Popgun: Difference between revisions
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[[File:Peanut Popgun Brawl screenshot.png|thumb|Diddy Kong using the Peanut Popgun in ''[[Super Smash Bros. Brawl]]'']] | [[File:Peanut Popgun Brawl screenshot.png|thumb|Diddy Kong using the Peanut Popgun in ''[[Super Smash Bros. Brawl]]'']] | ||
The '''popgun''' is a | The '''popgun''' is a pistol weapon used by the [[Kong]]s in the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]]. They are small, ranged weapons which shoot various types of projectiles. Since ''[[Donkey Kong 64]]'', a pair of popguns have been [[Diddy Kong]]'s signature weapon, more specifically the '''Peanut Popguns''', which shoot out [[peanut]]s. The Peanut Popguns are two wooden pistols which appear to be hollowed out logs. | ||
==History== | ==History== | ||
===''Donkey Kong'' franchise=== | ===''Donkey Kong'' franchise=== | ||
====''Donkey Kong 64''==== | ====''Donkey Kong 64''==== | ||
In ''Donkey Kong 64'', Diddy can buy the Peanut Popguns from [[Funky's Store]] as early as [[Jungle Japes]] for three [[Banana Coin|Banana Bunch Coin]]s. Like the other Kongs' weapons, Diddy uses the Peanut Popguns for various reasons, such as shooting enemies, [[Target Switch|Peanut Switch]]es, and red [[Banana Balloon]]s. In Jungle Japes, Diddy must use the Peanut Popguns to shoot three Peanut Switches, each one opening a gate in a different part of the level. | |||
When Diddy is using the [[Rocketbarrel Boost]] move, he is always holding out his Peanut Popguns. When Diddy is on land, the player must simultaneously press {{button|n64|Z}} and {{button|n64|Cleft}} for him to take out the Peanut Popguns, or another time for Diddy to put them away. | |||
Starting with [[Fungi Forest]], the Kongs can go to Funky's Store to buy an upgrade for five Banana Bunch Coins that enables every Kong's personal weapon, including the Peanut Popguns, to use homing ammo that they pick up from red [[Supply Crate]]s. | |||
====''Donkey Kong Country Returns'' / ''Donkey Kong Country Returns 3D''==== | ====''Donkey Kong Country Returns'' / ''Donkey Kong Country Returns 3D''==== | ||
The Peanut Popguns make their ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' series debut in ''[[Donkey Kong Country Returns]]'' and its [[Nintendo 3DS]] port, ''[[Donkey Kong Country Returns 3D]]''. They have a stubbier appearance and are each held together by two iron rings. Diddy can use them by default, although they are less effective than in ''Donkey Kong 64'' and can only be used in 2-player mode, where Diddy is independently controlled by the second player. With the Peanut Popguns, Diddy can perform the [[Popgun Pound]] ability, where he shoots peanuts while [[Ground Pound|ground pounding]]. Alternatively, Diddy can shoot peanuts if the second player shakes the Wii Remote while Diddy is in mid-air or if he is on [[Donkey Kong]]. Launched peanuts bounce on the ground quickly and break upon hitting a wall or an enemy, and Diddy can temporarily stun most enemies by shooting peanuts at it, briefly causing it to become dizzy or confused. Bosses and certain enemies such as [[Tiki Tak Tribe|Tikis]] are not affected by the Peanut Popguns's projectiles. | |||
In the respective boss fights for [[Mugly]] and [[Thugly]], when the boss opens its mouth, Diddy can optionally shoot peanuts into it. By shooting enough peanuts, the boss temporarily stops to chew on the peanuts, and its vulnerable spot is exposed. This is indicated by hearts surrounding their head. After taking a hit, the boss stops being distracted and continues with trying to attack Donkey Kong and Diddy Kong. | |||
====''Donkey Kong Country: Tropical Freeze''==== | ====''Donkey Kong Country: Tropical Freeze''==== | ||
[[File:BubblegumPopgun.png|thumb|left|Concept artwork of the Gumball Popgun]] | [[File:BubblegumPopgun.png|thumb|left|Concept artwork of the Gumball Popgun]] | ||
The Peanut Popgun returns as Diddy Kong's weapon in ''[[Donkey Kong Country: Tropical Freeze]]'', appearing alongside the '''Gumball Popgun'''<ref name="popgun">''Donkey Kong Country: Tropical Freeze'' action guide, which comes packed with the game</ref> and the '''Denture Popgun''',<ref name="popgun"/> used by [[Dixie Kong]] and [[Cranky Kong]] respectively. The new popguns have the same usage as the Peanut Popguns, and can all be used as in ''Donkey Kong Country Returns''. The player can use popguns whenever Diddy, Dixie, or Cranky are controlled independently, which is possible in multiplayer sessions and in [[Hard Mode]]. In order to shoot the weapon, the players that control these characters have to press the ground pound button while in mid-air or mounted on the character the first player in multiplayer controls (Donkey Kong or, exclusively in the [[Nintendo Switch]] version, [[Funky Kong]]). | The Peanut Popgun returns as Diddy Kong's weapon in ''[[Donkey Kong Country: Tropical Freeze]]'', appearing alongside the '''Gumball Popgun'''<ref name="popgun">''Donkey Kong Country: Tropical Freeze'' action guide, which comes packed with the game</ref> and the '''Denture Popgun''',<ref name="popgun"/> used by [[Dixie Kong]] and [[Cranky Kong]] respectively. The new popguns have the same usage as the Peanut Popguns, and can all be used as in ''Donkey Kong Country Returns''. The player can use popguns whenever Diddy, Dixie, or Cranky are controlled independently, which is possible in multiplayer sessions and in [[Hard Mode]]. In order to shoot the weapon, the players that control these characters have to press the ground pound button while in mid-air or mounted on the character the first player in multiplayer controls (Donkey Kong or, exclusively in the [[Nintendo Switch]] version, [[Funky Kong]]). Like the previous game, Diddy can feed some bosses by shooting peanuts into their mouth. | ||
Dixie Kong's popgun shoots bubblegum instead of peanuts, which is a reference to Dixie's idle animation in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', where she would blow bubblegum. Cranky Kong shoots {{wp|Chattery Teeth|chattering dentures}}, alluding to his old age | Dixie Kong's popgun shoots bubblegum instead of peanuts, which is a reference to Dixie's idle animation in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', where she would blow bubblegum. Cranky Kong shoots {{wp|Chattery Teeth|chattering dentures}}, alluding to his old age, although his alleged popgun is never shown. | ||
{{multiple image | {{multiple image | ||
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===''Super Smash Bros.'' series=== | ===''Super Smash Bros.'' series=== | ||
[[File:Diddy Peanut Popgun.jpg|thumb|250px|The Peanut Popgun in ''Super Smash Bros. for Wii U'']] | [[File:Diddy Peanut Popgun.jpg|thumb|250px|The Peanut Popgun in ''Super Smash Bros. for Wii U'']] | ||
Diddy Kong's standard special move in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'' involves using a Peanut Popgun, and can be charged up. When charged up, the peanuts fired are much faster, and will have a better chance at hitting the opponents. | Diddy Kong's standard special move in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'' involves using a Peanut Popgun, and can be charged up. The popguns are fully charged when Diddy reaches up and grabs his hat. When charged up, the peanuts fired are much faster, and will have a better chance at hitting the opponents. If Diddy charges it for too long, the popgun explodes in his hands, briefly stunning him but otherwise not dealing any damage. Diddy Kong uses his Peanut Popguns during his [[Final Smash]], the [[Rocketbarrel Barrage]]. | ||
In ''Super Smash Bros. Brawl''{{'}}s [[The Subspace Emissary]], Diddy uses the Peanut Popguns in two cutscenes to attack enemies. In one cutscene, when Donkey Kong and fight off the [[Koopa Troop]], Diddy blasts the [[Bullet Bill]]s with peanuts, posing with Donkey Kong as one of the defeated Bullet Bills explodes behind them. In a later cutscene, when Diddy is dropped out of the Arwing, he propels himself up to the [[Smash Skiff]], blasting the [[Primid]]s with peanuts. | |||
In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', the explosion can also damage opponents. The Peanut Popguns occasionally releases peanuts that can be eaten as [[food]]. If Diddy Kong's powers are copied by [[Kirby]], he will also be able to use Peanut Popgun. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', this move has two custom variants: '''Exploding Popgun''', which does not fire peanuts and can only deal damage by exploding, doing it more quickly; and '''Jumbo Peanuts''', which fires larger peanuts that do not travel as far and deal more damage. | |||
<gallery> | <gallery> |
Revision as of 08:41, September 16, 2019
The popgun is a pistol weapon used by the Kongs in the Donkey Kong franchise. They are small, ranged weapons which shoot various types of projectiles. Since Donkey Kong 64, a pair of popguns have been Diddy Kong's signature weapon, more specifically the Peanut Popguns, which shoot out peanuts. The Peanut Popguns are two wooden pistols which appear to be hollowed out logs.
History
Donkey Kong franchise
Donkey Kong 64
In Donkey Kong 64, Diddy can buy the Peanut Popguns from Funky's Store as early as Jungle Japes for three Banana Bunch Coins. Like the other Kongs' weapons, Diddy uses the Peanut Popguns for various reasons, such as shooting enemies, Peanut Switches, and red Banana Balloons. In Jungle Japes, Diddy must use the Peanut Popguns to shoot three Peanut Switches, each one opening a gate in a different part of the level.
When Diddy is using the Rocketbarrel Boost move, he is always holding out his Peanut Popguns. When Diddy is on land, the player must simultaneously press and for him to take out the Peanut Popguns, or another time for Diddy to put them away.
Starting with Fungi Forest, the Kongs can go to Funky's Store to buy an upgrade for five Banana Bunch Coins that enables every Kong's personal weapon, including the Peanut Popguns, to use homing ammo that they pick up from red Supply Crates.
Donkey Kong Country Returns / Donkey Kong Country Returns 3D
The Peanut Popguns make their Donkey Kong Country series debut in Donkey Kong Country Returns and its Nintendo 3DS port, Donkey Kong Country Returns 3D. They have a stubbier appearance and are each held together by two iron rings. Diddy can use them by default, although they are less effective than in Donkey Kong 64 and can only be used in 2-player mode, where Diddy is independently controlled by the second player. With the Peanut Popguns, Diddy can perform the Popgun Pound ability, where he shoots peanuts while ground pounding. Alternatively, Diddy can shoot peanuts if the second player shakes the Wii Remote while Diddy is in mid-air or if he is on Donkey Kong. Launched peanuts bounce on the ground quickly and break upon hitting a wall or an enemy, and Diddy can temporarily stun most enemies by shooting peanuts at it, briefly causing it to become dizzy or confused. Bosses and certain enemies such as Tikis are not affected by the Peanut Popguns's projectiles.
In the respective boss fights for Mugly and Thugly, when the boss opens its mouth, Diddy can optionally shoot peanuts into it. By shooting enough peanuts, the boss temporarily stops to chew on the peanuts, and its vulnerable spot is exposed. This is indicated by hearts surrounding their head. After taking a hit, the boss stops being distracted and continues with trying to attack Donkey Kong and Diddy Kong.
Donkey Kong Country: Tropical Freeze
The Peanut Popgun returns as Diddy Kong's weapon in Donkey Kong Country: Tropical Freeze, appearing alongside the Gumball Popgun[1] and the Denture Popgun,[1] used by Dixie Kong and Cranky Kong respectively. The new popguns have the same usage as the Peanut Popguns, and can all be used as in Donkey Kong Country Returns. The player can use popguns whenever Diddy, Dixie, or Cranky are controlled independently, which is possible in multiplayer sessions and in Hard Mode. In order to shoot the weapon, the players that control these characters have to press the ground pound button while in mid-air or mounted on the character the first player in multiplayer controls (Donkey Kong or, exclusively in the Nintendo Switch version, Funky Kong). Like the previous game, Diddy can feed some bosses by shooting peanuts into their mouth.
Dixie Kong's popgun shoots bubblegum instead of peanuts, which is a reference to Dixie's idle animation in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Country 3: Dixie Kong's Double Trouble!, where she would blow bubblegum. Cranky Kong shoots chattering dentures, alluding to his old age, although his alleged popgun is never shown.
Super Smash Bros. series
Diddy Kong's standard special move in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate involves using a Peanut Popgun, and can be charged up. The popguns are fully charged when Diddy reaches up and grabs his hat. When charged up, the peanuts fired are much faster, and will have a better chance at hitting the opponents. If Diddy charges it for too long, the popgun explodes in his hands, briefly stunning him but otherwise not dealing any damage. Diddy Kong uses his Peanut Popguns during his Final Smash, the Rocketbarrel Barrage.
In Super Smash Bros. Brawl's The Subspace Emissary, Diddy uses the Peanut Popguns in two cutscenes to attack enemies. In one cutscene, when Donkey Kong and fight off the Koopa Troop, Diddy blasts the Bullet Bills with peanuts, posing with Donkey Kong as one of the defeated Bullet Bills explodes behind them. In a later cutscene, when Diddy is dropped out of the Arwing, he propels himself up to the Smash Skiff, blasting the Primids with peanuts.
In Super Smash Bros. for Nintendo 3DS / Wii U, the explosion can also damage opponents. The Peanut Popguns occasionally releases peanuts that can be eaten as food. If Diddy Kong's powers are copied by Kirby, he will also be able to use Peanut Popgun. In Super Smash Bros. for Nintendo 3DS / Wii U, this move has two custom variants: Exploding Popgun, which does not fire peanuts and can only deal damage by exploding, doing it more quickly; and Jumbo Peanuts, which fires larger peanuts that do not travel as far and deal more damage.
Profiles and statistics
Super Smash Bros. Brawl trophy
Super Smash Bros. for Wii U trophy
Names in other languages
Peanut Popgun
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ピーナッツ・ポップガン[?] Pīnattsu Poppugan |
Peanuts Popgun | |
French | Kawouetto-Flingue Kawouetto-pétard[1][3] |
Peanut Popgun Peanut Petard |
|
Spanish | Cacahuetola Cacahuatola[1][2] |
Portmanteau of the Spanish words "cacahuete" ("peanut") and "pistola" ("gun") |
Gumball Popgun
Language | Name | Meaning | Notes |
---|---|---|---|
French (NOA) | Pisto-gomme[1] | Pisto-gum | |
Spanish (NOA) | Gomatola[1] | Portmanteau of the Spanish words "goma" ("gum") and "pistola" ("gun") |
Denture Popgun
Language | Name | Meaning | Notes |
---|---|---|---|
French (NOA) | Lancer de dentier[1] | This is the name of the action of launching dentures, rather than the name of the popgun itself | |
Spanish (NOA) | Lanzamuelas[1] | Pun using the Spanish verb "lanzar" ("to launch") and "muelas" ("teeth") |
Trivia
- In pre-release screenshots of Donkey Kong 64, the Peanut Popguns looked like real guns.
- Diddy Kong's association with the Peanut Popguns is referenced in his bio on the Super Mario Party official website, where he is described as a "peanut-popping powerhouse."[4]
References
- ^ a b c d e f g h Donkey Kong Country: Tropical Freeze action guide, which comes packed with the game
- ^ Donkey Kong Country Returns instruction booklet (NoA version), page 60
- ^ Donkey Kong Country Returns instruction booklet (NoA version), page 38
- ^ Super Mario Party official website, Characters section. Retrieved September 30, 2018.