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__NOTOC__
{{distinguish|Phantom}}
{{distinguish|Phantom}}
{{species-infobox
{{species infobox
|image=[[File:SMA Phanto Artwork.png|110px]]<br>Artwork of a Phanto from ''Super Mario Advance''.
|image=[[File:Phanto SMA artwork.jpg|120px]]<br>Artwork from ''[[Super Mario Advance]]''
|first_appearance=''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]])<br>(''[[Yume Kōjō: Doki Doki Panic]]'')
|first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], ''Super Mario'' franchise)
|latest_appearance=''[[Super Mario Maker 2]]'' (version 3.0.0) ([[List of games by date#2020|2020]])
|latest_appearance=''[[Nintendo World Championships: NES Edition]]'' ([[List of games by date#2024|2024]])
}}
}}
'''Phantos''' are large, seemingly-living masks that appear in ''[[Yume Kōjō: Doki Doki Panic]]'' and ''[[Super Mario Bros. 2]]'', where they are found guarding [[key]]s. According to the game's manual, they often guard various other treasures as well. Their name is a shortened form of the word "phantom", another word for ghost or specter, and is likely used in reference to ''{{wp|The Phantom of the Opera}}''.
'''Phantos''' are large, seemingly-living masks that appear in ''[[Yume Kōjō: Doki Doki Panic]]'' and ''[[Super Mario Bros. 2]]'', where they are found guarding [[key]]s. According to the game's manual, they often guard various other treasures as well. Their name is a shortened form of the word "phantom", another word for ghost or specter, and is likely used in reference to ''{{wp|The Phantom of the Opera}}''.
==History==
===''Super Mario'' series===
====''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2'' / ''Super Mario Advance''====
[[File:DDP Phanto.png|thumb|left|160px|Original artwork of Phanto from ''Yume Kōjō: Doki Doki Panic'']]
Phantos appear as semi-common enemies in ''Yume Kōjō: Doki Doki Panic'', ''Super Mario Bros. 2'', and subsequent [[reissue]]s. They are seen guarding keys in caves or in [[jar]]s. They first appear in [[World 1-2 (Super Mario Bros. 2)|World 1-2]]. Phantos simply remain immobile and harmless until the player takes the key they are guarding, at which point one of the Phantos will animate and ceaselessly chase them; some of the remakes make this Phanto slightly different in appearance from the others. Phantos can follow the player through other screens and rooms, even including [[Subspace]]; they cannot be permanently defeated, either&mdash;a Phanto can be temporarily defeated only with the combination of a [[Stop Watch]] and a [[Super Star|Starman]], but a new one will replace it as soon as the player enters another room while carrying the key. If the player drops the key while a Phanto is chasing them, it flies away and leaves them alone until they pick up the key again; it will only give up the chase for good once the door is unlocked.


In ''Yume Kōjō: Doki Doki Panic'', the Phanto's expression and color scheme most resembles its original artwork; starting with the original [[Nintendo Entertainment System|NES]] version of ''Super Mario Bros. 2'', they are given a distinctive evil grin, and subsequent remakes portray them as golden in color instead. Most of its appearances outside these games either draw from its original appearance, or else use the gold sprite from the remakes.
A number of immobile and harmless Phantos can be seen in [[Wart]]'s room.


==History==
In ''Yume Kōjō: Doki Doki Panic'', the Phanto sprite's expression and color scheme most resemble its original artwork (which its artwork for all iterations of ''Super Mario Bros. 2'' would also be based on); starting with ''Super Mario Bros. 2'', its sprite is given a distinctive evil grin, and subsequent remakes redesign it to be brownish yellow and tinted a lighter yellow instead of red and white respectively, as well as depict it without a visible nose. Additionally, in remakes, large structures resembling Phantos can be seen in the backgrounds of the key rooms; the eyes of these larger Phantos will glow red repeatedly once the key is grabbed. In the [[Super Mario Advance|Game Boy Advance remake]], if the player drops or uses the key or loses a life, the Phanto appears to fly toward the camera as it leaves, via usage of an altered sprite that is twice as large as the original. Furthermore, Phantos can be defeated in said version from an [[Invincible Mario|invincible]] character.
===''Super Mario'' series===
====''Super Mario Bros. 2'' / ''Super Mario Advance''====
{{multiframe
|[[File:Calmmask.png]] [[File:Madmask.png]] [[File:Phanto SMB2 All-Stars.png]] [[File:SMA Phanto sprite.png]]
|Phanto differences
|size=100
|align=left
}}
Phantos appear as semi-common enemies in ''Super Mario Bros. 2'' and its subsequent remakes and ports, and are seen guarding keys in caves or in [[jar]]s. They first appear in [[World 1-2 (Super Mario Bros. 2)|World 1-2]]. Phantos simply remain immobile and harmless until the player takes the key they are guarding, at which point one of the Phantos will animate and ceaselessly chase them; some of the remakes make this Phanto slightly different in appearance from the others. Phantos can follow the player through other screens and rooms, even including [[Subspace]]; they cannot be permanently defeated, either&mdash;a Phanto can be temporarily defeated only with the combination of a [[Stop Watch]] and a [[Super Star|Starman]], but a new one will replace it as soon as the player enters another room while carrying the key. If the player drops the key while a Phanto is chasing them, it flies away and leave them alone until they pick up the key again; it will only give up the chase for good once the door is unlocked.


A number of immobile and harmless Phantos can be seen in [[Wart]]'s room in all versions of the game. In the SNES and [[Game Boy Advance|GBA]] versions of ''Super Mario Bros. 2'', larger Phantos can be seen in the backgrounds of the key rooms; the eyes of these larger Phantos will glow red repeatedly once the key is grabbed. In ''[[Super Mario Advance]]'', if the player drops or uses the key or loses a life, the Phanto appears to fly toward the camera as it leaves, via usage of an altered sprite that is twice as large as the original. In the GBA remake, [[Invincible Mario|invincibility]] alone is all that is needed to defeat one.
A photo officially posted by Nintendo of America on Facebook references Phanto's behavior of chasing the player character with the key, dramatized to the point of it demanding that that they do not touch the key.<ref name=Facebook>{{cite|url=www.facebook.com/Nintendo/photos/a.120520318032430/723672304383892|publisher=Facebook|title=“Find something to unlock that door!” he said. “What could possibly go wrong?” he said. #NintendoHalloween|author=Nintendo of America|language=en-us|accessdate=June 26, 2024 ({{file link|Phanto Nintendo Halloween 2014 graphic.jpg|image}})|archive=archive.today/2021.10.25-233638/https://www.facebook.com/Nintendo/photos/723672304383892}}</ref>


====''BS Super Mario USA''====
====''BS Super Mario USA''====
 
In ''[[BS Super Mario USA]]'', Phantos can be defeated by large objects that are thrown from off-screen like [[Princess Peach|Peach]]'s [[Love-Love Fire]] even when they are inactive. A big Phanto spawns according to the time in the game's built-in clock. The first appearance is in the second broadcast episode when the time is at :15. The second appearance is in the fourth broadcast episode at :07. It will chase the player even without keys involved but will not follow the player to other screens. It has difficulty tracking players that hang around the edge of wraparound screens. After one minute, it fades away.
In ''[[BS Super Mario USA]]'', Phantos can be defeated by large objects that are thrown from off-screen like Peach's Love Love Fire even when they are inactive. A giant Phanto spawns according to the time in the game's built-in clock. The first appearance is in the second broadcast episode when the time is at :15. The second appearance is in the fourth broadcast episode at :07. It will chase the player even without keys involved but will not follow the player to other screens. It has difficulty tracking players that hang around the edge of wraparound screens. After one minute, it fades away.


====''Super Mario Maker 2''====
====''Super Mario Maker 2''====
Phantos appear in ''[[Super Mario Maker 2]]'' in the version 3.0.0 update released on April 22, 2020. They appear as enemies in the ''Super Mario Bros.'' style, attacking players when a [[Cursed Key]] is picked up. Phantos often tend to move in erratic patterns, following the player. The sprite now glows in pink/light blue colors. Additionally, they are completely immune to [[Super Star]]s, [[Spiny Shell (red)|Spiny Shell]]s and [[Dry Bones Shell]]s. Only one Phanto can appear at a time, though multiple Cursed Keys can be held at once. Although, if another player has a key, another Phanto will appear.
Phantos appear in ''[[Super Mario Maker 2]]'' in the version 3.0.0 update released on April 22, 2020. They appear as enemies in the ''Super Mario Bros.'' style, attacking players when a [[Cursed Key]] is picked up. Phantos often tend to move in erratic patterns, following the player. The sprite now glows in pink/light blue colors. Additionally, they are completely immune to the [[Moon (Super Mario Maker 2)|Moon]], [[Super Star]]s, [[Spiny Shell (red)|Spiny Shell]]s and [[Dry Bones Shell]]s. Only one Phanto can appear at a time, though multiple Cursed Keys can be held at once. Although, if another player has a key, another Phanto will appear. When entering a subarea or going through a [[Warp Door]] with a Phanto following the player, the Phanto will take a few seconds to suddenly appear in the new location.


===''The Super Mario Bros. Super Show!''===
===''The Super Mario Bros. Super Show!''===
[[File:SMBSSPhanto.jpg|thumb|right|A Phanto from ''The Super Mario Bros. Super Show!'' episode, "The Ten Koopmandments".]]
{{quote|Ultra bad scene, dudes! We're caught between a [[Goomba Mummy|mummy]] and a weird face!|[[Toad]]|"[[The Ten Koopmandments]]"}}
Phantos make two appearances on ''[[The Super Mario Bros. Super Show!]]'', with the first one making its debut in "[[The Ten Koopmandments]]". After [[Bowser|Koop Tut]] had trapped [[Mario]], [[Luigi]], [[Princess Peach|Princess Toadstool]] and [[Toad]] inside a pyramid, the four heroes encounter the Phanto, which proceeded to chase them until they managed to escape from the pyramid. Another Phanto made a brief cameo appearance in "[[Escape from Koopatraz]]" as a member of [[Bowser|Judge Koopa]]'s jury.
[[File:SMBSSPhanto.jpg|thumb|150px|A Phanto from ''The Super Mario Bros. Super Show!'' episode, "The Ten Koopmandments".]]
Phantos are enemies in ''[[The Super Mario Bros. Super Show!]]''. One appears in "[[The Ten Koopmandments]]," where it chases [[Mario]], [[Luigi]], [[Princess Peach|Princess Toadstool]] and [[Toad]] inside a pyramid after the four had been caught by [[Bowser|Koop Tut]]; the chase continues until the characters escape from the pyramid. In "[[Escape from Koopatraz]]," a Phanto is a member of [[Bowser|Judge Koopa]]'s jury.


===''Mario Kart'' series===
===''Mario Kart'' series===
Sprites of Phantos, taken from ''Super Mario Bros. 2'', are sewed on the carpets decorating the racecourse of [[Shy Guy Bazaar]] in ''[[Mario Kart 7]]'' and ''[[Mario Kart Tour]]''.{{br}}
Sprites of Phantos, taken from ''Super Mario Bros. 2'', are sewed on the carpets decorating the racecourse of [[3DS Shy Guy Bazaar|Shy Guy Bazaar]] in ''[[Mario Kart 7]]'' and ''[[Mario Kart Tour]]''.
 
==Profiles and statistics==
===''Super Mario Bros. 2'' / ''Super Mario Advance''===
*'''Instruction booklet bio:''' ''He is normally at rest and waits by keys. If you take a key, he will pursue you.''<ref>{{cite|title=''Super Mario Bros. 2'' instruction booklet|language=en-us|date=1988|publisher=Nintendo of America|url=www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAADE.pdf|page=24}}</ref>
*'''Instruction booklet bio ([[Super Mario Advance|Game Boy Advance version]]):''' ''Phantos comes{{sic}} to life when you take the key they're guarding. Beware — Phantos will chase you from screen to screen.''<ref>{{cite|title=''Super Mario Advance'' European instruction booklet|language=en-gb|publisher=Nintendo of Europe|url=www.thegameisafootarcade.com/wp-content/uploads/2017/09/Super-Mario-Advance-Game-Manual.pdf|page=12|date=2001}}</ref>
 
===''[[Perfect Ban Mario Character Daijiten]]''===
{{PBMCD profile
|name=カメーン (JP) / Phanto (EN)
|artwork=[[File:Phanto Perfect.png|200px]]
|shuzoku=ゴースト{{ruby|族|ぞく}}
|seikaku={{ruby|執念|しゅうねん}}ぶかい
|tojo_gemu={{ruby|USA|ユーエスエー}}
|desc='''<big>カギはときどき{{ruby|手放|てばな}}そう</big>'''<br>
{{ruby|扉|とびら}}のカギを{{ruby|守|まも}}る{{ruby|番人|ばんにん}}だ。カギを{{ruby|持|も}}って{{ruby|行|い}}こうとすると{{ruby|動|うご}}き{{ruby|始|はじ}}め、どこまででも{{ruby|追|お}}いかけてくる。カギから{{ruby|手|て}}を{{ruby|離|はな}}すと{{ruby|遠|とお}}ざかるので、{{ruby|近寄|ちかよ}}ってきたら、いったんカギを{{ruby|下|した}}に{{ruby|置|お}}こう。<ref>{{cite|language=ja|publisher=[[Shogakukan]]|title=''Perfect Ban Mario Character Daijiten''|page=[https://i.imgur.com/aNvk8LY.jpg 55]}}</ref>
|tribe=Ghost clan
|disposition=Tenacious
|game_appearances=USA
|eng_desc='''''<big>Let go of the key from time to time.</big>'''''<br>
''He is the keeper of the key to the door. If you try to take the key with you, it will start moving and chase you wherever you go. If you remove your hand from the key, it will move away, so if it comes close to you, put the key down.''
}}


==Gallery==
==Gallery==
===Artwork===
<gallery>
<gallery>
SMB2 Phanto Artwork.png|''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2'' instruction booklet
DokiPhanto.png|''Yume Kōjō: Doki Doki Panic Hisshō Kōryakuhō''
DokiPhanto.png|''Yume Kōjō: Doki Doki Panic Hisshō Kōryakuhō''
SMB2 Phanto Artwork.png|''[[Super Mario Bros. 2]]''
SMB2 Mario and Phanto Nintendo Power.jpg|[[Nintendo Power]] illustration
SMB2 Mario and Phanto Nintendo Power.jpg|[[Nintendo Power]] illustration
Phanto SuperMarioKun.jpg|''[[Super Mario-Kun]]''
SMUSA Phanto.png|''Super Mario USA''
Smas phanto.png|The background of [[World 1-3 (Super Mario Bros. 2)|World 1-3]]'s key room in ''[[Super Mario All-Stars]]''
Phanto SuperMarioKun.jpg|''[[Super Mario-kun]]''
Phanto.jpg|''[[Super Mario Advance]]''
Phanto.jpg|''[[Super Mario Advance]]''
SMA1 Phanto Large.png|''Super Mario Advance''
</gallery>
 
===Sprites===
<gallery>
Calmmask.png|''Yume Kōjō: Doki Doki Panic''
Madmask.png|''Super Mario Bros. 2''
Phanto SMB2 All-Stars.png|''[[Super Mario All-Stars]]''
BSSMUSA Giant Phanto.png|Big Phanto (''[[BS Super Mario USA]]'')
SMA Phanto sprite.png|''Super Mario Advance''
SMA1 Phanto Large.png|Large sprite (''Super Mario Advance'')
SMM2-SMB-Phanto.png|''[[Super Mario Maker 2]]''
SMM2-SMB-Phanto.png|''[[Super Mario Maker 2]]''
SMM2-SMB-Phanto.gif|''Super Mario Maker 2''
SMM2-SMB-Phanto.gif|''Super Mario Maker 2''
</gallery>
===Screenshots===
<gallery>
SMB2 Killing Phanto.png|Defeating a Phanto in ''Super Mario Bros. 2''
BS Super Mario USA Giant Phanto.png|Big Phanto in ''BS Super Mario USA''
</gallery>
===Miscellaneous===
<gallery widths=180>
Smas phanto.png|The background of [[World 1-3 (Super Mario Bros. 2)|World 1-3]]'s key room in ''[[Super Mario All-Stars]]''
SMMPB6 Activity5.png|''[[Super Mario Maze Picture Book 6]]: Take down Wart!''
Phanto Nintendo Halloween 2014 graphic.jpg|Nintendo of America Facebook image<ref name=Facebook/>
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=カメーン<ref>''Yume Kōjō: Doki Doki Panic'' instruction booklet, page 32.</ref>
|Jap=カメーン<ref>{{cite|language=ja|publisher=Nintendo|title=''Yume Kōjō: Doki Doki Panic'' instruction booklet|page=32|date=1987}}</ref>
|JapR=Kamēn
|JapR=Kamēn
|JapM=From 「<span class="explain" title="かめん">仮面</span>」 (''kamen''), "mask"
|JapM=Comes from「{{ruby|仮面|かめん}}」(''kamen'', mask)
|Spa=Fantasma <small>(''Super Mario Bros. 2'')</small><br>Fantasmáscara <small>(''Super Mario Maker 2'')</small>
|Jap2=ファント<ref>{{cite|language=ja|date=1994|publisher=Shogakukan|title=''Perfect Ban Mario Character Daijiten''|page=[https://i.imgur.com/lVHkZlH.jpg 225]}}</ref>
|SpaM=Phantom<br>Portmanteau of ''Fantasma'' (phantom) and ''máscara'' (mask)
|Jap2R=Fanto
|Fra=Phanto
|Jap2M=Transliteration of the ''Super Mario Bros. 2'' name
|FraM=-
|Spa=Fantasma
|SpaN=''Super Mario Bros. 2''
|Spa2=Fantasmáscara
|Spa2N=''Super Mario Maker 2''
|SpaM=Phantom
|Spa2M=Portmanteau of ''fantasma'' ("phantom") and ''máscara'' ("mask")
|Fre=Phanto
|Rus=Привидение
|RusN=''Super Mario Maker 2'' ver. 3.0.0 update trailer
|RusR=Privideniye
|RusM=Ghost
|Rus2=Фанто
|Rus2N=''Super Mario Maker 2'' ver. 3.0.2
|Rus2R=Fanto
|Rus2M=Phanto
|Ger=Phanto
|Ger=Phanto
|GerM=-
|Ita=Phanto<ref>{{cite|title=''[[Super Mario Bros. 2]]'' Italian manual|page=24}}</ref>
|Ita=Spettrino<br>Spiritello <small>(''Super Mario Advance'' instruction booklet)</small><br>Spettro <small>(''Kirby Super Star Ultra'')</small>
|Ita2=Faccia Fantasma
|ItaM=From the word ''spettro'' (specter)<br>Small Spirit<br>Specter
|Ita2N=''The Super Mario Bros. Super Show!''
|Chi=面具<ref>From the ending scenes of ''[[Super Mario Advance]]'' as localized by [[iQue]]. Reference: 无敌阿尔宙斯 (August 28, 2013). [http://tieba.baidu.com/p/2559790043 神游 超级马力欧2敌人官译]. ''Baidu Tieba''. Retrieved February 2, 2017.</ref> <small>(''Super Mario Advance'' in-game name)</small><br>''Miànjù''<br>面具怪<ref>[https://www.bilibili.com/video/av8876332 iQue's promotional demo play videos of ''Super Mario Advance'' and ''Wario Land 4'']. Retrieved Febuary 9, 2020.</ref> <small>(''Super Mario Advance'' demo play video)</small><br>''Miànjù Guài''<br>卡面<ref>Nintendo (April 20, 2020). [https://www.youtube.com/watch?v=TrImKD0V0PQ 《Super Mario Maker 2 (超級瑪利歐創作家 2) 》更新資料Ver.3.0.0介紹影片] ''YouTube''. Retrieved April 21, 2020.</ref> <small>(''Super Mario Maker 2'')</small><br>''Kǎmiàn''
|Ita3=Spiritello<ref>{{cite|title=''[[Super Mario Advance]]'' European manual|page=112|date=2001|publisher=Nintendo of Europe|language=it}}</ref><ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=67}}</ref>
|ChiM=Mask<br><br>Mask Monster<br><br>Transliteration from the Japanese name, while "面" is also derived from "面具" (''miànjù'', mask).<br><br>
|Ita4=Spettro
|Ita4N=''Kirby Super Star Ultra''
|Ita5=Spettrino<ref>{{cite|title=''[[Super Mario All-Stars Limited Edition]]'' Italian manual|page=38|language=it|publisher=Nintendo of Europe|date=2010}}</ref><ref>{{cite|language=it|url=youtu.be/bwG9HHqtXC4|title=''Super Mario Maker 2'', version 3.0.0 Italian trailer|publisher=YouTube|accessdate=June 26, 2024|author=NintendoItalia|date=April 21, 2020}}</ref>
|Ita2M=Ghost Face
|Ita3M=Small Spirit
|Ita4M=Specter
|Ita5M=Li'l specter
|Dut=Phanto<ref>{{cite|title=''Club Nintendo'' (Netherlands) ''Classic''|page=33}}</ref>
|ChiS=面具<ref>From the ending scenes of ''[[Super Mario Advance]]'' as localized by [[iQue]]. Reference: {{cite|language=zh-hans|accessdate=June 26, 2024|author=无敌阿尔宙斯|date=August 28, 2013|url=tieba.baidu.com/p/2559790043|title=神游 超级马力欧2敌人官译|publisher=Baidu Tieba}}</ref>
|ChiSN=''Super Mario Advance'' in-game name
|ChiSR=Miànjù
|ChiS2=面具怪<ref>{{cite|language=zh-hans|url=www.bilibili.com/video/av8876332|title=小神游GBA官方游戏宣传视频|date=February 28, 2017|publisher=Bilibili|accessdate=June 26, 2024|author=[[iQue]]}}</ref>
|ChiS2N=''Super Mario Advance'' demo play video
|Chi2R=Miànjù Guài
|ChiT=卡面<ref>{{cite|author=Nintendo HK官方頻道|language=zh-hant|date=April 20, 2020|url=www.youtube.com/watch?v=TrImKD0V0PQ|title=《Super Mario Maker 2 (超級瑪利歐創作家 2) 》更新資料Ver.3.0.0介紹影片|publisher=YouTube|accessdate=April 21, 2020}}</ref>
|ChiTN=''Super Mario Maker 2''
|ChiTR=Kǎmiàn
|ChiM=Mask
|Chi2M=Mask Monster
|ChiTM=Transliteration from the Japanese name, while「面」is also derived from「面具」(''miànjù'', "mask")
|Kor=카면<ref>{{cite|language=ko|author=한국닌텐도 공식 채널|url=youtu.be/Z7Tc25Oxzio|date=April 22, 2020|title=슈퍼 마리오 메이커 2 업데이트 Ver.3.0|publisher=YouTube|accessdate=November 12, 2022}}</ref>
|KorR=Ka'myeon
|KorM=From "{{hover|假面|가면}}" (''ga'myeon'', "mask" in Sino-Korean)
}}
}}


==Trivia==
==Trivia==
*In [[Sammer's Proving Grounds|Chapter 6-3]] of ''[[Super Paper Mario]]'', the [[Sammer Guy]] of the 63rd gate is named "[[List of Sammer Guys#Phanto Grin|Phanto Grin]]".
*In [[Sammer's Proving Grounds|Chapter 6-3]] of ''[[Super Paper Mario]]'', the [[Sammer Guy]] of the 63rd gate is named "[[List of Sammer Guys#Phanto Grin|Phanto Grin]]".
*In ''[[wikirby:Kirby Super Star Ultra|Kirby Super Star Ultra]]'', the '''Phanto Mask''' appears as a [[wikirby:Treasure#Kirby_Super_Star.2FKirby_Super_Star_Ultra|treasure]] in [[wikirby:The Great Cave Offensive|The Great Cave Offensive]] in place of the '''Zebra Mask''' from the original ''[[wikirby:Kirby Super Star|Kirby Super Star]]''.
*In ''{{iw|wikirby|Kirby Super Star Ultra}}'', the '''Phanto Mask''' appears as a {{iw|wikirby|Treasure#Kirby Super Star / Kirby Super Star Ultra|treasure}} in {{iw|wikirby|The Great Cave Offensive}} in place of the '''Zebra Mask''' from the original ''{{iw|wikirby|Kirby Super Star}}''. In the original Japanese, both iterations are called しろくろマスク (''Shiro Kuro Masuku'', White-Black Mask).
*An enemy called [[wikirby:Two Face|Two Face]] appears in ''[[wikirby:Kirby's Dream Land|Kirby's Dream Land]]'' and ''[[wikirby:Kirby Star Allies|Kirby Star Allies]]'', behaving in a similar way, although it can be destroyed.
*An enemy called [[wikirby:Two Face|Two Face]] appears in ''{{iw|wikirby|Kirby's Dream Land}}'' and ''{{iw|wikirby|Kirby Star Allies}}'', behaving in a similar way, although it can be destroyed.
*In the original ''Super Mario Bros. 2'' manual, Phanto is mistakenly depicted using its ''Doki Doki Panic'' graphic.


==References==
==References==
Line 76: Line 152:


{{SMB2}}
{{SMB2}}
{{TSMBSS (animation)}}
{{TSMBSS animation}}
{{SMM2}}
{{SMM2}}
[[Category:Animate Objects]]
[[Category:Animate objects]]
[[Category:Super Mario Advance Enemies]]
[[Category:Ghosts]]
[[Category:Super Mario Bros. 2 Enemies]]
[[Category:Super Mario Advance enemies]]
[[Category:Super Mario Maker 2 Enemies]]
[[Category:Super Mario Bros. 2 enemies]]
[[Category:The Super Mario Bros. Super Show! Enemies]]
[[Category:Super Mario Maker 2 enemies]]
[[Category:The Super Mario Bros. Super Show! enemies]]
[[de:Phanto]]
[[de:Phanto]]
[[it:Spettrino]]
[[it:Spettrino]]

Latest revision as of 19:50, October 7, 2024

Not to be confused with Phantom.
Phanto
Artwork of a Phanto for Super Mario Advance
Artwork from Super Mario Advance
First appearance Yume Kōjō: Doki Doki Panic (1987, overall)
Super Mario Bros. 2 (1988, Super Mario franchise)
Latest appearance Nintendo World Championships: NES Edition (2024)

Phantos are large, seemingly-living masks that appear in Yume Kōjō: Doki Doki Panic and Super Mario Bros. 2, where they are found guarding keys. According to the game's manual, they often guard various other treasures as well. Their name is a shortened form of the word "phantom", another word for ghost or specter, and is likely used in reference to The Phantom of the Opera.

History[edit]

Super Mario series[edit]

Yume Kōjō: Doki Doki Panic / Super Mario Bros. 2 / Super Mario Advance[edit]

Artwork of Phanto from the Yume Kōjō: Doki Doki Panic manual (pg. 32).
Original artwork of Phanto from Yume Kōjō: Doki Doki Panic

Phantos appear as semi-common enemies in Yume Kōjō: Doki Doki Panic, Super Mario Bros. 2, and subsequent reissues. They are seen guarding keys in caves or in jars. They first appear in World 1-2. Phantos simply remain immobile and harmless until the player takes the key they are guarding, at which point one of the Phantos will animate and ceaselessly chase them; some of the remakes make this Phanto slightly different in appearance from the others. Phantos can follow the player through other screens and rooms, even including Subspace; they cannot be permanently defeated, either—a Phanto can be temporarily defeated only with the combination of a Stop Watch and a Starman, but a new one will replace it as soon as the player enters another room while carrying the key. If the player drops the key while a Phanto is chasing them, it flies away and leaves them alone until they pick up the key again; it will only give up the chase for good once the door is unlocked.

A number of immobile and harmless Phantos can be seen in Wart's room.

In Yume Kōjō: Doki Doki Panic, the Phanto sprite's expression and color scheme most resemble its original artwork (which its artwork for all iterations of Super Mario Bros. 2 would also be based on); starting with Super Mario Bros. 2, its sprite is given a distinctive evil grin, and subsequent remakes redesign it to be brownish yellow and tinted a lighter yellow instead of red and white respectively, as well as depict it without a visible nose. Additionally, in remakes, large structures resembling Phantos can be seen in the backgrounds of the key rooms; the eyes of these larger Phantos will glow red repeatedly once the key is grabbed. In the Game Boy Advance remake, if the player drops or uses the key or loses a life, the Phanto appears to fly toward the camera as it leaves, via usage of an altered sprite that is twice as large as the original. Furthermore, Phantos can be defeated in said version from an invincible character.

A photo officially posted by Nintendo of America on Facebook references Phanto's behavior of chasing the player character with the key, dramatized to the point of it demanding that that they do not touch the key.[1]

BS Super Mario USA[edit]

In BS Super Mario USA, Phantos can be defeated by large objects that are thrown from off-screen like Peach's Love-Love Fire even when they are inactive. A big Phanto spawns according to the time in the game's built-in clock. The first appearance is in the second broadcast episode when the time is at :15. The second appearance is in the fourth broadcast episode at :07. It will chase the player even without keys involved but will not follow the player to other screens. It has difficulty tracking players that hang around the edge of wraparound screens. After one minute, it fades away.

Super Mario Maker 2[edit]

Phantos appear in Super Mario Maker 2 in the version 3.0.0 update released on April 22, 2020. They appear as enemies in the Super Mario Bros. style, attacking players when a Cursed Key is picked up. Phantos often tend to move in erratic patterns, following the player. The sprite now glows in pink/light blue colors. Additionally, they are completely immune to the Moon, Super Stars, Spiny Shells and Dry Bones Shells. Only one Phanto can appear at a time, though multiple Cursed Keys can be held at once. Although, if another player has a key, another Phanto will appear. When entering a subarea or going through a Warp Door with a Phanto following the player, the Phanto will take a few seconds to suddenly appear in the new location.

The Super Mario Bros. Super Show![edit]

“Ultra bad scene, dudes! We're caught between a mummy and a weird face!”
Toad, "The Ten Koopmandments"
Phanto
A Phanto from The Super Mario Bros. Super Show! episode, "The Ten Koopmandments".

Phantos are enemies in The Super Mario Bros. Super Show!. One appears in "The Ten Koopmandments," where it chases Mario, Luigi, Princess Toadstool and Toad inside a pyramid after the four had been caught by Koop Tut; the chase continues until the characters escape from the pyramid. In "Escape from Koopatraz," a Phanto is a member of Judge Koopa's jury.

Mario Kart series[edit]

Sprites of Phantos, taken from Super Mario Bros. 2, are sewed on the carpets decorating the racecourse of Shy Guy Bazaar in Mario Kart 7 and Mario Kart Tour.

Profiles and statistics[edit]

Super Mario Bros. 2 / Super Mario Advance[edit]

  • Instruction booklet bio: He is normally at rest and waits by keys. If you take a key, he will pursue you.[2]
  • Instruction booklet bio (Game Boy Advance version): Phantos comes[sic] to life when you take the key they're guarding. Beware — Phantos will chase you from screen to screen.[3]

Perfect Ban Mario Character Daijiten[edit]

カメーン (JP) / Phanto (EN)
A Phanto from Super Mario Bros. 2.
Original text (Japanese) Translation
種族しゅぞく ゴーストぞく Tribe Ghost clan
性格せいかく 執念しゅうねんぶかい Disposition Tenacious
登場とうじょうゲーム USAユーエスエー Game appearances USA
カギはときどき手放てばなそう

とびらのカギをまも番人ばんにんだ。カギをってこうとするとうごはじめ、どこまででもいかけてくる。カギからはなすととおざかるので、近寄ちかよってきたら、いったんカギをしたこう。[4]

Let go of the key from time to time.

He is the keeper of the key to the door. If you try to take the key with you, it will start moving and chase you wherever you go. If you remove your hand from the key, it will move away, so if it comes close to you, put the key down.

Gallery[edit]

Artwork[edit]

Sprites[edit]

Screenshots[edit]

Miscellaneous[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese カメーン[5]
Kamēn
Comes from「仮面かめん」(kamen, mask)
ファント[6]
Fanto
Transliteration of the Super Mario Bros. 2 name
Chinese (simplified) 面具[13]
Miànjù
- Super Mario Advance in-game name
面具怪[14] Super Mario Advance demo play video
Chinese (traditional) 卡面[15]
Kǎmiàn
Transliteration from the Japanese name, while「面」is also derived from「面具」(miànjù, "mask") Super Mario Maker 2
Dutch Phanto[12] -
French Phanto[?] -
German Phanto[?] -
Italian Phanto[7] -
Faccia Fantasma[?] Ghost Face The Super Mario Bros. Super Show!
Spiritello[8][9] Small Spirit
Spettro[?] Specter Kirby Super Star Ultra
Spettrino[10][11] Li'l specter
Korean 카면[16]
Ka'myeon
From "假面" (ga'myeon, "mask" in Sino-Korean)
Russian Привидение[?]
Privideniye
Ghost Super Mario Maker 2 ver. 3.0.0 update trailer
Фанто[?]
Fanto
Phanto Super Mario Maker 2 ver. 3.0.2
Spanish Fantasma[?] Phantom Super Mario Bros. 2
Fantasmáscara[?] Portmanteau of fantasma ("phantom") and máscara ("mask") Super Mario Maker 2

Trivia[edit]

References[edit]

  1. ^ a b Nintendo of America. “Find something to unlock that door!” he said. “What could possibly go wrong?” he said. #NintendoHalloween. Facebook (American English). Retrieved June 26, 2024 (imageMedia:Phanto Nintendo Halloween 2014 graphic.jpg). (Archived October 25, 2021, 23:36:38 UTC via archive.today.)
  2. ^ 1988. Super Mario Bros. 2 instruction booklet. Nintendo of America (American English). Page 24.
  3. ^ 2001. Super Mario Advance European instruction booklet. Nintendo of Europe (British English). Page 12.
  4. ^ Perfect Ban Mario Character Daijiten. Shogakukan (Japanese). Page 55.
  5. ^ 1987. Yume Kōjō: Doki Doki Panic instruction booklet. Nintendo (Japanese). Page 32.
  6. ^ 1994. Perfect Ban Mario Character Daijiten. Shogakukan (Japanese). Page 225.
  7. ^ Super Mario Bros. 2 Italian manual. Page 24.
  8. ^ 2001. Super Mario Advance European manual. Nintendo of Europe (Italian). Page 112.
  9. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 67.
  10. ^ 2010. Super Mario All-Stars Limited Edition Italian manual. Nintendo of Europe (Italian). Page 38.
  11. ^ NintendoItalia (April 21, 2020). Super Mario Maker 2, version 3.0.0 Italian trailer. YouTube (Italian). Retrieved June 26, 2024.
  12. ^ Club Nintendo (Netherlands) Classic. Page 33.
  13. ^ From the ending scenes of Super Mario Advance as localized by iQue. Reference: 无敌阿尔宙斯 (August 28, 2013). 神游 超级马力欧2敌人官译. Baidu Tieba (Simplified Chinese). Retrieved June 26, 2024.
  14. ^ iQue (February 28, 2017). 小神游GBA官方游戏宣传视频. Bilibili (Simplified Chinese). Retrieved June 26, 2024.
  15. ^ Nintendo HK官方頻道 (April 20, 2020). 《Super Mario Maker 2 (超級瑪利歐創作家 2) 》更新資料Ver.3.0.0介紹影片. YouTube (Traditional Chinese). Retrieved April 21, 2020.
  16. ^ 한국닌텐도 공식 채널 (April 22, 2020). 슈퍼 마리오 메이커 2 업데이트 Ver.3.0. YouTube (Korean). Retrieved November 12, 2022.