|
|
Line 1: |
Line 1: |
| [[File:Slot Machine Barrel.png|thumb|170px|Slot Machine Barrel]] | | [[File:Slot Machine Barrel.png|thumb|170px|Slot Machine Barrel]] |
| [[File:SlotBarrel-DK-DKCR.png|thumb|250px|left|[[Donkey Kong]] hits the Slot Machine Barrel, with the DK logo displayed]]
| | '''Slot Machine Barrels'''<ref>''Donkey Kong Country Returns'' instruction booklet, page 18 (North American version), page 23 (PAL version)</ref> are a unique type of [[Barrel]] that appear in ''[[Donkey Kong Country Returns]]'', ''[[Donkey Kong Country Returns 3D]]'', and ''[[Donkey Kong Country: Tropical Freeze]]''. They have the same purpose as [[End of Level Target]]s and [[Level Flag]]s from earlier ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' titles, even giant fruits from ''[[Donkey Kong Jungle Beat]]'', in that they represent the end of every level (except boss levels and Key Temples). |
| The '''Slot Machine Barrel'''<ref>''Donkey Kong Country Returns'' instruction booklet, page 18 (North American version), page 23 (PAL version)</ref> is a special type of [[Barrel]] that appears in the games ''[[Donkey Kong Country Returns]]'', ''[[Donkey Kong Country Returns 3D]]'', and ''[[Donkey Kong Country: Tropical Freeze]]''. This barrel is found in every level of the game (except for the bosses and the hidden Key Temples), and [[Donkey Kong]] and his partner [[Diddy Kong]] must find it to clear the level. The most prominent feature of this barrel is that if the [[Kong]]s find one and hit it, they receive a prize from the Barrel. The prize can be a [[Banana|Banana Bunch]], a [[Banana Coin]], or a [[Life Balloon]], which are shown on a roulette on the front of the Slot Machine Barrel.
| |
|
| |
|
| The roulette also shows the DK logo. If either Kong hits the barrel with the picture of the logo, he is able to hit it several times before breaking it by shaking both the [[Wii#Wii Remote|Wii Remote]] and the [[Wii#Nunchuk|Nunchuk]], or the Wii Remote alone when using the Wii Remote (horizontal) control scheme. The number of hits given to the barrel multiplies the prize given that can be any of the aforementioned objects. However, the multiplier does not exceed x15, even if he hits the barrel more than 15 times. A distinctive sound can be heard once the Kongs find a Slot Machine Barrel and appears on the screen.
| | At first, the Slot Machine Barrel is idle and displays a yellow star on a red background. When the [[Kong]]s go near a Slot Machine Barrel, the roulette in its center begins to spin between prizes. They include a [[banana]] (which represents five), a red [[Extra Life Balloon|Life Balloon]], a [[Banana Coin]], or a DK symbol. By hitting the barrel, the Kongs win the displayed prize, and the level ends. Unlike End of Level Targets, the prizes for Slot Machine Barrels are consistent in every level. |
|
| |
|
| The Slot Machine Barrel also has a checkered flag for [[Donkey Kong Country Returns#Time Attack|Time Attack]] mode. If the Kongs hit that, then [[Professor Chops]] will wave the checkered flag to stop the timer in addition to finishing the level. The Slot Machine Barrel also has a Mirror Trophy for finishing the [[Golden Temple]]. If the Kongs hit that, then Mirror Mode is unlocked for them to play.
| | If the Kongs hit a Slot Machine Barrel just as it displays the DK logo, the player can shake the [[Wii#Wii Remote|Wii Remote]] (and [[Wii#Nunchuk|Nunchuk]], depending on play mode) to hit the Slot Machine Barrel several times until it breaks. The number of hits given to the barrel provides the same number of a random prize to the Kongs. The count does not exceed 15, even if the Slot Machine Barrel is hit more than 15 times. |
|
| |
|
| In ''Donkey Kong Country: Tropical Freeze'', some levels contain more than one Slot Machine Barrel. These additional barrels, much like [[Red Flagpole]]s from the ''New Super Mario Bros.'' series, mark a secret exit and will unlock a hidden, alternate path in the world map. | | In [[Donkey Kong Country Returns#Time Attack|Time Attack]] mode, the Slot Machine Barrel displays a checkered flag. While it does not move between By hitting the barrel, [[Professor Chops]] waves the checkered flag to stop the timer, and the Kongs finish the level. In ''Donkey Kong Country Returns'', the Slot Machine Barrel of the [[Golden Temple]] displays a Mirror Trophy. When the Kongs hit that Slot Machine Barrel, the player unlocks Mirror Mode. |
| | |
| | In ''Donkey Kong Country: Tropical Freeze'', some levels contain more than one Slot Machine Barrel. These additional barrels mark a secret exit, much like [[Red Flagpole]]s from the ''New Super Mario Bros.'' series, and they unlock a hidden, alternate path on the world map. |
| | |
| | ==Gallery== |
| | ===''Donkey Kong Country Returns''=== |
| | <gallery> |
| | Slot Machine Barrel balloon.png|The Kongs win a red Life Balloon from a Slot Machine Barrel |
| | SlotBarrel-DK-DKCR.png|[[Donkey Kong]] hitting a Slot Machine Barrel when the DK logo is displayed |
| | </gallery> |
|
| |
|
| ==Names in other languages== | | ==Names in other languages== |
Line 16: |
Line 24: |
| |FreM=Raffle Barrel | | |FreM=Raffle Barrel |
| }} | | }} |
| | |
| ==Trivia== | | ==Trivia== |
| *The jingle that plays before roulette is similar to the jingles from ''[[Donkey Kong Jungle Beat]]'', which is played when [[Gōrumondo]] get beaten by [[Donkey Kong]]. | | *A distinctive jingle plays just before the barrel spins, which is similar to the one from ''[[Donkey Kong Jungle Beat]]'', when [[Gōrumondo]] gets beaten by [[Donkey Kong]]. |
|
| |
|
| ==Reference== | | ==References== |
| <references/> | | <references/> |
| {{Barrels}} | | {{Barrels}} |
Slot Machine Barrels[1] are a unique type of Barrel that appear in Donkey Kong Country Returns, Donkey Kong Country Returns 3D, and Donkey Kong Country: Tropical Freeze. They have the same purpose as End of Level Targets and Level Flags from earlier Donkey Kong Country titles, even giant fruits from Donkey Kong Jungle Beat, in that they represent the end of every level (except boss levels and Key Temples).
At first, the Slot Machine Barrel is idle and displays a yellow star on a red background. When the Kongs go near a Slot Machine Barrel, the roulette in its center begins to spin between prizes. They include a banana (which represents five), a red Life Balloon, a Banana Coin, or a DK symbol. By hitting the barrel, the Kongs win the displayed prize, and the level ends. Unlike End of Level Targets, the prizes for Slot Machine Barrels are consistent in every level.
If the Kongs hit a Slot Machine Barrel just as it displays the DK logo, the player can shake the Wii Remote (and Nunchuk, depending on play mode) to hit the Slot Machine Barrel several times until it breaks. The number of hits given to the barrel provides the same number of a random prize to the Kongs. The count does not exceed 15, even if the Slot Machine Barrel is hit more than 15 times.
In Time Attack mode, the Slot Machine Barrel displays a checkered flag. While it does not move between By hitting the barrel, Professor Chops waves the checkered flag to stop the timer, and the Kongs finish the level. In Donkey Kong Country Returns, the Slot Machine Barrel of the Golden Temple displays a Mirror Trophy. When the Kongs hit that Slot Machine Barrel, the player unlocks Mirror Mode.
In Donkey Kong Country: Tropical Freeze, some levels contain more than one Slot Machine Barrel. These additional barrels mark a secret exit, much like Red Flagpoles from the New Super Mario Bros. series, and they unlock a hidden, alternate path on the world map.
Gallery
Donkey Kong Country Returns
The Kongs win a red Life Balloon from a Slot Machine Barrel
Donkey Kong hitting a Slot Machine Barrel when the DK logo is displayed
Names in other languages
Language
|
Name
|
Meaning
|
Notes
|
French
|
Tonneau-tombola[2]
|
Raffle Barrel
|
|
Spanish
|
Barril sorpresa[3]
|
Surprise Barrel
|
|
Trivia
References
- ^ Donkey Kong Country Returns instruction booklet, page 18 (North American version), page 23 (PAL version)
- ^ Donkey Kong Country Returns instruction booklet, page 40
- ^ Donkey Kong Country Returns instruction booklet, page 62
Donkey Kong Country Returns / Donkey Kong Country Returns 3D / Donkey Kong Country Returns HD
|
Characters
|
Protagonists
|
Donkey Kong • Diddy Kong • Cranky Kong • Rambi • Squawks • Super Kong • Tutorial Pig • Wigglevine
|
Bosses
|
Mugly • Scurvy Crew • Stu • Mole Miner Max/Train • Mangoruby • Thugly • Colonel Pluck • Tiki Tong
|
Enemies and obstacles
|
Tiki Tak Tribe
|
Fireball • Flaming Tiki Buzz • Giga Goro Ball • Screaming Pillar • Screaming Pillar (big) • Tiki Boing • Tiki Bomber • Tiki Buzz • Tiki Doom • Tiki Goon • Tiki Pilot • Tiki Pop • Tiki Seeker • Tiki Tank • Tiki Tong Tower • Tiki Torch • Tiki Tork • Tiki Zing • Tiki Zing (big) • Tiki Zing (Foggy Fumes)
|
Other
|
Ack • AckStack • Ape-Eating Plant • Awk • Big Squeekly • Bonehead Jed • Bopapodamus • Bowling bird • BuckBomb • BuckBot • Buzzbite • Cageberry • Char-Char • Chomp • Chū Komorin • Electrasquid • Electroid • Fireball • Firebite • Frogoon • Giant Chomp • Giga Rangwi • Green Chomp • Hopgoon • Hothead Jed • Humzee • Jellybob • Kowalee • Leaping flame • Mimic • Mole Guard • Mole Miner • Muncher • Pinchly • Rawk • Ready-Bots (Pogobot · Pyrobot) • Rentamaguma • Robobee • Shooting Chomp • Skellirex • Skittler • Skittler Pillar • Skullyrex • Snaggles • Snippys • Squeekly • Squiddicus • Squidly • Stilts • Toothberry • Wiggle • Yellow Snaggles
|
Objects
|
Items
|
Banana • Banana Bunch • Banana Coin • Banana Juice • Crash Guard2 • Green Balloon2 • Hanging vine • Heart • Heart Boost • K-O-N-G Letters • Map Key • Puzzle Piece • Rare Orb • Red Balloon
|
Barrels
|
Barrel Cannon • Blast Barrel • DK Barrel • Regular Barrel • Slot Machine Barrel
|
Miscellaneous
|
Bag • Container • Green surface • Rambi Crate • Red and blue blocks • Tire • Train • Trapdoor
|
Vehicles
|
Mine Cart • Rocket Barrel
|
Moves
|
Barrel Roll (Cartwheel Attack) • Blow • Cling • Ground Pound (Popgun Pound) • Ranged attack
|
Levels
|
Jungle
|
1-1: Jungle Hijinxs • 1-2: King of Cling • 1-3: Tree Top Bop • 1-4: Sunset Shore • 1-5: Canopy Cannons • 1-6: Crazy Cart • 1-K: Platform Panic • 1-B: Mugly's Mound
|
Beach
|
2-1: Poppin' Planks • 2-2: Sloppy Sands • 2-3: Peaceful Pier • 2-4: Cannon Cluster • 2-5: Stormy Shore • 2-6: Blowhole Bound • 2-7: Tidal Terror • 2-K: Tumblin' Temple • 2-B: Pinchin' Pirates
|
Ruins
|
3-1: Wonky Waterway • 3-2: Button Bash • 3-3: Mast Blast • 3-4: Damp Dungeon • 3-5: Itty Bitty Biters • 3-6: Temple Topple • 3-K: Shifty Smashers • 3-B: Ruined Roost
|
Cave
|
4-1: Rickety Rails • 4-2: Grip 'n' Trip • 4-3: Bombs Away • 4-4: Mole Patrol • 4-5: Crowded Cavern • 4-K: Jagged Jewels • 4-B: The Mole Train
|
Forest
|
5-1: Vine Valley • 5-2: Clingy Swingy • 5-3: Flutter Flyaway • 5-4: Tippin' Totems • 5-5: Longshot Launch • 5-6: Springy Spores • 5-7: Wigglevine Wonders • 5-8: Muncher Marathon • 5-K: Blast & Bounce • 5-B: Mangoruby Run
|
Cliff
|
6-1: Sticky Situation • 6-2: Prehistoric Path • 6-3: Weighty Way • 6-4: Boulder Roller • 6-5: Precarious Plateau • 6-6: Crumble Canyon • 6-7: Tippy Shippy • 6-8: Clifftop Climb • 6-K: Perilous Passage • 6-B: Thugly's Highrise
|
Factory
|
7-1: Foggy Fumes • 7-2: Slammin' Steel • 7-3: Handy Hazards • 7-4: Gear Getaway • 7-5: Cog Jog • 7-6: Switcheroo • 7-7: Music Madness • 7-R: Lift-off Launch • 7-K: Treacherous Track • 7-B: Feather Fiend
|
Volcano
|
8-1: Furious Fire • 8-2: Hot Rocket • 8-3: Roasting Rails • 8-4: Smokey Peak • 8-5: Bobbing Basalt • 8-6: Moving Melters • 8-7: Red Red Rising • 8-K: Five Monkey Trial • 8-B: Tiki Tong Terror
|
Cloud2,3
|
9-1: Crushin' Columns2,3 • 9-2: Gushin' Geysers2,3 • 9-3: Spiky Surprise2,3 • 9-4: Mischievous Moles2,3 • 9-5: Topsy Turvy2,3 • 9-6: Tar Ball Fall2,3 • 9-7: Robo Factory2,3 • 9-8: Lavawheel Volcano2,3 • 9-11/9-9 2,3: Golden Temple
|
Further info
|
Donkey Kong Returns Original Sound Track • Extras (image names in other languages) • Gallery • Staff
|
|
Related Play Nintendo activities: Can’t-miss games • Who are these jerks of the jungle?
|