such as spinning in their Propeller form.

History[edit]

New Super Mario Bros. Wii[edit]

Clouds appear throughout New Super Mario Bros. Wii, where they conceal items of interest such as Star Coins, terrain, and airborne enemies. Making direct physical contact with or performing a Spin Jump near clouds clears them. However, the player character can clear a much wider radius of clouds if he performs a Propeller Jump while in his Propeller form or uses a Propeller Block. While not exclusive to them, clouds are a prominent element of sky-themed levels, where they shroud the bottom of the screen and appear flying through the air in large numbers.

Clouds first appear in World 1-1, a level that also introduced the Propeller Mushroom, near the top of the level. In the desert-themed level World 2-5, a cloud above a tall palm tree conceals a Star Coin. Jumbo Rays leap through clouds in World 5-5, where they obstruct the player's view of bridges, coins, and oncoming Bullet Bills. Clouds are prominent in the sky-themed World 7. In World 7-5, Foos create temporary clouds that conceal terrain. There is a small alcove with a P Switch where cloud coverage is very dense. Para-Beetles and Heavy Para-Beetles fly through clouds in World 7-6, and clouds conceal the location of Skewers in World 7-Castle. In World 9-8, clouds shroud Fuzzies and collectible coins.

New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe[edit]

Like New Super Mario Bros. Wii, clouds, referred to as mist in-game, function as concealments in New Super Mario Bros. U and primarily appear in sky-themed leveled. In addition to the returning Propeller form, the player character can more effectively clear mist if they perform a Spin Jump with a Balloon Baby Yoshi in-hand or jump mid-glide while in their Flying Squirrel form. Clearing certain patches of mist can cause coins to rain from the sky.

Their first appearance is in Mushroom Heights, where they conceal floating coins. They hide a Star Coin Skyward Stalk and conceal terrain in Waddlewing's Nest. They are recurring in the world Meringue Clouds, where they appear in Seesaw Shrooms, Bouncy Cloud Boomerangs, A Quick Dip in the Sky, and Snaking above Mist Valley. In the lattermost level, Snake Blocks weave through large clusters of mist and move back and forth in a way to delay their expected exit. Mist also appears in Clockwork Castle and Boarding the Airship, as well as the Challenges Slick Slopes and Bullet Bills, Rickety Sprint, Airship 1-Up Rally, and Bowser's Airship Sneak. In New Super Luigi U, mist appears in Piranha Heights, Beanstalk Jungle, Frozen Fuzzies, Above the Bouncy Clouds, Three-Headed Snake Block, and Bowser Jr. Showdown. Mist appears unaltered and in the same levels in the reissue New Super Mario Bros. U Deluxe.

Super Mario Odyssey[edit]

Fog is both a decorative and gameplay object in Super Mario Odyssey. In kingdoms positioned high in the sky or Coin Heavens, fog is a dense white or gray sheet that stretches off into the horizon, completely obscuring anything below it. Cap Throws can clear fog, making Spin Throws an effective mean of clearing an area. Bonneton and Nimbus Arena are completely shrouded in fog, covering the void surrounding them and several Power Moons in the former. Fog directly envelopes hilly terrain in Bonneton and clears as Mario moves throw it. It is also the focus of sub-areas in Wooded Kingdom, Seaside Kingdom, and Mushroom Kingdom, where much of the playable area is submerged in fog.

Super Mario Bros. Wonder[edit]

Clouds return in Super Mario Bros. Wonder.

threads/17764 This section is a stub. You can help the Super Mario Wiki by expanding it.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese キリ[4][5]
Kiri
Fog, mist, or haze
[6]
Kumo
Cloud Super Mario Odyssey
くも[7][8]
Kumo
Super Mario Bros. Wonder
Chinese (simplified) [5]
Fog, mist, or haze New Super Mario Bros. U Deluxe
[6]
Yún
Cloud Super Mario Odyssey
Chinese (traditional) [5]
Fog, mist, or haze New Super Mario Bros. U Deluxe
[6]
Yún
Cloud Super Mario Odyssey
Dutch Mist[5][6] -
French (NOA) Brouillard[6] -
French (NOE) Smog[6] -
German Nebel[6] -
Italian Nebbia[5][6] -
Korean 안개[5]
Angae
Fog, mist, or haze New Super Mario Bros. U
구름[6][8]
Guleum
Cloud
Portuguese Névoa[5] -
Russian Туман[5]
Tuman
-
Spanish Bruma[5] - New Super Mario Bros. U
Niebla[6] Super Mario Odyssey

References[edit]

  1. ^ Bueno, Fernando (2009). New Super Mario Bros. Wii: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-307-46592-4. Page 144.
  2. ^ Stratton, Steve (2012). New Super Mario Bros. U: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-307-89690-2. Page 48, 95, 183, 184.
  3. ^ "The bridge's waves go with the sea of fog." – Brochure (2017). Super Mario Odyssey by Nintendo EPD Tokyo and 1-Up Studio (North American localization). Redmond: Nintendo of America.
  4. ^ Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2015). 『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo: Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 149, 215.
  5. ^ a b c d e f g h i In-game name for Snaking above Mist Valley.
  6. ^ a b c d e f g h i j In-game name for Fly to the Edge of the Fog.
  7. ^ KADOKAWA Game Linkage, editors (2023). 『スーパーマリオブラザーズ ワンダー かんぺき攻略本』. Tokyo: Kadokawa (Japanese). ISBN 4-047337-02-1. Page 62. Name is asserted to be "unofficial" within source.
  8. ^ a b In-game name for Break Time! Cloud Cover.