Mario & Luigi: Brothership bestiary: Difference between revisions
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|lvl=6 | |lvl=6 |
Revision as of 21:18, December 1, 2024
This article is about a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this article may need major rewriting.
This notice should be removed after a month has passed since the game was first released.
This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
A comprehensive list of enemy stats from the game Mario & Luigi: Brothership.
Legend
- Name: The name of the enemy.
- Role: The enemy's role, such as common enemy or boss.
- Location: The location where the enemy is located.
- LVL: The enemy's overall strength. Mario and Luigi can easily overcome it if they match or exceed its level.
- HP: The enemy's (maximum) hit points at the start of the battle.
- POW: The enemy's attack power, or POW.
- DEF: The enemy's defense power, or DEF.
- SPEED: The enemy's speed.
- Type: Specialist Battle Plugs the enemy takes critical damage from.
- Normal: The enemy is not affected by any specialist Battle Plugs.
- Spiked: If the enemy is spiked, Mario and Luigi will take damage from jump attacks against it.
- Flying: If the enemy is flying, it will dodge any Hammer attacks.
- Zok Trooper: Applies to Zokket and his minions.
- Bowser's Minions: Applies to Bowser and his minions.
- Glohm: Enemies infected with Glohm.
- Normal: The enemy is not affected by any specialist Battle Plugs.
- Experience: The amount of experience points earned from defeating the enemy.
- Coins: The amount of coins dropped from the enemy.
- Item drop(s): Possible items dropped from the enemy.
Enemy stats
Mario & Luigi: Brothership enemy | ||||||||
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Seedle (intro) | ||||||||
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HP | 13 | POW | 5 | Defense | 8 | ||
Experience | 1 | Coins | 1 | Speed | 10 | |||
Location(s) | Conductor Island | Role | Common, training | Item drop(s) | None | |||
Level | 1 | Type | Normal | |||||
Notes: This enemy is fought only by Mario. |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Guardarm (first visit) | ||||||||
![]() |
HP | 20 | POW | 9 | Defense | 2 | ||
Experience | 2 | Coins | 3 | Speed | 10 | |||
Location(s) | Rumbla Island | Role | Training | Item drop(s) | Refreshing Herb (4%) Candy (1%) | |||
Level | 1 | Type | Normal | |||||
Notes: N/A |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Invizilizard (LV 3) | ||||||||
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HP | 24 | POW | 13 | Defense | 8 | ||
Experience | 3 | Coins | 2 | Speed | 13 | |||
Location(s) | Raynforst Island | Role | Common | Item drop(s) | Mushroom (3%) 1-Up Mushroom (1%) Raynforst Vine (13%) | |||
Level | 3 | Type | Normal | |||||
Notes: This enemy's stats are determined when the player visits Raynforst Island first. |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Parashoot (LV 4) | ||||||||
![]() |
HP | 40 | POW | 16 | Defense | 7 | ||
Experience | 6 | Coins | 5 | Speed | 14 | |||
Location(s) | Raynforst Island | Role | Common | Item drop(s) | Refreshing Herb (4%) Nut (1%) Raynforst Vine (20%) | |||
Level | 4 | Type | Flying | |||||
Notes: This enemy's stats are determined when the player visits Raynforst Island first. |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Invizilizard (LV 4) | ||||||||
![]() |
HP | 30 | POW | 16 | Defense | 9 | ||
Experience | 5 | Coins | 4 | Speed | 16 | |||
Location(s) | Raynforst Island | Role | Common | Item drop(s) | Mushroom (3%) 1-Up Mushroom (1%) Raynforst Vine (13%) | |||
Level | 4 | Type | Normal | |||||
Notes: This enemy's stats are determined when the player visits Twistee Island first. |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Parashoot (LV 5) | ||||||||
![]() |
HP | 46 | POW | 19 | Defense | 8 | ||
Experience | 7 | Coins | 7 | Speed | 17 | |||
Location(s) | Raynforst Island | Role | Common | Item drop(s) | Refreshing Herb (4%) Nut (1%) Raynforst Vine (20%) | |||
Level | 5 | Type | Flying | |||||
Notes: This enemy's stats are determined when the player visits Twistee Island first. |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Guardarm | ||||||||
![]() |
HP | 55 | POW | 23 | Defense | 4 | ||
Experience | 11 | Coins | 9 | Speed | 22 | |||
Location(s) | Rumbla Island | Role | Common | Item drop(s) | Refreshing Herb (4%) Candy (1%) Rumbla Stone (20%) | |||
Level | 6 | Type | Normal | |||||
Notes: N/A |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Golden Seedle | ||||||||
![]() |
HP | 17 | POW | 9 | Defense | 1000 | ||
Experience | 4000 | Coins | 2000 | Speed | 10 | |||
Location(s) | Any location | Role | Rare common | Item drop(s) | Seedle Seed (9%) | |||
Level | 1 | Type | Normal | |||||
Notes: This enemy is created from a previous enemy hit with a successful Seedle-ize attack; does not attack. |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Bowser | ||||||||
![]() |
HP | 4800 | POW | 156 | Defense | 176 | ||
Experience | 11000 | Coins | 1000 | Speed | 271 | |||
Location(s) | Wayaway Island | Role | Boss | Item drop(s) | None | |||
Level | 33 | Type | Bowser's Minions | |||||
Notes: N/A |