List of Mario Kart 8 glitches: Difference between revisions
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=== {{conjecturaltext|Mii Texture Glitch}} === | === {{conjecturaltext|Mii Texture Glitch}} === | ||
It is unknown how it happens, but sometimes when a [[Mii]] is selected the skin appears to be white with randomly colored lines. However, if a different Mii is selected, the Mii is reselected or the race begins the texture returns to normal. | It is unknown how it happens, but sometimes when a [[Mii]] is selected the skin appears to be white with randomly colored lines. However, if a different Mii is selected, the Mii is reselected or the race begins the texture returns to normal. | ||
=== {{conjecturaltext|Glitched Characters}} === | |||
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This is a rare and dangerous glitch for the game. The player must race in N64 Yoshi Valley and play normally until there is a giant egg (it is required to have a banana before this). With precise timing, throw the banana and exactly at the same time, press the eject button and the messaje that says to put back the disc will appear. Upon doing this, the game will process normally, but the banana will turn red. If the banana hits a player while it gets crushed by the egg, the character will disappear and the kart will freeze but it will still move and can still be controlled. If that player crashes with a CPU, the entire racer vanishes. But however if that kart was a player, this will alter items found in the race and the game starts to lag. Here is the part where the game starts to fail. If the previous process is repeated, it will lag even more and the backround objects will glitch or vanish. If the player repeats the process again, wins the race, or exit it, the game will end crashing will a loud scream-like screech. This glitch was fixed in the European release, as if you eject while there is a banana movement, the game will process normally. | |||
==Courses== | ==Courses== | ||
=== {{conjecturaltext|Tick Tock Clock Clock Hand Glitch}} === | === {{conjecturaltext|Tick Tock Clock Clock Hand Glitch}} === |
Revision as of 01:44, June 20, 2014
Items
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This glitch is most common in N64 Yoshi Valley where there are numerous multiple paths, but it can happen under specific circumstances in other courses such as Bone-Dry Dunes. Occasionally when a Spiny Shell is deployed and the racers in at least first and second place are in a section where there road forks into two, the Spiny Shell may initially follow the racer in first place and then change its target to the one in second place or the highest place out of those in the other path. This is caused by some courses especially Yoshi Valley having the checkpoint markers that determine the place of the racers being inadequately calibrated with the other routes, as players can see by going down the old bridge path in while in first place, drop a few places while in the turn and then suddenly be back in first place once the paths join up again.
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To perform this glitch the player you get a Banana and get to the part in Dolphin Shoals where there are many Warp Pipes that generate wind. The player then needs to throw the banana in the right angle to make it be blown away to a tilted part of the course, if the glitch is preformed correctly the Banana will move on its own.
Characters
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It is unknown how it happens, but sometimes when a Mii is selected the skin appears to be white with randomly colored lines. However, if a different Mii is selected, the Mii is reselected or the race begins the texture returns to normal.
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Warning! Performing these action(s) may corrupt your game's save file.
This is a rare and dangerous glitch for the game. The player must race in N64 Yoshi Valley and play normally until there is a giant egg (it is required to have a banana before this). With precise timing, throw the banana and exactly at the same time, press the eject button and the messaje that says to put back the disc will appear. Upon doing this, the game will process normally, but the banana will turn red. If the banana hits a player while it gets crushed by the egg, the character will disappear and the kart will freeze but it will still move and can still be controlled. If that player crashes with a CPU, the entire racer vanishes. But however if that kart was a player, this will alter items found in the race and the game starts to lag. Here is the part where the game starts to fail. If the previous process is repeated, it will lag even more and the backround objects will glitch or vanish. If the player repeats the process again, wins the race, or exit it, the game will end crashing will a loud scream-like screech. This glitch was fixed in the European release, as if you eject while there is a banana movement, the game will process normally.
Courses
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On the final clock the player can drive onto the lower of the two hands. The player should wait until the upper hand comes around. If their timing is perfect, they can drive on the upper hand while the car is still being displayed on the lower of the two hands. This can be done with any character.