Lineland Road: Difference between revisions

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{{Levelbox
{{level infobox
|title=Lineland Road
|title=Lineland Road
|image=[[File:SPM Lineland Road.png|250px]]
|image=[[File:SPM Lineland Road.png|250px]]<br>Mario in 3D mode before crossing the hidden path
|code=1-1
|code=1-1
|game=''[[Super Paper Mario]]''
|game=''[[Super Paper Mario]]''
|after=[[Mount Lineland|>>]]
|after=[[Mount Lineland|>>]]
|track=Lineland Road
|sample=[[File:SPM Lineland Road.oga]]
}}
}}
'''Lineland Road''' is the first of four sites in [[Lineland]] in ''[[Super Paper Mario]]'' and the trail to [[Mount Lineland]]. It takes place in a grassy plain. This chapter is a throwback to [[World 1-1 (Super Mario Bros.)|World 1-1]] of ''[[Super Mario Bros.]]'' in terms of the level design and layout. This level introduces Mario's [[Flip]] ability. The chapter music is a combination of the overworld themes of ''Super Mario Bros.'' and ''[[Super Mario World]]''.
'''Lineland Road''' is the setting of the first of the four levels or sub-chapters that take place in [[Lineland]] in ''[[Super Paper Mario]]''. It is a grassy plain, and one must cross it in order to reach [[Mount Lineland]]. Mario accesses Lineland Road through [[Flipside Tower]]'s red door. This sub-chapter is a throwback to [[World 1-1 (Super Mario Bros.)|World 1-1]] of ''[[Super Mario Bros.]]'' in terms of the level design and layout, and introduces Mario's [[Flip]] ability. The level music is a combination of the [[Ground Theme (Super Mario Bros.)|overworld]] [[Ground Theme (Super Mario World)|themes]] of ''Super Mario Bros.'' and ''[[Super Mario World]]''.


==Chapter 1-1: The Adventure Unfolds==
==Chapter 1-1: The Adventure Unfolds==
'''Storyline text'''
'''Storyline text'''
<blockquote>''Mario was called upon once again to save the world... no small task.''
<blockquote>''{{hover|Mario was called upon once again to save the world... no small task.|Mario was called upon once again to save the world... No small task. (PAL version)}}''


''Could he prevent Count Bleck from pulling off his sinister plot?''
''Could he prevent Count Bleck from pulling off his sinister plot?''


''Would Mario reunite with Princess Peach?''
''{{hover|Would Mario reunite with Princess Peach?|Would Mario be reunited with Princess Peach? (PAL version)}}''


''A truly interdimensional adventure was about to begin...''</blockquote>
''A truly interdimensional adventure was about to begin...''</blockquote>


In the first section, [[Mario]] meets a [[Goomba]], the first enemy in the game. He then comes across a [[? Block]] with a coin. Five more blocks appear next. Two of them are ? Blocks with one of them containing a [[Coin]], and three of them are [[Brick Block]]s containing nothing. The second ? Block contains a [[Mushroom]]. There is also a ? Block up top, containing another Coin. Next is a [[Warp Pipe]] and another Goomba. Three Brick Blocks next to the Pipe can be seen. Two of them are regular Brick Blocks, and the last one is a secret ? Block. A door which is seemingly blocked off with [[Block]]s appears, which can only be went over by standing on the "Brick Block". [[Bestovius]]'s house is right next to a [[Squiglet]]. To the left of the Squiglet is a Warp Pipe containing an underground room with a [[Shroom Shake]]. A [[Save Block]] can be found outside Bestoviu's house. When Mario enters the house, he reaches an empty room. When [[Tippi]] notices that Mario is stuck, she gives a short tutorial on how to use her [[Tattle]] ability. The ability helps reveal a hidden door in the room, where Bestovius awaits.
In the first section, [[Mario]] meets a [[Goomba]], the first enemy in the game. He then comes across a [[? Block]] with a [[Coin|coin]]. Five more blocks appear next. Two of them are ? Blocks with one of them containing a coin, and three of them are [[Brick Block]]s containing nothing. The second ? Block contains a [[Mushroom]]. There is also a ? Block up top, containing another coin. Next is a [[Warp Pipe]] and another Goomba. Three Brick Blocks next to the Pipe can be seen. Two of them are regular Brick Blocks, and the last one is a secret ? Block. A door which is seemingly blocked off with [[Block]]s appears, which can only be went over by standing on the "Brick Block". [[Bestovius]]'s house is right next to a [[Squiglet]]. To the left of the Squiglet is a Warp Pipe containing an underground room with a [[Shroom Shake]]. A [[Save Block]] can be found outside Bestovius's house. When Mario enters the house, he reaches an empty room. When [[Tippi]] notices that Mario is stuck, she gives a short tutorial on how to use her [[Tattle]] ability. The ability helps reveal a hidden door in the room, where Bestovius awaits.


Upon meeting Bestovius, Mario asks him if he can provide him with the [[Flip]] ability, which would enable Mario to flip between 2-D and 3-D. Bestovius is skeptical, claiming that Mario does not seem to be the real hero that the [[Light Prognosticus]] has predicted to appear. To ensure that Mario is the hero, he asks him to pay a fee of ten thousand [[Coin]]s. If Mario declines the offer, Bestovius lowers the price to all the coins Mario currently has. Should Mario decline the offer yet another time, the ability does not cost anything at all.
Upon meeting Bestovius, Mario asks him if he can provide him with the [[Flip]] ability, which would enable Mario to flip between 2-D and 3-D. Bestovius is skeptical, claiming that Mario does not seem to be the real hero that the [[Light Prognosticus]] has predicted to appear. To ensure that Mario is the hero, he asks him to pay a fee of ten thousand [[Coin|coins]]. If Mario declines the offer, Bestovius lowers the price to all the coins Mario currently has. Should Mario decline the offer yet another time, the ability does not cost anything at all.


Once Mario leaves Bestovius's house, he can jump on top of the save block and onto the roof of Bestovius's house to find a Squiglet card.
Outside Bestovius's house, Mario can jump on top of the save block and onto the roof of the house to find a Squiglet card.
[[File:SPM Dimensionflip.png|250px|thumb|left|[[Mario]], now being able to proceed through the door that was previously blocked off.]]
[[File:SPM Dimensionflip.png|250px|thumb|left|[[Mario]], now being able to proceed through the door that was previously blocked off.]]
Once granted the Flip, Mario is able to find three 3-D ? Blocks, with two of them containing Coins, and the middle one containing [[Pal Pils]]. He is also able to proceed through the seemingly blocked off door by flipping into 3-D. In the next section, Mario encounters four Goombas and four [[Koopa Troopa]]s. There is a Warp Pipe that Mario needs to pass when he is in 3-D. Mario can find and obtain the [[Catch Card]] for Goombas behind the Warp Pipe. Next, Mario comes across two more Warp pipes. When Mario is Fliped here, he finds a 3-D Goomba behind the Pipe, and a 3-D ? Block containing a Mushroom. Mario is then faced with two more Goombas and a line of Brick Blocks and ? Blocks. There is a hole in this line, and a Pit in the middle of it. Next is a small grassy Island with two Squiglets, one Koopa Troopa, one [[Coin Block]], and four ? Blocks, With the top one containing a [[Happy Flower]]. Next is a gap that is too wide for Mario to leap over, which requires the Flip ability to traverse. After Mario crosses the gap, he encounters a 3-D Goomba and Hard Block staircases with a Pit in the middle. He also encounters one 2-D Squiglet, one 3-D Squiglet, one 2-D [[Squig]], and the door to the next section.
Once granted the Flip, Mario is able to find three 3-D ? Blocks, with two of them containing coins, and the middle one containing [[Pal Pill]]s. He is also able to proceed through the seemingly blocked off door by flipping into 3-D. In the next section, Mario encounters four Goombas and four [[Koopa Troopa]]s. There is a Warp Pipe that Mario needs to pass when he is in 3-D. Mario can find and obtain the [[Catch Card]] for Goombas behind the Warp Pipe. Next, Mario comes across two more Warp pipes. When Mario is Fliped here, he finds a 3-D Goomba behind the Pipe, and a 3-D ? Block containing a Mushroom. Mario is then faced with two more Goombas and a line of Brick Blocks and ? Blocks. There is a hole in this line, and a [[Pit]] in the middle of it. Next is a small grassy Island with two Squiglets, one Koopa Troopa, one [[Coin Block]], and four ? Blocks, With the top one containing a [[Happy Flower (Super Paper Mario)|Happy Flower]]. Next is a gap that is too wide for Mario to leap over, which requires the Flip ability to traverse. After Mario crosses the gap, he encounters a 3-D Goomba and Hard Block staircases with a Pit in the middle. He also encounters one 2-D Squiglet, one 3-D Squiglet, one 2-D [[Squig]], and the door to the next section.


Upon making it to the third section of the level, Mario encounters a [[Sproing-Oing]] and a high wall. He can chose between either jumping on the [[springboard]](with a sign on how to use it right next to it) or to flip into 3-D. If Mario chooses the latter, a ? Block with Pal Pils is behind the wall. Next is a small place with two 2-D Squiglets, one 3-D Squiglet, one 2-D squig, and a small line of Brick Blocks. In the middle of the line is a ? Block that generates a random item: a Coin, a [[Slow Flower]], some Pal Pils, a [[Super Shroom]], or a [[Zombie Shroom]]. Next is a giant wall that Mario must Flip to get around, but the wall contains 20 Squiglets inside of it. This wall has a Coin Block on top of it. Over the wall contains a Sproing-Oing, a staircase with a Koopa Troopa going down it. the other side of the staircase has a 3-D Sproing-Oing on it. There are also five blocks near the wall. Four of them are Brick Blocks and one of them is a ? Block with a Coin inside. There is an [[Hidden Block]] containing a mushroom on top of one of the Brick Blocks.
Upon making it to the third section of the level, Mario encounters a [[Sproing-Oing]] and a high wall. He can choose between either jumping on the [[springboard]] (with a sign on how to use it right next to it) or flipping into 3-D. If Mario chooses the latter, a ? Block with Pal Pills is behind the wall. Next is a small place with two 2-D Squiglets, one 3-D Squiglet, one 2-D Squig, and a small line of Brick Blocks. In the middle of the line is a ? Block that generates a random item: a coin, a [[Slow Flower]], some Pal Pills, a [[Super Mushroom|Super Shroom]], or a [[Zombie Shroom]]. Next is a giant wall that Mario must Flip to get around, but the wall contains 20 Squiglets inside of it. This wall has a Coin Block on top of it. Over the wall contains a Sproing-Oing, a staircase with a Koopa Troopa going down it. The other side of the staircase has a 3-D Sproing-Oing on it. There are also five blocks near the wall. Four of them are Brick Blocks and one of them is a ? Block with a coin inside. There is an [[Hidden Block]] containing a Mushroom on top of one of the Brick Blocks.
Near the staircase is the door to the next section.
Near the staircase is the door to the next section.


When he makes it to the final section, Mario finds three [[Piranha Plant]]s inside of pipes. Then he is able to use the [[Mega Star]]. In this section, three Squiglets, Three Squigs, three Piranha Plants, six Goombas and six [[Paragoomba]]s are encountered. The [[Star Block]] can then be found, which ends the chapter and begins the next chapter, which takes place on [[Mount Lineland]]. However, Mario may flip into 3-D at this point just before hitting the [[block]], revealing a narrow pathway that will lead him to a chest with the Koopa Troopa Catch Card.
When he makes it to the final section, Mario finds three [[Piranha Plant]]s inside of pipes. Then he is able to use the [[Mega Star]]. In this section, three Squiglets, three Squigs, three Piranha Plants, six Goombas and six [[Paragoomba]]s are encountered. The [[Star Block (Super Paper Mario)|Star Block]] can then be found, which ends the chapter and begins the next chapter, which takes place on [[Mount Lineland]]. However, Mario may flip into 3-D at this point just before hitting the [[block]], revealing a narrow pathway that will lead him to a chest with the Koopa Troopa Catch Card.


Mario and [[Luigi]] return here much later on in the game while chasing [[Dimentio]] through the seven worlds. This is the first area they chase him through.
Mario and [[Luigi]] return here much later on in the game while chasing [[Dimentio]] through the seven worlds. This is the first area they chase him through.
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===Enemies===
===Enemies===
*[[Goomba]]s
<gallery>
*[[Koopa Troopa]]s
File:GoombaSPM.png|100px|[[Goomba]]s
*[[Paragoomba]]
File:SPMKoopaTroopaGreenVariant1.png|100px|[[Koopa Troopa]]s
*[[Piranha Plant]]
File:SPMParagoomba.png|100px|[[Paragoomba]]s
*[[Sproing-Oing]]
File:SPM Piranha Plant.png|100px|[[Piranha Plant]]s
*[[Squiglet]]s
File:SPM Sproing-Oing.png|100px|[[Sproing-Oing]]s
*[[Squig]]s
File:SPM Squiglet.png|100px|[[Squiglet]]s
File:SPMSquig.png|100px|[[Squig]]s
</gallery>


===Friendly NPCs===
===Friendly NPCs===
*[[Bestovius]]
<gallery>
 
File:SPM Bestovius Artwork.png|100px|[[Bestovius]]
===Scenery===
</gallery>
*Flowers(Red-Pink-Purple-Blue)
*Grass
*Trees(Big-Small)
*Bushes(Small-Big)
*Hills
*Clouds
*Item Equations
*Stumps(Blank-Trees growing)


===Items===
{{RPG item locations
|item1=[[Shroom Shake]]
|image1=[[File:Shroom Shake SPM.png]]
|location1=<nowiki/>
*In the chest underground.
*In 3D next to Bestovius.
|item2=[[Shell Shock]]
|image2=[[File:Shell Shock SPM.png]]
|location2=In 3D next to Bestovius.
|item3=[[Fire Burst]]
|image3=[[File:Fire Burst SPM.png]]
|location3=In 3D between the two doors inside Bestovius’ house.
|item4=Caught Card
|image4=[[File:CatchCardOrangeSPM.png]]
|location4=<nowiki/>
*[[Squiglet]], on a brick block right above Bestovius' house.
*[[Goomba]], in 3D behind a tall pipe in the second area.
*[[Koopa Troopa]], in a secret area via a 3D-accessible path near the Star Block.
|item5=Super Card
|image5=[[File:CatchCardSilverSPM.png]]
|location5=[[Bestovius]] '''(Map 6)''', use [[Fleep]] on the window of Bestovius’ house from outside.
}}


===Menu description===
===Menu description===
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|JapR=Rain Rain Rōdo
|JapR=Rain Rain Rōdo
|JapM=Line Line Road
|JapM=Line Line Road
|Spa=Camino Lineal
|SpaE=Camino Lineal<ref name=caminolineal>[https://youtu.be/LRDZQc5dOXI?t=129 "Super Paper Mario - VillaCara y La Tierra Lineal-"].</ref>
|SpaM=Linear Road
|SpaEM=Linear Road
|FraE=Route Fildefer
|Fre=Route Fildefer
|FraEM=Wireframe Road
|FreM=Wireframe Road
|Ger=Straße von Linearia
|Ger=Straße von Linearia
|GerM=Linearia Road}}
|GerM=Linearia Road
|Ita=La Strada di Linealandia
|ItaM=Lineland Road
|Kor=라인라인로드
|KorR=Rain Rain Rodeu
|KorM=Line Line Road
}}


;The Adventure Unfolds
;The Adventure Unfolds
Line 78: Line 103:
|JapR=Bōken no Hajimari
|JapR=Bōken no Hajimari
|JapM=The Adventure's Beginning
|JapM=The Adventure's Beginning
|Ger=Das Abenteuer beginnt
|GerM=The adventure begins
|Ita=Si alza il Sipario
|ItaM=The curtain rises
|Fre=L'aventure commence
|FreM=The adventure begins
|SpaE=La aventura comienza<ref name=caminolineal>[https://youtu.be/LRDZQc5dOXI?t=129 "Super Paper Mario - VillaCara y La Tierra Lineal-"].</ref>
|SpaEM=The adventure begins
|Kor=모험의 시작
|KorR=Moheom-ui Sijak
|KorM=The adventure begins
}}
}}
==References==
<references/>


{{SPM}}
{{SPM}}
[[Category:Super Paper Mario Levels]]
[[Category:Super Paper Mario levels]]
[[Category:Super Paper Mario Places]]
[[Category:Super Paper Mario locations]]
[[it:Strada di Linealandia]]

Latest revision as of 10:00, August 1, 2024

Level
Lineland Road
SPM Lineland Road.png
Mario in 3D mode before crossing the hidden path
Level code 1-1
Game Super Paper Mario
Music track Lineland Road
Music sample
<< Directory of levels >>

Lineland Road is the setting of the first of the four levels or sub-chapters that take place in Lineland in Super Paper Mario. It is a grassy plain, and one must cross it in order to reach Mount Lineland. Mario accesses Lineland Road through Flipside Tower's red door. This sub-chapter is a throwback to World 1-1 of Super Mario Bros. in terms of the level design and layout, and introduces Mario's Flip ability. The level music is a combination of the overworld themes of Super Mario Bros. and Super Mario World.

Chapter 1-1: The Adventure Unfolds[edit]

Storyline text

Mario was called upon once again to save the world... no small task.

Could he prevent Count Bleck from pulling off his sinister plot?

Would Mario reunite with Princess Peach?

A truly interdimensional adventure was about to begin...

In the first section, Mario meets a Goomba, the first enemy in the game. He then comes across a ? Block with a coin. Five more blocks appear next. Two of them are ? Blocks with one of them containing a coin, and three of them are Brick Blocks containing nothing. The second ? Block contains a Mushroom. There is also a ? Block up top, containing another coin. Next is a Warp Pipe and another Goomba. Three Brick Blocks next to the Pipe can be seen. Two of them are regular Brick Blocks, and the last one is a secret ? Block. A door which is seemingly blocked off with Blocks appears, which can only be went over by standing on the "Brick Block". Bestovius's house is right next to a Squiglet. To the left of the Squiglet is a Warp Pipe containing an underground room with a Shroom Shake. A Save Block can be found outside Bestovius's house. When Mario enters the house, he reaches an empty room. When Tippi notices that Mario is stuck, she gives a short tutorial on how to use her Tattle ability. The ability helps reveal a hidden door in the room, where Bestovius awaits.

Upon meeting Bestovius, Mario asks him if he can provide him with the Flip ability, which would enable Mario to flip between 2-D and 3-D. Bestovius is skeptical, claiming that Mario does not seem to be the real hero that the Light Prognosticus has predicted to appear. To ensure that Mario is the hero, he asks him to pay a fee of ten thousand coins. If Mario declines the offer, Bestovius lowers the price to all the coins Mario currently has. Should Mario decline the offer yet another time, the ability does not cost anything at all.

Outside Bestovius's house, Mario can jump on top of the save block and onto the roof of the house to find a Squiglet card.

Mario, now being able to proceed through the door that was previously blocked off.

Once granted the Flip, Mario is able to find three 3-D ? Blocks, with two of them containing coins, and the middle one containing Pal Pills. He is also able to proceed through the seemingly blocked off door by flipping into 3-D. In the next section, Mario encounters four Goombas and four Koopa Troopas. There is a Warp Pipe that Mario needs to pass when he is in 3-D. Mario can find and obtain the Catch Card for Goombas behind the Warp Pipe. Next, Mario comes across two more Warp pipes. When Mario is Fliped here, he finds a 3-D Goomba behind the Pipe, and a 3-D ? Block containing a Mushroom. Mario is then faced with two more Goombas and a line of Brick Blocks and ? Blocks. There is a hole in this line, and a Pit in the middle of it. Next is a small grassy Island with two Squiglets, one Koopa Troopa, one Coin Block, and four ? Blocks, With the top one containing a Happy Flower. Next is a gap that is too wide for Mario to leap over, which requires the Flip ability to traverse. After Mario crosses the gap, he encounters a 3-D Goomba and Hard Block staircases with a Pit in the middle. He also encounters one 2-D Squiglet, one 3-D Squiglet, one 2-D Squig, and the door to the next section.

Upon making it to the third section of the level, Mario encounters a Sproing-Oing and a high wall. He can choose between either jumping on the springboard (with a sign on how to use it right next to it) or flipping into 3-D. If Mario chooses the latter, a ? Block with Pal Pills is behind the wall. Next is a small place with two 2-D Squiglets, one 3-D Squiglet, one 2-D Squig, and a small line of Brick Blocks. In the middle of the line is a ? Block that generates a random item: a coin, a Slow Flower, some Pal Pills, a Super Shroom, or a Zombie Shroom. Next is a giant wall that Mario must Flip to get around, but the wall contains 20 Squiglets inside of it. This wall has a Coin Block on top of it. Over the wall contains a Sproing-Oing, a staircase with a Koopa Troopa going down it. The other side of the staircase has a 3-D Sproing-Oing on it. There are also five blocks near the wall. Four of them are Brick Blocks and one of them is a ? Block with a coin inside. There is an Hidden Block containing a Mushroom on top of one of the Brick Blocks. Near the staircase is the door to the next section.

When he makes it to the final section, Mario finds three Piranha Plants inside of pipes. Then he is able to use the Mega Star. In this section, three Squiglets, three Squigs, three Piranha Plants, six Goombas and six Paragoombas are encountered. The Star Block can then be found, which ends the chapter and begins the next chapter, which takes place on Mount Lineland. However, Mario may flip into 3-D at this point just before hitting the block, revealing a narrow pathway that will lead him to a chest with the Koopa Troopa Catch Card.

Mario and Luigi return here much later on in the game while chasing Dimentio through the seven worlds. This is the first area they chase him through.

Enemies[edit]

Friendly NPCs[edit]

Items[edit]

Item Image Location

Shroom Shake Shroom Shake SPM.png
  • In the chest underground.
  • In 3D next to Bestovius.

Shell Shock Shell Shock SPM.png In 3D next to Bestovius.

Fire Burst A screenshot of the Fire Burst item on the item selection screen. In 3D between the two doors inside Bestovius’ house.

Caught Card CatchCardOrangeSPM.png
  • Squiglet, on a brick block right above Bestovius' house.
  • Goomba, in 3D behind a tall pipe in the second area.
  • Koopa Troopa, in a secret area via a 3D-accessible path near the Star Block.

Super Card Sprite of the 2-Star Catch Card from Super Paper Mario Bestovius (Map 6), use Fleep on the window of Bestovius’ house from outside.

Menu description[edit]

  • "Bestovius calls this calm, angular plain home." (before gaining the Flip ability)
  • "This calm plateau of angular lines is home to Bestovius. Bestovius taught Mario how to flip between dimensions here." (after gaining the Flip ability)

Names in other languages[edit]

Language Name Meaning Notes
Japanese ラインラインロード[?]
Rain Rain Rōdo
Line Line Road
French Route Fildefer[?] Wireframe Road
German Straße von Linearia[?] Linearia Road
Italian La Strada di Linealandia[?] Lineland Road
Korean 라인라인로드[?]
Rain Rain Rodeu
Line Line Road
Spanish (NOE) Camino Lineal[1] Linear Road
The Adventure Unfolds
Language Name Meaning Notes
Japanese ぼうけんのはじまり[?]
Bōken no Hajimari
The Adventure's Beginning
French L'aventure commence[?] The adventure begins
German Das Abenteuer beginnt[?] The adventure begins
Italian Si alza il Sipario[?] The curtain rises
Korean 모험의 시작[?]
Moheom-ui Sijak
The adventure begins
Spanish (NOE) La aventura comienza[1] The adventure begins

References[edit]