User:PopitTart: Difference between revisions

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==Derived Name list==
==Derived Names==
Note that this list is '''not''' a set "''This is What I Want To Move Everything To''". This is a list of articles found by scrolling through [[:Category:Articles with titles from development data]] and [[:Category:Articles with titles from other languages]] to see what may be affected by my proposal. Many of these subjects only had light research for the sake of giving a complete picture, and warrant proper discussion with people more knowledgeable about them.
Preliminary list of possible derived name discussions to be had.


==="Full" list of possible derived names===
===Current discussion open===
* [[Kodeka Kakibō|Hefty Goombrat]]
** [[Kodeka Maimai|Hefty Swirlypod]]
** [[Kodeka Mokumokumo|Hefty Smogrin]]
* [[Biyon Mario|Sproing Mario]]
* [[Dark Nokonoko|Rift Koopa Troopa/Rift Koopa]]
* [[Wonder Packun|Wonder Piranha Plant/Wonder Piranha]]


'''Based on context'''
===Probably worth changing as-is?===
* [[Wonder Hoppycat]]
* [[Peddler Kinopio|Peddler Toad]]
* [[Surfing Kinopio|Surfing Toad]]
* [[Bridge Kinopio|Bridge Toad]]
* [[Heyho Coin Bag|Shy Guy Coin Bag]]
* [[Informant Mūcho|Informant Snifit]]
* [[Sanbo Flower|Pokey Flower]]


'''Based on only 1 or few other subjects'''
===Confident but to be discussed===
* [[Biyon Mario|Sproing Mario]]
* [[Kodeka Kakibō|Hefty Goombrat]]
* [[Kodeka Maimai|Hefty Swirlypod]]
 
'''Already English, but unsubstantiated'''
* [[Disaster Neko|Disaster Cat]]
* [[Disaster Neko|Disaster Cat]]
* [[Neko Parent|Cat Parent]]
* [[Neko Parent|Cat Parent]]
* [[Peddler Kinopio|Peddler Toad]]
* [[Robo Kikki]] - the base form is named ''Monkikki'', is this considered an intended name difference or a filename shortening?
* [[Slave Basa]] - the base form is named ''Basabasa'', same as above
 
===uh oh, name overlap?===
* [[Senchō Kinopio]] - find reliability of ''Senchō'', compare [[Captain Toad]] and [[Sea Captain Toad]].
* [[Prof. Kinopio]] - compare [[Professor Toad]]
* [[Chef Kinopio]] - compare [[Chef Toad]].
* [[? Kinoko]] - compare [[Mystery Mushroom]]
* [[Mecha Nokonoko]] - compare [[Mechakoopa]].
 
===Hesitant, discuss===
* [[Senobi Generate Point|Uproot Generate Point]]
* [[Senobi Generate Point|Uproot Generate Point]]
* [[Surfing Kinopio|Surfing Toad]]
* [[Bridge Kinopio|Bridge Toad]]
* [[Fire Wanwan Dosun|Fire Incoming Chomp]]
* [[Fire Wanwan Dosun|Fire Incoming Chomp]]
* [[Giga Rangwi|Giga Snaggles]]
* [[Giga Rangwi|Giga Snaggles]]
* [[Heyho Coin Bag|Shy Guy Coin Bag]] - this is actually referring to the bag itself, tossup rules don't really apply.
* [[Jewel Rausuto|Jewel Goob]]
* [[Jewel Goob]]
* [[Propeller Mūcho|Propeller Snifit]]
* [[Propeller Mūcho|Propeller Snifit]] - The equivalent Shy Guy is named ''Fly Guy''.
* [[Kinoko Gummy]]
* [[Time Kinoko|Time Mushroom]]
* [[Tane Pakkun]]
* [[Informant Mūcho|Informant Snifit]] - filename uses "MUC" rather than Mūcho, context suggests this is just for filename efficiency.


'''Tossups'''
===Shy Guy Hell===
* [[Dark Nokonoko|Rift Koopa Troopa/Rift Koopa]] - Considering Rift Mario (Kage Mario) and Beware of the Rifts (Fureru na kiken! Semari kuru kuroi kage) both being used for a very related context in Wonder, "Rift" makes more sense than "Dark"
* [[Wonder Packun|Wonder Piranha Plant/Wonder Piranha]]
* [[Vampire Heyho|Vampire Shy Guy/Vampire Guy]]
* [[Vampire Heyho|Vampire Shy Guy/Vampire Guy]]
* [[Skall Heyho|Skull Shy Guy/Skull Guy]]
* [[Skall Heyho|Skull Shy Guy/Skull Guy]]
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* [[Sensuikan Heihō|Submarine Shy Guy/Submarine Guy]]
* [[Sensuikan Heihō|Submarine Shy Guy/Submarine Guy]]
* [[Tree Heihō|Tree Shy Guy/Tree Guy]]
* [[Tree Heihō|Tree Shy Guy/Tree Guy]]
'''More research/discussion required'''
* [[Fly Heyho]] - there already are official [[Fly Guy]]s and [[Flying Shy Guy]]s
* [[Fly Heyho]] - there already are official [[Fly Guy]]s and [[Flying Shy Guy]]s
* [[Prof. Kinopio]] - there already is an official [[Professor Toad]], is called just "the Professor" ingame
* [[Rush Heyho]] - is rush an established prefix?
* [[Rush Heyho]] - is rush an established prefix?
* [[Robo Kikki]] - the base form is named ''Monkikki'', is this considered an intended name difference or a filename shortening?
* [[Slave Basa]] - the base form is named ''Basabasa'', same as above
* [[? Kinoko]] - already an official [[Mystery Mushroom]] with the same exact name in Japanese.
* [[Chef Kinopio]] - [[Chef Toad]].
* [[Mecha Nokonoko]] - [[Mechakoopa]].
* [[Senchō Kinopio]] - find reliability of ''Senchō'', also note [[Captain Toad]] and [[Sea Captain Toad]].
* [[Sanbo Flower]] - easy to read as ''Pokey Flower'', but the context gives pause.
'''Lacking English references, excluded'''
* [[Kyodai na Hoppin]]
* [[Kaeru Block]]
* [[Kanaami Road]]
* [[Itodama Block]]
* [[Itsunomanika Heihō]]
* [[Kanchō Kinopio]]
* [[Kasoku Area]]
* [[Kōmori Missile]]
* [[Kuro Neko]]
* [[Lifting Shabon]]
* [[Nebaneba Block]]
* [[Takarabako Obake]]
* [[Yarikuri Obake]]
* [[Co Gasagoso]]
* [[Renketsu Search Killer|Linking Bulls-Eye Bull]] - [[Linking Lift]]s exist, but like. nahhhh man
'''Other'''
* [[Zombie Debuho]] - ''Zombie Heyho'' is Zombie Guy, ''Debuho'' is Fat Guy, no way to decide which would get priority.
* [[Zombie Debuho]] - ''Zombie Heyho'' is Zombie Guy, ''Debuho'' is Fat Guy, no way to decide which would get priority.
* [[Kinoko Gummy]] - honestly surprisingly conflicted here, its "Kinoko X", not "X Kinoko."
* [[Mecha Kuri]] - Name relation to [[Pirate Goom]] is made too flimsy
* [[Mega Kantera]] - derived from ''Kantera-kun'', not direct.
* [[Relay Heihō]] - name suggests ''Relay Shy Guy'' or ''Relay Guy'', but is actually a Boo Guy.
* [[Relay Heihō]] - name suggests ''Relay Shy Guy'' or ''Relay Guy'', but is actually a Boo Guy.
* [[Tane Pakkun]] - this seems like a whole other situation involving changes made by the ''Mario vs. Donkey Kong'' remake that'd need to be sorted first.
* [[Tetu Kantera]] - same as Mega Kantera.
* [[Search Gashigashi]] - Related enemies, [[Deep Cheep]] (Search Pukupuku), [[Bull's-Eye Bill]] (Search Killer), and [[Targeting Ted]] (Search Torpedo) have no consistency on what "search" translates to.
* All other development data names - Either already in English, for a unique subject, or from a sub-series that doesn't use such standardized Mario names. (Unless I glossed over something)
* All other foreign language names - above applies, but also names which are exclusive to the ''Super Mario KUN'' manga have also been passed over. Proper names are also ignored.


==Super Mario Maker 2 Clear Conditions table==
==Super Mario Maker 2 Clear Conditions table==

Revision as of 06:00, January 1, 2025

Rock Pikmin's Spirit sprite from Super Smash Bros. Ultimate
I love those Pikmin

I'm PopitTart. I'm more of a casual here. My focus is on Pikipedia under the same username.

Navbox splitting


Derived Names

Preliminary list of possible derived name discussions to be had.

Current discussion open

Probably worth changing as-is?

Confident but to be discussed

uh oh, name overlap?

Hesitant, discuss

Shy Guy Hell

Super Mario Maker 2 Clear Conditions table

is this any better? not really!

Game Style Clear Condition
Super Mario Bros. style Super Mario Bros. 3 style Super Mario World style New Super Mario Bros. U style Super Mario 3D World style All single All plural At least single At least plural
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Goomba. Reach the goal after defeating all (#) Goombas. Reach the goal after defeating at least 1 Goomba. Reach the goal after defeating at least # Goombas.
Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Galoomba. Reach the goal after defeating all (#) Galoombas. Reach the goal after defeating at least 1 Galoomba. Reach the goal after defeating at least # Galoombas.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Goombrat. Reach the goal after defeating all (#) Goombrats. Reach the goal after defeating at least 1 Goombrat. Reach the goal after defeating at least # Goombrats.
Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Goombud. Reach the goal after defeating all (#) Goombuds. Reach the goal after defeating at least 1 Goombud. Reach the goal after defeating at least # Goombuds.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Koopa Troopa. Reach the goal after defeating all (#) Koopa Troopas. Reach the goal after defeating at least 1 Koopa Troopa. Reach the goal after defeating at least # Koopa Troopas.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Buzzy Beetle. Reach the goal after defeating all (#) Buzzy Beetles. Reach the goal after defeating at least 1 Buzzy Beetle. Reach the goal after defeating at least # Buzzy Beetles.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Spiny. Reach the goal after defeating all (#) Spinies. Reach the goal after defeating at least 1 Spiny. Reach the goal after defeating at least # Spinies.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Piranha Plant. Reach the goal after defeating all (#) Piranha Plants. Reach the goal after defeating at least 1 Piranha Plant. Reach the goal after defeating at least # Piranha Plants.
Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Jumping Piranha Plant. Reach the goal after defeating all (#) Jumping Piranha Plants. Reach the goal after defeating at least 1 Jumping Piranha Plant. Reach the goal after defeating at least # Jumping Piranha Plants.
Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Fire Piranha Plant. Reach the goal after defeating all (#) Fire Piranha Plants. Reach the goal after defeating at least 1 Fire Piranha Plant. Reach the goal after defeating at least # Fire Piranha Plants.
Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Piranha Creeper. Reach the goal after defeating all (#) Piranha Creepers. Reach the goal after defeating at least 1 Piranha Creeper. Reach the goal after defeating at least # Piranha Creepers.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Muncher. Reach the goal after defeating all (#) Munchers. Reach the goal after defeating at least 1 Muncher. Reach the goal after defeating at least # Munchers.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (#) Dry Bones. Reach the goal after defeating at least # Dry Bones.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Fish Bone. Reach the goal after defeating all (#) Fish Bones. Reach the goal after defeating at least 1 Fish Bone. Reach the goal after defeating at least # Fish Bones.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Rocky Wrench. Reach the goal after defeating all (#) Rocky Wrenches. Reach the goal after defeating at least 1 Rocky Wrench. Reach the goal after defeating at least # Rocky Wrenches.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Monty Mole. Reach the goal after defeating all (#) Monty Moles. Reach the goal after defeating at least 1 Monty Mole. Reach the goal after defeating at least # Monty Moles.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Hammer Bro. Reach the goal after defeating all (#) Hammer Bros..[sic] Reach the goal after defeating at least 1 Hammer Bro. Reach the goal after defeating at least # Hammer Bros..[sic]
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Sledge Bro. Reach the goal after defeating all (#) Sledge Bros..[sic] Reach the goal after defeating at least 1 Sledge Bro. Reach the goal after defeating at least # Sledge Bros..[sic]
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Lakitu. Reach the goal after defeating all (#) Lakitus. Reach the goal after defeating at least 1 Lakitu. Reach the goal after defeating at least # Lakitus.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Blooper. Reach the goal after defeating all (#) Bloopers. Reach the goal after defeating at least 1 Blooper. Reach the goal after defeating at least # Bloopers.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Cheep Cheep. Reach the goal after defeating all (#) Cheep Cheeps. Reach the goal after defeating at least 1 Cheep Cheep. Reach the goal after defeating at least # Cheep Cheeps.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Spike Top. Reach the goal after defeating all (#) Spike Tops. Reach the goal after defeating at least 1 Spike Top. Reach the goal after defeating at least # Spike Tops.
Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Ant Trooper. Reach the goal after defeating all (#) Ant Troopers. Reach the goal after defeating at least 1 Ant Trooper. Reach the goal after defeating at least # Ant Troopers.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Lava Bubble. Reach the goal after defeating all (#) Lava Bubbles. Reach the goal after defeating at least 1 Lava Bubble. Reach the goal after defeating at least # Lava Bubbles.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Chain Chomp. Reach the goal after defeating all (#) Chain Chomps. Reach the goal after defeating at least 1 Chain Chomp. Reach the goal after defeating at least # Chain Chomps.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Spike. Reach the goal after defeating all (#) Spikes. Reach the goal after defeating at least 1 Spike. Reach the goal after defeating at least # Spikes.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Wiggler. Reach the goal after defeating all (#) Wigglers. Reach the goal after defeating at least 1 Wiggler. Reach the goal after defeating at least # Wigglers.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Bob-omb. Reach the goal after defeating all (#) Bob-ombs. Reach the goal after defeating at least 1 Bob-omb. Reach the goal after defeating at least # Bob-ombs.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Thwomp. Reach the goal after defeating all (#) Thwomps. Reach the goal after defeating at least 1 Thwomp. Reach the goal after defeating at least # Thwomps.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Boo. Reach the goal after defeating all (#) Boos. Reach the goal after defeating at least 1 Boo. Reach the goal after defeating at least # Boos.
Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Peepa. Reach the goal after defeating all (#) Peepas. Reach the goal after defeating at least 1 Peepa. Reach the goal after defeating at least # Peepas.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Banzai Bill. Reach the goal after defeating all (#) Banzai Bills. Reach the goal after defeating at least 1 Banzai Bill. Reach the goal after defeating at least # Banzai Bills.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Magikoopa. Reach the goal after defeating all (#) Magikoopas. Reach the goal after defeating at least 1 Magikoopa. Reach the goal after defeating at least # Magikoopas.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Pokey. Reach the goal after defeating all (#) Pokeys. Reach the goal after defeating at least 1 Pokey. Reach the goal after defeating at least # Pokeys.
Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Skipsqueak. Reach the goal after defeating all (#) Skipsqueaks. Reach the goal after defeating at least 1 Skipsqueak. Reach the goal after defeating at least # Skipsqueaks.
Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Stingby. Reach the goal after defeating all (#) Stingbies. Reach the goal after defeating at least 1 Stingby. Reach the goal after defeating at least # Stingbies.
Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Bully. Reach the goal after defeating all (#) Bullies. Reach the goal after defeating at least 1 Bully. Reach the goal after defeating at least # Bullies.
Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Charvaargh. Reach the goal after defeating all (#) Charvaarghs. Reach the goal after defeating at least 1 Charvaargh. Reach the goal after defeating at least # Charvaarghs.
Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Porcupuffer. Reach the goal after defeating all (#) Porcupuffer. Reach the goal after defeating at least 1 Porcupuffer. Reach the goal after defeating at least # Porcupuffer.
Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (#) Hop-Chops. Reach the goal after defeating at least # Hop-Chops.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Angry Sun. Reach the goal after defeating all (#) Angry Suns. Reach the goal after defeating at least 1 Angry Sun. N/A
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Bowser. Reach the goal after defeating all (#) Bowsers. Reach the goal after defeating at least 1 Bowser. Reach the goal after defeating at least # Bowsers.
Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Meowser. Reach the goal after defeating all (#) Meowsers. Reach the goal after defeating at least 1 Meowser. Reach the goal after defeating at least # Meowsers.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Bowser Jr.. Reach the goal after defeating all (#) Bowser Jrs.. Reach the goal after defeating at least 1 Bowser Jr.. Reach the goal after defeating at least # Bowser Jrs..
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Boom Boom. Reach the goal after defeating all (#) Boom Booms. Reach the goal after defeating at least 1 Boom Boom. Reach the goal after defeating at least # Boom Booms.
Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Pom Pom. Reach the goal after defeating all (#) Pom Poms. Reach the goal after defeating at least 1 Pom Pom. Reach the goal after defeating at least # Pom Poms.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Bullet Bill. Reach the goal after defeating all (#) Bullet Bills. Reach the goal after defeating at least 1 Bullet Bill. Reach the goal after defeating at least # Bullet Bills.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Larry. Reach the goal after defeating all (#) Larrys. Reach the goal after defeating at least 1 Larry. Reach the goal after defeating at least # Larrys.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Iggy. Reach the goal after defeating all (#) Iggys. Reach the goal after defeating at least 1 Iggy. Reach the goal after defeating at least # Iggys.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Wendy. Reach the goal after defeating all (#) Wendys. Reach the goal after defeating at least 1 Wendy. Reach the goal after defeating at least # Wendys.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Lemmy. Reach the goal after defeating all (#) Lemmys. Reach the goal after defeating at least 1 Lemmy. Reach the goal after defeating at least # Lemmys.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Roy. Reach the goal after defeating all (#) Roys. Reach the goal after defeating at least 1 Roy. Reach the goal after defeating at least # Roys.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Morton. Reach the goal after defeating all (#) Mortons. Reach the goal after defeating at least 1 Morton. Reach the goal after defeating at least # Mortons.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after defeating all (1) Ludwig. Reach the goal after defeating all (#) Ludwigs. Reach the goal after defeating at least 1 Ludwig. Reach the goal after defeating at least # Ludwigs.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after picking up all (1) 1-Up Mushroom. Reach the goal after picking up all (#) 1-Up Mushrooms. Reach the goal after picking up at least 1 1-Up Mushroom. Reach the goal after picking up at least # 1-Up Mushrooms.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after activating all (1) POW Block. Reach the goal after activating all (#) POW Blocks. Reach the goal after activating at least 1 POW Block. Reach the goal after activating at least # POW Blocks.
Clear condition image from Super Mario Maker 2 Reach the goal after activating all (1) Red POW Block. Reach the goal after activating all (#) Red POW Blocks. Reach the goal after activating at least 1 Red POW Block. Reach the goal after activating at least # Red POW Blocks.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after hitting all (1) P Switch. Reach the goal after hitting all (#) P Switches. Reach the goal after hitting at least 1 P Switch. Reach the goal after hitting at least # P Switches.
Clear condition image from Super Mario Maker 2 Reach the goal after breaking all (1) Crate. Reach the goal after breaking all (#) P Crates. Reach the goal after breaking at least 1 Crate. Reach the goal after breaking at least # Crates.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after grabbing all (1) Coin. Reach the goal after grabbing all (#) Coins. Reach the goal after grabbing at least 1 Coin. Reach the goal after grabbing at least # Coins.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after grabbing all (1) Coin. Reach the goal after grabbing all (#) 30-Coins. Reach the goal after grabbing at least 1 30-Coin. Reach the goal after grabbing at least # 30-Coins.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after grabbing all (1) 30-Coin. Reach the goal after grabbing all (#) 30-Coins. Reach the goal after grabbing at least 1 30-Coin. Reach the goal after grabbing at least # 30-Coins.
Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Clear condition image from Super Mario Maker 2 Reach the goal after grabbing all (1) 50-Coin. Reach the goal after grabbing all (#) 50-Coins. Reach the goal after grabbing at least 1 50-Coin. Reach the goal after grabbing at least # 50-Coins.