Super Paper Mario enemy
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Underhand
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Location(s)
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The Underwhere (7-1), Underwhere Road (7-2)
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Role
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Common
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Max HP
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N/A
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Attack
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1
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Defense
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N/A
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Score
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N/A
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Items
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Card type
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Uncommon
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Card location(s)
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Card Shop; Catch Card/SP; Map 39
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Card description
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This white-gloved weirdo will reach out and grab you. You can't beat it and it's creepy, so just steer clear.
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Tattle
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That’s an Underhand. These creepy hands try to drag the dead deeper into oblivion... If they met a living person, they would certainly try to drag him or her down too... You can’t defeat them, so it’s best to run...
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List of Catch Cards 158 159 160
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Underhands are invincible enemies in Super Paper Mario. Their appearance is that of a skeletal and/or ghostly hand, attached to a disjointed white arm of sorts. They are encountered in Chapter 7-1, The Underwhere, within the River Twygz. Most swim freely around the water; others are attached to the bottom. Underhands will pursue and/or reach toward the player to attempt to damage them, in a manner similar to Deep-Cheeps. When the water in the River Twygz is drained, they disappear. They are later seen in Chapter 7-2 along the Underwhere Road. It is possible to knock an Underhand's "head" off using Barry, after which its body will disappear and its head will create a new body after a brief moment after it falls. They can also be stunned with Fleep.
Gallery
Names in other languages
Language
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Name
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Meaning
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Notes
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French
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Main Morte[?]
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Dead Hand
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German
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Greiferich[?]
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From greifen (grab) and the suffix -rich
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Italian
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Manomorta[?]
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Deadhand
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Korean
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하양손[?] Hayangson
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White hand
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Spanish
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Ultramano[?]
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Ultrahand
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