Underhand: Difference between revisions
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|card type = Uncommon | |card type = Uncommon | ||
|tattle = This white-gloved weirdo will reach out and grab you. You can't beat it and it's creepy, so just steer clear. | |tattle = This white-gloved weirdo will reach out and grab you. You can't beat it and it's creepy, so just steer clear. | ||
|tippi = That’s an Underhand. These creepy hands try to drag the dead deeper into oblivion… If they met a living person, they would certainly try to drag him or her down too… You can’t defeat them, so it’s best to run… | |||
|before = [[Dark Ninjoe|158]] | |before = [[Dark Ninjoe|158]] | ||
|# = 159 | |# = 159 |
Revision as of 00:39, September 20, 2010
Template:Catch Card Underhands are almost invincible enemies in Super Paper Mario. It is possible to defeat them by using Barry although they do not yield any points. Their appearance is that of a skeletal hand. They are encountered in Chapter 7-1, The Underwhere, within the River Twygz. Most swim freely around the water; others are attached to the bottom. Underhands will pursue and/or reach toward the player to attempt to damage them, in a manner similar to Deep-Cheeps. When the water in the River Twygz is drained, they disappear. They are later seen in Chapter 7-2 along the Underwhere Road.