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{{split|Spike Bar|Spiked Roller}}
{{species infobox
{{Species-infobox
|image=[[File:SMR Spike Bar.png|250px]]<br>A Spike Bar in ''Super Mario Run''
|title=Spike Bar
|first_appearance=''[[Wario Land: Shake It!]]'' ([[List of games by date#2008|2008]])
|image=[[File:SpikeBar3dworld.jpg|250px]]<br>Spike Bar in ''Super Mario 3D World''
|latest_appearance=''[[Super Mario Run]]'', version 3.0.4 (2017)
|first_appearance=''[[Super Mario 3D Land]]'' ([[List of games by date#2011|2011]])
|comparable=[[Fire Bar]]<br>[[Moonsnake]]<br>[[Spiked roller]]
|latest_appearance=''[[Mario Tennis Aces]]'' ([[List of games by date#2018|2018]])
|related=[[Moonsnake]]
}}
}}
'''Spike Bars''' are obstacles that first appear in ''[[Super Mario 3D Land]]''. They are similar to [[Fire Bar]]s, but have spiked balls in place of [[fireball]]s and can usually be destroyed by means of a [[Statue Leaf]] or [[Lucky Bell]], whereas Fire Bars are completely indestructible. They can inflict damage on the player, causing them to lose a power-up form, shrink down in size or lose a life.
'''Spike Bars''' are spiky obstacles that are similar to [[Fire Bar]]s but with small [[Spike Ball|spiked balls]] in place of [[fireball]]s. They usually can be destroyed with certain [[list of power-ups|power-up]] forms, whereas Fire Bars are completely indestructible. If characters come in contact with a Spike Bar, they take damage.


==History==
==History==
===''Super Mario 3D Land''===
===''Wario Land: Shake It!''===
[[File:SpikeBar3DLand.PNG|thumb|left|A Spike Bar in [[World 5-3 (Super Mario 3D Land)|World 5-3]] of ''[[Super Mario 3D Land]]'']]
[[File:WLSI Launchpad Labyrinth spike bars.png|thumb|left|Spike poles in ''Wario Land: Shake It!'']]
Contrary to Fire Bars, which mostly appear in only [[lava]]-themed [[level]]s, Spike Bars are found in a multitude of levels throughout the game. As with Fire Bars, there can be two Spike Bars rotating around the same axis, though unlike Fire Bars, there are no varieties of Spike Bar which rotate on their side or have more than two bars rotating around the same axis. They will break if they come into contact with [[Mario]] or [[Luigi]] in their [[Statue Mario|statue]] forms, releasing several [[coin]]s.
In ''[[Wario Land: Shake It!]]'', Spike Bars, referred to as '''spike poles'''<ref>{{cite|author=Stratton, Steve|title=''Wario Land: Shake It!'' PRIMA Official Strategy Guide|page=166-169|publisher=[[Prima Games]]|date=September 22, 2008|language=en-us|isbn=978-0-7615-6113-2}}</ref> or '''spiky poles''',<ref>{{cite|author=Stratton, Steve|title=''Wario Land: Shake It!'' PRIMA Official Strategy Guide|page=96|publisher=[[Prima Games]]|date=September 22, 2008|language=en-us|isbn=978-0-7615-6113-2}}</ref> appear in [[level]]s that feature [[Rocket Bucket]]s, such as [[Airytale Castle]] and [[Launchpad Labyrinth]]. They extend out of a metallic pivot and start rotating around it the moment [[Wario]] mounts a Rocket Bucket, retracting when the vehicle is destroyed or abandoned. Spike poles appear with varying lengths, are indestructible, and are always surrounded with [[coin]]s, collectable by carefully navigating between the bars. If Wario flies a Rocket Bucket into a spike pole, the vehicle breaks, forcing him to plummet to solid ground. Since they appear only when a Rocket Bucket is in use, spike poles cannot hurt Wario directly.


===''Super Mario 3D World''===
===''Super Mario'' series===
Spike Bars return in ''[[Super Mario 3D World]]'', though their appearance has changed; they now look more like spiked rollers rolling around a center than Fire Bars. Also, they are only seen with two or four bars rotating around the same axis. Spike Bars are found only in [[Boiling Blue Bully Belt]] and [[Broken Blue Bully Belt]]. Additionally, [[Spike]]s attack by producing unattached Spike Bars and throwing them forward, which roll down the path in front of them. Other individual Spike Bars can also be found rolling on pendulum platforms, or swinging back and forth via two chains.
====''Super Mario 3D Land''====
[[File:SpikeBar3DLand.PNG|thumb|A Spike Bar in [[World 5-2 (Super Mario 3D Land)|World 5-2]] in ''Super Mario 3D Land'']]
Contrary to Fire Bars, which mostly appear in [[lava]]-themed levels, Spike Bars are found in a variety of level themes throughout ''[[Super Mario 3D Land]]''. One or two Spike Bars can be found rotating around the same axis, but unlike Fire Bars, Spike Bars never rotate on their sides. If [[Mario]] or [[Luigi]] makes contact with a Spike Bar in his [[Statue Mario|Statue form]], it breaks and releases several coins.


All Spike Bar varieties can be destroyed by Mario and his company if they assume the [[Lucky Cat Mario|Lucky Cat]] form.
====''Super Mario Run''====
 
Spike Bars return in ''[[Super Mario Run]]'' as obstacles in the level [[Spike Bar Jungle]]. This time, the spiked balls that make up the Spike Bar are redesigned to be green with yellow spikes, making them resemble the Spike Balls as held up by [[River Piranha Plant]]s in ''[[New Super Mario Bros. Wii]]'', or the [[spike ball (seed)|spike ball]]s that appear in some courses of ''Super Mario 3D World''. In this game, the bar is also connected to a [[Hard Block]] with a cog. Albeit indestructible in this game, Spike Bars can be bounced on safely by [[Yoshi (species)|Yoshis]].
===''Mario + Rabbids Kingdom Battle''===
{{br|left}}
[[File:MRKB Spike.jpg|thumb|230px|A Spike Bar in ''Mario + Rabbids Kingdom Battle'']]
A Spike Bar can be found at Underwater Village, a location in [[Spooky Trails]] from ''[[Mario + Rabbids Kingdom Battle]]''. It is stuck between some plants grown away from the main path. [[Beep-0]] conjectures that whoever possessed it must have left the area in a hurry, which is, he claims, "an ominous sign".
 
===''Super Mario Run''===
Spike Bars return in ''[[Super Mario Run]]'' as obstacles in the level [[Spike Bar Jungle]], and are designed to look closer to their original appearance from ''Super Mario 3D Land''. Albeit indestructible in this game, Spike Bars can be bounced on safely by [[Yoshi (species)|Yoshis]].
{{br|right}}
 
===''Mario Tennis Aces''===
In ''[[Mario Tennis Aces]]'', [[Spike]] produces a Spike Bar and uses it to hit the tennis ball in his Special Shot.


==Names in other languages==
==Names in other languages==
===Spike Bar===
{{foreign names
{{foreign names
|Jap=トゲバー<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario 3D Land'' section, page 185.</ref>
|Jap=トゲバー<ref>{{cite|author=Sakai, Kazuya (Ambit) et al.|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario 3D Land'' section|page=185|isbn=978-4-09-106569-8}}</ref>
|JapR=Toge Bā
|JapR=Toge Bā
|JapM=Spike Bar
|JapM=Spike Bar
|Jap2=トゲトゲバー
|Jap2N=''Super Mario Run''
|Jap2R=Togetoge Bā
|Jap2M=Spiky Bar
|Chi=尖刺棒
|ChiR=Jiān cì bàng
|ChiM=Spiked stick
|Dut=Spijkerbalk
|DutM=Spike bar
|Fre=Barre à pointes
|FreM=Spike bar
|Ger=Piksbarriere
|GerM=Spike Barrier
|Ita=Sbarra chiodata
|Ita2=Sbarra Spino<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=185}}</ref>
|ItaM=Spike Bar
|Ita2M=Spike Bar
|Kor=가시가시바
|KorR=Gasigasi ba
|KorM=Spiky bar
|Por=Barra espinhosa
|PorM=Spiky bar
}}
}}
===Spiked Roller<ref>"Spikes use their immense strength to hurl spiked rollers that are even bigger than they are!" ~ Spike Bio, ''Mario Party: Star Rush''</ref>===
 
{{foreign names
|Jap=トゲローラー<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario 3D World'' section, pages 225 & 233.</ref>
|JapR=Toge Rōrā
|JapM=Spike Roller
}}
==References==
==References==
<references/>
<references/>
{{WLSI}}
{{SM3DL}}
{{SM3DL}}
{{SM3DW}}
{{SMR}}
{{SMR}}
[[Category:Traps and Obstacles]]
[[Category:Hazardous objects]]
[[Category:Super Mario 3D Land Objects]]
[[Category:Super Mario 3D Land objects]]
[[Category:Super Mario 3D World Objects]]
[[Category:Super Mario 3D World objects]]
[[Category:Super Mario Run Objects]]
[[Category:Super Mario Run objects]]
[[Category:Wario Land: Shake It! objects]]
[[it:Sbarra chiodata]]

Latest revision as of 07:38, August 28, 2024

Spike Bar
Super Mario Run Spike Bar
A Spike Bar in Super Mario Run
First appearance Wario Land: Shake It! (2008)
Latest appearance Super Mario Run, version 3.0.4 (2017)
Comparable

Spike Bars are spiky obstacles that are similar to Fire Bars but with small spiked balls in place of fireballs. They usually can be destroyed with certain power-up forms, whereas Fire Bars are completely indestructible. If characters come in contact with a Spike Bar, they take damage.

History[edit]

Wario Land: Shake It![edit]

Wario navigating a Rocket Bucket around several spike poles in Launchpad Labyrinth
Spike poles in Wario Land: Shake It!

In Wario Land: Shake It!, Spike Bars, referred to as spike poles[1] or spiky poles,[2] appear in levels that feature Rocket Buckets, such as Airytale Castle and Launchpad Labyrinth. They extend out of a metallic pivot and start rotating around it the moment Wario mounts a Rocket Bucket, retracting when the vehicle is destroyed or abandoned. Spike poles appear with varying lengths, are indestructible, and are always surrounded with coins, collectable by carefully navigating between the bars. If Wario flies a Rocket Bucket into a spike pole, the vehicle breaks, forcing him to plummet to solid ground. Since they appear only when a Rocket Bucket is in use, spike poles cannot hurt Wario directly.

Super Mario series[edit]

Super Mario 3D Land[edit]

A Spike Bar
A Spike Bar in World 5-2 in Super Mario 3D Land

Contrary to Fire Bars, which mostly appear in lava-themed levels, Spike Bars are found in a variety of level themes throughout Super Mario 3D Land. One or two Spike Bars can be found rotating around the same axis, but unlike Fire Bars, Spike Bars never rotate on their sides. If Mario or Luigi makes contact with a Spike Bar in his Statue form, it breaks and releases several coins.

Super Mario Run[edit]

Spike Bars return in Super Mario Run as obstacles in the level Spike Bar Jungle. This time, the spiked balls that make up the Spike Bar are redesigned to be green with yellow spikes, making them resemble the Spike Balls as held up by River Piranha Plants in New Super Mario Bros. Wii, or the spike balls that appear in some courses of Super Mario 3D World. In this game, the bar is also connected to a Hard Block with a cog. Albeit indestructible in this game, Spike Bars can be bounced on safely by Yoshis.

Names in other languages[edit]

Language Name Meaning Notes
Japanese トゲバー[3]
Toge Bā
Spike Bar
トゲトゲバー[?]
Togetoge Bā
Spiky Bar Super Mario Run
Chinese 尖刺棒[?]
Jiān cì bàng
Spiked stick
Dutch Spijkerbalk[?] Spike bar
French Barre à pointes[?] Spike bar
German Piksbarriere[?] Spike Barrier
Italian Sbarra chiodata[?] Spike Bar
Sbarra Spino[4]
Korean 가시가시바[?]
Gasigasi ba
Spiky bar
Portuguese Barra espinhosa[?] Spiky bar

References[edit]

  1. ^ Stratton, Steve (September 22, 2008). Wario Land: Shake It! PRIMA Official Strategy Guide. Prima Games (American English). ISBN 978-0-7615-6113-2. Page 166-169.
  2. ^ Stratton, Steve (September 22, 2008). Wario Land: Shake It! PRIMA Official Strategy Guide. Prima Games (American English). ISBN 978-0-7615-6113-2. Page 96.
  3. ^ Sakai, Kazuya (Ambit) et al. (October 19, 2015). Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario 3D Land section. Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 185.
  4. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 185.