Super Paper Mario bestiary: Difference between revisions

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m (→‎General stat chart: Amazy Dayzee was Tech Cursya)
(→‎General stat chart: Added enemies up to Brobot L-type)
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!87
!87
|data-sort-value="Amazy Dayzee"|[[File:61 AmazyDayzeeCard.png|120px]]<br>[[Amazy Dayzee]]
|data-sort-value="Amazy Dayzee"|[[File:61 AmazyDayzeeCard.png|120px]]<br>[[Amazy Dayzee]]
|[[Gap of Crag]] (5-1), [[Castle Bleck Foyer]] (8-2), [[Flipside Pit of 100 Trials]] (Rooms 58)
|[[Gap of Crag]] (5-1), [[Castle Bleck Foyer]] (8-2), [[Flipside Pit of 100 Trials]] (Room 58)
|30
|30
|10
|10
Line 991: Line 991:
|[[Dayzee Tear]], [[Golden Leaf]]
|[[Dayzee Tear]], [[Golden Leaf]]
|That's an Amazy Dayzee. They're very rare and elusive creatures... Max HP is 30 and Attack is 10. They are rarely seen. When they are spotted, they tend to run away quickly... Their songs are also very potent. Many consider them very challenging to hunt...  
|That's an Amazy Dayzee. They're very rare and elusive creatures... Max HP is 30 and Attack is 10. They are rarely seen. When they are spotted, they tend to run away quickly... Their songs are also very potent. Many consider them very challenging to hunt...  
|-
|-style="background:#CFEEFF"
!88
|data-sort-value="Spike Top"|[[File:18. Spike Top Card.PNG|120px]]<br>[[Spike Top]]
|[[Floro Caverns]] (5-3), [[Flipside Pit of 100 Trials]] (Room 37)
|1
|2
|3
|300
|
|This is a Spike Top. It's a Buzzy Beetle with...well, a spike on top of its shell... Max HP is 1, Attack is 2, and Defense is 3. Even flames won't scorch its hard shell... On top of that, it has a spike. What can we do about this prickly foe...? Throw something at it or use an item... That spike can cause a painful poke... I suggest you just leave it be...
|-
|-style="background:#CFEEFF"
!89
|data-sort-value="Spania"|[[File:76 SpaniaCard.PNG|120px]]<br>[[Spania]]
|[[Floro Caverns]] (5-3), [[Castle Bleck Inner Sanctum]] (8-4), [[Flipside Pit of 100 Trials]] (Rooms 53 and 84)
|6
|1
|0
|400
|
|That odd, horned creature is called a Spania. Its Max HP is 6 and Attack is 1. Those horns will ruin your day if you try to stomp it... If it sees you, it'll come at you, even if you have flipped to another dimension... It might be better to avoid this unpleasant beast altogether...
|-
|-style="background:#CFEEFF"
!90
|data-sort-value="Floro Cragnien"|[[File:FloroCragnienCard.png|120px]]<br>[[Floro Cragnien]]
|[[Floro Caverns]] (5-3 and 5-4)
|10
|1
|0
|<nowiki>-</nowiki>100
|
|That Cragnon has been brainwashed with a strange sprout by the Floro Sapiens... Max HP is 10 and Attack is 1. They will attack any intruder... They aren't so tough, but if you stomp one, your score will go down... They are usually found in the mine, looking for gems for King Croacus...
|-
|-style="background:#CFEEFF"
!91
|data-sort-value="Heavy Cursya"|[[File:81 HeavyCursyaCard.PNG|120px]]<br>[[Heavy Cursya]]
|[[Floro Caverns]] (5-4), [[Castle Bleck Interior]] (8-4), [[Flipside Pit of 100 Trials]] (Rooms 61 and 73)
|1
|1
|0
|400
|
|That's a Heavy Cursya. It is a spiteful monster that curses everything it touches. Max HP is 1 and Attack is 1. It makes you heavy and hinders your jumping... A life without jumping... It's too terrible to contemplate... Unless you're a butterfly...
|-
|-style="background:#CFEEFF"
!92
|data-sort-value="Reversya Cursya"|[[File:82 ReversyaCursyaCard.PNG|120px]]<br>[[Reversya Cursya]]
|[[Floro Caverns]] (5-4), [[Overthere Stair]] (7-3), [[Flipside Pit of 100 Trials]] (Rooms 73 and 87)
|1
|1
|0
|400
|
|It's a Reversya Cursya. It is a spiteful monster that curses everything it touches. Max HP is 1 and Attack is 1. It can make you move entirely in opposites... If you get cursed, it's best to relax. You will learn to adjust until the effect wears off...
|-
|-style="background:#CFEEFF"
!93
|data-sort-value="O'Chunks (3)"|[[File:OChunksSprite.PNG|120px]]<br>''[[O'Chunks]] (3)''
|[[Floro Caverns]] (5-4)
|60
|3
|0
|4000
|
|That’s O’Chunks. Dimentio has veggified him. He has no will of his own... Max HP is 60 and Attack is 3. He seems faster and stronger than before... But he will get dizzy after being thrown. That’s your only chance... Don’t let his quick movements confuse you. Just keep a steady head...
|-
|-style="background:#CFEEFF"
!94
|data-sort-value="King Croacus"|[[File:KingCroacusCard.png|120px]]<br>'''[[King Croacus IV|King Croacus]]'''
|[[Floro Caverns]] (5-4)
|50
|2
|0
|5000, 50 (Petals)
|
|That's King Croacus. He leads the Floro Sapiens, and loves beautiful things... Max HP is 50. Attack is 2. He attacks with his head, like other Floro Sapiens... I don't think you can damage him when his face is closed off like that... Using Thoreau to grab stuff, then jumping into him works pretty well, though...
|-
|-style="background:#CFEEFF"
!95
|data-sort-value="Ninjoe"|[[File:NinjoeCard.png|120px]]<br>[[Ninjoe]]
|[[Sammer's Kingdom]] (6-1), [[Sammer's Early Duels]] (6-2), [[Flipside Pit of 100 Trials]] (Rooms 36, 66, 88 and 92)
|6
|2
|0
|500
|
|That's a Ninjoe. These devious ninjas support Sammer Guys from the shadows... Max HP is 6 and Attack is 2. They hop around and throw ninja stars at you (the ninja stars can be destroyed by using Boomer or Cudge, or they will eventually disappear after sticking to a surface for some time). They are said to sell their ninja skills to the highest bidder... And they have long been in the service of King Sammer.
|-
|-style="background:#CFEEFF"
!96
|data-sort-value="Mimi (2)"|[[File:MimiCh6Sprite.png|120px]]<br>''[[Mimi]] (2)''
|[[Sammer's Early Duels]] (6-2)
|25
|2
|0
|4000
|
|That’s Mimi, Count Bleck’s shape-shifting minion... Max HP is 25 and Attack is 2. She has many creative Rubee attacks... But it’s easy to guard against them with Peach’s parasol... Then wait for an opening! Remember, you can use Thoreau to toss her precious Rubees back at her... If you hit her enough, she’ll flip, so flip after her...
|-
|-style="background:#CFEEFF"
!97
|data-sort-value="Brobot L-type"|[[File:BrobotLCard.png|120px]]<br>'''[[Brobot L-type]]'''
|[[World of Nothing]] (6-1)
|64
|5
|4 (8 against fire)
|6000
|
|That's Brobot L-type. Mr. L pulled out all the stops to make this one... Max HP is 64. Attack is 5. Defense is 4. Defense against fire is 8. Most of its moves are the same, but it can now use its hands or tackle you... He seems to be weak to explosions, so try using Boomer on his feet... You remember that after setting a bomb, you can use {{button|wii|1}} again to set it off, right?
|-
|-
|}
|}

Revision as of 16:02, November 13, 2016

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

The following is a comprehensive sortable list for all enemies encountered in Super Paper Mario. For the complete list of Sammer Guys, see List of Sammer Guys. For a list of enemies and other characters ordered by catch cards and the information about the catch cards, see: List of Catch Cards.

General stats

Legend

  • #: The number designated to the enemy based on the chronological "order" it appears in the game.
  • Name: The name of the enemy.
    • Normal: Enemy. (Ex: Goomba)
    • Italic: Regular Boss. (Ex: O'Chunks)
    • Bold: Chapter Boss. (Ex: Fracktail)
    • Italic and Bold: Optional boss. (Ex: Shadow Mario)
  • Location(s): The location(s) the enemy appears in.
  • HP: The enemy's HP at the start of the battle.
  • Attack: The enemy's general attack power.
  • Defense: The enemy's defense.
  • Score: The amount of points given upon the enemy's defeat.
  • Items Dropped: Items that are sometimes dropped by the enemy.
  • Tattle: the tattle of the enemy. For Bosses appearing more than once, distribute it.

General stat chart

# Name Location(s) HP ATK. Defense Score Items Dropped Tattle
1 File:1. Goomba Card.PNG
Goomba
Lineland Road (1-1), Yold Desert (1-3), Gloam Valley (2-1), Castle Bleck Entry (8-1), Flipside Pit of 100 Trials (Rooms 2, 5, 14 (flipping) and 46 (flipping)) 1 1 0 100 Cake Mix Normal: It's a Goomba, one of Bowser's minions... Max HP is 1 and Attack is 1. It really puts the "under" back in "underlings"... It has no remarkable traits... They are pretty much the lowest of the low... But I hear Goombas do have their fans, so what can you do...

Flipping: It's a Goomba, one of Bowser's minions...Max HP 1, Attack 1. It really puts the "under" back in "underlings"... It has no remarkable traits... Well, except this one has the ability to flip between dimensions... But I hear Goombas do have their fans, so what can you do...

2 File:44 SquigletCard.PNG
Squiglet
Lineland Road (1-1), Yold Desert (1-3), Yold Ruins (1-4), Gloam Valley (2-1), Flipside Pit of 100 Trials (Rooms 1, 3, 8, 19, 27, 41 and 97) 2 1 0 100 Fire Burst This is a Squiglet... It's a small little creature that scurries around on its many legs... Max HP is 2 and Attack is 1. There isn't much else to say about Squiglets... When it spots an enemy, it gets excited and hops up and down...
3 File:10. Koopa Troopa Card.PNG
Koopa Troopa
Lineland Road (1-1), Yold Desert (1-3), Yold Ruins (1-4), Gloam Valley (2-1), Flipside 2nd Floor Outskirts, Flipside Pit of 100 Trials (Rooms 11, 14, 16, 19, 17 (flipping) and 28) 1 1 1 100 Turtley Leaf Normal: This is a Koopa Troopa. It may be slow, but it is well defended inside its shell... Max HP is 1, Attack is 1, and Defense is 1. If you leap on it, it'll pull its head and limbs in. You can then kick the shell. From what I hear, Goombas have a long-held fear of Koopa Troopas...

Flipping: This is a Koopa Troopa. It may be slow, but it is well defended inside its shell... This one can flip between dimensions. Max HP is 1, Attack is 1, and Defense is 1. If you leap on it, it'll pull its head and limbs in. You can then kick the shell. From what I hear, Goombas have a long-held fear of Koopa Troopas...

4 File:45 SquigCard.PNG
Squig
Lineland Road (1-1), Yold Desert (1-3), Yold Ruins (1-4), Gloam Valley (2-1), Overthere Stair (7-3), Flipside 2nd Floor Outskirts, Flipside Pit of 100 Trials (Rooms 3, 7, 8, 18, 33, 35, 37, 44 and 59) 4 1 0 200 Power Steak It's a Squig... Think of these creatures as tougher Squiglets... Max HP is 4 and Attack is 1. They have a nasty habit of spitting rocks... Thankfully, the rocks are slow and easy to avoid...
5 File:49 SproingOingCard.png
Sproing-Oing
Lineland Road (1-1), Flipside 1st Floor Outskirts, Flipside Pit of 100 Trials (rooms 4, 7 and 24) 4 1 0 100 It's a Sproing-Oing... For some reason, this creature lives to hop endlessly... Max HP is 4 and Attack is 1. If you hurt it, it will split into many Mini-Sproings... I wonder if breaking up is hard to do, even for these creatures... But if you can do enough damage in one hit, you can beat them before they split...
6 File:57 PiranhaPlantCard.PNG
Piranha Plant
Lineland Road (1-1), Gloam Valley (2-1), The Bitlands (3-1), Floro Caverns (5-3) 2 1 0 100 This is a notorious Piranha Plant. It is a monstrous flower that lives in pipes... Max HP is 2 and Attack is 1. This strange weed will stay low if you cozy up to the side of its pipe...
7 File:5. Paragoomba Card.PNG
Paragoomba
Lineland Road (1-1), Gloam Valley (2-1), The Bitlands (3-1), Flipside Pit of 100 Trials (Rooms 12 and 26) 1 1 0 100 That's a Paragoomba. It is essentially a Goomba...with wings. A flying underling... Max HP is 1 and Attack is 1. Stomp it to turn it back into a Goomba... Then you can stomp it like a normal Goomba, I guess... Ahh...the life of a Goomba...
8 File:15. Paratroopa Card.PNG
Paratroopa
Mount Lineland (1-2), Gloam Valley (2-1), The Dotwood Tree (3-3), Flipside Pit of 100 Trials (Rooms 11 and 46) 1 1 1 100 This is a Paratroopa. It's like a Koopa Troopa, but it can fly... Its movement may vary slightly, depending on the color of its shell... Max HP is 1, Attack is 1, and Defense is 1. Stomp it to remove its wings... A Koopa without wings is a very sad Koopa...
9 File:SpinyTrompCard.png
Spiny Tromp
Mount Lineland (1-2), Underwhere Road (7-2) N/A 1 N/A N/A This Spiny Tromp loves to roll down hills and over unlucky pedestrians... You can't beat it... You can only avoid it... It rolls down the hill fast, but I know Mario can find a way to avoid it...
10 A Thwomp, from Super Paper Mario.
Thwomp
Mount Lineland (1-2) N/A 1 N/A N/A That's a Thwomp, a huge stone monster that lives to squish... You can't beat it... You can only avoid it... It may look impossible to avoid, but I'm sure Mario could find a way...
11 File:106 BaldCleftCard.PNG
Bald Cleft
Yold Desert (1-3), Flipside Pit of 100 Trials (Rooms 13, 34 and 71) 2 1 2 200 That's a Bald Cleft. You might confuse this rock-hard foe with a rock... Max HP is 2, Attack is 1, Defense is 2. Flames won't scorch this foe... Set off an explosion near it to flip it over. Then it'll be vulnerable to attack...
12 File:ZombieShroomCard.png
Zombie Shroom
Yold Desert (1-3), Merlee's Basement (2-4), Planet Blobule (4-2), The Whoa Zone (4-4), Gap of Crag (5-2), Floro Caverns (5-3), Overthere Stair (7-3) 1 2 0 300 Poison Shroom That's a Zombie Shroom. It is an evil shroom monster that comes out of ? Blocks... Max HP is 1. Attack is 2. It can move very fast in a limited area... But it has low HP, so you can take it out...
13 File:53 BoomboxerCard.PNG
Boomboxer
Yold Desert (1-3), Flipside Pit of 100 Trials (Rooms 15 and 76) 4 2 0 200 This Boomboxer blasts cones of pure sound at anyone it doesn't like... Max HP is 4 and Attack is 2. It gets startled by its own loud noises... What would drive a music lover to listen to anything that loud...
14 File:JawbusCard.png
Jawbus
Yold Desert (1-3), Gloam Valley (2-1), Flipside Pit of 100 Trials (Room 72) 5 1 0 400 This dragonlike monster is Jawbus. They tend to bite anything near them... Max HP is 5 and Attack is 1. Its only weakness is the glowing spot on its back... It won't look behind, so try flipping 3-D and sneaking behind it...
15 File:88 CherbilCard.PNG
Cherbil
Yold Desert (1-3), Gloam Valley (2-1), Gap of Crag (5-2), The Underwhere (7-1), Overthere Stair (7-3), Castle Bleck Foyer (8-2), Flipside Pit of 100 Trials (Rooms 6, 23, 47 and 83) 5 2 0 400 That's a Cherbil. It's a nasty gasbag that spews a plume of sleepy gas... Max HP is 5. Attack is 2. That gas will put you to sleep, so don't go sniffing it... Some say the gas comes from their mouths. Some say it comes from elsewhere... ...Oh, dear...
16 File:89 icecherbilcard.PNG
Ice Cherbil
Yold Desert (1-3), Planet Blobule (4-2), The Underwhere (7-1), Overthere Stair (7-3), Castle Bleck Foyer (8-2), Flipside Pit of 100 Trials (Rooms 47 and 57) 5 2 0 400 That's an Ice Cherbil. It's a nasty gasbag that spews a plume of freezy gas... Max HP is 5. Attack is 2. That gas will freeze you, so don't go sniffing it... Some say the gas come from their mouths. Some say it comes from elsewhere...... Oh, dear...
17 File:3. Spiked Goomba Card.PNG
Spiked Goomba
Yold Desert (1-3), Gloam Valley (2-1), Flipside Pit of 100 Trials (Rooms 12 and 38) 1 2 0 100 It's a Spiked Goomba. Look at that spiky hat! Max HP is 1. Attack is 2. That spiky hat makes stomping it or picking it up a very bad idea... I would recommend throwing something at it... Or you could just walk on by...
18 O'Chunks's sprite from Super Paper Mario.
O'Chunks (1)
Yold Desert (1-3) 20 1 0 1000 That's O'Chunks. He's a big, bearded warrior of a man... Max HP is 20 and Attack is 1. He can grab you by the feet and hurl you... If you're in reach, he'll toss you, so keep your distance... But you can turn the tables on him and use Thoreau to send him flying...
19 File:17. Buzzy Beetle Card.PNG
Buzzy Beetle
Yold Ruins (1-4), Floro Caverns (5-3), Flipside Pit of 100 Trials (Rooms 18, 37 and 51) 1 1 3 200 This is a Buzzy Beetle... It's much tougher than it looks... Max HP is 1, Attack is 1, and Defense is 3. Even flames won't scorch its hard shell... Sometimes, they cling to the ceiling and drop down on your head when you walk by... Not very friendly, Buzzy... Shame on you...
20 File:SpikyTrompSprite.PNG
Spiky Tromp
Yold Ruins (1-4) N/A 1 N/A N/A It's a Spiky Tromp. For some reason, it enjoys rolling left and right all day...You can't beat it... You can only avoid it... It will move until it hits a wall, then it will come right back at you...
21 File:FracktailCard.png
Fracktail
Yold Ruins (1-4) ?? (9 Hits) 1 0 1000 That's Fracktail, the robotic guardian of the Pure Heart. It's quite enormous... Max HP is ??, Attack is 1. It can fly and swoop down with its big open mouth... But I think the antenna-like horn atop its head is its weak spot... I think you're going to need to use Thoreau to hit it...
22 File:182 FrackleCard.PNG
Frackle
Yold Ruins (1-4) 1 1 0 0 That's a Frackle. These little defense bots protect Fracktail's body... Max HP is 1. Attack is 1. They will attack any intruder they find on their master. They must have been made by the Ancients, just like Fracktail...
23 File:CheepCheepCard.png
Cheep Cheep
Gloam Valley (2-1), Tile Pool (3-2), Gap of Crag (5-2) 2 1 0 200 Catch Card Normal: That's a Cheep Cheep. Like most fish, it lives entirely underwater... Max HP is 2. Attack is 1. It swims along lazily minding its own fishy business... No important characteristics of note... It's a fish...

Flipping: That’s a Cheep Cheep. Like all fish, it lives entirely underwater… Max HP is 2. Attack is 1. It swims along lazily, minding its own fishy business… No important characteristics of note, but this one can flip between dimensions...

24 Growmeba.png
Growmeba
Gloam Valley (2-1), Merlee's Basement (2-4), Flipside Pit of 100 Trials (Rooms 33 and 65) 2 1 0 200 That troublesome creature is a Growmeba. It can clone itself over and over again... Max HP is 2 and Attack is 1. If you defeat the main one, the clones will die... The primary one has slightly different moves and looks, so watch closely... If you don't want to bother, you could defeat them all with an item...
25 File:SwooperCard.png
Swooper
Gloam Valley (2-1), Merlee's Mansion (2-2), Merlee's Basement (2-4) 3 1 0 200 That beast is a Swooper. It likes to dangle from the ceiling in dark, dank places... Max HP is 3 and Attack is 1. Watch your head; it will swoop down on you... It will swoop back up after it swoops down, so jump on it when you can...
26 File:109 ShlurpCard.PNG
Shlurp
Gloam Valley (2-1), Merlee's Basement (2-4) ?? (1 hit) 1 ?? 300 That bizarre creature is a Shlurp. It has tough skin and an appetite for everything... Max HP is ??, attack is 2, and Defense is ??. No attack will work... But Shlurps are just as fragile inside as they are tough on the outside... Maybe you should try feeding it something that would give it indigestion...
27 File:MegabiteCard.png
Megabite
Yold Desert (1-3), Yold Ruins (1-4), Gloam Valley (2-1), Merlee's Mansion (2-2), The Bitlands (3-1), The Dotwood Tree (3-3), Fort Francis (3-4), Planet Blobule (4-2), Downtown of Crag (5-1), Gap of Crag (5-2), Overthere Stair (7-3), The Overthere (7-4) 4 1 0 800 That's a Megabite. It's an evil skull that soars through the skies... Max HP is 4 and Attack is 1. It will only take 1 damage per attack... It will eventually fly off, so don’t worry about defeating it every time... No one knows where they come from or where they go...
28 File:SPMBooSprite.png
Boo
Merlee's Mansion (2-2), Merlee's Basement (2-4), Flipside Pit of 100 Trials (Room 22) 4 1 0 300 That bashful specter is a Boo. It's very fond of dark places... Max HP is 4 and Attack is 1. It will disappear if you stare at it too long... But it will reappear and chase after you the moment you turn your back on it... To outfox it, let it approach with your back turned, then attack or use an item...
29 A Mister I
Mister I
Merlee's Basement (2-4), Castle Bleck Entry (8-1) ?? 2 ?? 800 It's a Mister I. These bizarre foes can't help but give you the evil eye... Max HP is ??. Attack is 2. It will shoot sharp glances at any enemy it spots... None of your attacks will work... Try flipping and spinning around and around it...
30 File:CursyaCard.png
Cursya
Merlee's Basement (2-4), Floro Caverns (5-4), Overthere Stair (7-3), Castle Bleck Foyer (8-2), Flipside Pit of 100 Trials (Rooms 33, 44, 61, 73, 93) 1 2 0 400 Poison Shroom That's... a Cursya! This spiteful, evil monster curses everything it touches... Max HP is 1 and Attack is 1. This Cursya's curse slows you down temporarily... You should throw something at it or use an item... Jumping on it would be a bad idea...
31 File:95 AtomicBooCard.PNG
Atomic Boo
Merlee's Basement (2-4) 10 2 0 800 Ghost Shroom That's an Atomic Boo. That is one enormous Boo... Max HP is 10. Attack is 2. It will follow you until you turn around, then it just disappears... It has a lot of HP, so you may want to use an item when your back is turned... Some say this Boo is a huge, massive ball of many smaller Boos...
32 File:SuperPaperMario monster-artwork.png
Mimi (1)
Merlee's Basement (2-4) ?? 1 0 2000 Invincible: This is Mimi... So is this her true form? She’ll come after you if you stay too long in any room... And our attacks don’t work, so we should keep moving...

Normal: That's Mimi. She's a slightly childish shape-shifter that works for Count Bleck... Max HP is ?? and Attack is 1. Just go for the head when you attack... She will briefly stop when she gets hit... That is when you should go on the attack... She might also hang from the ceiling and throw Rubees at you...

33 File:36. Magikoopa Card.PNG
Magikoopa
The Bitlands (3-1), Castle Bleck Entry (8-1), Flipside Pit of 100 Trials (Rooms 38, 48 and 86) 6 3 0 400 This Magikoopa serves on Bowser's wizarding task force... Max HP is 6 and Attack is 3. Magikoopas ride on brooms and fling dangerous spells... They study for years to learn magic. Sadly, they take no classes on defense...
34 File:79 BackCursyaCard.png
Back Cursya
The Bitlands (3-1), Gap of Crag (5-2) 1 1 0 400 That's a Back Cursya. It is a vile monster that curses everything it touches... Max HP is 1 and Attack is 1. It will send you back to where you came from... In our case, one touch, and we would be sent straight back to Flipside...
35 File:97 BlomebaCard.png
Blomeba
The Bitlands (3-1), Floro Caverns (5-4), Flipside Pit of 100 Trials (Rooms 64 and 78) 5 2 0 300 That's a Blomeba. It clones itself constantly to annoy its enemies... Max HP is 5 and Attack is 2. If you defeat the main one, the clones will die... The primary one has slightly different moves and looks, so watch closely...
36 File:11. Mega Koopa Card.PNG
Mega Koopa
The Bitlands (3-1) 1 2 0 1000 That's a Mega Koopa... Enemies don't get any bigger or more pixelated than this... Max HP is 1, Attack is 2, and Defense is 1. It's probably best if you avoid it, unless you can match its size... How did a Koopa Troopa grow to be so big...?
37 File:7. Gloomba Card.PNG
Gloomba
The Bitlands (3-1) 2 2 0 200 This is a Gloomba, a Goomba that lives its entire life underground... Max HP is 2 and Attack is 2. It doesn't see a lot of sun, so it's a little pale... But it is stronger than your average Goomba...and has a very dark personality... It must be hard to be a pale, friendless Goomba that lives underground...
38 File:38. Koopa Striker Card.PNG
Koopa Striker
The Bitlands (3-1), Flipside Pit of 100 Trials (Room 43) 8 2 1 300 It's a Koopa Striker. It takes good shell control to make the Koopa Striker team... Max HP is 8. Attack is 2. Defense is 1. It can kick shells all day... It's very proud of its strong and accurate kicks...and its shiny shell! "An eye for an eye, a shell for a shell!" Try to trap its shell and send it back...
39 File:38. Koopa Striker Card.PNG
Koopa Striker
The Bitlands (3-1) 8 2 1 300 This is a Toopa Striker. These Koopas display brilliant teamwork... Max HP is 8, Attack is 2, and Defense is 1. They always go for the assist... They spend all their time together just to build their team chemistry...
40 File:116 BillBlasterCard.PNG
Bill Blaster
The Bitlands (3-1) 5 2 3 500 This cannon is called a Bill Blaster. They shoot Bullet Bills at you... Max HP is 5, Attack is 2, Defense is 3. They are also immune to flames... Don't approach them straight on, or you'll get shot. Attack from above...
41 File:115 BulletBillCard.PNG
Bullet Bill
The Bitlands (3-1) 1 2 0 100 That's a Bullet Bill. They get shot out of Bill Blasters... Max HP is 1 and Attack is 2. They just fly straight... You can defeat them, but the Blaster will just keep shooting them at you...
42 File:30. Hammer Bro Card.PNG
Hammer Bro
The Bitlands (3-1), Castle Bleck Foyer (8-2), Flipside Pit of 100 Trials (Rooms 28 and 68 (flipping)) 4 1 1 500 This is a Hammer Bro... They have an unhealthy hammer obsession... Max HP is 4. Attack is 1. Defense is 1. You could always try catching a hammer and throwing it back... Where does it keep all those hammers, anyway... It's a mystery...
43 Bowser as he appears in Super Paper Mario.
Bowser (1)
The Bitlands (3-1) 20 2 1 2000
44 File:70 BlooperCard.PNG
Blooper
Tile Pool (3-2) 1 1 0 300 Inky Sauce That's a Blooper. This squiddy foe happily bobs up and down in the ocean... Max HP is 1 and Attack is 2. It will try to eat you if it sees you... But I hear that it won't try to attack you if you stand on the bottom of the ocean.
45 File:71 BittacudaCard.PNG
Bittacuda
Tile Pool (3-2) 10 2 0 400 That fish is a Bittacuda. It's a carnivorous beast with vicelike jaws... Max HP is 10 and Attack is 2. It will try to eat anything that swims by... If you insist on fighting this fish, I would suggest flipping dimensions... I do hear these voracious sea beasts are quite tasty...
46 File:BigBlooperCard.png
Big Blooper
Tile Pool (3-2) ?? (3 hits) 2 0 0 That's Big Blooper, a titanic squid that lurks under the waves of the Tile Pool... Max HP is ??. Attack is 2. This many-tentacled sea beast clobbers its prey... But that red tentacle is its weak spot... Try attacking it...
47 File:90 PoisonCherbilCard.PNG
Poison Cherbil
The Dotwood Tree (3-3), The Underwhere (7-1), Castle Bleck Foyer (8-2), Flipside Pit of 100 Trials (Rooms 9 and 47) 5 2 0 400 Dried Shroom That's a Poison Cherbil. It's a nasty gasbag that spews a plume of poison gas... Max HP is 5. Attack is 2. That gas will poison you, so don't go sniffing it... Some say the gas comes from their mouths. Some say it comes from elsewhere... ...Oh, dear...
48 File:TileoidBCard.png
Tileoid B
The Dotwood Tree (3-3), Flipside Pit of 100 Trials (Rooms 31, 45 and 53) 10 1 0 300 That's a Tileoid B. It is a mysterious creature that's made of many small parts... Max HP is 10 and Attack is 1. It can also crawl along walls and ceilings... Tileoids vary in color and ability. This blue Tileoid is known for its curses...
49 File:TileoidGCard.png
Tileoid G
The Dotwood Tree (3-3), Flipside Pit of 100 Trials (Rooms 16, 31, and 39) 5 1 0 300 That's a Tileoid G. It is a mysterious creature that's made of many small parts... Max HP is 5 and Attack is 1. It can also crawl along walls and ceilings... Tileoids vary in color and ability. This green Tileoid is known for its speed...
50 File:60 CrazeeDayzeeCard.PNG
Crazee Dayzee
The Dotwood Tree (3-3), Flipside Pit of 100 Trials (Rooms 26 and 58) 10 1 0 500 Dayzee Tear This is a Crazee Dayzee. It's a curious little flower that won't stop humming... Max HP is 10 and Attack is 2. Watch out, that little song it hums can put you right to sleep...
51 File:102 ChainChompCard.PNG
Chain Chomp
The Dotwood Tree (3-3), Fort Francis (3-4), Castle Bleck Interior (8-3), Flipside Pit of 100 Trials (Room 25) 4 1 4 500 That snarling, tethered iron ball is a Chain Chomp... Max HP is 4, Attack is 1, Defense is 4. Even flames can't hurt this beast... Its strong Defense protects it from most attacks. Try using items and Pixls...
52 Sprite of Dimentio.
Dimentio (1)
The Dotwood Tree (3-3) 30 2 0 1000
53 File:26. Lakitu Card.PNG
Lakitu
The Dotwood Tree (3-3), Overthere Stair (7-3) 4 1 0 400 That's a Lakitu. They're odd creatures that drive around in clouds... Max HP is 4 and Attack is 1. It'll throw Spinys at you, so keep moving... It doesn't change altitude, so if you sneak up on it while dodging Spinys... You can stomp it, hop in the cloud and find out where it keeps all those Spinys...
54 File:24. Spiny Card.PNG
Spiny
The Dotwood Tree (3-3), Overthere Stair (7-3), Flipside Pit of 100 Trials (Rooms 21 and 51) 4 2 3 400 That's a Spiny... As its name suggests, it is covered with unpleasant, pointy ends... Max HP is 4, Attack is 2, and Defense is 3. Don't bother trying to stomp it... Whatever you do, don't get surrounded by these beasts... Before they hit the ground, they roll into balls. They must train for midair deployment...
55 File:126 PatrolMeowCard.PNG
PatrolMeow
Fort Francis (3-4) 5 2 1 (2 against fire) 300 That's a PatrolMeow. These security bots patrol Fort Francis day and night... Max HP is 5. Attack is 2. Defense is 1. Defense against fire is 2. They look cute, but if they spot you, they'll go into battle mode... I think Francis bought these robots on the Internet and customized them himself...
56 File:SurpriseMeowCard.png
SurpriseMeow
Fort Francis (3-4) 1 2 0 500 This is a SurpriseMeow. Francis created this security bot to patrol the castle. Max HP is 1 and Attack is 2. It is heavily armored, so don't bother attacking it... If you want to beat it, throw something in its open mouth that can damage it...
57 File:125 MeowbombCard.PNG
Meowbomb
Fort Francis (3-4) 1 2 1 50 This Meowbomb is a cat-shaped robot programmed to explode on contact... Max HP is 1, Attack is 2, and Defense is 1. Meowbomb was created with one mission: snuggle and destroy...
58 File:AirMeowCard.png
AirMeow
Fort Francis (3-4) 5 2 1 (2 against fire) 300 That's an AirMeow. These security bots patrol the skies around Fort Francis... Max HP is 5. Attack is 2. Defense is 1. Defense against fire is 2. They will attack any invader they see... I think Francis bought these robots on the Internet and customized them himself...
59 File:BigMeowCard.png
BigMeow
Fort Francis (3-4) N/A 2 N/A N/A That's a BigMeow. It's a robot made to attend to certain sensitive rooms... They were designed for centuries of service, so they do not take any damage... But they can hit you, so do be careful...
60 Lizard Geek SPM.png
Francis
Fort Francis (3-4), Castle Bleck Foyer (8-2) 40 1 0 3000 That geeky chameleon is Francis. He's a little obsessive about his hobbies... Max HP is 40. Attack is 1. He can also make himself invisible... You can't hit what you can't see, so wait for him to reappear... But he is still there. Look at the floor and find his shadow... Yech... Just looking at him brings back bad memories...
61 File:132. Jellien Card.png
Jellien
Outer Space (4-1), Outer Limits (4-3) 4 2 0 200 That's a Jellien. It is a strange, gelatinous creature that floats about in space... Max HP is 4 and Attack is 2. It drifts lazily towards potential morsels... It moves slowly, so watch it carefully and you should be able to avoid it...
62 File:FotonCard.png
Foton
Outer Space (4-1), Outer Limits (4-3) 8 2 0 300 Shooting Star That Foton is a space organism that is orbited by small blue particles... Max HP is 8 and Attack is 2. When it senses danger, it... Well, it shouldn't be much of a problem unless you're surrounded by them...
63 File:138 LongatorCard.png
Longator
Planet Blobule (4-2), Flipside Pit of 100 Trials (Rooms 32 and 67) 12 1 0 400 That thing is a Longator. It can stretch beyond the limits of imagination... Max HP is 12 and Attack is 1. It likes to stretch its neck at enemies... Watch where you land near them. They look relaxed, but they can get aggressive...
64 File:147 ChoppaCard.PNG
Choppa
Planet Blobule (4-2), Flipside Pit of 100 Trials (Room 35) 5 1 0 400 That Choppa is a strange organism that flies through the air...and dimensions... Max HP is 5 and Attack is 1. It's hard to track, as it occasionally flips... However, it occasionally stops to rest. That's your chance...
65 File:50 Boing-OingCard.PNG
Boing-Oing
Planet Blobule (4-2), Flipside Pit of 100 Trials (Room 24) 8 2 0 200 This is a Boing-Oing... It's a stronger relative of the Sproing-Oing... Max HP is 8 and Attack is 2. If you hurt it, it will split into multiple Mini-Boings... If you don't time your jump perfectly, you'll get hurt... I wonder how it got so many pretty colors...
66 File:BeepboxerCard.png
Beepboxer
Planet Blobule (4-2), Overthere Stair (7-3), Flipside Pit of 100 Trials (Rooms 61 and 76) 10 4 0 400 This Beepboxer blasts blaring sounds at anyone it doesn't like... Max HP is 10 and Attack is 4. It gets startled by its own loud noises... Maybe it's mad because people keep interrupting its music-listening time...
67 File:HooligonCard.png
Hooligon
Planet Blobule (4-2), Whoa Zone (4-4), Flipside Pit of 100 Trials (Room 55) 10 2 0 600 That's a Hooligon. They are space creatures that are made up of many parts... Max HP is 10 and Attack is 2. It loses pieces of itself as it takes damage... The head is the weak spot... You have to hit it there to defeat it...
68 File:FuzzyCard.png
Fuzzy
Planet Blobule (4-2), Flipside Pit of 100 Trials (Room 23) 4 1 0 400 That curious, bouncing ball of fur is a Fuzzy... Nobody knows why they bounce... Max HP is 5 and Attack is 1. No remarkable abilities aside from the bouncing... I suggest you keep your distance until you can predict its erratic movements...
69 File:EeligonCard.png
Eeligon
Outer Limits (4-3) 10 2 0 600 That's an Eeligon. They are space creatures that are made up of many parts... Max HP is 10 and Attack is 2. It loses pieces of itself as it takes damage... The head is the weak spot... Its movements are hard to predict, so be careful...
70 File:TileoidRCard.png
Tileoid R
Whoa Zone (4-4), Flipside Pit of 100 Trials (Rooms 45 and 64) 15 2 0 400 That's a Tileoid R. It is a mysterious creature that's made of many small parts... Max HP is 15 and Attack is 2. It can also crawl along walls and ceilings... Tileoids vary in color and ability. This red Tileoid is known for its high HP...
71 File:PigarithmCard.png
Pigarithm
Whoa Zone (4-4), Flipside Pit of 100 Trials (Room 52) ?? (3 hits) 2 0 500 This bizarre beast is called a Pigarithm. Everything about it is just...odd... Max HP is ??. Attack is 2. It takes three stomps to finish off this piggy... But each stomp makes it smaller and faster... It's very hard to stomp the last one... Pigarithms often drop many coins, so you may want to hunt them if you're broke...
72 File:BarribadCard.png
Barribad
Whoa Zone (4-4) 4 2 0 600 That's a Barribad. It can shield itself with a strong barrier...Max HP is 4 and Attack is 2. It also shoots rings of energy from its mouth...You can't break its barrier, but you can flip to get places it might not want you to...
73 File:TileoidYCard.png
Tileoid Y
Whoa Zone (4-4), Flipside Pit of 100 Trials (Rooms 64 and 81) 10 2 0 400 That's a Tileoid Y. It is a mysterious creature that's made of many small parts... Max HP is 10 and Attack is 2. It can also crawl along walls and ceilings... Tileoids vary in color and ability. This yellow Tileoid is known for its great speed...
74 Sprite of Mr. L in Super Paper Mario.
Mr. L
Whoa Zone (4-4) 40 3 0 2000 That's Mr. L. This new hire of Count Bleck's a real mystery man... Max HP is 40. Attack is 3. He uses his high jump as a weapon... And that powered-up super jump is quite...super... He has no other outstanding features of note. And why does he remind me so much of Mario...?
75 File:BrobotCard.png
Brobot
Whoa Zone (4-4) 255 4 3 (6 against fire) 4000 That's the Brobot. This super robot is one of Mr. L's creations... Max HP is 255. Attack is 4. Defense is 3. Defense against fire is 6. It is loaded with different weapons that allow it to attack from any angle... Just try to avoid its attacks and use Squirps's beam when you get a chance... And try to grab a few Choco-Bars that float by...
76 File:FloroSapienCard.png
Floro Sapien
Downtown of Crag (5-1), Floro Caverns (5-3 and 5-4) 12 3 0 500 (body), 100 (head) Sap Soup That's a Floro Sapien. These flowery followers of King Croacus live underground... Max HP is 12 and Attack is 3. They can throw their head at enemies. Their stems will keep moving without a head, so watch out for that... No one knows if they think with their heads or bodies... A very mysterious species...
77 File:107 MoonCleftCard.PNG
Moon Cleft
Downtown of Crag (5-1), Gap of Crag (5-2), Flipside Pit of 100 Trials (Room 71) 5 2 4 500 Cake Mix That's a Moon Cleft, a rock-hard monster that's covered in spikes... Max HP is 5, Attack is 2, Defense is 4. Flames won't scorch this foe... It might look like a stone at first, but it will move when you get up close... Set off an explosion near it to flip it over. Then it'll be vulnerable to attack...
78 File:58 PutridPiranaCard.PNG
Putrid Piranha
Downtown of Crag (5-1), Gap of Crag (5-2), Flipside Pit of 100 Trials (Room 71) 5 2 0 500 Horsetail This disgusting weed is a Putrid Piranha. It will spew poisonous sludge at you... Max HP is 5 and Attack is 2. if you are poisoned, you will lose HP quickly... Thankfully, most items that restore HP also cure poison. Some say that pollution turned them into poisonous weeds...
79 File:ShlorpCard.png
Shlorp
Downtown of Crag (5-1), Castle Bleck Foyer (8-2), Flipside Pit of 100 Trials (Room 84) ?? (2 hits) 3 ?? 500 That peculiar creature is a Shlorp. It has a very tough skin and will eat anything... Max HP is ??, Attack is 3, and Defense is ??. No attack will work... It is weaker on the inside than the outside, but it will still take some effort...
80 File:66 PokeyCard.PNG
Pokey
Gap of Crag (5-1), Flipside Pit of 100 Trials (Room 42) 6 2 0 500 That precarious cactus is a Pokey. It has a Max HP of 6. Attack is 2... Unlike other cacti, this one can move. Is it a plant or an animal? Nobody knows... This prickly beast will throw pieces of itself at you... It's very unpleasant... It's covered in spines, so you better not touch it or pick it up...
81 File:46 SquogCard.png
Squog
Gap of Crag (5-1), Flopside 2nd Floor Outskirts, Overthere Stair (7-3), Flipside Pit of 100 Trials (Rooms 44, 49, 68 and 77) 10 2 0 400 It's a Squog. Essentially, these beasts are big, surly Squigs... Max HP is 10 and Attack is 2. Squogs will spit rocks at any enemy they see... The rocks they spit come at you quite fast, but you should be able to beat them easily.
82 File:22. Stone Buzzy Card.PNG
Stone Buzzy
Gap of Crag (5-1) 3 2 ?? 400 This is definitely a Stone Buzzy. That rock-hard shell must be heavy... Max HP is 3, Attack is 2, and Defense is ??. Flames won't burn its hard shell... I hear that you can crack its shell if you hit it enough... But I'm a little afraid to see what they look like without their shell...
83 Clubba.png
Clubba
Gap of Crag (5-1), Castle Bleck Foyer (8-2), Flipside Pit of 100 Trials (Rooms 54 and 63) 20 3 0 500 This chubby brawler is called a Clubba. Interestingly they love to take naps... Max HP is 20 and Attack is 3. They will fall asleep if you lose them, so take them out before they wake up...
84 O'Chunks's sprite from Super Paper Mario.
O'Chunks (2)
Gap of Crag (5-1) 40 2 0 2000 That’s O’Chunks. He’s Count Bleck’s main muscle... Max HP is 40 and Attack is 2. He can grab you by the feet and hurl you… If you’re in reach, he’ll toss you, so keep your distance… But you can turn the tables on him and use Thoreau to send him flying...
85 File:RawbusCard.png
Rawbus
Gap of Crag (5-1), Castle Bleck Foyer (8-2), Flipside Pit of 100 Trials (Rooms 54 and 63) 10 2 ?? (main), 0 (back) 600 This lumbering Rawbus will bite anything foolish enough to get in its way... Max HP is 10 and Attack is 2. Its only weakness is the glowing spot on its back... Try flipping to 3-D and sneaking around behind it...
86 File:80 TechCursyaCard.PNG
Tech Cursya
Gap of Crag (5-1), Castle Bleck Foyer (8-2), Flipside Pit of 100 Trials (Rooms 54 and 63) 1 1 0 400 That's a Tech Cursya. It is a spiteful monster that curses everything it touches. Max HP is 1 and Attack is 1. It can prevent you from using skills for a while... But it can't curse you if you don't touch it, so approach with caution...
87 File:61 AmazyDayzeeCard.png
Amazy Dayzee
Gap of Crag (5-1), Castle Bleck Foyer (8-2), Flipside Pit of 100 Trials (Room 58) 30 10 0 3000 Dayzee Tear, Golden Leaf That's an Amazy Dayzee. They're very rare and elusive creatures... Max HP is 30 and Attack is 10. They are rarely seen. When they are spotted, they tend to run away quickly... Their songs are also very potent. Many consider them very challenging to hunt...
88 File:18. Spike Top Card.PNG
Spike Top
Floro Caverns (5-3), Flipside Pit of 100 Trials (Room 37) 1 2 3 300 This is a Spike Top. It's a Buzzy Beetle with...well, a spike on top of its shell... Max HP is 1, Attack is 2, and Defense is 3. Even flames won't scorch its hard shell... On top of that, it has a spike. What can we do about this prickly foe...? Throw something at it or use an item... That spike can cause a painful poke... I suggest you just leave it be...
89 File:76 SpaniaCard.PNG
Spania
Floro Caverns (5-3), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Rooms 53 and 84) 6 1 0 400 That odd, horned creature is called a Spania. Its Max HP is 6 and Attack is 1. Those horns will ruin your day if you try to stomp it... If it sees you, it'll come at you, even if you have flipped to another dimension... It might be better to avoid this unpleasant beast altogether...
90 File:FloroCragnienCard.png
Floro Cragnien
Floro Caverns (5-3 and 5-4) 10 1 0 -100 That Cragnon has been brainwashed with a strange sprout by the Floro Sapiens... Max HP is 10 and Attack is 1. They will attack any intruder... They aren't so tough, but if you stomp one, your score will go down... They are usually found in the mine, looking for gems for King Croacus...
91 File:81 HeavyCursyaCard.PNG
Heavy Cursya
Floro Caverns (5-4), Castle Bleck Interior (8-4), Flipside Pit of 100 Trials (Rooms 61 and 73) 1 1 0 400 That's a Heavy Cursya. It is a spiteful monster that curses everything it touches. Max HP is 1 and Attack is 1. It makes you heavy and hinders your jumping... A life without jumping... It's too terrible to contemplate... Unless you're a butterfly...
92 File:82 ReversyaCursyaCard.PNG
Reversya Cursya
Floro Caverns (5-4), Overthere Stair (7-3), Flipside Pit of 100 Trials (Rooms 73 and 87) 1 1 0 400 It's a Reversya Cursya. It is a spiteful monster that curses everything it touches. Max HP is 1 and Attack is 1. It can make you move entirely in opposites... If you get cursed, it's best to relax. You will learn to adjust until the effect wears off...
93 O'Chunks's sprite from Super Paper Mario.
O'Chunks (3)
Floro Caverns (5-4) 60 3 0 4000 That’s O’Chunks. Dimentio has veggified him. He has no will of his own... Max HP is 60 and Attack is 3. He seems faster and stronger than before... But he will get dizzy after being thrown. That’s your only chance... Don’t let his quick movements confuse you. Just keep a steady head...
94 File:KingCroacusCard.png
King Croacus
Floro Caverns (5-4) 50 2 0 5000, 50 (Petals) That's King Croacus. He leads the Floro Sapiens, and loves beautiful things... Max HP is 50. Attack is 2. He attacks with his head, like other Floro Sapiens... I don't think you can damage him when his face is closed off like that... Using Thoreau to grab stuff, then jumping into him works pretty well, though...
95 File:NinjoeCard.png
Ninjoe
Sammer's Kingdom (6-1), Sammer's Early Duels (6-2), Flipside Pit of 100 Trials (Rooms 36, 66, 88 and 92) 6 2 0 500 That's a Ninjoe. These devious ninjas support Sammer Guys from the shadows... Max HP is 6 and Attack is 2. They hop around and throw ninja stars at you (the ninja stars can be destroyed by using Boomer or Cudge, or they will eventually disappear after sticking to a surface for some time). They are said to sell their ninja skills to the highest bidder... And they have long been in the service of King Sammer.
96 A game sprite of Mimi with her outfit from Chapter 6
Mimi (2)
Sammer's Early Duels (6-2) 25 2 0 4000 That’s Mimi, Count Bleck’s shape-shifting minion... Max HP is 25 and Attack is 2. She has many creative Rubee attacks... But it’s easy to guard against them with Peach’s parasol... Then wait for an opening! Remember, you can use Thoreau to toss her precious Rubees back at her... If you hit her enough, she’ll flip, so flip after her...
97 File:BrobotLCard.png
Brobot L-type
World of Nothing (6-1) 64 5 4 (8 against fire) 6000 That's Brobot L-type. Mr. L pulled out all the stops to make this one... Max HP is 64. Attack is 5. Defense is 4. Defense against fire is 8. Most of its moves are the same, but it can now use its hands or tackle you... He seems to be weak to explosions, so try using Boomer on his feet... You remember that after setting a bomb, you can use One Button again to set it off, right?

Notes

  • Tippi is unavailable for both battles with Dimentio, so he cannot be tattled. However, a tattle does exist in the game's files.
    • Tippi is also unavailable for the battle with Francis, but if the player chooses to fight him in Castle Bleck Foyer, he can be tattled then.
    • Likewise, Tippi can't tattle the first battle with Bowser.
    • Tippi is not available for the Big Blooper fight, though it can be tattled if the player revisits the area where the Big Blooper's tentacles attack you.
  • Brobot's tattle claims that it has 6 Defense against fire, but Bowser's Fire Breath cannot be used in the battle.

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