Turning Floor: Difference between revisions
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Revision as of 15:51, February 20, 2021
Turning Floors[citation needed] are continually moving objects that appear in Mario platformers. They are large, semicircular platforms that turn clockwise or counterclockwise, moving anything on them as they do so.
History
It has been requested that this article be rewritten and expanded to include more information. Reason: include all level appearances in New Super Mario Bros. Wii, New Super Mario Bros. U, and New Super Luigi U
New Super Mario Bros. Wii
New Super Mario Bros. Wii features Turning Floors in World 1-1, World 1-6, and World 8-2. They appear in various sizes and are partly embedded in the ground or overlapped with other Turning Floors. Often, there are rows of coins or Dash Coins that move along with them, and in common instances they also carry enemies such as Goombas, Paragoombas, Hefty Goombas, and Spike Balls.
New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe
Turning Floors reappear in New Super Mario Bros. U and New Super Mario Bros. U Deluxe, acting in much the same way as previously. They are first encountered in the level Yoshi Hill. They also appear in this level's New Super Luigi U counterpart, Rolling Yoshi Hills.
Super Mario 3D World / Super Mario 3D World + Bowser's Fury
In Super Mario 3D World, Turning Floors are most notably seen in Really Rolling Hills and its World Mushroom counterpart, where Skipsqueaks and Spiny Skipsqueaks will run opposite to the direction the Turning Floor is moving, keeping themselves centered on the platform. Other entities, such as Galoombas and items summoned from the Item Storage, will also move in the direction of the Turning Floor if they remain stationary.
Mario and other characters can progress by walking or running in the opposite direction, jumping forwards, or many times simply avoiding the platform altogether. However, fully circular, mandatory Turning Floors appear in Rainbow Run, along with Skipsqueaks. The direction and speed of Turning Floors varies greatly. Skipsqueaks do not appear to change their running speed to account for this, yet still appear on the center of the platform.
In the Bowser's Fury campaign of Super Mario 3D World + Bowser's Fury, hollow Turning floors appear in Slipskate Slope, in segmented sections that move left and right. While Skipsqueaks are found on top of these platforms, inside are spikes that Mario must carefully avoid being pushed into while in an Ice Skate.