Super Mario Bros. (WarioWare: Twisted!): Difference between revisions

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{{italic title|Super Mario Bros. (''WarioWare: Twisted!'')}}
{{italic title|id=yes}}
{{minigame-infobox
{{minigame infobox
|title=Super Mario Bros.
|image=[[File:Super Mario Bros. WWT.png]]<br>''WarioWare: Twisted!''<br>[[File:SuperMarioBros WarioWareGold.png|250px]]<br>''WarioWare Gold''
|image=[[File:Super Mario Bros. WWT.png]]''WarioWare: Twisted!''<br>[[File:SuperMarioBros WarioWareGold.png|250px]]<br>''WarioWare Gold''
|appears_in=''[[WarioWare: Twisted!]]''<br>''[[WarioWare Gold]]''
|appeared_in=''[[WarioWare: Twisted!]]''<br>''[[WarioWare Gold]]''
|type=[[9-Volt]] (''Twisted!'')<br>[[18-Volt]] (''Gold'')
|type=[[9-Volt]] (''Twisted!'')<br>[[18-Volt]] (''Gold'')
|intro=''To the castle!''
|intro=''To the castle!''
|info=''"It's Super Mario: Twisted! But... this is MY game!"'' (''Twisted!'')<br>''"This looks a lot like regular Mario, but...there's no B Button dash. Try changing Mario's speed by tilting your system! <font color=green>Super Mario Bros. was released for the NES in 1985.</font>"'' (''Gold'')
|info="''It's Super Mario: Twisted! But... this is MY game!''" (''Twisted!'')<br>"''This looks a lot like regular Mario, but...there's no B Button dash. Try changing Mario's speed by tilting your system! <font color=green>Super Mario Bros. was released for the NES in 1985.</font>''" (''Gold'')
|controls={{button|gba|Tilt}} &ndash; Move<br>{{button|gba|A}} &ndash; Jump
|controls={{button|gba|Tilt}} / {{button|3ds|Tilt}} &ndash; Move<br>{{button|gba|A}} / {{button|3ds|A}} &ndash; Jump
|clear=5 (''Twisted!'')<br>8 (''Gold'')
|clear=5 (''Twisted!'')<br>8 (''Gold'')
}}
}}
'''Super Mario Bros.''' is [[9-Volt]]'s boss stage [[microgame]] in ''[[WarioWare: Twisted!]]'' It is set in [[Super Mario Bros.|the game of the same name]]. The microgame reappears in ''[[WarioWare Gold]]'' as [[18-Volt]]'s boss microgame.
'''Super Mario Bros.''' is [[9-Volt]]'s boss [[microgame]] in ''[[WarioWare: Twisted!]]'' and reappears in ''[[WarioWare Gold]]'' as [[18-Volt]]'s boss microgame. It is set in [[Super Mario Bros.|the game of the same name]].
 
==Gameplay==
==Gameplay==
The player must get [[Mario]] to the end-of-level castle while avoiding [[Goomba]]s and [[Koopa Troopa]]s. Hitting a [[? Block]] releases a [[Super Mushroom]], which turns [[Small Mario]] into [[Super Mario (form)|Super Mario]]. As with the original game, the [[Goal Pole|Flagpole]] awards more points (up to 5,000) the higher Mario grabs it. Also, clearing the stage with 1, 3, or 6 at the end of the timer results in the bonus fireworks.
The player must get [[Mario]] to the end-of-level castle while avoiding [[Goomba]]s and [[Koopa Troopa]]s. Hitting a [[? Block]] releases a [[Super Mushroom]], which turns [[Small Mario]] into [[Super Mario (form)|Super Mario]]. As with the original game, the [[Goal Pole|Flagpole]] awards more points (up to 5,000) the higher Mario grabs it, and clearing a stage with 1, 3, or 6 at the end of the timer results in fireworks (500 points apiece).
*'''Level 1:''' World 1-1 (ground), with few enemies and [[pit]]s. The ''Gold'' version adds a [[bottomless pit]].
*'''Level 2:''' World 1-2 (underground), with more enemies and pits. The ''Gold'' version adds [[Piranha Plant]]s.
*'''Level 3:''' World 1-3 (castle), with many enemies and pits. The ''Gold'' version adds Piranha Plants and [[Lava Bubble]]s.


*'''Level 1:''' World 1-1 (above-ground), with few enemies and [[pit]]s.
==Mission (''WarioWare Gold'')==
*'''Level 2:''' World 1-2 (underground), with more enemies and pits. The ''WarioWare Gold'' version added [[Piranha Plant]]s.
*'''[[List of WarioWare Gold missions|Eye on the Clock]]''': The player has set off fireworks when passing the goal.
*'''Level 3:''' World 1-3 (castle), with many enemies and pits. The ''WarioWare Gold'' version added [[Lava Bubbles]].


==Names in other languages==
==Names in other languages==
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|JapR=Sūpā Mario Burazāzu
|JapR=Sūpā Mario Burazāzu
|JapM=Super Mario Bros.
|JapM=Super Mario Bros.
|Fre=Super Mario Bros.
}}
}}
 
{{9-Volt & 18-Volt's microgames}}
{{WarioWare: Twisted! Microgames}}
{{WarioWare: Twisted! microgames}}
{{WWG Microgames}}
{{WWG microgames}}
[[Category:WarioWare: Twisted! Microgames]]
[[Category:WarioWare: Twisted! microgames]]
[[Category:WarioWare Gold Microgames]]
[[Category:WarioWare Gold microgames]]
[[Category:Super Mario Bros.]]

Latest revision as of 21:13, August 28, 2024

Super Mario Bros.
Super Mario Bros. WWT.png
WarioWare: Twisted!
SuperMarioBros WarioWareGold.png
WarioWare Gold
Appears in WarioWare: Twisted!
WarioWare Gold
Type 9-Volt (Twisted!)
18-Volt (Gold)
Command(s) To the castle!
Info "It's Super Mario: Twisted! But... this is MY game!" (Twisted!)
"This looks a lot like regular Mario, but...there's no B Button dash. Try changing Mario's speed by tilting your system! Super Mario Bros. was released for the NES in 1985." (Gold)
Controls Tilt motion control / Tilt motion control – Move
A Button / A Button – Jump
Points to clear 5 (Twisted!)
8 (Gold)

Super Mario Bros. is 9-Volt's boss microgame in WarioWare: Twisted! and reappears in WarioWare Gold as 18-Volt's boss microgame. It is set in the game of the same name.

Gameplay[edit]

The player must get Mario to the end-of-level castle while avoiding Goombas and Koopa Troopas. Hitting a ? Block releases a Super Mushroom, which turns Small Mario into Super Mario. As with the original game, the Flagpole awards more points (up to 5,000) the higher Mario grabs it, and clearing a stage with 1, 3, or 6 at the end of the timer results in fireworks (500 points apiece).

  • Level 1: World 1-1 (ground), with few enemies and pits. The Gold version adds a bottomless pit.
  • Level 2: World 1-2 (underground), with more enemies and pits. The Gold version adds Piranha Plants.
  • Level 3: World 1-3 (castle), with many enemies and pits. The Gold version adds Piranha Plants and Lava Bubbles.

Mission (WarioWare Gold)[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese スーパーマリオブラザーズ[?]
Sūpā Mario Burazāzu
Super Mario Bros.
French Super Mario Bros.[?] -