Bonus Room Blitz: Difference between revisions

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{{rewrite-expand|include ''[[Mario + Rabbids Kingdom Battle]]'' ([[Donkey Kong Adventure]] DLC) and ''[[Super Smash Bros. Ultimate]]'' informations}}
{{Theme infobox
{{Theme infobox
|composer=[[David Wise]]
|composer=[[David Wise]]
|file=[[File:DKC SNES Bonus Room Blitz.oga]]
|file=[[File:DKC SNES Bonus Room Blitz.oga]]
|first_appearance=''[[Donkey Kong Country]]'' ([[List of games by date#1994|1994]])
|first_appearance=''[[Donkey Kong Country]]'' ([[List of games by date#1994|1994]])
|latest_appearance=''[[Mini Mario & Friends: amiibo Challenge]]'' ([[List of games by date#2016|2016]])
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]])
}}
}}
 
"'''Bonus Room Blitz''',"<ref>[[DK Jamz]]</ref> also known as "'''BONUS LEVEL''',"<ref>[[Super Donkey Kong Game Music CD Jungle Fantasy]]</ref> is a recurring theme composed by [[David Wise]] that has been used across many games in the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]]. The composition was first used in ''[[Donkey Kong Country]]'' as the theme of [[bonus room]]s.
"'''Bonus Room Blitz'''"<ref>[[DK Jamz]]</ref> is a reoccurring theme composed by [[David Wise]] that has been used across many games in the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]]. The composition was first used in ''[[Donkey Kong Country]]'' as the theme of [[bonus room]]s.


==Arrangements==
==Arrangements==
===''Donkey Kong Country'' series===
===''Donkey Kong Country'' series===
====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''====
====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''====
The title theme for ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', titled "'''Dixie Beat'''", incorporates an arrangement of "Bonus Room Blitz" after the monkey sounds with a beat at the start.
The title theme for ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', titled "'''Dixie Beat'''," incorporates an arrangement of "Bonus Room Blitz" after the monkey sounds with a beat at the start.
{{media table
{{media table
|file1=DKC3 OST Dixie Beat.oga
|file1=DKC3 OST Dixie Beat.oga
Line 18: Line 16:
}}
}}


====''Donkey Kong Country'' (Game Boy Color)====
====''Donkey Kong Country'' remakes====
The [[Game Boy Color]] version of ''[[Donkey Kong Country (Game Boy Color)|Donkey Kong Country]]'' includes a version of the theme that was originally used in ''[[Donkey Kong Land]]''.
Both the [[Donkey Kong Country (Game Boy Color)|Game Boy Color version]] and the [[Donkey Kong Country (Game Boy Advance)|Game Boy Advance version]] of ''[[Donkey Kong Country]]'' each have their own variation of "Bonus Room Blitz"; the former has a version of the theme that was originally used in ''[[Donkey Kong Land]]''.
====''Donkey Kong Country'' (Game Boy Advance)====
 
The [[Game Boy Advance]] remake of ''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]'' also has an arrangement of the theme, however, this version is unique to this game, unlike the Game Boy Color's remake having reused ''Donkey Kong Land''{{'}}s version.
====''Donkey Kong Country Returns''====
====''Donkey Kong Country Returns''====
''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'' use two arrangements of this theme in bonus rooms.
''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'' use two arrangements of this theme in bonus rooms.
====''Donkey Kong Country: Tropical Freeze''====
====''Donkey Kong Country: Tropical Freeze''====
When clearing a level in ''[[Donkey Kong Country: Tropical Freeze]]'' and [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|its Nintendo Switch reissue]], the fanfare that starts playing is an arrangement of this theme.
When a [[level]] is cleared in ''[[Donkey Kong Country: Tropical Freeze]]'' and [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|its Nintendo Switch reissue]], the fanfare that starts playing is an arrangement of this theme.


===''Donkey Kong Land'' series===
===''Donkey Kong Land'' series===
====''Donkey Kong Land''====
====''Donkey Kong Land''====
The map theme for ''[[Donkey Kong Land]]'' is a chiptune remix of the theme. This version is known as "'''Simian Segue'''", a name that normally refers to [[Simian Segue|a different recurring map theme]] of ''Donkey Kong Country''.
A chiptune arrangement of "Bonus Room Blitz" appears as the theme for the map screen and bonus rooms in ''[[Donkey Kong Land]]''.


====''Donkey Kong Land III''====
====''Donkey Kong Land III''====
Just like ''Donkey Kong Country 3'' on the [[SNES]], ''[[Donkey Kong Land III]]'' also uses an arrangement of the theme on its title screen.
An arrangement of "Bonus Room Blitz" is used on the title screen of ''[[Donkey Kong Land III]]'', similarly to ''Donkey Kong Country 3: Dixie Kong's Double Trouble!''
{{media table
{{media table
|file1=DKL3 OST Title.oga
|file1=DKL3 OST Title.oga
Line 47: Line 45:
|title2=Second music
|title2=Second music
}}
}}
===''Mario + Rabbids Kingdom Battle''===
In the [[Donkey Kong Adventure]] DLC campaign for ''[[Mario + Rabbids Kingdom Battle]]'', an arrangement for "Bonus Room Blitz" called "'''Jungle Jabber'''," plays during timed bonus room challenges, which often involve pressing switches and pushing barrels in Mine Carts to reach the end and get a Weapon from a [[treasure chest]]. These bonus rooms are accessed by entering a golden Barrel Cannon, which in turn can be accessed after a specific gate puzzle is cleared for a second time in the overworld map, at the end of each world (except for the [[Dungeon (world)|Dungeon]]); clearing it the first time unlocks the gate to the next world.
After the music gate puzzle was cleared for the second time in the [[Reef]], the organ pipes would also play "Bonus Room Blitz" in [[Rabbid]] noises. When the puzzle was cleared the first time, the organ would previously play "[[Opening (Donkey Kong)|Opening]]" from ''[[Donkey Kong (game)|Donkey Kong]]''.


===''Super Smash Bros. Ultimate''===
===''Super Smash Bros. Ultimate''===
''[[Super Smash Bros. Ultimate]]'' features a new arrangement for '''The Map Page / Bonus Level''', a medley of [[Simian Segue]] and Bonus Room Blitz that uses the respective tracks' Japanese names.<ref>[[Super Donkey Kong Game Music CD Jungle Fantasy]]</ref> The Bonus Room Blitz portion specifically has also been used for [[Diddy Kong|Diddy Kong's]] fighter showcase video on the official website. A medley of these two themes' original versions had previously been used under the same name in ''[[Super Smash Bros. Brawl]]'', which also returns in this game.
''[[Super Smash Bros. Ultimate]]'' features a new arrangement for '''The Map Page / Bonus Level''', a medley of "[[Simian Segue]]" and "Bonus Room Blitz" that uses the respective tracks' Japanese names. The "Bonus Room Blitz" portion specifically has also been used for [[Diddy Kong]]'s fighter showcase video on the official website. A medley of these two themes' original versions had previously been used under the same name in ''[[Super Smash Bros. Brawl]]'', which also returns in this game.


===Other===
===''Conker's Pocket Tales''===
====''Conker's Pocket Tales''====
"Bonus Room Blitz," based on the title theme of ''Donkey Kong Land III'', can be heard during [[Conker]]'s idle animation while playing his [[Game Boy]] in ''[[nwiki:Conker's Pocket Tales|Conker's Pocket Tales]]''.
If [[Conker]] is left idle for long enough in ''{{wp|Conker's Pocket Tales}}'', he takes out his [[Game Boy]] and starts playing. While he plays, an arrangement of Bonus Room Blitz, based on the title theme of ''Donkey Kong Land III'' can be heard. This version of the song is known as '''Conker's Idle About'''.


==References==
==References==

Latest revision as of 16:10, June 22, 2024

"Bonus Room Blitz"
Composed by:
David Wise
First appearance Donkey Kong Country (1994)
Latest appearance Super Smash Bros. Ultimate (2018)

"Bonus Room Blitz,"[1] also known as "BONUS LEVEL,"[2] is a recurring theme composed by David Wise that has been used across many games in the Donkey Kong franchise. The composition was first used in Donkey Kong Country as the theme of bonus rooms.

Arrangements[edit]

Donkey Kong Country series[edit]

Donkey Kong Country 3: Dixie Kong's Double Trouble![edit]

The title theme for Donkey Kong Country 3: Dixie Kong's Double Trouble!, titled "Dixie Beat," incorporates an arrangement of "Bonus Room Blitz" after the monkey sounds with a beat at the start.

Help:MediaHaving trouble playing?

Donkey Kong Country remakes[edit]

Both the Game Boy Color version and the Game Boy Advance version of Donkey Kong Country each have their own variation of "Bonus Room Blitz"; the former has a version of the theme that was originally used in Donkey Kong Land.

Donkey Kong Country Returns[edit]

Donkey Kong Country Returns and Donkey Kong Country Returns 3D use two arrangements of this theme in bonus rooms.

Donkey Kong Country: Tropical Freeze[edit]

When a level is cleared in Donkey Kong Country: Tropical Freeze and its Nintendo Switch reissue, the fanfare that starts playing is an arrangement of this theme.

Donkey Kong Land series[edit]

Donkey Kong Land[edit]

A chiptune arrangement of "Bonus Room Blitz" appears as the theme for the map screen and bonus rooms in Donkey Kong Land.

Donkey Kong Land III[edit]

An arrangement of "Bonus Room Blitz" is used on the title screen of Donkey Kong Land III, similarly to Donkey Kong Country 3: Dixie Kong's Double Trouble!

Help:MediaHaving trouble playing?

Mario vs. Donkey Kong series[edit]

Mini Mario & Friends: amiibo Challenge[edit]

Two arrangements of "Bonus Room Blitz" are heard throughout Mine Cart Cove of Mini Mario & Friends: amiibo Challenge.

Help:MediaHaving trouble playing?

Mario + Rabbids Kingdom Battle[edit]

In the Donkey Kong Adventure DLC campaign for Mario + Rabbids Kingdom Battle, an arrangement for "Bonus Room Blitz" called "Jungle Jabber," plays during timed bonus room challenges, which often involve pressing switches and pushing barrels in Mine Carts to reach the end and get a Weapon from a treasure chest. These bonus rooms are accessed by entering a golden Barrel Cannon, which in turn can be accessed after a specific gate puzzle is cleared for a second time in the overworld map, at the end of each world (except for the Dungeon); clearing it the first time unlocks the gate to the next world.

After the music gate puzzle was cleared for the second time in the Reef, the organ pipes would also play "Bonus Room Blitz" in Rabbid noises. When the puzzle was cleared the first time, the organ would previously play "Opening" from Donkey Kong.

Super Smash Bros. Ultimate[edit]

Super Smash Bros. Ultimate features a new arrangement for The Map Page / Bonus Level, a medley of "Simian Segue" and "Bonus Room Blitz" that uses the respective tracks' Japanese names. The "Bonus Room Blitz" portion specifically has also been used for Diddy Kong's fighter showcase video on the official website. A medley of these two themes' original versions had previously been used under the same name in Super Smash Bros. Brawl, which also returns in this game.

Conker's Pocket Tales[edit]

"Bonus Room Blitz," based on the title theme of Donkey Kong Land III, can be heard during Conker's idle animation while playing his Game Boy in Conker's Pocket Tales.

References[edit]