Gold Digger: Difference between revisions
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{{minigame infobox | {{minigame infobox | ||
|image=[[File: | |image=[[File:WWIMM GoldDigger.png]] | ||
|appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare, Inc.: Mega Party Game$!]]'' | |appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare, Inc.: Mega Party Game$!]]''<br>''[[WarioWare: Touched!]]''<br>''[[WarioWare: D.I.Y.]]''<br>''[[WarioWare: Snapped!]]''<br>''[[Game & Wario]]''<br>''[[WarioWare Gold]]''<br>''[[WarioWare: Get It Together!]]''<br>''[[WarioWare: Move It!]]'' | ||
|type=[[Strange]] | |league=[[List of WarioWare Gold microgames#Mash League|Mash League]] | ||
|intro=''Pick!'' | |type=[[List of WarioWare, Inc.: Mega Microgame$! microgames#Strange|Strange]] ([[Mona]], ''Mega Microgame$!'')<br>[[List of WarioWare: Touched! microgames#Retro Action|Retro Action]] ([[9-Volt]] & [[18-Volt]], ''Touched!'')<br>[[List of WarioWare: D.I.Y. microgames#Strange|Strange]] (Mona, ''D.I.Y.'')<br>Jimmy Coaster ([[Jimmy T|Jimmy T.]], ''Snapped!'')<br>[[List of WarioWare Gold microgames#That's Life|That's Life]] (Mona, ''Gold'')<br>[[List of WarioWare: Get It Together! microgames#That's Life|That's Life]] (Mona, ''Get It Together!'')<br>[[List of WarioWare: Move It! microgames#Mermaid Meet and Greet|Mermaid Meet and Greet]] (Mona, ''Move It!'') | ||
|info="''This one needs no introduction. Just pick me a winner!''" | |intro=''Pick!'' (''Mega Microgame$!'' / ''Mega Party Game$!'' / ''Touched!'' / ''D.I.Y.'' / ''G&W'' / ''Gold'')<br>''Insert!'' (''Snapped!'' only)<br>''Don't pick!'' (''Gold'' only)<br>''Plug it!'' (''Get It Together!'')<br>''Clog!'' (''Move It!'') | ||
|controls={{button|gba|A}}/{{button|gcn|A}} - Pick | |info="''This one needs no introduction. Just pick me a winner!''" (''Mega Microgame$!'')<br>''"Push the button to dig for gold! Ooooh, that's a big one! 2003: WarioWare, Inc.: Mega Microgame$! / Game Boy Advance"'' (''Touched!'')<br>"''Get in there and pick a good one!''" (''D.I.Y.'')<br>"''Everyone's favorite tried-and-true finger-in-the-nose game is back! But these honkers have got flair and originality!''" (''G&W'')<br>"''Noses are meant to be picked! Don't hesitate–stick those fingers right up those nostrils!''" (''Gold'')<br>"''Every nose needs a finger to keep it company, don't you think? Tee-hee! Well, don't delay! Jump inside that lonely nostril! Oh, and empty nostrils are a good place for boomerangs and other projectiles too.''" (''Get It Together!'')<br>"''Adjust the angles of your hands, and plunge them into the giant nostrils! Watch the stripe designs in the background to help your aim. Why is this important? Uh... I'm not sure.''" (''Move It!'') | ||
|clear=10 | |controls={{button|gba|A}}/{{button|gcn|A}}/{{button|wiiu|a}}/{{button|3ds|A}} - Pick (''Mega Microgame$!'' / ''Mega Party Game$!'' / ''G&W'' / ''Gold'')<br>{{button|ds|Stylus}} - Tap {{button|GBA|A}} button (''Touched!'') / Make the hand move (''D.I.Y.'')<br>(DSi camera) - Insert<br> {{button|3ds|Stylus}} - Tap {{button|3ds|A}} button (''Gold'' souvenir)<br>{{button|switch|joy-con}} (''Move It!'') | ||
|time=8 beats (''Mega Microgame$!'' / ''Mega Party Game$!'' / ''Touched!'' / ''D.I.Y.'' / ''G&W'' / ''Gold'' / ''Get It Together!'' / ''Move It!'')<br>14 seconds (''Snapped!'')<br>28 beats (''Gold'' WarioWatch) | |||
|form="Sky Stretch" | |||
|clear=10 (''Mega Microgame$!'')<br>15 (''Touched!'')<br>20 (''Gold'' / ''Get It Together!'') | |||
|track=Gold Digger | |track=Gold Digger | ||
}} | }} | ||
'''Gold Digger''' is a recurring [[microgame]] in the ''[[WarioWare (series)|WarioWare]]'' series. It appears in the [[Strange]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]'' and returns in ''[[WarioWare: Touched!]]'' in the [[Retro Action]] stage; ''[[WarioWare: D.I.Y.]]'', ''[[WarioWare Gold]]'', ''[[WarioWare: Get It Together!]]'', and ''[[WarioWare: Move It!]]'' as one of [[Mona]]'s microgames; and ''[[Game & Wario]]'' in the [[Gamer]] mode. Nose-picking is a recurring theme in the ''WarioWare'' series, as it is one of [[Wario]]'s various unhygienic habits. With a total of eight appearances, this microgame has made the most appearances of all microgames in the ''WarioWare'' series. | |||
==History== | |||
===''WarioWare, Inc.: Mega Microgame$!'' / ''WarioWare, Inc.: Mega Party Game$!''=== | |||
At the top of the screen, there is a large nose. At the bottom of the screen, there is a hand with a finger sticking up moving back and forth. The player must press the {{button|gba|A}} button when the finger lines up with a nostril to "dig for gold". If the player does so, the game is won. However, if the player does not put the finger into the nostril, or if time runs out, the player will lose the microgame. | At the top of the screen, there is a large nose. At the bottom of the screen, there is a hand with a finger sticking up moving back and forth. The player must press the {{button|gba|A}} button when the finger lines up with a nostril to "dig for gold". If the player does so, the game is won. However, if the player does not put the finger into the nostril, or if time runs out, the player will lose the microgame. | ||
*'''1st level difficulty:''' The player must pick the nose with the pinky finger. | *'''1st level difficulty:''' The player must pick the nose with the pinky finger. | ||
*'''2nd level difficulty:''' The player must pick the nose with the index finger. | *'''2nd level difficulty:''' The player must pick the nose with the index finger. | ||
*'''3rd level difficulty:''' The player must pick the nose with both the index and middle fingers. | *'''3rd level difficulty:''' The player must pick the nose with both the index and middle fingers. | ||
===''WarioWare: Touched!''=== | ===''WarioWare: Touched!''=== | ||
[[File:Gold Digger.png|thumb|Gold Digger, as it appears in ''WarioWare: Touched!'']] | |||
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The ''WarioWare: Touched!'' version is based on the original microgame, and the level difficulties are the same. The objective is similar to the version in ''WarioWare, Inc.: Mega Microgame$!''; this time using the stylus to tap the {{button|GBA|A}} button on the pink [[Game Boy Advance]] to pick the nose. | The ''WarioWare: Touched!'' version is based on the original microgame, and the level difficulties are the same. The objective is similar to the version in ''WarioWare, Inc.: Mega Microgame$!''; this time using the stylus to tap the {{button|GBA|A}} button on the pink [[Game Boy Advance]] to pick the nose. | ||
The concept of using the touch screen to tap {{button|gba|A}} would later be revisited in the [[List of WarioWare Gold microgames#Microgames included in the Misc. | The concept of using the touch screen to tap {{button|gba|A}} would later be revisited in the [[List of WarioWare Gold microgames#Microgames included in the Misc. console souvenirs|Nintendo 3DS souvenirs]] in ''[[WarioWare Gold]]'', with Gold Digger returning as one of the 18 microgames that can be played on the souvenirs, but the souvenirs do not count towards Story Mode or challenge scores. | ||
===''WarioWare: D.I.Y.''=== | ===''WarioWare: D.I.Y.''=== | ||
[[File:Gold Digger WWDIY.png|thumb|left|Gold Digger in ''WarioWare: D.I.Y.'']] | |||
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To win this microgame, the player has to put the moving finger in one of the nose's nostrils. To do so, they must tap the finger at the right time. If the player does not put it in the nostril or when time is up, they will lose the game. | To win this microgame, the player has to put the moving finger in one of the nose's nostrils. To do so, they must tap the finger at the right time. If the player does not put it in the nostril or when time is up, they will lose the game. | ||
A variant of the microgame with the command "Pick wisely..." appears as the final step when deleting save data in this game. | A variant of the microgame with the command "Pick wisely..." appears as the final step when deleting save data in this game. | ||
===''WarioWare: Snapped!''=== | ===''WarioWare: Snapped!''=== | ||
[[File:WarioWare Snapped Gold Digger.png|thumb|Gold Digger, as seen in ''WarioWare: Snapped!'']] | |||
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One of the five microgames in Jimmy's level involve using the system camera to place a finger either into a nose, or through a silver ring. The exact target object is picked at random, with an approximate 25% chance for the nose target to be selected. | One of the five microgames in Jimmy's level involve using the system camera to place a finger either into a nose, or through a silver ring. The exact target object is picked at random, with an approximate 25% chance for the nose target to be selected. | ||
While microgames in ''Snapped!'' do not have official names, the nose version strongly resembles the Gold Digger microgame concept. | While microgames in ''Snapped!'' do not have official names, the nose version strongly resembles the Gold Digger microgame concept. | ||
===''Game & Wario''=== | ===''Game & Wario''=== | ||
[[File:G&W-Digger.png|thumb|left|Gold Digger in ''Game & Wario''.]] | |||
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A version appears in ''[[Game & Wario]]'' in the "[[Gamer]]" mode and can also be unlocked as a solo game in the "Cluck-A-Pop" machine. Like usual, the player must pick a nose to win the game. | A version appears in ''[[Game & Wario]]'' in the "[[Gamer]]" mode and can also be unlocked as a solo game in the "Cluck-A-Pop" machine. Like usual, the player must pick a nose to win the game. | ||
*'''1st level difficulty''': The player has to pick one nostril of a nose with a pinky finger. | *'''1st level difficulty''': The player has to pick one nostril of a nose with a pinky finger. | ||
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*'''3rd level difficulty''': The player has to either pick two nostrils of one nose or one nostril each on two noses with two fingers. | *'''3rd level difficulty''': The player has to either pick two nostrils of one nose or one nostril each on two noses with two fingers. | ||
Sometimes, [[Fake Out|the nose is replaced with a mouth]]. In this case, attempting to pick the mouth results in a loss. | Sometimes, [[Fake Out|the nose is replaced with a mouth]]. In this case, attempting to pick the mouth results in a loss. | ||
===''WarioWare Gold''=== | ===''WarioWare Gold''=== | ||
[[File:WWG Gold Digger.png|thumb|Gold Digger from ''WarioWare, Inc.: Mega Microgame$!'' in ''WarioWare Gold''.]] | |||
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This microgame appears in ''[[WarioWare Gold]]'' as one of Mona's microgames, with the objective not changing from the original. This version has the same music and visuals as the ''Game & Wario'' version. | This microgame appears in ''[[WarioWare Gold]]'' as one of Mona's microgames, with the objective not changing from the original. This version has the same music and visuals as the ''Game & Wario'' version. | ||
*'''1st level difficulty''': The player has to pick one nostril of a nose with a pinky finger. | *'''1st level difficulty''': The player has to pick one nostril of a nose with a pinky finger. | ||
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The microgame also appears within the "New Nintendo 3DS" [[List of souvenirs in WarioWare Gold|souvenir]]. | The microgame also appears within the "New Nintendo 3DS" [[List of souvenirs in WarioWare Gold|souvenir]]. | ||
===''WarioWare: Get It Together!''=== | ===''WarioWare: Get It Together!''=== | ||
[[File:WWGITGoldDigger.jpg|thumb|left|The ''WarioWare: Get It Together!'' iteration of Gold Digger.]] | |||
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This microgame appears in ''[[WarioWare: Get It Together!]]'' as one of Mona's microgames. This time it does not involve fingers picking the nose, but rather characters either fly into a nostril or shoot it, which causes the music to stop. If a player is able to complete the game by shooting a nostril with an ammo-type projectile, nose hairs grow. If the player or a projectile collides into the nose itself, a man's moan can be heard, the music stops, and the game is lost. | This microgame appears in ''[[WarioWare: Get It Together!]]'' as one of Mona's microgames. This time it does not involve fingers picking the nose, but rather characters either fly into a nostril or shoot it, which causes the music to stop. If a player is able to complete the game by shooting a nostril with an ammo-type projectile, nose hairs grow. If the player or a projectile collides into the nose itself, a man's moan can be heard, the music stops, and the game is lost. | ||
*'''Level 1''': The nose is wide and stands perfectly still. | *'''Level 1''': The nose is wide and stands perfectly still. | ||
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|1.1=Kat and Ana | |1.1=Kat and Ana | ||
}} | }} | ||
*[[5-Volt]] can easily teleport to one of the nostrils. | *As their projectiles can be fired upwards, both [[Mike]] and [[Ashley]] do not have to worry about their projectile colliding into the nose itself, as long as they are properly positioned, making them above-average fits. | ||
*[[9-Volt]]'s constant movement requires him to time his attack, making him a | *[[5-Volt]] can easily teleport to one of the nostrils, making her an above-average fit. | ||
*The other floating characters can simply enter one of the nostrils by flying to it. [[18-Volt]] can also aim and shoot his projectile at one of the nostrils. | |||
*Both [[Young Cricket]] and [[Master Mantis]] can enter the nostril by moving to its position and jumping to it. | |||
*[[9-Volt]]'s constant movement requires him to time his attack, making him a below-average fit. | |||
*[[Mona]] and her boomerang's constant movement as well as [[Jimmy T]], [[Lulu]], and [[Penny]]'s unusual movements make it difficult for them to enter a nostril, making them below-average fits. | *[[Mona]] and her boomerang's constant movement as well as [[Jimmy T]], [[Lulu]], and [[Penny]]'s unusual movements make it difficult for them to enter a nostril, making them below-average fits. | ||
*[[Pyoro]]'s tongue travels at a diagonal trajectory, which makes it more difficult to aim at a nostril, making him a below-average fit. | *[[Pyoro]]'s tongue travels at a diagonal trajectory, which makes it more difficult to aim at a nostril, making him a below-average fit. | ||
*As [[Kat & Ana]] constantly jump, they can potentially collide into the nose itself | *As [[Kat & Ana]] constantly jump, they can potentially collide into the nose itself. | ||
===''WarioWare: Move It!''=== | ===''WarioWare: Move It!''=== | ||
{{ | {{multiple image | ||
| | |direction=vertical | ||
| | |width=250 | ||
| | |footer=An iteration of Gold Digger in ''WarioWare: Move It!'' | ||
| | |||
| | |image1=GoldDiggerWWMoveIt.png | ||
| | |caption1=1 player | ||
|image2=WWMIGoldDiggerMultiplayer.jpg | |||
|caption2=2 players | |||
}} | }} | ||
This microgame appears in ''[[WarioWare: Move It!]]'' as one of Mona's microgames. This time, the player controls a full character who needs to angle their arms so that they align with the giant nose's nostrils when it drops down. If the player does not clog the nose properly, the sound of a man moaning can be heard. | This microgame appears in ''[[WarioWare: Move It!]]'' as one of Mona's microgames. This time, the player controls a full character who needs to angle their arms so that they align with the giant nose's nostrils when it drops down. If the player does not clog the nose properly, the sound of a man moaning can be heard. | ||
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==Development== | ==Development== | ||
{{quote|I figured the player’s eyes would focus on the moving finger, and the act of pressing the A Button to make the finger thrust forward would read naturally as syntax for a game. [...] I made the thickness of the finger the same size as the nostril, thinking how satisfying it would be to have the finger go into the nostril when you succeed, and I made the nose deform a little bit when you fail.|Goro Abe}} | {{quote|I figured the player’s eyes would focus on the moving finger, and the act of pressing the A Button to make the finger thrust forward would read naturally as syntax for a game. [...] I made the thickness of the finger the same size as the nostril, thinking how satisfying it would be to have the finger go into the nostril when you succeed, and I made the nose deform a little bit when you fail.|Goro Abe}} | ||
"Gold Digger" was created by ''[[WarioWare (series)|WarioWare]]'' developer [[Goro Abe]], based on a whiteboard note made by the [[Hirofumi Matsuoka|game's director]] depicting a finger, a nose and the caption "Pick!"<ref name="Kotaku">Stephen | "Gold Digger" was created by ''[[WarioWare (series)|WarioWare]]'' developer [[Goro Abe]], based on a whiteboard note made by the [[Hirofumi Matsuoka|game's director]] depicting a finger, a nose and the caption "Pick!"<ref name="Kotaku">{{cite|language=en|author=Totilo, Stephen|date=October 11, 2018|url=kotaku.com/the-making-of-nintendo-s-best-nose-picking-game-1829686979|title=The Making Of Nintendo’s Best Nose-Picking Game|publisher=Kotaku|accessdate=August 18, 2019}}</ref> After seeing the note, Abe thought up the concept of the game and believed the nose-picking premise would be immediately and universally understood by players, a necessity for the nature of ''WarioWare''{{'}}s gameplay.<ref name="Kotaku"/> The first version of the game only featured the index finger; to make the game easier for beginners and make difficulty levels more interesting than simply increasing the speed at which the microgame is played, Abe created the smaller pinky finger for the first difficulty level and made the third difficulty level the insertion of two fingers into the nose.<ref name="Kotaku"/> After feedback from testers stating that the game was still too difficult, Abe tweaked the earlier difficulties to have the finger start closer to the nose.<ref name="Kotaku"/> | ||
==Gallery== | ==Gallery== | ||
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*[[You Can Pick Your Friends...]] | *[[You Can Pick Your Friends...]] | ||
*[[Contact Lens Solution]] | *[[Contact Lens Solution]] | ||
*[[Nose Dive]] | |||
==Additional names== | ==Additional names== | ||
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|meaning1= | |meaning1= | ||
}} | }} | ||
===Names in other languages=== | ===Names in other languages=== | ||
{{foreign names | {{foreign names | ||
|Jap=はなのあな | |Jap=はなのあな | ||
| | |JapR=Hana no ana | ||
| | |JapM=Nostrils | ||
|Jap2=メイドインワリオ | |||
|Jap2N=''Touched!'' | |||
|Jap2R=Meido In Wario | |||
|Jap2M=WarioWare, Inc. Mega Microgame$!<br><small><i>lit. Made in Wario</i></small> | |||
|Fre=Chercheur d'or | |Fre=Chercheur d'or | ||
|FreM=Gold seeker | |FreM=Gold seeker | ||
|Ita=Caccia all'oro | |Ita=Caccia all'oro | ||
|ItaM=Gold hunt | |Ita2=Cercatore d'oro | ||
|SpaE=Busca oro | |Ita2N=''Gold'' | ||
|SpaEM=Gold seeker | |ItaM=Gold hunt | ||
|Ita2M=Gold seeker | |||
|SpaE=Busca oro | |||
|SpaEN=''Mega Microgame$!'' | |||
|SpaE2=Busca petróleo | |||
|SpaE2N=''Touched'' | |||
|SpaE3=Hurgador | |||
|SpaE3N=''Gold'' | |||
|SpaEM=Gold seeker | |||
|SpaE2M=Oil seeker | |||
|SpaE3M=Picker | |||
|SpaA=Hurgador | |SpaA=Hurgador | ||
|SpaAM=Picker | |SpaAM=Picker | ||
Line 187: | Line 159: | ||
|ChiR=Chuō bíkǒng | |ChiR=Chuō bíkǒng | ||
|ChiM=Poke the nose | |ChiM=Poke the nose | ||
|Kor=콧구멍 | |Chi2=鼻孔 | ||
|KorR=Kotgumeong | |Chi2R=Bíkǒng | ||
|KorM=Nostrils | |Chi2M=Nostrils | ||
|Ger=Bohrexperte | |Kor=콧구멍 | ||
|Kor2=메이드 인 와리오 | |||
|Kor2N=''Touched!'' | |||
|KorR=Kotgumeong | |||
|Kor2R=Meideu In Wario | |||
|KorM=Nostrils | |||
|Kor2M=WarioWare, Inc. Mega Microgame$!<br><small><i>lit. Made in Wario</i></small> | |||
|Ger=Bohrexperte | |||
|GerN=''Get It Together!'' | |||
|GerM=Drilling Expert | |GerM=Drilling Expert | ||
|Rus=Соблазнительный нос | |Rus=Соблазнительный нос |
Latest revision as of 23:55, September 12, 2024
Gold Digger | |
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Appears in | WarioWare, Inc.: Mega Microgame$! WarioWare, Inc.: Mega Party Game$! WarioWare: Touched! WarioWare: D.I.Y. WarioWare: Snapped! Game & Wario WarioWare Gold WarioWare: Get It Together! WarioWare: Move It! |
League | Mash League |
Type | Strange (Mona, Mega Microgame$!) Retro Action (9-Volt & 18-Volt, Touched!) Strange (Mona, D.I.Y.) Jimmy Coaster (Jimmy T., Snapped!) That's Life (Mona, Gold) That's Life (Mona, Get It Together!) Mermaid Meet and Greet (Mona, Move It!) |
Command(s) | Pick! (Mega Microgame$! / Mega Party Game$! / Touched! / D.I.Y. / G&W / Gold) Insert! (Snapped! only) Don't pick! (Gold only) Plug it! (Get It Together!) Clog! (Move It!) |
Info | "This one needs no introduction. Just pick me a winner!" (Mega Microgame$!) "Push the button to dig for gold! Ooooh, that's a big one! 2003: WarioWare, Inc.: Mega Microgame$! / Game Boy Advance" (Touched!) "Get in there and pick a good one!" (D.I.Y.) "Everyone's favorite tried-and-true finger-in-the-nose game is back! But these honkers have got flair and originality!" (G&W) "Noses are meant to be picked! Don't hesitate–stick those fingers right up those nostrils!" (Gold) "Every nose needs a finger to keep it company, don't you think? Tee-hee! Well, don't delay! Jump inside that lonely nostril! Oh, and empty nostrils are a good place for boomerangs and other projectiles too." (Get It Together!) "Adjust the angles of your hands, and plunge them into the giant nostrils! Watch the stripe designs in the background to help your aim. Why is this important? Uh... I'm not sure." (Move It!) |
Controls | /// - Pick (Mega Microgame$! / Mega Party Game$! / G&W / Gold) - Tap button (Touched!) / Make the hand move (D.I.Y.) (DSi camera) - Insert - Tap button (Gold souvenir) (Move It!) |
Form(s) | "Sky Stretch" |
Time limit | 8 beats (Mega Microgame$! / Mega Party Game$! / Touched! / D.I.Y. / G&W / Gold / Get It Together! / Move It!) 14 seconds (Snapped!) 28 beats (Gold WarioWatch) |
Points to clear | 10 (Mega Microgame$!) 15 (Touched!) 20 (Gold / Get It Together!) |
Music track | Gold Digger |
Gold Digger is a recurring microgame in the WarioWare series. It appears in the Strange folder in WarioWare, Inc.: Mega Microgame$! and returns in WarioWare: Touched! in the Retro Action stage; WarioWare: D.I.Y., WarioWare Gold, WarioWare: Get It Together!, and WarioWare: Move It! as one of Mona's microgames; and Game & Wario in the Gamer mode. Nose-picking is a recurring theme in the WarioWare series, as it is one of Wario's various unhygienic habits. With a total of eight appearances, this microgame has made the most appearances of all microgames in the WarioWare series.
History[edit]
WarioWare, Inc.: Mega Microgame$! / WarioWare, Inc.: Mega Party Game$![edit]
At the top of the screen, there is a large nose. At the bottom of the screen, there is a hand with a finger sticking up moving back and forth. The player must press the button when the finger lines up with a nostril to "dig for gold". If the player does so, the game is won. However, if the player does not put the finger into the nostril, or if time runs out, the player will lose the microgame.
- 1st level difficulty: The player must pick the nose with the pinky finger.
- 2nd level difficulty: The player must pick the nose with the index finger.
- 3rd level difficulty: The player must pick the nose with both the index and middle fingers.
WarioWare: Touched![edit]
The WarioWare: Touched! version is based on the original microgame, and the level difficulties are the same. The objective is similar to the version in WarioWare, Inc.: Mega Microgame$!; this time using the stylus to tap the button on the pink Game Boy Advance to pick the nose.
The concept of using the touch screen to tap would later be revisited in the Nintendo 3DS souvenirs in WarioWare Gold, with Gold Digger returning as one of the 18 microgames that can be played on the souvenirs, but the souvenirs do not count towards Story Mode or challenge scores.
WarioWare: D.I.Y.[edit]
To win this microgame, the player has to put the moving finger in one of the nose's nostrils. To do so, they must tap the finger at the right time. If the player does not put it in the nostril or when time is up, they will lose the game.
A variant of the microgame with the command "Pick wisely..." appears as the final step when deleting save data in this game.
WarioWare: Snapped![edit]
One of the five microgames in Jimmy's level involve using the system camera to place a finger either into a nose, or through a silver ring. The exact target object is picked at random, with an approximate 25% chance for the nose target to be selected.
While microgames in Snapped! do not have official names, the nose version strongly resembles the Gold Digger microgame concept.
Game & Wario[edit]
A version appears in Game & Wario in the "Gamer" mode and can also be unlocked as a solo game in the "Cluck-A-Pop" machine. Like usual, the player must pick a nose to win the game.
- 1st level difficulty: The player has to pick one nostril of a nose with a pinky finger.
- 2nd level difficulty: The player has to pick one nostril of a nose with an index finger.
- 3rd level difficulty: The player has to either pick two nostrils of one nose or one nostril each on two noses with two fingers.
Sometimes, the nose is replaced with a mouth. In this case, attempting to pick the mouth results in a loss.
WarioWare Gold[edit]
This microgame appears in WarioWare Gold as one of Mona's microgames, with the objective not changing from the original. This version has the same music and visuals as the Game & Wario version.
- 1st level difficulty: The player has to pick one nostril of a nose with a pinky finger.
- 2nd level difficulty: The player has to pick one nostril of a nose with an index finger.
- 3rd level difficulty: The player has to pick two nostrils of one nose with two fingers.
There is also a chance the nose that has to be picked is a camel's instead. Sometimes, the nose is replaced with either a pierced nose or an open mouth. In either case, picking it will result in a loss, as the spike on the pierced nose will hurt the hand while the open mouth will bite the hand.
The regular nose belongs to Mr. Schnozz, while the pierced nose belongs to his son, Son of Schnozz (or Schnozz Jr.).
The microgame also appears within the "New Nintendo 3DS" souvenir.
WarioWare: Get It Together![edit]
This microgame appears in WarioWare: Get It Together! as one of Mona's microgames. This time it does not involve fingers picking the nose, but rather characters either fly into a nostril or shoot it, which causes the music to stop. If a player is able to complete the game by shooting a nostril with an ammo-type projectile, nose hairs grow. If the player or a projectile collides into the nose itself, a man's moan can be heard, the music stops, and the game is lost.
- Level 1: The nose is wide and stands perfectly still.
- Level 2: The nose is narrower and blows air slowing down flying characters.
- Level 3: The nose moves side to side.
If two players are utilized, only one of the players has to plug the nose to win. The player who plugs the nose receives a point for effort or, in the case of Rising Star, a star, and the player who hits the nose loses an effort point or star.
Mission[edit]
- Pick Your Battles (one player only): Using all crew members, the player must plug the left and right nostrils nine times each without making a single mistake.
Suitability[edit]
Good Fit | ||
---|---|---|
Bad Fit |
- As their projectiles can be fired upwards, both Mike and Ashley do not have to worry about their projectile colliding into the nose itself, as long as they are properly positioned, making them above-average fits.
- 5-Volt can easily teleport to one of the nostrils, making her an above-average fit.
- The other floating characters can simply enter one of the nostrils by flying to it. 18-Volt can also aim and shoot his projectile at one of the nostrils.
- Both Young Cricket and Master Mantis can enter the nostril by moving to its position and jumping to it.
- 9-Volt's constant movement requires him to time his attack, making him a below-average fit.
- Mona and her boomerang's constant movement as well as Jimmy T, Lulu, and Penny's unusual movements make it difficult for them to enter a nostril, making them below-average fits.
- Pyoro's tongue travels at a diagonal trajectory, which makes it more difficult to aim at a nostril, making him a below-average fit.
- As Kat & Ana constantly jump, they can potentially collide into the nose itself.
WarioWare: Move It![edit]
This microgame appears in WarioWare: Move It! as one of Mona's microgames. This time, the player controls a full character who needs to angle their arms so that they align with the giant nose's nostrils when it drops down. If the player does not clog the nose properly, the sound of a man moaning can be heard.
- Level 1: The character must plug their arms into both of the nose's nostrils.
- Level 2: There are two noses, each having a cork in one nostril while the character must plug their arms into the open nostrils, which are spaced further apart.
- Level 3: Same as Level 2, but at least one nose is smaller, and the noses are at uneven heights.
In multiplayer, the players are side-by-side, with the first player controlling a blue character and the second character controlling a red character. An extra nose appears in each level, with the nose in the middle being smaller in Level 3.
Development[edit]
- “I figured the player’s eyes would focus on the moving finger, and the act of pressing the A Button to make the finger thrust forward would read naturally as syntax for a game. [...] I made the thickness of the finger the same size as the nostril, thinking how satisfying it would be to have the finger go into the nostril when you succeed, and I made the nose deform a little bit when you fail.”
- —Goro Abe
"Gold Digger" was created by WarioWare developer Goro Abe, based on a whiteboard note made by the game's director depicting a finger, a nose and the caption "Pick!"[1] After seeing the note, Abe thought up the concept of the game and believed the nose-picking premise would be immediately and universally understood by players, a necessity for the nature of WarioWare's gameplay.[1] The first version of the game only featured the index finger; to make the game easier for beginners and make difficulty levels more interesting than simply increasing the speed at which the microgame is played, Abe created the smaller pinky finger for the first difficulty level and made the third difficulty level the insertion of two fingers into the nose.[1] After feedback from testers stating that the game was still too difficult, Abe tweaked the earlier difficulties to have the finger start closer to the nose.[1]
Gallery[edit]
2004 nengajō for Nintendo Dream based on WarioWare, Inc.: Mega Party Game$!, with a scene based on the microgame
See also[edit]
Additional names[edit]
Internal names[edit]
Game | File | Name | Meaning
|
---|---|---|---|
WarioWare Inc.: Mega Microgame$! | NOSE |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | はなのあな[?] Hana no ana |
Nostrils | |
メイドインワリオ[?] Meido In Wario |
WarioWare, Inc. Mega Microgame$! lit. Made in Wario |
Touched! | |
Chinese | 戳鼻孔[?] Chuō bíkǒng |
Poke the nose | |
鼻孔[?] Bíkǒng |
Nostrils | ||
Dutch | Neuspeuteren[?] | Nose picking | |
French | Chercheur d'or[?] | Gold seeker | |
German | Bohrexperte[?] | Drilling Expert | Get It Together! |
Italian | Caccia all'oro[?] | Gold hunt | |
Cercatore d'oro[?] | Gold seeker | Gold | |
Korean | 콧구멍[?] Kotgumeong |
Nostrils | |
메이드 인 와리오[?] Meideu In Wario |
WarioWare, Inc. Mega Microgame$! lit. Made in Wario |
Touched! | |
Russian | Соблазнительный нос[?] Soblaznitel'nyy nos |
Seductive nose | |
Spanish (NOA) | Hurgador[?] | Picker | |
Spanish (NOE) | Busca oro[?] | Gold seeker | Mega Microgame$! |
Busca petróleo[?] | Oil seeker | Touched | |
Hurgador[?] | Picker | Gold |
References[edit]
- ^ a b c d Totilo, Stephen (October 11, 2018). The Making Of Nintendo’s Best Nose-Picking Game. Kotaku (English). Retrieved August 18, 2019.