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{{quote|Look at that...  The Void...  It's enormous here...  Much bigger than it is in Flipside...  This dimension must be very close to destruction...  We'd better hurry...  We have a Pure Heart to find.|Tippi|Super Paper Mario}}
{{level infobox
|title=Sammer's Kingdom
|image=[[File:Sammer's Kingdom.png|250px]]
|code=6-1
|game=''[[Super Paper Mario]]''
|before=[[Floro Caverns|<<]]
|after=[[Sammer's Early Duels|>>]]
|track=Sammer's Kingdom
|sample=[[File:SPM Sammer's Kingdom.oga]]
}}
'''Sammer's Kingdom''' is the setting of [[Super Paper Mario#Chapter 6: Sammer's Kingdom|Chapter 6]] in ''[[Super Paper Mario]]'', and is the namesake of Chapter 6-1. It is discovered after placing the sixth [[Pure Heart]] in the [[Heart Pillar]] and going through the blue door. It is destroyed by [[The Void]] in the main story, leaving nothing but an [[World of Nothing|empty white space]], but is restored after the story's end.


[[Image:Sammers_Kingdom.jpg|thumb|right|King Sammer and all the Sammer Guys.]]
This land is ruled by [[King Sammer]]. It is most notable for being the location of the [[Duel of 100]] tournament, in which challengers face off against 100 [[Sammer Guy]]s. Only the first 25 Sammer Guys are faced in Chapter 6-1, while the rest are encountered in the three other chapters. However, in the main story, only the first 20 Sammer Guys are battled, and only 30 Sammer Guys are encountered.
'''Sammer's Kingdom''' is the setting of Chapter 6, and is the namesake of Chapter 6-1, in ''[[Super Paper Mario]]''.  It was destroyed by [[The Void]], leaving nothing but an [[World of Nothing|empty white space]], but was restored after the story's end. This land is ruled by [[King Sammer]]. It is most notable for being the location of the [[Duel of 100]] tournament, and holds Duels [[List of Sammer Guys#Jade Blooper|1]]-[[List of Sammer Guys#Sunshine Flood|25]].


==Chapters==
In addition to the Duel of 100, [[Tippi]] and [[Tiptron]]'s Tattles mention various other events held in the Sammer's Kingdom, such as the Sammer Guy Break Hour, the annual Sammer Guy BBQ, the Sammy Awards, and the annual Sammer Quiz; however, Mario and friends are unable to attend any of these in person.
===Main Story===
 
*'''Chapter 6-1: Sammer Guy Showdown''' ('''Sammer's Kingdom''')
The kingdom appears to be based on [[Wikipedia:Japan|Japan]], with "Sammer Guy" being a pun on "samurai".
*'''Chapter 6-2:''' The End of a World ([[Sammer's Early Duels]])
 
*'''Chapter 6-1:''' ''Untitled'' ([[World of Nothing]])
==Chapters and locations==
===Story===
{{content description
|name1='''Sammer's Kingdom'''<br>(''Chapter 6-1: Sammer Guy Showdown'')
|image1=[[File:SPM Sammer Guys Pre-Void.png|150px]]
|description1=A Japanese-inspired kingdom. The only part of the kingdom that can be visited is the castle, where the Duel of 100 takes place.
|name2='''[[Sammer's Early Duels]]'''<br>(''Chapter 6-2: The End of a World'')
|image2=[[File:Chapter 6-2.PNG|150px]]
|description2=[[Mimi]] is battled here in her girl form. This level is technically never completed, as Sammer's Kingdom is destroyed by [[The Void]].
|name3='''[[World of Nothing]]'''<br>(''Chapter 6-1'')
|image3=[[File:World of Nothing.png|150px]]
|description3=The world's first level, but in a blank state. [[Brobot L-type]] is fought as the Chapter Boss. Though a [[Pure Heart]] is obtained, it is useless until the interlude's [[The Underwhere|Underwhere]] segment is completed.
}}


===Duel of 100===
===Duel of 100===
*'''Chapter 6-1: <font color=#084C9E>Sammer's Kingdom</font>'''
{{content description
*'''Chapter 6-2:''' {{color-link|Sammer's Early Duels|#FF0090}}
|name1='''Sammer's Kingdom'''<br>(''Chapter 6-1'')
*'''Chapter 6-3:''' {{color-link|Sammer's Proving Grounds|#ED9121}}
|image1=[[File:Sammer's Kingdom.png|150px]]
*'''Chapter 6-4:''' {{color-link|Sammer's Endgame|#00A693}}
|description1=Battles 1 to 25. This will be the only area accessible after completing the Duel of 100.
|name2='''Sammer's Early Duels'''<br>(''Chapter 6-2'')
|image2=[[File:SammersEarlyDuels.png|150px]]
|description2=Battles 26 to 50.
|name3='''[[Sammer's Proving Grounds]]'''<br>(''Chapter 6-3'')
|image3=[[File:SammersProvingGrounds.png|150px]]
|description3=Battles 51 to 75.
|name4='''[[Sammer's Endgame]]'''<br>(''Chapter 6-4'')
|image4=[[File:SammersEndgame.png|150px]]
|description4=Battles 76 to 100.
}}


==Chapter 6-1: Sammer Guy Showdown==
==History==
{{spoiler}}
===Background===
[[Mario]] passed through the <font color=blue>Blue Door</font> and arrived at a tranquil courtyard of a pagoda-topped palace.  The beauty was soon forgotten though, as [[Tippi]] quickly realized that the [[The Void|Void]] was larger here than it was anywhere they had been before; it wouldn't be long before the Void would consume the dimension.
According to [[Garson]] of the [[Flipside]] bar, [[The Underwhere (bar)|The Underwhere]], 1,500 years prior to the events of ''[[Super Paper Mario]]'', the younger sister of [[Merlumina]] was entrusted with a [[Pure Heart]], to give to the Sammer Kingdom's ruler to protect. Upon meeting however, Merlumina's sister and the Sammer King fell in love and she stayed behind. The two eventually married and had 100 children. Ever since, the number 100 has been sacred to the Sammer Kingdom.


Using a door on the other side of a peaceful creek, Mario passed through the palace's walls and came into a grassy stadium.  Atop the arena he was stopped by [[List of Sammer Guys#Jade Blooper|an eccentric warrior]].  The warrior, named Jade Blooper, immediately attacked Mario. Jade Blooper stood no chance however, and was quickly defeated.  Jade Blooper stated that he was the [[Sammer Guy]] that guarded the 1st Gate, as if Mario knew what he was talking about.  Tippi was utterly baffled, and inquired on what the Sammer Guy meant.
===Chapter 6-1: Sammer Guy Showdown===
'''Storyline text'''
<blockquote>''{{hover|Under the looming shadow of [[The Void]], the world slowly drifted toward demise.|Under the looming shadow of The Void, the world slowly drifted towards its demise. (PAL version)}}''


It was then that an excited, short man hustled onto the arena.  He was King Sammer, ruler of Sammer's Kingdom.  King Sammer cheered for Mario's success against Jade Blooper, and then explained that he believed Mario was the chosen one who would save the kingdom from the Void.  King Sammer held the dimension's [[Pure Heart]]; however, he refused to hand it over so easily. As precautions (and, being an excitable king, to also have some fun), King Sammer declared that Mario could not set a finger on the Pure Heart until he defeated all 100 Sammer Guys in the challenging '''Duel of 100'''.  Saying that this year's Duel of 100 would be quite interesting with Mario as the contestant, King Sammer returned to his palace at the end of the 100th gate to watch the tournament from afar.
''But not all hope was lost: two Pure Hearts had yet to be found.''


All did not go as planned, however.  Shortly after beating the 20th vassal, [[List of Sammer Guys#Rolling Thwomp|Rolling Thwomp]], [[Count Bleck]] appeared and announced that Sammer's Kingdom's time was very short.  Tippi caught Count Bleck mentioning somebody named [[Tippi|Lady Timpani]], whom the count had loved.  The name rang a bell, but before Tippi could inquire more, the count left.
''Could our daring heroes find them? Or was the world doomed to be devoured?''


Rolling Thwomp began to panic, and in seconds he ran off to warn King Sammer of the danger. In doing so, Rolling Thwomp knocked down the remaining Sammer Guys, allowing Mario to easily run to the [[Sammer's Early Duels|second quarter of the tournament]].
''{{hover|Mario, Peach, and Bowser ventured through the next door to find out...|Mario, Peach and Bowser ventured through the next door to find out... (PAL version)}}''</blockquote>
{{endspoiler}}
[[File:SPM Sammer Guys Pre-Void.png|thumb|left|King Sammer declares Duel of 100.]]
[[File:SPM Duel of 100 15th Battle.png|thumb|[[Bowser]] preparing to fight in the [[Duel of 100]] in the main story.]]
[[Mario]] and co. pass through the blue [[dimensional door]] and notice that [[the Void]] is much larger in Sammer's Kingdom than anywhere else. They enter a door and find [[Heronicus]] running from [[List of Sammer Guys#Jade Blooper|Jade Blooper]], the first [[Sammer Guy]]. They battle the Sammer Guy themselves and defeat him, catching the eye of [[King Sammer]]. He tells them of a prophecy in his kingdom foretelling that the king's [[Pure Heart]] will be given to the one able to defeat all 100 Sammer Guys. The heroes move on to battle the rest of them, but after Round 20, the void begins to grow and an earthquake causes every Sammer Guy to falter. [[Count Bleck]] appears to proclaim this world's doom and after an argument between him and [[Tippi]], he leaves and the heroes hurry on to find King Sammer.
{{br}}


===Enemies===
====Enemies====
*[[Ninjoe]]
*[[Sammer Guy]] (see [[#Sammer Guys|below]] for the list of specific Sammer Guys)
*[[Sammer Guy]]
**[[Big Sammer Guy]]
**[[Big Sammer Guy]]
**[[Small Sammer Guy]]
**[[Small Sammer Guy]]
*[[Ninjoe]]
===The [[Duel of 100]]===
After finishing the game, the gang may start the Duel of 100 over. As before, Chapter 6-1 has Rounds 1-25. After defeating [[List of Sammer Guys#Sunshine Flood|Sunshine Flood]], Mario and co. will be able to continue on to 6-2.
If the player returns to Sammer's Kingdom after finishing the Duel of 100, King Sammer will be found on Gate 1. He will say the Age of the Sammer Guys ended and that he sent the Sammer Guys on a tropical vacation. He also jokes that he will replace them with [[Meowmaid|kitty robot]]s. When [[Tiptron]] uses [[Tattle]] on him, she reveals he is planning to turn the Duel of 100 Battle Gates into a water amusement park.
====Normal Enemies====
*[[Ninjoe]]


==The [[Duel of 100]]==
====Sammer Guys====
After finishing the game, Mario may start the Duel of 100 over.  The prizes are some of the rarest cards in ''Super Paper Mario'', [[Goombella]], [[Koops]], [[Madame Flurrie]], [[Yoshi]], [[Vivian]], [[Admiral Bobbery]] and [[Ms. Mowz]].
*1 - [[List of Sammer Guys#Jade Blooper|Jade Blooper]]
*2 - [[List of Sammer Guys#Hills With Eyes|Hills With Eyes]]
*3 - [[List of Sammer Guys#Puffing Fist|Puffing Fist]]
*4 - [[List of Sammer Guys#Squatting Birdo|Squatting Birdo]]
*5 - [[List of Sammer Guys#Leeping Cheep|Leeping Cheep]]
*6 - [[List of Sammer Guys#Master Wiggler|Master Wiggler]]
*7 - [[List of Sammer Guys#Shoe of Kuribo|Shoe of Kuribo]]
*8 - [[List of Sammer Guys#Guy Who Fry|Guy Who Fry]]
*9 - [[List of Sammer Guys#Screaming Mantis|Screaming Mantis]]
*10 - [[List of Sammer Guys#Koopa in Winter|Koopa in Winter]]
*11 - [[List of Sammer Guys#Footsteps of Coins|Footsteps of Coins]]
*12 - [[List of Sammer Guys#Urchin Lung|Urchin Lung]]
*13 - [[List of Sammer Guys#Crow Who Eats|Crow Who Eats]]
*14 - [[List of Sammer Guys#Swollen Tongue|Swollen Tongue]]
*15 - [[List of Sammer Guys#Slipping Grip|Slipping Grip]]
*16 - [[List of Sammer Guys#Clammy Hand|Clammy Hand]]
*17 - [[List of Sammer Guys#Forbidden Slap|Forbidden Slap]]
*18 - [[List of Sammer Guys#Hairy Arantula in the Grass|Hairy Arantula in the Grass]]
*19 - [[List of Sammer Guys#Another Castle|Another Castle]]
*20 - [[List of Sammer Guys#Rolling Thwomp|Rolling Thwomp]]
*21 - [[List of Sammer Guys#Thrashing Prawn|Thrashing Prawn]] (not fought in the main story)
*22 - [[List of Sammer Guys#Thousand Year-Roar|Thousand Year-Roar]] (not fought in the main story)
*23 - [[List of Sammer Guys#Unshy Guy|Unshy Guy]] (not fought in the main story)
*24 - [[List of Sammer Guys#Useless Badge|Useless Badge]] (not fought in the main story)
*25 - [[List of Sammer Guys#Sunshine Flood|Sunshine Flood]] (not fought in the main story)


As before, Chapter 6-1 has Rounds 1-25. Therefore 6-2 has Rounds 26-50.
===Menu description===
*''"This land is host to the legendary Duel of 100."'' (main story)
*''"King Sammer's kingdom has been [[World of Nothing|completely obliterated]]..."''' (after Sammer's Kingdom is destroyed)
*''"This land is host to the legendary Duel of 100. You have to face the first 25 Sammer Guys in battle. Only 75 more ferocious martial-art masters to go!"'' (post-game, after beating the chapter at least once. This description does not change after clearing the Duel of 100)


===Enemies===
==See also==
''Same as Chapter 6-1''
*[[Sammer's Early Duels]]
*[[Sammer's Proving Grounds]]
*[[Sammer's Endgame]]


==Other Events==
==Names in other languages==
In addition to the Duel of 100, Sammer's Kingdom hosts many other popular events--Mario never encounters these, and only learns of them via [[Tippi]]/[[Tiptron]]'s tattle information on the Sammer Guys.  These events include:
{{foreign names
|Jap=モノノフ王国
|JapN=dimension
|JapR=Mononofu Ōkoku
|JapM=Sammer's Kingdom
|Jap2=モノノフ王国 1
|Jap2N=stage
|Jap2R=Mononofu Ōkoku 1
|Jap2M=Sammer's Kingdom 1
|Fre=Royaume de Sam Ouraï
|FreM=Sammer's Kingdom
|SpaE=Reino de Samito<ref name=video>[https://youtu.be/bOB0gi9Xplw?list=PL78A2725432A781A9 "Super Paper Mario - El Reino De Sámito - Capitulo 6 6-1"]{{dead link}}</ref>
|SpaEM=Sammer's Kingdom
|Ger=Milits Königreich
|GerM=Sammer's Kingdom
|Ita=Regno d'Eztate
|ItaM=Sammer's Kingdom
|Kor=싸우라비왕국
|KorN=dimension
|KorR=Ssaurabi Wanggug
|KorM=Sammer's Kingdom
|Kor2=싸우라비왕국 1
|Kor2N=stage
|Kor2R=Ssaurabi Wangguk 1
|Kor2M=Sammer's Kingdom 1
}}


*The Sammer Guy Break Hour
;Sammer Guy Showdown
*The annual Sammer Guy BBQ
{{foreign names
*The annual Sammer Quiz
|Jap=モノノフ王国ぶじゅつ大会
|JapR=Mononofu Ōkoku Bujutsu Taikai
|JapM=Sammer's Kingdom Martial Arts Tournament
|Fre=Les hommes de Sam Ouraï
|FreM=Sammer's men
|Ita=La sfida del Regno d'Eztate
|ItaM=Sammer's Kingdom challenge
|Ger=100 Recken sollt ihr sein
|GerM=You shall be 100 Warriors
|SpaE=Duelos con Samiteros<ref name=video/>
|SpaEM=Duels with Sammer Guys
|Kor=싸우라비왕국의 무술 대회
|KorR=Ssaurabi Wangguk-ui musul daehoe
|KorM=Martial Arts Competition in Sammer's Kingdom
}}


==Trivia==
==Trivia==
*As with King Sammer and the Sammer Guys, the name ''Sammer's Kingdom'' is a pun on the word ''Samurai''.
*During the battle, as the players advance to the next sub-chapter, the number of flags seen on the stage will increase by one (i.e. one flag on every stage of Chapter 6-1, two in Chapter 6-2, and so on).
*The design of Sammer's Kingdom is based on Japanese pagodas. Despite Nintendo being a Japanese company, this is the one of the first times anything relating to Japanese culture has made a major appearance in a ''Mario'' game, preceding it would be world 4 of Super Mario Land.
*When the player tries to go to Gate 2 after completing the [[Duel of 100]], they will discover that the door leading there cannot be used, as if it has become part of the background. When Tattle is used on the door, Tiptron will say the door is sealed, which might be because the other Gates disappeared, and they are currently working on the water amusement park there. Oddly, when the player uses Tattle on the very same door while in 3-D, Tiptron will say the player can open it by pressing {{button|wii|Padup}}, the same as her Tattle of any door.
*Certain Sammer Guy's study the arts of various enemies, although their styles are not similar to the eneies at all. Some of these include the Goomba, the Cheep-Cheep and the Chainchomp.
*One Sammer Guy says he knows the technique, "The Thousand Year Roar". Probebly a reference to Paper Mario and the Thousand Year Door.


{{start box}}
==References==
{{succession box |
<references/>
  | title = Chapter Stages
  | game = ''[[Super Paper Mario]]''
  | before = <font color=cyan>Chapter 5-4</font><br>[[Floro Caverns|<span style="color:cyan;">Floro Caverns</span>]]
  | after = <font color=blue>Chapter 6-2</font><br>[[Sammer's Early Duels|<span style="color:blue;">Sammer's Early Duels</span>]]
|}}
{{succession box |
  | title = [[Duel of 100]]
  | game = ''[[Super Paper Mario]]''
  | before = None
  | after = <font color=#FF0090>Chapter 6-2</font><br>[[Sammer's Early Duels|<span style="color:#FF0090;">Sammer's Early Duels</span>]]<br>(Rounds 26-50)
|}}
{{end box}}


{{Super Paper Mario}}
{{SPM}}
[[Category: Places]]
[[Category:Kingdoms]]
[[Category: Dimensions]]
[[Category:Dimensions]]
[[Category: Kingdoms]]
[[Category:Super Paper Mario locations]]
[[Category: Places from Super Paper Mario]]
[[Category:Super Paper Mario levels]]
[[Category:Super Paper Mario worlds]]

Latest revision as of 08:33, August 28, 2024

Level
Sammer's Kingdom
Sammer's Kingdom
Level code 6-1
Game Super Paper Mario
Music track Sammer's Kingdom
Music sample
<< Directory of levels >>

Sammer's Kingdom is the setting of Chapter 6 in Super Paper Mario, and is the namesake of Chapter 6-1. It is discovered after placing the sixth Pure Heart in the Heart Pillar and going through the blue door. It is destroyed by The Void in the main story, leaving nothing but an empty white space, but is restored after the story's end.

This land is ruled by King Sammer. It is most notable for being the location of the Duel of 100 tournament, in which challengers face off against 100 Sammer Guys. Only the first 25 Sammer Guys are faced in Chapter 6-1, while the rest are encountered in the three other chapters. However, in the main story, only the first 20 Sammer Guys are battled, and only 30 Sammer Guys are encountered.

In addition to the Duel of 100, Tippi and Tiptron's Tattles mention various other events held in the Sammer's Kingdom, such as the Sammer Guy Break Hour, the annual Sammer Guy BBQ, the Sammy Awards, and the annual Sammer Quiz; however, Mario and friends are unable to attend any of these in person.

The kingdom appears to be based on Japan, with "Sammer Guy" being a pun on "samurai".

Chapters and locations[edit]

Story[edit]

Image Name Description

Sammer's Kingdom Sammer's Kingdom
(Chapter 6-1: Sammer Guy Showdown)
A Japanese-inspired kingdom. The only part of the kingdom that can be visited is the castle, where the Duel of 100 takes place.
Chapter 6-2 Sammer's Early Duels
(Chapter 6-2: The End of a World)
Mimi is battled here in her girl form. This level is technically never completed, as Sammer's Kingdom is destroyed by The Void.
World of Nothing World of Nothing
(Chapter 6-1)
The world's first level, but in a blank state. Brobot L-type is fought as the Chapter Boss. Though a Pure Heart is obtained, it is useless until the interlude's Underwhere segment is completed.

Duel of 100[edit]

Image Name Description

Sammer's Kingdom Sammer's Kingdom
(Chapter 6-1)
Battles 1 to 25. This will be the only area accessible after completing the Duel of 100.
Sammer's Early Duels Sammer's Early Duels
(Chapter 6-2)
Battles 26 to 50.
Sammer's Proving Grounds Sammer's Proving Grounds
(Chapter 6-3)
Battles 51 to 75.
Sammer's Endgame Sammer's Endgame
(Chapter 6-4)
Battles 76 to 100.

History[edit]

Background[edit]

According to Garson of the Flipside bar, The Underwhere, 1,500 years prior to the events of Super Paper Mario, the younger sister of Merlumina was entrusted with a Pure Heart, to give to the Sammer Kingdom's ruler to protect. Upon meeting however, Merlumina's sister and the Sammer King fell in love and she stayed behind. The two eventually married and had 100 children. Ever since, the number 100 has been sacred to the Sammer Kingdom.

Chapter 6-1: Sammer Guy Showdown[edit]

Storyline text

Under the looming shadow of The Void, the world slowly drifted toward demise.

But not all hope was lost: two Pure Hearts had yet to be found.

Could our daring heroes find them? Or was the world doomed to be devoured?

Mario, Peach, and Bowser ventured through the next door to find out...

Sammer's Kingdom
King Sammer declares Duel of 100.
The fifteenth battle in the Duel of 100.
Bowser preparing to fight in the Duel of 100 in the main story.

Mario and co. pass through the blue dimensional door and notice that the Void is much larger in Sammer's Kingdom than anywhere else. They enter a door and find Heronicus running from Jade Blooper, the first Sammer Guy. They battle the Sammer Guy themselves and defeat him, catching the eye of King Sammer. He tells them of a prophecy in his kingdom foretelling that the king's Pure Heart will be given to the one able to defeat all 100 Sammer Guys. The heroes move on to battle the rest of them, but after Round 20, the void begins to grow and an earthquake causes every Sammer Guy to falter. Count Bleck appears to proclaim this world's doom and after an argument between him and Tippi, he leaves and the heroes hurry on to find King Sammer.

Enemies[edit]

The Duel of 100[edit]

After finishing the game, the gang may start the Duel of 100 over. As before, Chapter 6-1 has Rounds 1-25. After defeating Sunshine Flood, Mario and co. will be able to continue on to 6-2.

If the player returns to Sammer's Kingdom after finishing the Duel of 100, King Sammer will be found on Gate 1. He will say the Age of the Sammer Guys ended and that he sent the Sammer Guys on a tropical vacation. He also jokes that he will replace them with kitty robots. When Tiptron uses Tattle on him, she reveals he is planning to turn the Duel of 100 Battle Gates into a water amusement park.

Normal Enemies[edit]

Sammer Guys[edit]

Menu description[edit]

  • "This land is host to the legendary Duel of 100." (main story)
  • "King Sammer's kingdom has been completely obliterated..."' (after Sammer's Kingdom is destroyed)
  • "This land is host to the legendary Duel of 100. You have to face the first 25 Sammer Guys in battle. Only 75 more ferocious martial-art masters to go!" (post-game, after beating the chapter at least once. This description does not change after clearing the Duel of 100)

See also[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese モノノフ王国[?]
Mononofu Ōkoku
Sammer's Kingdom dimension
モノノフ王国 1[?]
Mononofu Ōkoku 1
Sammer's Kingdom 1 stage
French Royaume de Sam Ouraï[?] Sammer's Kingdom
German Milits Königreich[?] Sammer's Kingdom
Italian Regno d'Eztate[?] Sammer's Kingdom
Korean 싸우라비왕국[?]
Ssaurabi Wanggug
Sammer's Kingdom dimension
싸우라비왕국 1[?]
Ssaurabi Wangguk 1
Sammer's Kingdom 1 stage
Spanish (NOE) Reino de Samito[1] Sammer's Kingdom
Sammer Guy Showdown
Language Name Meaning Notes
Japanese モノノフ王国ぶじゅつ大会[?]
Mononofu Ōkoku Bujutsu Taikai
Sammer's Kingdom Martial Arts Tournament
French Les hommes de Sam Ouraï[?] Sammer's men
German 100 Recken sollt ihr sein[?] You shall be 100 Warriors
Italian La sfida del Regno d'Eztate[?] Sammer's Kingdom challenge
Korean 싸우라비왕국의 무술 대회[?]
Ssaurabi Wangguk-ui musul daehoe
Martial Arts Competition in Sammer's Kingdom
Spanish (NOE) Duelos con Samiteros[1] Duels with Sammer Guys

Trivia[edit]

  • During the battle, as the players advance to the next sub-chapter, the number of flags seen on the stage will increase by one (i.e. one flag on every stage of Chapter 6-1, two in Chapter 6-2, and so on).
  • When the player tries to go to Gate 2 after completing the Duel of 100, they will discover that the door leading there cannot be used, as if it has become part of the background. When Tattle is used on the door, Tiptron will say the door is sealed, which might be because the other Gates disappeared, and they are currently working on the water amusement park there. Oddly, when the player uses Tattle on the very same door while in 3-D, Tiptron will say the player can open it by pressing +Control Pad up, the same as her Tattle of any door.

References[edit]