List of Sammer Guys: Difference between revisions

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The guardian of the 100th and final gate. His name is fittingly a reference to the last boss in a game. When End Boss is defeated, he attempts to cue end credits. End Boss can breathe fire, use a rolling attack, and attack with his club. Despite his name, it is possible to battle [[Wracktail]] and [[Shadoo]] after him. One year before the events of ''Super Paper Mario'', he had won a Sammy at the Sammer Awards for the Best Final Boss Performance.
The guardian of the 100th and final gate. His name is fittingly a reference to the last boss in a game. When End Boss is defeated, he attempts to cue end credits. End Boss can breathe fire, use a rolling attack, and attack with his club. Despite his name, it is possible for him to not be the final boss, as the player can battle [[Wracktail]] and [[Shadoo]] after him. One year before the events of ''Super Paper Mario'', he had won a Sammy at the Sammer Awards for the Best Final Boss Performance.


==See also==
==See also==

Revision as of 19:58, March 31, 2024

It has been requested that this article be rewritten. Reason: Remove information redundant with Tattles and replace contractions (tagged on November 10, 2022)

Sammer's Kingdom
The beginning of the battle.

This is a comprehensive list of all 100 Sammer Guys from Super Paper Mario. The majority of Sammer Guys have a name which is a reference or pun on something Nintendo-related.

Sammer's Kingdom (Rounds 1-25)

Jade Blooper

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Super Paper Mario enemy
Jade Blooper
Sammer Guy 1 in Duel of 100 Max HP 25 Attack 1 Defense 0 Size Normal
Color Green Weapon Sword Special abilities None Spiked? No
Tattle That's Jade Blooper, one of King Sammer's legendary Sammer Guys… He constantly talks about honor and shame… And also smells strangely fishy…

The guardian of the 1st gate. His name is a reference to Bloopers, while the "Jade" part may refer to his green armor. It is implied that most, if not all, undertakers of the Duel of 100 fall to him, as he recognizes the player as the hero of legend immediately upon defeat. Despite this, other Sammer Guys imply that they have battled other challengers. He smells rather fishy and often talks about honor and shame.

Hill With Eyes

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Super Paper Mario enemy
Hill With Eyes
Sammer Guy 2 in Duel of 100 Max HP 15 Attack 2 Defense 0 Size Normal
Color Green Weapon Sword Special abilities None Spiked? No
Tattle That's Hill with Eyes, one of King Sammer's legendary Sammer Guys… He once lost a staring contest to King Sammer and hasn't recovered…

The guardian of the 2nd gate. His name may be a reference to the various hills and other background objects that have a set of eyes, but possibly also to the film The Hills Have Eyes. He claims to always be watching the player. Sometime before the events of Super Paper Mario, he lost a staring contest to King Sammer and hasn't recovered from it ever since.

Puffing Fist

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Super Paper Mario enemy
Puffing Fist
Sammer Guy 3 in Duel of 100 Max HP 10 Attack 1 Defense 0 Size Normal
Color Blue Weapon Sword Special abilities Jumps Spiked? No
Tattle That's Puffing Fist, one of King Sammer's legendary Sammer Guys… He claims to have studied ancient Pwaaaang traditions, whatever that means…

The guardian of the 3rd gate, and also the first jumping Sammer Guy. His name may have some relation to Huff N. Puff, a cloud with fists. This is supported by his references to a "Cloud Temple". He claims to use his remaining vacation days for his training at the cloud temple upon being defeated.

Squatting Birdo

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Super Paper Mario enemy
Squatting Birdo
Sammer Guy 4 in Duel of 100 Max HP 15 Attack 2 Defense 0 Size Normal
Color Green Weapon Mace Special abilities Ninjoe ally Spiked? No
Tattle That's Squatting Birdo, one of King Sammer's legendary Sammer Guys… He's a true master of the Squatting Birdo stance…

The guardian of the 4th gate, and also the first Sammer Guy with a mace. His name is a reference to Birdos, though it may also be a reference to how the names of Ostros and Birdos were mixed up in the Super Mario Bros. 2 credits as he mentions they are a type of flightless bird. He is the first Sammer Guy to employ a Ninjoe. He is heard to be the true master of the Squatting Birdo stance according to Tippi's/Tiptron's tattle.

Leeping Cheep

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Super Paper Mario enemy
Leeping Cheep
Sammer Guy 5 in Duel of 100 Max HP 10 Attack 1 Defense 0 Size Normal
Color Green Weapon Sword Special abilities None Spiked? Yes
Tattle That's Leeping Cheep, one of King Sammer's legendary Sammer Guys… He spends days at a time awkwardly attempting to leap out of the water…

The guardian of the 5th gate, and also the first spiked Sammer Guy. His name is a reference to Cheep Cheeps, specifically the jumping variant. After being defeated, he is upset that his Cheep Cheeps couldn't have helped him in the fight. Outside of fighting in the Duel of 100, he is often seen attempting to jump into the water.

Master Wiggler

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Super Paper Mario enemy
Master Wiggler
Sammer Guy 6 in Duel of 100 Max HP 10 Attack 2 Defense 0 Size Normal
Color Green Weapon Sword Special abilities Fast Spiked? No
Tattle That's Master Wiggler, one of King Sammer's legendary Sammer Guys… His abstract haiku poetry has quite a following in literary circles…

The guardian of the 6th gate. His name is a reference to Wigglers. He speaks in haiku before and after his fight; he says "haikus" and "wiggle" frequently.

Shoe of Kuribo

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Super Paper Mario enemy
Shoe of Kuribo
Sammer Guy 7 in Duel of 100 Max HP 15 Attack 2 Defense 0 Size Normal
Color Green Weapon Mace Special abilities None Spiked? No
Tattle That's Shoe of Kuribo, one of King Sammer's legendary Sammer Guys… He goes through several pairs of shoes a month…

The guardian of the 7th gate. His name is a reference to Goomba's Shoe, which was originally called "Kuribo's Shoe". He has a habit of saying "STOMPOW!" often. He often changes his shoes every month.

Guy Who Fry

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Super Paper Mario enemy
Guy Who Fry
Sammer Guy 8 in Duel of 100 Max HP 15 Attack 1 Defense 0 Size Normal
Color Blue Weapon Sword Special abilities Jumps, slow, Ninjoe ally Spiked? No
Tattle That's Guy Who Fry, one of King Sammer's legendary Sammer Guys… Guy Who Fry's special Sammer Guy diet consists entirely of deep-fried foods…

The guardian of the 8th gate. His name references Fryguy. He claims to be the master of the "Dripping Magma Punch". His tattle states that his diet is deep-fried foods.

Screaming Mantis

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Super Paper Mario enemy
Screaming Mantis
Sammer Guy 9 in Duel of 100 Max HP 10 Attack 2 Defense 0 Size Normal
Color Green Weapon Mace Special abilities None Spiked? No
Tattle That's Screaming Mantis, one of King Sammer's legendary Sammer Guys… Screaming Mantis is often on the injured reserve, due to hoarseness of throat…

The guardian of the 9th gate. His name is a spoof on an unrelated Super Mario animal, the praying mantis. As his name implies, he shrieks and screams quite often, so much so that he must take lozenges when his throat gets hoarse.

Koopa in Winter

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Super Paper Mario enemy
Koopa in Winter
Sammer Guy 10 in Duel of 100 Max HP 30 Attack 3 Defense 0 Size Big
Color Blue Weapon Club Special abilities Jumps, rolls, slow Spiked? No
Tattle That's Koopa in Winter, one of King Sammer's legendary Sammer Guys… He's not sure why, but he cries every time he looks at a sunset…

A Big Sammer Guy who is the guardian of the 10th gate, named after Koopa Troopas. For unknown reasons, he cries every time he looks at a sunset, although it may be because since his name implies that he is a being of snow, the tears represent him "melting".

Footsteps of Coins

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Super Paper Mario enemy
Footsteps of Coins
Sammer Guy 11 in Duel of 100 Max HP 15 Attack 2 Defense 0 Size Normal
Color Blue Weapon Sword Special abilities Jumps, Ninjoe ally Spiked? Yes
Tattle That's Footsteps of Coins, one of King Sammer's legendary Sammer Guys… His lesser-known brother is called Footsteps of Meat…

The guardian of the 11th gate. He asks the duelists if they ever wondered who put the coins all over the place. He claims that it is him, and that it is not right for anyone to be taking his coins all the time. He also has a lesser-known brother called Footsteps of Meat. This could be a reference to a side-scrolling mini-game from Paper Mario: The Thousand-Year Door in which the player controls Bowser in a Super Mario Bros. setting, collecting pieces of meat as power-ups.

Urchin Lung

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Super Paper Mario enemy
Urchin Lung
Sammer Guy 12 in Duel of 100 Max HP 15 Attack 2 Defense 0 Size Normal
Color Green Weapon Sword Special abilities None Spiked? No
Tattle That's Urchin Lung, one of King Sammer's legendary Sammer Guys… He was once King Sammer's personal trainer, until an unfortunate sit-up incident…

The guardian of the 12th gate. His name is a reference to Urchins and the phrase iron lung. He used to be King Sammer's personal trainer until he was injured in a sit-up incident.

Crow Who Eats

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Super Paper Mario enemy
Crow Who Eats
Sammer Guy 13 in Duel of 100 Max HP 20 Attack 1 Defense 0 Size Normal
Color Red Weapon Sword Special abilities Sword beams Spiked? No
Tattle That's Crow Who Eats, one of King Sammer's legendary Sammer Guys… He likes to taunt his foes, which makes it a little awkward when he loses…

The guardian of the 13th gate, and also the first red Sammer Guy. His name refers to "eating crow," meaning to be proven wrong after taking a strong position, which is proven by the fact that, upon defeat, he actually states that it is "he who must eat crow." He likes to taunt his opponents, which gets awkward whenever he loses.

Swollen Tongue

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Super Paper Mario enemy
Swollen Tongue
Sammer Guy 14 in Duel of 100 Max HP 15 Attack 3 Defense 0 Size Normal
Color Green Weapon Mace Special abilities None Spiked? Yes
Tattle That's Swollen Tongue, one of King Sammer's legendary Sammer Guys… His affliction makes the customary prebattle taunt a little difficult…

The guardian of the 14th gate. He is a Green Sammer Guy with a mustache and a spike. He often makes malapropisms because of his bad tongue (for example, when he wants to say "Bye now!" he says "Buy now!"). His malapropisms usually make his traditional pre-battle taunts a little hard for him.

Slipping Grip

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Super Paper Mario enemy
Slipping Grip
Sammer Guy 15 in Duel of 100 Max HP 15 Attack 2 Defense 0 Size Normal
Color Blue Weapon Sword Special abilities Jumps Spiked? No
Tattle That's Slipping Grip, one of King Sammer's legendary Sammer Guys… He's a young student at the Sweaty Palm Martal Arts Academy…

The guardian of the 15th gate, and the second best student at the Sweaty Palm Martial Arts Academy. The two Sammer Guys after him are his brothers, Clammy Hand and Forbidden Slap, and like him, are blue with a mustache. His name could possibly be a reference to early Wii players losing grip of their controllers due to sweaty palms.

Clammy Hand

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Super Paper Mario enemy
Clammy Hand
Sammer Guy 16 in Duel of 100 Max HP 20 Attack 2 Defense 0 Size Normal
Color Blue Weapon Sword Special abilities Jumps Spiked? No
Tattle That's Clammiy Hand, one of King Sammer's legendary Sammer Guys… His notorious clammy grip must make first introductions a little awkward…

The guardian of the 16th gate, and the brother of Slipping Grip and Forbidden Slap. Clammy Hand is also in Sweaty Palms Martial Arts Academy. His clammy grip can sometimes makes his first introductions awkward.

Forbidden Slap

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Super Paper Mario enemy
Forbidden Slap
Sammer Guy 17 in Duel of 100 Max HP 15 Attack 2 Defense 0 Size Normal
Color Blue Weapon Sword Special abilities Jumps Spiked? No
Tattle That's Forbidden Slap, one of King Sammer's legendary Sammer Guys… He was expelled from school for learning the Wicked Palm of a Thousand Sweats…

The guardian of the 17th gate, and the brother of Slipping Grip and Clammy Hand. He used to be top student at Sweaty Palm academy, but was expelled for using forbidden slapping techniques too many times. The two Sammer Guys before him, Slipping Grip and Clammy Hand are his brothers; in the end, they convince him to rejoin the academy, though it is unknown if he succeeds. He is the first Sammer Guy to not mention his gate number during his introduction speech.

Hairy Arantula in the Grass

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Super Paper Mario enemy
Hairy Arantula in the Grass
Sammer Guy 18 in Duel of 100 Max HP 1 Attack 2 Defense 0 Size Small
Color Green Weapon Sword Special abilities None Spiked? No
Tattle That's Hairy Arantula in the Grass, one of King Sammer's legendary Sammer Guys… He loves to hide in the grass in the park and leap out and startle people…

The guardian of the 18th gate, and also the first Small Sammer Guy. His name is a reference to Arantulas. He often likes to scare people in the park while hiding in the grass.

Another Castle

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Super Paper Mario enemy
Another Castle
Sammer Guy 19 in Duel of 100 Max HP 25 Attack 2 Defense 0 Size Normal
Color Blue Weapon Mace Special abilities Jumps Spiked? No
Tattle That's Another Castle, one of King Sammer's legendary Sammer Guys… He takes himself so seriously that he once dug a moat around himself…

The guaridan of the 19th gate. His name is a reference to Toad's famous saying, "Thank you, Mario. But our Princess is in another castle!" (even saying "Well done...but your prize is in another castle... Ha ha ha ha ha ha ha ha ha ha ha." once he's defeated). He takes his name very seriously, to the point where he once dug a moat around himself.

Rolling Thwomp

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Super Paper Mario enemy
Rolling Thwomp
Sammer Guy 20 in Duel of 100 Max HP 30 Attack 3 Defense 0 Size Big
Color Blue Weapon Club Special abilities Jumps, rolls, Ninjoe ally Spiked? No
Tattle That's Rolling Thwomp, one of King Sammer's legendary Sammer Guys… He loves kittens… Especially the fluffy, pudgy ones…

The guardian of the 20th gate, and also the second Big Sammer Guy. His name might refer to Spiny Tromps or Spindels. He is a big Sammer Guy that likes to roll all over the place, which is one of his main attacks. When Mario and Co. first visit, he is the last Sammer Guy fought before Count Bleck appears, and is the one who runs off to try and warn King Sammer. His tattle states that he loves kittens a lot. He is also the second Sammer Guy to not mention his gate number.

Thrashing Prawn

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Super Paper Mario enemy
Thrashing Prawn
Sammer Guy 21 in Duel of 100 Max HP 20 Attack 2 Defense 0 Size Normal
Color Red Weapon Sword Special abilities Sword beams Spiked? Yes
Tattle That's Trashing Prawn, one of King Sammer's legendary Sammer Guys… He loves butter… For some reason, he slathers it on everything…

The guardian of the 21st gate. His name is a reference to the prawn, a type of shellfish similar to shrimp. He has a habit of putting butter on everything, which happens to be a very popular way of eating shellfish. He is also the first Sammer Guy that can only be fought after the game is completed.

Thousand-Year Roar

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Super Paper Mario enemy
Thousand-Year Roar
Sammer Guy 22 in Duel of 100 Max HP 15 Attack 2 Defense 0 Size Normal
Color Blue Weapon Sword Special abilities Jumps, fast Spiked? No
Tattle That's Thousand-Year Roar, one of King Sammer's lengendary Sammer Guys… He spends weekend mornings sipping coffee and quietly reading the paper…

The guardian of the 22nd gate. His name is a reference to The Thousand-Year Door. He spends his mornings during the weekends sipping coffee while reading his newspaper. He is the third Sammer Guy to not mention his gate number upon introduction.

Unshy Guy

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Super Paper Mario enemy
Unshy Guy
Sammer Guy 23 in Duel of 100 Max HP 30 Attack 3 Defense 0 Size Normal
Color Blue Weapon Mace Special abilities Jumps, slow Spiked? Yes
Tattle That's Unshy Guy, one of King Sammer's legendary Sammer Guys… He makes piles of coins making appearances on the Sammer lecture circuit…

The guardian of the 23rd gate. His name references Shy Guys. He claims that public speaking offers no problems for him. When Mario defeats him, he says his confidence is shattered. Outside of his tournament duties, whenever he appears on the Sammer lecture curcuit, he is often seen making piles of coins. He is the fourth Sammer Guy to not mention his gate number while introducing himself.

Useless Badge

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Super Paper Mario enemy
Useless Badge
Sammer Guy 24 in Duel of 100 Max HP 15 Attack 3 Defense 0 Size Normal
Color Green Weapon Mace Special abilities None Spiked? No
Tattle That's Useless Badge, one of King Sammer's legendary Sammer Guys… He doesn't seem to think much of his own ablities…

The guardian of the 24th gate. His name is a reference to badges that were only for novelty, such as Attack FX Y or badges that players would seldom equip like Slow Go. He knows that he stands no chance, and announces it before and after the fight. His tattle states that he never thinks very much of his own abilities. He is the fifth Sammer Guy to not mention his gate number upon introduction.

Sunshine Flood

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Super Paper Mario enemy
Sunshine Flood
Sammer Guy 25 in Duel of 100 Max HP 40 Attack 5 Defense 1 Size Normal
Color White Weapon Sword Special abilities Jumps, sword beams, fast, Ninjoe ally Spiked? Yes
Tattle That's Sunshine Flood, one of King Sammer's famous Sammer Guys… He's obsessed about cleaning. You should see his kitchen…

The guardian of the 25th and final gate of Chapter 6-1. His name references the game Super Mario Sunshine and F.L.U.D.D. He has an obsession for cleaning. He is also the sixth Sammer Guy not to mention his gate number during his introduction speech.

Sammer's Early Duels (Rounds 26-50)

Grand Master Kickface

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Super Paper Mario enemy
Grand Master Kickface
Sammer Guy 26 in Duel of 100 Max HP 20 Attack 2 Defense 0 Size Normal
Color Red Weapon Sword Special abilities Sword beams, fast Spiked? No
Tattle That's Grand Master Kickface, one of King Sammer's legendary Sammer Guys… He often teaches clinics on proper and effective foot-to-face contact…

The guardian of the 26th gate. Grand Master Kickface does not seem to reference anything in particular. He often goes to clinics and teaches people about proper and effective foot-to-face contact. During the main story, his tattle states that the emergency hoax caused by Mimi had left him in a great deal of shock.

Soaring Cape

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Super Paper Mario enemy
Soaring Cape
Sammer Guy 27 in Duel of 100 Max HP 20 Attack 3 Defense 0 Size Normal
Color Blue Weapon Sword Special abilities Jumps Spiked? No
Tattle That's Soaring Cape, one of King Sammer's legendary Sammer Guys… He doesn't wear it now, but sadly, he often wears his cape in public…

The guardian of the 27th gate. He is a reference to the Cape, first used by Cape Mario in Super Mario World. Soaring Cape claims to have a cape enabling him to fly, which he often uses in public, but it was apparently shrunk and is now unusable during the events of the game.

Yowling Yux

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Super Paper Mario enemy
Yowling Yux
Sammer Guy 28 in Duel of 100 Max HP 40 Attack 2 Defense 0 Size Normal
Color Green Weapon Sword Special abilities None Spiked? Yes
Tattle That's Yowling Yux, one of King Sammer's legendary Sammer Guys… He's the lead singer for a popular heavy Sammer band…

The guardian of the 28th gate. His name references Yux. As his name implies, he is constantly yowling and screeching. In fact, when the player fights him and wins, he says that that was the first time he had to fight as others ran away from his pointless screaming, thinking he was deranged. He serves as the lead singer for a popular heavy Sammer band.

Mystical Whistle

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Super Paper Mario enemy
Mystical Whistle
Sammer Guy 29 in Duel of 100 Max HP 20 Attack 2 Defense 0 Size Normal
Color Blue Weapon Sword Special abilities Jumps Spiked? No
Tattle That's Mystical Whistle, one of King Sammer's legendary Sammer Guys… Curiously, dogs run away whenever he approaches…

The guardian of the 29th gate. He is a reference to the Magic Whistle in Super Mario Bros. 3. He says that he hides in the Duel of 100 to keep his power safe, referring to how the Magic Whistle was only found in hidden locations. He calls those who use whistles to skip worlds "cheaters". Whenever he goes near dogs, they often run away from him, which is a reference to dog whistles.

Laughing X-Naut

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Super Paper Mario enemy
Laughing X-Naut
Sammer Guy 30 in Duel of 100 Max HP 30 Attack 2 Defense 0 Size Normal
Color Red-Blue Weapon Mace Special abilities Energy balls Spiked? No
Tattle That's Laughing X-Naut, one of King Sammer's legendary Sammer Guys… He really likes watching comedies…

The guardian of the 30th gate, and also the first red-blue Sammer Guy. His name references X-Naut, an enemy from Paper Mario: The Thousand-Year Door. He is the last Sammer Guy seen before The Void destroys Sammer's Kingdom in the main story. Notably, he continues laughing as he proclaims the world's doom. He says that he is always laughing on the outside, but crying on the inside. His favorite TV shows to watch are comedies. While his personality dictates that he is indeed Laughing X-Naut, if the player flips into 3D and tattles him during the main story, Tippi will give the tattle for Dances on Turtles, the next Sammer Guy.

Dances on Turtles

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Super Paper Mario enemy
Dances on Turtles
Sammer Guy 31 in Duel of 100 Max HP 20 Attack 3 Defense 0 Size Normal
Color Green Weapon Sword Special abilities Fast Spiked? No
Tattle That's Dancing on Turtles, one of King Sammer's famous Sammer Guys… He's not very tech savvy. Any machine with buttons sends him into a panic…

The guardian of the 31st gate. His name refers to the basic technique for attacking enemies in the Mario series, jumping on them; Dances on Turtles can be another way of saying "Jumps on Koopas". After his defeat, he references another way of attacking enemies, "sliding down hills INTO turtles". He doesn't cope well with technology and often freaks out on the sight of any machinery with buttons on them. He is the seventh Sammer Guy to not mention his gate number during his introduction speech.

Fathomless Chasm of Falling

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Super Paper Mario enemy
Fathomless Chasm of Falling
Sammer Guy 32 in Duel of 100 Max HP 25 Attack 3 Defense 0 Size Normal
Color Red Weapon Sword Special abilities Sword beams, Ninjoe ally Spiked? No
Tattle That's Fathomless Chasm of Falling, one of King Sammer's famous Sammer Guys… His hobbies include knitting and scrapbooking…

The guardian of the 32nd gate. His name is a reference to the numerous bottomless pits in various Super Mario games. He has a variety of hobbies, such as sewing and scrapbooking. If the player talks to him after defeating him, he tells them to head off, stating they has lots more duels to fight.

Thirsting Bones

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Super Paper Mario enemy
Thirsting Bones
Sammer Guy 33 in Duel of 100 Max HP 20 Attack 4 Defense 0 Size Normal
Color Green Weapon Sword Special abilities None Spiked? Yes
Tattle That's Thirsting Bones, one of King Sammer's legendary Sammer Guys… On weekends, he knocks balls out of the park for his softball team…

The guardian of the 33rd gate. His name is derived from Dry Bones, an undead Koopa Troopa. During the weekends, he knocks balls out of the park for his softball team.

Molten Panther

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Super Paper Mario enemy
Molten Panther
Sammer Guy 34 in Duel of 100 Max HP 30 Attack 3 Defense 0 Size Normal
Color Blue Weapon Sword Special abilities Jumps, fast Spiked? No
Tattle That's Molten Panther, one of King Sammer's legendary Sammer Guys… His "Magma Wings" are a huge hit at the annual Sammer Guy BBQ…

The guardian of the 34th gate. Unlike the other Sammer Guys, Molten Panther may be a reference to a character from a series other than Super Mario: the Fire Lion from Kirby's Adventure/Nightmare in Dreamland. He says he is "half cat, half geological event". During the annual Sammer Guy BBQ, his "Magma Wings" are found to be very popular.

Peeking Boo

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Super Paper Mario enemy
Peeking Boo
Sammer Guy 35 in Duel of 100 Max HP 25 Attack 2 Defense 0 Size Normal
Color Red-Blue Weapon Mace Special abilities Energy balls Spiked? Yes
Tattle That's Peeking Boo, one of King Sammer's legendary Sammer Guys… He read the dictionary every day. His favorite word is "revenge"…

The guardian of the 35th gate. His name is a pun on Boos, which only follow people when their back is turned. It is also a reference to the classic children's game of "peekaboo." He reads the dictionary on a daily basis, and his favorite word is "revenge".

Action Commander

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Super Paper Mario enemy
Action Commander
Sammer Guy 36 in Duel of 100 Max HP 20 Attack 4 Defense 0 Size Normal
Color Red Weapon Sword Special abilities Sword waves Spiked? No
Tattle That's Action Commander, one of King Sammer's famous Sammer Guys… Action Commander likes to relax on the weekends and not leave his couch…

The guardian of the 36th gate. This Sammer Guy's name refers to Action Commands in Super Mario RPGs. After defeat, he says he misses the audience's cheers of "Stylish!", in reference to the word appearing when the player pulls off a Stylish move in Paper Mario: The Thousand-Year Door and Super Paper Mario. During the weekends, he likes to relax on his couch throughout the day.

Bullet Ill

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Super Paper Mario enemy
Bullet Ill
Sammer Guy 37 in Duel of 100 Max HP 25 Attack 3 Defense 0 Size Normal
Color Green Weapon Sword Special abilities Fast Spiked? Yes
Tattle That's Bullet Ill, one of King Sammer's legendary Sammer Guys… Believe it or not, Bullet Ill loves to ride roller coasters…

The guardian of the 37th gate. His name is a pun on Bullet Bill. He has a constant stomachache. After defeating him, he expresses his regret of spending one of his sick days at the beach and tells the heroes to go before he "fires another round of projectiles", proclaiming he might vomit. He really loves to ride rollercoasters.

Sliding Shell

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Super Paper Mario enemy
Sliding Shell
Sammer Guy 38 in Duel of 100 Max HP 1 Attack 3 Defense 0 Size Small
Color Blue Weapon Sword Special abilities Jumps Spiked? No
Tattle That's Sliding Shell, one of King Sammer's legendary Sammer Guys… On weekends, he volunteers his time teaching children how to slide safely…

The guardian of the 38th gate, and also the second Small Sammer Guy. His name is related to how Koopa Shells slide when Mario kicks them. However, he jumps more than he slides. During the weekends, he volunteers on his spare time teaching children on how to slide safely.

Software Pirate

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Super Paper Mario enemy
Software Pirate
Sammer Guy 39 in Duel of 100 Max HP 35 Attack 2 Defense 0 Size Normal
Color Red Weapon Sword Special abilities Sword beams, jumps Spiked? No
Tattle That's Software Pirate, one of King Sammer's legendary Sammer Guys… Don't be alarmed if you don't understand him… Most people can't…

The guardian of the 39th gate. His name is a reference to illegal, pirated software. He is always on the hunt for "digibooty". Most people can't understand what he is saying.

Flailing Boom Boom

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Super Paper Mario enemy
Flailing Boom Boom
Sammer Guy 40 in Duel of 100 Max HP 20 Attack 3 Defense 0 Size Normal
Color Blue Weapon Sword Special abilities Jumps, fast Spiked? No
Tattle That's Flailing Boom Boom, one of King Sammer's famous Sammer Guys… He's a master finger painter. His abstract, frenzied works sell for thousands of coins…

The guardian of the 40th gate. His name is a reference to Boom Boom, the mini-boss found in every mid-world castle in Super Mario Bros. 3. Boom Boom's battle technique is simply jumping around the room and flailing his arms, hence the name. He is a master finger painter artist, in which his masterpieces sold for thousands of coins.

Sun of Displeasure

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Super Paper Mario enemy
Sun of Displeasure
Sammer Guy 41 in Duel of 100 Max HP 40 Attack 5 Defense 0 Size Normal
Color Blue Weapon Sword Special abilities Jumps, slow Spiked? Yes
Tattle That's Sun of Displeasure, one of King Sammer's famous Sammer Guys… Making friends is difficult for him, due in part to the burning…

The guardian of the 41st gate. This Sammer Guy's name is a reference to the Angry Sun. He finds it very difficult to make friends, likely due to the "burning" feeling he has inside. He is the eighth and final Sammer Guy to not introduce his gate number.

Furious Fang of Goomb

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Super Paper Mario enemy
Furious Fang of Goomb
Sammer Guy 42 in Duel of 100 Max HP 30 Attack 1 Defense 0 Size Normal
Color Red-Blue Weapon Mace Special abilities Energy balls Spiked? No
Tattle That's Furious Fang of Goomb, one of King Sammer's famous Sammer Guys… He is a big believer in aromatherapy. His favorite scent is lavender.

The guardian of the 42nd gate. His name is a reference to the teeth (or fangs) that most Goombas are shown to have. He believes in aromatherapy and his favorite scent is lavendar.

Zesty Recipe

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Super Paper Mario enemy
Zesty Recipe
Sammer Guy 43 in Duel of 100 Max HP 20 Attack 4 Defense 0 Size Normal
Color Green Weapon Mace Special abilities Ninjoe Spiked? Yes
Tattle That's Zesty Recipes, one of King Sammer's legendary Sammer Guys… He bakes warm, gooey brownies for the Sammer Guy break room every day…

The guardian of the 43rd gate. His name references the recipes from Zess T. Every day, he often bakes brownies and takes them to the Sammer Guy break room for his co-workers to eat.

Warping Pipe

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Super Paper Mario enemy
Warping Pipe
Sammer Guy 44 in Duel of 100 Max HP 25 Attack 2 Defense 0 Size Normal
Color Neon Weapon Sword Special abilities Dimensional flip, extending sword Spiked? No
Tattle That's Warping Pipe, one of King Sammer's legendary Sammer Guys… He doesn't like it when people jump on him and try to warp to other worlds…

The guardian of the 44th gate. His name is a reference to Warp Pipes. His name also refers to the fact that he is the first encountered Sammer Guy who can flip ("warp") to 3-D. He disapproves of players using warps to skip worlds in Super Mario games.

Fruit in Belly

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Super Paper Mario enemy
Fruit in Belly
Sammer Guy 45 in Duel of 100 Max HP 30 Attack 2 Defense 0 Size Normal
Color Red Weapon Sword Special abilities Jumps, sword beams Spiked? No
Tattle That's Fruit in Belly, one of King Sammer's legendary Sammer Guys… He was banned from several local supermarkets for gulping produce…

The guardian of the 45th gate. His name references to the Yoshis in Super Mario World that consistently eat fruit. He was kicked out of various supermarkets for swallowing various produce.

The Last Sheep

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Super Paper Mario enemy
The Last Sheep
Sammer Guy 46 in Duel of 100 Max HP 20 Attack 3 Defense 0 Size Normal
Color Green Weapon Sword Special abilities Fast, Ninjoe ally Spiked? No
Tattle That's The Last Sheep, one of King Sammer's legendary Sammer Guys… His hobbies include playing air guitar and singing in front of the mirror…

The guardian of the 46th gate. His name derives from the Sleepy Sheep item, where, after a herd of sheep run over the opponent, the player can see one last sheep running distanced from the herd. His favorite hobbies are playing air guitar and singing while looking at himself in the mirror.

Infinity Shlurp

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Super Paper Mario enemy
Infinity Shlurp
Sammer Guy 47 in Duel of 100 Max HP 30 Attack 4 Defense 0 Size Normal
Color Green Weapon Sword Special abilities None Spiked? Yes
Tattle That's Infinity Shlurp, one of King Sammer's legendary Sammer Guys… He doesn't really have the strongest vocabulary…

The guardian of the 47th gate. His name comes from the Shlurp, an enemy from Super Paper Mario. He has an odd habit of going, "SHLURP SHLURP SHLURP!" The "Infinity" part of his name may be a reference to the fact that Shlurps are invincible to all attacks and only die from swallowing Boomer - therefore they can be attacked an infinite number of times with no effect. His tattle states that he has a very odd vocabulary.

Spanner of Rock

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Super Paper Mario enemy
Spanner of Rock
Sammer Guy 48 in Duel of 100 Max HP 40 Attack 3 Defense 0 Size Normal
Color Red Weapon Sword Special abilities Sword beams, fast, Ninjoe ally Spiked? Yes
Tattle That's Spanner of Rock, one of King Sammer's legendary Sammer Guys… He is unstoppable at the wrench-throwing game when the carnival is in town…

The guardian of the 48th gate. His name comes from Rocky Wrench ("spanner" is another term for "wrench"). If the player defeats him, he states that he will have to return under the manhole to train with Grand Master Rocky. Whenever the carnival shows up, he is unstoppable at the wrench-throwing game.

Star of Seven Shards

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Super Paper Mario enemy
Star of Seven Shards
Sammer Guy 49 in Duel of 100 Max HP 30 Attack 4 Defense 0 Size Normal
Color Neon Weapon Sword Special abilities Dimensional flip, extending sword Spiked? No
Tattle That's Star of Seven Shards, one of King Sammer's famous Sammer Guys… He spends most of his day polishing his armor to a shiny glitter…

The guardian of the 49th gate. This is a reference to the Star Pieces in Super Mario RPG: Legend of the Seven Stars. He spends most of his day in the tournament polishing his armor to make it shiny.

Ice World

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Super Paper Mario enemy
Ice World
Sammer Guy 50 in Duel of 100 Max HP 60 Attack 6 Defense 2 Size Big
Color White Weapon Club Special abilities Jumps, rolls Spiked? Yes
Tattle That's Ice World, one of King Sammer's legendary Sammer Guys… He has a milk-shake dispenser built into his armor…

The guardian of the 50th gate, and also the only Big Knight Sammer Guy aside from the final one. His name is a reference to the Ice Worlds that appears in many Super Mario games. After being defeated, he says that the player can now fight "Bonus World", referencing extra worlds seen in many Super Mario games, but then says that he is kidding. Comically, he has a milkshake dispenser built into his armor. The authorized Prima Games Guide calls this Sammer Guy "Avalanche".

Sammer's Proving Grounds (Rounds 51-75)

Weeping Pokey

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Super Paper Mario enemy
Weeping Pokey
Sammer Guy 51 in Duel of 100 Max HP 20 Attack 3 Defense 0 Size Normal
Color Green Weapon Sword Special abilities Fast Spiked? Yes
Tattle That's Weeping Pokey, one of King Sammer's legendary Sammer Guys… He enjoys power walking through the park early every morning…

The guardian of the 51st gate. He is a reference to Pokeys, an enemy that debuted in Super Mario Bros. 2. Every morning, he likes to power-walk through the park.

Hammer Uncle

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Super Paper Mario enemy
Hammer Uncle
Sammer Guy 52 in Duel of 100 Max HP 25 Attack 2 Defense 0 Size Normal
Color Silver Weapon Mace Special abilities Energy balls Spiked? No
Tattle That's Hammer Uncle, one of King Sammer's legendary Sammer Guys… After work, he enjoys a long, relaxing soak in a hot bath…

The guardian of the 52nd gate. His name is a reference to Hammer Bros. He loves to enjoy a very long bath after his work shift.

Squatting Toad

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Super Paper Mario enemy
Squatting Toad
Sammer Guy 53 in Duel of 100 Max HP 1 Attack 3 Defense 0 Size Small
Color Blue Weapon Sword Special abilities Jumps Spiked? Yes
Tattle That's Squatting Toad, one of King Sammer's legendary Sammer Guys… He threw his back out several years ago and was out for the season…

The guardian of the 53rd gate. His name references Toads. It is unclear where the "Squatting" part comes from, though it may refer to the move used to execute the Power Squat Jump in Super Mario Bros. 2. His name is similar to Squatting Birdo. Several years ago before the events of Super Paper Mario, he was brought out of the season due to back pain.

Ageless Goomba

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Super Paper Mario enemy
Ageless Goomba
Sammer Guy 54 in Duel of 100 Max HP 25 Attack 4 Defense 0 Size Normal
Color Green Weapon Sword Special abilities Fast Spiked? No
Tattle That's Ageless Goomba, one of King Sammer's legendary Sammer Guys… Sometimes, he drifts off into deep contemplation mid-conversation…

The guardian of the 54th gate. This green Sammer Guy's name is a reference to the fact that Goombas always reappear, game after game. Sometimes, he gets distracted during conversations due to his deep thinking.

The Negative One

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Super Paper Mario enemy
The Negative One
Sammer Guy 55 in Duel of 100 Max HP 30 Attack 3 Defense 0 Size Normal
Color Blue Weapon Sword Special abilities Jumps Spiked? No
Tattle That's The Negative One, one of King Sammer's legendary Sammer Guys… His apartment is filled with stuffed animals. Some of them even talk…

The guardian of the 55th gate. The Negative One's name is reference to the Minus World glitch in Super Mario Bros. He is portrayed as a pessimist. His apartment is full of stuffed animals, with some of them talking.

Bob the Silent Blade

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Super Paper Mario enemy
Bob the Silent Blade
Sammer Guy 56 in Duel of 100 Max HP 30 Attack 3 Defense 0 Size Normal
Color Red Weapon Sword Special abilities Sword beams, fast, jumps, Ninjohn ally Spiked? Yes
Tattle That's Bob the Silent Blade, one of King Sammer's famous Sammer Guys… As silent as he is on the job, he moonlights as an opera tenor...

The guardian of the 56th gate. His name evokes Silent Bob from the famous movie duo, Jay and Silent Bob. He is usually quiet on the job, and has a secondary job as an opera tenor.

Piranha Root

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Super Paper Mario enemy
Piranha Root
Sammer Guy 57 in Duel of 100 Max HP 20 Attack 3 Defense 0 Size Normal
Color Green Weapon Mace Special abilities None Spiked? No
Tattle That's Piranha Root, one of King Sammer's legendary Sammer Guys… He has an enormous garden at home, but it's completely overrun with weeds…

The guardian of the 57th gate. His name references Piranha Plants' roots. He owns a giant garden at his house, which is completely taken over by weeds.

Over the Flagpole

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Super Paper Mario enemy
Over the Flagpole
Sammer Guy 58 in Duel of 100 Max HP 35 Attack 3 Defense 0 Size Normal
Color Green Weapon Sword Special abilities None Spiked? No
Tattle That's Over the Flagpole, one of King Sammer's famous Sammer Guys… At the beginning of each day, all of the Sammer Guys turn and salute him…

The guardian of the 58th gate. His name comes from the Goal Pole at the end of every non-castle level in Super Mario Bros. A famous glitch involved players jumping over the flagpole, which is referred to in Over the Flagpole's speech. He is saluted by other Sammer Guys at the start of each day.

Cheep Chop

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Super Paper Mario enemy
Cheep Chop
Sammer Guy 59 in Duel of 100 Max HP 30 Attack 4 Defense 0 Size Normal
Color Neon Weapon Sword Special abilities Dimensional flip, extending sword Spiked? Yes
Tattle That's Cheep Chop, one of King Sammer's legendary Sammer Guys… He learned all of his best moves from comic books…

The guardian of the 59th gate. His name is a pun on Cheep Chomp and the karate chop, a classic martial arts move. He learned all his moves from looking at comic books, a reference to the kung-fu craze that swept the U.S. during the early 1970's.

Raging Blargg

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Super Paper Mario enemy
Raging Blargg
Sammer Guy 60 in Duel of 100 Max HP 20 Attack 3 Defense 0 Size Normal
Color Blue Weapon Sword Special abilities Jumps, fast Spiked? No
Tattle That's Raging Blargg, one of King Sammer's legendary Sammer Guys… He loves souvenirs, and buys them every time he goes on a trip…

The guardian of the 60th gate. His name is a reference to Blarggs. He buys souvenirs every time he goes on a trip.

Sleeping Turnip

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Super Paper Mario enemy
Sleeping Turnip
Sammer Guy 61 in Duel of 100 Max HP 45 Attack 5 Defense 0 Size Big
Color Blue Weapon Club Special abilities Jumps, rolls Spiked? No
Tattle That's Sleeping Turnip, one of King Sammer's legendary Sammer Guys… Sleeping Turnip needs to buy an alarm clock and not be late to work…

The guardian of the 61st gate. His name comes from the Vegetables in Super Mario Bros. 2, some of which appear to be sleeping. He does not get very much sleep, making him often late for work. Tiptron comments in his tattle that he should consider buying an alarm clock.

Way of the Blooper

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Super Paper Mario enemy
Way of the Blooper
Sammer Guy 62 in Duel of 100 Max HP 30 Attack 3 Defense 0 Size Normal
Color Red Weapon Sword Special abilities Sword beams, jumps Spiked? No
Tattle That's Way of the Blooper, one of King Sammer's famous Sammer Guys… He was stand-up comedian, but his act was too surreal and scared audiences…

The guardian of the 62nd gate. His name refers to the common enemy, Blooper. When defeated, he wants to change his name to "Way of the Loser." He used to be a stand-up comedian before the events of Super Paper Mario, but his act was deemed uncanny and frightened the audience.

Phanto Grin

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Super Paper Mario enemy
Phanto Grin
Sammer Guy 63 in Duel of 100 Max HP 25 Attack 6 Defense 0 Size Normal
Color Green Weapon Sword Special abilities Fast, Ninjohn ally Spiked? Yes
Tattle That's Phanto Grin, one of King Sammer's legendary Sammer Guys… He loves to play as himself in Duel of 100: The Home Edition

The guardian of the 63rd gate. His name comes from Phantos and the grin they gained in Super Mario Bros. 2. When he plays Duel of 100: The Home Edition, he chooses himself as his playable character.

Invisible Brock

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Super Paper Mario enemy
Invisible Brock
Sammer Guy 64 in Duel of 100 Max HP 60 Attack 3 Defense 0 Size Normal
Color Silver Weapon Mace Special abilities Energy balls, jumps Spiked? No
Tattle That's Invisible Brock, one of King Sammer's legendary Sammer Guys… He enjoys collecting rare shells and arranging them on his bookshelf…

The guardian of the 64th gate. His name refers to Hidden Blocks. He loves to find rare shells and store them in his bookshelf.

Chomp of Eternity

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Super Paper Mario enemy
Chomp of Eternity
Sammer Guy 65 in Duel of 100 Max HP 20 Attack 4 Defense 0 Size Normal
Color Blue Weapon Sword Special abilities Jumps, fast Spiked? No
Tattle That's Chomp of Eternity, one of King Sammer's famous Sammer Guys… He insists on making loud chomping sounds when he eats around other people…

The guardian of the 65th gate. His name references Chain Chomp. Whenever he eats around other people, he makes loud chomping sounds.

Monty Who Waits

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Super Paper Mario enemy
Monty Who Waits
Sammer Guy 66 in Duel of 100 Max HP 35 Attack 3 Defense 0 Size Normal
Color Red Weapon Sword Special abilities Jumps, sword beams, Ninjohn ally Spiked? No
Tattle That's Monty Who Waits, one of King Sammer's famous Sammer Guys… He's a real hypocrite. He gets furious when he has to wait around for people…

The guardian of the 66th gate. His name references Monty Mole and the fact that Monty Moles only pop up from the ground to attack once the player comes near. He has a hypocritical and impatient personality and does not like when he has to wait for other people.

Mustard of Doom

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Super Paper Mario enemy
Mustard of Doom
Sammer Guy 67 in Duel of 100 Max HP 25 Attack 7 Defense 0 Size Normal
Color Green Weapon Sword Special abilities None Spiked? Yes
Tattle That's Mustard of Doom, one of King Sammer's famous Sammer Guys… He likes his food unbearably spicy…

The guardian of the 67th gate. This Sammer Guy's name is an allusion to Fawful, who frequently mentions "Mustard Of Doom". Before battle he says his sword "has fury", and upon losing he says he "had fury", referencing another well-known Fawful quote. If the player were to say his last words, "Be off, awful person", it may sound like "Be a Fawful person". He likes his food to be extremely spicy.

Peanut-Butter Pider

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Super Paper Mario enemy
Peanut-Butter Pider
Sammer Guy 68 in Duel of 100 Max HP 45 Attack 5 Defense 0 Size Normal
Color Blue Weapon Sword Special abilities Jumps Spiked? No
Tattle That's Peanut-Butter Pider, one of King Sammer's legendary Sammer Guys… He insists on using his sword to spread all of his condiments…

The guardian of the 68th gate. His name references Piders. He thinks of the stage as a cracker and spreads his opponents thinly. When he is defeated, he claims that his opponents are "the ants on the log" of his existence.

Wrath of Whacka

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Super Paper Mario enemy
Wrath of Whacka
Sammer Guy 69 in Duel of 100 Max HP 25 Attack 3 Defense 0 Size Normal
Color Neon Weapon Sword Special abilities Dimensional flip, extending sword, fast, Ninjohn ally Spiked? No
Tattle That's Wrath of Whacka, one of King Sammer's famous Sammer Guys… He enters the Sammer Quiz every year, but always presses the button early…

The guardian of the 69th gate. His name references Whackas, who are often bumped (and who may desire revenge for such abuse). Every year, he makes an appearance at the Sammer Quiz, but often presses the button too early.

Micro Boomba

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Super Paper Mario enemy
Micro Boomba
Sammer Guy 70 in Duel of 100 Max HP 1 Attack 3 Defense 0 Size Small
Color Red Weapon Sword Special abilities Jumps, sword beams Spiked? No
Tattle That's Mirco Boomba, one of King Sammer's lengendary Sammer Guys… He's a die-hard fan of Flint Cragley, Cragtrotter.

The guardian of the 70th gate. His name is a pun on Micro Goomba. He is said to enjoy watching Flint Cragley, Cragtrotter. If the player talks to him post-battle, he will say that all he can do is say "sorry" over and over.

Steel Clubba

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Super Paper Mario enemy
Steel Clubba
Sammer Guy 71 in Duel of 100 Max HP 30 Attack 5 Defense 0 Size Normal
Color Silver Weapon Mace Special abilities Energy balls, Ninjohn ally Spiked? No
Tattle That's Steel Clubba, one of King Sammer's famous Sammer Guys… he has a master's degree in the philosophy of blunt objects…

The guardian of the 71st gate. His name is a reference to Clubba. Steel Clubba makes two references to Tubba Blubba from Paper Mario, as he is the boss of the Clubbas in that game. The first is that he decides to consult his master atop a hill (Tubba Blubba's castle is atop a hill), and he wishes to start his life anew (Tubba Blubba decides to stop eating ghosts and fade into obscurity). Tubba Blubba was invincible for the majority of Chapter 3 in Paper Mario, possibly making "Steel" a reference to his invincibility. He is said to have a master's degree in the studies of blunt objects.

Staggering Dizzy Fuzzy

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Super Paper Mario enemy
Staggering Dizzy Fuzzy
Sammer Guy 72 in Duel of 100 Max HP 20 Attack 4 Defense 0 Size Normal
Color Green Weapon Sword Special abilities Fast, Ninjoe ally Spiked? Yes
Tattle That's Staggering Dizzy, one of King Sammer's lengendary Sammer Guys… He once walked onto a dance floor and accidentally created a new dance craze…

The guardian of the 72nd gate. This Sammer Guy refers to the enemy Fuzzy. It also refers to their behavior in Yoshi's Island, in which they caused Yoshi to become dizzy. Staggering Dizzy Fuzzy's line "Is it the ancient prophecy? 'Touch Fuzzy, Get Dizzy?'" refers to the well-known level in which Fuzzies appeared in Yoshi's Island: Touch Fuzzy, Get Dizzy. Staggering Dizzy Fuzzy once walked into a dance floor, inventing a temporarily-popular dance move unintentionally.

Upward Leaping Ninji

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Super Paper Mario enemy
Upward Leaping Ninji
Sammer Guy 73 in Duel of 100 Max HP 30 Attack 4 Defense 0 Size Normal
Color Blue Weapon Sword Special abilities Jumps, fast Spiked? Yes
Tattle That's Upward Leaping Ninji, one of King Sammer's famous Sammer Guys… The neighbors below his apartment don't appreciate the "upward leaping"…

The guardian of the 73rd gate. His name is a reference to Ninji, and their jumping pattern of attack in Super Mario Bros. 2 and Super Mario World. His neighbors show annoyance over Upward Leaping Ninji's "upward leaping".

Bronze Shroom

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Super Paper Mario enemy
Bronze Shroom
Sammer Guy 74 in Duel of 100 Max HP 35 Attack 3 Defense 0 Size Normal
Color Silver Weapon Mace Special abilities Jumps, energy balls Spiked? Yes
Tattle That's Bronze Shroom, one of King Sammer's legendary Sammer Guys… He heats his food just by breathing on it…

The guardian of the 74th gate. His name is derived from Golden Mushrooms. Whenever he heats his food, he simply just breathes on it.

Lakitu Storm

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Super Paper Mario enemy
Lakitu Storm
Sammer Guy 75 in Duel of 100 Max HP 50 Attack 8 Defense 3 Size Normal
Color White Weapon Sword Special abilities Dimension flip, extending sword, fast, Ninjerry ally Spiked? No
Tattle That's Lakitu Storm, one of King Sammer's legendary Sammer Guys… He loves pineapple, but hates mangoes…

The guardian of the 75th gate and the only knight Sammer Guy without a spike. His name references Lakitu, Thunder Lakitu and/or Lakithunder. His favorite food is pineapple, but has a distaste for mangoes.

Sammer's Endgame (Rounds 76-100)

Wandering Spiny

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Super Paper Mario enemy
Wandering Spiny
Sammer Guy 76 in Duel of 100 Max HP 50 Attack 6 Defense 0 Size Normal
Color Green Weapon Sword Special abilities Ninjohn ally Spiked? No
Tattle That's Wandering Spiny, one of King Sammer's famous Sammer Guys… He refuses to ask anyone for directions…

The guardian of the 76th gate. His name is a reference to Spinies, and the way they wander about aimlessly when they hit the ground. He doesn't like to ask anyone for directions.

Ripper Van Fish

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Super Paper Mario enemy
Ripper Van Fish
Sammer Guy 77 in Duel of 100 Max HP 50 Attack 5 Defense 0 Size Normal
Color Green Weapon Sword Special abilities Fast Spiked? No
Tattle That's Ripper Van Fish, one of King Sammer's lengendary Sammer Guys… He has tried several times to sleep underwater, but has never been successful…

The guardian of the 77th gate. His name is a pun on Rip Van Fish and Ripper, referencing his sword. Rip Van Fish itself is a reference to a piece of classic literature "Rip Van Winkle". This is supported by his references to sleep, as Van Winkle slept for 20 years. After being defeated, he states that he must find a way to count Cheep Cheeps. However, when talked to, he states that he must count Boss Basses instead. He has tried to sleep underwater dozens of times, but because he can't breathe underwater, his attempts weren't successful.

Infinite Jump

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Super Paper Mario enemy
Infinite Jump
Sammer Guy 78 in Duel of 100 Max HP 25 Attack 4 Defense 0 Size Normal
Color Red Weapon Sword Special abilities Jumps, sword beams Spiked? Yes
Tattle That's Infinite Jump, one of King Sammer's legendary Sammer Guys… He practices his autograph every day, just so he's ready when he gets famous…

The guardian of the 78th gate. His name references when the player can keep jumping on the enemies on stairways in Super Mario Bros. to get as many lives as they want. Each day, he practices his autograph in preparation for his opportunity to get famous.

Alternate Path

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Super Paper Mario enemy
Alternate Path
Sammer Guy 79 in Duel of 100 Max HP 30 Attack 6 Defense 0 Size Normal
Color Blue Weapon Sword Special abilities Jump Spiked? No
Tattle That's Alternate Path, one of King Sammer's legendary Sammer Guys… He loves casserole, and spends hours researching new recipes…

The guardian of the 79th gate. His name comes from Super Mario World's hidden paths in levels which, if taken, would open up a different area on the map. This was later replicated in New Super Mario Bros. Casserole is his favorite food, and he spends several hours finding new recipes for him to cook.

Dayzee the Merciless

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Super Paper Mario enemy
Dayzee the Merciless
Sammer Guy 80 in Duel of 100 Max HP 30 Attack 5 Defense 0 Size Normal
Color Red-Blue Weapon Mace Special abilities Energy balls, fast Spiked? No
Tattle That's Dayzee the Merciless, one of King Sammer's infamous Sammer Guys… He's very sensitive about his name… It's best not to smirk when he announces it…

The guardian of the 80th gate. His name is a reference to Crazee Dayzees, but the fact that he is merciless may be a nod towards the Amazy Dayzee, which can deal up to 20 damage and put the target to sleep with one attack in the Paper Mario series. He is highly sensitive about his name, as Tiptron suggests that no one should laugh at him for it.

Smiling Cloud

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Super Paper Mario enemy
Smiling Cloud
Sammer Guy 81 in Duel of 100 Max HP 35 Attack 6 Defense 0 Size Normal
Color Neon Weapon Sword Special abilities Flip, extending sword, Ninjohn ally Spiked? Yes
Tattle That's Smiling Cloud, one of King Sammer's famous Sammer Guys… His heart breaks every time there's an overcast day…

The guardian of the 81st gate. His name is a reference to the clouds Lakitus ride on, or the clouds that appear in Super Mario Bros., both of which have smiling faces. He apparently believed that, since he was a smiling warrior, no one could fight him back. He becomes disheartened whenever it is overcast outside, implying he does not like cloudy weather.

Bullet Bull

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Super Paper Mario enemy
Bullet Bull
Sammer Guy 82 in Duel of 100 Max HP 20 Attack 5 Defense 0 Size Normal
Color Blue Weapon Sword Special abilities Jump Spiked? No
Tattle That's Bullet Bull, one of King Sammer's legendary Sammer Guys… He hates bright colors, which makes living in this world a little difficult…

The guardian of the 82nd gate. His name is a reference to the Bullet Bill, much similarly to Bullet Ill, the 37th Sammer Guy. His pre-battle taunt, saying that brown is "the next generation", is a reference to how many next-gen games have monotone palettes. He also mentions that the bright colors in his world are childish. This is most likely a reference to the common claim that Nintendo is "kiddy".

Block of POW

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Super Paper Mario enemy
Block of POW
Sammer Guy 83 in Duel of 100 Max HP 70 Attack 8 Defense 0 Size Big
Color Blue Weapon Club Special abilities Spiked? No
Tattle That's Block of POW, one of King Sammer's legendary Sammer Guys… He has a very impressive collection of unicorn figurines at home…

The guardian of the 83rd gate. His name is derived from the POW Block. At his house, he has a very intriguing collection of unicorn figurines.

Inferno Flower

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Super Paper Mario enemy
Inferno Flower
Sammer Guy 84 in Duel of 100 Max HP 35 Attack 5 Defense 0 Size Normal
Color Red-Blue Weapon Mace Special abilities Energy balls, jumps Spiked? No
Tattle That's Infero Flower, one of King Sammer's famous Sammer Guys… He refuses to eat vegetables of any kind…

The guardian of the 84th gate. His name is a reference to Fire Flowers, though given his dislike for vegetables, it may also be a reference to the Pansers from Super Mario Bros. 2, as they can be defeated by vegetables in that game.

Plugged Snifit

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Super Paper Mario enemy
Plugged Snifit
Sammer Guy 85 in Duel of 100 Max HP 25 Attack 7 Defense 0 Size Normal
Color Red-Blue Weapon Mace Special abilities Energy balls, jumps, Ninjoe ally Spiked? Yes
Tattle That's Plugged Snifit, one of King Sammer's lengendary Sammer Guys… Nobody wants to shake his hand…

The guardian of the 85th gate. His name is a reference to Snifits, and is a play on the possibility of a Snifit getting a bullet stuck in its mask nozzle. Plugged Snifit talks as if he has a clogged nose. Once defeated by Mario, his illness is cured, and he changes his name to "Unplugged Snifit". Whenever people see him, they refuse to shake his hand.

Bounding Star

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Super Paper Mario enemy
Bounding Star
Sammer Guy 86 in Duel of 100 Max HP 1 Attack 4 Defense 0 Size Small
Color Red Weapon Sword Special abilities Sword beams, jumps, fast Spiked? Yes
Tattle That's Bounding Star, one of King Sammer's lengendary Sammer Guys… He draws pictures of ponies while he waits for challengers to arrive…

The guardian of the 86th gate. His name references the Super Star item, and the way it bounces across the ground when it comes out of a ? Block. When defeated, he talks about a song formerly playing in his head which would spur him to fight, which the player "robbed" him of. This refers to the Super Star themes which play whenever Mario or Luigi is invincible. To pass time, he draws pictures of ponies while waiting for his opponents to arrive.

Metal Cap

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Super Paper Mario enemy
Metal Cap
Sammer Guy 87 in Duel of 100 Max HP 30 Attack 6 Defense 0 Size Normal
Color Green Weapon Sword Special abilities None Spiked? Yes
Tattle That's Metal Cap, one of King Sammer's lengendary Sammer Guys… He pretends to be metal even when his armor is off and makes clanking noises…

The guardian of the 87th gate. His name is a reference to the Metal Cap from Super Mario 64. He pretends to be made of metal and makes clanking sounds; especially whenever his armor is off.

Belly of the Yoshi

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Super Paper Mario enemy
Belly of the Yoshi
Sammer Guy 88 in Duel of 100 Max HP 50 Attack 6 Defense 0 Size Normal
Color Blue Weapon Sword Special abilities Jumps Spiked? No
Tattle That's Belly of Yoshi, one of King Sammer's famous Sammer Guys… He is reviled by all of the local all-you-can-eat buffet restaurants...

The guardian of the 88th gate. His name is a reference to Yoshi (or possibly Yoob, who eats the protagonists and Yoshis in Mario & Luigi: Partners in Time). He has been blamed on by various buffet restaurants, most likely due to him eating most of the selections.

No Charging Chuck

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Super Paper Mario enemy
No Charging Chuck
Sammer Guy 89 in Duel of 100 Max HP 30 Attack 8 Defense 0 Size Normal
Color Green Weapon Mace Special abilities Ninjohn ally Spiked? No
Tattle That's No Charging Chuck, one of King Sammer's famous Sammer Guys… An ancient-art aficionado, he loves collecting rare Sammer-dynasty antiquities…

The guardian of the 89th gate, and also the last Sammer Guy to lack facial hair. His name is a play on Chargin' Chuck. He prides himself on providing beatings free of charge. As an enthusiast of ancient art, he likes to collect rare Sammer-dynasty antiquities.

Climbing Vine

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Super Paper Mario enemy
Climbing Vine
Sammer Guy 90 in Duel of 100 Max HP 50 Attack 5 Defense 0 Size Normal
Color Red Weapon Sword Special abilities Sword beams, jumps Spiked? Yes
Tattle That's Climbing Vine, one of King Sammer's famous Sammer Guys… He can bake pastries with buttery, fluffy crusts…

The guardian of the 90th gate. His name is a reference to the vines that lead to Coin Heavens in various Super Mario games. He is capable of baking pastries with buttery, fluffy crusts.

Quizmo Question That Has No Answer

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Super Paper Mario enemy
Quizmo Question That Has No Answer
Sammer Guy 91 in Duel of 100 Max HP 25 Attack 7 Defense 0 Size Normal
Color Green Weapon Mace Special abilities None Spiked? Yes
Tattle That's Quizmo Question That Has No Answer, one of King Sammer's Sammer Guys… He shouts out answers when he watches quiz shows on Sammervision…

The guardian of the 91st gate. His name is a reference to Chuck Quizmo, a character from the first Paper Mario. Whenever he watches quiz shows on his Sammervision, he shouts out the answers to questions whenever they show up.

Strolling Ptooie

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Super Paper Mario enemy
Strolling Ptooie
Sammer Guy 92 in Duel of 100 Max HP 30 Attack 6 Defense 0 Size Normal
Color Blue Weapon Sword Special abilities Jumps Spiked? No
Tattle That's Strolling Ptooie, one of King Sammer's famous Sammer Guys… Outside of the Duel of 100, he's a real stickler for manners and etiquette…

The guardian of the 92nd gate. His name is a reference to Ptooie. It also references to how Ptooies walk on the ground rather than stay in pipes like most Piranha Plants. He is very strict on manners.

Fuzzy on Face

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Super Paper Mario enemy
Fuzzy on Face
Sammer Guy 93 in Duel of 100 Max HP 1 Attack 5 Defense 0 Size Small
Color Red Weapon Sword Special abilities Fast, sword beams, jumps, Ninjohn ally Spiked? Yes
Tattle That's Fuzzy on Face, one of King Sammer's famous Sammer Guys… He co-chairs the Sammer Council for the Advancement of Facial Hair…

The guardian of the 93rd gate and therefore the last Small Sammer Guy overall. This Sammer Guy's name is a reference to the way Fuzzies attacked players in the first two Paper Mario games. His tattle says that he organizes for the Sammer Council for the Advancement of Facial Hair.

Glitz Blade

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Super Paper Mario enemy
Glitz Blade
Sammer Guy 94 in Duel of 100 Max HP 45 Attack 6 Defense 0 Size Normal
Color Neon Weapon Sword Special abilities Flip, extend sword, fast, Ninjohn ally Spiked? Yes
Tattle That's Glitz Blade, one of King Sammer's legendary Sammer Guys… He enjoys listening to silky jazz and sipping espresso…

The guardian of the 94th gate. His name comes from the Glitz Pit in Paper Mario: The Thousand-Year Door. His favorite things are silky jazz and espresso.

Cloak of Tanooki

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Super Paper Mario enemy
Cloak of Tanooki
Sammer Guy 95 in Duel of 100 Max HP 20 Attack 1 Defense 0 Size Normal
Color Green Weapon Sword Special abilities Slow Spiked? No
Tattle That's Cloak of Tanooki, one of King Sammer's legendary Sammer Guys… He hates the heat and wants King Sammer to install a Duel of 100 air conditioner…

The guardian of the 95th gate. His name references the Tanooki Suit. He hates heat and is always trying to convince King Sammer to install an air conditioner.

Coin Harvester Without Remorse

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Super Paper Mario enemy
Coin Harvester Without Remorse
Sammer Guy 96 in Duel of 100 Max HP 40 Attack 5 Defense 0 Size Normal
Color Blue Weapon Sword Special abilities Jumps, Ninjerry ally Spiked? Yes
Tattle That's Coin Harvester Without Remorse, one of King Sammer's legendary Sammer Guys… His pockets may be full, but his soul is empty… Maybe he should harvest a friend…

The guardian of the 96th gate. His name is a reference to players of Mario games who go for as many coins as possible rather than focusing on getting through the levels, as well as the common tactic of "farming" for money in RPGs. His sword is blue, but unlike other swords of that color, it does not shoot beams. The same occurs for the 99th Sammer Guy, Pit of Crying Shames. His tattle claims that he may be rich, but his soul is empty and that he should consider getting himself a friend.

Pidgit on Wind's Breath

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Super Paper Mario enemy
Pidgit on Wind's Breath
Sammer Guy 97 in Duel of 100 Max HP 80 Attack 6 Defense 0 Size Normal
Color Red Weapon Mace Special abilities Energy balls, jumps, fast, Ninjerry ally Spiked? Yes
Tattle That's Pidgit on Wind's Breath, one of King Sammer's legendary Sammer Guys… He was a classically trained actor before becoming a Sammer Guy…

The guardian of the 97th gate. His name is a reference to Pidgits. Before becoming a Sammer Guy, he used to be an actor.

Sensei Ruff Puff

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Super Paper Mario enemy
Sensei Ruff Puff
Sammer Guy 98 in Duel of 100 Max HP 50 Attack 7 Defense 0 Size Normal
Color Red Weapon Sword Special abilities Energy balls, Ninjerry ally Spiked? No
Tattle That's Sensei Ruff Puff, one of King Sammer's legendary Sammer Guys… He was once a cover model for Sammer Guy Monthly…

The guardian of the 98th gate. His name is a reference to Ruff Puffs. When his opponents approach, he insults them by saying they are lazy and requires more training from him. When defeated, he says to his opponents that they are "young and lazy" and doesn't understand the value of him. He used to be a cover model for Sammer Guy Monthly.

Pit of Crying Shames

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Super Paper Mario enemy
Pit of Crying Shames
Sammer Guy 99 in Duel of 100 Max HP 70 Attack 8 Defense 0 Size Normal
Color Green Weapon Sword Special abilities Ninjerry ally Spiked? Yes
Tattle That's Pit of Crying Shames, one of King Sammer's famous Sammer Guys… He likes to eat his toast cold…

The guardian of the 99th gate. His name comes from the Pit of 100 Trials and how people make it so far and then die on the last levels. Like Coin Harvester Without Remorse, the 96th Sammer Guy, he wields a blue sword that doesn't shoot beams despite having green armor. He eats his toast cold.

End Boss

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Super Paper Mario enemy
End Boss
Big Sammer Guy Max HP 99 Attack 10 Defense 4 Size Big
Color Gold Weapon Spiked Club Special abilities Fire Breath, Rolling, Fast Spiked? Yes
Tattle That's End Boss, one of King Sammer's famous Sammer Guys… He won a Sammy at last year's Sammer Awards for Best Final Boss Performance…

The guardian of the 100th and final gate. His name is fittingly a reference to the last boss in a game. When End Boss is defeated, he attempts to cue end credits. End Boss can breathe fire, use a rolling attack, and attack with his club. Despite his name, it is possible for him to not be the final boss, as the player can battle Wracktail and Shadoo after him. One year before the events of Super Paper Mario, he had won a Sammy at the Sammer Awards for the Best Final Boss Performance.

See also