Spike Bar
Spike Bar | |||
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A Spike Bar in Super Mario Run | |||
First appearance | Wario Land: Shake It! (2008) | ||
Latest appearance | Super Mario Run, version 3.0.4 (2017) | ||
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Spike Bars are spiky obstacles that are similar to Fire Bars but with small spiked balls in place of fireballs. They usually can be destroyed with certain power-up forms, whereas Fire Bars are completely indestructible. If characters come in contact with a Spike Bar, they take damage.
History
Wario Land: Shake It!
In Wario Land: Shake It!, Spike Bars, referred to as spike poles[1] or spiky poles,[2] appear in levels that feature Rocket Buckets, such as Airytale Castle and Launchpad Labyrinth. They extend out of a metallic pivot and start rotating around it the moment Wario mounts a Rocket Bucket, retracting when the vehicle is destroyed or abandoned. Spike poles appear with varying lengths, are indestructible, and are always surrounded with coins, collectable by carefully navigating between the bars. If Wario flies a Rocket Bucket into a spike pole, the vehicle breaks, forcing him to plummet to solid ground. Since they appear only when a Rocket Bucket is in use, spike poles cannot hurt Wario directly.
Super Mario series
Super Mario 3D Land
Contrary to Fire Bars, which mostly appear in lava-themed levels, Spike Bars are found in a variety of level themes throughout Super Mario 3D Land. One or two Spike Bars can be found rotating around the same axis, but unlike Fire Bars, Spike Bars never rotate on their sides. If Mario or Luigi makes contact with a Spike Bar in his Statue form, it breaks and releases several coins.
Super Mario Run
Spike Bars return in Super Mario Run as obstacles in the level Spike Bar Jungle. This time, the spiked balls that make up the Spike Bar are redesigned to be green with yellow spikes, making them resemble the Spike Balls as held up by River Piranha Plants in New Super Mario Bros. Wii, or the spike balls that appear in some courses of Super Mario 3D World. In this game, the bar is also connected to a Hard Block with a cog. Albeit indestructible in this game, Spike Bars can be bounced on safely by Yoshis.
See also
Names in other languages
Language | Name | Meaning | Notes |
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Japanese | トゲバー[3] Toge Bā |
Spike Bar | |
トゲトゲバー (Super Mario Run)[?] Togetoge Bā |
Spiky Bar | ||
Chinese | 尖刺棒[?] Jiān cì bàng |
Spiked stick | |
Dutch | Spijkerbalk[?] | Spike bar | |
French | Barre à pointes[?] | Spike bar | |
German | Piksbarriere[?] | Spike Barrier | |
Italian | Sbarra chiodata[?] | Spike Bar | |
Sbarra Spino[4] | |||
Korean | 가시가시바[?] Gasigasi ba |
Spiky bar | |
Portuguese | Barra espinhosa[?] | Spiky bar |
References
- ^ Stratton, Steve (September 22, 2008). Wario Land: Shake It! PRIMA Official Strategy Guide. Prima Games (American English). ISBN 978-0-7615-6113-2. Page 166-169.
- ^ Stratton, Steve (September 22, 2008). Wario Land: Shake It! PRIMA Official Strategy Guide. Prima Games (American English). ISBN 978-0-7615-6113-2. Page 96.
- ^ Sakai, Kazuya (Ambit) et al. (October 19, 2015). Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario 3D Land section. Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 185.
- ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 185.