3DS DK Jungle: Difference between revisions

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==Trivia==
==Trivia==
*The course feature in the foreground of the track's Wii U icon, differs from all other Wii U course icons, as it is positioned on the left (on 50cc, 100cc, 150cc) whereas all other course feature's in the foreground of the icon, appear on the right.
*The course feature in the foreground of the track's Wii U icon, differs from all other Wii U course icons, as it is positioned on the left (on 50cc, 100cc, 150cc) whereas all other course feature's in the foreground of the icon, appear on the right.
*The course being in the Banana Cup in [[Mario Kart 8]] is a reference to the fact that [[Donkey Kong]] likes bananas.
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Revision as of 14:15, December 22, 2014

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DK Jungle is the first race course in the Special Cup of Mario Kart 7 and takes place in Donkey Kong Island. The course is based on Donkey Kong Country Returns. Some elements and enemies of this game make their appearance in this course, like Tiki Goons, Screaming Pillars and also DK's House. The soundtrack is a cover version of Jungle Hijinxs from Donkey Kong Country.

Course layout

The track passes through a jungle, where some DK Barrels appear. After going out of the jungle the drivers have to bounce on a large, red flower from Donkey Kong Country Returns, to land in a path near waterfalls and a lake. DK's House appear there and some Tiki Goons move on the track. Then it continues in a second jungle, similar to the first with giant leaping frogs similar to Frogoons, before going in the Golden Temple. After some turns, past the gold banana, the drivers have to glide over a lake where several Screaming Pillars stay and once in a while scream shooting out air to blow back hanggliding players. Finally they land and with a trick ramp rejoin the first jungle. Also in the background of the course is a flying, airship-like craft with a sort of parachute, which also appears in Donkey Kong Country Returns. As a shortcut, in the second jungle area there is a secret glider ramp that brings the driver into the Banana Temple. The player can use a mushroom to go through the grass.

Mario Kart 8

File:MK8 3DSDKJungle.png
DK Jungle in Mario Kart 8.

DK Jungle returns as the final course in the Banana Cup in Mario Kart 8. In this rendition of the course, some objects are changed and replaced; the entrance to the temple is now slanted upward and acts as an anti-gravity section, and the mud near the beginning of the track is absent. The layout remains the same, except for the anti-gravity section. The course has updated graphics and lighting. Screaming Pillars now exhale smokes when they are shouting, and Tiki Goons have had their movement speed severely reduced. This is one of two courses to appear in both the Special Cup and Banana Cup. The other is Donut Plains 3. Unlike other retro tracks, the music isn't updated.

Gallery

Mario Kart 7

Mario Kart 8

Names in other languages

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Trivia

  • The course feature in the foreground of the track's Wii U icon, differs from all other Wii U course icons, as it is positioned on the left (on 50cc, 100cc, 150cc) whereas all other course feature's in the foreground of the icon, appear on the right.
  • The course being in the Banana Cup in Mario Kart 8 is a reference to the fact that Donkey Kong likes bananas.

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