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Casual Nintendo historian. Otherwise an artist and a professional zoologist. Bio degree. I've had an account here since 2012.
{{NIWA|Bulbapedia=User talk:Zoode101|LylatWiki=1|MetroidWiki=1|MiiWiki=1|NWiki=1|Nookipedia=User:Elephants101|SmashWiki=1|ZeldaWiki=User:101nintendo}}
[[File:SMO Frog Capture.png|x120px|phrog|right]]


I wrote the character sections for ''Super Mario 64'', ''Super Mario Galaxy 2'', and ''Super Mario Odyssey''. I contributed much of the article for ''Super Mario Sunshine'' and am currently working on ''Super Mario Galaxy''.
Nintendo fanatic and enthusiast. (You probably are too if you're looking at this page.) I'm otherwise an artist and an ecologist. Within my field, I specialize in wildlife and (currently, but not exclusively) insects. I've had an account here since 2012. As of December 2024, I am one of MarioWiki's {{color link|green|MarioWiki:Administrators|administrators}}.
 
I contributed a lot to the articles for ''Super Mario 64'', ''Super Mario Sunshine'', ''Super Mario Galaxy'' (which is now [[MarioWiki:Featured articles/N4/Super Mario Galaxy|featured]] - yay!), ''Super Mario Galaxy 2'', and ''Super Mario Odyssey'', alongside many other people on this wiki who have contributed their time, energy, and passion to writing about video games.


I have been a fan of Nintendo since a very young age. My first ''Mario'' games (and three of the first video games I ever owned) were ''[[Super Mario World: Super Mario Advance 2]]'', ''[[Super Mario 64 DS]]'', and ''[[Mario Kart DS]]''. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.
I have been a fan of Nintendo since a very young age. My first ''Mario'' games (and three of the first video games I ever owned) were ''[[Super Mario World: Super Mario Advance 2]]'', ''[[Super Mario 64 DS]]'', and ''[[Mario Kart DS]]''. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.


During the {{wp|COVID-19 pandemic}}, I sequentially played some of my favorite games in the [[Super Mario (series)|''Super Mario'' series]] to 100% completion. This includes, in order, ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 2]]'', ''[[Super Mario Bros. 3]]'', ''[[Super Mario World]]'', ''[[Super Mario World 2: Yoshi's Island]]'', ''[[Super Mario 64]]'', ''[[Super Mario Sunshine]]'', ''[[Super Mario Galaxy]]'', ''[[Super Mario Galaxy 2]]'', and ''[[Captain Toad: Treasure Tracker]]''. I will complete this marathon with ''[[Super Mario Odyssey]]''. It's been really fun so far! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.
During the {{wp|COVID-19 pandemic}}, I sequentially played some of my favorite games in the [[Super Mario (series)|''Super Mario'' series]] to 100% completion. This includes, in order, ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 2]]'', ''[[Super Mario Bros. 3]]'', ''[[Super Mario World]]'', ''[[Super Mario World 2: Yoshi's Island]]'', ''[[Super Mario 64]]'', ''[[Super Mario Sunshine]]'', ''[[Super Mario Galaxy]]'', ''[[Super Mario Galaxy 2]]'', ''[[Captain Toad: Treasure Tracker]]'', and ''[[Super Mario Odyssey]]''. It's been really fun! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.


My favorite video game character is [[Yoshi]].
My favorite video game character is [[Yoshi]].


==Sandbox for current project==
;Non-NIWA whereabouts
<!--Many galaxies contain unique people, cultures, and problems reflective of the levels' individual mechanics. For example, the [[Honeyhive Galaxy]] is the first galaxy to introduce the [[Bee Mushroom]] and has sections built around using the [[Bee Mario|bee suit]]. The first mission in Honeyhive introduces a community of peaceful, sapient [[Honeybee]]s ruled by a [[Queen Bee]]. They share details about their way of life or specific mechanics on how to use the bee suit when prompted by Mario. The first mission also includes a diminutive bug enemy called a [[Flipbug]] that chase down Mario in his bee suit. The subsequent mission builds upon these details in introducing a similar but much larger bug enemy called a [[Mandibug]] that prey on the Honeybees and are established as neighboring species. This escalates in the third mission with a full on Mandibug invasion and a boss battle with a giant member of the species, [[Bugaboom]].-->
*[https://megatenwiki.com/wiki/User:Nintendo101 Shin Megami Wiki]
===Setting===
 
[[File:SMG Artwork Outer Space.png|x150px|thumb||right|Key artwork of outer space, as presented on the game's boxart.]]
==Garden projects==
[[File:Ch2 5.png|x90px|thumb||right|[[Rosalina]] netting [[Star Bit]]s as she rides in a [[Starshroom|starship]].]]
[[File:Peach 2d officil 3.png|right|180px]]
''Super Mario Galaxy'' is set in [[space|outer space]]. With the exception of [[Grand Finale Galaxy]], which is [[Princess Peach]]'s [[Castle Grounds]] in the [[Mushroom Kingdom]], all levels – refered to as "galaxies" in this game – are staged on worlds far removed from [[Mario]]'s [[Earth|home planet]]. This is the first entry in the [[Super Mario (series)|series]] to explicitly include an [[Space Zone|outer space setting]] since ''[[Super Mario Land 2: 6 Golden Coins]]'', and the first time it has been realized by the core ''Super Mario'' team at [[Nintendo EAD]].<ref name=iwata/> A galaxy is an isolated cluster of small planets and other planetary bodies. Some are shaped like spheres, but many are not. Most planets have their own [[Gravity|gravitational pull]], which prevents Mario from falling down [[bottomless pit]]s and enables him to return to his starting position if he just keeps moving forward. Mario's movement, physics, and trajectory bend organically around the planet's shape.<ref name=montreal/><ref name=jasper/> Because they have their own pull, most planets can be directly traveled between just by [[jump]]ing. Otherwise they can be reached via stellate objects called [[Launch Star]]s and [[Pull Star]]s. Not all planets have their own unique gravity: some are shaped like the more traditional courses of ''[[Super Mario 64]]'' and ''[[Super Mario Sunshine]]'' and the gravitational pull is below their mass, but this is conveyed through context.<ref name=jasper/>
*I draft large-scale projects at '''[[User:Nintendo101/garden]]'''. Anyone is free to view and comment on it.
**'''Current project focus''': ''[[Super Mario Bros. Wonder]]''
 
*For small-scale projects, see '''[[User:Nintendo101/flowerpot]]'''. These are usually for small articles for minor characters, enemies, and obstacles.
**'''Current project focus''': toying around with the display for enemy tables. Developed one with input from {{User|EvieMaybe}} and {{User|Sparks}}, and technical assistance from {{User|Ray Trace}} and {{User|Mario}}. Modified from the enemy tables found on WiKirby, specifically ''{{iw|wikirby|Kirby Super Star#Enemies|Kirby Super Star}}''.
 
*For collaborative projects, see '''[[User:Nintendo101/community garden]]'''. These are projects created with the explicit goal of users working together. All users are welcomed to directly contribute to, modify, and change its contents.
**'''Current project focus''': tracking down citations for non-English names for ''Super Mario'' enemies.
 
*For potentially volatile reference material that is or was on the wiki, see '''[[User:Nintendo101/mulch]]'''. I use it for other projects.
**'''Current content focus''': consolidated information for subjects in the ''Super Smash Bros.'' that have relationships to the ''Super Mario'' franchise outside of ''Smash Bros.''
 
*For a silly thing I'm working on, see '''[[User:Nintendo101/grid]]'''.
 
==Stuff I made that you can use==
*[[User:Nintendo101/infrastructure for mainline games|infrastructure for mainline games]] (WIP): will ultimately include explanations on coding and style, as well empty templates one can copy and past.
*[[User:Nintendo101/references|Citation list]] (WIP): for easy copy and pasting, and uniformity. Not all sources are conventionally cited the same types of ways either, and having something like this could be helpful for those who have a source but don't know what bits of information are worth including.
*[https://docs.google.com/spreadsheets/u/1/d/1IZ9s4hYn96F1XBLhCrR_J9A-rgG-WhZsxAb9-ZVL2e0/edit?usp=sharing Shogakukan Mario Object Directory]
*[[Template:icon]]
*[https://www.marioboards.com/threads/48073/ Where to find Nintendo's instruction booklets online]
*[https://www.mariowiki.com/Special:NewFiles?user=Nintendo101 Uploaded files]


The theme of space is communicated in various ways throughout ''Super Mario Galaxy''. Many galaxies include distant asteroid belts or views of massive, unreachable planets orbiting suns that peak over their horizons. Depending on the distance from the game's [[camera]], the light from a visible sun retracts, mimicking the behavior of real sunlight. The {{wp|Skybox (video games)|skyboxes}} of the galaxies feature nebulas, auroras, and starry skies. Three-dimensional objects – including Mario himself – exhibit a soft glow in certain positions as if struck by the light from distant stars. [[Black hole]]s occur in place of bottomless pits in many galaxies. ''Super Mario Galaxy'' includes some motifs derivative of {{wp|science fiction}}, such as [[Gearmo|humanoid robots]], fortified battle facilities, [[UFO]]s, and starships. Much of the game's setting include whimsical, tranquil, and surreal elements comparable to those found in children's books.<ref name=wired>Chris Kohler. "[https://www.wired.com/2007/12/interview-super/ Interview: ''Super Mario Galaxy'' Director On Sneaking Stories Past Miyamoto]". [https://www.wired.com/ ''Wired'']. Published 04 Dec 2007. Accessed 27 Feb 2021.</ref><ref name=quiet>Jacob Geller. "[https://youtu.be/IZ1y75vxO0o The Quiet Sadness of Mario Galaxy]". [https://www.youtube.com/ ''YouTube'']. Published 15 Feb 2019. Accessed 30 Jan 2021.</ref><ref name=ruben>Ruben Aize Meintema. "[https://eludamos.org/index.php/eludamos/article/view/93 Planets as small as your house: A review of ''Super Mario Galaxy'']". [https://eludamos.org/index.php/eludamos/index ''Eludamos: Journal for Computer Game Culture'']. 2010. 4(1). 125 – 128. Accessed 28 Feb 2021.</ref> Locations are reached via a palace-like starship called the [[Comet Observatory]], the game's hub world. It is overseen by a princess named [[Rosalina]] and is a nursery for spacefaring star children called [[Luma (species)|Luma]]s. In lieu of {{wp|Grey alien|alien}}s, the people found living in the galaxies include [[Star Bunny|Star Bunnies]], [[Honeybee]]s, and [[Penguin]]s. [[Star Bit]]s, small collectibles that fall from the sky like shooting stars, resemble {{wp|Konpeitō|konpeitō candies}} and are eaten by the Lumas. There are [[:File:Moving Cake Planet.png|planets]] and [[Sweet Sweet Galaxy|entire galaxies]] that look like dessert.
==Great resources for you and me==
*[https://gerrit.wikimedia.org/r/plugins/gitiles/mediawiki/extensions/cldr/+/refs/heads/master/CldrMain/CldrMainEn.php International language code], which is great for citations on the wiki
*[https://www.central-manuels.com/manuel_notice_mode_emploi_jeux_videos/mario.php central-manuels.com], which has compiled French instruction booklets for ''Mario'' games
*[https://notipix.fr/nintendo/super-mario-bros/ Notipix], who has compiled information from French instruction booklets for various Nintendo and Sega consoles
*[https://blog.naver.com/ironbass/221239871394 blog] documenting the Korean booklet for ''Super Mario All-Stars'', which includes official Korean name for multiple subjects


According to director [[Yoshiaki Koizumi]], the inception for ''Super Mario Galaxy'' was to create a ''Super Mario'' game with spherical worlds. It was thought that these worlds would make it less likely for players to get disoriented or have to reposition the camera. These were issues he observed during the development of ''Super Mario 64'', ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'', and ''Super Mario Sunshine'' that prevented complete immersion.<ref name=montreal>[[Yoshiaki Koizumi]]. "[https://youtu.be/A25Ab7RyUPs Super Mario Galaxy: The Journey from Garden to Galaxy]". [https://web.archive.org/web/20071028080149/http://www.sijm.ca/ ''Montreal International Games Summit''] (archived), Jan. 2007. Recorded by [https://www.youtube.com/channel/UCDPIKeNz3vl-nwayZ-r0POA Eric St-Cyr]. Compiled by [https://www.youtube.com/channel/UC1rayIrkZu7ssVkTTa89oPA Hover]. [https://www.youtube.com/ ''YouTube'']. Published 24 Sep 2016. Accessed 27 Feb 2021.</ref><ref name=jasper>Michael `Jasper` Ashworth. "[https://youtu.be/QLH_0T_xv3I How Spherical Planets Bent the Rules in Super Mario Galaxy]". [https://www.youtube.com/ ''YouTube'']. Published 29 Sep 2020. Accessed 27 Feb 2021.</ref> The decision to stage the game in outer space was made because the development team thought that the spherical worlds would most intuitively make sense as planets.<ref name=iwata>[[Satoru Iwata]]. "[http://iwataasks.nintendo.com/interviews/#/wii/super_mario_galaxy/0/0 Wii interviews: ''Super Mario Galaxy'']". [http://iwataasks.nintendo.com/ ''Iwata Asks'']. Published 2007. Accessed 27 Feb 2021.</ref> In 2017, a [[:File:3D Mario Infograph.jpg|figure]] was released by Nintendo that conveys that ''Super Mario Galaxy'' is structurally viewed as a different type of 3D ''Mario'' game from its immediate predecessors – the "sandbox-style" games ''Super Mario 64'' and ''Super Mario Sunshine''. Nintendo aligns it with the succeeding games ''[[Super Mario Galaxy 2]]'', ''[[Super Mario 3D Land]]'', and ''[[Super Mario 3D World]]'' as a linear "course clear-style" game.<ref name=switch>[[Nintendo]]. "[https://www.youtube.com/watch?v=uuC4YLLkqME Nintendo Switch Presentation 2017]". [https://www.youtube.com/ ''YouTube'']. Published 17 Jan 2017. Accessed 30 Jan 2021.</ref> However, many of the levels in ''Super Mario Galaxy'' are structured similarly to the ones in its predecessors, particularly in the robust six-mission galaxies and the large planets that do not have their own centers of gravity.<ref name=jasper/> These principals derive from {{wp|hakoniwa}}, or "garden-in-box", and Koizumi cites it directly as an influence behind the worlds in ''Super Mario Galaxy''.<ref name=montreal/><ref name=wired/><ref name=hakoniwa>[[Bill Trinen]]. "[https://nintendotreehouse.tumblr.com/post/161799433482/whats-in-a-box What's in a Box?]". ''Nintendo Treehouse Log''. [https://www.tumblr.com/ Tumblr]. Published 14 Jun 2017. Accessed 30 Jan 2021.</ref>
==To-do list==
===Subjects in the mainline ''Super Mario'' series that still need articles===
The list below is based on [[User talk:Time Turner/unfinished|this helpful list]] put together by {{User|Time Turner}}. It is an abridged form a much more detailed post on Mario Boards that includes brief descriptions and Japanese names for nearly every subject listed here, as well as the full citations for them all. For that post, click <u>[https://www.marioboards.com/threads/48110/ here]</u>.


===Galaxies===
Some of the links that appear blue here are redirects to some minor, unrelated subjects, or lead to the article for another subject with which we currently lump it. <u>'''''Please feel free to add to this list if want, or remove subjects you have tackled yourself!'''''</u>
{{main|Galaxy}}
 
{{multiframe
====''Super Mario Bros. 2''====
|[[File:SMG Terrace Exterior.png|150px]][[File:SMG Terrace Overview.png|150px]]<br>[[File:SMG Figure Galaxy types and access within the Terrace.png|250px]]
#[[bone (platform)]]<ref>{{cite|author=Tilden, Gail, Pam Sather, [[Howard Phillips]], and Lynn Griffes|date=1989|title=''Super Mario Bros. 2 Inside Out''|format=Part II|location=Redmond|publisher=Tokuma Shoten and Nintendo of America|page=14, 19}}</ref>
|'''Top row''': the exterior of the Terrace dome on the Comet Observatory (left) and a display of the galaxy selection screen map within it (right).<br>'''Bottom row''': a figure of the Terrace's galaxies conveying their positioning from the Pull Star; how they are accessed; the correlations involving their distance from the Pull Star; and the three different types of galaxies within domes. These attributes generally are representative of all domes in the game.
#[[log]]<ref name=log1>{{cite|author=Wessel, Craig|date=2001|title=''Super Mario Advance: Choose Your Own Adventure!''|location=New York|publisher=Scholastic|isbn=0-439-36708-5|page=8}}</ref><ref name=log2>{{cite|author=Knight, Michael|date=2010|title="New Super Mario Bros. DS" in ''Nintendo DS Pocket Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-46760-7|page=47}}</ref>
|size=300
 
|align=right
====''Super Mario Bros. 3''====
#[[stubby cannon]]<ref>{{cite|author=Sather, Pam, Howard Phillips, and Dan Owsen, editors|date=1990|title=''Super Mario Bros. 3 Strategy Guide''|location=Redmond|publisher=Tokuma Shoten and Nintendo of America|page=74}}</ref>
 
====''Super Mario Land''====
#[[poison needle]]<ref>{{cite|author=Nintendo of America|date=1990|title=''Super Mario Land Instruction Booklet''|location=Redmond|publisher=Nintendo of America|page=12}}</ref>
 
====''Super Mario World''====
{{columns|
#[[floating island platform]]<ref>{{cite|author=Stratton, Bryan|date=2002|title=''Super Mario World: Super Mario Advance 2: Prima's Official Strategy Guide''|location=Roseville|publisher=Prima Games|isbn=0-7615-3913-1}}</ref>
#[[O/X Block]]<ref>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="Super Mario World" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=69}}</ref>
#[[shifting wall]]<ref name=shiftwall>{{cite|author=Bueno, Fernando|date=2009|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-3074-6767-6|page=159}}</ref>
#[[spotlight (object)]]<ref name=spotlight>{{cite|author=Pelland, Scott, George Sinfield, Leslie Swan, and Dan Owsen, editors|date=1991|title=''Nintendo Mario Mania Player's Guide''|location=Redmond|publisher=Nintendo of America}}</ref>
}}
}}


In ''Super Mario Galaxy'', levels are accessed inside of [[dome]]s on the [[Comet Observatory]]. They are spatially distributed across the hub, similar to the access points for levels in ''[[Super Mario 64]]'' and ''[[Super Mario Sunshine]]''. However, with the exception of the [[Garden (Super Mario Galaxy)|Garden]], each dome contains a set of five different galaxies instead of just one dedicated course. Domes are unlocked unilaterally as the player completes certain criteria. These make the domes homologous to the worlds of the 2D [[Super Mario (series)|''Super Mario'' games]] like ''[[Super Mario Bros. 3]]''. However, as in its 3D predecessors, the player is not restricted to linear course progression in ''Super Mario Galaxy''.
====''Super Mario Land 2: 6 Golden Coins''====
{{columns|
#[[Arrow Block (Super Mario Land 2: 6 Golden Coins)]]<ref name=land2>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="Super Mario Land 2: 6 Golden Coins" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=78}}</ref>
#[[crane]]<ref>{{cite|author=Moyes, Claude M., Andreas G. Kämmerer, Marcus Menold, and Jeff Running, editors|date=1994|title="Super Mario Land 2: 6 Golden Coins" in ''Super Game Boy Player's Guide''|location=Redmond|publisher=Nintendo of America|page=24}}</ref>
#[[Hidden Goal]]<ref name=land2/>
#[[Propeller Lift (Super Mario Land 2: 6 Golden Coins)]]<ref name=land2/>
#[[Witch's Cauldron]]<ref name=land2/>
}}


Each galaxy contains objectives referred to as missions. Completing a mission has [[Mario]] acquire one of the galaxy's [[Power Star]]s, the same tokens used in ''Super Mario 64'' for unlocking levels. One mission correlates with one Power Star. The start of each mission has a brief cinematic preview of the galaxy that hints at the location of the Power Star, as was similarly done in ''Super Mario Sunshine''. Once a specified number of Power Stars has been accumulated, a new galaxy becomes unlockable at the player's discretion. Only half of the Power Stars in the game are required for progression. The minimum number of Power Stars needed to access the game's final level is 60 in a game that contains 120 total. Consequently, a player who completes as many missions as possible within one dome may unlock all the galaxies within the next all at once when they enter it for the first time.
====''Super Mario 64''====
{{columns|
#[[accordion-like platform]]<ref>{{cite|author=[[Nintendo of America]]|deadlink=y|date=1998|archive=https://web.archive.org/web/19980610064137/http://www.nintendo.com/n64/super_mario64/strategy.html|title=Super Mario 64 Strategy|publisher=Nintendo Official Site}}</ref>
#[[clock hand]]<ref>{{cite|author=Musa, Alexander|date=2014|title=''Mario Kart 8: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-804-16328-6|page=216}}</ref>
#[[ice block shooter]]<ref>{{cite|quote=Snowman Mountain ahead. Keep out! And don't try the Triple Jump over the ice block shooter.|author=The Snowman in Snowman's Land|title=''Super Mario 64'' by [[Nintendo EAD]]|format=North American Localization|publisher=Nintendo of America|date=23 Jun. 1996}}</ref>
#[[ice sculpture]]<ref>In-game name for "[[Yoshi's Ice Sculpture]]" from ''Super Mario 64 DS''.</ref>
#[[merry-go-round]]<ref>In-game name for "[[Ride Big Boo's Merry-Go-Round]]."</ref>
#[[metal crate]]<ref>{{cite|author=Upchurch, David, editor|date=1997|title="Super Mario 64 The Essential Player's Guide" from ''Official UK Nintendo Magazine''|format=54|location=London|publisher=East Midland Allied Press|page=20}}</ref>
#[[rotating bridge]]<ref>{{cite|author=Pelland, Scott, and Dan Owsen|date=1996|title=''The Super Mario 64 Player's Guide''|location=Redmond|publisher=Nintendo of America|page=25, 26, 28}}</ref>
#[[rotating disc]]<ref>{{cite|author=Pelland, Scott, and Dan Owsen|date=1996|title=''The Super Mario 64 Player's Guide''|location=Redmond|publisher=Nintendo of America|page=119}}</ref>
#[[wobbly platform]]<ref>{{cite|author=Pelland, Scott, and Dan Owsen|date=1996|title=''The Super Mario 64 Player's Guide''|location=Redmond|publisher=Nintendo of America|page=80}}</ref>
#[[wooden beam]]<ref>{{cite|author=Pelland, Scott, and Dan Owsen|date=1996|title=''The Super Mario 64 Player's Guide''|location=Redmond|publisher=Nintendo of America|page=28}}</ref>
}}


Every dome has a [[Pull Star]] at its center. Entering the Pull Star brings Mario to an interactive selection screen of all the dome's galaxies. The galaxies orbit around the Pull Star (the {{wp|Origin (mathematics)|origin}}; see right). The display is directly comparable to models of solar systems, with each galaxy following a circular trajectory around the Pull Star. The distance of these orbital lines from the Pull Star has a positive correlation with the number of Power Stars required to unlock the galaxies and a negative correlation with the number of mission available within them. (i.e. The galaxies closest to the origin typically have the greatest number of missions and require the lowest number of Power Stars to unlock. The farthest ones contain the fewest and are the easiest to unlock.) Using the [[Terrace (Super Mario Galaxy)|Terrace]] as an example, a dome contains three different types of galaxies:
====''Super Mario Sunshine''====
{{columns|
#[[balloon (Super Mario Sunshine)]]<ref name=coaster>{{cite|quote=If you can hit all of the balloons with water rockets before the Roller Coaster makes three loops, you win!|author=park director during "Roller Coaster Balloons"|title=''Super Mario Sunshine'' by [[Nintendo EAD]]|format=North American Localization|publisher=Nintendo of America|date=19 Jul. 2002}}</ref>
#[[basket (Super Mario Sunshine)]]<ref>{{cite|quote=Just bring the fruit here and put it in this basket, OK?|author=fruit vendor on Delfino Plaza|title=''Super Mario Sunshine'' by [[Nintendo EAD]]|format=North American Localization|publisher=Nintendo of America|date=19 Jul. 2002}}</ref>
#[[bell (Super Mario Sunshine)]]<ref>{{cite|author=Averill, Alan, and Jennifer Villarreal|date=2002|title=''Super Mario Sunshine: Official Player's Guide''|location=Redmond|publisher=Nintendo of America|isbn=1-930206-23-2|page=37}}</ref>
#[[Clam Cups]]<ref>{{cite|quote=Clam Cups are the funnest ever!|author=Ducky in Pinna Park|title=''Super Mario Sunshine'' by [[Nintendo EAD]]|format=North American Localization|publisher=Nintendo of America|date=19 Jul. 2002}}</ref>
#[[green panel]]<ref>{{cite|author=Averill, Alan, and Jennifer Villarreal|date=2002|title=''Super Mario Sunshine: Official Player's Guide''|location=Redmond|publisher=Nintendo of America|isbn=1-930206-23-2|page=72}}</ref>
#[[mirror (platform)]]<ref>In-game name for "[[Mirror Madness! Tilt, Slam, Bam!]]"</ref>
#[[poster (object)]]<ref name=poster1>{{cite|quote=You look just like the villain in the wanted posters!|author=Pianta in Delfino Plaza|title=''Super Mario Sunshine'' by [[Nintendo EAD]]|format=North American Localization|publisher=Nintendo of America|date=19 Jul. 2002}}</ref><ref name=poster2>{{cite|author=Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors|date=2019|title=''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50671-375-5|page=73}}</ref>
#[[puzzle (Super Mario Sunshine)]]<ref>{{cite|author=Averill, Alan, and Jennifer Villarreal|date=2002|title=''Super Mario Sunshine: Official Player's Guide''|location=Redmond|publisher=Nintendo of America|isbn=1-930206-23-2|page=84}}</ref>
#[[Red Switch Plate]]<ref name=switchplate>{{cite|author=Hodgson, David S. J., Bryan Stratton, and Stephen Stratton|date=2002|title=''Super Mario Sunshine: Prima's Official Strategy Guide''|location=Roseville|publisher=Prima Games|isbn=0-7615-3961-2|page=15}}</ref>
#[[Roller Coaster (Super Mario Sunshine)]]<ref name=coaster/>
#[[spring of water]]<ref>{{cite|author=Hodgson, David S. J., Bryan Stratton, and Stephen Stratton|date=2002|title=''Super Mario Sunshine: Prima's Official Strategy Guide''|location=Roseville|publisher=Prima Games|isbn=0-7615-3961-2|page=175}}</ref>
#[[tank (Super Mario Sunshine)]]<ref>{{cite|quote=Oh, hey! Could you do me a favor and get up on top of this tank?|author=Pianta during "Yoshi's Fruit Adventure"|title=''Super Mario Sunshine'' by [[Nintendo EAD]]|format=North American Localization|publisher=Nintendo of America|date=19 Jul. 2002}}</ref>
#[[window (Super Mario Sunshine)]]{{ref needed}}
#[[Yellow Switch Plate]]<ref name=switchplate/>
}}


*"'''Robust galaxies'''" that contain at least six missions. They either feature a high number of visitable planets or a small selection of large planets to explore. The missions build off of each other environmentally or narratively. (i.e. The events that occur in one mission foreshadow the events of the subsequent mission.) Two or more of the six missions typically involves a boss battle. Most domes contain two or three of these galaxies, and they are all listed together on the first page of the in-game [[Star List]]. They are the only galaxies orbited by [[Prankster Comet]]s. The robust galaxies of the Terrace are [[Good Egg Galaxy]] and [[Honeyhive Galaxy]].
====''New Super Mario Bros.''====
*"'''Mystery galaxies'''" that each contain one mission. Before being unlocked, they are represented by course preview models shaped like [[? Block]]s. These galaxies are highly distinctive in theme and mission. Some of them entail minigames like [[Ray Surfing]] or [[Star Ball]]. Others are athletic obstacle courses. Mystery galaxies usually require completing a certain mission in another galaxy in addition to accumulating a specific number of Power Stars to unlock. Each dome contains one or two mystery galaxies. In the Terrace, they are [[Loopdeeloop Galaxy]] and [[Flipswitch Galaxy]].
{{columns|
*"'''Boss galaxies'''" that each contain one mission. They feature linear obstacle courses that lead to a boss battle. Half of them involve [[Bowser Jr.]], either directly or as the inciter for another boss to go after Mario. The other half feature [[Bowser]] himself. With the exception of the Garden, each dome contains one boss galaxy and it is always on the outermost ring in the dome. Completing the mission in these galaxies is a criterion needed to unlock a subsequent dome and is required for game progression. They have the highest or second highest Power Star threshold. The preview model in orbit resembles a bust of Bowser’s head with glowing eyes. The boss galaxy in the Terrace is [[Bowser Jr.'s Robot Reactor]].
#[[floating platform]]<ref>{{cite|author=Loe, Casey|date=2006|title=''New Super Mario Bros.: Official Player's Guide''|location=Redmond|publisher=Nintendo of America|isbn=1-59812-009-3|page=93}}</ref>
#[[green platform]]<ref>{{cite|author=Loe, Casey|date=2006|title=''New Super Mario Bros.: Official Player's Guide''|location=Redmond|publisher=Nintendo of America|isbn=1-59812-009-3|page=60}}</ref>
#[[Haunted Stairway]]<ref name=new2b>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="New Super Mario Bros. 2" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=200}}</ref>
#[[hinged device]]<ref>{{cite|author=Loe, Casey|date=2006|title=''New Super Mario Bros.: Official Player's Guide''|location=Redmond|publisher=Nintendo of America|isbn=1-59812-009-3|page=56}}</ref>
#[[log]]<ref name=log1/><ref name=log2/>
#[[moving ? Block]]<ref>{{cite|author=Knight, Michael|date=2010|title="New Super Mario Bros. DS" in "New Super Mario Bros. DS" in ''Nintendo DS Pocket Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-46760-7|page=74}}</ref>
#[[Moving Mushroom]]<ref name=new>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="New Super Mario Bros." in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=119}}</ref>
#[[moving pole]]<ref>{{cite|author=Knight, Michael|date=2010|title="New Super Mario Bros. DS" in ''Nintendo DS Pocket Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-46760-7|page=80}}</ref>
#[[Sand Dune]]<ref name=new/>
#[[shifting wall]]<ref name=shiftwall/>
#[[Snowy Branch]]<ref name=new/>
}}


[[File:SMG Screenshot Hungry Luma on the Comet Observatory.jpg|thumb|250px|left|A Hungry Luma outside the Terrace, almost completely stuffed with Star Bits. Feeding it the requested number of Star Bits makes the Luma transform into a wholly new galaxy.]]
====''Super Mario Galaxy''====
There are galaxies available outside of the domes. With the exception of [[Gateway Galaxy]], these ones can also be categorized as mystery or boss galaxies. Most of these are unlocked by feeding [[Hungry Luma]]s a requested number of [[Star Bit]]s. These Lumas appear on the Comet Observatory once certain criteria are met within the dome galaxies (see chart below). There is a Hungry Luma associated with every dome, essentially functioning as an extra level for each one. A tiny house called the [[Gate]] rests on a grassy platform orbiting the observatory. It grants Mario access to Gateway Galaxy. This galaxy is the first level of the game, but it can only be revisited via the Gate once "[[King Kaliente's Spicy Return]]" is completed. Though it is not a dome, there is a Hungry Luma associated with it as well. A planetoid called the [[Planet of Trials]] orbits the observatory and has three galaxies of its own. It becomes reachable once all three of the secret [[Green Star]]s have been collected. [[Grand Finale Galaxy]] is reached on the planetoid after meeting [[Bowser's Galaxy Generator]] is only reachable by speaking to [[Rosalina]] after 60 Power Stars have been collected.
{{columns|
#[[bone (Super Mario Galaxy)]]<ref>In-game name for "[[Purple Coins in the Bone Pen]]."</ref><ref>{{cite|author=Black, Fletcher|date=2007|title=''Super Mario Galaxy: PRIMA Official Game Guide''|format=Collector's Edition|location=Roseville|publisher=Prima Games|isbn=978-0-7615-5713-5|page=145}}</ref>
#[[shifting wall]]<ref name=shiftwall/>
#[[spotlight (object)]]<ref name=spotlight/>
#[[tennis ball (Super Mario Galaxy)]]<ref>{{cite|quote=Use ground pounds to make those tennis balls hit that watermelon to get that Power Star.|author=blue Toad during "Bubble Blastoff"|title=''Super Mario Galaxy'' by [[Nintendo EAD|Nintendo EAD Tokyo]]|format=North American Localization|publisher=Nintendo of America|date=12 Nov. 2007}}</ref>
}}
 
====''New Super Mario Bros. Wii''====
{{columns|
#[[ceiling]]<ref>{{cite|author=Bueno, Fernando|date=2009|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-3074-6767-6|page=126}}</ref>
#[[electrical field]]<ref>{{cite|author=Bueno, Fernando|date=2009|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-3074-6767-6|page=129}}</ref>
#[[false wall]]<ref name=falsewall>{{cite|author=Stratton, Steve|date=2012|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-89690-2|page=6, 10, 43, 45, 51, 65, 67, 70, 81, 83, 84, 92, 98, 99, 103, 104, 108, 110, 111, 117, 131, 136, 146, 151, 152, 157, 172, 175–77, 179, 192, 214, 217, 219}}</ref>
#[[fence wheel]]<ref>{{cite|author=Bueno, Fernando|date=2009|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-3074-6767-6|page=108}}</ref>
#[[Floating Block]]<ref name=wii>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="New Super Mario Bros. Wii" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=150}}</ref>
#[[ice block (Ice Mario)]]<ref name=iceblock>{{cite|author=Nintendo of America|date=2009|title=''New Super Mario Bros. Wii Instruction Booklet''|url=csassets.nintendo.com/noaext/image/private/t_KA_PDF/Wii_NSMBW?_a=DATC1RAAZAA0|location=Redmond|publisher=Nintendo of America|page=15}}</ref>
#[[large shell]]<ref>{{cite|author=Bueno, Fernando|date=2009|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-3074-6767-6|page=94, 95}}</ref>
#[[Limited Lift (Remote-Control)]]<ref name=reco>{{cite|author=Stratton, Steve|date=2012|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-89690-2|page=199}}</ref>
#[[Rail Block]]<ref name=wii/>
#[[rope ladder]]<ref name=ladder1>{{cite|author=Stratton, Steve|date=2012|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-89690-2|page=120}}</ref><ref name=ladder2>In-game name for [[Slippery Rope Ladders]].</ref>
#[[Rotating Cannon Pipe]]<ref>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="New Super Mario Bros. Wii" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=151}}</ref>
#[[rotating square]]<ref>{{cite|author=Bueno, Fernando|date=2009|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-3074-6767-6|page=31, 51}}</ref> (also shows up in [[Skyjinks]])
#[[shifting wall]]<ref name=shiftwall/>
#[[spotlight (object)]]<ref name=spotlight/>
#[[trick door]]<ref name=trickdoor>{{cite|author=Stratton, Steve|date=2012|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-89690-2|page=10, 84}}</ref>
}}
 
====''Super Mario Galaxy 2''====
{{columns|
#[[big fruit]]<ref>{{cite|quote=See that big fruit over there? I wonder if Yoshi could gulp it down in one bite...|author=Luma during "Saddle Up with Yoshi"|title=''Super Mario Galaxy 2'' by [[Nintendo EAD|Nintendo EAD Tokyo]]|format=North American Localization|publisher=Nintendo of America|date=23 May 2010}}</ref>
#[[Big Luma]]{{derived}}<ref>{{cite|author=Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors|title="Super Mario Galaxy 2" in 『[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』|language=ja|location=Tokyo|publisher=Shogakukan|date=2015|isbn=978-4-09-106569-8|page=158}}</ref>
#[[bull's-eye (Super Mario Galaxy 2)]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=206}}</ref>
#[[cymbals (Super Mario Galaxy 2)]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=118}}</ref>
#[[disappearing platform]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=51, 52}}</ref>
#[[drum (platform)]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=117}}</ref>
#[[giant grape]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=102}}</ref>
#[[handle (Super Mario Galaxy 2)]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=46}}</ref>
#[[Lucky Cube]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=11}}</ref>
#[[picture block]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=46}}</ref>
#[[puzzle piece]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=74}}</ref>
#[[sinking swamp]]<ref>In-game name for "[[The Star in the Sinking Swamp]]."</ref>
#[[teeter-totter moon]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=194}}</ref>
}}
 
====''Super Mario 3D Land''====
#[[Cannon (Spike Ball)]]<ref>{{cite|author=Esmarch, Nick van|date=2011|title=''Super Mario 3D Land: PRIMA Official Game Guide''|format=Premiere Edition|location=Roseville|publisher=Prima Games|isbn=978-0-307-89386-4|page=50}}</ref>
#[[Golden Rock]]<ref>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="Super Mario 3D Land" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=185}}</ref>
 
====''New Super Mario Bros. 2''====
{{columns|
#[[Ball of Fire (New Super Mario Bros. 2)]]<ref name=new2a>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="New Super Mario Bros. 2" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=199}}</ref>
#[[Boo Wall]]<ref name=new2a/>
#[[Conveyor Belt Switch]]<ref name=new2b/>
#[[Haunted Stairway]]<ref name=new2b/>
#[[Rotating Block (New Super Mario Bros. 2)]]<ref name=new2b/>
#[[shifting wall]]<ref name=shiftwall/>
#[[Switch-Burner]]<ref name=new2b/>
#[[trick door]]<ref name=trickdoor/>
}}
 
====''New Super Mario Bros. U''====
{{columns|
#[[Clockwork Block]]<ref>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="New Super Mario Bros. U" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=215}}</ref> (also in ''[[New Super Luigi U]]'')
#[[cracked block]]<ref>{{cite|author=Stratton, Steve|date=2012|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-89690-2|page=187}}</ref> (also in ''New Super Luigi U'')
#[[false wall]]<ref name=falsewall/> (also in ''New Super Luigi U'')
#[[floating crate]]<ref>{{cite|author=Stratton, Steve|date=2012|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-89690-2|page=177}}</ref> (also in ''New Super Luigi U'')
#[[ice block (Ice Mario)]]<ref name=iceblock/>
#[[Limited Lift (Remote-Control)]]<ref name=reco/> (also in ''New Super Luigi U'')
#[[magical platform]]<ref>{{cite|author=Stratton, Steve|date=2012|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-89690-2|page=175}}</ref> (also in ''New Super Luigi U'')
#[[Rail Block]]<ref name=wii/>
#[[Rocking Platform]]<ref>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="New Super Mario Bros. U" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=216}}</ref> (also in ''New Super Luigi U'')
#[[rope ladder]]<ref name=ladder1/><ref name=ladder2/> (also in ''New Super Luigi U'')
#[[shifting wall]]<ref name=shiftwall/> (also in ''New Super Luigi U'')
#[[trick door]]<ref name=trickdoor/> (also in ''New Super Luigi U'')
}}


Mario encounters [[Luigi]] in four galaxies: Good Egg Galaxy, Honeyhive Galaxy, [[Battlerock Galaxy]], and [[Ghostly Galaxy]]. In Ghostly Galaxy, Luigi is at the end of the "[[Luigi and the Haunted Mansion]]" mission and will give Mario a Power Star when reached. After Luigi is rescued, he can be seen in the observatory and helps Mario collect Power Stars. When Luigi appears in subsequent galaxies, Mario receives a letter from him asking for help. A picture that hints at his location is included with each letter. Finding him within a galaxy awards Mario with a secret Power Star.
====''Super Mario 3D World''====
#[[Express]]<ref>In-game name for [[The Bullet Bill Express]], [[Coin Express]], and [[The Bowser Express]].</ref>
#[[sand statue]]<ref>{{cite|author=Musa, Alexander, and Geson Hatchett|date=2013|title=''Super Mario 3D World: PRIMA Official Game Guide''|format=eGuide|location=Roseville|publisher=Prima Games|page=50, 89}}</ref>


There are 42 dedicated galaxies in the game. Of this total 15 are robust galaxies, 20 are mystery galaxies, and 6 are boss galaxies. If the Comet Observatory, its [[Library (Super Mario Galaxy)|library]], and its individual domes are considered individual levels than the true total number is 50. Some galaxies have tiny otherworldly subareas reached via [[Warp Pipe]] that contain an interactive side objective. If each of these areas were to be considered levels as well, then the true number would be even higher. The chart below lists the galaxies of the game roughly as they are listed on the Star List. Each galaxy is given a brief description, an in-game screenshot, a list of all of their missions, and granular details. There is a legend at the bottom of the chart that explains how the galaxies are organized and what the symbols in it used represent.
====''Super Mario Odyssey''====
{{columns|
#[[dumpster]]<ref>{{cite|author=Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors|date=2019|title=''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50671-375-5|page=191}}</ref>
#[[flower (Cap Throw)]]<ref>{{cite|author=Walsh, Doug, and Joe Epstein|date=2017|title=''Super Mario Odyssey: PRIMA Official Game Guide''|format=Collector's Edition|location=Roseville|publisher=Prima Games|isbn=978-0-74401-887-5|page=30}}</ref>
#[[knob-like structure]]<ref>{{cite|author=Walsh, Doug, and Joe Epstein|date=2017|title=''Super Mario Odyssey: PRIMA Official Game Guide''|format=Collector's Edition|location=Roseville|publisher=Prima Games|isbn=978-0-74401-887-5|page=12}}</ref>
#[[Moon Pedestal]]<ref>{{cite|author=Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors|date=2019|title=''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50671-375-5|page=82}}</ref>
#[[poster (object)]]<ref name=poster1/><ref name=poster2/>
#[[rock wall]]<ref>{{cite|author=Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors|date=2019|title=''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50671-375-5|page=144}}</ref>
#[[soft wall]]<ref>{{cite|author=Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors|date=2019|title=''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50671-375-5|page=273}}</ref>
}}


<center>
====''Super Mario Bros. Wonder''====
{|width=100% class="wikitable"
{{columns|
! colspan="12" style="background:#20346F; color:white;"| Galaxies
#[[Atchi Muite Block]]<ref name=kikai53>{{cite|author=kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi|date=2023|title=『スーパーマリオブラザーズ ワンダー 完全攻略本』|language=ja|location=Tokyo|publisher=ambit|isbn=4-198657-69-6|page=53}}</ref>
|-
#[[Bone Lift (Super Mario Bros. Wonder)]]<ref>{{cite|author=KADOKAWA Game Linkage, editors|date=2023|title=『スーパーマリオブラザーズ ワンダー かんぺき攻略本』|language=ja|location=Tokyo|publisher=Kadokawa|page=[https://www.famitsu.com/images/000/329/537/y_658a8c656448a.jpg 62]|isbn=4-047337-02-1}} Name is asserted to be "unofficial" within source.</ref>
| colspan="12" style="background:#2B4795; color:white;"| [[File:SMG Terrace Dome Model.png|25px|link=Terrace (Super Mario Galaxy)]] '''The Terrace'''
#[[Būsuke Hōdai]]<ref>{{cite|author=kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi|date=2023|title=『スーパーマリオブラザーズ ワンダー 完全攻略本』|language=ja|location=Tokyo|publisher=ambit|isbn=4-198657-69-6|page=45}}</ref>
|-
#[[cactus box]]<ref>''Super Mario Bros. Wonder'' internal file name (<tt>Model/ObjectBoxCactus.bfres.zs</tt>)</ref><ref name=kikai53/>
!colspan="4" style="background:#BFE465"| 01. [[Good Egg Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×18 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×3
#[[coin blaster]]{{conjectural}}
!colspan="2" style="background:#BFE465"| Missions
#[[Electricity Cloud]]<ref>''Super Mario Bros. Wonder'' internal filename (<tt>ObjectCloudElectricity.bfres.zs</tt>)</ref><ref name=kikai56>{{cite|author=kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi|date=2023|title=『スーパーマリオブラザーズ ワンダー 完全攻略本』|language=ja|location=Tokyo|publisher=ambit|isbn=4-198657-69-6|page=56}}</ref>
!colspan="4" style="background:#F7BE25"| 02. [[Honeyhive Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×7 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
#[[Fire Wheel]]<ref name=kikai56/>
!colspan="2" style="background:#F7BE25"| Missions
#[[goal (Wiggler Race)]]<ref>{{cite|author=Kai, editor|date=12 Jan. 2024|url=www.nintendo.com/jp/topics/article/81448599-29e6-4579-b553-6c95c7201f65|title=全て合わせて120以上。マリオたちが冒険するフラワー王国のいろんなコースをご紹介。【ワンダーの世界へ Vol.12】|publisher=Nintendo Official Site|language=ja|accessdate=19 Jan. 2025}}</ref>
|-
#[[golden Propeller Flower]]{{derived}}
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:Good Egg Galaxy Starting Planet.png|x90px]]
#[[handle-controlled burner]]{{conjectural}}
| colspan="1" align=left style="background:#ECF7D1"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Dino Piranha (mission)|Dino Piranha]]
#[[Linking Block]]{{derived}}<ref name=kikai53/>
| colspan="1" align=left style="background:#ECF7D1"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[A Snack of Cosmic Proportions]]
#[[Mienai Ashiba]]<ref>{{cite|author=KADOKAWA Game Linkage, editors|date=2023|title=『スーパーマリオブラザーズ ワンダー かんぺき攻略本』|language=ja|location=Tokyo|publisher=Kadokawa|page=[https://www.famitsu.com/images/000/329/537/y_658a8c656448a.jpg 63]|isbn=4-047337-02-1}} Name is asserted to be "unofficial" within source.</ref>
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Honeyhive Starting Planet.png|x90px]]
#[[Oseru Dokan]]<ref name=kai>{{cite|author=Kai, editor|date=26 Jan. 2024|url=www.nintendo.com/jp/topics/article/f6d2505a-dd79-410d-b350-b2b2036213f0|title=マリオたちの行く手を阻む。フラワー王国の個性豊かな敵キャラクターをご紹介。~その1~【ワンダーの世界へ Vol.13】|publisher=Nintendo Official Site|language=ja|accessdate=11 Jul. 2024}}</ref>
| colspan="1" align=left style="background:#FCE8AE"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Bee Mario Takes Flight]]
#[[Pump Lift]]<ref name=kadokawa>{{cite|author=KADOKAWA Game Linkage, editors|date=2023|title=『スーパーマリオブラザーズ ワンダー かんぺき攻略本』|language=ja|location=Tokyo|publisher=Kadokawa|page=[https://www.famitsu.com/images/000/329/537/y_658a8c656448a.jpg 62]|isbn=4-047337-02-1}}</ref><ref name=kikai55>{{cite|author=kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi|date=2023|title=『スーパーマリオブラザーズ ワンダー 完全攻略本』|language=ja|location=Tokyo|publisher=ambit|isbn=4-198657-69-6|page=55}}</ref>
| colspan="1" align=left style="background:#FCE8AE"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Trouble on the Tower]]
#[[pushable wall]]{{conjectural}}
|-
#[[Rhythm Block]]<ref>Japanese in-game name for [[Fluff-Puff Peaks Special Climb to the Beat]].</ref>
| colspan="1" align=left style="background:#E1F2B8"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[King Kaliente's Battle Fleet]]
#[[Sankaku Trampoline]]<ref name=kikai55/>
| colspan="1" align=left style="background:#E1F2B8"| [[File:smg_icon_speedycomet.png|14px|link=Prankster Comet#Speedy Comet]] [[Dino Piranha Speed Run]]
#[[Shoot ? Block]]{{derived}}<ref name=kikai51>{{cite|author=kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi|date=2023|title=『スーパーマリオブラザーズ ワンダー 完全攻略本』|language=ja|location=Tokyo|publisher=ambit|isbn=4-198657-69-6|page=51}}</ref>
| colspan="1" align=left style="background:#FBDD89"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Big Bad Bugaboom]]
#[[Shoot Block]]<ref name=kikai52>{{cite|author=kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi|date=2023|title=『スーパーマリオブラザーズ ワンダー 完全攻略本』|language=ja|location=Tokyo|publisher=ambit|isbn=4-198657-69-6|page=52}}</ref>
| colspan="1" align=left style="background:#FBDD89"| [[File:smg_icon_cosmiccomet.png|14px|link=Prankster Comet#Cosmic Comet]] [[Honeyhive Cosmic Mario Race]]
#[[Sinkin' Pipe]]<ref>In-game name for [[Angry Spikes and Sinkin' Pipes]].</ref>
|-
#[[ship (Wonder Effect)]]{{conjectural}}
| colspan="1" align=left style="background:#ECF7D1"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Purple Coin Omelet]]
#[[spotlight (object)]]<ref name=spotlight/>
| colspan="1" align=left style="background:#ECF7D1"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Luigi on the Roof]]
#[[springboard object]]{{conjectural}}
| colspan="1" align=left style="background:#FCE8AE"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[The Honeyhive's Purple Coins]]
#[[Swirlypod Shell]]{{derived}}<ref>{{cite|author=kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi|date=2023|title=『スーパーマリオブラザーズ ワンダー 完全攻略本』|language=ja|location=Tokyo|publisher=ambit|isbn=4-198657-69-6|page=46}} Name is asserted to be "unofficial" within source.</ref>
| colspan="1" align=left style="background:#FCE8AE"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Luigi in the Honeyhive Kingdom]]
#[[Topple Rock]]<ref>{{cite|author=Shea, Brian|date=19 Oct. 2023|title=Super Mario Bros. Wonder Flower Coins And Wonder Seeds Guide|publisher=Game Informer|archive=web.archive.org/web/20231021132240/https://www.gameinformer.com/guide/2023/10/19/super-mario-bros-wonder-flower-coins-and-wonder-seeds-guide}}</ref>
|-
#[[Totchī]]<ref name=kikai55/>
|colspan="6" align=center style="background:#E1F2B8"| A galaxy in low orbit of an [[earth]]-like planet. Each planet is highly distinctive, but most of them have grassy knolls and are shaped like food. It introduces the reoccurring [[Octoomba|Electrogoombas]] and [[King Kaliente]].<br>'''Unlock criterion''': complete "Grand Star Rescue"
#[[wilted flower]]<ref>{{cite|quote=You should try and share water with wilted flowers. They'll definitely appreciate the help.|author=loading-screen tip|title=''Super Mario Bros. Wonder'' by [[Nintendo EPD]]|format=North American Localization|publisher=[[Nintendo|Nintendo of America]]|date=20 Oct. 2023|accessdate=27 Nov. 2024}}</ref>
|colspan="6" align=center style="background:#FBDD89"| The Honeyhive Kingdom – a forested land inhabited by [[Honeybee]]s. Its planets have large deciduous trees and clear bodies of water. Some areas are covered in [[honey]]. The kingdom is invaded by [[Mandibug]]s.<br>'''Unlock criterion''': collect 3 Power Stars
}}
|-
 
!colspan="4" style="background:#C788D2"| 03. [[Loopdeeloop Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×3
====COMPLETED!====
!colspan="2" style="background:#C788D2"| Mission
{{columns|
!colspan="4" style="background:#7B9DFD"| 04. [[Flipswitch Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×1
#[[15-Piece Puzzle]], created by {{@|Camwoodstock}}!
!colspan="2" style="background:#7B9DFD"| Mission
#[[? Capsule]], created by {{@|PopitTart}}!
|-
#[[beacon (Super Mario Bros. Wonder)]], created by {{@|B700465189a9}}!
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Loopdeeloop Overview.png|x90px]]
#[[Big Goal Pole]], created by {{@|Nintendo101}}!
| colspan="2" align=left style="background:#E1BFE7"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Surfing 101]]
#[[big shell]], created by {{@|Nintendo101}}!
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Flipswitch Galaxy Mission.png|x90px]]
#[[Big Shoomp]], created by {{@|DryBonesBandit}}!
| colspan="2" align=left style="background:#B8CAFE"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Painting the Planet Yellow]]
#[[Big Smogrin]], created by {{@|Power Flotzo}}!
|-
#[[Block (Super Mario Odyssey)]], created by {{@|Kaptain Skurvy}}!
|colspan="6" align=center style="background:#D5A3DD"| A looping stretch of water. [[Penguin]]s surf on the backs of [[Ray|rays]] here. [[Coach (Super Mario Galaxy)|Coach]] explains the basics.<br>'''Unlock criterion''': collect 5 Power Stars
#[[boat (Delfino Plaza)]], created by {{@|Doc von Schmeltwick}}!
|colspan="6" align=center style="background:#98B3FE"| [[Flipswitch Panel]]s arranged like a cube around a [[black hole]]. [[Spike Trap]]s move along suspended tracks over the panels.<br>'''Unlock criterion''': collect 7 Power Stars
#[[Bowser Switch]], created by {{@|Nintendo101}}!
|-
#[[brick floor]], created by {{@|Doc von Schmeltwick}}!
!colspan="4" style="background:#BD9253"| 05. [[Bowser Jr.'s Robot Reactor]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×2 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
#[[drawbridge]], created by {{@|Doc von Schmeltwick}} and written with {{@|Nintendo101}}!
!colspan="2" style="background:#BD9253"| Mission
#[[elevator block]], created by {{@|Doc von Schmeltwick}}!
!colspan="4" style="background:#F6777B"| [[File:SMG2 Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]] [[Sweet Sweet Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×3
#[[escalator]], created by {{@|P-Tux7}}!
!colspan="2" style="background:#F6777B"| Mission
#[[Fire Knuckle]], created by {{@|Sparks}}!
|-
#[[Firework bomb]], created by {{@|Lastro}}!
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Bowser Jr.'s Robot Reactor (Megaleg's Moon).png|x90px]]
#[[fish]], created by {{@|Nintendo101}}!
| colspan="2" align=left style="background:#DDC7A7"| [[File:Smg icon grandstar.png|14px|link=Grand Star]] [[Megaleg's Moon]]
#[[floating barrel]], created by {{@|Nintendo101}}!
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Sweet Sweet Galaxy (Rocky Road).png|x90px]]
#[[floor (block)]], created by {{@|PopitTart}}!
| colspan="2" align=left style="background:#FBC5C6"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Rocky Road]]
#[[Flying Gold Block]], created by {{@|Sorbetti}}!
|-
#[[fossilized dragon]], created by {{@|Sparks}}!
|colspan="6" align=center style="background:#CAA774"| A metal sphere with [[Bill Blaster]]s and an artificial moon orbiting an earth-like planet. [[Bowser Jr.]]'s towering robot, [[Megaleg]], resides on the moon.<br>'''Unlock criterion''': collect 8 Power Stars
#[[glowing spot]], created by {{@|Nintendo101}} and written by {{@|B700465189a9}}!
|colspan="6" align=center style="background:#F9A9AB"| An athletic, otherworldly course made of cakes, cookies, and other sweets. It has long stretches of continuously moving platforms with shapes cut out of them.<br>'''Unlock criteria''': collect 7 Power Stars and feed the Luma 400 Star Bits
#[[Gold Fire Piranha Plant]], created by {{@|Sorbetti}}!
|-
#[[gold P Switch]], created by {{@|ViableBunnyBudd}}!
| colspan="12" style="background:#2B4795; color:white;"| [[File:SMG Fountain Dome Model.png|25px|link=Fountain]] '''The Fountain'''
#[[Haunted Hole]], created by {{@|AmossGuy}}!
|-
#[[Hip Tree]], created by {{@|Nintendo101}}!
!colspan="4" style="background:#73C9C7"| 06. [[Space Junk Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×15 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
#[[Ice Donut Block]], created by {{@|Sorbetti}}!
!colspan="2" style="background:#73C9C7"| Missions
#[[invisible walkway]], created by {{@|ViableBunnyBudd}}!
!colspan="4" style="background:#DE9E36"| 07. [[Rolling Green Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×3
#[[island]], created by {{@|AmossGuy}}!
!colspan="2" style="background:#DE9E36"| Mission
#[[large ! Switch]], created by {{@|Nintendo101}}!
|-
#[[lava burst]], created by {{@|Nintendo101}}!
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Space Junk Galaxy (Pull Star Path).png|x90px]]
#[[moving torch]], created by {{@|Nintendo101}}!
| colspan="1" align=left style="background:#C6E9E8"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Pull Star Path]]
#[[Pipe Cannon (obstacle)]], created by {{@|Sorbetti}}!
| colspan="1" align=left style="background:#C6E9E8"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Kamella's Airship Attack]]
#[[pumpkin box]], created by {{@|Nintendo101}} and written by {{@|Koopa con Carne}}!
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Rolling Green End Overview.png|x90px]]
#[[Race Block]], created by {{@|B700465189a9}}!
| colspan="2" rowspan="3" align=left style="background:#F1D6A9"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Rolling in the Clouds]]
#[[raft (New Super Mario Bros. Wii)]], created by {{@|B700465189a9}}!
|-
#[[Rankings Board]], created by {{@|Kaptain Skurvy}}!
| colspan="1" align=left style="background:#A5DCDB"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Tarantox's Tangled Web]]
#[[red door]], created by {{@|Kaptain Skurvy}}!
| colspan="1" align=left style="background:#A5DCDB"| [[File:smg_icon_speedycomet.png|14px|link=Prankster Comet#Speedy Comet]] [[Pull Star Path Speed Run]]
#[[Small Cosmic Clone]], created by {{@|Sorbetti}} and {{@|Nintendo101}}!
|-
#[[small flower coin]], created by {{@|Kaptain Skurvy}}!
| colspan="1" align=left style="background:#C6E9E8"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Purple Coin Spacewalk]]
#[[Snow Block (Super Mario Bros. Wonder)]], created by {{@|Nintendo101}}!
| colspan="1" align=left style="background:#C6E9E8"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Yoshi's Unexpected Appearance]]
#[[spell]], created by {{@|Doc von Schmeltwick}}!
|-
#[[swaying platform]], created by {{@|Nintendo101}}!
|colspan="6" align=center style="background:#A5DCDB"| A stretch of rocks and space debris. Large portions of the galaxy are navigated via [[Pull Star]]s and [[Sling Pod]]s. [[Spoing]]s and other spidery creatures occur here. A [[Tarantox|giant one]] traps members of the [[Toad Brigade]]. <br>'''Unlock criteria''': collect 9 Power Stars and complete "Megaleg's Moon"
#[[volcano]], created by {{@|Nintendo101}}!
|colspan="6" align=center style="background:#E9BE77"| Flat, grassy planets arranged similarly to a golf course. They can only be navigated by riding the [[Star Ball]]. Most planets have flower beds and groups of [[Goomba]]s.<br>'''Unlock criterion''': collect 11 Power Stars
#[[waterfall]], created by {{@|Doc von Schmeltwick}}!
|-
#[[White Block (platform)]], created by {{@|Lastro}}!
!colspan="4" style="background:#DC3834"| 08. [[Battlerock Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×7 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×11 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
#[[Wonder Anglefish]], created by {{@|Sparks}}!
!colspan="2" style="background:#DC3834"| Missions
#[[Wonder Blewbird]], created by {{@|DryBonesBandit}}!
!colspan="4" style="background:#2DDD2F"| 09. [[Hurry-Scurry Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×2
#[[Wonder Bowser]], created by {{@|Sparks}}!
!colspan="2" style="background:#2DDD2F"| Mission
#[[Wonder Bulrush herd]], created by {{@|Nintendo101}}!
|-
#[[Wonder Gnawsher]], created by {{@|Sparks}}!
| colspan="4" rowspan="4" align=center style="background:#FFFFFF"| [[File:SMG Battlerock Overview.png|x90px]]
#[[Wonder Missile Meg]], created by {{@|Sparks}}!
| colspan="1" align=left style="background:#F1AFAD"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Battlerock Barrage]]
#[[Wonder POW Block]], created by {{@|PopitTart}}!
| colspan="1" align=left style="background:#F1AFAD"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Breaking into the Battlerock]]
#[[Wonder Shova]], created by {{@|Sparks}}!
| colspan="4" rowspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Hurry-Scurry Galaxy (Shrinking Satellite).png|x90px]]
}}
| colspan="2" rowspan="4" align=left style="background:#CDF7CD"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Shrinking Satellite]]
|-
| colspan="1" align=left style="background:#E9827F"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Topmaniac and the Topman Tribe]]
| colspan="1" align=left style="background:#E9827F"| [[File:smg_icon_daredevilcomet.png|14px|link=Prankster Comet#Daredevil Comet]] [[Topmaniac's Daredevil Run]]
|-
| colspan="1" align=left style="background:#F1AFAD"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Purple Coins on the Battlerock]]
| colspan="1" align=left style="background:#F1AFAD"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Battlerock's Garbage Dump]]
|-
| colspan="2" align=left style="background:#E9827F"| [[File:smg_icon_greenstar.png|14px|link=Green Star]] [[Luigi under the Saucer]]
|-
|colspan="6" align=center style="background:#F1AFAD"| Battle facilities equipped with electric traps and artilleries. [[Cannon]]s and [[Bill Blaster]]s line the titular Battlerock and start firing when Mario is in close proximity. The galaxy is affiliated with the [[Topman Tribe]].<br>'''Unlock criterion''': collect 12 Power Stars
|colspan="6" align=center style="background:#88EC88"| [[Shrinking Tile]]s arranged into a planet shaped like a {{wp|rhombicuboctahedron}}. A black hole is at the center of the planet. [[Note]]s cover the tiles. Collecting each one causes the black hole to collapse.<br>'''Unlock criterion''': collect 18 Power Stars
|-
!colspan="4" style="background:#49AD87"| 10. [[Bowser's Star Reactor]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×4 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#49AD87"| Mission
!colspan="4" style="background:#A4AAB4"| [[File:SMG2 Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]] [[Sling Pod Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×2
!colspan="2" style="background:#A4AAB4"| Mission
|-
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Bowser's Star Reactor (The Fiery Stronghold).png|x90px]]
| colspan="2" align=left style="background:#B6E0D0"| [[File:Smg icon grandstar.png|14px|link=Grand Star]] [[The Fiery Stronghold]]
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Sling Pod Galaxy (A Sticky Situation).png|x90px]]
| colspan="2" align=left style="background:#DBDDE1"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[A Very Sticky Situation]]
|-
|colspan="6" align=center style="background:#66BE9C"| A stone fortress orbiting a giant sun. It features a twisting path and [[gravity field]]s. [[Fire Bar]]s and [[Thwomp]]s obstruct the path. It feeds into a big staircase leading to [[Bowser]].<br>'''Unlock criterion''': collect 15 Power Stars
|colspan="6" align=center style="background:#C4C8CE"| A cluster of Fire Bars, [[Floating Mine]]s, and Cannons above a black hole. The galaxy is navigated via Sling Pods.<br>'''Unlock criteria''': complete "Tarantox's Tangled Web" and feed the Luma 400 Star Bits
|-
| colspan="12" style="background:#2B4795; color:white;"| [[File:SMG Kitchen Dome Model.png|25px|link=Kitchen (Super Mario Galaxy)]] '''The Kitchen'''
|-
!colspan="4" style="background:#18C8DA"| 11. [[Beach Bowl Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×5
!colspan="2" style="background:#18C8DA"| Missions
!colspan="4" style="background:#9B68C6"| 12. [[Bubble Breeze Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×1
!colspan="2" style="background:#9B68C6"| Mission
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Beach Bowl Galaxy Heavenly Beach Planet.png|x90px]]
| colspan="1" align=left style="background:#ACEFF6"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Sunken Treasure]]
| colspan="1" align=left style="background:#ACEFF6"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Passing the Swim Test]]
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Bubble Breeze Aerial 1.png|x90px]]
| colspan="2" rowspan="3" align=left style="background:#CFB6E4"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Through the Poison Swamp]]
|-
| colspan="1" align=left style="background:#7BE6F1"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[The Secret Undersea Cavern]]
| colspan="1" align=left style="background:#7BE6F1"| [[File:smg_icon_fastfoecomet.png|14px|link=Prankster Comet#Fast Foe Comet]] [[Fast Foes on the Cyclone Stone]]
|-
| colspan="1" align=left style="background:#ACEFF6"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Beachcombing for Purple Coins]]
| colspan="1" align=left style="background:#ACEFF6"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Wall Jumping up Waterfalls]]
|-
|colspan="6" align=center style="background:#7BE6F1"| A beach galaxy inhabited by Penguins. Its largest planet is a hemisphere filled with [[water]]. The second is an obstacle course with Thwomps and [[Tox Box]]es. A third, secret planet has waterfalls and [[Cataquack]]s.<br>'''Unlock criteria''': collect 16 Power Stars and complete "The Fiery Stronghold"
|colspan="6" align=center style="background:#B58FD5"| One giant planet covered in a poisonous bog. Areas are separated by stone columns. It can only be navigated via [[bubble]]. Floating Mines and rotating objects within the areas can pop the bubble.<br>'''Unlock criterion''': collect 19 Power Stars
|-
!colspan="4" style="background:#6C9CB4"| 13. [[Ghostly Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×12 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="2" style="background:#6C9CB4"| Missions
!colspan="4" style="background:#DA5D51"| 14. [[Buoy Base Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×2 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×3
!colspan="2" style="background:#DA5D51"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Ghostly Galaxy (Beware of Bouldergeist).png|x90px]]
| colspan="1" align=left style="background:#BAD1DC"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Luigi and the Haunted Mansion]]
| colspan="1" align=left style="background:#BAD1DC"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[A Very Spooky Sprint]]
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Buoy Base Galaxy (The Floating Fortress).png|x90px]]
| colspan="1" rowspan="3" align=left style="background:#F0BFBA"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[The Floating Fortress]]
| colspan="1" rowspan="3" align=left style="background:#F0BFBA"| [[File:smg_icon_greenstar.png|14px|link=Green Star]] [[The Secret of Buoy Base]]
|-
| colspan="1" align=left style="background:#92B6C8"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Beware of Bouldergeist]]
| colspan="1" align=left style="background:#92B6C8"| [[File:smg_icon_daredevilcomet.png|14px|link=Prankster Comet#Daredevil Comet]] [[Bouldergeist's Daredevil Run]]
|-
| colspan="1" align=left style="background:#BAD1DC"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Purple Coins in the Bone Pen]]
| colspan="1" align=left style="background:#BAD1DC"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Matter Splatter Mansion]]
|-
|colspan="6" align=center style="background:#92B6C8"| Haunted wastelands that orbit a dimly-lit sun. Its largest planet is a [[Boo Mansion]] that holds [[Luigi]] captive. The monster that captured him, [[Bouldergeist]], resides in this galaxy.<ref name=geist>[[Nintendo EAD]] (trans. [[Nintendo Treehouse]]). "''Luigi was kidnapped by the monster that lives here.''" – [[Captain Toad|Toad Brigade Captain]]. "[[Beware of Bouldergeist]]". ''Super Mario Galaxy''. Published Nov 12, 2007. Retrieved Mar 02, 2021.</ref><br>'''Unlock criterion''': collect 20 Power Stars
|colspan="6" align=center style="background:#EBAAA3"| Two planets filled with water. Its largest planet is a hemisphere that as a fortress at its center. It is equipped with rotating platforms, [[Water Shooter]]s, and other hazards. The second is a sphere equipped with [[Ball Beamer]]s.<br>'''Unlock criteria''': collect 30 Power Stars and complete "Sunken Treasure"
|-
!colspan="4" style="background:#97C93D"| 15. [[Bowser Jr.'s Airship Armada]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×5 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#97C93D"| Mission
!colspan="4" style="background:#3AC5FB"| [[File:SMG2 Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]] [[Drip Drop Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×1
!colspan="2" style="background:#3AC5FB"| Mission
|-
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Bowser Jr.'s Airship Armada (Sinking the Airships).png|x90px]]
| colspan="2" align=left style="background:#D2E7AB"| [[File:Smg icon grandstar.png|14px|link=Grand Star]] [[Sinking the Airships]]
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Drip Drop Galaxy (Giant Eel Outbreak).png|x90px]]
| colspan="2" align=left style="background:#B4E9FE"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Giant Eel Outbreak]]
|-
|colspan="6" align=center style="background:#B8DA7C"| Bowser's [[airship]] fleet. Airships must be boarded to navigate the fleet, each one carrying enemies. A tracked platform brings Mario to Bowser Jr. A tiny planetoid can be visited that has a bouncy surface.<br>'''Unlock criterion''': collect 23 Power Stars
|colspan="6" align=center style="background:#83DAFD"| An ocean planet where Penguins swim. The birds are troubled by an outbreak of [[Gringill]]s. A sunken airship and damaged [[Starshroom]] rest at the bottom of the ocean.<br>'''Unlock criteria''': complete "Sunken Treasure" and feed the Luma 600 Star Bits
|-
| colspan="12" style="background:#2B4795; color:white;"| [[File:SMG Bedroom Dome Model.png|25px|link=Bedroom (Super Mario Galaxy)]] '''The Bedroom'''
|-
!colspan="4" style="background:#4BCC5D"| 16. [[Gusty Garden Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×13 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="2" style="background:#4BCC5D"| Missions
!colspan="4" style="background:#C5314D"| 17. [[Freezeflame Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×5 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#C5314D"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Gusty Garden Galaxy (Bunnies in the Wind).png|x90px]]
| colspan="1" align=left style="background:#B4EABC"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Bunnies in the Wind]]
| colspan="1" align=left style="background:#B4EABC"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[The Dirty Tricks of Major Burrows]]
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Freezeflame Galaxy (The Frozen Peak of Baron Brrr).png|x90px]]
| colspan="1" align=left style="background:#E597A6"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[The Frozen Peak of Baron Brrr]]
| colspan="1" align=left style="background:#E597A6"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Freezeflame's Blistering Core]]
|-
| colspan="1" align=left style="background:#8DDF99"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Gusty Garden's Gravity Scramble]]
| colspan="1" align=left style="background:#8DDF99"| [[File:smg_icon_daredevilcomet.png|14px|link=Prankster Comet#Daredevil Comet]] [[Major Burrows's Daredevil Run]]
| colspan="1" align=left style="background:#DA6C81"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Hot and Cold Collide]]
| colspan="1" align=left style="background:#DA6C81"| [[File:smg_icon_cosmiccomet.png|14px|link=Prankster Comet#Cosmic Comet]] [[Frosty Cosmic Mario Race]]
|-
| colspan="1" align=left style="background:#B4EABC"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Purple Coins on the Puzzle Cube]]
| colspan="1" align=left style="background:#B4EABC"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[The Golden Chomp]]
| colspan="1" align=left style="background:#E597A6"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Purple Coins on the Summit]]
| colspan="1" align=left style="background:#E597A6"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Conquering the Summit]]
|-
|colspan="6" align=center style="background:#8DDF99"| Grassy, flowery planets above a sea of clouds. [[Floaty Fluff]]s grow here: they can be used to travel on gusts of wind to reach other planets. [[Star Bunny|Star Bunnies]] live in Gusty Garden and grow crops. They are chased by [[Undergrunt]]s.<br>'''Unlock criteria''': collect 24 Power Stars and complete "Sinking the Airships"
|colspan="6" align=center style="background:#DA6C81"| A galaxy of fire and ice. It features Freezy Peak, a snowy mountain with freezing water at its base, and a spherical molten planet in the midst of splitting in half. Stone platforms enable traversal between the hemispheres.<br>'''Unlock criterion''': collect 26 Power Stars
|-
!colspan="4" style="background:#E09E12"| 18. [[Dusty Dune Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×7 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×7
!colspan="2" style="background:#E09E12"| Missions
!colspan="4" style="background:#A1803C"| 19. [[Honeyclimb Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×3
!colspan="2" style="background:#A1803C"| Mission
|-
| colspan="4" rowspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Dusty Dune Galaxy (Soaring on the Desert Winds).png|x90px]]
| colspan="1" align=left style="background:#F8DDA2"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Soaring on the Desert Winds]]
| colspan="1" align=left style="background:#F8DDA2"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Blasting through the Sand]]
| colspan="4" rowspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Honeyclimb Galaxy (Scaling the Sticky Wall).png|x90px]]
| colspan="2" rowspan="4" align=left style="background:#DBC69D"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Scaling the Sticky Wall]]
|-
| colspan="1" align=left style="background:#F4CC74"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Sunbaked Sand Castle]]
| colspan="1" align=left style="background:#F4CC74"| [[File:smg_icon_speedycomet.png|14px|link=Prankster Comet#Speedy Comet]] [[Sandblast Speed Run]]
|-
| colspan="1" align=left style="background:#F8DDA2"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Purple Coins in the Desert]]
| colspan="1" align=left style="background:#F8DDA2"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Bullet Bill on Your Back]]
|-
| colspan="2" align=left style="background:#F4CC74"| [[File:smg_icon_greenstar.png|14px|link=Green Star]] [[Treasure of the Pyramid]]
|-
|colspan="6" align=center style="background:#F8DDA2"| Sandy planets under a desert sun. Shifting and rising sand makes platforms move rapidly or sink underground. One planet is a floating pyramid that can be entered, and some have [[quicksand]].<br>'''Unlock criterion''': collect 29 Power Stars
|colspan="6" align=center style="background:#C9AA6D"| Three giant slabs of [[Honeycomb Wall|honeycombs]]. The [[Bee Mushroom]] occurs here and the walls are clung to by Mandibugs.<br>'''Unlock criterion''': collect 42 Power Stars
|-
!colspan="4" style="background:#A466C6"| 20. [[Bowser's Dark Matter Plant]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×5 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#A466C6"| Mission
!colspan="4" style="background:#09E9BE"| [[File:SMG2 Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]] [[Bigmouth Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×1
!colspan="2" style="background:#09E9BE"| Mission
|-
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Bowser's Dark Matter Plant (Darkness on the Horizon).png|x90px]]
| colspan="2" align=left style="background:#C8A3DD"| [[File:Smg icon grandstar.png|14px|link=Grand Star]] [[Darkness on the Horizon]]
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Bigmouth Galaxy (Bigmouth's Gold Bait).png|x90px]]
| colspan="2" align=left style="background:#77F9E0"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Bigmouth's Gold Bait]]
|-
|colspan="6" align=center style="background:#B27FCF"| A dark world containing a trap-filled obstacle course. It features gravity fields and concentrations of [[dark matter]]. Most of it is on a two-dimensional plane. The course leads to Bowser.<br>'''Unlock criterion''': collect 33 Power Stars
|colspan="6" align=center style="background:#1AF6CC"| A giant stone fish orbiting a massive ocean planet. The belly of the planet contains two lakes, whirlpools, beds of seaweed, and [[Boo]]s. [[Penguru]] comes here when he wants to be alone.<br>'''Unlock criteria''': complete "Soaring on the Desert Winds" and feed the Luma 800 Star Bits
|-
| colspan="12" style="background:#2B4795; color:white;"| [[File:SMG Engine Room Dome Model.png|25px|link=Engine Room]] '''The Engine Room'''
|-
!colspan="4" style="background:#E76A25"| 21. [[Gold Leaf Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×8 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#E76A25"| Missions
!colspan="4" style="background:#76A925"| 22. [[Sea Slide Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×3 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×3
!colspan="2" style="background:#76A925"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Gold Leaf Galaxy (Star Bunnies on the Hunt).png|x90px]]
| colspan="1" align=left style="background:#F3B897"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Star Bunnies on the Hunt]]
| colspan="1" align=left style="background:#F3B897"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Cataquack to the Skies]]
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Sea Slide Galaxy (The Silver Stars of Sea Slide).png|x90px]]
| colspan="1" align=left style="background:#C8E894"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Going after Guppy]]
| colspan="1" align=left style="background:#C8E894"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Faster Than a Speeding Penguin]]
|-
| colspan="1" align=left style="background:#EF9B6D"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[When It Rains, It Pours]]
| colspan="1" align=left style="background:#EF9B6D"| [[File:smg_icon_cosmiccomet.png|14px|link=Prankster Comet#Cosmic Comet]] [[Cosmic Mario Forest Race]]
| colspan="1" align=left style="background:#B3DF6B"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[The Silver Stars of Sea Slide]]
| colspan="1" align=left style="background:#B3DF6B"| [[File:smg_icon_cosmiccomet.png|14px|link=Prankster Comet#Cosmic Comet]] [[Underwater Cosmic Mario Race]]
|-
| colspan="1" align=left style="background:#F3B897"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Purple Coins in the Woods]]
| colspan="1" align=left style="background:#F3B897"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[The Bell on the Big Tree]]
| colspan="1" align=left style="background:#C8E894"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Purple Coins by the Seaside]]
| colspan="1" align=left style="background:#C8E894"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Hurry, He's Hungry]]
|-
|colspan="6" align=center style="background:#EF9B6D"| An autumnal land inhabited by Honeybees. Its largest planet mirrors the Honeyhive Kingdom. Cataquacks live on the surrounding wooden planets.<br>'''Unlock criteria''': collect 34 Power Stars and complete "Darkness on the Horizon"
|colspan="6" align=center style="background:#B3DF6B"| An ocean galaxy with Penguins. Its largest planet a cavernous sphere with a a looping stretch of water feeding through it. There is a teardrop-shaped planet with tidal pools at the galaxy's center.<br>'''Unlock criterion''': collect 36 Power Stars
|-
!colspan="4" style="background:#008AFF"| 23. [[Toy Time Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×7 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×11 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#008AFF"| Missions
!colspan="4" style="background:#B9B257"| 24. [[Bonefin Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×2 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#B9B257"| Mission
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Toy Time Galaxy (Mario Meets Mario).png|x90px]]
| colspan="1" align=left style="background:#81C6FF"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Heavy Metal Mecha-Bowser]]
| colspan="1" align=left style="background:#81C6FF"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Mario Meets Mario]]
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Kingfin Planet Overview.png|x90px]]
| colspan="2" rowspan="3" align=left style="background:#E1DEB5"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Kingfin's Fearsome Waters]]
|-
| colspan="1" align=left style="background:#57B3FF"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Bouncing Down Cake Lane]]
| colspan="1" align=left style="background:#57B3FF"| [[File:smg_icon_speedycomet.png|14px|link=Prankster Comet#Speedy Comet]] [[Fast Foes of Toy Time]]
|-
| colspan="1" align=left style="background:#81C6FF"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Luigi's Purple Coins]]
| colspan="1" align=left style="background:#81C6FF"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[The Flipswitch Chain]]
|-
|colspan="6" align=center style="background:#57B3FF"| A playroom galaxy. Its planets are shaped like wooden blocks, puzzle pieces, colored pencils, and model trains. Some areas resemble cakes and other sweets. The galaxy is maintained by [[Gearmo]]s, some of which are trapped within a [[:File:Big Mecha Bowser.png|giant tin robot]].<br>'''Unlock criterion''': collect 40 Power Stars
|colspan="6" align=center style="background:#D7D39D"| A desolate planet with spike-like mountains. Beneath the surface is an cavernous ocean with active hydrothermal vents. The undead shark [[Kingfin]] swims in these waters. An empty Starshroom orbits the planet.<br>'''Unlock criteria''': collect 55 Power Stars and complete "Giant Eel Outbreak"
|-
!colspan="4" style="background:#FD1901"| 25. [[Bowser Jr.'s Lava Reactor]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×2 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#FD1901"| Mission
!colspan="4" style="background:#BC773E"| [[File:SMG2 Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]] [[Sand Spiral Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×4
!colspan="2" style="background:#BC773E"| Mission
|-
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Bowser Jr.'s Lava Reactor (King Kaliente's Spicy Return).png|x90px]]
| colspan="2" align=left style="background:#FE9E94"| [[File:Smg icon grandstar.png|14px|link=Grand Star]] [[King Kaliente's Spicy Return]]
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Sand Spiral Galaxy (Choosing a Favorite Snack).png|x90px]]
| colspan="2" align=left style="background:#D7AC89"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Choosing a Favorite Snack]]
|-
|colspan="6" align=center style="background:#FE7466"| A [[lava]] planet that looks like a {{wp|red giant}}. Green hexagonal platforms dot the planet's surface. They sink into the lava when stepped on. King Kaliente is in the northern pole of the planet. A rocky planetoid orbits the lava reactor.<br>'''Unlock criterion''': collect 45 Power Stars
|colspan="6" align=center style="background:#CB9263"| A haunted galaxy. Its primary fixture is a giant [[barrel]] filled with Boos and spiraling quicksand. A glowing moon orbited by floating, rocky paths lies at the back of the barrel. Its starting planet is a damaged airship.<br>'''Unlock criteria''': complete "Luigi and the Haunted Mansion", "Faster Than a Speeding Penguin", and feed the Luma 1000 Star Bits
|-
| colspan="12" style="background:#2B4795; color:white;"| [[File:SMG Garden Dome Model.png|25px|link=Garden (Super Mario Galaxy)]] '''The Garden'''
|-
!colspan="4" style="background:#A196BF"| 26. [[Deep Dark Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×6 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×3
!colspan="2" style="background:#A196BF"| Missions
!colspan="4" style="background:#C7331C"| 27. [[Dreadnought Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×15 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×2
!colspan="2" style="background:#C7331C"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Deep Dark Galaxy (The Underground Ghost Ship).png|x90px]]
| colspan="1" align=left style="background:#E8E5EF"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[The Underground Ghost Ship]]
| colspan="1" align=left style="background:#E8E5EF"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Bubble Blastoff]]
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Dreadnought Galaxy (Revenge of the Topman Tribe).png|x90px]]
| colspan="1" align=left style="background:#F7CCC5"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Infiltrating the Dreadnought]]
| colspan="1" align=left style="background:#F7CCC5"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Dreadnought's Colossal Cannons]]
|-
| colspan="1" align=left style="background:#D8D3E5"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Guppy and the Underground Lake]]
| colspan="1" align=left style="background:#D8D3E5"| [[File:smg_icon_daredevilcomet.png|14px|link=Prankster Comet#Daredevil Comet]] [[Ghost Ship Daredevil Run]]
| colspan="1" align=left style="background:#F0A194"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Revenge of the Topman Tribe]]
| colspan="1" align=left style="background:#F0A194"| [[File:smg_icon_speedycomet.png|14px|link=Prankster Comet#Speedy Comet]] [[Topman Tribe Speed Run]]
|-
| colspan="1" align=left style="background:#E8E5EF"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Plunder the Purple Coins]]
| colspan="1" align=left style="background:#E8E5EF"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Boo in a Box]]
| colspan="1" align=left style="background:#F7CCC5"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Battlestation's Purple Coins]]
| colspan="1" align=left style="background:#F7CCC5"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Dreadnought's Garbage Dump]]
|-
|colspan="6" align=center style="background:#D8D3E5"| A galaxy with uncanny planets. Its largest has a rocky beach with an underwater lake and a wrecked airship. Other planets include a deflatable replica of Gateway Galaxy and a hollow sphere containing a [[watermelon]] with billiard balls.<br>'''Unlock criteria''': collect 46 Power Stars and complete "King Kaliente's Spicy Return"
|colspan="6" align=center style="background:#F0A194"| Topman battle facilities. Its largest planet is a battleship equipped with cannons. Its interior contains gravity fields. A large landing strip mounted with [[Ring Beamer]]s and smaller planetoids surround the dreadnought. Some areas are obstructed by [[Eye Beamer]]s.<br>'''Unlock criterion''': collect 48 Power Stars
|-
!colspan="4" style="background:#8BDB85"| 28. [[Matter Splatter Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×4
!colspan="2" style="background:#8BDB85"| Mission
!colspan="4" style="background:#F56F02"| 29. [[Melty Molten Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×6 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×12 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#F56F02"| Missions
|-
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Matter Splatter Galaxy (Watch Your Step).png|x90px]]
| colspan="2" rowspan="3" align=left style="background:#E1F5DF"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Watch Your Step]]
| colspan="4" rowspan="3" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Melty Molten Galaxy (The Sinking Lava Spire).png|x90px]]
| colspan="1" align=left style="background:#FECFA8"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[The Sinking Lava Spire]]
| colspan="1" align=left style="background:#FECFA8"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Through the Meteor Storm]]
|-
| colspan="1" align=left style="background:#FEA55C"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Fiery Dino Piranha (mission)|Fiery Dino Piranha]]
| colspan="1" align=left style="background:#FEA55C"| [[File:smg_icon_daredevilcomet.png|14px|link=Prankster Comet#Daredevil Comet]] [[Lava Spire Daredevil Run]]
|-
| colspan="1" align=left style="background:#FECFA8"| [[File:smg_icon_purplecomet.png|14px|link=Prankster Comet#Purple Comet]] [[Red-Hot Purple Coins]]
| colspan="1" align=left style="background:#FECFA8"| [[File:SMG Asset Sprite LS Secret Star.png|14px|link=Secret Star]] [[Burning Tide]]
|-
|colspan="6" align=center style="background:#C1ECBE"| Stone ruins within a dark void. The ruins materialize and become tangible when struck by bouncing droplets of matter. Contact is accompanied by a flash of green light.<br>'''Unlock criteria''': collect 50 Power Stars and complete "Heavy Metal Mecha-Bowser"
|colspan="6" align=center style="background:#FEA55C"| Severel sun-like planets undergoing extreme geothermal activity. Its starting planet experiences a volcanic eruption. [[Volcanic debris]] travels between lava pools and red dwarves at various sites. One planet has a sinking mountain called the Lava Spire, and another has a Star Ball path.<br>'''Unlock criterion''': collect 52 Power Stars
|-
!colspan="4" style="background:#D4D8F1"| [[File:SMG2 Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]] [[Snow Cap Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×2
!colspan="8" style="background:#D4D8F1"| Mission
|-
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Snow Cap Starting Planet.png|x90px]]
| colspan="8" align=left style="background:#F6F7FC"| [[File:Smg icon grandstar.png|14px|link=Grand Star]] [[Star Bunnies in the Snow]]
|-
|colspan="12" align=center style="background:#E5E8F7"| A capsule-shaped planet covered in fluffy snow. The snow can be displaced with the [[Star Cursor]]. Star Bunnies occur here. The starting area is a planetoid resembling a glass orb. <br>'''Unlock criterion''': complete "The Sinking Lava Spire" and feed the Luma 1600 Star Bits
|-
| colspan="12" style="background:#2B4795; color:white;"| [[File:SMG Asset Model Comet Observatory.png|25px|link=Comet Observatory]] '''The Comet Observatory'''
|-
!colspan="4" style="background:#56CBEB"| 30. [[Gateway Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×2 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×5
!colspan="2" style="background:#56CBEB"| Missions
!colspan="4" style="background:#96AB4E"| 31. [[Bowser's Galaxy Reactor]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×10 [[File:SMG2 Asset Sprite UI Bowser.png|15px|Total number of boss battles.]]×1
!colspan="2" style="background:#96AB4E"| Mission
|-
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Gateway Galaxy (Grand Star Rescue).png|x90px]]
| colspan="1" align=left style="background:#CFF0F9"| [[File:smg_icon_grandstar.png|14px|link=Grand Star]] [[Grand Star Rescue]]
| colspan="1" align=left style="background:#CFF0F9"| [[File:smg_icon_redstar.png|14px|link=Red Star]] [[Gateway's Purple Coins]]
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Bowser's Galaxy Reactor (The Fate of the Universe).png|x90px]]
| colspan="2" align=left style="background:#D6DEB8"| [[File:Smg icon grandstar.png|14px|link=Grand Star]] [[The Fate of the Universe]]
|-
|colspan="6" align=center style="background:#A6E3F4"| The first course of the game. Its starting planet is an ethereal sphere covered in flowers and small cottages. This sphere orbits [[Earth|Mario's homeworld]] and is frequented by [[Rosalina]]. A hollow planetoid and artificial planets covered with Goombas appear in "Grand Star Rescue".<br>'''Unlock criteria''': complete the prologue (first visit); complete "King Kaliente's Spicy Return" (revisit)
|colspan="6" align=center style="background:#BFCC90"| Bowser's galaxy generator at the center of the universe. It contains a series of [[gravity]]-bending traps and a system of environment planets: one covered in lava; one in ice; and one in quicksand. It orbits a great sun.<br>'''Unlock criteria''': collect 60 Power Stars and complete "Darkness on the Horizon"
|-
!colspan="4" style="background:#C3BDB5"| [[File:SMG2 Asset Sprite UI Hungry Luma.png|14px|link=Hungry Luma]] [[Boo's Boneyard Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×2
!colspan="8" style="background:#C3BDB5"| Mission
|-
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Boo's Boneyard Galaxy (Racing the Spooky Speedster).png|x90px]]
| colspan="8" align=left style="background:#E9E6E3"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Racing the Spooky Speedster]]
|-
|colspan="12" align=center style="background:#D8D4CE"| A skull-shaped planet in a starless sky. Its interior is a network of interconnected caverns navigated by the [[Spooky Speedster]]. Humerus-shaped objects orbit the planet.<br>'''Unlock criteria''': complete "Gateway's Purple Coins" and feed the Luma 1200 Star Bits
|-
| colspan="12" style="background:#2B4795; color:white;"| [[File:SMG Asset Model Planet of Trials.png|25px|link=Planet of Trials]] '''Planet of Trials'''
|-
!colspan="4" style="background:#F69D13"| [[Rolling Gizmo Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×4
!colspan="2" style="background:#F69D13"| Mission
!colspan="4" style="background:#9BF40A"| [[Bubble Blast Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×2
!colspan="2" style="background:#9BF40A"| Mission
|-
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Rolling Gizmo Galaxy (Gizmos, Gears, and Gadgets).png|x90px]]
| colspan="2" align=left style="background:#FCE4BC"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[Gizmos, Gears, and Gadgets]]
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Bubble Blast Galaxy (The Electric Labyrinth).png|x90px]]
| colspan="2" align=left style="background:#E4FCBC"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[The Electric Labyrinth]]
|-
|colspan="6" align=center style="background:#F9C36B"| One of the [[Trial Galaxies]]. It can only be navigated via Star Ball and is similar to Rolling Green Galaxy, but it resembles a {{wp|Rube Goldberg machine}} with many shifting platforms.<br>'''Unlock criterion''': collect all 3 Green Stars
|colspan="6" align=center style="background:#CEFA86"| Another Trial Galaxy, this one navigated via bubble. It is similar to Bubble Breeze Galaxy, but involves navigating a maze boardered by electric fields that destroy the bubble on impact.<br>'''Unlock criterion''': collect all 3 Green Stars
|-
!colspan="4" style="background:#CE7FD6"| [[Loopdeeswoop Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×6
!colspan="2" style="background:#CE7FD6"| Mission
!colspan="4" style="background:#FF93CD"| [[Grand Finale Galaxy]]<br>[[File:SMG Asset Sprite UI Power Star.png|15px|Total number of obtainable Power Stars.]]×1 [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px|Total number of reachable areas.]]×1
!colspan="2" style="background:#FF93CD"| Mission
|-
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Loopdeswoop Galaxy (The Galaxy's Greatest Wave).png|x90px]]
| colspan="2" align=left style="background:#EED3F1"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[The Galaxy's Greatest Wave]]
| colspan="4" align=center style="background:#FFFFFF"| [[File:SMG Screenshot Grand Finale Galaxy (The Star Festival).png|x90px]]
| colspan="2" align=left style="background:#FFDDF0"| [[File:smg_icon_powerstar.png|14px|link=Power Star]] [[The Star Festival]]
|-
|colspan="6" align=center style="background:#E4B9E9"| A Trial Galaxy similar to Loopdeeloop Galaxy, where Ray is surfed along a watery course. This course has sharper turns, spikes, and twists that makes it more challenging than its predecessor in the Terrace.<br>'''Unlock criterion''': collect all 3 Green Stars
|colspan="6" align=center style="background:#FFC1E3"| [[Princess Peach]]'s [[Castle Gardens]] in the [[Mushroom Kingdom]]. A small village of [[Toad (species)|Toad]]s and a large lake flank the road to the castle. The locals are in the midst of celebrating the centennial [[Star Festival]].<br>'''Unlock criteria''': begin a new save file (first visit); collect 120 Power Stars as [[Luigi]] (revisit)
|-
| colspan="12" align=left style="background:#F5F5F5; color:black;"|'''Level chart information and legend''': Galaxies accessed from inside a dome are designated with a unique number. This number correlates with the galaxy's distance from its dome's origin, with smaller numbers being closer and larger numbers farther. It very roughly correlates with how galaxies are listed within the game's [[Star List]]. Galaxies accessed by feeding [[Hungry Luma]]s are not located within domes and are denoted by [[File:SMG2 Asset Sprite UI Hungry Luma.png|14px]]. Trial Galaxies lack numerical designation because they are unlocked concurrently and can be accessed in any order. Three symbols convey attributes about each galaxy: [[File:SMG Asset Sprite UI Power Star.png|15px]] denotes the total number of obtainable [[Power Star]]s; [[File:SMG Asset Model Good Egg Galaxy (Dino Piranha Planet).png|15px]] denotes the total number of reachable areas; and [[File:SMG2 Asset Sprite UI Bowser.png|15px]] denotes the number of boss battles. The name of each mission is accompanied by a symbol that indicates what type of mission it is and the type of Power Star obtained. [[File:smg_icon_powerstar.png|14px]] denotes a normal mission; [[File:smg_icon_grandstar.png|14px]] denotes a [[Grand Star]] mission; [[File:smg_icon_greenstar.png|14px]] denotes a [[Green Star]] mission; [[File:smg_icon_redstar.png|14px]] denotes a [[Red Star]] mission; [[File:smg_icon_speedycomet.png|14px]] denotes a [[Prankster Comet#Speedy Comet|Speedy Comet]] mission; [[File:smg_icon_daredevilcomet.png|14px]] denotes a [[Prankster Comet#Daredevil Comet|Daredevil Comet]] mission; [[File:smg_icon_cosmiccomet.png|14px]] denotes a [[Prankster Comet#Cosmic Comet|Cosmic Comet]] mission; [[File:smg_icon_fastfoecomet.png|14px]] denotes a [[Prankster Comet#SFast-Foe Comet|Fast-Foe Comet]] mission; [[File:smg_icon_purplecomet.png|14px]] denotes a [[Prankster Comet#Purple Comet|Purple Comet]] mission; and [[File:SMG Asset Sprite LS Secret Star.png|14px]] denotes an intramissionary Secret Star.
|}
</center>


===Prankster Comets===
===Large articles not directly tied to contents within the games===
{{main|Prankster Comet}}
#''[[Super Mario Galaxy: The Journey from Garden to Galaxy]]'' - Yoshiaki Koizumi's keynote address, discussing his working relationship with Shigeru Miyamoto, the development history of SM64, SMS, OOT, DKJB, and how these factors influenced the design of ''Super Mario Galaxy''
#[[Mario Portal]]


Prankster Comets are objects which interfere with a galaxy and give it an extra attribute. The 30 [[Prankster Comet|Comet Star]]s are obtained by completing special challenges in the robust galaxies, namely speed runs; "daredevil" runs (in which Mario is defeated if he takes a single hit); races against [[Cosmic Mario]]; and doubling the speed of enemies and obstacles. They only appear after the corresponding normal mission (e.g. Ghostly Galaxy's "Beware of Bouldergeist") is completed, sometimes immediately, and at other times, only after another galaxy's level is completed. Prankster Comets appear and disappear every other time a mission is completed. After a mission is completed while a Prankster Comet is active, all the Prankster Comets are removed until a second mission is beaten. In some cases, such as in Space Junk Galaxy, all normal missions within a galaxy have to be beaten first before a comet can appear. There are two Prankster Comets in each of the 15 major galaxies: one of the comet types just described, plus a [[Prankster Comet#Purple Comet|Purple Comet]] where [[Mario]] must collect 100 [[Purple Coin]]s. These comets only begin to appear after "The Fate of the Universe" is completed at least once. Which and where Prankster Comets appear can be manipulated by feeding [[Comet Tico]] 20 [[Star Bit]]s.
===Nomination projects===
*Help bring the following to feature status (high priority):
#''[[Super Mario 64]]''
#''[[Super Mario Sunshine]]''
#''[[Super Mario Galaxy 2]]''
#''[[Super Mario Odyssey]]''
*Help bring ''[[Super Mario 3D Land]]'' to feature status (middling priority).
*Remove the feature status for ''[[Super Mario Land]]'' and ''[[Super Mario 3D World]]'' (middling priority).
*Help bring the following to feature status (low priority):
#''[[Super Mario Bros.]]''
#''[[Super Mario Bros. 3]]''
#''[[Super Mario Land 2: 6 Golden Coins]]''
#(also ''SML'' and ''SM3DW'', if delisting proposal is successful)


===The Comet Observatory===
==Editorial philosophy==
{{main|Comet Observatory}}
This should help contextualize the edits I make or my proposal positions if anything seemed odd to you.
[[File:SMG Comet Observatory Bedroom Overview.png|x180px|thumb||right|The Comet Observatory, as viewed from a circular platform by the [[Bedroom (Super Mario Galaxy)|Bedroom]].]]


The Comet Observatory is the hub world in the game. It is a bridge between [[dome]]s and serves as a place for the player to rest in between missions.<ref name=quiet/> It is a sprawling structure similar to a palace, with a tall middle spire and ornamental architecture. These attributes visually make it reminiscent of [[Princess Peach's Castle]], the hub of ''[[Super Mario 64]]''. The core of the observatory is a comet called the [[beacon]] that it is fueled by [[Power Star]]s. The beacon is what allows the Comet Observatory to travel through space, but it remains in orbit around [[Earth|Mario's home planet]] throughout most of the game. The observatory has two extraplanetary satellites: the [[Planet of Trials]] and a grassy platform that holds the [[Gate]]. The platform is directly anchored to the observatory via [[Warp Pad]]s and can be considered a direct extension of it, unlike the Planet of Trials.
'''General'''
#Video games have intrinsic value both culturally and artistically. It is meaningful and important to write about them.
#Authorial intent is contextually valuable, but the published work should take priority if contradictions arise. See {{wp|The Death of the Author}} for more context.
#{{wp|Occam's razor|The simplest explanation for something is usually correct}}.
#In lieu of references, I tend to be a {{wp|Lumpers and splitters|lumper}}.
#Knowledge belongs to everyone. While books can be sold, information itself should always be accessible and free.
#It is easy for misinformation to enter an official record. It is much harder for it to get out. This is one of the reasons why citations are important.
#{{wp|Perfect is the enemy of good}}.


Including Gateway Galaxy, there are 9 galaxies directly accessed from the Comet Observatory. Six of these galaxies come from the [[Hungry Luma]]s affiliated with each dome. Unlike the hub worlds of ''Super Mario Galaxy'''s predecessors, there are no hidden Power Stars directly found on the observatory, though accessing the Planet of Trials, entering the Gate, and the arrival of Hungry Lumas are framed similarly. Five [[1-Up Mushroom]]s are hidden in the observatory. Most of the observatory is obscured by darkness when Mario first arrives due to the abduction of its Power Stars and only the [[Terrace (Super Mario Galaxy)|Terrace]] can be accessed. As Mario collects Power Stars, energy is restored to the observatory and new areas become lit to convey that they are now accessible. Warp Pads dot the Comet Observatory. They can be used to quickly reach adjacent locations on the hub. A [[Red Star]] appears above the [[Bedroom (Super Mario Galaxy)|Bedroom]] once Mario completes "[[Gateway's Purple Coins]]". Touching it transforms him into [[Flying Mario]] and allows him to soar through the skies of the observatory. There is nothing on the observatory that can harm Mario, and he will safely be transported back to solid ground if he falls of its edge.
'''Article specific'''
#The articles I work on do not "belong" to me.
#Wiki-editing is collaborative and communal.
#Unless certain behavior leads me to think otherwise, I always assume good faith of fellow users. I hope they express the same towards me.
#Game articles should not just be galleries or lists of a game's contents. They should explain why the game is the way that it is, as that is what I would most want to read about.
#I do not assume readers are familiar with a lot of video-game specific language or mechanics, even if very old, established ones.
#I try to avoid using language that is somewhat common in gaming but hold specific connotations in other fields or parts of life, such as species, subspecies, spawn, race, mook, etc.
#I strive to create more uniformity between the mainline ''[[Super Mario (series)|Super Mario]]'' articles and my active focus has been the 3D games. One of the components I employ are shared color banners, as similarly done with the ''Donkey Kong'' and ''Yoshi's Island'' games, and shared chart structures.
#Descriptive language should avoid projecting specific behaviors, purposes, or attributes onto the subject that are not substantiated by the game or paratext.
#I consult the Japanese release of the ''[[Super Mario Bros. Encyclopedia]]'' (2015) and [https://www.nintendo.com/jp/character/mario/history/index.html Mario Portal] to delineate contents of the mainline game, but not exclusively. They are not all encompassing and sometimes split subjects that we/I would lump for substantive reasons. For additional details, see [[Category talk:Objects#Directory for objects, items, and obstacles in the Super Mario Encyclopedia|here]].


[[File:SMG Library Mario Cutscene.png|x100px|thumb||left|Scene from the introductory cutscene that plays when Mario enters the library after a new chapter has been unlocked.]]
==Holding-pen gallery==
The Comet Observatory is a nursey ground for [[Luma (species)|Luma]]s. They are cared for by [[Rosalina]], who treats them as if they were her children. As light is restored to the observatory, more and more Lumas appear. It was built by Rosalina when she was a child with an [[Luma (character)|apricot-colored Luma]]. Over time, as more Lumas arrived and needed care, she expanded its size. The Comet Observatory visits Mario's home world once every hundred years, which is celebrated in the [[Mushroom Kingdom]] as the [[Star Festival]]. When the beacon is at its maximum size, Rosalina can make the observatory fold into the shape of a rocket ship and soar through the sky like a comet. The domes are framed as an extension of the observatory that provide a view of the cosmos. Each one is themed around rooms in a house, such as the bedroom, kitchen, and so on. There are two dedicated locations similar in concept that are not domes on the observatory: the [[Garage (Super Mario Galaxy)|garage]] and the [[Library (Super Mario Galaxy)|library]]. The garage is framed as an intergalactic repair shop that [[Starshroom|starships]] can dock to. This is where the [[Toad Brigade]] and [[Luigi]] establish themselves once "[[Bee Mario Takes Flight]]" and "[[Luigi and the Haunted Mansion]]", respectively, are completed.
There are plans for these
<gallery>
SMO Screenshot Wood.jpg
SMO Bowser Wedding Posters Cap Kingdom.jpg
</gallery>


The library is a closed off space behind the beacon that becomes accessible once "[[The Fiery Stronghold]]" is completed. Though entered like a dome, there are no galaxies here. It contains no collectibles or anything related to the rescue of [[Princess Peach]]. The are no tangible incentives for coming to the library, and the player is never forced to enter it. This is where Rosalina reads a [[Rosalina's Story|storybook]] to the Lumas. New chapters become available as Mario accumulates Power Stars. The book details her personal backstory, the history of the Comet Observatory, Luma behavior, and provides insight into the past of the apricot-colored Luma that travels with Mario. This part of the game was created by [[Yoshiaki Koizumi]] and included at the discretion of [[Shigeru Miyamoto]]. Rosalina's Story is noted for its heartfelt and melancholy elements. The illustrations on the pages have been compared to ''{{wp|The Little Prince}}''.
==Notes and references==
===Notes===
<references group=note/>


==References==
===References===
<references/>
<references/>

Latest revision as of 12:44, April 23, 2025

phrog

Nintendo fanatic and enthusiast. (You probably are too if you're looking at this page.) I'm otherwise an artist and an ecologist. Within my field, I specialize in wildlife and (currently, but not exclusively) insects. I've had an account here since 2012. As of December 2024, I am one of MarioWiki's administrators.

I contributed a lot to the articles for Super Mario 64, Super Mario Sunshine, Super Mario Galaxy (which is now featured - yay!), Super Mario Galaxy 2, and Super Mario Odyssey, alongside many other people on this wiki who have contributed their time, energy, and passion to writing about video games.

I have been a fan of Nintendo since a very young age. My first Mario games (and three of the first video games I ever owned) were Super Mario World: Super Mario Advance 2, Super Mario 64 DS, and Mario Kart DS. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.

During the COVID-19 pandemic, I sequentially played some of my favorite games in the Super Mario series to 100% completion. This includes, in order, Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World, Super Mario World 2: Yoshi's Island, Super Mario 64, Super Mario Sunshine, Super Mario Galaxy, Super Mario Galaxy 2, Captain Toad: Treasure Tracker, and Super Mario Odyssey. It's been really fun! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.

My favorite video game character is Yoshi.

Non-NIWA whereabouts

Garden projects

Official 2D artwork of Princess Peach from promotional material
  • For collaborative projects, see User:Nintendo101/community garden. These are projects created with the explicit goal of users working together. All users are welcomed to directly contribute to, modify, and change its contents.
    • Current project focus: tracking down citations for non-English names for Super Mario enemies.
  • For potentially volatile reference material that is or was on the wiki, see User:Nintendo101/mulch. I use it for other projects.
    • Current content focus: consolidated information for subjects in the Super Smash Bros. that have relationships to the Super Mario franchise outside of Smash Bros.

Stuff I made that you can use

Great resources for you and me

  • International language code, which is great for citations on the wiki
  • central-manuels.com, which has compiled French instruction booklets for Mario games
  • Notipix, who has compiled information from French instruction booklets for various Nintendo and Sega consoles
  • blog documenting the Korean booklet for Super Mario All-Stars, which includes official Korean name for multiple subjects

To-do list

Subjects in the mainline Super Mario series that still need articles

The list below is based on this helpful list put together by Time Turner (talk). It is an abridged form a much more detailed post on Mario Boards that includes brief descriptions and Japanese names for nearly every subject listed here, as well as the full citations for them all. For that post, click here.

Some of the links that appear blue here are redirects to some minor, unrelated subjects, or lead to the article for another subject with which we currently lump it. Please feel free to add to this list if want, or remove subjects you have tackled yourself!

Super Mario Bros. 2

  1. bone (platform)[1]
  2. log[2][3]

Super Mario Bros. 3

  1. stubby cannon[4]

Super Mario Land

  1. poison needle[5]

Super Mario World

Super Mario Land 2: 6 Golden Coins

Super Mario 64

Super Mario Sunshine

New Super Mario Bros.

Super Mario Galaxy

New Super Mario Bros. Wii

Super Mario Galaxy 2

Super Mario 3D Land

  1. Cannon (Spike Ball)[70]
  2. Golden Rock[71]

New Super Mario Bros. 2

New Super Mario Bros. U

  1. Clockwork Block[73] (also in New Super Luigi U)
  2. cracked block[74] (also in New Super Luigi U)
  3. false wall[46] (also in New Super Luigi U)
  4. floating crate[75] (also in New Super Luigi U)
  5. ice block (Ice Mario)[49]
  6. Limited Lift (Remote-Control)[51] (also in New Super Luigi U)
  7. magical platform[76] (also in New Super Luigi U)
  8. Rail Block[48]
  9. Rocking Platform[77] (also in New Super Luigi U)
  10. rope ladder[52][53] (also in New Super Luigi U)
  11. shifting wall[8] (also in New Super Luigi U)
  12. trick door[56] (also in New Super Luigi U)

Super Mario 3D World

  1. Express[78]
  2. sand statue[79]

Super Mario Odyssey

Super Mario Bros. Wonder

COMPLETED!

  1. 15-Piece Puzzle, created by @Camwoodstock!
  2. ? Capsule, created by @PopitTart!
  3. beacon (Super Mario Bros. Wonder), created by @B700465189a9!
  4. Big Goal Pole, created by @Nintendo101!
  5. big shell, created by @Nintendo101!
  6. Big Shoomp, created by @DryBonesBandit!
  7. Big Smogrin, created by @Power Flotzo!
  8. Block (Super Mario Odyssey), created by @Kaptain Skurvy!
  9. boat (Delfino Plaza), created by @Doc von Schmeltwick!
  10. Bowser Switch, created by @Nintendo101!
  11. brick floor, created by @Doc von Schmeltwick!
  12. drawbridge, created by @Doc von Schmeltwick and written with @Nintendo101!
  13. elevator block, created by @Doc von Schmeltwick!
  14. escalator, created by @P-Tux7!
  15. Fire Knuckle, created by @Sparks!
  16. Firework bomb, created by @Lastro!
  17. fish, created by @Nintendo101!
  18. floating barrel, created by @Nintendo101!
  19. floor (block), created by @PopitTart!
  20. Flying Gold Block, created by @Sorbetti!
  21. fossilized dragon, created by @Sparks!
  22. glowing spot, created by @Nintendo101 and written by @B700465189a9!
  23. Gold Fire Piranha Plant, created by @Sorbetti!
  24. gold P Switch, created by @ViableBunnyBudd!
  25. Haunted Hole, created by @AmossGuy!
  26. Hip Tree, created by @Nintendo101!
  27. Ice Donut Block, created by @Sorbetti!
  28. invisible walkway, created by @ViableBunnyBudd!
  29. island, created by @AmossGuy!
  30. large ! Switch, created by @Nintendo101!
  31. lava burst, created by @Nintendo101!
  32. moving torch, created by @Nintendo101!
  33. Pipe Cannon (obstacle), created by @Sorbetti!
  34. pumpkin box, created by @Nintendo101 and written by @Koopa con Carne!
  35. Race Block, created by @B700465189a9!
  36. raft (New Super Mario Bros. Wii), created by @B700465189a9!
  37. Rankings Board, created by @Kaptain Skurvy!
  38. red door, created by @Kaptain Skurvy!
  39. Small Cosmic Clone, created by @Sorbetti and @Nintendo101!
  40. small flower coin, created by @Kaptain Skurvy!
  41. Snow Block (Super Mario Bros. Wonder), created by @Nintendo101!
  42. spell, created by @Doc von Schmeltwick!
  43. swaying platform, created by @Nintendo101!
  44. volcano, created by @Nintendo101!
  45. waterfall, created by @Doc von Schmeltwick!
  46. White Block (platform), created by @Lastro!
  47. Wonder Anglefish, created by @Sparks!
  48. Wonder Blewbird, created by @DryBonesBandit!
  49. Wonder Bowser, created by @Sparks!
  50. Wonder Bulrush herd, created by @Nintendo101!
  51. Wonder Gnawsher, created by @Sparks!
  52. Wonder Missile Meg, created by @Sparks!
  53. Wonder POW Block, created by @PopitTart!
  54. Wonder Shova, created by @Sparks!

Large articles not directly tied to contents within the games

  1. Super Mario Galaxy: The Journey from Garden to Galaxy - Yoshiaki Koizumi's keynote address, discussing his working relationship with Shigeru Miyamoto, the development history of SM64, SMS, OOT, DKJB, and how these factors influenced the design of Super Mario Galaxy
  2. Mario Portal

Nomination projects

  • Help bring the following to feature status (high priority):
  1. Super Mario 64
  2. Super Mario Sunshine
  3. Super Mario Galaxy 2
  4. Super Mario Odyssey
  1. Super Mario Bros.
  2. Super Mario Bros. 3
  3. Super Mario Land 2: 6 Golden Coins
  4. (also SML and SM3DW, if delisting proposal is successful)

Editorial philosophy

This should help contextualize the edits I make or my proposal positions if anything seemed odd to you.

General

  1. Video games have intrinsic value both culturally and artistically. It is meaningful and important to write about them.
  2. Authorial intent is contextually valuable, but the published work should take priority if contradictions arise. See The Death of the Author for more context.
  3. The simplest explanation for something is usually correct.
  4. In lieu of references, I tend to be a lumper.
  5. Knowledge belongs to everyone. While books can be sold, information itself should always be accessible and free.
  6. It is easy for misinformation to enter an official record. It is much harder for it to get out. This is one of the reasons why citations are important.
  7. Perfect is the enemy of good.

Article specific

  1. The articles I work on do not "belong" to me.
  2. Wiki-editing is collaborative and communal.
  3. Unless certain behavior leads me to think otherwise, I always assume good faith of fellow users. I hope they express the same towards me.
  4. Game articles should not just be galleries or lists of a game's contents. They should explain why the game is the way that it is, as that is what I would most want to read about.
  5. I do not assume readers are familiar with a lot of video-game specific language or mechanics, even if very old, established ones.
  6. I try to avoid using language that is somewhat common in gaming but hold specific connotations in other fields or parts of life, such as species, subspecies, spawn, race, mook, etc.
  7. I strive to create more uniformity between the mainline Super Mario articles and my active focus has been the 3D games. One of the components I employ are shared color banners, as similarly done with the Donkey Kong and Yoshi's Island games, and shared chart structures.
  8. Descriptive language should avoid projecting specific behaviors, purposes, or attributes onto the subject that are not substantiated by the game or paratext.
  9. I consult the Japanese release of the Super Mario Bros. Encyclopedia (2015) and Mario Portal to delineate contents of the mainline game, but not exclusively. They are not all encompassing and sometimes split subjects that we/I would lump for substantive reasons. For additional details, see here.

Holding-pen gallery

There are plans for these

Notes and references

Notes


References

  1. ^ Tilden, Gail, Pam Sather, Howard Phillips, and Lynn Griffes (1989). Super Mario Bros. 2 Inside Out (Part II). Redmond: Tokuma Shoten and Nintendo of America. Page 14, 19.
  2. ^ a b Wessel, Craig (2001). Super Mario Advance: Choose Your Own Adventure!. New York: Scholastic. ISBN 0-439-36708-5. Page 8.
  3. ^ a b Knight, Michael (2010). "New Super Mario Bros. DS" in Nintendo DS Pocket Guide. Roseville: Prima Games. ISBN 978-0-307-46760-7. Page 47.
  4. ^ Sather, Pam, Howard Phillips, and Dan Owsen, editors (1990). Super Mario Bros. 3 Strategy Guide. Redmond: Tokuma Shoten and Nintendo of America. Page 74.
  5. ^ Nintendo of America (1990). Super Mario Land Instruction Booklet. Redmond: Nintendo of America. Page 12.
  6. ^ Stratton, Bryan (2002). Super Mario World: Super Mario Advance 2: Prima's Official Strategy Guide. Roseville: Prima Games. ISBN 0-7615-3913-1.
  7. ^ Roberts, Rachel, and Cardner Clark, editors (2018). "Super Mario World" in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 69.
  8. ^ a b c d e f Bueno, Fernando (2009). New Super Mario Bros. Wii: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-3074-6767-6. Page 159.
  9. ^ a b c d Pelland, Scott, George Sinfield, Leslie Swan, and Dan Owsen, editors (1991). Nintendo Mario Mania Player's Guide. Redmond: Nintendo of America.
  10. ^ a b c d Roberts, Rachel, and Cardner Clark, editors (2018). "Super Mario Land 2: 6 Golden Coins" in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 78.
  11. ^ Moyes, Claude M., Andreas G. Kämmerer, Marcus Menold, and Jeff Running, editors (1994). "Super Mario Land 2: 6 Golden Coins" in Super Game Boy Player's Guide. Redmond: Nintendo of America. Page 24.
  12. ^ Nintendo of America (1998). Super Mario 64 Strategy. Nintendo Official Site. Archived June 10, 1998, 06:41:37 UTC from the original via Wayback Machine.
  13. ^ Musa, Alexander (2014). Mario Kart 8: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-804-16328-6. Page 216.
  14. ^ "Snowman Mountain ahead. Keep out! And don't try the Triple Jump over the ice block shooter." – The Snowman in Snowman's Land (23 Jun. 1996). Super Mario 64 by Nintendo EAD (North American Localization). Nintendo of America.
  15. ^ In-game name for "Yoshi's Ice Sculpture" from Super Mario 64 DS.
  16. ^ In-game name for "Ride Big Boo's Merry-Go-Round."
  17. ^ Upchurch, David, editor (1997). "Super Mario 64 The Essential Player's Guide" from Official UK Nintendo Magazine (54). London: East Midland Allied Press. Page 20.
  18. ^ Pelland, Scott, and Dan Owsen (1996). The Super Mario 64 Player's Guide. Redmond: Nintendo of America. Page 25, 26, 28.
  19. ^ Pelland, Scott, and Dan Owsen (1996). The Super Mario 64 Player's Guide. Redmond: Nintendo of America. Page 119.
  20. ^ Pelland, Scott, and Dan Owsen (1996). The Super Mario 64 Player's Guide. Redmond: Nintendo of America. Page 80.
  21. ^ Pelland, Scott, and Dan Owsen (1996). The Super Mario 64 Player's Guide. Redmond: Nintendo of America. Page 28.
  22. ^ a b "If you can hit all of the balloons with water rockets before the Roller Coaster makes three loops, you win!" – park director during "Roller Coaster Balloons" (19 Jul. 2002). Super Mario Sunshine by Nintendo EAD (North American Localization). Nintendo of America.
  23. ^ "Just bring the fruit here and put it in this basket, OK?" – fruit vendor on Delfino Plaza (19 Jul. 2002). Super Mario Sunshine by Nintendo EAD (North American Localization). Nintendo of America.
  24. ^ Averill, Alan, and Jennifer Villarreal (2002). Super Mario Sunshine: Official Player's Guide. Redmond: Nintendo of America. ISBN 1-930206-23-2. Page 37.
  25. ^ "Clam Cups are the funnest ever!" – Ducky in Pinna Park (19 Jul. 2002). Super Mario Sunshine by Nintendo EAD (North American Localization). Nintendo of America.
  26. ^ Averill, Alan, and Jennifer Villarreal (2002). Super Mario Sunshine: Official Player's Guide. Redmond: Nintendo of America. ISBN 1-930206-23-2. Page 72.
  27. ^ In-game name for "Mirror Madness! Tilt, Slam, Bam!"
  28. ^ a b "You look just like the villain in the wanted posters!" – Pianta in Delfino Plaza (19 Jul. 2002). Super Mario Sunshine by Nintendo EAD (North American Localization). Nintendo of America.
  29. ^ a b Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors (2019). The Art of Super Mario Odyssey (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50671-375-5. Page 73.
  30. ^ Averill, Alan, and Jennifer Villarreal (2002). Super Mario Sunshine: Official Player's Guide. Redmond: Nintendo of America. ISBN 1-930206-23-2. Page 84.
  31. ^ a b Hodgson, David S. J., Bryan Stratton, and Stephen Stratton (2002). Super Mario Sunshine: Prima's Official Strategy Guide. Roseville: Prima Games. ISBN 0-7615-3961-2. Page 15.
  32. ^ Hodgson, David S. J., Bryan Stratton, and Stephen Stratton (2002). Super Mario Sunshine: Prima's Official Strategy Guide. Roseville: Prima Games. ISBN 0-7615-3961-2. Page 175.
  33. ^ "Oh, hey! Could you do me a favor and get up on top of this tank?" – Pianta during "Yoshi's Fruit Adventure" (19 Jul. 2002). Super Mario Sunshine by Nintendo EAD (North American Localization). Nintendo of America.
  34. ^ Loe, Casey (2006). New Super Mario Bros.: Official Player's Guide. Redmond: Nintendo of America. ISBN 1-59812-009-3. Page 93.
  35. ^ Loe, Casey (2006). New Super Mario Bros.: Official Player's Guide. Redmond: Nintendo of America. ISBN 1-59812-009-3. Page 60.
  36. ^ a b c d e Roberts, Rachel, and Cardner Clark, editors (2018). "New Super Mario Bros. 2" in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 200.
  37. ^ Loe, Casey (2006). New Super Mario Bros.: Official Player's Guide. Redmond: Nintendo of America. ISBN 1-59812-009-3. Page 56.
  38. ^ Knight, Michael (2010). "New Super Mario Bros. DS" in "New Super Mario Bros. DS" in Nintendo DS Pocket Guide. Roseville: Prima Games. ISBN 978-0-307-46760-7. Page 74.
  39. ^ a b c Roberts, Rachel, and Cardner Clark, editors (2018). "New Super Mario Bros." in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 119.
  40. ^ Knight, Michael (2010). "New Super Mario Bros. DS" in Nintendo DS Pocket Guide. Roseville: Prima Games. ISBN 978-0-307-46760-7. Page 80.
  41. ^ In-game name for "Purple Coins in the Bone Pen."
  42. ^ Black, Fletcher (2007). Super Mario Galaxy: PRIMA Official Game Guide (Collector's Edition). Roseville: Prima Games. ISBN 978-0-7615-5713-5. Page 145.
  43. ^ "Use ground pounds to make those tennis balls hit that watermelon to get that Power Star." – blue Toad during "Bubble Blastoff" (12 Nov. 2007). Super Mario Galaxy by Nintendo EAD Tokyo (North American Localization). Nintendo of America.
  44. ^ Bueno, Fernando (2009). New Super Mario Bros. Wii: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-3074-6767-6. Page 126.
  45. ^ Bueno, Fernando (2009). New Super Mario Bros. Wii: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-3074-6767-6. Page 129.
  46. ^ a b Stratton, Steve (2012). New Super Mario Bros. U: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-307-89690-2. Page 6, 10, 43, 45, 51, 65, 67, 70, 81, 83, 84, 92, 98, 99, 103, 104, 108, 110, 111, 117, 131, 136, 146, 151, 152, 157, 172, 175–77, 179, 192, 214, 217, 219.
  47. ^ Bueno, Fernando (2009). New Super Mario Bros. Wii: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-3074-6767-6. Page 108.
  48. ^ a b c Roberts, Rachel, and Cardner Clark, editors (2018). "New Super Mario Bros. Wii" in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 150.
  49. ^ a b Nintendo of America (2009). New Super Mario Bros. Wii Instruction Booklet. Redmond: Nintendo of America. Page 15.
  50. ^ Bueno, Fernando (2009). New Super Mario Bros. Wii: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-3074-6767-6. Page 94, 95.
  51. ^ a b Stratton, Steve (2012). New Super Mario Bros. U: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-307-89690-2. Page 199.
  52. ^ a b Stratton, Steve (2012). New Super Mario Bros. U: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-307-89690-2. Page 120.
  53. ^ a b In-game name for Slippery Rope Ladders.
  54. ^ Roberts, Rachel, and Cardner Clark, editors (2018). "New Super Mario Bros. Wii" in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 151.
  55. ^ Bueno, Fernando (2009). New Super Mario Bros. Wii: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-3074-6767-6. Page 31, 51.
  56. ^ a b c Stratton, Steve (2012). New Super Mario Bros. U: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-307-89690-2. Page 10, 84.
  57. ^ "See that big fruit over there? I wonder if Yoshi could gulp it down in one bite..." – Luma during "Saddle Up with Yoshi" (23 May 2010). Super Mario Galaxy 2 by Nintendo EAD Tokyo (North American Localization). Nintendo of America.
  58. ^ Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2015). "Super Mario Galaxy 2" in 『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo: Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 158.
  59. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 206.
  60. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 118.
  61. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 51, 52.
  62. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 117.
  63. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 102.
  64. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 46.
  65. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 11.
  66. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 46.
  67. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 74.
  68. ^ In-game name for "The Star in the Sinking Swamp."
  69. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 194.
  70. ^ Esmarch, Nick van (2011). Super Mario 3D Land: PRIMA Official Game Guide (Premiere Edition). Roseville: Prima Games. ISBN 978-0-307-89386-4. Page 50.
  71. ^ Roberts, Rachel, and Cardner Clark, editors (2018). "Super Mario 3D Land" in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 185.
  72. ^ a b Roberts, Rachel, and Cardner Clark, editors (2018). "New Super Mario Bros. 2" in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 199.
  73. ^ Roberts, Rachel, and Cardner Clark, editors (2018). "New Super Mario Bros. U" in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 215.
  74. ^ Stratton, Steve (2012). New Super Mario Bros. U: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-307-89690-2. Page 187.
  75. ^ Stratton, Steve (2012). New Super Mario Bros. U: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-307-89690-2. Page 177.
  76. ^ Stratton, Steve (2012). New Super Mario Bros. U: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-307-89690-2. Page 175.
  77. ^ Roberts, Rachel, and Cardner Clark, editors (2018). "New Super Mario Bros. U" in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 216.
  78. ^ In-game name for The Bullet Bill Express, Coin Express, and The Bowser Express.
  79. ^ Musa, Alexander, and Geson Hatchett (2013). Super Mario 3D World: PRIMA Official Game Guide (eGuide). Roseville: Prima Games. Page 50, 89.
  80. ^ Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors (2019). The Art of Super Mario Odyssey (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50671-375-5. Page 191.
  81. ^ Walsh, Doug, and Joe Epstein (2017). Super Mario Odyssey: PRIMA Official Game Guide (Collector's Edition). Roseville: Prima Games. ISBN 978-0-74401-887-5. Page 30.
  82. ^ Walsh, Doug, and Joe Epstein (2017). Super Mario Odyssey: PRIMA Official Game Guide (Collector's Edition). Roseville: Prima Games. ISBN 978-0-74401-887-5. Page 12.
  83. ^ Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors (2019). The Art of Super Mario Odyssey (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50671-375-5. Page 82.
  84. ^ Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors (2019). The Art of Super Mario Odyssey (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50671-375-5. Page 144.
  85. ^ Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors (2019). The Art of Super Mario Odyssey (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50671-375-5. Page 273.
  86. ^ a b c kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi (2023). 『スーパーマリオブラザーズ ワンダー 完全攻略本』. Tokyo: ambit (Japanese). ISBN 4-198657-69-6. Page 53.
  87. ^ KADOKAWA Game Linkage, editors (2023). 『スーパーマリオブラザーズ ワンダー かんぺき攻略本』. Tokyo: Kadokawa (Japanese). ISBN 4-047337-02-1. Page 62. Name is asserted to be "unofficial" within source.
  88. ^ kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi (2023). 『スーパーマリオブラザーズ ワンダー 完全攻略本』. Tokyo: ambit (Japanese). ISBN 4-198657-69-6. Page 45.
  89. ^ Super Mario Bros. Wonder internal file name (Model/ObjectBoxCactus.bfres.zs)
  90. ^ Super Mario Bros. Wonder internal filename (ObjectCloudElectricity.bfres.zs)
  91. ^ a b kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi (2023). 『スーパーマリオブラザーズ ワンダー 完全攻略本』. Tokyo: ambit (Japanese). ISBN 4-198657-69-6. Page 56.
  92. ^ Kai, editor (12 Jan. 2024). 全て合わせて120以上。マリオたちが冒険するフラワー王国のいろんなコースをご紹介。【ワンダーの世界へ Vol.12】. Nintendo Official Site (Japanese). Retrieved 19 Jan. 2025.
  93. ^ KADOKAWA Game Linkage, editors (2023). 『スーパーマリオブラザーズ ワンダー かんぺき攻略本』. Tokyo: Kadokawa (Japanese). ISBN 4-047337-02-1. Page 63. Name is asserted to be "unofficial" within source.
  94. ^ Kai, editor (26 Jan. 2024). マリオたちの行く手を阻む。フラワー王国の個性豊かな敵キャラクターをご紹介。~その1~【ワンダーの世界へ Vol.13】. Nintendo Official Site (Japanese). Retrieved 11 Jul. 2024.
  95. ^ KADOKAWA Game Linkage, editors (2023). 『スーパーマリオブラザーズ ワンダー かんぺき攻略本』. Tokyo: Kadokawa (Japanese). ISBN 4-047337-02-1. Page 62.
  96. ^ a b c kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi (2023). 『スーパーマリオブラザーズ ワンダー 完全攻略本』. Tokyo: ambit (Japanese). ISBN 4-198657-69-6. Page 55.
  97. ^ Japanese in-game name for Fluff-Puff Peaks Special Climb to the Beat.
  98. ^ kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi (2023). 『スーパーマリオブラザーズ ワンダー 完全攻略本』. Tokyo: ambit (Japanese). ISBN 4-198657-69-6. Page 51.
  99. ^ kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi (2023). 『スーパーマリオブラザーズ ワンダー 完全攻略本』. Tokyo: ambit (Japanese). ISBN 4-198657-69-6. Page 52.
  100. ^ In-game name for Angry Spikes and Sinkin' Pipes.
  101. ^ kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi (2023). 『スーパーマリオブラザーズ ワンダー 完全攻略本』. Tokyo: ambit (Japanese). ISBN 4-198657-69-6. Page 46. Name is asserted to be "unofficial" within source.
  102. ^ Shea, Brian (19 Oct. 2023). Super Mario Bros. Wonder Flower Coins And Wonder Seeds Guide. Game Informer. (Archived October 21, 2023, 13:22:40 UTC via Wayback Machine.)
  103. ^ "You should try and share water with wilted flowers. They'll definitely appreciate the help." – loading-screen tip (20 Oct. 2023). Super Mario Bros. Wonder by Nintendo EPD (North American Localization). Nintendo of America. Retrieved 27 Nov. 2024.