Dark Cherbil: Difference between revisions
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{{spmenemybox | {{spmenemybox | ||
|image=[[Image:DarkCherbilCard.png| | |image=[[Image:DarkCherbilCard.png|100px]] | ||
|hp=15 | |hp=15 | ||
|atk=4 | |atk=4 | ||
|def= | |def= | ||
|location=[[Flopside Pit of 100 Trials]] (Rooms 6, 38, 69, 82 and 94) | |||
|card type=Common | |card type=Common | ||
|tattle=This odd gassy creature puffs itself up and explodes. They have sleepy, freezy, and poison gas, so watch out! | |tattle=This odd gassy creature puffs itself up and explodes. They have sleepy, freezy, and poison gas, so watch out! |
Revision as of 08:31, June 28, 2012
Template:Spmenemybox Dark Cherbils are powerful pitch black, shady Cherbils that dwell in rooms 6, 38, 69, 82 and 94 of the Flopside Pit of 100 Trials, in the game Super Paper Mario. They are the only "dark" enemy in the game with a catch card that doesn't mention the Pit. Dark Cerbils can use all the attacks of their three weaker relatives (namely sleeping gas, freezing gas and poisonous gas), making them a force to be reckoned with.
Related Enemies
Names in Other Languages
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