Stretch: Difference between revisions
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====''Super Mario Maker'' series==== | ====''Super Mario Maker'' series==== | ||
[[File:StretchNSMBUStyle-SMM.png|left|thumb|150px|In-game screenshot of Stretches]] | [[File:StretchNSMBUStyle-SMM.png|left|thumb|150px|In-game screenshot of Stretches]] | ||
{{multiple image | {{multiple image|align=right|direction=horizontal|image1= SMM-SMB-Stretch.png|alt1=SMM, SMB style|width1=17|caption1=|image2=SMM-SMB3-Stretch.png|alt2=SMM, SMB3 style|width2=18|caption2=|image3=SMM-SMW-Stretch.png|alt3=SMM, SMW style|width3=18|caption3=}} | ||
|align=right | |||
|direction=horizontal | |||
|image1= SMM-SMB-Stretch.png | |||
|alt1=SMM, SMB style | |||
|width1=17 | |||
|caption1= | |||
|image2=SMM-SMB3-Stretch.png | |||
|alt2=SMM, SMB3 style | |||
|width2=18 | |||
|caption2= | |||
|image3=SMM-SMW-Stretch.png | |||
|alt3=SMM, SMW style | |||
|width3=18 | |||
|caption3= | |||
}} | |||
After a long absence, Stretches reappear in ''[[Super Mario Maker]]'', [[Super Mario Maker for Nintendo 3DS|its Nintendo 3DS port]] (verbally referred to as "Boos"), and ''[[Super Mario Maker 2]]''. In the course editor, a Boo will automatically become a Stretch if it is placed on top of or just below a solid [[block]]. In this game, they can be placed on any surface, and will pop up more periodically, making them more of an enemy than in their original appearance from ''Super Mario Bros. 3''. Their appearance is slightly different, and they are not connected to a white platform anymore. New sprites for Stretches have been made in all styles. However, they cannot accept [[Super Mushroom]]s as attempting to give them a Super Mushroom will turn the Stretch into a [[Big Boo]] rather than bigger Stretches, and giving them wings will make them faster and will teleport to the next platform in its direction once it reaches a platform’s edge. Stretches can be defeated in ''Super Mario Maker'' like normal Boos, with either a [[Super Star]] or a [[Goomba's Shoe]]. | After a long absence, Stretches reappear in ''[[Super Mario Maker]]'', [[Super Mario Maker for Nintendo 3DS|its Nintendo 3DS port]] (verbally referred to as "Boos"), and ''[[Super Mario Maker 2]]''. In the course editor, a Boo will automatically become a Stretch if it is placed on top of or just below a solid [[block]]. In this game, they can be placed on any surface, and will pop up more periodically, making them more of an enemy than in their original appearance from ''Super Mario Bros. 3''. Their appearance is slightly different, and they are not connected to a white platform anymore. New sprites for Stretches have been made in all styles. However, they cannot accept [[Super Mushroom]]s as attempting to give them a Super Mushroom will turn the Stretch into a [[Big Boo]] rather than bigger Stretches, and giving them wings will make them faster and will teleport to the next platform in its direction once it reaches a platform’s edge. Stretches can be defeated in ''Super Mario Maker'' like normal Boos, with either a [[Super Star]] or a [[Goomba's Shoe]]. | ||
{{multiple image | {{multiple image|align=right|direction=horizontal|image1= SMM2-SMB-Stretch-Hiding.png|alt1=SMM2, SMB style|width1=17|caption1=|image2=SMM2-SMB3-ShyStretch.png|alt2=SMM2, SMB3 style|width2=18|caption2=|image3=SMM2-SMW-ShyStretch.png|alt3=SMM2, SMW style|width3=18|caption3=}} | ||
|align=right | |||
|direction=horizontal | |||
|image1= SMM2-SMB-Stretch-Hiding.png | |||
|alt1=SMM2, SMB style | |||
|width1=17 | |||
|caption1= | |||
|image2=SMM2-SMB3-ShyStretch.png | |||
|alt2=SMM2, SMB3 style | |||
|width2=18 | |||
|caption2= | |||
|image3=SMM2-SMW-ShyStretch.png | |||
|alt3=SMM2, SMW style | |||
|width3=18 | |||
|caption3= | |||
}} | |||
In ''Super Mario Maker 2'', Stretches stop moving when looked at in the nighttime ground theme. | In ''Super Mario Maker 2'', Stretches stop moving when looked at in the nighttime ground theme. | ||
{{br}} | {{br}} | ||
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{{br}} | {{br}} | ||
==Profiles== | ==Profiles and statistics== | ||
===''[[Perfect Ban Mario Character Daijiten]]''=== | ===''[[Perfect Ban Mario Character Daijiten]]''=== | ||
{{PEGMCE profile | |||
|name=ネッチー (JP) / Stretch (EN) | |||
|shusshin=ゴースト族 | |||
|seikaku=ねばり強い | |||
'''<big>床にひそむおばけだ</big><br> | |tojo_gemu=3 | ||
ネッチーは、白い床から顔を出す、いじ悪なおばけだ。左右に動きながら、マリオの通行を妨害する。ファイアやシッポでは倒せないので、すきを見て走り抜けよう。<ref name=Daijiten>Shogakukan. 1994.「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten'') | |desc='''<big>床にひそむおばけだ</big><br> | ||
ネッチーは、白い床から顔を出す、いじ悪なおばけだ。左右に動きながら、マリオの通行を妨害する。ファイアやシッポでは倒せないので、すきを見て走り抜けよう。<ref name=Daijiten>Shogakukan. 1994.「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten''). [https://i.imgur.com/rnlgM20.jpeg Page 144].</ref> | |||
|origin=Ghost clan | |||
|disposition=Steadfast | |||
|game_appearances=3 | |||
|eng_desc='''''<big>An obake lurking on the floor</big><br> | |||
'''''<big>An obake lurking on the floor</big><br> | |||
''Stretch is a tormenting obake that emerges from the white floor. He moves left and right, blocking Mario's path. Since he cannot be defeated by fire or a tail, watch for an opportunity to run past him.'' | ''Stretch is a tormenting obake that emerges from the white floor. He moves left and right, blocking Mario's path. Since he cannot be defeated by fire or a tail, watch for an opportunity to run past him.'' | ||
}} | |||
===''Super Mario Maker''=== | ===''Super Mario Maker''=== | ||
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|Jap=ネッチー<ref>''Super Mario Bros. 3'' Japanese instruction booklet, page 40</ref> | |Jap=ネッチー<ref>''Super Mario Bros. 3'' Japanese instruction booklet, page 40</ref> | ||
|JapR=Necchī | |JapR=Necchī | ||
|JapM=Derived from「ねちねち」(''nechi-nechi'', Japanese ideophone for something sticky); officially romanized as "Netchi"<ref>''Super Mario Maker 2'' | |JapM=Derived from「ねちねち」(''nechi-nechi'', Japanese ideophone for something sticky); officially romanized as "Netchi"<ref>''Super Mario Maker 2'' internal name (<tt>Netchi</tt>)</ref> | ||
|SpaA=Bú estirado | |SpaA=Bú estirado | ||
|SpaAM=Stretched Boo | |SpaAM=Stretched Boo | ||
Line 125: | Line 83: | ||
|Ger=Buu-Laken | |Ger=Buu-Laken | ||
|GerM=Boo Sheet | |GerM=Boo Sheet | ||
|Ita=Stretch<ref>''[[Super Mario Bros. 3]]'' Italian | |Ita=Stretch<ref>''[[Super Mario Bros. 3]]'' Italian manual. Page 39.</ref><ref>''[[Super Mario All-Stars Limited Edition]]'' Italian manual. Page 28.</ref> | ||
| | |Ita2=Piattaforma Boo | ||
|Ita2M=Boo (on a) Platform | |||
|PorA=Obustáculo | |PorA=Obustáculo | ||
|PorAM=Pun on | |PorAM=Pun on ''obstáculo'' ("obstacle") and ''Bu'' ("[[Boo]]") | ||
|Rus=Тянучка | |Rus=Тянучка | ||
|RusR=Tyanuchka | |RusR=Tyanuchka | ||
|RusM=Stretcher | |RusM=Stretcher | ||
|Kor=네치 <small>(''Super Mario All-Stars'')</small> | |Kor=네치 <small>(''Super Mario All-Stars'')</small> | ||
|KorM=Transliterated from the Japanese name | |KorR=Nechi | ||
|Kor2=끈쭈기 <small>(''Super Mario Run'')</small> | |||
|Kor2R=Kkeunjjugi | |||
|KorM=Transliterated from the Japanese name | |||
|Kor2M=Possibly originated from 끈적끈적 (''kkeunjeok-kkeunjeok'', "sticky") and 쭉쭉 (''jjuk-jjuk'', "stretchy"), with Korean noun-deriving suffix "~이" (''-i'') | |||
|ChiS=拉伸幽灵 | |ChiS=拉伸幽灵 | ||
|ChiSR=Lāshēn Yōulíng | |ChiSR=Lāshēn Yōulíng |
Revision as of 18:34, January 31, 2024
- This article is about the type of Boo that first appeared in Super Mario Bros. 3. For the type of Shy Guy that appears in Yoshi's Island, see Stretch (Shy Guy). For the microgame from WarioWare: Smooth Moves, see S-T-R-E-T-C-H!
Stretch | |||
---|---|---|---|
In-game artwork of a Stretch from Super Mario Run | |||
First appearance | Super Mario Bros. 3 (1988) | ||
Latest appearance | Super Mario Maker 2 (2019) | ||
Variant of | Boo | ||
|
Stretches are a variant of Boos that are attached to solid platforms. They first appear in Super Mario Bros. 3.
History
Super Mario series
Super Mario Bros. 3
In Super Mario Bros. 3 Stretches are only found in World 3-Fortress 2 and World 6-Fortress 3. Stretches can often be found in groups. If Mario or Luigi tries to pass a Stretch, it rises from the top and bottom of its platform and tries to hit him by moving left to right. Stretches can be defeated only with a Starman or hammers thrown by Hammer Mario.
In World 7-Fortress 1, Stretches themselves do not appear, as the entire castle is devoid of enemies aside from Boom Boom. However, the white platforms that would contain them do appear.
Super Mario Maker series
After a long absence, Stretches reappear in Super Mario Maker, its Nintendo 3DS port (verbally referred to as "Boos"), and Super Mario Maker 2. In the course editor, a Boo will automatically become a Stretch if it is placed on top of or just below a solid block. In this game, they can be placed on any surface, and will pop up more periodically, making them more of an enemy than in their original appearance from Super Mario Bros. 3. Their appearance is slightly different, and they are not connected to a white platform anymore. New sprites for Stretches have been made in all styles. However, they cannot accept Super Mushrooms as attempting to give them a Super Mushroom will turn the Stretch into a Big Boo rather than bigger Stretches, and giving them wings will make them faster and will teleport to the next platform in its direction once it reaches a platform’s edge. Stretches can be defeated in Super Mario Maker like normal Boos, with either a Super Star or a Goomba's Shoe.
In Super Mario Maker 2, Stretches stop moving when looked at in the nighttime ground theme.
Super Mario Run
Stretches reappear in Super Mario Run, where they are usually found in Ghost Houses and act like they did in Super Mario Maker. They have the same appearance as the Stretches in the New Super Mario Bros. U style from Super Mario Maker.
Nintendo Comics System
A single Stretch appears in the Nintendo Comics System short "In the Swim! Fun and Sun Fashions" in an advertisement for swimwear, which depicts it lifting weights on a beach. The Stretch is considerably different than its in-game counterparts, featuring only one face markedly different from that of a Boo's, hands and feet, and a uniform Z shape.
Profiles and statistics
Perfect Ban Mario Character Daijiten
Super Mario Maker
- Play Nintendo: "Creepy crawlies—Drag a Boo to the ground and watch it transform into a Stretch, a crawling menace that pops out of nowhere to give you a scare. You can even hang them from the ceiling!"[1]
Super Mario Run
- Notebook bio: "This ghost really likes sticking to blocks, suddenly appearing and disappearing as it moves randomly."
Gallery
The September 2016 LINE calendar
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ネッチー[2] Necchī |
Derived from「ねちねち」(nechi-nechi, Japanese ideophone for something sticky); officially romanized as "Netchi"[3] | |
Chinese (simplified) | 拉伸幽灵[?] Lāshēn Yōulíng |
Stretched Ghost | |
Chinese (traditional) | 拉伸幽靈[?] Lāshēn Yōulíng |
Stretched Ghost | |
Dutch | Stretch[?] | - | |
French | Flexcible[?] | Pun on "flexible" | |
German | Buu-Laken[?] | Boo Sheet | |
Italian | Stretch[4][5] | - | |
Piattaforma Boo[?] | Boo (on a) Platform | ||
Korean | 네치 (Super Mario All-Stars)[?] Nechi |
Transliterated from the Japanese name | |
끈쭈기 (Super Mario Run)[?] Kkeunjjugi |
Possibly originated from 끈적끈적 (kkeunjeok-kkeunjeok, "sticky") and 쭉쭉 (jjuk-jjuk, "stretchy"), with Korean noun-deriving suffix "~이" (-i) | ||
Portuguese (NOA) | Obustáculo[?] | Pun on obstáculo ("obstacle") and Bu ("Boo") | |
Russian | Тянучка[?] Tyanuchka |
Stretcher | |
Spanish (NOA) | Bú estirado[?] | Stretched Boo | |
Spanish (NOE) | Boo Estirado[?] | Stretched Boo |
References
- ^ Super Mario Maker Ghost House Tips. Play Nintendo. Retrieved July 4, 2020.
- ^ Super Mario Bros. 3 Japanese instruction booklet, page 40
- ^ Super Mario Maker 2 internal name (Netchi)
- ^ Super Mario Bros. 3 Italian manual. Page 39.
- ^ Super Mario All-Stars Limited Edition Italian manual. Page 28.