Anti-gravity: Difference between revisions

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'''Anti-gravity''' is a fundamental game mechanic introduced in ''[[Mario Kart 8]]''. When drivers are in anti-gravity mode, they can drive upside-down as well as on walls and various other surfaces. Additionally, drivers receive a speed boost whenever they bump into other drivers or designated obstacles. Drivers enter anti-gravity mode when they pass over blue panels in the road akin to [[Boost Pad]]s. While driving in anti-gravity mode, the wheels of the player's vehicle turn so that they are on their sides. Every nitro course in the game is given an anti-gravity section, likely to fully incorporate the new feature. However, only seven retro courses are given this feature- [[GBA Mario Circuit]], [[N64 Toad's Turnpike]], [[3DS DK Jungle]], [[DS Wario Stadium]], [[GCN Sherbet Land]], [[3DS Piranha Plant Slide]], and [[N64 Rainbow Road]].
'''Anti-gravity''' is a fundamental game mechanic introduced in ''[[Mario Kart 8]]''. When drivers are in anti-gravity mode, they can drive upside-down as well as on walls and various other surfaces. Additionally, drivers receive a speed boost whenever they bump into other drivers or designated obstacles. Drivers enter anti-gravity mode when they pass over blue panels in the road akin to [[Boost Pad]]s. While driving in anti-gravity mode, the wheels of the player's vehicle turn so that they are on their sides. Every nitro course in the game is given an anti-gravity section, likely to fully incorporate the new feature. However, only seven retro courses are given this feature- [[GBA Mario Circuit]], [[N64 Toad's Turnpike]], [[3DS DK Jungle]], [[DS Wario Stadium]], [[GCN Sherbet Land]], [[3DS Piranha Plant Slide]], and [[N64 Rainbow Road]].


==Names in other languages==
==Name in other languages==
{{foreignname
{{Foreignname
|Jap=反重力
|JapR=Hanjūryoku
|JapM=
|Spa=Antigravedad
|Spa=Antigravedad
|SpaM=Antigravity
|SpaM=
|SpaA=
|SpaAM=
|SpaE=
|SpaEM=
|Fra=Antigravité
|FraM=
|FraA=
|FraAM=
|FraE=
|FraEM=
|Dut=Antizwaartekracht
|DutM=
|Ger=Antigravitation
|GerM=
|Ita=Antigravità
|Ita=Antigravità
|ItaM=Antigravity
|ItaM=
|Por=Antigravidade
|PorM=
|Rus=Антигравитация
|RusR=Antigravitatsiya
|RusM=
|Kor=반중력
|KorR=Banjunglyeog
|KorM=
|Chi=反重力
|ChiR=Fǎnzhònglì
|ChiM=
|Rom=
|RomM=
}}
}}
{{BoxTop}}
{{BoxTop}}
{{MK8}}
{{MK8}}

Revision as of 21:00, June 20, 2014

Artwork of Mario, from Mario Kart 8.
Mario driving a kart in anti-gravity mode.

Anti-gravity is a fundamental game mechanic introduced in Mario Kart 8. When drivers are in anti-gravity mode, they can drive upside-down as well as on walls and various other surfaces. Additionally, drivers receive a speed boost whenever they bump into other drivers or designated obstacles. Drivers enter anti-gravity mode when they pass over blue panels in the road akin to Boost Pads. While driving in anti-gravity mode, the wheels of the player's vehicle turn so that they are on their sides. Every nitro course in the game is given an anti-gravity section, likely to fully incorporate the new feature. However, only seven retro courses are given this feature- GBA Mario Circuit, N64 Toad's Turnpike, 3DS DK Jungle, DS Wario Stadium, GCN Sherbet Land, 3DS Piranha Plant Slide, and N64 Rainbow Road.

Name in other languages

Template:Foreignname Template:BoxTop