Super Paper Mario bestiary

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The following is a comprehensive sortable list for all enemies encountered in Super Paper Mario in order of first appearance. The Duel of 100, Flipside Pit of 100 Trials, and then the Flopside Pit of 100 Trials come last. For the complete list of Sammer Guys, see List of Sammer Guys. For a list of enemies and other characters ordered by Catch Card number and the information about the Catch Cards, see List of Catch Cards.

Legend

  • Name: The name of the enemy.
    • Normal: Enemy (Ex: Goomba)
    • Italic: Mini-Boss (Ex: O'Chunks)
    • Bold: Chapter Boss (Ex: Fracktail)
    • Underlined: Support enemy (Ex: Frackle)
    • Italic and Bold: Optional boss (Ex: Wracktail)
  • Location(s): The location(s) the enemy appears in.
  • HP: The enemy's HP at the start of the battle.
  • Attack: The enemy's general attack power.
  • Defense: The enemy's defense.
  • Score: The amount of points given upon the enemy's defeat.
  • Items: Items that are sometimes dropped by the enemy.
  • Tattle: The tattle of the enemy. This is distributed for bosses appearing more than once.

Enemy stats

Goomba
GoombaSPM.png Max HP 1 Role common Location(s) Lineland Road (1-1), Yold Desert (1-3), Gloam Valley (2-1), The Bitlands (3-1), Castle Bleck Entry (8-1), Castle Bleck Foyer (8-2), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Rooms 2, 5, 12, 14 (flipping) and 46 (flipping))
Attack 1 Card type Common
Defense 0 Items Cake Mix, Shroom Shake, Honey Jar, Big Egg, Dried Shroom Card location Card Shop; Catch Card/SP; Chapter 1-1: Found in 3D behind a tall pipe in the second area.
Score 100
Tattle Normal: It's a Goomba, one of Bowser's minions... Max HP is 1 and Attack is 1. It really puts the "under" back in "underlings"... It has no remarkable traits... They are pretty much the lowest of the low... But I hear Goombas do have their fans, so what can you do...

Flipping: It's a Goomba, one of Bowser's minions...Max HP 1, Attack 1. It really puts the "under" back in "underlings"... It has no remarkable traits... Well, except this one has the ability to flip between dimensions... But I hear Goombas do have their fans, so what can you do...

Card number
1 2
Card description This lowly goon is always getting stepped on. It isn't easy being a soft, mushroomy minion.
Squiglet
Sprite of a Squiglet from Super Paper Mario. Max HP 2 Role common Location(s) Lineland Road (1-1), Yold Desert (1-3), Yold Ruins (1-4), Flipside 1st Floor Outskirts, Flipside B2 Outskirts, Gloam Valley (2-1), Flipside Pit of 100 Trials (Rooms 1, 3, 8, 19, 27, 41 and 97)
Attack 1 Card type Common
Defense 0 Items Fire Burst, Horsetail, Fresh Veggie, Peachy Peach Card location Card Shop; Catch Card/SP; Chapter 1-1: Found on top of Bestovius' house.
Score 100
Tattle This is a Squiglet... It's a small little creature that scurries around on its many legs... Max HP is 2 and Attack is 1. There isn't much else to say about Squiglets... When it spots an enemy, it gets excited and hops up and down...
Card number
43 44 45
Card description Awww...look at that adorable little Squiglet. So adorable under your foot.
Koopa Troopa
Sprite of a green Koopa Troopa from Super Paper Mario. Sprite of a red Koopa Troopa from Super Paper Mario. Sprite of a green Koopa Troopa (non-brainwashed) from Super Paper Mario. Max HP 1 Role common Location(s) Lineland Road (1-1), Mount Lineland (1-2), Gloam Valley (2-1), The Bitlands (3-1), The Dotwood Tree (3-3), Castle Bleck Entry (8-1), Castle Bleck Foyer (8-2), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Rooms 11, 14, 16, 17, 19, and 28)
Attack 1 Card type Common
Defense 1 Items Turtley Leaf Card location Card Shop; Catch Card/SP; Chapter 1-1: Found in a secret area via a 3D-accessible path near the Star Block.
Score 100
Tattle Normal: This is a Koopa Troopa. It may be slow, but it is well defended inside its shell... Max HP is 1, Attack is 1, and Defense is 1. If you leap on it, it'll pull its head and limbs in. You can then kick the shell. From what I hear, Goombas have a long-held fear of Koopa Troopas...
Flipping: This is a Koopa Troopa. It may be slow, but it is well defended inside its shell... This one can flip between dimensions. Max HP is 1, Attack is 1, and Defense is 1. If you leap on it, it'll pull its head and limbs in. You can then kick the shell. From what I hear, Goombas have a long-held fear of Koopa Troopas...
Card number
9 10 11
Card description Koopa Troopas have always been causing trouble. When they get attacked, they retreat into their shells. Of course, there's nothing stopping you from kicking it.
Squig
Sprite of a Squig from Super Paper Mario. Max HP 4 Role common Location(s) Lineland Road (1-1), Yold Desert (1-3), Yold Ruins (1-4), Flipside 1st Floor Outskirts, Flipside B2 Outskirts, Gloam Valley (2-1), Flopside 1st Floor Outskirts, Flopside B2 Outskirts, Overthere Stair (7-3), Flipside Pit of 100 Trials (Rooms 3, 7, 8, 18, 33, 35, 37, 44, 59)
Attack 1 Card type Common
Defense 0 Items Power Steak, Smelly Herb, Ice Storm Card location Card Shop; Catch Card/SP; Chapter 1-3: Found after flipping to 3D behind a rock near the red palm tree.
Score 200
Tattle It's a Squig... Think of these creatures as tougher Squiglets... Max HP is 4 and Attack is 1. They have a nasty habit of spitting rocks... Thankfully, the rocks are slow and easy to avoid...
Card number
44 45 46
Card description This nasty little guy needs to learn some manners. It spits rocks at people! Honestly, who does that?
Sproing-Oing
Sprite of a Sproing-Oing from Super Paper Mario. Max HP 4 Role common Location(s) Lineland Road (1-1), Flipside B1 Outskirts, The Bitlands (3-1), Flipside Pit of 100 Trials (rooms 4, 7 and 24)
Attack 1 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 100
Tattle It's a Sproing-Oing... For some reason, this creature lives to hop endlessly... Max HP is 4 and Attack is 1. If you hurt it, it will split into many Mini-Sproings... I wonder if breaking up is hard to do, even for these creatures... But if you can do enough damage in one hit, you can beat them before they split...
Card number
48 49 50
Card description Sproing-Oings split into three when they get stomped. These little critters can throw off your timing, so watch it!
Mini-Sproing
Sprite of a Mini-Sproing from Super Paper Mario. Max HP 1 Role common Location(s) Lineland Road (1-1), Flipside B1 Outskirts, The Bitlands (3-1), Flipside Pit of 100 Trials (rooms 4, 7 and 24)
Attack 1 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 100
Tattle It's a Sproing-Oing... For some reason, this creature lives to hop endlessly... Max HP is 1 and Attack is 1. If you hurt it, it will split into many Mini-Sproings... I wonder if breaking up is hard to do, even for these creatures... But if you can do enough damage in one hit, you can beat them before they split...
Card number
48 49 50
Card description Sproing-Oings split into three when they get stomped. These little critters can throw off your timing, so watch it!
Zombie Shroom
Sprite of a Zombie Shroom from Super Paper Mario. Max HP 1 Role common Location(s) Lineland Road (1-1), Yold Desert (1-3), Merlee's Basement (2-4), The Bitlands (3-1), Planet Blobule (4-2), The Whoa Zone (4-4), Gap of Crag (5-2), Floro Caverns (5-3 and 5-4), Overthere Stair (7-3)
Attack 2 Card type Uncommon
Defense 0 Items Poison Shroom Card location Card Shop; Catch Card/SP; Chapter 7-3: Found at the far right of the Star Block by using Luigi to high jump to the roof and go to the other side.
Score 300
Tattle That's a Zombie Shroom. It is an evil shroom monster that comes out of ? Blocks... Max HP is 1. Attack is 2. It can move very fast in a limited area... But it has low HP, so you can take it out...
Card number
177 178 179
Card description It's a Zombie Shroom. They pop out of ? Blocks. It may look like a snack, but it'll snack on you!
Piranha Plant
Sprite of a Piranha Plant from Super Paper Mario. Max HP 2 Role common Location(s) Lineland Road (1-1), Gloam Valley (2-1), The Bitlands (3-1), Floro Caverns (5-3)
Attack 1 Card type Common
Defense 0 Items Horsetail, Fresh Veggie, Catch Card, Peachy Peach Card location Card Shop; Catch Card/SP; Chapter 3-1: Found on a platform after jumping along the colored columns.
Score 100
Tattle This is a notorious Piranha Plant. It is a monstrous flower that lives in pipes... Max HP is 2 and Attack is 1. This strange weed will stay low if you cozy up to the side of its pipe...
Card number
56 57 58
Card description This violent vine lurks in pipes, waiting for a snack. You'd be surly too if you lived in a pipe.
Paragoomba
Sprite of a Paragoomba from Super Paper Mario. Max HP 1 Role common Location(s) Lineland Road (1-1), Gloam Valley (2-1), The Bitlands (3-1), Flipside Pit of 100 Trials (Rooms 12 and 26)
Attack 1 Card type common
Defense 0 Items Peachy Peach Card location Card Shop; Catch Card/SP
Score 100
Tattle That's a Paragoomba. It is essentially a Goomba...with wings. A flying underling... Max HP is 1 and Attack is 1. Stomp it to turn it back into a Goomba... Then you can stomp it like a normal Goomba, I guess... Ahh...the life of a Goomba...
Card number
4 5 6
Card description A Goomba that has been through airborne training. One stomp, and it's like it never went to flight school.
Paratroopa
Sprite of a green Koopa Paratroopa from Super Paper Mario. Sprite of a red Koopa Paratroopa from Super Paper Mario. Sprite of a green Koopa Paratroopa (non-brainwashed) from Super Paper Mario. Max HP 1 Role common Location(s) Mount Lineland (1-2), Gloam Valley (2-1), The Bitlands (3-1), The Dotwood Tree (3-3), Flipside Pit of 100 Trials (Rooms 11 and 46)
Attack 1 Card type Common
Defense 1 Items Card location Card Shop; Catch Card/SP; Chapter 1-2: Found in a hidden area via a 3D-accessible path behind the first set of mountain platforms in the first area.
Score 100
Tattle Normal: This is a Paratroopa. It's like a Koopa Troopa, but it can fly... Its movement may vary slightly, depending on the color of its shell... Max HP is 1, Attack is 1, and Defense is 1. Stomp it to remove its wings... A Koopa without wings is a very sad Koopa...
Flipping: This is a Paratroopa. It's like a Koopa Troopa, but it can fly... This one has the ability to flip between dimensions... Its movement may vary slightly, depending on the color of its shell... Max HP is 1, Attack is 1, and Defense is 1. Stomp it to remove its wings... A Koopa without wings is a very sad Koopa...
Card number
14 15 16
Card description This Koopa Troopa breezed through flight school. A quick stomp to the head will ground it. Forever.
Spiny Tromp
Sprite of a Spiny Tromp from Super Paper Mario. Max HP N/A Role common Location(s) Mount Lineland (1-2), Underwhere Road (7-2)
Attack 1 Card type Uncommon
Defense N/A Items Card location Card Shop; Flimm; Catch Card/SP
Score 1000
Tattle This Spiny Tromp loves to roll down hills and over unlucky pedestrians... You can't beat it... You can only avoid it... It rolls down the hill fast, but I know Mario can find a way to avoid it...
Card number
112 113 114
Card description It's a massive, rolling pinwheel of doom. If it keeps rolling, maybe it'll aerate someone's lawn.
Thwomp
A Thwomp, from Super Paper Mario. Max HP N/A Role common Location(s) Mount Lineland (1-2)
Attack 1 Card type Uncommon
Defense N/A Items Card location Card Shop; Flimm; Catch Card/SP
Score N/A
Tattle That's a Thwomp, a huge stone monster that lives to squish... You can't beat it... You can only avoid it... It may look impossible to avoid, but I'm sure Mario could find a way...
Card number
111 112 113
Card description This block-headed rocker really loves making pancakes. All that macho pounding must be a sign of insecurity.
Bald Cleft
Sprite of a Bald Cleft from Super Paper Mario. Max HP 2 Role Location(s) Yold Desert (1-3), Flipside Pit of 100 Trials (Rooms 13, 34 and 71)
Attack 1 Card type Common
Defense 2 Items Courage Shell Card location Card Shop; Catch Card/SP
Score 200
Tattle That's a Bald Cleft. You might confuse this rock-hard foe with a rock... Max HP is 2, Attack is 1, Defense is 2. Flames won't scorch this foe... Set off an explosion near it to flip it over. Then it'll be vulnerable to attack...
Card number
105 106 107
Card description This hardheaded minion is easily mistaken for a rock. It'll turn around if it bumps into a wall. If hit with an explosion, its Defense drops to 0.
Boomboxer
Sprite of a Boomboxer from Super Paper Mario. Max HP 4 Role common Location(s) Yold Desert (1-3), Flipside Pit of 100 Trials (Rooms 15 and 76)
Attack 2 Card type Common
Defense 0 Items Volt Shroom Card location Card Shop; Catch Card/SP; Chapter 1-2: Found on top of Watchitt's house.
Score 200
Tattle This Boomboxer blasts cones of pure sound at anyone it doesn't like... Max HP is 4 and Attack is 2. It gets startled by its own loud noises... What would drive a music lover to listen to anything that loud...
Card number
52 53 54
Card description This music maven will assault you with bowel-busting bass! What's with the face it makes when it rocks out?
Jawbus
Sprite of a Jawbus from Super Paper Mario. Max HP 5 Role Common Location(s) Yold Desert (1-3), Gloam Valley (2-1), Flipside Pit of 100 Trials (Room 72)
Attack 1 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 400
Tattle This dragonlike monster is a Jawbus. They tend to bite anything near them... Max HP is 5 and Attack is 1. Its only weakness is the glowing spot on its back... It won't look behind, so try flipping 3-D and sneaking behind it...
Card number
71 72 73
Card description Count on a Jawbus to stick its neck out for you. Or at you.
Cherbil
Sprite of a Cherbil from Super Paper Mario. Max HP 5 Role Common Location(s) Yold Desert (1-3), Gloam Valley (2-1), Gap of Crag (5-2), Castle Bleck Foyer (8-2), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Rooms 6, 23, 47 and 83)
Attack 2 Card type Common
Defense 0 Items Peachy Peach Card location Card Shop; Catch Card/SP
Score 400
Tattle That's a Cherbil. It's a nasty gasbag that spews a plume of sleepy gas... Max HP is 5. Attack is 2. That gas will put you to sleep, so don't go sniffing it... Some say the gas comes from their mouths. Some say it comes from elsewhere... ...Oh, dear...
Card number
87 88 89
Card description This odd floating beast strikes with sleeping gas. One whiff of that gas and it's sweet dreams...
Ice Cherbil
Sprite of an Ice Cherbil from Super Paper Mario. Max HP 5 Role Common Location(s) Yold Desert (1-3), Merlee's Basement (2-4), Planet Blobule (4-2), Overthere Stair (7-3), Castle Bleck Foyer (8-2), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Rooms 47 and 57)
Attack 2 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 400
Tattle That's an Ice Cherbil. It's a nasty gasbag that spews a plume of freezy gas... Max HP is 5. Attack is 2. That gas will freeze you, so don't go sniffing it... Some say the gas come from their mouths. Some say it comes from elsewhere...... Oh, dear...
Card number
88 89 90
Card description This floating beast attacks with ferocious freezy gas. It loves blue raspberry snow cones...
Spiked Goomba
Sprite of a Spiked Goomba from Super Paper Mario. Max HP 1 Role Common Location(s) Yold Desert (1-3), Gloam Valley (2-1), The Bitlands (3-1), The Tile Pool (3-2), Flipside Pit of 100 Trials (Rooms 12 and 38)
Attack 2 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 100
Tattle It's a Spiked Goomba. Look at that spiky hat! Max HP is 1. Attack is 2. That spiky hat makes stomping it or picking it up a very bad idea... I would recommend throwing something at it... Or you could just walk on by...
Card number
2 3 4
Card description A Goomba with a spike strapped to its helmet. Head spikes: the ultimate in antistomping technology.
Megabite
Megabite Max HP 4 Role common Location(s) Yold Desert (1-3), Yold Ruins (1-4), Gloam Valley (2-1), Merlee's Mansion (2-2), The Bitlands (3-1), Fort Francis (3-4), Planet Blobule (4-2), Downtown of Crag (5-1), Gap of Crag (5-2), The Overthere (7-4)
Attack 1 Card type Uncommon
Defense ?? (Reduces all damage to 1) Items Ghost Shroom, Catch Card SP Card location Card Shop; Catch Card/SP
Score 800
Tattle That's a Megabite. It's an evil skull that soars through the skies... Max HP is 4 and Attack is 1. It will only take 1 damage per attack... It will eventually fly off, so don’t worry about defeating it every time... No one knows where they come from or where they go...
Card number
170 171 172
Card description Only takes 1 point of damage. This disembodied head really knows how to ruin a picnic. Lay low until it finds someone else to terrorize.
O'Chunks (1)
O'Chunks's sprite from Super Paper Mario. Max HP 20 Role miniboss Location(s) Yold Desert (1-3)
Attack 1 Card type Uncommon
Defense 0 Items Card location Card Shop; Map 5
Score 1000
Tattle That's O'Chunks. He's a big, bearded warrior of a man... Max HP is 20 and Attack is 1. He can grab you by the feet and hurl you... If you're in reach, he'll toss you, so keep your distance... But you can turn the tables on him and use Thoreau to send him flying...
Card number
189 190 191
Card description It's O'Chunks, the count's hulking, wide-eyed henchman! Word is, the count saved his life. Now he owes him big.
Buzzy Beetle
Sprite of a Buzzy Beetle from Super Paper Mario. Max HP 1 Role common Location(s) Yold Ruins (1-4), Floro Caverns (5-3), Flipside Pit of 100 Trials (Rooms 18, 37 and 51)
Attack 1 Card type Common
Defense 3 Items Big Egg Card location Card Shop; Catch Card/SP; Chapter 1-4: Found in a secret area via a 3D-accessible path near the door to the Spiky Tromp trap area.
Score 200
Tattle This is a Buzzy Beetle... It's much tougher than it looks... Max HP is 1, Attack is 1, and Defense is 3. Even flames won't scorch its hard shell... Sometimes, they cling to the ceiling and drop down on your head when you walk by... Not very friendly, Buzzy... Shame on you...
Card number
16 17 18
Card description This little guy is built to withstand anything. Even a Muth stampede wouldn't flatten it...Probably.
Spiky Tromp
Sprite of a Spiky Tromp in Super Paper Mario Max HP N/A Role common Location(s) Yold Ruins (1-4)
Attack 1 Card type Uncommon
Defense N/A Items Card location Card Shop; Flimm; Catch Card/SP
Score N/A
Tattle It's a Spiky Tromp. For some reason, it enjoys rolling left and right all day...You can't beat it... You can only avoid it... It will move until it hits a wall, then it will come right back at you...
Card number
113 114 115
Card description This bowling boulder rolls around in search of prey. Don't get caught under the spikes, or you'll be tenderized.
Fracktail
Fracktail Max HP ?? (9 hits) Role boss Location(s) Yold Ruins (1-4)
Attack 1 Card type Uncommon
Defense 0 Items Card location Card Shop; Map 10
Score 1000
Tattle That's Fracktail, the robotic guardian of the Pure Heart. It's quite enormous... Max HP is ??, Attack is 1. It can fly and swoop down with its big open mouth... But I think the antenna-like horn atop its head is its weak spot... I think you're going to need to use Thoreau to hit it...
Card number
117 180 119
Card description Fracktail valiantly guarded the Pure Heart inside Yold Ruins. That is, until Dimentio fried his processor.
Frackle
Sprite of a Frackle from Super Paper Mario. Max HP 1 Role support Location(s) Yold Ruins (1-4)
Attack 1 Card type Uncommon
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 0
Tattle That's a Frackle. These little defense bots protect Fracktail's body... Max HP is 1. Attack is 1. They will attack any intruder they find on their master. They must have been made by the Ancients, just like Fracktail...
Card number
181 182 183
Card description This bot defends Fracktail from foreign invaders. In off-hours, it relaxes on Fracktail's back...
Cheep Cheep
Cheep Cheep Cheep Cheep Max HP 2 Role common Location(s) Gloam Valley (2-1), The Tile Pool (3-2), Gap of Crag (5-2)
Attack 1 Card type Common
Defense 0 Items Catch Card Card location Card Shop; Catch Card/SP
Score 200
Tattle Normal: That's a Cheep Cheep. Like most fish, it lives entirely underwater... Max HP is 2. Attack is 1. It swims along lazily minding its own fishy business... No important characteristics of note... It's a fish...

Flipping: That’s a Cheep Cheep. Like all fish, it lives entirely underwater… Max HP is 2. Attack is 1. It swims along lazily, minding its own fishy business… No important characteristics of note, but this one can flip between dimensions...

Card number
68 69 70
Card description These odd fish hurl themselves out of water. For a fish, it's not the safest hobby.
Growmeba
Growmeba.png Max HP 2 Role common Location(s) Gloam Valley (2-1), Merlee's Basement (2-4), Flipside Pit of 100 Trials (Rooms 33 and 65)
Attack 1 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 200
Tattle That troublesome creature is a Growmeba. It can clone itself over and over again... Max HP is 2 and Attack is 1. If you defeat the main one, the clones will die... The primary one has slightly different moves and looks, so watch closely... If you don't want to bother, you could defeat them all with an item...
Card number
95 96 97
Card description Growmebas copy themselves over and over. Just stomp on the real one to make them all disappear.
Swooper
Sprite of a Swooper from Super Paper Mario. Max HP 3 Role common Location(s) Gloam Valley (2-1), Merlee's Mansion (2-2), Merlee's Basement (2-4)
Attack 1 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP; Chapter 2-1: Found in an underground area under the Star Block via a 3D-accessible hole.
Score 200
Tattle That beast is a Swooper. It likes to dangle from the ceiling in dark, dank places... Max HP is 3 and Attack is 1. Watch your head; it will swoop down on you... It will swoop back up after it swoops down, so jump on it when you can...
Card number
86 87 88
Card description Swoopers aren't so bad, they're just lonely. Strangely, they greet visitors by snacking on their heads. ...This could explain why they have no friends.
Shlurp
Sprite of a Shlurp from Super Paper Mario. Max HP ?? (1 hit) Role common Location(s) Gloam Valley (2-1), Merlee's Mansion (2-2), Merlee's Basement (2-4), Flipside Pit of 100 Trials (Rooms 13 and 15)
Attack 1 Card type Common
Defense ?? Items Card location Card Shop; Catch Card/SP; Chapter 2-1: Found in an underground area under the Star Block via a 3D-accessible hole.
Score 300
Tattle That bizarre creature is a Shlurp. It has tough skin and an appetite for everything... Max HP is ??, attack is 2, and Defense is ??. No attack will work... But Shlurps are just as fragile inside as they are tough on the outside... Maybe you should try feeding it something that would give it indigestion...
Card number
108 109 110
Card description This hungry beast really sucks...stuff up! Bombs give it a bad case of heartburn.
Boo
Boo in Super Paper Mario. Max HP 4 Role common Location(s) Merlee's Mansion (2-2), Merlee's Basement (2-4), Flipside Pit of 100 Trials (Room 22)
Attack 1 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP; Chapter 2-3: Found in a small 3D-accessible area above the door to Mimi's office.
Score 300
Tattle That bashful specter is a Boo. It's very fond of dark places... Max HP is 4 and Attack is 1. It will disappear if you stare at it too long... But it will reappear and chase after you the moment you turn your back on it... To outfox it, let it approach with your back turned, then attack or use an item...
Card number
91 92 93
Card description These spooks only approach when your back is turned. They'd be awesome at "Red light, green light"!... Except they bite you if they win.
Mister I
A Mister I Max HP ?? Role common Location(s) Merlee's Basement (2-4), Castle Bleck Entry (8-1)
Attack 2 Card type Common
Defense ?? Items Sleepy Sheep, Shroom Shake Card location Card Shop; Catch Card/SP
Score 800
Tattle It's a Mister I. These bizarre foes can't help but give you the evil eye... Max HP is ??. Attack is 2. It will shoot sharp glances at any enemy it spots... None of your attacks will work... Try flipping and spinning around and around it...
Card number
99 100 101
Card description It's an eye. A big, juicy, unblinking ever-watching eye. ...Gross.
Cursya
Sprite of a Cursya from Super Paper Mario. Max HP 1 Role common Location(s) Merlee's Basement (2-4), Floro Caverns (5-4), Overthere Stair (7-3), The Overthere (7-4), Castle Bleck Foyer (8-2), Castle Bleck Interior (8-3), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Rooms 33, 44, 61, 73, 93)
Attack 1 Card type Common
Defense 0 Items Poison Shroom Card location Card Shop; Catch Card/SP; Chapter 2-2: Found on the balcony above the front door of Merlee's Mansion.
Score 400
Tattle That's... a Cursya! This spiteful, evil monster curses everything it touches... Max HP is 1 and Attack is 1. This Cursya's curse slows you down temporarily... You should throw something at it or use an item... Jumping on it would be a bad idea...
Card number
77 78 79
Card description This nasty critter will slow you down. It's just so easy to get lost in those dreamy eyes.
Atomic Boo
Sprite of an Atomic Boo from Super Paper Mario. Max HP 10 Role common Location(s) Merlee's Basement (2-4)
Attack 2 Card type Common
Defense 0 Items Ghost Shroom Card location Card Shop; Catch Card/SP
Score 800
Tattle That's an Atomic Boo. That is one enormous Boo... Max HP is 10. Attack is 2. It will follow you until you turn around, then it just disappears... It has a lot of HP, so you may want to use an item when your back is turned... Some say this Boo is a huge, massive ball of many smaller Boos...
Card number
94 95 96
Card description This gigantic Boo still hides when you look at it. Some say it's a gathering of many smaller Boos...
Mimi (1)
Super Paper Mario promotional artwork: Mimi in her true form Max HP ?? (6 hits) Role boss Location(s) Merlee's Basement (2-4)
Attack 1 Card type Uncommon
Defense 0 Items Card location Card Shop; Map 15
Score 2000
Tattle Invincible: This is Mimi... So is this her true form? She’ll come after you if you stay too long in any room... And our attacks don’t work, so we should keep moving...

Normal: That's Mimi. She's a slightly childish shape-shifter that works for Count Bleck... Max HP is ?? and Attack is 1. Just go for the head when you attack... She will briefly stop when she gets hit... That is when you should go on the attack... She might also hang from the ceiling and throw Rubees at you...

Card number
190 191 192
Card description It's Mimi, the adorable, yet slightly unstable shape-shifter! Word is, she has a crush on Count Bleck.
Magikoopa
Sprite of a Magikoopa from Super Paper Mario. Max HP 6 Role common Location(s) The Bitlands (3-1), Castle Bleck Entry (8-1), Flipside Pit of 100 Trials (Rooms 38, 48 and 86)
Attack 3 Card type Uncommon
Defense 0 Items Catch Card Card location Card Shop; Catch Card/SP; Chapter 3-1: Found in 3D in the secret area via the furthest pipe on the right of the "Warp Zone" pipe trio in the underground area.
Score 400
Tattle This Magikoopa serves on Bowser's wizarding task force... Max HP is 6 and Attack is 3. Magikoopas ride on brooms and fling dangerous spells... They study for years to learn magic. Sadly, they take no classes on defense...
Card number
35 36 37
Card description This elite Koopa is an expert hexologist. It also has questionable taste in eyewear.
Back Cursya
Sprite of a Back Cursya from Super Paper Mario. Max HP 1 Role common Location(s) The Bitlands (3-1), Downtown of Crag (5-1)
Attack 1 Card type Common
Defense 0 Items Poison Shroom, Catch Card Card location Card Shop; Catch Card/SP; Map 18
Score 400
Tattle That's a Back Cursya. It is a vile monster that curses everything it touches... Max HP is 1 and Attack is 1. It will send you back to where you came from... In our case, one touch, and we would be sent straight back to Flipside...
Card number
78 79 80
Card description This pest will send you straight back to Flipside. Then again, it's one way to cut down on your commute.
Blomeba
Sprite of a Blomeba from Super Paper Mario. Max HP 5 Role common Location(s) The Bitlands (3-1), Floro Caverns (5-4), Flipside Pit of 100 Trials (Rooms 64 and 78)
Attack 2 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 300
Tattle That's a Blomeba. It clones itself constantly to annoy its enemies... Max HP is 5 and Attack is 2. If you defeat the main one, the clones will die... The primary one has slightly different moves and looks, so watch closely...
Card number
96 97 98
Card description This weird little guy can't stop copying itself. Try using an item to put them all out of their misery.
Mega Koopa
Mega Koopa Max HP 1 Role common Location(s) The Bitlands (3-1)
Attack 2 Card type Common
Defense 0 Items Card location Card Shop; Earn 100 shop points
Score 1000
Tattle That's a Mega Koopa... Enemies don't get any bigger or more pixelated than this... Max HP is 1, Attack is 2, and Defense is 1. It's probably best if you avoid it, unless you can match its size... How did a Koopa Troopa grow to be so big...?
Card number
10 11 12
Card description This Koopa got a Mega Star. Now it's a mega problem. Don't look at it in 3-D, or it'll blow your mind!
Gloomba
Sprite of a Gloomba from Super Paper Mario. Max HP 2 Role common Location(s) The Bitlands (3-1), Castle Bleck Foyer (8-2), Flipside Pit of 100 Trials (Rooms 5, 9, and 22)
Attack 2 Card type Common
Defense 0 Items Honey Jar Card location Card Shop; Catch Card/SP
Score 200
Tattle This is a Gloomba, a Goomba that lives its entire life underground... Max HP is 2 and Attack is 2. It doesn't see a lot of sun, so it's a little pale... But it is stronger than your average Goomba...and has a very dark personality... It must be hard to be a pale, friendless Goomba that lives underground...
Card number
6 7 8
Card description A Goomba that thrives in dank, depressing holes. A strict all-mushroom diet makes this guy extra fungal.
Koopa Striker
Sprite of a Koopa Striker from Super Paper Mario. Max HP 8 Role common Location(s) The Bitlands (3-1), Flipside Pit of 100 Trials (Room 43)
Attack 2 Card type Common
Defense 1 Items Card location Card Shop; Catch Card/SP
Score 300
Tattle It's a Koopa Striker. It takes good shell control to make the Koopa Striker team... Max HP is 8. Attack is 2. Defense is 1. It can kick shells all day... It's very proud of its strong and accurate kicks...and its shiny shell! "An eye for an eye, a shell for a shell!" Try to trap its shell and send it back...
Card number
37 38 39
Card description This Koopa Striker kicks for the love of the game. It's luxurious eyebrows are... Wait a sec... GOOOAAAALLLL!
Toopa Striker
A Toopa Striker, from Super Paper Mario. Max HP 8 Role common Location(s) The Bitlands (3-1)
Attack 2 Card type Uncommon
Defense 1 Items Card location Card Shop; Catch Card/SP
Score 300
Tattle This is a Toopa Striker. These Koopas display brilliant teamwork... Max HP is 8, Attack is 2, and Defense is 1. They always go for the assist... They spend all their time together just to build their team chemistry...
Card number
38 39 40
Card description Toopa Strikers are true team players. Watch out for the no-look shell-to-face assists!
Bill Blaster
Sprite of a Bill Blaster from Super Paper Mario. Max HP 5 Role common Location(s) The Bitlands (3-1)
Attack 2 Card type Common
Defense 3 Items Card location Card Shop; Catch Card/SP
Score 500
Tattle This cannon is called a Bill Blaster. They shoot Bullet Bills at you... Max HP is 5, Attack is 2, Defense is 3. They are also immune to flames... Don't approach them straight on, or you'll get shot. Attack from above...
Card number
115 116 117
Card description It's a big, burly cannon. Where do all those bullets come from?
Bullet Bill
Sprite of a Bullet Bill from Super Paper Mario. Max HP 1 Role common Location(s) The Bitlands (3-1)
Attack 2 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 100
Tattle That's a Bullet Bill. They get shot out of Bill Blasters... Max HP is 1 and Attack is 2. They just fly straight... You can defeat them, but the Blaster will just keep shooting them at you...
Card number
114 115 116
Card description In our hearts, this monster is number one with a bullet. It does have a short fuse, though...
Hammer Bro
Sprite of a Hammer Bro from Super Paper Mario. Max HP 4 Role common Location(s) The Bitlands (3-1), Castle Bleck Foyer (8-2), Flipside Pit of 100 Trials (Rooms 28 and 68 (flipping))
Attack 1 Card type Uncommon
Defense 1 Items Card location Card Shop; Catch Card/SP
Score 500
Tattle This is a Hammer Bro... They have an unhealthy hammer obsession... Max HP is 4. Attack is 1. Defense is 1. You could always try catching a hammer and throwing it back... Where does it keep all those hammers, anyway... It's a mystery...
Card number
29 30 31
Card description This elite Koopa has a hankering for hammers. It mostly likes to sit up high and toss down hammers. One day, it'll take the carpentry world by storm.
Bowser (1)
Bowser as he appears in Super Paper Mario. Max HP 20 Role miniboss Location(s) The Bitlands (3-1)
Attack 2 Card type Rare
Defense 1 Items Card location Earned after defeating Shadoo in the Flopside Pit of 100 Trials.
Score 2000
Tattle N/A
Card number
225 217 218
Card description Mario's mean-spirited rival needs no introduction. He's not too happy about having to help out Mario.
Blooper
Blooper Max HP 1 Role common Location(s) The Tile Pool (3-2)
Attack 2 Card type Common
Defense 0 Items Inky Sauce Card location Card Shop; Catch Card/SP
Score 300
Tattle That's a Blooper. This squiddy foe happily bobs up and down in the ocean... Max HP is 1 and Attack is 2. It will try to eat you if it sees you... But I hear that it won't try to attack you if you stand on the bottom of the ocean.
Card number
69 70 71
Card description Bloopers love to laugh at other Bloopers' bloopers. Nobody wants to end up on the Blooper reel.
Bittacuda
A Bittacuda from Super Paper Mario. Max HP 10 Role common Location(s) The Tile Pool (3-2)
Attack 2 Card type Common
Defense 0 Items Volt Shroom Card location Card Shop; Catch Card/SP
Score 400
Tattle That fish is a Bittacuda. It's a carnivorous beast with vicelike jaws... Max HP is 10 and Attack is 2. It will try to eat anything that swims by... If you insist on fighting this fish, I would suggest flipping dimensions... I do hear these voracious sea beasts are quite tasty...
Card number
70 71 72
Card description This big fish could feed an army! ...Or eat an army.
Big Blooper
Sprite of Big Blooper from Super Paper Mario. Max HP ?? (3 hits) Role miniboss Location(s) The Tile Pool (3-2)
Attack 2 Card type Uncommon
Defense 0 Items Card location Card Shop; Map 20
Score 0
Tattle That's Big Blooper, a titanic squid that lurks under the waves of the Tile Pool... Max HP is ??. Attack is 2. This many-tentacled sea beast clobbers its prey... But that red tentacle is its weak spot... Try attacking it...
Card number
183 184 185
Card description It's a giant, ten-tentacled squid! That's right...ten. How'd it get so big? Must be something in the water.
Poison Cherbil
Sprite of a Poison Cherbil from Super Paper Mario. Max HP 5 Role common Location(s) The Dotwood Tree (3-3), The Underwhere (7-1), Castle Bleck Foyer (8-2), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Rooms 9 and 47)
Attack 2 Card type Common
Defense 0 Items Dried Shroom, Long-Last Shake, Peachy Peach Card location Card Shop; Catch Card/SP
Score 400
Tattle That's a Poison Cherbil. It's a nasty gasbag that spews a plume of poison gas... Max HP is 5. Attack is 2. That gas will poison you, so don't go sniffing it... Some say the gas comes from their mouths. Some say it comes from elsewhere... ...Oh, dear...
Card number
89 90 91
Card description This floating beast attacks with perilous poison gas. I hear it smells awful.
Tileoid B
Sprite of a Tileoid B from Super Paper Mario. Max HP 10 Role common Location(s) The Dotwood Tree (3-3), Flipside Pit of 100 Trials (Rooms 31, 45 and 53)
Attack 1 Card type Common
Defense 0 Items Peachy Peach, Horsetail Card location Card Shop; Catch Card/SP
Score 300
Tattle That's a Tileoid B. It is a mysterious creature that's made of many small parts... Max HP is 10 and Attack is 1. It can also crawl along walls and ceilings... Tileoids vary in color and ability. This blue Tileoid is known for its curses...
Card number
120 121 122
Card description This sticky beast clings to any surface. Caution: it is not blue cotton candy.
Tileoid G
Sprite of a Tileoid G from Super Paper Mario. Max HP 5 Role common Location(s) The Dotwood Tree (3-3), Flipside Pit of 100 Trials (Rooms 16, 31, and 39)
Attack 1 Card type Common
Defense 0 Items Horsetail Card location Card Shop; Catch Card/SP
Score 300
Tattle That's a Tileoid G. It is a mysterious creature that's made of many small parts... Max HP is 5 and Attack is 1. It can also crawl along walls and ceilings... Tileoids vary in color and ability. This green Tileoid is known for its speed...
Card number
119 120 121
Card description These sticky creatures crawl along walls. They're like living, antigravity tumbleweeds!
Crazee Dayzee
Sprite of a Crazee Dayzee from Super Paper Mario. Max HP 10 Role common Location(s) The Dotwood Tree (3-3), Flipside Pit of 100 Trials (Rooms 26 and 58)
Attack 2 Card type Common
Defense 0 Items Dayzee Tear Card location Card Shop; Catch Card/SP
Score 500
Tattle This is a Crazee Dayzee. It's a curious little flower that won't stop humming... Max HP is 10 and Attack is 2. Watch out, that little song it hums can put you right to sleep...
Card number
59 60 61
Card description Crazee Dayzees are cute, but they'll put you to sleep. But sleeping really isn't all that Crazee...
Chain Chomp
Sprite of a Chain Chomp from Super Paper Mario. Max HP 4 Role common Location(s) The Dotwood Tree (3-3), Fort Francis (3-4), Flipside Pit of 100 Trials (Room 25)
Attack 1 Card type Common
Defense 4 Items Thunder Rage Card location Card Shop; Catch Card/SP
Score 500
Tattle That snarling, tethered iron ball is a Chain Chomp... Max HP is 4, Attack is 1, Defense is 4. Even flames can't hurt this beast... Its strong Defense protects it from most attacks. Try using items and Pixls...
Card number
101 102 103
Card description Chain Chomps are more bark than bite. But that's not much comfort for the mailman...
Dimentio (1)
Dimentio, hovering Max HP 30 Role miniboss Location(s) The Dotwood Tree (3-3)
Attack 2 Card type Uncommon
Defense 0 Items Card location Card Shop; Map 22
Score 1000
Tattle (Note: As Tippi is unavailable during both encounters with Dimentio, his Tattle cannot be accessed normally, though it remains unused within the game's data.)[1]

That's Dimentio. He's a weird dimensional magician who works for Count Bleck... Max HP is 30 and Attack is 2. Dimentio can flip between dimensions... He can also clone himself. Attacking his double won't do anything to him... Hit the real one, and the double will disappear. Then, he can't clone again for a while...

Card number
194 195 196
Card description Dimentio is Count Bleck's dimension-bending mercenary. The question is, do psycho jesters get good benefits?
Dimentio (copy) (1)
Dimentio, hovering Max HP ?? Role support Location(s) The Dotwood Tree (3-3), Castle Bleck Interior (8-3)
Attack 2 Card type
Defense ?? Items Card location
Score ??
Tattle That's Dimentio... A magician who works for Count Bleck... He's like an evil clown... He'll use many magic tricks, including making doubles of himself... It's hard to get a read on this suspicious character...
Card number
N/A N/A N/A
Card description
Lakitu
Sprite of a Lakitu from Super Paper Mario. Max HP 4 Role common Location(s) The Dotwood Tree (3-3), Overthere Stair (7-3)
Attack 1 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 400
Tattle Normal: That's a Lakitu. They're odd creatures that drive around in clouds... Max HP is 4 and Attack is 1. It'll throw Spinys at you, so keep moving... It doesn't change altitude, so if you sneak up on it while dodging Spinys... You can stomp it, hop in the cloud and find out where it keeps all those Spinys...
Flipping: That's a Lakitu. They're odd creatures that drive around in clouds... This one can flip between dimensions... Max HP is 4 and Attack is 1. It'll throw Spinys at you, so keep moving... It doesn't change altitude, so if you can sneak up on it while dodging Spinys... You can stomp it, hop in the cloud, and find out where it keeps all those Spinys...
Card number
25 26 27
Card description Lakitu chucks Spinys like coins at a Pianta Parlor. What's its problem? Someone made fun of its glasses.
Spiny
Sprite of a Spiny from Super Paper Mario. Max HP 4 Role common Location(s) The Dotwood Tree (3-3), Overthere Stair (7-3), Flipside Pit of 100 Trials (Rooms 21 and 51)
Attack 2 Card type Common
Defense 3 Items Mighty Tonic Card location Card Shop; Catch Card/SP
Score 400
Tattle Normal: That's a Spiny... As its name suggests, it is covered with unpleasant, pointy ends... Max HP is 4, Attack is 2, and Defense is 3. Don't bother trying to stomp it... Whatever you do, don't get surrounded by these beasts... Before they hit the ground, they roll into balls. They must train for midair deployment...
Flipping: That's a Spiny... As its name suggests, it is covered with unpleasant, pointy ends... This one can flip between dimensions... Max HP is 4, Attack is 2, and Defense is 3. Don't bother trying to stomp it... Whatever you do, don't get surrounded by these beasts... Before they hit the ground, they roll into balls. They must train for midair deployment...
Card number
23 24 25
Card description You DO NOT want to step on this razor-sharp baddie. They're born covered in spiny spines. That makes hugging a Spiny a little... awkward.
PatrolMeow
PatrolMeow Max HP 5 Role common Location(s) Fort Francis (3-4)
Attack 2 Card type Common
Defense 1 (2 against fire) Items Card location Card Shop; Catch Card/SP
Score 300
Tattle That's a PatrolMeow. These security bots patrol Fort Francis day and night... Max HP is 5. Attack is 2. Defense is 1. Defense against fire is 2. They look cute, but if they spot you, they'll go into battle mode... I think Francis bought these robots on the Internet and customized them himself...
Card number
125 126 127
Card description This patrol puss is the hall monitor of Fort Francis. Ever vigilant...and flea resistant!
SurpriseMeow
SurpriseMeow Max HP 1 Role common Location(s) Fort Francis (3-4)
Attack 2 Card type Common
Defense ?? Items Card location Card Shop; Catch Card/SP
Score 500
Tattle This is a SurpriseMeow. Francis created this security bot to patrol the castle. Max HP is 1 and Attack is 2. It is heavily armored, so don't bother attacking it... If you want to beat it, throw something in its open mouth that can damage it...
Card number
127 128 129
Card description It's the latest in feline firepower: a kitty cannon. Check out the visors they're sporting. Classy!
Meowbomb
Meowbomb Max HP 1 Role common Location(s) Fort Francis (3-4), Castle Bleck Foyer (8-2)
Attack 2 Card type Common
Defense 1 Items Card location Card Shop; Catch Card/SP
Score 50
Tattle This Meowbomb is a cat-shaped robot programmed to explode on contact... Max HP is 1, Attack is 2, and Defense is 1. Meowbomb was created with one mission: snuggle and destroy...
Card number
124 125 126
Card description These feline robo-bombs get shot out of SurpriseMeows. Strangely, they don't mind getting blown to meowbits.
AirMeow
AirMeow Max HP 5 Role common Location(s) Fort Francis (3-4)
Attack 2 Card type Common
Defense 1 (2 against fire) Items Card location Card Shop; Catch Card/SP
Score 300
Tattle That's an AirMeow. These security bots patrol the skies around Fort Francis... Max HP is 5. Attack is 2. Defense is 1. Defense against fire is 2. They will attack any invader they see... I think Francis bought these robots on the Internet and customized them himself...
Card number
126 127 128
Card description This AirMeow guards the skies over Fort Francis. It runs on a volatile mixture of catnip and cooking oil.
BigMeow
The Catch Card for BigMeow in Super Paper Mario Max HP N/A Role common Location(s) Fort Francis (3-4)
Attack 2 Card type Uncommon
Defense N/A Items Card location Card Shop; Catch Card/SP
Score N/A
Tattle That's a BigMeow. It's a robot made to attend to certain sensitive rooms... They were designed for centuries of service, so they do not take any damage... But they can hit you, so do be careful...
Card number
128 129 130
Card description These robotic cat servants are loyal to their master. They're not designed for battle. But they aren't going to complain about it!
Francis
Lizard Geek SPM.png Max HP 40 Role boss Location(s) Fort Francis (3-4), Castle Bleck Foyer (8-2)
Attack 1 Card type Uncommon
Defense 0 Items Card location Card Shop; Map 24
Score 3000
Tattle That geeky chameleon is Francis. He's a little obsessive about his hobbies... Max HP is 40. Attack is 1. He can also make himself invisible... You can't hit what you can't see, so wait for him to reappear... But he is still there. Look at the floor and find his shadow... Yech... Just looking at him brings back bad memories...
Card number
184 185 186
Card description Francis totally nerds out for rare collectibles. He takes geek chic to a totally new level.
Jellien
Sprite of a Jellien from Super Paper Mario. Max HP 4 Role common Location(s) Outer Space (4-1), Outer Limits (4-3)
Attack 2 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 200
Tattle That's a Jellien. It is a strange, gelatinous creature that floats about in space... Max HP is 4 and Attack is 2. It drifts lazily towards potential morsels... It moves slowly, so watch it carefully and you should be able to avoid it...
Card number
131 132 133
Card description Jelliens drift around the lonely ocean of space. Maybe they've discovered the best way to get around? Intergalactic jiggling: the newest form of space travel.
Foton
Sprite of a Foton from Super Paper Mario. Max HP 8 Role common Location(s) Outer Space (4-1), Outer Limits (4-3)
Attack 2 Card type Common
Defense 0 Items Shooting Star Card location Card Shop; Catch Card/SP; Chapter 4-1: Found in 3D behind an asteroid near the Jelliens.
Score 300
Tattle That Foton is a space organism that is orbited by small blue particles... Max HP is 8 and Attack is 2. When it senses danger, it... Well, it shouldn't be much of a problem unless you're surrounded by them...
Card number
132 133 134
Card description Fotons fire super-fast, superheated particles. Of course, they're big crowd-pleasers at parties.
Warpid
Sprite of a Warpid from Super Paper Mario. Max HP 10 Role common Location(s) Outer Space (4-1), Outer Limits (4-3)
Attack 2 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 500
Tattle That's a Warpid, a being of pure energy that can warp through space... Max HP is 10 and Attack is 2. It will pursue any new discovery... Don't allow yourself to be mesmerized by its slowly undulating lines...
Card number
133 134 135
Card description This space case warps around here and there. It won't bother you. Just let it do its thing.
Longator
Sprite of a Longator from Super Paper Mario. Max HP 12 Role common Location(s) Planet Blobule (4-2), Flipside Pit of 100 Trials (Rooms 32 and 67)
Attack 1 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 400
Tattle That thing is a Longator. It can stretch beyond the limits of imagination... Max HP is 12 and Attack is 1. It likes to stretch its neck at enemies... Watch where you land near them. They look relaxed, but they can get aggressive...
Card number
137 138 139
Card description Longators get in your face. They have no respect for your personal space-bubble.
Choppa
Sprite of a Choppa from Super Paper Mario. Max HP 5 Role common Location(s) Planet Blobule (4-2), Flipside Pit of 100 Trials (Room 35)
Attack 1 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 400
Tattle That Choppa is a strange organism that flies through the air...and dimensions... Max HP is 5 and Attack is 1. It's hard to track, as it occasionally flips... However, it occasionally stops to rest. That's your chance...
Card number
146 147 148
Card description Check out this aerial alien's sweet midair tricks. It can appear and disappear in a flash. Not even fair.
Boing-Oing
Sprite of a Boing-Oing from Super Paper Mario. Max HP 8 Role common Location(s) Planet Blobule (4-2), Flipside Pit of 100 Trials (Room 24)
Attack 2 Card type Common
Defense 0 Items Long-Last Shake Card location Card Shop; Catch Card/SP
Score 200
Tattle This is a Boing-Oing... It's a stronger relative of the Sproing-Oing... Max HP is 8 and Attack is 2. If you hurt it, it will split into multiple Mini-Boings... If you don't time your jump perfectly, you'll get hurt... I wonder how it got so many pretty colors...
Card number
49 50 51
Card description This bouncing bully splits in three when you stomp on it. Stomp your heart out before you get swarmed!
Mini-Boing
Sprite of a Mini-Boing from Super Paper Mario. Max HP 2 Role common Location(s) Planet Blobule (4-2), Flipside Pit of 100 Trials (Room 24)
Attack 1 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 200
Tattle This is a Boing-Oing... It's a stronger relative of the Sproing-Oing... Max HP is 2 and Attack is 1. If you hurt it, it will split into multiple Mini-Boings... If you don't time your jump perfectly, you'll get hurt... I wonder how it got so many pretty colors...
Card number
49 50 51
Card description This bouncing bully splits in three when you stomp on it. Stomp your heart out before you get swarmed!
Beepboxer
Sprite of a Beepboxer from Super Paper Mario. Max HP 10 Role common Location(s) Planet Blobule (4-2), Overthere Stair (7-3), Flipside Pit of 100 Trials (Rooms 61 and 76)
Attack 4 Card type Common
Defense 0 Items Catch Card, Volt Shroom Card location Card Shop; Catch Card/SP
Score 400
Tattle This Beepboxer blasts blaring sounds at anyone it doesn't like... Max HP is 10 and Attack is 4. It gets startled by its own loud noises... Maybe it's mad because people keep interrupting its music-listening time...
Card number
53 54 55
Card description This angry audiophile deafens you with sound. Loves loud music, but hates explosions. Go figure.
Hooligon
Sprite of a Hooligon from Super Paper Mario. Max HP 10 Role common Location(s) Planet Blobule (4-2), Whoa Zone (4-4), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Room 55)
Attack 2 Card type Common
Defense 0 Items Block Block Card location Card Shop; Catch Card/SP; Map 26
Score 600
Tattle That's a Hooligon. They are space creatures that are made up of many parts... Max HP is 10 and Attack is 2. It loses pieces of itself as it takes damage... The head is the weak spot... You have to hit it there to defeat it...
Card number
135 136 137
Card description Hooligons love to wreak havoc in the depths of space. They blend into their habitat, waiting to attack.
Fuzzy
Sprite of a Fuzzy from Super Paper Mario. Max HP 5 Role common Location(s) Planet Blobule (4-2), Castle Bleck Foyer (8-2), Flipside Pit of 100 Trials (Room 23)
Attack 1 Card type Common
Defense 0 Items Life Shroom Card location Card Shop; Catch Card/SP
Score 400
Tattle That curious, bouncing ball of fur is a Fuzzy... Nobody knows why they bounce... Max HP is 5 and Attack is 1. No remarkable abilities aside from the bouncing... I suggest you keep your distance until you can predict its erratic movements...
Card number
62 63 64
Card description What dark and evil thoughts dwell in this beast's brain? And what's so fuzzy about it anyway? It doesn't look too cuddly.
Eeligon
Sprite of an Eeligon from Super Paper Mario. Max HP 10 Role common Location(s) Outer Limits (4-3)
Attack 2 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 600
Tattle That's an Eeligon. They are space creatures that are made up of many parts... Max HP is 10 and Attack is 2. It loses pieces of itself as it takes damage... The head is the weak spot... Its movements are hard to predict, so be careful...
Card number
134 135 136
Card description Eeligons slither through the murky bits of the cosmos. Hit them and they'll shrink faster than their egos.
Tileoid R
Sprite of a Tileoid R from Super Paper Mario. Max HP 15 Role common Location(s) Whoa Zone (4-4), Flipside Pit of 100 Trials (Rooms 45 and 64)
Attack 2 Card type Common
Defense 0 Items Stop Watch Card location Card Shop; Catch Card/SP
Score 400
Tattle That's a Tileoid R. It is a mysterious creature that's made of many small parts... Max HP is 15 and Attack is 2. It can also crawl along walls and ceilings... Tileoids vary in color and ability. This red Tileoid is known for its high HP...
Card number
121 122 123
Card description This gluey, gloppy animal will stick to any surface. Gluey and gloppy...not the best traits.
Pigarithm
Sprite of a Pigarithm from Super Paper Mario. Max HP ?? (3 hits) Role common Location(s) Whoa Zone (4-4), Flipside Pit of 100 Trials (Room 52)
Attack 2 Card type Common
Defense 0 Items Shell Shock, Volt Shroom Card location Card Shop; Catch Card/SP
Score 400
Tattle This bizarre beast is called a Pigarithm. Everything about it is just...odd... Max HP is ??. Attack is 2. It takes three stomps to finish off this piggy... But each stomp makes it smaller and faster... It's very hard to stomp the last one... Pigarithms often drop many coins, so you may want to hunt them if you're broke...
Card number
143 144 145
Card description Takes three stomps to beat. Stomp the piggy bank to get the golden goodness inside! Each time you stomp, the pig will get a little smaller.
Barribad
Sprite of a Barribad from Super Paper Mario. Max HP 4 Role common Location(s) Whoa Zone (4-4)
Attack 2 Card type Common
Defense 0 Items Block Block Card location Card Shop; Catch Card/SP
Score 600
Tattle That's a Barribad. It can shield itself with a strong barrier...Max HP is 4 and Attack is 2. It also shoots rings of energy from its mouth...You can't break its barrier, but you can flip to get places it might not want you to...
Card number
140 141 142
Card description A round enemy that wraps itself in a force field. Round face, square shield... Triangle brain?
Tileoid Y
Sprite of a Tileoid Y from Super Paper Mario. Max HP 10 Role common Location(s) Whoa Zone (4-4), Flipside Pit of 100 Trials (Rooms 64 and 81)
Attack 2 Card type Common
Defense 0 Items Stop Watch Card location Card Shop; Catch Card/SP
Score 400
Tattle That's a Tileoid Y. It is a mysterious creature that's made of many small parts... Max HP is 10 and Attack is 2. It can also crawl along walls and ceilings... Tileoids vary in color and ability. This yellow Tileoid is known for its great speed...
Card number
122 123 124
Card description This tenaciously sticky beast slides along walls and ceilings. And it even doubles as an industrial adhesive!
Mr. L
Sprite of Mr. L in Super Paper Mario. Max HP 40 Role miniboss Location(s) Whoa Zone (4-4)
Attack 3 Card type Uncommon
Defense 0 Items Card location Card Shop; Map 27
Score 2000
Tattle That's Mr. L. This new hire of Count Bleck's a real mystery man... Max HP is 40. Attack is 3. He uses his high jump as a weapon... And that powered-up super jump is quite...super... He has no other outstanding features of note. And why does he remind me so much of Mario...?
Card number
191 192 193
Card description So...who's this mysterious Mr. L character? Is this what the Prognosticus foretold?
Brobot
The Catch Card of the Brobot's head from Super Paper Mario Max HP 255 Role boss Location(s) Whoa Zone (4-4)
Attack 4 Card type Uncommon
Defense 3 (6 against fire) Items Card location Card Shop; Map 28
Score 4000
Tattle That's the Brobot. This super robot is one of Mr. L's creations... Max HP is 255. Attack is 4. Defense is 3. Defense against fire is 6. It is loaded with different weapons that allow it to attack from any angle... Just try to avoid its attacks and use Squirps's beam when you get a chance... And try to grab a few Choco-Bars that float by...
Card number
192 193 194
Card description This is Mr. L's hovering, head-shaped robot. He must have tricked it out with all kinds of weapons. I guess that means Mr. L is a pretty awesome inventor, huh?
Floro Sapien
Sprite of a yellow Floro Sapien from Super Paper Mario. Sprite of a red Floro Sapien from Super Paper Mario. Sprite of a purple Floro Sapien from Super Paper Mario. Max HP 12 Role common Location(s) Downtown of Crag (5-1), Floro Caverns (5-3 and 5-4)
Attack 3 Card type Common
Defense 0 Items Sap Soup Card location Card Shop; Catch Card/SP
Score 500 (body), 100 (head)
Tattle That's a Floro Sapien. These flowery followers of King Croacus live underground... Max HP is 12 and Attack is 3. They can throw their head at enemies. Their stems will keep moving without a head, so watch out for that... No one knows if they think with their heads or bodies... A very mysterious species...
Card number
152 153 154
Card description Floro Sapiens serve their floral lord, King Croacus. Watch your head because they'll throw theirs at you!
Stone Buzzy
Sprite of a Stone Buzzy from Super Paper Mario. Max HP 3 Role common Location(s) Downtown of Crag (5-1), Gap of Crag (5-2), Flipside Pit of 100 Trials (Room 34)
Attack 2 Card type Common
Defense ?? Items Catch Card Card location Card Shop; Catch Card/SP; Chapter 5-2: Found after gliding over the canyon with the Star Block as Peach and using Mario to flip into 3D.
Score 400
Tattle This is definitely a Stone Buzzy. That rock-hard shell must be heavy... Max HP is 3, Attack is 2, and Defense is ??. Flames won't burn its hard shell... I hear that you can crack its shell if you hit it enough... But I'm a little afraid to see what they look like without their shell...
Card number
21 22 23
Card description It's a Buzzy Beetle with a rock-hard shell. You'll have to stomp it a few times to crack it. You may feel a little guilty, but push through it.
Moon Cleft
Sprite of a Moon Cleft from Super Paper Mario. Max HP 5 Role common Location(s) Downtown of Crag (5-1), Flipside Pit of 100 Trials (Room 71)
Attack 2 Card type Common
Defense 4 Items Cake Mix Card location Card Shop; Catch Card/SP; Chapter 5-1: Found in a small 3D-accessible alcove below the canyon to the right of the first block puzzle.
Score 500
Tattle That's a Moon Cleft, a rock-hard monster that's covered in spikes... Max HP is 5, Attack is 2, Defense is 2[sic]. Flames won't scorch this foe... It might look like a stone at first, but it will move when you get up close... Set off an explosion near it to flip it over. Then it'll be vulnerable to attack...
Card number
106 107 108
Card description It's an evil mineral that looks just like a rock. That is, until it's too late!
Putrid Piranha
Sprite of a Putrid Piranha from Super Paper Mario. Max HP 5 Role common Location(s) Downtown of Crag (5-1), Gap of Crag (5-2), Floro Caverns (5-3 and 5-4)
Attack 2 Card type Common
Defense 0 Items Horsetail, Keel Mango, Fresh Veggie, Peachy Peach Card location Card Shop; Catch Card/SP
Score 500
Tattle This disgusting weed is a Putrid Piranha. It will spew poisonous sludge at you... Max HP is 5 and Attack is 2. if you are poisoned, you will lose HP quickly... Thankfully, most items that restore HP also cure poison. Some say that pollution turned them into poisonous weeds...
Card number
57 58 59
Card description It's a poisonous Piranha Plant. As they say, every rose has its venomous bite.
Shlorp
Sprite of a Shlorp from Super Paper Mario. Max HP ?? (2 hits) Role common Location(s) Downtown of Crag (5-1), Castle Bleck Foyer (8-2), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Room 84)
Attack 3 Card type Common
Defense ?? Items Card location Card Shop; Catch Card/SP
Score 500
Tattle That peculiar creature is a Shlorp. It has a very tough skin and will eat anything... Max HP is ??, Attack is 3, and Defense is ??. No attack will work... It is weaker on the inside than the outside, but it will still take some effort...
Card number
109 110 111
Card description It's a vacuum! It's a worm! It's both! Don't feed it bombs, or you'll ruin its supper. Forever.
Muth
Sprite of a Muth from Super Paper Mario. Max HP 100 Role common Location(s) Downtown of Crag (5-1)
Attack 5 Card type Uncommon
Defense 0 Items Bone-In Cut Card location Card Shop; Catch Card/SP; Map 30
Score 1000
Tattle That massive beast is a Muth. They roam the grassy plains of Crag... Max HP is 100 and Attack is 5. They can trample nearly anything... They also have a lot of HP, so they aren't easy to take down... Many Cragnons have risked fighting Muths just to prove their bravery...
Card number
149 150 151
Card description Fear the woolly foot of the mighty Muth! It'll trample you just for looking at it wrong.
Pokey
Pokey in Super Paper Mario. Max HP 6 Role common Location(s) Gap of Crag (5-2), Flipside Pit of 100 Trials (Room 42)
Attack 2 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 500
Tattle That precarious cactus is a Pokey. It has a Max HP of 6. Attack is 2... Unlike other cacti, this one can move. Is it a plant or an animal? Nobody knows... This prickly beast will throw pieces of itself at you... It's very unpleasant... It's covered in spines, so you better not touch it or pick it up...
Card number
65 66 67
Card description This cactus column wanders in the desert wasteland. When it attacks, it hurls parts of itself at you. Literally. Which is kind of sad, really.
Squog
Sprite of a Squog from Super Paper Mario. Max HP 10 Role common Location(s) Gap of Crag (5-2), Flopside 1st Floor Outskirts, Flopside B2 Outskirts, The Underwhere (7-1), Overthere Stair (7-3), Flipside Pit of 100 Trials (Rooms 44, 49, 68 and 77)
Attack 2 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 400
Tattle It's a Squog. Essentially, these beasts are big, surly Squigs... Max HP is 10 and Attack is 2. Squogs will spit rocks at any enemy they see... The rocks they spit come at you quite fast, but you should be able to beat them easily.
Card number
45 46 47
Card description For wild, feral animals, Squogs are pretty cute. That is, until you see them eating.
Clubba
Clubba.png Max HP 20 Role common Location(s) Gap of Crag (5-2), Castle Bleck Foyer (8-2), Flipside Pit of 100 Trials (Rooms 54 and 63)
Attack 3 Card type Common
Defense 0 Items Smelly Herb Card location Card Shop; Catch Card/SP
Score 500
Tattle This chubby brawler is called a Clubba. Interestingly they love to take naps... Max HP is 20 and Attack is 3. They will fall asleep if you lose them, so take them out before they wake up...
Card number
41 42 43
Card description This soldier would rather nap than face the front lines. Hauling that club around would make anyone tired.
O'Chunks (2)
O'Chunks's sprite from Super Paper Mario. Max HP 40 Role miniboss Location(s) Gap of Crag (5-2)
Attack 2 Card type Uncommon
Defense 0 Items Card location Card Shop; Map 5
Score 2000
Tattle That’s O’Chunks. He’s Count Bleck’s main muscle... Max HP is 40 and Attack is 2. He can grab you by the feet and hurl you… If you’re in reach, he’ll toss you, so keep your distance… But you can turn the tables on him and use Thoreau to send him flying...
Card number
189 190 191
Card description It's O'Chunks, the count's hulking, wide-eyed henchman! Word is, the count saved his life. Now he owes him big.
Rawbus
Sprite of a Rawbus from Super Paper Mario. Max HP 10 Role common Location(s) Gap of Crag (5-2), Overthere Stair (7-3), Flipside Pit of 100 Trials (Room 29)
Attack 2 Card type Uncommon
Defense 0 Items Card location Card Shop; Catch Card/SP; Chapter 7-3: Found on the cloud with Rawbuses, next to cloud 25.
Score 600
Tattle This lumbering Rawbus will bite anything foolish enough to get in its way... Max HP is 10 and Attack is 2. Its only weakness is the glowing spot on its back... Try flipping to 3-D and sneaking around behind it...
Card number
72 73 74
Card description This nasty dino has always got to give you a jaw full. Flip to 3-D and check out its funny little limbs!
Tech Cursya
Sprite of a Tech Cursya from Super Paper Mario. Max HP 1 Role common Location(s) Gap of Crag (5-2), Castle Bleck Entry (8-1), Castle Bleck Foyer (8-2), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Rooms 54 and 73)
Attack 1 Card type Common
Defense 0 Items Poison Shroom Card location Card Shop; Catch Card/SP
Score 400
Tattle That's a Tech Cursya. It is a spiteful monster that curses everything it touches. Max HP is 1 and Attack is 1. It can prevent you from using skills for a while... But it can't curse you if you don't touch it, so approach with caution...
Card number
79 80 81
Card description This evil baddie can whip up a helping of instant amnesia. Just like that, and you can't flip between dimensions!
Ghoul Shroom
Sprite of a Ghoul Shroom from Super Paper Mario. Max HP 10 Role common Location(s) Gap of Crag (5-2), Overthere Stair (7-3), The Overthere (7-4), Castle Bleck Interior (8-3)
Attack 5 Card type Uncommon
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 1000
Tattle That's a Ghoul Shroom. It is an evil shroom monster that comes out of ? Blocks... Max HP is 10. Attack is 5. It can move very fast in a limited area... Its HP and Attack are high, so be sure to look before you leap...
Card number
178 179 180
Card description Ghoul Shrooms sometimes pop out of ? Blocks. What went wrong in that Shroom's life?
Amazy Dayzee
Sprite of an Amazy Dayzee from Super Paper Mario. Max HP 30 Role common Location(s) Gap of Crag (5-2), Castle Bleck Foyer (8-2), Flipside Pit of 100 Trials (Room 58)
Attack 10 Card type Rare
Defense 0 Items Dayzee Tear, Golden Leaf, Catch Card Card location Card Shop; Catch Card/SP; Prize in Flipside Arcade for 500 Flipside Tokens
Score 3000
Tattle That's an Amazy Dayzee. They're very rare and elusive creatures... Max HP is 30 and Attack is 10. They are rarely seen. When they are spotted, they tend to run away quickly... Their songs are also very potent. Many consider them very challenging to hunt...
Card number
60 61 62
Card description This bashful bloom will run off if you get too close. What makes it so Amazy anyway? It seems like more of a wallflower.
Spike Top
Sprite of a Spike Top from Super Paper Mario. Max HP 1 Role common Location(s) Floro Caverns (5-3 and 5-4), Flipside Pit of 100 Trials (Room 37)
Attack 2 Card type Common
Defense 3 Items Card location Card Shop; Catch Card/SP
Score 300
Tattle This is a Spike Top. It's a Buzzy Beetle with...well, a spike on top of its shell... Max HP is 1, Attack is 2, and Defense is 3. Even flames won't scorch its hard shell... On top of that, it has a spike. What can we do about this prickly foe...? Throw something at it or use an item... That spike can cause a painful poke... I suggest you just leave it be...
Card number
17 18 19
Card description A Buzzy Beetle that's spiked out and ready to go. Try to control your urge to stomp on it.
Spania
Sprite of a Spania from Super Paper Mario. Max HP 6 Role common Location(s) Floro Caverns (5-3 and 5-4), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Rooms 53 and 84)
Attack 1 Card type Common
Defense 0 Items Keel Mango, Mystery Box Card location Card Shop; Catch Card/SP; Chapter 5-3: Found in a small 3D-accessible area under the blocks leading to Monzo.
Score 400
Tattle That odd, horned creature is called a Spania. Its Max HP is 6 and Attack is 1. Those horns will ruin your day if you try to stomp it... If it sees you, it'll come at you, even if you have flipped to another dimension... It might be better to avoid this unpleasant beast altogether...
Card number
75 76 77
Card description This horned beast will charge right at you. Stay light on your feet or you'll be skewered!
Floro Cragnien
FloroCragnien.png Sprite of a Floro Cragnien (variant) from Super Paper Mario. Max HP 10 Role common Location(s) Floro Caverns (5-3 and 5-4)
Attack 1 Card type Uncommon
Defense 0 Items Primordial Fruit, Keel Mango Card location Card Shop; Catch Card/SP; Chapter 5-4: Found at the far left of room with the caged Floro Cragniens.
Score −100
Tattle That Cragnon has been brainwashed with a strange sprout by the Floro Sapiens... Max HP is 10 and Attack is 1. They will attack any intruder... They aren't so tough, but if you stomp one, your score will go down... They are usually found in the mine, looking for gems for King Croacus...
Card number
153 154 155
Card description This poor Cragnon has been zombified by King Croacus. Don't beat on it, or you'll lose some serious points.
Heavy Cursya
Sprite of a Heavy Cursya from Super Paper Mario. Max HP 1 Role common Location(s) Floro Caverns (5-4), Castle Bleck Entry (8-1), Castle Bleck Foyer (8-2), Castle Bleck Interior (8-3), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Rooms 61 and 73)
Attack 1 Card type Common
Defense 0 Items Poison Shroom Card location Card Shop; Catch Card/SP
Score 400
Tattle That's a Heavy Cursya. It is a spiteful monster that curses everything it touches. Max HP is 1 and Attack is 1. It makes you heavy and hinders your jumping... A life without jumping... It's too terrible to contemplate... Unless you're a butterfly...
Card number
80 81 82
Card description This thing will hit you like a ton of bricks. You'll barely be able to hop a few inches off the ground. Take it out from a distance.
Reversya Cursya
Sprite of a Reversya Cursya from Super Paper Mario. Max HP 1 Role common Location(s) Floro Caverns (5-4), Overthere Stair (7-3), Castle Bleck Foyer (8-2), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Rooms 73 and 87)
Attack 1 Card type Common
Defense 0 Items Poison Shroom Card location Card Shop; Catch Card/SP
Score 400
Tattle It's a Reversya Cursya. It is a spiteful monster that curses everything it touches. Max HP is 1 and Attack is 1. It can make you move entirely in opposites... If you get cursed, it's best to relax. You will learn to adjust until the effect wears off...
Card number
81 82 83
Card description Hit this thing and you'll lose all sense of direction. Don't be alarmed: everything will be backwards. But if you relax a little, you'll figure it out.
O'Chunks (3)
O'Chunks's sprite from Super Paper Mario. Max HP 60 Role miniboss Location(s) Floro Caverns (5-4)
Attack 3 Card type Uncommon
Defense 0 Items Card location Card Shop; Map 5
Score 4000
Tattle That’s O’Chunks. Dimentio has veggified him. He has no will of his own... Max HP is 60 and Attack is 3. He seems faster and stronger than before... But he will get dizzy after being thrown. That’s your only chance... Don’t let his quick movements confuse you. Just keep a steady head...
Card number
189 190 191
Card description It's O'Chunks, the count's hulking, wide-eyed henchman! Word is, the count saved his life. Now he owes him big.
King Croacus
Sprite of King Croacus IV from Super Paper Mario. Max HP 50 Role boss Location(s) Floro Caverns (5-4)
Attack 2 Card type Uncommon
Defense 0 Items Card location Card Shop; Map 37
Score 5000, 50 (petals)
Tattle That's King Croacus. He leads the Floro Sapiens, and loves beautiful things... Max HP is 50. Attack is 2. He attacks with his head, like other Floro Sapiens... I don't think you can damage him when his face is closed off like that... Using Thoreau to grab stuff, then jumping into him works pretty well, though...
Card number
185 186 187
Card description King Croacus cares about making the world beautiful. Too bad drinking polluted water has made him insane.
Sammer Guy
Sammer Guy 1 in Duel of 100 Max HP 10-80 Role uncommon Location(s) Sammer's Kingdom (6-1), Sammer's Early Duels (6-2), Sammer's Proving Grounds (6-3), Sammer's Endgame (6-4)
Attack 1-8 Card type Uncommon
Defense 0-3 Items Card location Card Shop
Score See article
Tattle That is a Sammer Guy. This martial artist serves King Sammer... Max HP is 1-99. Attack is 1-10. Defense is 0-4. Basic attack patterns are similar, but every Sammer Guy is different... There are 100 of them in all. You will have to adapt to fighting each one... They always fight with great honor...

(each Sammer Guy also has a separate Tattle)

Card number
196 214 215
Card description This is one of King Sammer's legendary Sammer Guys. They're pretty sensitive about their honor.
Ninjoe
Sprite of a Ninjoe from Super Paper Mario. Max HP 6 Role common Location(s) Sammer's Kingdom (6-1) (Sammer Guys 4, 8, 11, 20, and 25), Sammer's Early Duels (6-2) (Sammer Guys 32, 43, 46, and 48), Sammer's Proving Grounds (6-3) (Sammer Guy 72), Sammer's Endgame (6-4) (Sammer Guy 85), Flipside Pit of 100 Trials (Rooms 36, 66, 88 and 92)
Attack 2 Card type Common
Defense 0 Items Volt Shroom Card location Card Shop; Catch Card/SP
Score 500
Tattle That's a Ninjoe. These devious ninjas support Sammer Guys from the shadows... Max HP is 6 and Attack is 2. They hop around and throw ninja stars at you (the ninja stars can be destroyed by using Boomer or Cudge, or they will eventually disappear after sticking to a surface for some time). They are said to sell their ninja skills to the highest bidder... And they have long been in the service of King Sammer.
Card number
154 155 156
Card description Only the wind whispers the name of Ninjoe. Give him enough money, and he'll be your ninja minion.
Big Sammer Guy
Sammer Guy 10 in Duel of 100 Max HP 30-99 Role common Location(s) Sammer's Kingdom (6-1), Sammer's Early Duels (6-2), Sammer's Proving Grounds (6-3), Sammer's Endgame (6-4)
Attack 3-10 Card type Common
Defense 0-4 Items Card location Card Shop
Score See Sammer Guy
Tattle
Depends on the individual Sammer Guy.
Card number
215 216 226
Card description This Big Sammer Guy fights in the Duel of 100. Too bad there aren't weight divisions in the Duel of 100...
Small Sammer Guy
Sammer Guy 70 in Duel of 100 Max HP 1 Role common Location(s) Sammer's Kingdom (6-1), Sammer's Early Duels (6-2), Sammer's Proving Grounds (6-3), Sammer's Endgame (6-4)
Attack 2-5 Card type Common
Defense 0 Items Card location Card Shop
Score See Sammer Guy
Tattle
Depends on the individual Sammer Guy.
Card number
214 215 216
Card description This diminutive Sammer Guy fights in the Duel of 100. He's small, wily, and not above smacking your shins!
Mimi (2)
A game sprite of Mimi with her outfit from Chapter 6 Max HP 25 Role miniboss Location(s) Sammer's Early Duels (6-2)
Attack 2 Card type Uncommon
Defense 0 Items Card location Card Shop; Map 15
Score 4000
Tattle That’s Mimi, Count Bleck’s shape-shifting minion... Max HP is 25 and Attack is 2. She has many creative Rubee attacks... But it’s easy to guard against them with Peach’s parasol... Then wait for an opening! Remember, you can use Thoreau to toss her precious Rubees back at her... If you hit her enough, she’ll flip, so flip after her...
Card number
190 191 192
Card description It's Mimi, the adorable, yet slightly unstable shape-shifter! Word is, she has a crush on Count Bleck.
Brobot L-type
The Catch Card for Brobot L-type in Super Paper Mario Max HP 64 Role boss Location(s) World of Nothing (6-1)
Attack 5 Card type Uncommon
Defense 4 (8 against fire) Items Card location Card Shop; Map 8
Score 6000
Tattle That's Brobot L-type. Mr. L pulled out all the stops to make this one... Max HP is 64. Attack is 5. Defense is 4. Defense against fire is 8. Most of its moves are the same, but it can now use its hands or tackle you... He seems to be weak to explosions, so try using Boomer on his feet... You remember that after setting a bomb, you can use One Button again to set it off, right?
Card number
193 194 195
Card description This is a souped-up version of Mr. L's robot. It looks like he went all out with the customizations. Too bad they don't help much!
Dry Bones
Sprite of a Dry Bones from Super Paper Mario. Max HP 10 Role common Location(s) The Underwhere (7-1), Underwhere Road (7-2), Flipside Pit of 100 Trials (Room 54)
Attack 2 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP; Chapter 7-1: Found in a small alcove in 3D to the left of the moving fountains near when Mario found Luigi.
Score 700
Tattle That's a Dry Bones. At one time, it was a Koopa, but now... Max HP is 10. Attack is 2. It will keep getting up no matter how many times you stomp it... Because it's already dead, you may have to use fire to stop it for good...
Card number
28 29 30
Card description This resilient revenant won't rest in peace. Maybe it's its undying loyalty to Bowser. Or was it the pie it never got a chance to eat?
Lava Bubble
Sprite of a Lava Bubble from Super Paper Mario. Max HP 1 Role common Location(s) The Underwhere (7-1)
Attack 4 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 800
Tattle It's a Lava Bubble. This fiery magma boy loves the heat... Max HP is 1 and Attack is 4. Obviously, it's quite immune to fire... It pops out from below when people approach, so take care when jumping over lava...
Card number
118 119 120
Card description Lava Bubbles always have a bounce to their step. But watch out: they've got fiery tempers.
Underhand
Sprite of an Underhand from Super Paper Mario. Max HP N/A Role common Location(s) The Underwhere (7-1), Underwhere Road (7-2)
Attack 1 Card type Uncommon
Defense N/A Items Card location Card Shop; Catch Card/SP; Map 39
Score N/A
Tattle That’s an Underhand. These creepy hands try to drag the dead deeper into oblivion... If they met a living person, they would certainly try to drag him or her down too... You can’t defeat them, so it’s best to run...
Card number
158 159 160
Card description This white-gloved weirdo will reach out and grab you. You can't beat it and it's creepy, so just steer clear.
Frost Piranha
Sprite of a Frost Piranha from Super Paper Mario. Max HP 7 Role common Location(s) The Underwhere (7-1)
Attack 3 Card type Common
Defense 0 Items Ice Storm Card location Card Shop; Catch Card/SP
Score 700
Tattle This frigid Frost Piranha has subzero breath... Max HP is 7 and Attack is 3. If you get breathed on, you'll be frozen for a bit... Originally hailing from a cold climate, this plant struck out in search of new prey... This plant loves ice cream, but hates hot-fudge sundaes.
Card number
58 59 60
Card description Someone left this flower out in the winter cold. On the plus side, it can cool beverages in a hurry.
Gigabite
Gigabite Max HP 6 Role common Location(s) The Underwhere (7-1), The Overthere (7-4)
Attack 2 Card type Uncommon
Defense ?? (Reduces all damage to 1) Items Card location Card Shop; Catch Card/SP
Score 1200
Tattle That's a Gigabite. It's an evil skull that soars through the skies... Max HP is 6 and Attack is 2. It will only take 1 damage per attack... Gigabites are even more annoying than Megabites... No one knows where they come from or where they go...
Card number
171 172 173
Card description Only takes 1 point of damage. The best policy: keep away from angry floating heads. This thing will not leave you alone. Be warned!
Dark Boo
Sprite of a Dark Boo from Super Paper Mario. Max HP 13 Role common Location(s) Underwhere Road (7-2), Flipside Pit of 100 Trials (Rooms 56, 62 and 85)
Attack 2 Card type Common
Defense 0 Items Catch Card Card location Card Shop; Catch Card/SP; Chapter 7-2: Found on a top-right platform of the second area with the Dark Boos and Underhands.
Score 700
Tattle That's a Dark Boo. It likes the dark even more than other Boos... Max HP 13 and Attack is 2. When it sees someone, it gets in their face... I wonder...do you think it looks forward all day to startling people?
Card number
92 93 94
Card description This ghastly ghost hates being stared at. Unlike other Boos, it will turn around in front of you.
Bowser (2)
Bowser as he appears in Super Paper Mario. Max HP 80 Role miniboss Location(s) Underwhere Road (7-2)
Attack 8 Card type Rare
Defense 2 Items Card location Earned after defeating Shadoo in the Flopside Pit of 100 Trials.
Score 4000
Tattle That's Bowser, the king of the Koopas and archenemy of Mario... Max HP is 80. Attack is 8. Defense is 2. He has spikes, so you can't stomp him. As you'd imagine, his fiery breath and stomp attack do a lot of damage. You'll need to use Pixls and items to win this battle...
Card number
225 226 227
Card description Mario's mean-spirited rival needs no introduction. He's not too happy about having to help out Mario.
Dull Bones
Sprite of a Dull Bones from Super Paper Mario. Max HP 15 Role common Location(s) Underwhere Road (7-2), Castle Bleck Entry (8-1), Flipside Pit of 100 Trials (Room 62)
Attack 4 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 800
Tattle This is a Dull Bones. It's a lifeless Koopa that enjoys throwing bones... Max HP is 15 and Attack is 4. No matter how many times you stomp it, it will keep getting back up... I have heard that they are not too fond of fire, though...
Card number
26 27 28
Card description This undead Koopa walks around with a blank stare. It's not too psyched out about being dead. It mostly throws bones out of sheer spite.
The Underchomp
Sprite of the Underchomp from Super Paper Mario. Max HP 48 (16 each) Role miniboss Location(s) Underwhere Road (7-2)
Attack 3 Card type Uncommon
Defense 4 Items Card location Card Shop; Map 41
Score 6000
Tattle That's the Underchomp...It's a three-headed Chomp that guards The Underwhere...Max HP is 16, Attack is 3, Defense is 4. It's immune to flames...Its Defense is high, so try using Cudge, Boomer, Thudley, or any special attack. The three Dorguys enjoy springing this fearsome Chomp on unsuspecting travelers...
Card number
103 104 105
Card description The three Dorguys command this special breed of Chomp. In off-hours they like to practice their comedy act.
Parabuzzy
Sprite of a Parabuzzy from Super Paper Mario. Max HP 1 Role common Location(s) Overthere Stair (7-3), Castle Bleck Inner Sanctum (8-4)
Attack 1 Card type Common
Defense 3 Items Card location Card Shop; Catch Card/SP
Score 200
Tattle This is a Parabuzzy. It’s a Buzzy Beetle with wings… Max HP is 1, Attack is 1, and Defense is 3. Even flames won’t scorch its hard shell… If you stomp on it, you’ll remove those wings… But still, those little limbs that hang down from its shell… They’re… …a little cute.
Card number
19 20 21
Card description Just look at this cute little Buzzy Beetle with wings! It'll lose its wings if you stomp on it. Of course, that would be totally heartless.
Spiky Parabuzzy
Sprite of a Spiky Parabuzzy from Super Paper Mario. Max HP 1 Role common Location(s) Overthere Stair (7-3), Castle Bleck Foyer (8-2), Castle Bleck Inner Sanctum (8-4)
Attack 2 Card type Common
Defense 3 Items Card location Card Shop; Catch Card/SP
Score 300
Tattle That's a Spiky Parabuzzy. As you can see, this Buzzy has wings and a spike... Max HP is 1, Attack is 2, and Defense is 3. Even flames won't scorch its hard shell... With the spike and wings and hard shell, I just don't know how to get rid of it... It's a pain to deal with, but still quite adorable...
Card number
20 21 22
Card description Not so cute anymore, is it? Wings! Spikes! Come on! You can't stomp it AND it's hard to hammer. Brutal.
Ruff Puff
Sprite of a Ruff Puff from Super Paper Mario. Max HP 15 Role common Location(s) Overthere Stair (7-3), Flipside Pit of 100 Trials (Room 75)
Attack 4 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP; Chapter 7-3: Found on the left of cloud 34.
Score 600
Tattle That's a Ruff Puff. It floats in the sky, like a little grumpy thundercloud... Max HP is 15 and Attack is 4. It will shock you if you get too close... You'd better keep your distance until you see an opening to attack... Do you think it's related to the cloud Lakitu rides around on?
Card number
116 117 118
Card description This little thundercloud is darkening a sky near you! Looks a little like cotton candy, but don't bite!
Skellobit
Sprite of a Skellobit from Super Paper Mario. Max HP 10 Role common Location(s) Overthere Stair (7-3), The Overthere (7-4), Castle Bleck Interior (8-3), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Rooms 66, 79 (flipping), 93 and 95)
Attack 2 Card type Common
Defense 2 Items Power Steak Card location Card Shop; Catch Card/SP; Chapter 7-4: Found in an area via a pipe under the first cloud in Overthere Sector 5.
Score 600
Tattle That's a Skellobit. It's a foul monster that's made of bones... Max HP is 10, Attack is 2, Defense is 2. They poke at people with sharp spears... Don't land on the spear when it's pointed up... They were evil in life, so now they must dwell in dark depths of The Underwhere...
Card number
159 160 161
Card description Skellobits roam the dark pits of the Underwhere. Their spears make them pretty much unstompable.
Spiky Skellobit
Sprite of a Spiky Skellobit from Super Paper Mario. Max HP 10 Role common Location(s) Overthere Stair (7-3), The Overthere (7-4), Castle Bleck Interior (8-3), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Rooms 79 and 95)
Attack 2 Card type Common
Defense 2 Items POW Block Card location Card Shop; Catch Card/SP; Chapter 7-4: Found in 3D behind the stairs leading to Grambi.
Score 700
Tattle That's a Spiky Skellobit. It's made entirely of bones. They are Skellobit leaders... Max HP is 10, Attack is 2, Defense is 2. It has spikes, so don't jump on it... It's said that only the foulest Skellobits are promoted to Spiky Skellobit...
Card number
160 161 162
Card description This fiend infests the dark depths of the Underwhere. Smack it from the side because you can't stomp it!
Skellobomber
Sprite of a Skellobomber from Super Paper Mario. Max HP 10 Role common Location(s) Overthere Stair (7-3), The Overthere (7-4), Castle Bleck Interior (8-3), Castle Bleck Inner Sanctum (8-4)
Attack 2 Card type Common
Defense 2 Items Peachy Peach Card location Card Shop; Catch Card/SP; Chapter 7-4: Found in an area via a pipe under the first cloud in Overthere Sector 5.
Score 600 (main), 50 (head)
Tattle That's a Skellobomber. It's much like a Skellobit, but it has wings... Max HP is 10, Attack is 2, Defense is 2. It might throw its head at you... It also carries Skellobait... Some say Skellobombers were bad Nimbis sent to The Underwhere...
Card number
163 164 165
Card description This airborne ghoul rules the foul skies of The Underwhere. It'll mostly try to impale you with Skellobaits. It'll also throw its own head at you. That's hard core.
Skellobait
Sprite of a Skellobait from Super Paper Mario. Max HP 5 Role common Location(s) Overthere Stair (7-3), The Overthere (7-4), Castle Bleck Interior (8-3)
Attack 2 Card type Common
Defense 1 Items Card location Card Shop; Catch Card/SP
Score 500
Tattle That's a Skellobait. These little creatures depend on Skellobombers... Max HP is 5, Attack is 2, Defense is 1. It has very chilly breath... One whiff, and you'll be frozen solid... They use the ancient magic of The Underwhere and The Overthere for evil...
Card number
164 165 166
Card description Skellobombers use these as ammo. Their icy breath can cause freezebite.
Spiky Skellobait
Sprite of a Spiky Skellobait from Super Paper Mario. Max HP 5 Role common Location(s) Overthere Stair (7-3), The Overthere (7-4), Castle Bleck Interior (8-3)
Attack 2 Card type Common
Defense 1 Items Super Shroom Shake Card location Card Shop; Catch Card/SP
Score 500
Tattle That's a Spiky Skellobait. These little creatures depend on Skellobombers... Max HP is 5, Attack is 2, Defense is 1. They also have spikes. If you get hit by their chilly breath, you'll be frozen solid... They use the ancient magic of The Underwhere and The Overthere for evil...
Card number
165 166 167
Card description That's a Spiky Skellobait. Like a Skellobait, but spikier. You can't stomp on it or throw it, so don't even try. Just use a Skellobomber's head, why don't you?
Boomerang Bro
Sprite of a Boomerang Bro from Super Paper Mario. Max HP 20 Role common Location(s) The Overthere (7-4), Castle Bleck Entry (8-1), Castle Bleck Interior (8-3), Flipside Pit of 100 Trials (Rooms 63 and 96)
Attack 3 Card type Uncommon
Defense 1 Items Super Shroom Shake Card location Card Shop; Catch Card/SP
Score 800
Tattle This is a Boomerang Bro. These Koopas love to throw their boomerangs... Max HP is 10. Attack is 3. Defense is 1. A tough foe indeed... The boomerangs fly back, so watch the back of your head...
Card number
31 32 33
Card description This elite Koopa goes bananas for boomerangs. Unfortunately, they hurt when you try to eat them.
Bonechill
Bonechill Max HP 80 Role boss Location(s) The Overthere (7-4)
Attack 4 Card type Uncommon
Defense 0 Items Card location Card Shop; Map 37
Score 7000
Tattle That's Bonechill. This frigid boss escaped from his prison in The Underwhere...Max HP is 80. Attack is 4. Bonechill will only be hurt by attacks to his head...To hit his head you'll need Luigi's super jump, or Thoreau to toss icicles...Bonechill's icy breath can freeze you into a soild herocicle...I don't know why, but I get the feeling he's related to Grambi and the Nimbis...I wonder if he was once a...
Card number
186 187 188
Card description Tremble before the frosty lord of the Underwhere! Bonechill's minty-fresh breath will freeze you solid!
Koopatrol
Sprite of a Koopatrol from Super Paper Mario. Max HP 15 Role common Location(s) Castle Bleck Entry (8-1), Castle Bleck Interior (8-3), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Rooms 19 and 86)
Attack 3 Card type Common
Defense 4 Items Card location Card Shop; Catch Card/SP
Score 800
Tattle That's a Koopatrol, a merciless minion wrapped in spikes and armor... Max HP is 15, Attack is 3, and Defense is 4. You better not try to stomp on it... Koopatrols tend to rush in and tackle, so watch out... Only the toughest Koopas are selected to join the elite Koopatrol guard... They have to sharpen those spikes every day. That's what it takes to be the best...
Card number
12 13 14
Card description The heavy-metal Koopatrol feels no remorse. It'll roll right over its own Koopa granny. But it's not well suited for aquatic operations.
Blue Magiblot
Sprite of a Blue Magiblot from Super Paper Mario. Max HP 25 Role common Location(s) Castle Bleck Entry (8-1), Castle Bleck Foyer (8-2), Castle Bleck Interior (8-3), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Rooms 77 and 99)
Attack 4 Card type Common
Defense 0 Items Catch Card Card location Card Shop; Catch Card/SP
Score 1000
Tattle That's a Blue Magiblot. These mad mages live in the space between dimensions... Max HP is 25 and Attack is 4. They only appear long enough to hurl spells at you... They use magic, so I assume they are quite intelligent, but nobody knows for sure... Blue Magiblots are known for their high HP...
Card number
167 168 169
Card description This spellslinging stain curses like a...Magiblot. Maybe it's not easy being a Magiblot.
Red I
Paper Red Mr. I.png Max HP ?? Role common Location(s) Castle Bleck Entry (8-1), Castle Bleck Foyer (8-2), Castle Bleck Inner Sanctum (8-4)
Attack 4 Card type Common
Defense ?? Items Card location Card Shop; Catch Card/SP
Score 2000
Tattle This is a Red I. They glare at anyone that walks by... Max HP is ??. Attack is 4. It will shoot sharp glances at any enemy it spots... None of your attacks will work... Try flipping and running around and around it...
Card number
100 101 102
Card description This big red eye looks a little irritated. It must not be getting much sleep these days.
Soopa Striker
Sprite of a Soopa Striker from Super Paper Mario. Max HP 16 Role common Location(s) Castle Bleck Entry (8-1), Castle Bleck Interior (8-3), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Room 69)
Attack 5 Card type Common
Defense 1 Items Turtley Leaf Card location Card Shop; Catch Card/SP
Score 800
Tattle This is a Soopa Striker. These superstars of the pitch have cleats of solid gold... Max HP is 16. Attack is 5. Defense is 1. The way this athlete puts the shell right in your neck is truly inspiring... I hear Soopa Strikers never miss their goal...
Card number
39 40 41
Card description It's the star player of the Koopa Kickers. It's even on the cover of Koopa Kleats magazine!
Fire Bro
Sprite of a Fire Bro from Super Paper Mario. Max HP 10 Role common Location(s) Castle Bleck Entry (8-1), Castle Bleck Foyer (8-2), Flipside Pit of 100 Trials (Rooms 39, 94 and 96)
Attack 3 Card type Uncommon
Defense 1 Items Honey Jar Card location Card Shop; Catch Card/SP
Score 800
Tattle It's a Fire Bro. These lethal Koopas spit searing balls of flame... Max HP is 10. Attack is 3. Defense is 1. Learning to shoot fire from your mouth must have taken some practice... Those fireballs bounce on the ground, so watch it very carefully...
Card number
33 34 35
Card description This elite Koopa has an unhealthy fireball fixation. However, it's a big hit at Koopa cookouts.
Gawbus
Sprite of a Gawbus from Super Paper Mario. Max HP 20 Role common Location(s) Castle Bleck Entry (8-1), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Room 91)
Attack 4 Card type Common
Defense 0 Items Thunder Rage Card location Card Shop; Catch Card/SP
Score 800
Tattle This is a Gawbus, a beast that's even meaner than a Rawbus... Max HP is 20 and Attack is 4. Its only weakness is the glowing spot on its back... By now, you should know you can flip to 3-D and get behind it...
Card number
74 75 76
Card description This thing is always sticking its neck in your business. It'll flounder around when it's waiting to be picked up.
O'Chunks (4)
O'Chunks's sprite from Super Paper Mario. Max HP 100 Role miniboss Location(s) Castle Bleck Entry (8-1)
Attack 4 Card type Uncommon
Defense 0 Items Card location Card Shop; Map 5
Score 8000
Tattle That’s O’Chunks. He’s even bigger and stronger now... How is that even possible? Max HP is 100 and Attack is 4. He can now perform aerial attacks... When you see him in the air, take evasive action... Just keep moving to avoid him. Well, Bowser, now is your chance to settle it with O’Chunks...
Card number
189 190 191
Card description It's O'Chunks, the count's hulking, wide-eyed henchman! Word is, the count saved his life. Now he owes him big.
Red Magiblot
Red Magiblot SPM.png Max HP 15 Role common Location(s) Castle Bleck Foyer (8-2), Castle Bleck Interior (8-3), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Rooms 82 and 99)
Attack 6 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 1000
Tattle That's a Red Magiblot. These mad mages live in the space between dimensions... Max HP is 15 and Attack is 6. They only appear long enough to hurl spells at you... They use magic, so I assume they are quite intelligent, but nobody knows for sure... Red Magiblots are known for their powerful attack spells...
Card number
166 167 168
Card description This spellslinging stain can warp wherever it wants. It's red, but what's it so embarrassed about?
Zoing-Oing
Sprite of a Zoing-Oing from Super Paper Mario. Max HP 12 Role common Location(s) Castle Bleck Foyer (8-2), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Room 57)
Attack 3 Card type Common
Defense 0 Items Keel Mango Card location Card Shop; Catch Card/SP
Score 400
Tattle It's a Zoing-Oing... They're very rare creatures only a few adventurers have seen... Max HP is 12 and Attack is 3. If you hurt it, it will split into multiple Mini-Zoings... Zoing-Oings are very similar to other Oings... Except for their lovely pale hides...
Card number
50 51 52
Card description This mad hopper splits in three when you stomp on it. It's looking a little on the pale side. Maybe it's all that late-night trampoline training.
Mini-Zoing
Sprite of a Mini-Zoing from Super Paper Mario. Max HP 3 Role common Location(s) Castle Bleck Foyer (8-2), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Room 57)
Attack 1 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 400
Tattle It's a Zoing-Oing... They're very rare creatures only a few adventurers have seen... Max HP is 3 and Attack is 1. If you hurt it, it will split into multiple Mini-Zoings... Zoing-Oings are very similar to other Oings... Except for their lovely pale hides...
Card number
50 51 52
Card description This mad hopper splits in three when you stomp on it. It's looking a little on the pale side. Maybe it's all that late-night trampoline training.
Blastboxer
Sprite of a Blastboxer from Super Paper Mario. Max HP 16 Role common Location(s) Castle Bleck Foyer (8-2), Flipside Pit of 100 Trials (Room 76)
Attack 6 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 800
Tattle This Blastboxer blares sound at anyone it doesn't like... Max HP is 16 and Attack is 6. It gets startled by its own loud noises... I wonder if its neighbors ever complain about the noise...
Card number
54 55 56
Card description You're going to be blown away by this mighty rocker. This one hates explosions, which is totally not metal.
Chromeba
Sprite of a Chromeba from Super Paper Mario. Max HP 10 Role common Location(s) Castle Bleck Foyer (8-2), Flipside Pit of 100 Trials (Rooms 78 and 87)
Attack 3 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 400
Tattle That’s a Chromeba. It clones itself constantly to overwhelm its enemies... Max HP is 10 and Attack is 3. If you defeat the main one, the clones will die... The primary one has slightly different moves and looks, so watch closely... For fun, you can let it clone and then stomp on the main one to destroy them all...
Card number
97 98 99
Card description This devious doppelganger loves to copy itself. Stomp them all before the problem multiplies!
Mimi (3)
Super Paper Mario promotional artwork: Mimi in her true form Max HP ?? (6 hits) Role miniboss Location(s) Castle Bleck Foyer (8-2)
Attack 4 Card type Uncommon
Defense ?? Items Card location Card Shop; Map 15
Score 8000
Tattle That’s Mimi, of course. She seems really set on winning this time... Max HP is ?? and Attack is 4. She has the same moves she had last time. She seems to be faster now. She can also rain down Rubees for a nasty attack... Better use your parasol for protection when that happens... Let’s pay her back for all the times she tricked us...
Card number
190 191 192
Card description It's Mimi, the adorable, yet slightly unstable shape-shifter! Word is, she has a crush on Count Bleck.
Hogarithm
Sprite of a Hogarithm from Super Paper Mario. Max HP ?? (3 hits) Role common Location(s) Castle Bleck Interior (8-3), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Room 81)
Attack 4 Card type Common
Defense 0 Items Shooting Star, Long-Last Shake Card location Card Shop; Catch Card/SP
Score 800
Tattle This bizarre beast is called a Hogarithm. They are strange on so many levels... Max HP is ??. Attack is 4. It takes three stomps to finish off this piggy... But each stomp makes it smaller and faster... It's very hard to stomp the last one... Hogarithms often drop many coins, so you may want to hunt them if you're broke...
Card number
144 145 146
Card description Takes three stomps to beat. Hop on this hog and ride it all the way to the bank! Soooooooie!
Sobarribad
Sprite of a Sobarribad from Super Paper Mario. Max HP 8 Role common Location(s) Castle Bleck Interior (8-3)
Attack 4 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 1000
Tattle That’s a Sobarribad. It shields itself with a strong barrier... Max HP is 8 and Attack is 4. It also shoots rings of energy from its mouth... You can’t break its barrier, but you can flip to get places it might not want you to...
Card number
141 142 143
Card description A round enemy that wraps itself in a force field. Flip through dimensions to shred it like paper!
Longadile
Sprite of a Longadile from Super Paper Mario. Max HP 20 Role common Location(s) Castle Bleck Interior (8-3), Flipside Pit of 100 Trials (Room 67)
Attack 2 Card type Common
Defense 0 Items Stop Watch Card location Card Shop; Catch Card/SP
Score 800
Tattle That thing is a Longadile. It can stretch beyond the limits of imagination... Max HP is 20 and Attack is 2. It likes to stretch its neck at enemies... They aren't fast, but they can attack a wide area. Be careful near narrow ledges...
Card number
138 139 140
Card description Super-elastic Longadiles stretch out to slap you. It'd chap its hands on your face...if it had hands.
Yellow Magiblot
Sprite of a Yellow Magiblot from Super Paper Mario. Max HP 20 Role common Location(s) Castle Bleck Interior (8-3), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Rooms 59 and 99)
Attack 5 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 1000
Tattle That's a Yellow Magiblot. They are mad mages that live between dimensions... Max HP is 20 and Attack is 5. They only appear long enough to hurl spells at you... They use magic, so I assume they are quite intelligent, but nobody knows for sure... Yellow Magiblots are known for their average HP and Attack...
Card number
168 169 170
Card description This spellslinging stain is the enemy of fun. It's yellow. But it doesn't seem to be afraid of you!
Red Chomp
Sprite of a Red Chomp from Super Paper Mario. Max HP 8 Role common Location(s) Castle Bleck Interior (8-3), Flipside Pit of 100 Trials (Room 98)
Attack 3 Card type Uncommon
Defense 8 Items Card location Card Shop; Catch Card/SP
Score 2000
Tattle That's a Red Chomp. This angry Chomp is filled with uncontrollable rage... Max HP is 8, Attack is 3, Defense is 8. Even flames won't hurt this beast... Some say this Chomp's red color comes from its urge to devour pizza sauce... Maybe someone let it loose in a sauce warehouse...
Card number
102 103 104
Card description This bright red breed isn't very well behaved. That probably rules out winning best of show.
Dimentio (copy) (2)
Dimentio, hovering Max HP ?? Role common Location(s) Castle Bleck Interior (8-3)
Attack 1 Card type
Defense ?? Items Card location
Score 0
Tattle That's Dimentio... A magician who works for Count Bleck... He's like an evil clown... He'll use many magic tricks, including making doubles of himself... It's hard to get a read on this suspicious character...
Card number
N/A N/A N/A
Card description
Dimentio (2)
Dimentio, hovering Max HP 80 Role miniboss Location(s) Castle Bleck Interior (8-3)
Attack 4 Card type Uncommon
Defense 0 Items Card location Card Shop; Map 22
Score 8000
Tattle (Note: As Tippi is unavailable during both encounters with Dimentio, his Tattle cannot be accessed normally, though it remains unused within the game's data.)[2]

That's Dimentio. He's a weird dimensional magician who works for Count Bleck... Max HP is 80 and Attack is 4. Dimentio can flip between dimensions... He can also clone himself. Attacking his double won't do anything to him... Hit the real one, and the double will disappear. Then, he can't clone again for a while...

Card number
194 195 196
Card description Dimentio is Count Bleck's dimension-bending mercenary. The question is, do psycho jesters get good benefits?
Poison Pokey
Sprite of a Poison Pokey from Super Paper Mario. Max HP 12 Role common Location(s) Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Room 85)
Attack 2 Card type Common
Defense 0 Items Dried Shroom, Fresh Veggie, Peachy Peach, Shroom Shake Card location Card Shop; Catch Card/SP
Score 800
Tattle That's a Poison Pokey. It's much like a regular Pokey, but it has poisonous spines... Max HP is 12 and Attack is 2. Watch your step... Being poisoned isn't pleasant... If you do get poisoned, most items that restore HP also cure poison...
Card number
66 67 68
Card description With prickles and poison, this baddie is double trouble. All it needs is a big hug. Any volunteers?
Copta
Sprite of a Copta from Super Paper Mario Max HP 10 Role common Location(s) Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Rooms 74 & 87)
Attack 3 Card type Common
Defense 0 Items Big Egg Card location Card Shop; Catch Card/SP
Score 800
Tattle That's a Copta, a curious organism that flies through the air...and dimensions... Max HP is 10 and Attack is 3. It's hard to track, as it occasionally flips... Just stay after it, and hit it repeatedly when you can...
Card number
147 148 149
Card description This aerial alien has even sweeter midair maneuvers. You'll get dizzy just watching this thing.
Mega Muth
Sprite of a Mega Muth from Super Paper Mario. Max HP 200 Role common Location(s) Castle Bleck Inner Sanctum (8-4)
Attack 8 Card type Common
Defense 0 Items Bone-In Cut Card location Card Shop; Catch Card/SP
Score 2000
Tattle That enormous white beast is a legendary Mega Muth... Max HP is 200 and Attack is 8. They can trample nearly anything... It has a huge amount of HP, so it will be very hard to take down... They are gods among Muths...
Card number
150 151 152
Card description This hairy Muth is even grumpier than its herd mates. Probably not the best choice for a petting zoo.
Pink Fuzzy
Sprite of a Pink Fuzzy from Super Paper Mario. Max HP 10 Role common Location(s) Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Room 83)
Attack 2 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 800
Tattle This bouncing ball of fur is called a Pink Fuzzy. It lives to endlessly bounce around... Max HP is 10 and Attack is 2. I wonder if it thinks about the color pink all day... You better keep your distance and use ranged attacks to defeat it...
Card number
63 64 65
Card description If you had to be a Fuzzy, pink wouldn't be a bad color. Still, no one's winning any cuteness contests here.
Count Bleck
Count Bleck Max HP 150 Role boss Location(s) Castle Bleck Inner Sanctum (8-4)
Attack 8 Card type Rare
Defense 0 Items Card location Card Shop; Map 48
Score 8000
Tattle That's Count Bleck... This dark figure wants to destroy the universe. He was once Blumiere, a man that I loved... Max HP is 150, Attack is 8. He will use all the powers the Chaos Heart grants him. But you can beat him if you give it your all... And beat him you must... For the sake of all worlds... And to save the Blumiere I loved...
Card number
187 188 189
Card description This top-hatted villain is bent on ending the world! Fun fact: he was once known as Count Blumiere.
Super Dimentio
Super Dimentio Max HP 200 Role boss Location(s) Castle Bleck Inner Sanctum (8-4)
Attack 6 Card type Rare
Defense 0 (head), 4 (body) Items Card location Card Shop; Map 47
Score 9990
Tattle That’s Super Dimentio, a freakish blend of Dimentio, the Chaos Heart, and Luigi... That monstrous body has immense power... Max HP is 200. Attack is 6. Concentrate attacks to the head. You’ll have to climb those platforms to reach the head to attack. This is truly the final battle... Winning is the only option...
Card number
195 196 197
Card description This monstrous clown was created by Dimentio. He used Luigi and the Chaos Heart to create it. In the end, it was no match for the power of love.
Ninjohn
Sprite of a Ninjohn from Super Paper Mario. Max HP 8 Role common Location(s) Sammer's Proving Grounds (6-3) (Sammer Guys 56, 63, 66, 69, and 71), Sammer's Endgame (6-4) (Sammer Guys 76, 81, 89, 93, and 94), Flipside Pit of 100 Trials (Rooms 88 and 92)
Attack 3 Card type Common
Defense 0 Items Volt Shroom Card location Card Shop; Catch Card/SP
Score 600
Tattle That's a Ninjohn. These devious ninjas support Sammer Guys from the shadows... Max HP is 8 and Attack is 3. They hop around and throw ninja stars at you. They are said to follow any order... Ninjohns are the middle managers of the ninja world...
Card number
155 156 157
Card description Ninjohn is an assassin from King Sammer's Kingdom. He really knows how to hurl a mean throwing star.
Ninjerry
Sprite of a Ninjerry from Super Paper Mario. Max HP 10 Role common Location(s) Sammer's Proving Grounds (6-3) (Sammer Guy 75), Sammer's Endgame (6-4) (Sammer Guys 96, 97, 98, and 99), Flipside Pit of 100 Trials (Rooms 92 and 93)
Attack 4 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 700
Tattle That's a Ninjerry. These devious ninjas support Sammer Guys from the shadows... Max HP is 10 and Attack is 4. They hop around and throw ninja stars at you. They also have secret ninja techniques to use against their enemies... They hold the highest positions in the ninja world...
Card number
156 157 158
Card description Never mess with Ninjerry. He is a true ninja master! Of course, shape-shifting like that isn't exactly fair.
Squoinker
Sprite of a Squoinker from Super Paper Mario. Max HP 15 Role common Location(s) Flipside Pit of 100 Trials (Rooms 68, 82 and 94)
Attack 4 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 800
Tattle This is a Squoinker... It’s the strongest and meanest member of the Squig family... Max HP is 15 and Attack is 4. Squoinkers will spit rocks at you... The rocks come at you fast... Don’t just stand there, or you’ll get hit in the face...
Card number
46 47 48
Card description Squoinkers are proud to be pretty in pink. The polka dots are for extra intimidation.
Headbonk Goomba
A Headbonk Goomba from Super Paper Mario. Max HP 1 Role common Location(s) Flipside Pit of 100 Trials (Room 89)
Attack 2 Card type Common
Defense 0 Items Honey Jar Card location Card Shop; Catch Card/SP
Score 200
Tattle It's a Headbonk Goomba. These guys really know how to use their heads... Max HP is 1 and Attack is 2. They're outcasts among Goombas... The other Goombas look on these Goombas as brainless, uncultured thugs... But I've never wanted to get close enough to have a conversation with one...
Card number
7 8 9
Card description A tenacious Goomba that'll headbonk anything in sight. Caution: head-bonking is a leading cause of headaches.
Wracktail
Wracktail Max HP ?? (30 hits) Role optional Location(s) Flipside Pit of 100 Trials (Room 100)
Attack 10 Card type Uncommon
Defense 0 Items Card location Card Shop
Score 9990
Tattle That's Wracktail, the very menacing lord of the Flipside Pit of 100 Trials. Max HP is ??. Attack is 10. It can fly and swoop down with its big open mouth... I think this is a prototype of an improved Fracktail from the Yold Desert... The Ancients must have built it. But like Fracktail, its antenna is its weak spot...
Card number
180 181 182
Card description This baddest baddie in the Flipside Pit of 100 Trials. He may fight like Fracktail, but he's 100 times stronger.
Wrackle
Sprite of a Wrackle from Super Paper Mario. Max HP 10 Role support Location(s) Flipside Pit of 100 Trials (Room 100)
Attack 10 Card type Uncommon
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 0
Tattle That's a Wrackle. These little defense bots protect Wracktail's body... Max HP is 10. Attack is 10. They will attack any intruder they find on their master... They must've been made by the Ancients, just like Wracktail...
Card number
182 183 184
Card description This bot defends Wracktail from foreign invaders. It was made long ago, so its warranty has expired.
Dark Goomba
Sprite of a Dark Goomba from Super Paper Mario. Max HP 10 Role common Location(s) Flopside Pit of 100 Trials (Rooms 1, 2, 3, 8, 15, 19, 29, 46, and 47)
Attack 2 Card type Common
Defense 0 Items Shroom Shake, Dried Shroom Card location Card Shop; Catch Card/SP
Score 200
Tattle That’s a Dark Goomba. They live in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 2. They are very similar to Goombas... Except that they are black and somewhat small. Just watch carefully and strike...
Card number
1 2 3
Card description This Dark Goomba dwells in a certain secret pit. It's shadowy, adorable, and oh so stompable.
Dark Koopa
Sprite of a Dark Koopa from Super Paper Mario. Max HP 10 Role common Location(s) Flopside Pit of 100 Trials (Rooms 2, 5, 9 and 72)
Attack 2 Card type Common
Defense 3 Items Card location Card Shop; Catch Card/SP
Score 200
Tattle That's a Dark Koopa. It lurks in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 2. Defense is 3. Otherwise, it's much like a regular Koopa... Why is it wearing shades underground...?
Card number
11 12 13
Card description This guy dwells in a certain secret pit. Like a Koopa, but somehow...darker.
Dark Paragoomba
Sprite of a Dark Paragoomba from Super Paper Mario. Max HP 10 Role common Location(s) Flopside Pit of 100 Trials (Rooms 3, 4, 14, 24, and 47)
Attack 2 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 200
Tattle That’s a Dark Paragoomba. They live in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 2. Stomp it to turn it into a regular Dark Goomba... Then you can smoosh it at your leisure...
Card number
5 6 7
Card description The Dark Paragoomba lives in a certain secret pit. Give it a friendly stomp to turn it into a Dark Goomba.
Dark Tech Cursya
Sprite of a Dark Cursya from Super Paper Mario. Max HP 10 Role common Location(s) Flopside Pit of 100 Trials (Rooms 3, 16, 44, 56, 67 and 91)
Attack 2 Card type Common
Defense 0 Items Poison Shroom Card location Card Shop; Catch Card/SP
Score 800
Tattle That's a Dark Tech Cursya. They live in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 2. Touch it, and you can't use techniques for a while... You can't tell what kind of Cursya these Dark Cursyas are by looking, so ask me...
Card number
83 84 85
Card description This Dark Tech Cursya lives in a certain secret pit. This is the last place I want to meet one of these guys...
Dark Spiked Goomba
Sprite of a Dark Spiked Goomba from Super Paper Mario. Max HP 10 Role common Location(s) Flopside Pit of 100 Trials (Rooms 5, 18, and 48)
Attack 4 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 200
Tattle That’s a Dark Spiked Goomba. They live in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 4. Don’t stomp it or those black spikes will hurt you... But it’s slow, so you can use Boomer, Cudge, or Bowser’s fire...
Card number
3 4 5
Card description This spiky guy dwells in a certain pit. It may be dark, but it's not dim. Or is it...?
Dark Squiglet
Sprite of a Dark Squiglet from Super Paper Mario. Max HP 20 Role common Location(s) Flopside Pit of 100 Trials (Rooms 6, 7, 11, 27, 32, 35, 49, 54, 55, 87 and 92)
Attack 8 Card type Common
Defense 0 Items Thunder Rage Card location Card Shop; Catch Card/SP
Score 1000
Tattle It's a Dark Squiglet. They live in the Flopside Pit of 100 Trials... Max HP is 20. Attack is 8. It hops when it sees an enemy, then spits rocks... It spits quickly, so jump as soon as you see it hop. Some people think that little hop is quite cute...
Card number
47 48 49
Card description The Dark Squiglet dwells in a certain secret pit. Awwww, it spits oily black rocks! Adorable!
Dark Cherbil
Sprite of a Dark Cherbil from Super Paper Mario. Max HP 15 Role common Location(s) Flopside Pit of 100 Trials (Rooms 6, 38, 69, 82 and 94)
Attack 4 Card type Common
Defense 0 Items Peachy Peach Card location Card Shop; Catch Card/SP
Score 400
Tattle That's a Dark Cherbil. This nasty gasbag spews a plume of gas at its enemies... Max HP is 15. Attack is 4. It uses sleepy gas, freezy gas, and poison gas... Some say the gas comes from their mouths. Some say it comes from elsewhere... But it's so dark and shadowy, nobody can tell where it comes from...
Card number
90 91 92
Card description This odd gassy creature puffs itself up and explodes. They have sleepy, freezy, and poison gas, so watch out!
Dark Spiny
Sprite of a Dark Spiny from Super Paper Mario. Max HP 10 Role common Location(s) Flopside Pit of 100 Trials (Rooms 7, 8 and 16)
Attack 4 Card type Common
Defense 6 Items Mighty Tonic Card location Card Shop; Catch Card/SP
Score 600
Tattle That's a Dark Spiny. They live in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 4. Defense is 6. You can't stomp it, so don't bother... Try using Boomer, Cudge, or Bowser's flaming breath...
Card number
24 25 26
Card description This Dark Spiny waddles in a certain secret pit. You can't see its beady little eyes, but it's watching...
Dark Cursya
Sprite of a Dark Cursya from Super Paper Mario. Max HP 10 Role common Location(s) Flopside Pit of 100 Trials (Rooms 8, 36, 42, 58, 81 and 91)
Attack 2 Card type Common
Defense 0 Items Poison Shroom Card location Card Shop; Catch Card/SP
Score 800
Tattle It’s a Dark Cursya. They live in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 2. If you touch it, you’ll slow to a crawl... You can’t tell what kind of Cursya these Dark Cursyas are by looking, so ask me...
Card number
82 83 84
Card description Dark Cursyas live in a certain secret pit. Play the fun game and see what curse you'll get!
Dark Spike Top
Sprite of a Dark Spike Top from Super Paper Mario. Max HP 10 Role common Location(s) Flopside Pit of 100 Trials (Rooms 9 and 17)
Attack 4 Card type Common
Defense 6 Items Card location Card Shop; Catch Card/SP
Score 600
Tattle That’s a Dark Spike Top. They live in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 4. Defense is 6. You can’t hurt it with flames... A hard shell AND a spike... This won’t be easy. I suggest using an item or throwing something at it.
Card number
18 19 20
Card description It's a Dark Spike Top from a certain secret pit. Still cute, despite looking more noticeably evil.
Dark Fuzzy
Sprite of a Dark Fuzzy from Super Paper Mario. Max HP 15 Role common Location(s) Flopside Pit of 100 Trials (Rooms 11, 21, and 23)
Attack 4 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 1000
Tattle It’s a Dark Fuzzy. They live in the Flopside Pit of 100 Trials... Max HP is 15. Attack is 4. They are like other Fuzzies. They bounce around quite randomly, so watch out when you get close to them...
Card number
64 65 66
Card description This Dark Fuzzy squirms in a certain secret pit. This one must have come from a load of dark laundry.
Dark Stone Buzzy
Sprite of a Dark Stone Buzzy from Super Paper Mario. Max HP 3 Role common Location(s) Flopside Pit of 100 Trials (Rooms 12, 17 and 28)
Attack 4 Card type Common
Defense ?? Items Card location Card Shop; Catch Card/SP
Score 800
Tattle That’s a Dark Stone Buzzy. They live in the Flopside Pit of 100 Trials... Max HP is 3. Attack is 4. Defense is ??. You can’t hurt it with flames. I hear you can break its shell if you hit it enough times... But its bones are dark too, according to rumors...
Card number
22 23 24
Card description It's a Dark Stone Buzzy from a certain secret pit. They look the same, but they're definitely tougher.
Dark Cleft
Sprite of a Dark Cleft from Super Paper Mario. Max HP 10 Role common Location(s) Flopside Pit of 100 Trials (Rooms 13, 14 and 25)
Attack 4 Card type Common
Defense 10 Items Card location Card Shop; Catch Card/SP
Score 1000
Tattle It’s a Dark Cleft. They lurk in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 4. Defense is 10. Flames won’t hurt it at all… They usually sit still, but they will charge at anyone that approaches... Flip them over with a bomb to reduce their Defense to 0...
Card number
107 108 109
Card description This Dark Cleft dwells in a certain secret pit. You'd have to really try to mistake it for a rock...
Dark Paratroopa
Sprite of a Dark Paratroopa from Super Paper Mario. Max HP 10 Role common Location(s) Flopside Pit of 100 Trials (Room 13)
Attack 2 Card type Common
Defense 3 Items Card location Card Shop; Catch Card/SP
Score 200
Tattle That's a Dark Paratroopa. They live in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 2. Defense is 3. Stomp it like a regular Koopa Paratroopa to drop it to the ground... I wonder if it ever gets its wings back after that...
Card number
15 16 17
Card description Dark Paratroopas defend a certain secret pit. You think they'll turn into Dark Koopas when stomped? ...You'd be right.
Dark Heavy Cursya
Sprite of a Dark Cursya from Super Paper Mario. Max HP 10 Role common Location(s) Flopside Pit of 100 Trials (Rooms 13, 27, 42, 63 and 91)
Attack 2 Card type Common
Defense 0 Items Poison Shroom Card location Card Shop; Catch Card/SP
Score 800
Tattle It’s a Dark Heavy Cursya. They live in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 2. Touch it, and you will have a hard time jumping... You can’t tell what kind of Cursya these Dark Cursyas are by looking, so ask me...
Card number
84 85 86
Card description This Dark Heavy Cursya lives in a certain secret pit. Isn't it fun to guess what curse you'll get?
Dark Spania
Sprite of a Dark Spania from Super Paper Mario. Max HP 20 Role common Location(s) Flopside Pit of 100 Trials (Rooms 15, 22, 28, and 55)
Attack 2 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 1000
Tattle It’s a Dark Spania. They live in the Flopside Pit of 100 Trials... Max HP is 20. Attack is 2. They spin straight at any enemy they see. It can flip dimensions, so you will have to be at the top of your game...
Card number
76 77 78
Card description This Dark Spania dwells in a certain secret pit. Think of it, just spinning around in the darkness...
Dark Dull Bones
Sprite of a Dark Dull Bones from Super Paper Mario. Max HP 20 Role common Location(s) Flopside Pit of 100 Trials (Rooms 16, 19 and 24)
Attack 8 Card type Common
Defense 0 Items Ice Storm Card location Card Shop; Catch Card/SP
Score 1000
Tattle That’s a Dark Dull Bones... They live in the Flopside Pit of 100 Trials... Max HP is 20. Attack is 8. They are very similar to your average Dull Bones... It will keep getting up no matter how many times you stomp on it... But fire will finish it off for good...
Card number
27 28 29
Card description The Dark Dull Bones dwells in a certain secret pit. The bones it throws are really...shady.
Dark Pokey
Sprite of a Dark Pokey from Super Paper Mario. Max HP 20 Role common Location(s) Flopside Pit of 100 Trials (Rooms 21, 24 and 33)
Attack 4 Card type Common
Defense 0 Items Dried Shroom, Catch Card Card location Card Shop; Catch Card/SP
Score 1000
Tattle It’s a Dark Pokey. They live in the Flopside Pit of 100 Trials... Max HP is 20. Attack is 4. Their spikes prevent you from stomping or throwing them... Is it an animal or a plant? Either way, it throws pieces of itself at you… Try using Boomer, Cudge, or Bowser’s breath...
Card number
67 68 69
Card description The Dark Pokey teeters in a certain secret pit. It looks so serious when it wears black!
Dark Reversya Cursya
Sprite of a Dark Cursya from Super Paper Mario. Max HP 20 Role common Location(s) Flopside Pit of 100 Trials (Rooms 21, 35, 44, 86 and 91)
Attack 4 Card type Common
Defense 0 Items Poison Shroom Card location Card Shop; Catch Card/SP
Score 1000
Tattle It’s a Dark Reversya Cursya. They live in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 2. Touch it, and your controls will be reversed for a while... You can’t tell what kind of Cursya these Dark Cursyas are by looking, so ask me...
Card number
85 86 87
Card description This Dark Reversya Cursya lives in a certain secret pit. You never know what curse you'll get until you touch it!
Dark Longator
Sprite of a Dark Longator from Super Paper Mario. Max HP 30 Role common Location(s) Flopside Pit of 100 Trials (Rooms 23 and 88)
Attack 4 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 800
Tattle It’s a Dark Longator. They live in the Flopside Pit of 100 Trials... Max HP is 30. Attack is 4. It stretches itself out to attack you... They like to attack right after you land a jump and can’t get away...
Card number
139 140 141
Card description This Dark Longator nests in a certain secret pit. It's just...weird.
Dark Ruff Puff
Sprite of a Dark Ruff Puff from Super Paper Mario. Max HP 30 Role common Location(s) Flopside Pit of 100 Trials (Rooms 25, 27, and 31)
Attack 6 Card type Common
Defense 0 Items Long-Last Shake Card location Card Shop; Catch Card/SP
Score 1000
Tattle It’s a Dark Ruff Puff. They live in the Flopside Pit of 100 Trials... Max HP is 30. Attack is 6. It throws dark lightning at anything in its way... That dark lightning could fry nearly anything...
Card number
117 118 119
Card description This Dark Ruff Puff floats in a certain secret pit. Dark thunder... Wow... That is so METAL!
Dark Dark Boo
Sprite of a Dark Dark Boo from Super Paper Mario. Max HP 20 Role common Location(s) Flopside Pit of 100 Trials (Rooms 26, 29 and 39)
Attack 4 Card type Common
Defense 0 Items Sleepy Sheep Card location Card Shop; Catch Card/SP
Score 1000
Tattle It’s a Dark Dark Boo. They live in the Flopside Pit of 100 Trials... Max HP is 20. Attack is 4. These things appear out of nowhere... To beat these Boos, wait until they appear and then whale on them with Cudge...
Card number
93 94 95
Card description This Dark Dark Boo dwells in a certain secret pit. Dark sheets make it extra not-so-scary!
Dark Shlurp
Sprite of a Dark Shlurp from Super Paper Mario. Max HP ?? (3 hits) Role common Location(s) Flopside Pit of 100 Trials (Rooms 31, 42 and 45)
Attack 4 Card type Common
Defense ?? Items Card location Card Shop; Catch Card/SP
Score 1000
Tattle It’s a Dark Shlurp. They live in the Flopside Pit of 100 Trials... Max HP is ??. Attack is 4. They are very similar to other Shlurps... It has tough skin, but you can always feed it a bomb...
Card number
110 111 112
Card description The Dark Shlurp dwells in a certain secret pit. Now with the cleaning power of darkness!
Dark Sproing-Oing
Sprite of a Dark Sproing-Oing from Super Paper Mario. Max HP 16 Role common Location(s) Flopside Pit of 100 Trials (Rooms 32 and 44)
Attack 4 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 400
Tattle It's a Dark Sproing-Oing. They live in the Flopside Pit of 100 Trials... Max HP is 16. Attack is 4. If you hurt it, it splits into smaller versions of itself... Hit it hard enough, though, and it will disappear...
Card number
51 52 53
Card description The Dark Sproing-Oing dwells in a certain secret pit. This one doesn't split and clone... Haha, actually it does.
Dark Mini-Sproing
Sprite of a Dark Mini-Sproing from Super Paper Mario. Max HP 4 Role common Location(s) Flopside Pit of 100 Trials (Rooms 32 and 44)
Attack 2 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 400
Tattle It's a Dark Sproing-Oing. They live in the Flopside Pit of 100 Trials... Max HP is 4. Attack is 2. If you hurt it, it splits into smaller versions of itself... Hit it hard enough, though, and it will disappear...
Card number
51 52 53
Card description The Dark Sproing-Oing dwells in a certain secret pit. This one doesn't split and clone... Haha, actually it does.
Dark Choppa
Sprite of a Dark Choppa from Super Paper Mario. Max HP 15 Role common Location(s) Flopside Pit of 100 Trials (Rooms 33, 43 and 74)
Attack 5 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 1200
Tattle It’s a Dark Choppa. They dwell in the Flopside Pit of 100 Trials... Max HP is 15. Attack is 5. They can disappear and reappear somewhere else... Just try to attack it as much as you can when it stops...
Card number
148 149 150
Card description This Dark Choppa dwells in a certain secret pit. It's all shadowy now, but still very, very nervous...
Dark Boomboxer
Sprite of a Dark Boomboxer from Super Paper Mario. Max HP 32 Role common Location(s) Flopside Pit of 100 Trials (Rooms 34, 36 and 43)
Attack 8 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 1000
Tattle It's a Dark Boomboxer. They live in the Flopside Pit of 100 Trials... Max HP is 32. Attack is 8. It blasts high-powered sound at you... The sound travels fast and through walls, so flip to avoid it if you need to... But their own loud music makes them slightly loopy...
Card number
55 56 57
Card description The Dark Boomboxer rocks out in a certain secret pit. It's sad not to see that crazy face it makes.
Dark Growmeba
Sprite of a Dark Growmeba from Super Paper Mario. Max HP 20 Role common Location(s) Flopside Pit of 100 Trials (Rooms 35 and 37)
Attack 4 Card type Uncommon
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 500
Tattle It’s a Dark Growmeba. They live in the Flopside Pit of 100 Trials... Max HP is 20. Attack is 4. It can clone itself over and over again... Defeat the primary one to make the clones disappear... Or, you could use an item to defeat all of them at once...
Card number
98 99 100
Card description This Dark Growmeba lurks in a certain secret pit. Which one's real?! Gah, it's very hard to tell.
Dark Megabite
Dark Megabite Max HP 8 Role common Location(s) Flopside Pit of 100 Trials (Rooms 39, 69 & 96)
Attack 4 Card type Uncommon
Defense ?? (reduces all damage to 1) Items Card location Card Shop; Catch Card SP
Score 1600
Tattle That’s a Dark Megabite. They dwell in the Flopside Pit of 100 Trials... Max HP is 8. Attack is 4. They always take just 1 damage. They are tough, so if you want to defeat one, watch your remaining time... Just hope they don’t have the key...
Card number
172 173 174
Card description This dark Megabite dwells in a certain secret pit. This thing just wants to end you. That's all.
Dark Striker
Sprite of a Dark Striker from Super Paper Mario. Max HP 20 Role common Location(s) Flopside Pit of 100 Trials (Rooms 41, 49, 59 and 87)
Attack 6 Card type Common
Defense 3 Items Super Shroom Shake Card location Card Shop; Catch Card/SP
Score 800
Tattle That's a Dark Striker. They live in the Flopside Pit of 100 Trials... Max HP is 20. Attack is 6. Defense is 3. It will kick shells at you at high speed... Shells kicked from above will slide down to you, so be careful... They must dream of leaving the pit and going pro...
Card number
40 41 42
Card description Dark Strikers play in a certain secret pit. One red card too many, and they went to the dark side!
Dark Hammer Bro
Sprite of a Dark Hammer Bro from Super Paper Mario. Max HP 20 Role common Location(s) Flopside Pit of 100 Trials (Rooms 46, 66, 93 and 99)
Attack 4 Card type Common
Defense 3 Items Card location Card Shop; Catch Card/SP
Score 1200
Tattle That’s a Dark Hammer Bro. They live in the Flopside Pit of 100 Trials... Max HP is 20. Attack is 4. Defense is 3. Those hammers even go through walls... Watch out in tight spots... If you’re below them, it’ll be raining hammers, so try to climb above...
Card number
30 31 32
Card description Dark Hammer Bros. terrorize a certain secret pit. Fear them! Fear them or be struck with flying mallets.
Dark Boomerang Bro
Sprite of a Dark Boomerang Bro from Super Paper Mario. Max HP 20 Role common Location(s) Flopside Pit of 100 Trials (Rooms 47, 56, 93 and 99)
Attack 6 Card type Common
Defense 3 Items Card location Card Shop; Catch Card/SP
Score 1200
Tattle That’s a Dark Boomerang Bro. They live in the Flopside Pit of 100 Trials... Max HP is 20. Attack is 6. Defense is 3. He will throw boomerangs at you all day... It’s hard to approach them from below, so be careful with your timing...
Card number
32 33 34
Card description This Dark Boomerang Bro dwells in a certain secret pit. Is it all that smart to throw boomerangs in the dark?
Dark Fire Bro
Sprite of a Dark Fire Bro from Super Paper Mario. Max HP 20 Role common Location(s) Flopside Pit of 100 Trials (Rooms 48, 65, 93 and 99)
Attack 6 Card type Common
Defense 3 Items Fire Burst Card location Card Shop; Catch Card/SP
Score 1200
Tattle That’s a Dark Fire Bro. They live in the Flopside Pit of 100 Trials... Max HP is 20. Attack is 6. Defense is 3. Their fireballs bounce on the floor... They may bounce down to you if you are below them. Those fireballs must come in handy when they get lost in the dark...
Card number
34 35 36
Card description This Dark Fire Bro dwells in a certain secret pit. Are pitch-black fireballs even hot?
Dark Magikoopa
Sprite of a Dark Magikoopa from Super Paper Mario. Max HP 20 Role common Location(s) Flopside Pit of 100 Trials (Rooms 49, 59, 61, 62, 63, 82 and 92)
Attack 6 Card type Common
Defense 0 Items Turtley Leaf, Ice Storm Card location Card Shop; Catch Card/SP
Score 1000
Tattle That’s a Dark Magikoopa. They live in the Flopside Pit of 100 Trials... Max HP is 20. Attack is 6. They attack with magic. Their spells travel through walls, so they can be hard to fight in close quarters... They have no Defense, so take them out quickly...
Card number
36 37 38
Card description Dark Magikoopas dwell in a certain secret pit. Too bad you can't see its face... It's wearing contacts!
Dark Muth
Sprite of a Dark Muth from Super Paper Mario. Max HP 255 Role common Location(s) Flopside Pit of 100 Trials (Rooms 51 and 98)
Attack 10 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 2550
Tattle That’s a Dark Muth. They dwell in the Flopside Pit of 100 Trials... Max HP is 255. Attack is 10. It will furiously charge at you when you approach it... But it’s huge and quite predictable, so it shouldn’t be hard to hit...
Card number
151 152 153
Card description Dark Muths stomp around in a certain secret pit. Even in the dark, they still go with the herd. Fascinating.
Dark Chomp
Sprite of a Dark Chomp from Super Paper Mario. Max HP 10 Role common Location(s) Flopside Pit of 100 Trials (Rooms 52, 61, and 65)
Attack 4 Card type Common
Defense 10 Items Card location Card Shop; Catch Card/SP
Score 1200
Tattle It’s a Dark Chomp. They live in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 4. Defense is 10. Flames won’t hurt it at all... Dark Chomps have very high Defense, so use items or Pixls...
Card number
104 105 106
Card description This Dark Chomp makes its home in a certain secret pit. Who's a good boy?! Who's a dark evil boy! Yes you are!
Dark Clubba
Sprite of a Dark Clubba from Super Paper Mario. Max HP 60 Role common Location(s) Flopside Pit of 100 Trials (Rooms 53, 67 and 68)
Attack 6 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 100
Tattle That’s a Dark Clubba. They live in the Flopside Pit of 100 Trials… Max HP is 60. Attack is 6. They are known for their remarkably high HP... They fall asleep when nobody is around, just like other Clubbas... Try to stomp them before they wake up...
Card number
42 43 44
Card description This Dark Clubba stumbles around a certain secret pit. Dark Clubbas are still sleepy. Some things never change.
Dark Tileoid
Sprite of a Dark Tileoid from Super Paper Mario. Max HP 25 Role common Location(s) Flopside Pit of 100 Trials (Rooms 57, 63, and 77)
Attack 4 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 800
Tattle That's a Dark Tileoid. They live in the Flopside Pit of 100 Trials... Max HP is 25. Attack is 4. It can cling to walls and ceilings... They can sneak up on you, so watch those walls...
Card number
123 124 125
Card description This Dark Tileoid scuttles around a certain secret pit. Yikes... This shadowy one is really tough!
Dark Pigarithm
Sprite of a Dark Pigarithm from Super Paper Mario. Max HP ?? (3 hits) Role common Location(s) Flopside Pit of 100 Trials (Rooms 62 and 75)
Attack 6 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 0
Tattle It's a Dark Pigarithm. They live in the Flopside Pit of 100 Trials... Max HP is ??. Attack is 6. Three stomps should do it in. It gets smaller and faster every time you stomp it... It's hard to get a jump on them when the ceilings are so low... It might be better to use Thoreau to toss it...
Card number
145 146 147
Card description Takes three stomps to beat. This Dark Pigarithm wallows around in a certain secret pit. It may look weird, but it drops coins! Cha-ching!
Dark Eeligon
Sprite of a Dark Eeligon from Super Paper Mario. Max HP 30 Role common Location(s) Flopside Pit of 100 Trials (Rooms 62 and 74)
Attack 4 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 1000
Tattle That’s a Dark Eeligon. They live in the Flopside Pit of 100 Trials... Max HP is 30. Attack is 4. As you attack it, it will lose parts of itself... Its weak spot is its head. Focus your attacks there to defeat it...
Card number
136 137 138
Card description This Dark Eeligon flies around in a certain secret pit. So...this one's dark, but it's pretty much the same.
Dark Ninjoe
Sprite of a Dark Ninjoe from Super Paper Mario. Max HP 20 Role common Location(s) Flopside Pit of 100 Trials (Rooms 64, 69, 77 and 78)
Attack 5 Card type Common
Defense 0 Items Catch Card Card location Card Shop; Catch Card/SP
Score 1000
Tattle That's a Dark Ninjoe. They dwell in the Flopside Pit of 100 Trials... Max HP is 20. Attack is 5. It hops around wildly and throws ninja stars... They are fast... Very fast... Try attacking them from a distance. Dark Ninjoes are shrouded in secrecy. Regular Ninjoes don't even know about them...
Card number
157 158 159
Card description This Dark Ninjoe creeps around a certain secret pit. They move at the speed of DEADLY. Roundhouse kick!
Dark Koopatrol
Sprite of a Dark Koopatrol from Super Paper Mario. Max HP 30 Role common Location(s) Flopside Pit of 100 Trials (Rooms 68, 72, 76, 86 and 99)
Attack 6 Card type Common
Defense 8 Items Card location Card Shop; Catch Card/SP
Score 1600
Tattle That's a Dark Koopatrol. They live in the Flopside Pit of 100 Trials... Max HP is 30. Attack is 6. Defense is 8. Don't stomp on those spikes... They like to charge and tackle. You can always flip to evade their charge...
Card number
13 14 15
Card description Dark Koopatrols dwell in a certain secret pit. Stomp them to turn them into...dark shells. Shocker!
Dark Jawbus
Sprite of a Dark Jawbus from Super Paper Mario. Max HP 30 Role common Location(s) Flopside Pit of 100 Trials (Rooms 71, 84, and 96)
Attack 8 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 1000
Tattle It’s a Dark Jawbus. They live in the Flopside Pit of 100 Trials... Max HP is 30. Attack is 8. You can only hurt them by hitting that round spot... Get behind them if you want to attack that spot easily...
Card number
73 74 75
Card description This Dark Jawbus dwells in a certain secret pit. It was so nice to see its face. Now it's all shadow...
Dark Barribad
Sprite of a Dark Barribad from Super Paper Mario. Max HP 12 Role common Location(s) Flopside Pit of 100 Trials (Room 73)
Attack 8 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 1200
Tattle It’s a Dark Barribad. They live in the Flopside Pit of 100 Trials... Max HP is 12. Attack is 8. It creates an impenetrable barrier around itself... You can’t break the barrier, but you can beat them with Bowser’s fire...
Card number
142 143 144
Card description The Dark Barribad roams around in a certain secret pit. It looks eerily similar to a flying bowling ball.
Dark Dayzee
Sprite of a Dark Dayzee from Super Paper Mario. Max HP 99 Role common Location(s) Flopside Pit of 100 Trials (Rooms 75 and 94)
Attack 20 Card type Uncommon
Defense 0 Items Dayzee Tear Card location Card Shop; Catch Card/SP
Score 9990
Tattle It’s a Dark Dayzee. They live in the Flopside Pit of 100 Trials... Max HP is 99. Attack is 20. They sing to attack... Most Dayzees look happy, but the dark ones are actually scowling... But you can’t tell because they’re cloaked in shadow... Too bad...
Card number
61 62 63
Card description Dark Dayzees sprout in a certain secret pit. Even in the dark... This flower's got style!
Dark Skellobit
Sprite of a Dark Skellobit from Super Paper Mario. Max HP 30 Role common Location(s) Flopside Pit of 100 Trials (Rooms 79, 81, 83 and 97)
Attack 4 Card type Common
Defense 4 Items Card location Card Shop; Catch Card/SP
Score 1000
Tattle It's a Dark Skellobit. They dwell in the Flopside Pit of 100 Trials... Max HP is 30. Attack is 4. Defense is 4. Don't stomp on that spear... It only attacks with its spear, so use Thoreau to toss it... But the low ceilings may make it hard to throw them very far...
Card number
161 162 163
Card description Dark Skellobits dwell in a certain secret pit. ...And that's about it.
Dark Spiky Skellobit
Sprite of a Dark Spiky Skellobit from Super Paper Mario. Max HP 30 Role common Location(s) Flopside Pit of 100 Trials (Rooms 79, 81, 83 and 97)
Attack 4 Card type Common
Defense 4 Items Card location Card Shop; Catch Card/SP
Score 1000
Tattle It's a Dark Spiky Skellobit. They dwell in the Flopside Pit of 100 Trials... Max HP is 30. Attack is 4. Defense is 4. Don't stomp on that spear... They have spikes, so you can't throw or stomp them... Try using Bowser's fire...
Card number
162 163 164
Card description Dark Spiky Skellobits dwell in a certain secret pit. It's got spikes... Other than that, not much else going on.
Dark Magiblot
Sprite of a Dark Magiblot from Super Paper Mario. Max HP 40 Role common Location(s) Flopside Pit of 100 Trials (Rooms 85, 89 and 94)
Attack 10 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 1600
Tattle That's a Dark Magiblot. They dwell in the Flopside Pit of 100 Trials... Max HP is 40. Attack is 10. They phase in and out as they hurl spells. Attack them as soon as they appear. Some say they live between dimensions, but nobody knows for sure...
Card number
169 170 171
Card description This Dark Magiblot dwells in a certain secret pit. Wandering in the dark has made it extra crabby.
Dark Headbonk Goomba
Sprite of a Dark Goomba from Super Paper Mario. Max HP 10 Role common Location(s) Flopside Pit of 100 Trials (Room 95)
Attack 4 Card type Common
Defense 0 Items Card location Card Shop; Catch Card/SP
Score 200
Tattle That’s a Dark Headbonk Goomba. They live in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 4. They will try to hop up and bonk you... They look almost exactly like your garden-variety Dark Goomba, so be careful...
Card number
8 9 10
Card description North American Version:
Dark Headbonk Goombas live in a certain secret pit. They look like Dark Goombas, but they bonk!
PAL version:
Dark Headbonk Goombas live in a certain secret pit. They look like Dark Goombas, but they're not!
Dark Luigi
Dark Luigi Max HP 100 Role optional Location(s) Flopside Pit of 100 Trials (Room 100)
Attack 10 Card type Rare
Defense 0 Items Card location Earned after defeating Shadoo in the Flopside Pit of 100 Trials.
Score 9990
Tattle That's Dark Luigi. He lurks in the Flopside Pit of 100 Trials... Max HP is 100. Attack is 10. He has the same incredible jumping ability as Luigi. Watch out for that super jump of his when you go to stomp him. But his jump could be an interesting opportunity for an attack as well... After all, he's not the real Luigi...He's just a bad copy...
Card number
174 175 176
Card description It's a dark duplicate of Luigi! One of the last foes in the Flopside Pit of 100 Trials.
Dark Bowser
Dark Bowser Max HP 100 Role optional Location(s) Flopside Pit of 100 Trials (Room 100)
Attack 20 Card type Rare
Defense 4 Items Card location Earned after defeating Shadoo in the Flopside Pit of 100 Trials.
Score 9990
Tattle That's Dark Bowser. This fake Bowser rules the Flopside Pit of 100 Trials... Max HP is 100. Attack is 20. Defense is 4. He has spikes, so you can't stomp on him... He has high defense, so you'll need to use Boomer and Cudge... Watch out for his ferocious fire attack... But after all, he's not the real Bowser... He's just a bad copy...
Card number
176 177 178
Card description It's a dark duplicate of Bowser! One of the last foes in the Flopside Pit of 100 Trials.
Dark Peach
Dark Peach Max HP 100 Role optional Location(s) Flopside Pit of 100 Trials (Room 100)
Attack 10 Card type Rare
Defense 0 Items Card location Earned after defeating Shadoo in the Flopside Pit of 100 Trials.
Score 9990
Tattle That's Dark Peach, a phony Peach that dwells in the Flopside Pit of 100 Trials... Max HP is 100. Attack is 10. This Peach uses her parasol just like the original. And if she uses it in midair, she might mess up the timing of your attack... But that might also give you an opportunity to attack... After all, she's not the real Peach... She's just a bad copy...
Card number
175 176 177
Card description It's a dark duplicate of Peach! One of the last foes in the Flopside Pit of 100 Trials.
Dark Mario
Dark Mario Max HP 100 Role optional Location(s) Flopside Pit of 100 Trials (Room 100)
Attack 10 Card type Rare
Defense 0 Items Card location Earned after defeating Shadoo in the Flopside Pit of 100 Trials.
Score 9990
Tattle That's Dark Mario. This fake Mario lives in the Flopside Pit of 100 Trials... Max HP is 100. Attack is 10. He has high attack power and jumps and hammers well... If you don't plan your stomp, he might hit you with his hammer. You share weaknesses, so if you can exploit that, you'll win... After all, he's not the real Mario... He's just a bad copy...
Card number
173 174 175
Card description It's Mario's dark-power doppelganger! One of the last foes in the Flopside Pit of 100 Trials.

Notes

  • Enemies that are labeled ?? in HP do not have an actual HP amount and instead require a certain number of hits or a special method of attack in order to be beaten.
  • Tippi is unavailable for both battles with Dimentio, so he cannot be tattled. However, a tattle does exist in the game's files.
    • Tippi is also unavailable for the battle with Francis, but if the player chooses to fight him in Castle Bleck Foyer, he can be tattled then.
    • Likewise, Tippi cannot tattle the first battle with Bowser.
    • Tippi is not available for the Big Blooper fight, though it can be tattled if the player revisits the area where the Blooper's tentacles rise out of the walls.
  • The Underchomp battle is the only battle that is turn-based.
    • Due to the nature of the fight, Tippi cannot be used, though a tattle exists in the game's files.
  • Dimentio copies can only be defeated in a certain area. In all others, they are invincible.
    • An oddity about them is that when defeated, no number appears to indicate damage afflicted and they do not have the standard death animation.

References

  1. ^ Super Paper Mario. The Cutting Room Floor. Retrieved January 15, 2017.
  2. ^ Super Paper Mario. The Cutting Room Floor. Retrieved January 15, 2017.