Barry
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- “No way... You defeated Francis?!”
- —Barry, Super Paper Mario
Barry is an optional Pixl in the Wii game Super Paper Mario. Mario and Peach first meet Barry after Francis kidnaps Tippi. He reveals three tips on how to reach Fort Francis. Later, after she is rescued and the player goes through the level again, Barry joins the party because he has nothing else to do. He can surround the main character with a strong barrier that can do damage to their enemies and deflect enemy projectile attacks back at the enemy (though it appears for only a few seconds). Barry does not realize that Mario was the great hero until he comes back to see him after defeating him.
Catch Card
- Card Type: Rare
- Card Description: This impenetrable Pixl repels enemy attacks. He waited in a bush for the hero to arrive.
Names in Other Languages
Trivia
- His name is a real name, but used as a pun on his special ability, creating barriers.
- According to his Tattle, Barry is ashamed at not realizing Mario was the hero of the Light Prognosticus. He is also the only one out of the original eleven Pixls who didn't know this.
- Barry is one of three optional Pixls in Super Paper Mario, and therefore is not needed to successfully complete the game, though his presence does make it considerably easier to complete. The other optional Pixls are Dashell and Piccolo.
- Barry is similar to Ms. Mowz from the predecessor: They are both optional partners, but are met in the game and give the player hints (Ms. Mowz tells Mario about Hooktail's weakness and the Emerald Star being hidden at the underside of the Great Tree, and Barry tells Mario about the red things he will meet on his journey to Fort Francis).
- His ability to deflect and counter attacks is also derived from the Superguard ability from Paper Mario: The Thousand-Year Door; additionally, the player that uses Barry will spin in a similar fashion.