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{{spmenemybox
{{species infobox
|image=[[File:SPM Sammer Guy.png|150px]]
|image=[[File:SPM Sammer Guy 001.png|180px]]<br>The first Sammer Guy from ''Super Paper Mario''
|hp=10-80
|first_appearance=''[[Super Paper Mario]]'' ([[List of games by date#2007|2007]])
|atk=1-8
|variants=[[Big Sammer Guy]]<br>[[Small Sammer Guy]]
|def=0-3
|score=See article
|location=[[Sammer's Kingdom]]
|card type=Uncommon
|card description=This is one of King Sammer's legendary Sammer Guys. They're pretty sensitive about their honor.
|tattle=That is a Sammer Guy. This martial artist serves King Sammer... Max HP is 1-99. Attack is 1-10. Defense is 0-4. Basic attack patterns are similar, but every Sammer Guy is different... There are 100 of them in all. You will have to adapt to fighting each one... They always fight with great honor...<br>
''(each Sammer Guy also has a separate Tattle)
|before=[[Super Dimentio|196]]
|#=214
|after=[[Small Sammer Guy|215]]
}}
}}
{{quote2|HACHAW!|Sammer Guys|[[Super Paper Mario]]}}


'''Sammer Guys''' are vassals in ''[[Super Paper Mario]]'' that fight for [[King Sammer]]. There are 100 of them in all, each guarding a gate for their King to fight challengers in the [[Duel of 100]]. There are two sub-species: [[Small Sammer Guy]] and [[Big Sammer Guy]]. There are also many variants of each type, but those are just different kinds of weapons and armor a Sammer Guy uses, making those all Sammer Guys as well.
{{quote|HACHAW!|'''Sammer Guys'''|[[Super Paper Mario]]}}
'''Sammer Guys''' are vassals in ''[[Super Paper Mario]]'' that fight for [[King Sammer]]. There are 100 of them in all, each guarding a gate for their king to fight challengers in the [[Duel of 100]]. There are two additional variants: [[Small Sammer Guy]] and [[Big Sammer Guy]]. There are also many variants of each type, with different abilities and/or weapons.


They were all destroyed along with their dimension when it was sucked up by [[The Void]], but were restored along with their land after [[Dimentio]], the [[Chaos Heart]], and The Void were destroyed. If [[Mario]], [[Princess Peach|Peach]], [[Bowser]], and [[Luigi]] defeat all 100 Sammer Guys afterward, King Sammer will banish them all to a vacation somewhere, and they cannot be seen or fought again.
They were all destroyed [[World of Nothing|along with their dimension]] when it was sucked up by [[The Void]], but were restored along with their land after [[Dimentio]], the [[Chaos Heart]], and The Void were destroyed. If [[Mario]], [[Princess Peach|Peach]], [[Bowser]], and [[Luigi]] defeat all 100 Sammer Guys afterward, King Sammer will banish them all to a vacation somewhere, and they cannot be seen or fought again.


Their name is a pun of "samurai." Almost all individual names of Sammer Guys are references to things from previous [[Mario (franchise)|''Mario'' games]]. Sammer Guys also tend to behave very humorously, especially in terms of dialogue. Also, [[Tippi]]'s tattle on them are notable for being completely unhelpful, only telling random information about each Sammer Guy, such as how Zesty Recipe makes warm, gooey brownies for the Sammer Guy break hour. However, tattling Jade Blooper, the first Sammer Guy, when fighting him the first time does yield stats on Sammer Guys in general.  
Their name is a pun on "samurai". Almost all individual names of Sammer Guys are references to things from previous [[Super Mario (franchise)|''Super Mario'' games]]. Sammer Guys also tend to behave very humorously, especially in terms of dialogue. Also, [[Tippi]]'s Tattle on them are notable for being completely unhelpful, only telling random information about each Sammer Guy, such as how Zesty Recipe makes warm, gooey brownies for the Sammer Guy break hour. However, Tattling Jade Blooper, the first Sammer Guy, when fighting him the first time does yield stats on Sammer Guys in general.


==Different Types of Sammer Guys==
In ''[[Super Mario-kun]]'', Sammer Guys are briefly shown and mentioned in volume 38. After saving Mario, Luigi, Bowser, and Tippi from [[Bonechill]], Peach explains how she obtained her two Pure Hearts. The first one is explained with a long story based on ''Super Paper Mario''{{'}}s Chapter 5, in which she managed to bring peace between the Floro Sapiens and the Cragnons. When Mario asks her where she obtained the second Pure Heart, she just says that she defeated the 100 Sammer's Kingdom soldiers in a tournament, one by one, leaving Mario and his friends speechless.
*Green - Normal, never jumps.
*Blue - Jumps often.
*Red - Shoots rays from sword; later red ones can jump as well.
*Knight - Shoots beams from sword, jumps and has a spike.
*Big Knight - Spike on head, jumps and rolls.
*Spike - Spike on Sammer Guy's head, this can be mixed with any other type.
*[[Small Sammer Guy|Small]] - Very quick, but always have 1 [[Heart Point|HP]].
*[[Big Sammer Guy|Big]] - Large, powerful Sammer Guy that holds a club; as the Chapter number increases, Big Sammer Guys will jump and roll more and more frequently.
*Mace - Intermixed with other types, the Sammer Guy wields a mace instead of a sword.
*Flashing - Can flip dimensions. He can make his sword long and can stab the player with it.
*Neon Mace - Neon colored Sammer Guy with a mace. Sometimes he shoots beams.
*End Boss - a Big Sammer Guy with the highest stats, gold armor and high speed for his size; he can breathe fire just like [[Bowser]].
*Metallic Blue - Acts exactly like the Green Sammer Guy.


==Score==
==Types of Sammer Guys==
{| class="wikitable"
|-
!Type !! Image !! Description
|-
|Green || [[File:SPM Sammer Guy 002.png|100px]] || The normal Sammer Guys. They attack by running and swinging their weapon, and rarely jump.
|-
|Blue || [[File:SPM Sammer Guy 003.png|100px]] || Blue Sammer Guys jump often and jump high.
|-
|Red || [[File:SPM Sammer Guy 013.png|100px]] || Red Sammer Guys shoot shockwaves from their weapon. Later ones can jump.
|-
|Red-Blue || [[File:SPM Sammer Guy 030.png|100px]] || Red-helmeted Sammer Guys with blue bodies and heads shoot energy balls from their mouths. Later ones can jump.
|-
|Big || [[File:SPM Sammer Guy 010.png|100px]] || Big Sammer Guys wield a club and can jump and roll. They tend to have higher HP and Attack Power relative to the other Sammer Guys.
|-
|Small || [[File:SPM Sammer Guy 018.png|100px]] || Small Sammer Guys are very fast and jump far, but they always have 1 HP. They appear in any color.
|-
|Knight || [[File:SPM Sammer Guy 025.png|100px]] || These Sammer Guys guard the last gate of the first three chapters, and have superior stats compared to neighboring Sammer Guys. They both shoot beams and jump. The first one has a spike and can shoot beams, the second is a spiked Big Sammer Guy, and the third can flip and extend its sword.
|-
|Neon || [[File:SPM Sammer Guy 044.png|100px]] || Neon Sammer Guys can [[flip]] into 3-D and extend their sword across the stage.
|-
|Spike || [[File:SPM Sammer Guy 005.png|100px]] || Spiked Sammer Guys are intermixed with other types. They are immune to jump attacks, unless Carrie is used.
|-
|Mace || [[File:SPM Sammer Guy 007.png|100px]] || Sammer Guys with maces are intermixed with other types. They generally have higher Attack Power.
|-
|End Boss || [[File:SPM Sammer Guy 100.png|100px]] || A unique golden Big Sammer Guy and the 100th Sammer Guy overall. It has much higher stats than other Sammer Guys. It has a spiked head and club and can also [[Fire Breath|breathe fire]].
|-
|}
 
==Profiles and statistics==
===''Super Paper Mario''===
{{:Super Paper Mario bestiary|transcludesection=Sammer Guy|align=horizontal}}
 
 
===Score===
The score awarded after beating a Sammer Guy does not depend on his type, but rather on his number:
The score awarded after beating a Sammer Guy does not depend on his type, but rather on his number:
*'''1st-24th:''' 500
*'''1st-24th:''' 500
Line 51: Line 62:
==List of Sammer Guys==
==List of Sammer Guys==
{{main|List of Sammer Guys}}
{{main|List of Sammer Guys}}
==Quotes==
{{main|List of Sammer Guy quotes}}
==Gallery==
<gallery>
SPM Sammer Guy.png|Artwork of a Sammer Guy
SPM Small Sammer Guy.png|Artwork of a small Sammer Guy
SPM Regular Sammer Guy Catch Card.png|[[Catch Card]]
SPMUnusedSammerGuyPalette.png|An unused regular Sammer Guy with End Boss-like armor
Sammer Guys SMKun.png|Sammer Guys' only appearance in ''Super Mario-kun''
</gallery>


==Names in other languages==
==Names in other languages==
:''For a list of the Sammer Guy names in other languages, see [[List of Sammer Guy names in other languages|here]].''
{{foreign names
{{foreign names
|Jap=ブブドー
|Jap=ブブドー
|JapR=Bubudō
|JapR=Bubudō
|Fra=Saduraï
|JapM=A partial repetition of「武道」(''budō'', martial arts)
|FraM=Pun on the "mou" (soft) of ''samouraï'' (samurai) and ''dur'' (tough)
|Fre=Saduraï
|Spa=Samitero
|FreM=Pun on "samouraï" (samurai) and "dur" (tough)
|SpaM=Habitant of the Sammer's Kingdom.
|SpaE=Samitero<ref>[https://youtu.be/IDBcTA64cc8?list=PL78A2725432A781A9 "Super Paper Mario - El Reino De Sámito - Capitulo 6 6-2"].</ref>
|SpaEM=Likely from "Samito" (King Sammer) and "-ero" (a suffix used for denoting occupation or nationality), and is possibly also derived from "samurái" (samurai)
|Ita=Tipo Eztivo
|Ita=Tipo Eztivo
|ItaM=''Tipo'' means "guy", "eztivo" is a distortion of ''estivo'', meaning "pertaining to summer". Like their name, in the Italian version, Sammer Guys always use "z" instead of "s" when speaking.}}
|ItaM=From "tipo" (guy) and a corruption of "estivo" (summer)
|ItaN=Like their name, in the Italian version, Sammer Guys always use "z" instead of "s" when speaking
|Ger=Milits Recke
|GerM=Clipping of "militär" (military) + "recke" (warrior)
|Kor=싸우라비
|KorR=Ssaurabi
|KorM=Samurai
}}
 
==References==
<references/>
 
{{SPM}}
{{SPM}}
[[Category:Super Paper Mario Enemies]]
[[Category:Super Paper Mario enemies]]
[[Category:Super Paper Mario Species]]
[[Category:Super Paper Mario species]]
[[Category:Super Mario-kun characters]]
[[it:Tipo Eztivo]]
[[it:Tipo Eztivo]]
[[de:Milits Recken]]
[[de:Milits Recken]]

Latest revision as of 16:27, September 8, 2024

Sammer Guy
Sammer Guy 1 in Duel of 100
The first Sammer Guy from Super Paper Mario
First appearance Super Paper Mario (2007)
Variants
“HACHAW!”
Sammer Guys, Super Paper Mario

Sammer Guys are vassals in Super Paper Mario that fight for King Sammer. There are 100 of them in all, each guarding a gate for their king to fight challengers in the Duel of 100. There are two additional variants: Small Sammer Guy and Big Sammer Guy. There are also many variants of each type, with different abilities and/or weapons.

They were all destroyed along with their dimension when it was sucked up by The Void, but were restored along with their land after Dimentio, the Chaos Heart, and The Void were destroyed. If Mario, Peach, Bowser, and Luigi defeat all 100 Sammer Guys afterward, King Sammer will banish them all to a vacation somewhere, and they cannot be seen or fought again.

Their name is a pun on "samurai". Almost all individual names of Sammer Guys are references to things from previous Super Mario games. Sammer Guys also tend to behave very humorously, especially in terms of dialogue. Also, Tippi's Tattle on them are notable for being completely unhelpful, only telling random information about each Sammer Guy, such as how Zesty Recipe makes warm, gooey brownies for the Sammer Guy break hour. However, Tattling Jade Blooper, the first Sammer Guy, when fighting him the first time does yield stats on Sammer Guys in general.

In Super Mario-kun, Sammer Guys are briefly shown and mentioned in volume 38. After saving Mario, Luigi, Bowser, and Tippi from Bonechill, Peach explains how she obtained her two Pure Hearts. The first one is explained with a long story based on Super Paper Mario's Chapter 5, in which she managed to bring peace between the Floro Sapiens and the Cragnons. When Mario asks her where she obtained the second Pure Heart, she just says that she defeated the 100 Sammer's Kingdom soldiers in a tournament, one by one, leaving Mario and his friends speechless.

Types of Sammer Guys[edit]

Type Image Description
Green Sammer Guy 2 in Duel of 100 The normal Sammer Guys. They attack by running and swinging their weapon, and rarely jump.
Blue Sammer Guy 3 in Duel of 100 Blue Sammer Guys jump often and jump high.
Red Sammer Guy 13 in Duel of 100 Red Sammer Guys shoot shockwaves from their weapon. Later ones can jump.
Red-Blue Sammer Guy 30 in Duel of 100 Red-helmeted Sammer Guys with blue bodies and heads shoot energy balls from their mouths. Later ones can jump.
Big Sammer Guy 10 in Duel of 100 Big Sammer Guys wield a club and can jump and roll. They tend to have higher HP and Attack Power relative to the other Sammer Guys.
Small Sammer Guy 18 in Duel of 100 Small Sammer Guys are very fast and jump far, but they always have 1 HP. They appear in any color.
Knight Sammer Guy 25 in Duel of 100 These Sammer Guys guard the last gate of the first three chapters, and have superior stats compared to neighboring Sammer Guys. They both shoot beams and jump. The first one has a spike and can shoot beams, the second is a spiked Big Sammer Guy, and the third can flip and extend its sword.
Neon Sammer Guy 44 in Duel of 100 Neon Sammer Guys can flip into 3-D and extend their sword across the stage.
Spike Sammer Guy 5 in Duel of 100 Spiked Sammer Guys are intermixed with other types. They are immune to jump attacks, unless Carrie is used.
Mace Sammer Guy 7 in Duel of 100 Sammer Guys with maces are intermixed with other types. They generally have higher Attack Power.
End Boss Sammer Guy 100 in Duel of 100 A unique golden Big Sammer Guy and the 100th Sammer Guy overall. It has much higher stats than other Sammer Guys. It has a spiked head and club and can also breathe fire.

Profiles and statistics[edit]

Super Paper Mario[edit]

Super Paper Mario enemy
Sammer Guy
Sammer Guy 1 in Duel of 100 Max HP 10-80 Role Duelist Location(s) Sammer's Kingdom (6-1), Sammer's Early Duels (6-2), Sammer's Proving Grounds (6-3), Sammer's Endgame (6-4)
Attack 1-8 Card type Uncommon
Defense 0-3 Items Card location(s) Card Shop
Score See article
Card description This is one of King Sammer's legendary Sammer Guys. They're pretty sensitive about their honor.
  List of Catch Cards  
  196      214      215  
Tattle That is a Sammer Guy. This martial artist serves King Sammer... Max HP is 1-99. Attack is 1-10. Defense is 0-4. Basic attack patterns are similar, but every Sammer Guy is different... There are 100 of them in all. You will have to adapt to fighting each one... They always fight with great honor...

(each Sammer Guy also has a separate Tattle)


Score[edit]

The score awarded after beating a Sammer Guy does not depend on his type, but rather on his number:

  • 1st-24th: 500
  • 25th: 2000
  • 26th-49th: 600
  • 50th: 2000
  • 51st-74th: 700
  • 75th: 2000
  • 76th-95th: 800
  • 96th-99th: 1000
  • 100th (End Boss): 5000

List of Sammer Guys[edit]

Main article: List of Sammer Guys

Quotes[edit]

Main article: List of Sammer Guy quotes

Gallery[edit]

Names in other languages[edit]

For a list of the Sammer Guy names in other languages, see here.
Language Name Meaning Notes
Japanese ブブドー[?]
Bubudō
A partial repetition of「武道」(budō, martial arts)
French Saduraï[?] Pun on "samouraï" (samurai) and "dur" (tough)
German Milits Recke[?] Clipping of "militär" (military) + "recke" (warrior)
Italian Tipo Eztivo[?] From "tipo" (guy) and a corruption of "estivo" (summer) Like their name, in the Italian version, Sammer Guys always use "z" instead of "s" when speaking
Korean 싸우라비[?]
Ssaurabi
Samurai
Spanish (NOE) Samitero[1] Likely from "Samito" (King Sammer) and "-ero" (a suffix used for denoting occupation or nationality), and is possibly also derived from "samurái" (samurai)

References[edit]