Super Paper Mario bestiary: Difference between revisions

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Revision as of 15:36, November 12, 2016

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

The following is a comprehensive sortable list for all enemies encountered in Super Paper Mario. For the complete list of Sammer Guys, see List of Sammer Guys. For a list of enemies and other characters ordered by catch cards and the information about the catch cards, see: List of Catch Cards.

General stats

Legend

  • #: The number designated to the enemy based on the chronological "order" it appears in the game.
  • Name: The name of the enemy.
    • Normal: Enemy. (Ex: Goomba)
    • Italic: Regular Boss. (Ex: O'Chunks)
    • Bold: Chapter Boss. (Ex: Fracktail)
    • Italic and Bold: Optional boss. (Ex: Shadoo)
  • Location(s): The location(s) the enemy appears in.
  • HP: The enemy's HP at the start of the battle.
  • Attack: The enemy's general attack power.
  • Defense: The enemy's defense.
  • Score: The amount of points given upon the enemy's defeat.
  • Items Dropped: Items that are sometimes dropped by the enemy.
  • Tattle: the tattle of the enemy. For Bosses appearing more than once, distribute it.

General stat chart

# Name Location(s) HP ATK. Defense Score Items Dropped Tattle
1 File:1. Goomba Card.PNG
Goomba
Lineland Road (1-1), Yold Desert (1-3), Gloam Valley (2-1), Castle Bleck Entry (8-1), Flipside Pit of 100 Trials (Rooms 2, 5, 14 (flipping) and 46 (flipping)) 1 1 0 100 Cake Mix Normal: It's a Goomba, one of Bowser's minions... Max HP is 1 and Attack is 1. It really puts the "under" back in "underlings"... It has no remarkable traits... They are pretty much the lowest of the low... But I hear Goombas do have their fans, so what can you do...

Flipping: It's a Goomba, one of Bowser's minions...Max HP 1, Attack 1. It really puts the "under" back in "underlings"... It has no remarkable traits... Well, except this one has the ability to flip between dimensions... But I hear Goombas do have their fans, so what can you do...

2 File:44 SquigletCard.PNG
Squiglet
Lineland Road (1-1), Yold Desert (1-3), Yold Ruins (1-4), Gloam Valley (2-1), Flipside Pit of 100 Trials (Rooms 1, 3, 8, 19, 27, 41 and 97) 2 1 0 100 Fire Burst This is a Squiglet... It's a small little creature that scurries around on its many legs... Max HP is 2 and Attack is 1. There isn't much else to say about Squiglets... When it spots an enemy, it gets excited and hops up and down...
3 File:10. Koopa Troopa Card.PNG
Koopa Troopa
Lineland Road (1-1), Yold Desert (1-3), Yold Ruins (1-4), Gloam Valley (2-1), Flipside 2nd Floor Outskirts, Flipside Pit of 100 Trials (Rooms 11, 14, 16, 19, 17 (flipping) and 28) 1 1 1 100 Turtley Leaf Normal: This is a Koopa Troopa. It may be slow, but it is well defended inside its shell... Max HP is 1, Attack is 1, and Defense is 1. If you leap on it, it'll pull its head and limbs in. You can then kick the shell. From what I hear, Goombas have a long-held fear of Koopa Troopas...

Flipping: This is a Koopa Troopa. It may be slow, but it is well defended inside its shell... This one can flip between dimensions. Max HP is 1, Attack is 1, and Defense is 1. If you leap on it, it'll pull its head and limbs in. You can then kick the shell. From what I hear, Goombas have a long-held fear of Koopa Troopas...

4 File:45 SquigCard.PNG
Squig
Lineland Road (1-1), Yold Desert (1-3), Yold Ruins (1-4), Gloam Valley (2-1), Overthere Stair (7-3), Flipside 2nd Floor Outskirts, Flipside Pit of 100 Trials (Rooms 3, 7, 8, 18, 33, 35, 37, 44 and 59) 4 1 0 200 Power Steak It's a Squig... Think of these creatures as tougher Squiglets... Max HP is 4 and Attack is 1. They have a nasty habit of spitting rocks... Thankfully, the rocks are slow and easy to avoid...
5 File:49 SproingOingCard.png
Sproing-Oing
Lineland Road (1-1), Flipside 1st Floor Outskirts, Flipside Pit of 100 Trials (rooms 4, 7 and 24) 4 1 0 100 It's a Sproing-Oing... For some reason, this creature lives to hop endlessly... Max HP is 4 and Attack is 1. If you hurt it, it will split into many Mini-Sproings... I wonder if breaking up is hard to do, even for these creatures... But if you can do enough damage in one hit, you can beat them before they split...
6 File:57 PiranhaPlantCard.PNG
Piranha Plant
Lineland Road (1-1), Gloam Valley (2-1), The Bitlands (3-1), Floro Caverns (5-3) 2 1 0 100 This is a notorious Piranha Plant. It is a monstrous flower that lives in pipes... Max HP is 2 and Attack is 1. This strange weed will stay low if you cozy up to the side of its pipe...
7 File:5. Paragoomba Card.PNG
Paragoomba
Lineland Road (1-1), Gloam Valley (2-1), The Bitlands (3-1), Flipside Pit of 100 Trials (Rooms 12 and 26) 1 1 0 100 That's a Paragoomba. It is essentially a Goomba...with wings. A flying underling... Max HP is 1 and Attack is 1. Stomp it to turn it back into a Goomba... Then you can stomp it like a normal Goomba, I guess... Ahh...the life of a Goomba...
8 File:15. Paratroopa Card.PNG
Paratroopa
Mount Lineland (1-2), Gloam Valley (2-1), The Dotwood Tree (3-3), Flipside Pit of 100 Trials (Rooms 11 and 46) 1 1 1 100 This is a Paratroopa. It's like a Koopa Troopa, but it can fly... Its movement may vary slightly, depending on the color of its shell... Max HP is 1, Attack is 1, and Defense is 1. Stomp it to remove its wings... A Koopa without wings is a very sad Koopa...
9 File:SpinyTrompCard.png
Spiny Tromp
Mount Lineland (1-2), Underwhere Road (7-2) N/A 1 N/A N/A This Spiny Tromp loves to roll down hills and over unlucky pedestrians... You can't beat it... You can only avoid it... It rolls down the hill fast, but I know Mario can find a way to avoid it...
10 A Thwomp, from Super Paper Mario.
Thwomp
Mount Lineland (1-2) N/A 1 N/A N/A That's a Thwomp, a huge stone monster that lives to squish... You can't beat it... You can only avoid it... It may look impossible to avoid, but I'm sure Mario could find a way...
12 File:106 BaldCleftCard.PNG
Bald Cleft
Yold Desert (1-3), Flipside Pit of 100 Trials (Rooms 13, 34 and 71) 2 1 2 200 That's a Bald Cleft. You might confuse this rock-hard foe with a rock... Max HP is 2, Attack is 1, Defense is 2. Flames won't scorch this foe... Set off an explosion near it to flip it over. Then it'll be vulnerable to attack...
12 File:ZombieShroomCard.png
Zombie Shroom
Yold Desert (1-3), Merlee's Basement (2-4), Planet Blobule (4-2), The Whoa Zone (4-4), Gap of Crag (5-2), Floro Caverns (5-3), Overthere Stair (7-3) 1 2 0 300 Poison Shroom That's a Zombie Shroom. It is an evil shroom monster that comes out of ? Blocks... Max HP is 1. Attack is 2. It can move very fast in a limited area... But it has low HP, so you can take it out...
13 File:53 BoomboxerCard.PNG
Boomboxer
Yold Desert (1-3), Flipside Pit of 100 Trials (Rooms 15 and 76) 4 2 0 200 This Boomboxer blasts cones of pure sound at anyone it doesn't like... Max HP is 4 and Attack is 2. It gets startled by its own loud noises... What would drive a music lover to listen to anything that loud...
14 File:JawbusCard.png
Jawbus
Yold Desert (1-3), Gloam Valley (2-1), Flipside Pit of 100 Trials (Room 72) 5 1 0 400 This dragonlike monster is Jawbus. They tend to bite anything near them... Max HP is 5 and Attack is 1. Its only weakness is the glowing spot on its back... It won't look behind, so try flipping 3-D and sneaking behind it...
15 File:88 CherbilCard.PNG
Cherbil
Yold Desert (1-3), Gloam Valley (2-1), Gap of Crag (5-2), The Underwhere (7-1), Overthere Stair (7-3), Castle Bleck Foyer (8-2), Flipside Pit of 100 Trials (Rooms 6, 23, 47 and 83) 5 2 0 400 That's a Cherbil. It's a nasty gasbag that spews a plume of sleepy gas... Max HP is 5. Attack is 2. That gas will put you to sleep, so don't go sniffing it... Some say the gas comes from their mouths. Some say it comes from elsewhere... ...Oh, dear...
16 File:89 icecherbilcard.PNG
Ice Cherbil
Yold Desert (1-3), Planet Blobule (4-2), The Underwhere (7-1), Overthere Stair (7-3), Castle Bleck Foyer (8-2), Flipside Pit of 100 Trials (Rooms 47 and 57) 5 2 0 400 That's an Ice Cherbil. It's a nasty gasbag that spews a plume of freezy gas... Max HP is 5. Attack is 2. That gas will freeze you, so don't go sniffing it... Some say the gas come from their mouths. Some say it comes from elsewhere...... Oh, dear...
16 File:3. Spiked Goomba Card.PNG
Spiked Goomba
Yold Desert (1-3), Gloam Valley (2-1), Flipside Pit of 100 Trials (Rooms 12 and 38) 1 2 0 100 It's a Spiked Goomba. Look at that spiky hat! Max HP is 1. Attack is 2. That spiky hat makes stomping it or picking it up a very bad idea... I would recommend throwing something at it... Or you could just walk on by...
17 O'Chunks's sprite from Super Paper Mario.
O'Chunks (1)
Yold Desert (1-3) 20 1 0 1000 That's O'Chunks. He's a big, bearded warrior of a man... Max HP is 20 and Attack is 1. He can grab you by the feet and hurl you... If you're in reach, he'll toss you, so keep your distance... But you can turn the tables on him and use Thoreau to send him flying...
17 File:17. Buzzy Beetle Card.PNG
Buzzy Beetle
Yold Ruins (1-4), Floro Caverns (5-3), Flipside Pit of 100 Trials (Rooms 18, 37 and 51) 1 1 3 200 This is a Buzzy Beetle... It's much tougher than it looks... Max HP is 1, Attack is 1, and Defense is 3. Even flames won't scorch its hard shell... Sometimes, they cling to the ceiling and drop down on your head when you walk by... Not very friendly, Buzzy... Shame on you...
18 File:SpikyTrompSprite.PNG
Spiky Tromp
Yold Ruins (1-4) N/A 1 N/A N/A It's a Spiky Tromp. For some reason, it enjoys rolling left and right all day...You can't beat it... You can only avoid it... It will move until it hits a wall, then it will come right back at you...
19 File:FracktailCard.png
Fracktail
Yold Ruins (1-4) ?? (9 Hits) 1 0 1000 That's Fracktail, the robotic guardian of the Pure Heart. It's quite enormous... Max HP is ??, Attack is 1. It can fly and swoop down with its big open mouth... But I think the antenna-like horn atop its head is its weak spot... I think you're going to need to use Thoreau to hit it...
20 File:182 FrackleCard.PNG
Frackle
Yold Ruins (1-4) 1 1 0 0 That's a Frackle. These little defense bots protect Fracktail's body... Max HP is 1. Attack is 1. They will attack any intruder they find on their master. They must have been made by the Ancients, just like Fracktail...
21 File:CheepCheepCard.png
Cheep Cheep
Gloam Valley (2-1), Tile Pool (3-2), Gap of Crag (5-2) 2 1 0 200 Catch Card Normal: That's a Cheep Cheep. Like most fish, it lives entirely underwater... Max HP is 2. Attack is 1. It swims along lazily minding its own fishy business... No important characteristics of note... It's a fish...

Flipping: That’s a Cheep Cheep. Like all fish, it lives entirely underwater… Max HP is 2. Attack is 1. It swims along lazily, minding its own fishy business… No important characteristics of note, but this one can flip between dimensions...

22 Growmeba.png
Growmeba
Gloam Valley (2-1), Merlee's Basement (2-4), Flipside Pit of 100 Trials (Rooms 33 and 65) 2 1 0 200 That troublesome creature is a Growmeba. It can clone itself over and over again... Max HP is 2 and Attack is 1. If you defeat the main one, the clones will die... The primary one has slightly different moves and looks, so watch closely... If you don't want to bother, you could defeat them all with an item...
23 File:SwooperCard.png
Swooper
Gloam Valley (2-1), Merlee's Mansion (2-2), Merlee's Basement (2-4) 3 1 0 200 That beast is a Swooper. It likes to dangle from the ceiling in dark, dank places... Max HP is 3 and Attack is 1. Watch your head; it will swoop down on you... It will swoop back up after it swoops down, so jump on it when you can...
24 File:109 ShlurpCard.PNG
Shlurp
Gloam Valley (2-1), Merlee's Basement (2-4) ?? 1 N/A 300 That bizarre creature is a Shlurp. It has tough skin and an appetite for everything... Max HP is ??, attack is 2, and Defense is ??. No attack will work... But Shlurps are just as fragile inside as they are tough on the outside... Maybe you should try feeding it something that would give it indigestion...
25 File:MegabiteCard.png
Megabite
Yold Desert (1-3), Yold Ruins (1-4), Gloam Valley (2-1), Merlee's Mansion (2-2), The Bitlands (3-1), The Dotwood Tree (3-3), Fort Francis (3-4), Planet Blobule (4-2), Downtown of Crag (5-1), Gap of Crag (5-2), Overthere Stair (7-3), The Overthere (7-4) 4 1 0 800 That's a Megabite. It's an evil skull that soars through the skies... Max HP is 4 and Attack is 1. It will only take 1 damage per attack... It will eventually fly off, so don’t worry about defeating it every time... No one knows where they come from or where they go...
25 File:SPMBooSprite.png
Boo
Merlee's Mansion (2-2), Merlee's Basement (2-4), Flipside Pit of 100 Trials (Room 22) 4 1 0 300 That bashful specter is a Boo. It's very fond of dark places... Max HP is 4 and Attack is 1. It will disappear if you stare at it too long... But it will reappear and chase after you the moment you turn your back on it... To outfox it, let it approach with your back turned, then attack or use an item...
26 A Mister I
Mister I
Merlee's Basement (2-4), Castle Bleck Entry (8-1) ?? 2 N/A 800 It's a Mister I. These bizarre foes can't help but give you the evil eye... Max HP is ??. Attack is 2. It will shoot sharp glances at any enemy it spots... None of your attacks will work... Try flipping and spinning around and around it...
27 File:CursyaCard.png
Cursya
Merlee's Basement (2-4), Floro Caverns (5-4), Overthere Stair (7-3), Castle Bleck Foyer (8-2), Flipside Pit of 100 Trials (Rooms 33, 44, 61, 73, 93) 1 2 0 400 Poison Shroom That's... a Cursya! This spiteful, evil monster curses everything it touches... Max HP is 1 and Attack is 1. This Cursya's curse slows you down temporarily... You should throw something at it or use an item... Jumping on it would be a bad idea...
28 File:95 AtomicBooCard.PNG
Atomic Boo
Merlee's Basement (2-4) 10 2 0 800 Ghost Shroom That's an Atomic Boo. That is one enormous Boo... Max HP is 10. Attack is 2. It will follow you until you turn around, then it just disappears... It has a lot of HP, so you may want to use an item when your back is turned... Some say this Boo is a huge, massive ball of many smaller Boos...
28 File:SuperPaperMario monster-artwork.png
Mimi (1)
Merlee's Basement (2-4) ?? 1 N/A 2000 Invincible: This is Mimi... So is this her true form? She’ll come after you if you stay too long in any room... And our attacks don’t work, so we should keep moving...

Normal: That's Mimi. She's a slightly childish shape-shifter that works for Count Bleck... Max HP is ?? and Attack is 1. Just go for the head when you attack... She will briefly stop when she gets hit... That is when you should go on the attack... She might also hang from the ceiling and throw Rubees at you...

Notes

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