Mario & Luigi: Bowser's Inside Story: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Undo revision 1128645 by RandomYoshi (talk))
mNo edit summary
 
(915 intermediate revisions by more than 100 users not shown)
Line 1: Line 1:
{{FA}}
{{italic title}}
{{UNFASTAT}}
{{about|the original game for the [[Nintendo DS]]|the remake of this game for the [[Nintendo 3DS]]|[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]}}
{{Infobox
{{game infobox
|image=[[File:Bowsersinsidestorycover.jpg|300px]] '''North American Box Art'''
|image=[[File:Bowsersinsidestorycover.jpg|300px]]<br>North American box cover
|developer=[[AlphaDream]]
|developer=[[AlphaDream]]<br>[[Nintendo SPD Group No.4]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released={{releasedate|Japan|February 11, 2009|USA|September 14, 2009|Europe|October 9, 2009|Australia|October 22, 2009}}
|release={{flag list|Japan|February 11, 2009|ROC|February 11, 2009|USA|September 15, 2009|Europe|October 9, 2009<ref>{{cite|language=en-gb|url=www.nintendo.com/en-gb/Games/Nintendo-DS/Mario-Luigi-Bowser-s-Inside-Story-271584.html|title=''Mario & Luigi: Bowser's Inside Story''|publisher=Nintendo UK|accessdate=June 25, 2024}}</ref>|Australia|October 22, 2009|South Korea|July 21, 2011}}
|genre=RPG
|languages={{languages|en_us=y|en_gb=y|es_es=y|es_latam=y|fr_fr=y|fr_ca=y|de=y|it=y|jp=y|kr=y}}
|genre=[[Genre#Role-playing games|RPG]]
|modes=Single player
|modes=Single player
|ratings={{ratings|esrb=E|pegi=3|cero=A|oflc=G|usk=6}}
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G|grac=all|usk=6}}
|platforms=[[Nintendo DS]]
|platforms=[[Nintendo DS]]
|media=Nintendo DS Game Card
|format={{format|ds=1}}
|input={{input|nds=1}}
|input={{input|ds=1}}
|serials={{flag list|Japan|NTR-CLJJ-JPN|USA|NTR-CLJE-USA|Europe|NTR-CLJP-EUR|Australia|NTR-CLJE-AUS|South Korea|NTR-CLJK-KOR}}
}}
}}
'''''Mario & Luigi: Bowser's Inside Story''''' (known in Japan as '''''Mario & Luigi RPG 3!!!''''') is a [[Nintendo DS]] game developed by [[AlphaDream]] and published by [[Nintendo]]. It is the third title in the [[Mario & Luigi series|''Mario & Luigi'' series]], preceded by ''[[Mario & Luigi: Superstar Saga]]'' for the [[Game Boy Advance]] and ''[[Mario & Luigi: Partners in Time]]'' for the [[Nintendo DS]]. Unlike its predecessor, this game makes greater use of the DS touch controls and microphone.
'''''Mario & Luigi: Bowser's Inside Story''''' is a [[Nintendo DS]] game developed by [[AlphaDream]] and published by [[Nintendo]]. It was released worldwide in 2009 and in South Korea in 2011. It is the third title in the [[Mario & Luigi (series)|''Mario & Luigi'' series]], preceded by ''[[Mario & Luigi: Partners in Time]]'' for the Nintendo DS in 2005 and succeeded by ''[[Mario & Luigi: Dream Team]]'' for the [[Nintendo 3DS]] in 2013. The last part of the game's title is a pun on "inside story," a term that refers to the "true" tale of an event from the perspective of an insider who participated in the action, as opposed to an outsider who only hears about the event later on. In this case, the game is a literal inside story, as [[Mario]] and [[Luigi]] have to adventure through [[Bowser]]'s insides. The game's European Spanish, European French, and Italian name is a pun on the title of the famous novel ''{{wp|Journey to the Center of the Earth}}''. The original French name is ''Voyage au centre de la Terre'', the Spanish name is ''Viaje al centro de la Tierra'', and the Italian name is ''Viaggio al centro della Terra''.


==Story==
This is the only non-3DS installment in the ''Mario & Luigi'' series not to be released on the [[Virtual Console#Wii U|Virtual Console]] for the [[Wii U]].
[[File:Malbistitlescreen.PNG|thumb|left|The title screen to the game.]]
After the [[Mushroom Kingdom]]'s citizens begin to fall victim to the "[[Blorbs]]," a mysterious disease that affects [[Toad (species)|Toads]] and makes their bodies swell to enormous proportions, [[Princess Peach]] summons a conference to find a solution for the problem. The conference is attended by Mario, Luigi, [[Doctor Toadley|Dr. Toadley's]] [[Doctor Toadley's Intern|intern]], some Toads, and [[Starlow]], a star sprite. As Peach is explaining the effects to the attendees, Bowser barges into the room, trying to be a part of the meeting too. However, since his interruption is interpreted as an attempted assault, he is attacked and quickly defeated by Mario. Peach and Starlow then use their powers to send him away to [[Dimble Wood]]. After recovering from his defeat, [[Bowser]] receives an item called a "Lucky Mushroom" from a mysterious merchant in a gray cloak. Unbeknown to Bowser, the cloaked person is actually [[Fawful]], who tricked Bowser and also was the cause of the blorb epidemic (by selling "Blorb Mushrooms" to the [[Toad (species)|toads]]). His present quickly turns out to be a "[[Vacuum Mushroom]]", an Item which causes strange effects to take place in Bowser's body and enhances his breath. The enhancement gives Bowser the ability to inhale everything, but also allows Fawful to control his actions. Using this newly gained influence, Fawful then sends Bowser back to Peach's meeting, where he uses the Vacuum Shroom's powers to inhale everyone. While Bowser gloats about his victory, he mysteriously falls unconscious, and Fawful sends [[Midbus|his minion]] to take him away.


[[File:Spikeblopandgoombule.JPG|thumb|right|Mario and Luigi fighting in the Trash Pit.]]
A Nintendo 3DS [[Reissue#Remakes|remake]] of the game, titled ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', was released in Japan on December 27, 2018, and elsewhere in January 2019. Outside Japan, the release year marks the 10th anniversary of this game. This is the second game in the ''Mario & Luigi'' series after ''[[Mario & Luigi: Superstar Saga]]'' to have a remake. This game also marks the debut of [[Starlow]], who would become a recurring character in the series.
After being inhaled, Mario reawakens inside [[Bowser's body]], being reduced to microscopic size. While traveling through the [[Trash Pit]] and encountering a few hostile immune cells, he eventually stumbles into Starlow, and then Luigi. After being reunited, the trio sets out to find Princess Peach. As they try to escape the place, they find a [[Nubbin]], an object resembling an exposed nerve. They activate it by hammering it, which rouses Bowser and breaks his unconsciousness. He awakes inside [[Cavi Cape Cave]]. He begins to head out of this strange place and soon discovers that he has lost the ability to breathe fire. Angry about the loss of his flame, he starts to head out of the cave. After leaving the caves he meets Fawful, who proclaims that he is planning to claim [[Bowser's Castle]] as his own and to conquer the whole [[Mushroom Kingdom]]. Fawful then flees, and before Bowser can give chase, he is halted by [[Midbus]], a minion of Fawful. Bowser battles him, but because his body was weakened by the Vacuum Mushroom, he is quickly defeated. When Midbus leaves, Bowser then sets out north, towards [[Bowser's Castle|his castle]]. Before he can get there, he has to cross [[Plack Beach]] which lies between Cavi Cape and his home. Soon after he begins his journey homeward, he is confronted by a [[Chakron|mysterious voice]] explaining the concept of [[Chakroad]]s to him, portals allowing him to quickly traverse the Mushroom Kingdom.


At Plack Beach, Bowser meets [[Broque Monsieur]], a famous block collector, trapped on a small island. Initially reluctant, Bowser agrees to help him when Broque Monsieur offers him the [[Vacuum Block]], an object that gives its user the capacity to use a powerful suction attack. Bowser pulls on the rope connected to the island, but does not have the strength to pull the island over. The bros then help out by boosting his arm muscle. After successfully completing this task, he yanks the island onto the beach. Now rescued, Broque Monsieur gives Bowser the Vacuum Block and teaches Bowser the vacuum ability. With that new power, Bowser continues north. At the northern side of the beach, Bowser comes across the [[Sea Pipe Statue]], a fountain dedicated to a hero of the sea. Because it doesn’t look like Bowser, he begins to destroy it. Unbeknown to Bowser, Fawful has imbued it with the power of self defense, and it attacks him. After Bowser deactivates it, the statue turns back into a water fountain. Drinking from it, Bowser inadvertently opens a path allowing the Mario Brothers to advance further into him. They enter the [[Pump Works]] and venture through it. Deep inside, they find the [[Stingler]], a key-like item that opens the path to the [[Flame Pipe]] where [[Scutlet]] blocks Bowser's flame. After the bros. defeat Scutlet, Bowser is able to breathe fire again. He uses this rediscovered skill to continue northward, and defeat [[Broggy]], Broque Monsieur’s pet dog. Bowser then heads into Dimble Wood.
==Story==
[[File:Bowser's Inside Story ToadBlorbs.png|thumb|The blorbs being discussed.]]
After the [[Mushroom Kingdom]]'s citizens start contracting the [[blorbs]], a disease that swells [[Toad (species)|Toads]], [[Princess Peach]] holds an emergency conference meeting at [[Peach's Castle|her castle]], which includes [[Mario]], [[Luigi]], [[Toadbert]], [[Toadsworth]], and a Star Sprite named [[Starlow]]. [[Bowser]] crashes in and is sent flying out of Peach's Castle after easily being defeated by Mario, eventually landing in [[Dimble Wood]], and after regaining consciousness, he comes across a cloaked merchant (who is [[Fawful]] in disguise). The merchant gives him a "[[Vacuum Shroom|Lucky Mushroom]]" that causes Bowser to inhale his surroundings. He returns to Peach's Castle and uses this ability to suck in everyone who attended the conference.


In the forest, Bowser runs into Broque Monsieur again, this time inside his shop. As Bowser is leaving, Broque Monsieur asks him to do a favor while he's on his mission: to recover some [[Blitty|Blitties]] for him. Bowser also finds some trapped [[Goomba]]s, who were caged by Fawful. After freeing his minions, Bowser is able to use his minions' special move, [[Goomba Storm]]. Near the end of Dimble Wood, Bowser meets up with three of his troops: [[Sergeant Guy]], [[Corporal Paraplonk]], and [[Private Goomp]], whom are attempting to retake the castle using a [[Banzai Bill]] cannon, but they realize they are out of ammunition. Bowser then heads to a farm maintained by a family of [[Wiggler]]s. He finds a giant carrot, thinking it would be a nice alternative to a Banzai Bill, and plunks it out, making the Wiggler guarding it furious. Bowser asks if Wiggler has a Banzai Bill, which luckily, he does. He tells Bowser to eat the carrot in sixty seconds if he wants the Banzai Bill. After completing the task (with the aid of the bros. in the [[Gut Check]]), Bowser reminds Wiggler about the Banzai Bill, but Wiggler seems to forget the previous conversations. Wiggler is furious with Bowser for eating the carrot, and attacks him. After being defeated, Wiggler gives Bowser the ammunition, telling him to leave immediately. Bowser starts to head back to his minions, but is stricken with horrible pain. The Mario Bros. find the source, a giant worm-like creature named [[Durmite]], who is causing rampant inside Bowser. A battle emerges, and after defeating Durmite, it shrinks down to the size of Mario’s foot and takes off. They explore the area and find [[Toadbert]]. After the bros. hit a switch in that area, Bowser learns the [[Sliding Punch]].
Mario, Luigi, and Starlow reawaken inside the [[Trash Pit]] area of [[Bowser's body]], where they acquire hammers and use them to hit an [[Funny Bone|exposed nerve]] and rouse Bowser, who had been dumped in [[Cavi Cape Cave]]. Starlow, who talks to Bowser throughout the game, withholds information surrounding the Mario Bros.' whereabouts and assists him in remembering the past events. Bowser then encounters Fawful, who explains that the blorbs and the Vacuum Shroom he gave him were all part of a plan to conquer both the Mushroom Kingdom and [[Bowser's Castle]]. He sends out his minion, [[Midbus]], whose speech irritates the Koopa King so much that he decides to pick a fight with him. Bowser loses to Midbus, and he and Fawful abandon him.


[[File:Rumpcommandmlbis.png|left|thumb|Mario & Luigi inside the Rump Command.]]
Bowser helps a stranded [[Broque Monsieur]] get back on [[Plack Beach]], where the sentient block rewards him a [[Vacuum Block]], allowing him to control his sucking abilities. After defeating the [[Sea Pipe Statue]], Bowser drinks water which allows Mario and Luigi to enter the [[Pump Works]] and defeat the [[Scutlet (boss)|Scutlet]] bug that was blocking his fire breath at the [[Flame Pipe]]. Starlow starts using the alias "Chippy" to Bowser. After subduing Broque's pet dog [[Broggy]], Bowser enters Dimble Wood, where he eventually comes across three of his minions: [[Sergeant Guy]], [[Corporal Paraplonk]], and [[Private Goomp]]. They plan to retake Bowser's castle with a [[Bomber Bill|Banzai Bill]] launcher, where Bowser is required to find ammunition. Bowser procures a giant carrot as a makeshift missile, but the owner, a Wiggler, makes him eat it and then attacks him. After he obtains the Banzai Bill from the Wiggler, Bowser is then overcome with stomach pain caused by consuming a parasitic [[Durmite]] along with the carrot; Mario and Luigi defeat it in battle.
Bowser returns to the cannon and fires the Banzai Bill at his own castle. [[Midbus]], however, lifts the castle over the missile, and lands the castle in Dimble Wood, on top of the unprepared Bowser. Heading to the [[Rump Command]], the Mario Bros. reawaken him with adrenaline, unintentionally growing Bowser to the size of his castle. He engages it to battle, which significantly damages it enough for Midbus to retreat. Bowser shrinks to normal size and travels north through the newly created path. Bowser chases after the castle, having trouble with Midbus, who keeps the castle in air. When Midbus fires a giant iron ball at Bowser, Mario and Luigi boost his arm muscles, allowing Bowser to launch it back to Midbus, knocking the castle back to the ground.


At the castle, he discovers that his minions have been brainwashed by Fawful. He also finds that his military training facility has been turned into [[Fawful Theater]]. When he enters the theater, he finds no seats to sit on, but a brainwashed Goomba takes him to a VIP seat. Fawful then appears and announces that Bowser is his special guest, and Bowser is launched onto the stage. Fawful brings out Midbus, and Bowser is forced to battle him in a caged fight. After Bowser defeats Midbus, he is taken by some [[Boo]]s to a winner’s feast. Here, the Boos trick Bowser into eating so much food that he becomes obese and is stuck in the floor from his extra weight.
After his stomach issue is resolved, Bowser proceeds to launch the Banzai Bill towards Bowser Castle. However, Midbus dodges his Banzai Bill by launching the castle and landing it on him. The Mario Bros. revive Bowser from the [[Rump Command]], which unintentionally turns him as giant as the castle. After Bowser defeats the castle, it flies away with him in pursuit, traveling through [[Bumpsy Plains]] and [[Bowser Path]] to reach the destination. Bowser deflects Midbus's iron ball, which knocks the castle down. Entering his castle, Bowser discovers that Fawful has turned it into a theater and brainwashed most of [[Bowser's Minions]] into a pack of his own adoring fans. Fawful himself arrives and tricks Bowser, forcing him to perform a cage match with Midbus on stage. When Bowser wins, his prize is being forcibly fed fattening foods cooked by Fawful, gaining so much weight that he breaks through the floor and becomes trapped.


[[File:PeachDarkStar.png|right|thumb|Peach telling about the Dark Star.]]
[[File:PeachDarkStar.png|left|thumb|Peach tells the story about the Dark Star.]]
While exploring the newly opened area, the Mario Bros. find Princess Peach. However, she is kidnapped immediately by [[Kretin]]s. They chase the creature through the [[Flab Zone]], until it is cornered at a dead end. After battling Alpha and Beta Kretin, they learn the plot of Fawful’s plan, which involves the [[Dark Star]], an evil ancient artifact under [[Toad Town]], and Peach herself. As they try to find a way out, Fawful uses a laser-like machine to pull Peach from Bowser, kidnapping her. Midbus then brings a treadmill, which Bowser falls onto, and literally burns the extra calories. Bowser then sees a sign saying "no open fire", while accidently bumping into a Bob-omb. The lit Bob-omb hops into a huge pile of Bob-ombs, and explodes, launching Bowser to the [[Underground Tunnel]].  
Exploring the newly opened [[Flab Zone]] and defeating some [[Kretin]] enemies, Mario and Luigi are reunited with Princess Peach, who explains that Fawful is actually after the [[Dark Star]], an evil entity locked away under Toad Town that can only be revived using Peach herself. Fawful then uses a laser to extract Peach from Bowser and he and Midbus leave with her, while Bowser falls the rest of the way through the floor onto a treadmill they placed beneath him in the basement. He literally burns off all the excess fat, igniting a crate of Bob-ombs in the process which sends him blasting off back to Cavi Cape, falling into the [[Tunnel]]. He meets up with some [[Monty Bros.|Monty Mole minions]] and helps them drill all the way to Toad Town, but when Bowser wanders into the corridor leading to the Dark Star, the security system activates and electrocutes him, rendering him unconscious.


While making his way through the tunnels, he meets a few of his [[Monty Mole]] minions, who are creating a secret escape route for Bowser connecting to [[Toad Town Tunnels]]. With Bowser’s help, they finish the path to the underground Toad Town. Bowser heads through a path that activates a security system, knocking him unconscious. This causes a pipe blocking a path in the [[Pipe Yard]] to break and fall, allowing the trio to exit Bowser’s body. They find themselves in Toad Town Tunnels too, and head to stop Fawful from gaining the Dark Star. When they arrive, though, they are too late. [[File:Destrooyy_mlbis.png|thumb|left|Destroyed machine that protected the Dark Star.]]Fawful takes the Dark Star and heads for [[Princess Peach's Castle|Peach’s Castle]]. Just as the bros. are about to enter the castle, barriers are formed by the Dark Star’s power, leaving no entrance available. They then head for [[Doctor Toadley]], searching for an answer to the cure for the blorbs, another unsolved problem. Just as they enter his office, Bowser enters and engages the bros. in a battle.  
Mario and Luigi gain access to the [[Pipe Yard]] in Bowser's body, which allows them to use warp pipes to return to the outside world. They emerge in the [[Toad Town Caves]] themselves and try to head off and stop [[Fawful]], but arrive too late. Fawful takes the Dark Star to Peach's Castle and uses its power to create a barrier preventing the Mario Bros. from following him. With no other option, they head to [[Dr. Toadley]] to try and do something about the blorbs problem instead, but Bowser arrives at the clinic as well and the three battle, with Bowser losing. Dr. Toadley then tells Mario and Luigi that they need to collect three [[Star Cure]]s to cure the blorbs and possibly find a way into the castle. Bowser awakens, hears this, and rushes off, determined to find the cures before the Bros. Dr. Toadley then reveals to Mario and Luigi that the first cure is held by Durmite inside Bowser's body, and they head back in to get it. They locate Durmite immediately, but it flees through an impassable, [[Boo]]-like barrier, stopping the Mario Bros. in their tracks.
After Mario and Luigi defeat Bowser, the doctor explains to the three of them that they need to collect the three [[Star Cure]]s to cure the blorbs and possibly find a way into the castle. He then tells them that the first Star Cure is held by Durmite, located in Dimble Wood. Bowser overhears this, and dashes toward Dimble Wood to get a head start. But the three of them know that Durmite is now in Bowser’s body, and head back to find the first sage.


As soon as they re-enter Bowser, they spot Durmite, whom they begin to chase. However, they are soon stopped by a mysterious wall of [[Boo Block]]s, which Durmite ran past. Bowser, on the other hand, is at [[Blubble Lake]]. He runs into a propeller machine that he activates by sneezing (the sneeze, too, was powered up thanks to the Mario Bros.). The tower comes out of the water, and lands on Bowser. To cure him, the trio heads back to the Rump Command, increasing Bowser’s size again. Bowser then attacks the [[Tower of Yikk]] and defeats the moving tower. Bowser returns to normal and enters the quiet tower. He enters a room, where he finds the ghost of [[Yikk]], who is owner of the tower.
[[File:M&LBIS Boo-Ray Machine screenshot.png|thumb|Yikk presents the Boo-Ray Machine.]]  
[[File:Booraymachine2.PNG|thumb|right|Yikk presents the Boo-Ray Machine.]] Yikk explains his invention, the [[Boo-ray Machine]], that enables various effects on [[Boo]]-related things. From the ray, the Mario Bros. are able to go through the [[Energy Hold]] inside Bowser and catch up to Durmite. Then they battle her, in her sage form known as [[Wisdurm]]. After she is conquered, Wisdurm turns into a butterfly and willingly gives the first Star Cure to them. They find the exit, and enter a new area where they activate the [[Body Slam]], allowing Bowser to leave the Tower.
Meanwhile, Bowser heads to the shores of [[Blubble Lake]], where his sneezes raise the propeller-topped [[Tower of Yikk]] out of the water and straight onto him. The Mario Bros. supersize Bowser again and he defeats the moving tower, venturing inside once he shrinks back to his regular size and meeting the ghost of [[Yikk]], who shines his invention, the [[Boo-ray Machine]], on Bowser's gut. The light from the machine causes the Boo-like barrier to disappear and help Mario and Luigi navigate [[Energy Hold|the maze beyond them]], allowing them to track down Durmite, who reveals herself to be a sage named [[Wisdurm]]. She battles them, turning to a butterfly after her defeat, dropping the Star Cure, and flying off.


Bowser immediately finds Private Goomp, then asks him if he has seen a Star Cure. Private Goomp tells Bowser about a Star Cure-like object in Bowser’s vault at his castle. Making his way back to his castle, he uses his new move to explore the remains of his castle. When making it to his vault, he finds that the railroad he had helped with near [[Toad Town]] has been installed through the vault. Worse, the railroad is now property of Fawful, and is used by the [[Fawful Express]]. The earlier Monty Moles are now under control of Fawful. Enraged by the treason, Bowser spits fire at the Monty Bros., but they dodge it.[[File:Fawful Express.PNG|thumb|left|Bowser encounters the Fawful Express.]] The Fawful Express prepares to leave Bowser’s Castle, whilst Bowser is on the tracks, looking for the safe with the Star Cure. As Bowser tries to stop the train from crushing him, he trips, and is crushed into a rock. The Mario Bros. quickly grow Bowser in size, much larger than the train. Bowser takes revenge, and destroys the train. Returning to his vault, Bowser finds the safe the Star Cure is in, but he has forgotten the code. The Mario Bros. journey to Bowser’s [[Memory Banks]], where they search for the missing information. After arriving in the main part of the area, a strange creature scans the bros., and creates [[Bowser's Memory ML|blocky duplicates]] of the bros., to battle them. Once they defeat their counterparts, the creature reveals that it’s the guardian of Bowser’s Memory. It shows the bros. that the safe’s combination has been damaged in his memory, and that the bros. need to repair it. After they solve the puzzle, Bowser abruptly remembers it, and sings it in a short poem. He finally opens the safe, and grabs the second Star Cure. Private Goomp, Sergeant Guy, and Corporal Paraplonk quickly shove Bowser in the safe, saying that Fawful promised them extra rations for their work. Angry at his former minions for betraying him, he swallows the Star Cure. The Marios find it in the Gut Check and head back through the pipe to Toad Town.
Bowser leaves the tower and meets up with Private Goomp, who tells him that he already had one of the Star Cures locked away in his treasure chamber, having recently stolen it from an old Koopa named [[Kuzzle]]. Bowser returns to his castle, regaining access to his treasure vault by pushing a statue of Fawful through the barricades in the floor, only to find that the Monty Bros. are now under Fawful's control and have built a railway straight through the vault. They use the [[Fawful Express]] to ram him out of the castle and into a boulder, resulting in another emergency revival and a giant battle between Bowser and the train. Returning to his vault after destroying the train, Bowser realizes that he has forgotten the combination to the safe that the Star Cure is stored in and asks "Chippy" to retrieve it for him. In the [[Memory Banks]], Mario and Luigi have to defeat [[Bowser Memory M and Bowser Memory L|blocky doppelgangers]] of themselves, crafted from Bowser's own memories of them. After that, they reassemble a puzzle representing the memory and Bowser opens his safe, only to be pushed in by Private Goomp, Sergeant Guy, and Corporal Paraplonk, who had turned to Fawful's side. With nothing else to do in the cramped safe, Bowser eats the Star Cure, and it is retrieved from his [[Gut Check (location)|gut]] by the Mario Bros.


Doctor Toadley tells the Marios that the final Star Cure is somewhere above Plack Beach. His intern gives them [[Birdley]] to guide them to the last Star Cure. Journeying there, they discover a mountainous path that they never visited before. At the top of the path, they meet the last sage, [[Chakron]], who is also the owner and inventor of the Chakroads. He explains that he would give the Mario Bros. the last Star Cure, but is stuck in his 1000-year pose, and needs help breaking free. After failing to move him an inch, he hints that a special attack in Dimble Wood would help. The trio then heads for Dimble Wood, where they search for the [[Attack Pieces]] for [[Snack Basket]]. After finding six of them and gaining access to a new area, Mario is kidnapped by a [[Sockop]]. Luigi chases it, but ends up trapped in a knocked-out Sockop. In a scene reminiscent of ''[[Super Mario Bros. 3]]'', Luigi uses this new ability to hop across thorns, and rescue Mario. In the process, Luigi is able to collect the remaining attack parts and complete [[Snack Basket]]. Heading back to Chakron, the three of them use the new move, and succeed. For releasing Chakron from his pose, and giving him a new pose he intends to hold for 1000 years, he gives the bros. the final Star Cure.
Mario and Luigi return to Toad Town and are sent after the final Star Cure by Dr. Toadley. Guided by the doctor's messenger bird, [[Birdley]], they meet the sage known as [[Chakron]] at the top of a cliff over Plack Beach, but he will only give them the Star Cure if they can knock him out of the pose he has held for a thousand years. After a cryptic hint from Chakron, the Bros. head for Dimble Wood to collect Attack Pieces for the ground-shaking [[Snack Basket]] move, but Mario is kidnapped by a [[Sockop]] and has to be rescued by Luigi, who wears a [[giant Sockop|knocked-out Sockop]] like a [[Goomba's Shoe]] to sneak into the enemies' territory. Reunited and having gathered all the pieces, the brothers return to Chakron and knock him over, so true to his word, he gives them the final Star Cure.


[[File:Miracle Cure.PNG|thumb|The Miracle Cure curing the blorb-infected Toads.]]
[[File:M&LBIS Miracle Cure screenshot.png|thumb|left|The Miracle Cure curing the blorb-infected Toads.]]
Mario and Luigi return to Doctor Toadley at the clinic. Taking all three Star Cures, the doctor creates the [[Miracle Cure]], which he uses to cure the blorbs. After completing the process, all the infected Toads are now back to normal. Then the Miracle Cure returns to the Marios, and they take it to the gates blocking Peach’s Castle. Using the Miracle Cure, they are able to break the barriers and head into the castle.
Back at the clinic, Dr. Toadley creates the [[Miracle Cure]] from the three Star Cures, which flies around ridding all the Toads of the blorbs and then allows Mario and Luigi to blast their way through the barriers to get to Peach's Castle. They search the gardens for a way in and are attacked by Midbus, who uses the remote-control [[Junker]] robot to fight them. The Mario Bros. win the battle, and the robot goes haywire, throwing the safe containing Bowser into a pile of garbage, breaking it open. Bowser's back seized up from being in the cramped safe for so long, so Mario and Luigi go back inside him to fix it, allowing him to break into Peach's Castle for them.


After searching for an entrance to the castle, they run into a giant pile of trash. As Starlow ponders over why it’s there, Midbus comes in and activates a remote. This causes the garbage to come to life and form the robotic [[Junker]]. However, Junker starts malfunctioning and it doesn't obey Midbus's commands properly. Only after Midbus smashes the remote in anger does Junker finally attack the bros. After receiving enough damage, Junker malfunctions again, rampaging around wildly, freeing Bowser and opening a path in the process. However, Bowser has been in the safe for so long that the small space has given him a horrible back pain. Heading through the secret path to a nearby pipe, the Marios find themselves once again inside the Koopa King. After searching quite a bit, they find [[Toadsworth]] inside the [[Lumbar Nook]]. He explains that to heal his back, the Mario Bros. must drill into the center of the back. After a very long time (so long that Toadsworth and [[Toadbert]] drink some tea to relax), the shock causes Bowser to loosen up his back, enabling him to use the [[Spike Ball]] move. After that, Bowser sets off in search of Fawful and the Dark Star.
Bowser fights his way to Fawful and Midbus as they are slowly awakening the Dark Star. Fawful supercharges his minion into [[Blizzard Midbus]], but Bowser wins the ensuing fight and Midbus's new ice powers end up freezing him solid. Bowser punches out Fawful as he tries to absorb the Dark Star's powers and he only gets a portion of it, with the rest of the revived evil entity forcing its way inside Bowser. Mario and Luigi chase the Dark Star [[Airway (Mario & Luigi: Bowser's Inside Story)|around]] as it absorbs Bowser's DNA and takes on his characteristics, eventually emerging as an incomplete copy of Bowser, which sucks up Peach and floats off in search of the rest of its power. Bowser goes after it but is sidetracked by a final giant battle against Peach's Castle, which had been transformed into [[Super Peach's Castle of Fury|a giant robot]] by Fawful. He then battles Fawful himself, now souped-up by the Dark Star's powers into [[Dark Fawful]]. Bowser wins the fight and Fawful turns into a small ball of dark energy and tries to flee, but he gets absorbed by the Dark Star, allowing it to fully transform into [[Dark Bowser]].


During his search, Bowser is confronted by giant Piranha Plants that burn him and force him into curling up into a spike ball. The bros. then go to the [[Chest Station]] to give impulses that make Bowser fly up so he can fight the Piranha Plants. Not long after defeating them, Bowser finds Fawful and Midbus waiting for the Dark Star to awaken. To aid Midbus, Fawful grants him an ice-based power up, transforming into [[Blizzard Midbus]] to attack. After defeat, Midbus's entire body freezes, with icy air blowing from his nose. Meanwhile, Fawful is absorbing Dark Star’s power, with Bowser punching him before it is complete. Laughing at how that was fun, the awoken Dark Star enters Bowser's body, into the [[Airway]]. The heat is so strong that Bowser has to breathe in the cold air emanating from the frozen Midbus. With the help of the cold air, Mario and Luigi chase the Dark Star, with it escaping several times and absorbing some of Bowser’s DNA. When they finally trap it into a dead end, Dark Star finally attacks the Marios in battle. Even after defeat, the Dark Star has enough DNA to allow recreating most of Bowser’s body and power for himself. It escapes from Bowser and runs off, with Bowser chasing after him.
The real Bowser goes after his copy, chasing it to the tallest tower where it deposits the unconscious Peach before being confronted by Bowser, who aims to capture Peach, both castles and the Dark Star's powers. The final battle is waged on two fronts, starting off with Bowser fighting his clone, before punching it in the gut and forcing it to spit up Fawful. Bowser sucks up the little ball of energy and Mario and Luigi take over the fight, defeating both Fawful and the Dark Star Core inside Bowser. This leaves Dark Bowser unstable, and the real Bowser punches it until it explodes, freeing the Mushroom Kingdom from the Dark Star’s influence for good.


[[File:FawfulHeadgearAttack.png|left|thumb|Bowser fighting Dark Fawful in the conference room.]]
Inside Bowser, a battered and unstable Fawful appears in front of the Mario Bros., seemingly accepting defeat to them and saying that he will go away permanently, but he is actually faking it as he uses this opportunity to try and take the Mario Bros. with him in a final explosion of his own while sporting a large, dying grin on his face. All this accomplishes though is making Bowser eject everyone he had inhaled. The liberated Toads and the now-conscious Peach move to congratulate Mario and Luigi on a job well done, and Bowser, confused and angry, realizes that the brothers had been inside his body the whole time. Starlow dismissively tells Bowser to not worry about what's in the past but discovering that she was his supposedly loyal minion "Chippy" throws him into a complete rage. The Toads and the Princess flee from the scene, and the [[List of Mario & Luigi: Bowser's Inside Story staff|credits]] show a montage of still images showing that Bowser loses the ensuing fight.
Bowser finds Fawful in the conference room after he defeats the [[Super Peach Castle]], which Fawful had actvated. The dark power Fawful absorbed allows him to transform into [[Dark Fawful]]. Bowser then fights Dark Fawful, and destroys his body. Somehow, though, he survives as a dark ball of energy. Dark Fawful escapes, but is absorbed by Dark Star. With the two parts back together, Dark Star completes the transformation into [[Dark Bowser]], and escapes through a hidden passage.


Bowser fights Dark Bowser in a quick Spike Ball battle (again provided by the bros.' work at the Chest Station), with Dark Bowser escaping to a tower of the castle. Bowser finds Dark Bowser on the tower high above the Castle. The princess is next to Dark Bowser, unconscious. Dark Bowser states that he will conquer the Mushroom Kingdom, creating an age of darkness. He then traps the citizens of the kingdom within a giant dark hurricane, with Bowser struggling to withstand the force. Starlow then reveals the truth to Bowser: Mario and Luigi are within his body, and she asks him not to forget that they are in there to help. However, Bowser can barely hear with all the wind in the area. Bowser then states that Dark Bowser will never take over ''his'' kingdom, and duels Dark Bowser to an epic final battle. The battle rages on, with Bowser easily defeating Dark Bowser. But, Dark Fawful revives him and turns him giant. Bowser then punches his belly, causing Dark Fawful to be ejected from his body, enabling Bowser to vacuum him up. With Dark Fawful and Dark Star Core inside, the Marios are able to attack all of them. After a long battle, the Dark Star Core and Dark Fawful are defeated, leaving Dark Bowser unstable. Mocking him, Bowser punches Dark Bowser until he can’t take any more and explodes. The explosion frees the Mushroom Kingdom from the Dark Star’s influence forever.
[[File:EndCake MLRPG3.png|thumb|Bowser's cake.]]
Afterward, the heavily-injured Bowser is seen lying in bed at his castle while Private Goomp, Sergeant Guy, and Corporal Paraplonk beg him for forgiveness over their treason. Birdley arrives with a package from Peach, but when Starlow pops out of it to check in on him, Bowser angrily tells her to leave, as he is too busy fixing his castle to attack again anytime soon. He then lets the trio rejoin the rest of his army in helping with the repairs, and only once he is sure he is alone does Bowser open the package, revealing a thank-you cake with his face, Mario, Luigi, and Peach on it.  


Inside Bowser’s body, Dark Fawful is still alive and speaks to the Marios. As he fakes remorse over what he has done, he tries one final attempt to destroy the Mario Bros., and explodes. This explosion actually causes all of the people inside of Bowser to be sent back to the Mushroom Kingdom. The now-conscious Peach, along with other Toads, moves to congratulate the Marios on a job well done. Bowser, confused and angered, realizes that the Mario Bros. were inside his body. When Starlow tries to calm him by telling Bowser to forget the past, Bowser recognizes Starlow’s voice as "Chippy". When she confirms this, Bowser loses it. The Toads and the Princess flee from the scene, and as Bowser promises another epic battle with the Mario Bros., the credits roll. Mario and Luigi then defeat Bowser and he is carried back to his castle by his minions.
As in the other ''Mario & Luigi'' games, there is no "Endless Play" feature. As such, if the player plays the game after it is beaten and the ending is done, the game just starts from the last save point, before the final battle.
{{br|right}}


[[File:EndCake MLRPG3.png|thumb|right|Bowser's cake.]]
==Battle system==
Afterward, Bowser is seen lying in a bed at his castle, nursing injuries given to him by the Marios. Private Goomp, Sergeant Guy, and Corporal Paraplonk are there, begging and apologizing for their treason and wanting to rejoin his army. Just then, Birdley comes flying in and drops a present on Bowser’s bed, with Chippy popping out. She came to check on him, afraid that he might attack Peach's Castle again. However, Bowser says he merely wants to fix his castle before doing any more evil. Afterward, still angry at the truth, Bowser yells at Starlow to leave, which she does. Bowser yells at the three traitors, telling them to go fix his castle. They are speechless, since that meant that they are back in the Koopa Troop. They run off, yelling only thanks, leaving Bowser to himself. Looking around to see if anyone was there, Bowser opens the present, and finds a cake with himself, Mario, Luigi, and Peach on it.
The battle system of ''Mario & Luigi: Bowser's Inside Story'' is similar to that of its predecessors. There are some new additions to the system. In this installment, all [[Action Command]]s are evaluated based on how well they are performed. There are five evaluation levels. Ranging from the worst to the best, these levels are: Nothing, OK, Good, Great, and Excellent. The better an Action Command is performed, the more damage an attack does. Receiving a Nothing is equivalent to not performing an Action Command at all. This is carried into all the later installments of the series.  
===Stats===
Each brother and Bowser have their own [[Heart Point|HP]], [[Special Point|SP]], POW, DEF, and [[Speed|SPEED]], as well as [[Stache|STACHE]] points for the brothers, and HORN points for Bowser. When they finish a battle, they each gain [[Experience Point|EXP Points]] and [[coin]]s. With enough Experience Points, they can level-up and increase each respective statistic.
{|class=wikitable width=100% class=wikitable
|-
!Stat
!Description
|-
|align="center"|[[File:StatHPMLBIS.png|link=HP]]
|HP, or '''H'''eart '''P'''oints, indicate the amount of remaining health a character has. When an enemy hits a character, they lose HP. When their HP reaches zero, they pass out, but can be revived with a [[1-Up Mushroom]] or a [[1-Up Mushroom#Mario & Luigi series|1-Up Deluxe]]. HP can be replenished with a [[Mushroom]], a [[Nut]] or a [[Hot Drumstick|Drumstick]] (Bowser only).
|-
|align="center"|[[File:StatSPMLBIS.png|link=SP]]
|SP, or '''S'''pecial '''P'''oints, indicates how many times Mario, Luigi, or Bowser can use a Special Move. Each attack uses up a certain amount of SP, draining the total. SP can only be restored by ingesting [[Syrup Jar]]s.
|-
|align="center"|[[File:StatPOWMLBIS.png|link=Power]]
|POW, or '''Pow'''er, is how strong the fighter is. POW determines how much damage they can inflict.
|-
|align="center"|[[File:StatDEFMLBIS.png|link=Defense]]
|DEF, or '''Def'''ense, is how much damage the character can block from an enemy hit. A higher DEF stat means less damage is taken.
|-
|align="center"|[[File:StatSPEEDMLBIS.png|link=Speed]]
|SPEED is how fast the character is. In any given battle, the fighter with the most SPEED gets to attack first. The turn then continues, allowing fighters with subsequently lower SPEED to attack until the fighter with the lowest SPEED has attacked. The fighter with the most SPEED then gets to attack again, and the cycle continues until a fight is over.
|-
|align="center"|[[File:StatSTACHEMLBIS.png|link=Stache]]
|STACHE, a Mario and Luigi exclusive stat, is the luck stat of this game. The higher their STACHE stats are, the greater there is a chance of a Critical or Lucky Hit, which doubles POW. A higher STACHE stat makes the player more likely to receive a hit on a [[Scratch Card]].
|-
|align="center"|[[File:StatHORNMLBIS.png|link=Horn]]
|HORN, a Bowser exclusive stat, functions exactly the same as STACHE does.
|}


==Battle System==
===Mario and Luigi's battle system===
===Stats===
[[File:MLBIS Green Shell screenshot.png|200px|thumb|Mario and Luigi battling.]]
Each brother and Bowser have their own [[Heart Point|HP]], [[Special Point|SP]], POW, DEF, and [[Speed|SPEED]], as well as [[Mustache|STACHE]] points for the brothers, and HORN points for Bowser. When they finish a battle, they each gain [[Experience Point|EXP Points]] and [[Coin]]s. With enough Experience Points, they can level-up and increase each respective statistic.  
The battle system with Mario and Luigi is similar to the battles from the previous games. There are now six categories of attack during battle, as opposed to ''[[Mario & Luigi: Partners in Time]]''{{'}}s five, or ''[[Mario & Luigi: Superstar Saga]]''{{'}}s four. These are Jump, Hammer, [[Attack Pieces]] ([[Bros. Items]]), Items, [[Bros. Badges]], and Escape. The Bros. can defend with their jump and their hammers. The Jump makes Mario and/or Luigi jump to dodge an attack or to counter-attack. The Hammer is used to counter-attack. The music played while battling is the same as the music played during the debut trailer, as seen in the Japanese site.


*HP, or Heart Points, is the amount of life the player has. When an enemy hits one of them, they lose HP. When their HP reaches zero, they pass out, but can be revived with a [[1-Up Mushroom]] or [[1-Up Mushroom#Mario & Luigi series|1-Up Deluxe]]. HP can be replenished with a [[Mushroom]], a [[Nut]] or a [[Drumstick (item)|Drumstick]] (Bowser only).
A new element has been added to battles, a gauge at the bottom of the screen with Mario and Luigi's heads on either end. When Mario or Luigi pull off an action command, that brother's end of the bar fills slightly. When they meet in the middle, it is possible to use a Bros. Badge move. The effect varies with the equipped badge. The normal effect is to restore 20% of both brothers' HP. Badges can be bought in one of the shops in [[Toad Town]]. Some of the badges require that the Action Commands be pulled off perfectly (EXCELLENT is displayed), and some only need GOOD!. An extra block that appears in the battles can be used to swap the badges that brothers use.
*SP, or Special Points, indicates how many times Mario, Luigi, or Bowser can use a Special Move. Each attack uses a certain amount of SP, draining the total. SP can only be restored by using [[Syrup]].
*POW, or Power, is how strong the fighter is. The higher their POW stats are, the more damage they will inflict.
*DEF, or Defense, is how much damage the player can block from an enemy hit. The higher their DEF stats are, the less damage they will take.
*SPEED is how fast the player is. The more SPEED they have, the more they can attack an enemy in a given turn.
*STACHE (Mario and Luigi only) is the most unique of the player's stats. The higher their STACHE stats are, the greater there is a chance of a Lucky Hit, which doubles POW. Also, the player will be more likely to get hits on [[Scratch Card]]s with more STACHE.
*HORN (Bowser only) is exactly the same as STACHE Points, but is made for Bowser. The higher the number, the more Lucky Hits Bowser will deal and the more hits on [[Scratch Card]]s he will win.


===Mario and Luigi's Battle System===
===Bowser's battle system===
[[File:ml_fight.jpg|200px|thumb|Mario and Luigi battling.]]
[[File:MLBIS Bowser inhale.png|200px|thumb|Bowser battling.]]
The battle system with Mario and Luigi is similar to the battles from previous titles. There are now six categories of attack during battle, as opposed to ''[[Mario & Luigi: Partners in Time]]''<nowiki>'</nowiki>s five, or ''[[Mario & Luigi: Superstar Saga]]''<nowiki>'</nowiki>s four. These are Jump, Hammer, [[Attack Pieces]] ([[Bros. Items]]), Items, [[Bros. Badges]] and Escape. The Bros. can defend with their jump and their hammers. The Jump makes Mario and/or Luigi jump to dodge an attack or to counter-attack. The Hammer is used to counter-attack. The music played while battling is the same as the music played during the debut trailer, as seen in the Japanese site.
Bowser has almost the same battle system as Mario and Luigi's, but with a few differences. He has different options: Punch replaces Jump, [[Fire Breath]] replaces Hammer and [[Special Attack (Bowser)|Enemy Attacks]] replace Special Attacks. However, he does not have Bros. Badges. Instead, Bowser gains a vacuum ability after the player advances further through the game. He can swallow enemies with this new ability to make [[Mario]] and [[Luigi]] fight them in his belly. He can also swallow parts of enemies that can restore his HP, raise defense or attack power, or rescue a [[Blitty]]. Bowser's defenses are the Punch and the Shell. Bowser's Punch can counter-attack an enemy, while his spiky shell can hit enemies that try to jump on his head or protect him from attacks.


A new element has been added to battles, a gauge at the bottom of the screen with Mario and Luigi's heads on either end. When Mario or Luigi pull off an action command, that brother's end of the bar fills slightly. When they meet in the middle, it's possible to use a Bros. Badge move. The effect varies with the equipped badge. The normal effect is to restore 20% of both brothers' HP. Badges can be bought in one of the shops in [[Toad Town]]. Some of the badges require that the action commands be pulled off perfectly (EXCELLENT is displayed), and some only need GOOD!. An extra block that appears in the battles can be used to swap the badges that brothers use.
Enemy Attacks are special attacks that use mostly members of Bowser's army, which are [[Goomba]]s, [[Koopa Troopa]]s, [[Shy Guy]]s, [[Bob-omb]]s, [[Magikoopas]], and [[Broggy]]. These attacks require the stylus to perform. These characters need to be liberated to unlock these attacks.


===Bowser's Battle System===
===Special Attacks===
[[File:b_fight.jpg|200px|thumb|Bowser battling.]]
====Bowser Specials====
Bowser has almost the same battle system as Mario and Luigi's, but with a few differences. He has different options: Punch replaces Jump, Fire Breath replaces Hammer and [[Special Attack (Mario & Luigi: Bowser's Inside Story)|Enemy Attacks]] replaces Attacks Parts. However, he doesn't have Bros. Badges. Instead, Bowser gains a vacuum ability after the player advances further through the game. He can swallow enemies with this new ability to make [[Mario]] and [[Luigi]] fight them in his belly. He can also swallow parts of enemies that can restore his HP, raise defense or attack power, or rescue a [[Blitty]]. Bowser's defenses are the Punch and the Shell. Bowser's Punch can counter-attack an enemy, while his spiky shell can hit enemies that try to jump on his head or protect him from attacks.
[[Bowser]] has six [[Brawl Attack|Special Attack]]s, five of which are obtained via destroying cages contained Bowser's trapped minions.
{|style="text-align:center;width:85%;margin:0 auto" class=wikitable
!width="20%"|Special Attack
!width="1%"|Illustration
!width="25%"|Description
!width="15%"|SP
!width="20%"|Location
|-
|style="background-color: #bfd3e3"|[[File:MLBISGoombaStorm.png]]<br>[[Goomba Storm]]*
|[[File:Goomba storm.png|200x120px]]
|''Touch each Goomba to fire him up! Flaming Goombas cause more damage!<br>Target: <font color=blue>One enemy</font color>. Effect: [[Burn|<font color=blue>BURN</font color>]].''
|6
|[[Dimble Wood]] (after rescuing the [[Goomba|Goomba corps]])
|-
|style="background-color: #bfd3e3"|[[File:MLBISShyGuySquad.png]]<br>[[Shy Guy Squad]]
|[[File:Shy Guy Squad.PNG|200x120px]]
|''←Quickly slide the stylus repeatedly left. Roll Bowser far back for more damage!<br>Target: <font color=blue>One enemy</font color>. Effect: <font color=blue>None</font color>.''
|8
|[[Bowser Path]] (after rescuing the [[Shy Guy|Shy Guy corps]])
|-
|style="background-color: #bfd3e3"|[[File:MLBISKoopaCorps.png]]<br>[[Koopa Corps]]
|[[File:Koopa Corps.PNG|200x120px]]
|''Slide the stylus to move Bowser up and down and repel the Koopa Shells!<br>Target: <font color=blue>Random</font color>. Effect: <font color=blue>None</font color>.''
|10
|[[Blubble Lake]] (after rescuing the [[Koopa Troopa|Koopa unit]])
|-
|style="background-color: #bfd3e3"|[[File:MLBISBobOmbBlitz.png]]<br>[[Bob-omb Blitz]]
|[[File:Bob-omb Blitz.PNG|200x120px]]
|''Slide the Bob-ombs into place fast! Line up with your foe and charge!<br>Target: <font color=blue>Adjustable</font color> Effect: [[Dizzy|<font color=blue>DIZZY</font color>]].''
|12
|[[Bowser's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Bowser Castle]] (after rescuing the [[Bob-omb|Bob-omb squad]])
|-
|style="background-color: #bfd3e3"|[[File:MLBISMagikoopaMob.png]]<br>[[Magikoopa Mob]]
|[[File:Magikoopa Mob.PNG|200x120px]]
|''Quickly trace the Magikoopa's formation! Bowser's power boosts your magic!<br>Target: <font color=blue>Random</font color>. Effect: [[Burn|<font color=blue>BURN</font color>]].''
|15
|[[Peach's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Peach's Castle]] (after rescuing the [[Magikoopa|Magikoopa corps]])
|-
|style="background-color: #bfd3e3"|[[File:MLBISBroggyBonker.png]]<br>[[Broggy Bonker]]
|[[File:Broggy Bonker.PNG|200x120px]]
|''Scrub all the dirt off that filthy Broggy! Scrub him until he's clean!<br>Target: <font color=blue>One enemy</font color>. Effect: [[Dizzy|<font color=blue>DIZZY</font color>]].''
|20
|[[Broque Monsieur's Shop]] (after collecting all fifteen [[Blitty|Blitties]])
|}
<small>* - Required</small>


Enemy Attacks are special attacks that use members of Bowser's army, which are [[Goomba]]s, [[Koopa]]s, [[Shy Guy]]s, [[Bob-omb]]s, or [[Magikoopas]]. These attacks require the stylus to perform. These characters need to be liberated to unlock these attacks.
====Mario & Luigi Specials====
[[Mario]] and [[Luigi]] obtain these [[Bros. Attack|special attacks]] via [[Attack Piece]]s found by hitting a [[Attack Piece Block]] and numerous other ways.
{|style="text-align:center;width:85%;margin:0 auto"class=wikitable
!width="10%"|Bros. Attack
!width="1%"|Illustration
!width="15%"|Description
!width="15%"|SP
!width="15%"|Location
|-
|style="background-color: #bfd3e3"|[[File:Green Shell Sprite M&L3.png]]<br>[[Green Shell]]*
|[[File:MLBiS Green Shell.png|200x120px]]
|''Mario kicks with {{button|ds|A}}; Luigi with {{button|ds|B}}! Keep on kicking the shell!<br>Target: <font color=blue>One enemy</font color>. Effect: <font color=blue>None</font color>.''
|3
|[[Trash Pit]]
|-
|style="background-color: #bfd3e3"|[[File:Fire Flower Sprite M&L3.png]]<br>[[Fire Flower]]
|[[File:MLBiS Fire Flower.png|200x120px]]
|''Repeatedly press the button of whoever's holding the big fireball!<br>Target: <font color=blue>Random</font color>. Effect: <font color=blue>BURN</font color>.''
|4
|[[Pump Works]]
|-
|style="background-color: #bfd3e3"|[[File:Jump Helmet Sprite.png]]<br>[[Jump Helmet]]
|[[File:JumpHelmet BiS.png|200x120px]]
|''Land on the helmet and jump with {{button|ds|A}}! Dash to the landing spots with {{button|Padleft}} {{button|Padright}}</font color>!<br>Target: <font color=blue>One enemy</font color>. Effect: <font color=blue>None</font color>.''
|6
|[[Flab Zone]]
|-
|style="background-color: #bfd3e3"|[[File:Yoo Who Cannon Sprite.png]]<br>[[Yoo Who Cannon]]*
|[[File:Yoo who cannon.png|200x120px]]
|''Remember which barrels the bros are in! {{button|ds|A}} launches Mario; {{button|ds|B}} launches Luigi!<br>Target: <font color=blue>Random</font color>. Effect: <font color=blue>None</font color>.''
|7
|[[Toad Town]] (after mastering the [[Shell Mario]] technique)
|-
|style="background-color: #bfd3e3"|[[File:Super Bouncer Sprite.png]]<br>[[Super Bouncer]]
|[[File:Super bouncer.png|200x120px]]
|''Launch HIGH with {{button|ds|A}}. Move Luigi to the ball's top with {{button|Padleft}} {{button|Padright}}. Use {{button|ds|B}} to squash.<br>Target: <font color=blue>Random</font color>. Effect: <font color=blue>DIZZY</font color>.''
|7
|[[Energy Hold]]
|-
|style="background-color: #bfd3e3"|[[File:Mighty Meteor Sprite.png]]<br>[[Mighty Meteor]]
|[[File:Mighty meteor.png|200x120px]]
|''Dash with {{button|Padleft}} {{button|Padright}}! Press and hold {{button|ds|A}} or {{button|ds|B}} to build power, and release to swing!<br>Target: <font color=blue>Random</font color>. Effect: <font color=blue>POW down</font color>.''
|8
|[[Toadley Clinic]] (from the intern after obtaining the [[Miracle Cure]])
|-
|style="background-color: #bfd3e3"|[[File:Spin Pipe Sprite.png]]<br>[[Spin Pipe]]
|[[File:Spin pipe.png|200x120px]]
|''Memorize how the bros stack up! Mario stomps with {{button|ds|A}}; Luigi with {{button|ds|B}}!<br>Target: <font color=blue>One enemy</font color>. Effect: <font color=blue>DIZZY</font color>.''
|10
|[[Plack Beach]] (after completing [[Kuzzle]]'s first puzzle)
|-
|style="background-color: #bfd3e3"|[[File:Snack Basket Sprite.png]]<br>[[Snack Basket]]*
|[[File:Snack basket.png|200x120px]]
|''Use {{button|Padleft}} {{button|Padright}} to eat, then repeatedly press {{button|ds|A}} to throw Luigi. Slam down with {{button|ds|B}}!<br>Target: <font color=blue>All ground-based enemies</font color>. Effect: <font color=blue>None</font color>.''
|14
|[[Dimble Wood]]
|-
|style="background-color: #bfd3e3"|[[File:Magic Window Sprite.png]]<br>[[Magic Window]]
|[[File:Magic window.png|200x120px]]
|''Mario stomps with {{button|ds|A}}; Luigi with {{button|ds|B}}. Both stomp together with {{button|ds|A}} and {{button|ds|B}}!<br>Target: <font color=blue>Random</font color>. Effect: <font color=blue>DIZZY</font color>.''
|18
|[[Bowser's Castle]] (after defeating the [[Shroob]]s)
|-
|style="background-color: #bfd3e3"|[[File:Falling Star Sprite.png]]<br>[[Falling Star]]
|[[File:Falling star.png|200x120px]]
|''Aim with {{button|ds|Pad}}. Throw at the star with {{button|ds|A}} if the light is red, {{button|ds|B}} if it's green!<br>Target: <font color=blue>One enemy</font color>. Effect: <font color=blue>DEF down</font color>.''
|20
|[[Peach's Castle Garden]]
|}
<small>* - Required</small>


[[Bowser]] also has his very own battle system, used when he turns giant. He fights alone against equally-sized enemies during these segments. During these battles, the player holds the DS sideways like a book, and can perform moves with the touch screen and microphone. Sweeping the touch pen across the touch screen will make Bowser execute a Mega Punch against his enemy, while breathing into the microphone will make him breath fire. [[Mushroom]]s will occasionally appear during certain boss battles, which are used to heal Bowser. These battles are turn-based battles.
===Giant Bowser battle system===
<br clear=all>
[[File:Giant Bowser Battle.png|thumb|200px|left|Giant Bowser battling [[Bowser's Castle|Bowser Castle]]]]
At certain points in the game, Bowser gets crushed by a large object such as [[Bowser's Castle]], which leaves him in a dying state. In order to revive Bowser, the Bros. must play a 2D shooter-like minigame in the [[Rump Command]]. When revived, Bowser grows to a giant state. In order to complete these battles, the player must rotate their DS sideways to play. In these battles, Bowser only has three options of attack. Punching requires quickly sliding the stylus across the screen to execute. Fire requires the player to blow into the [[Nintendo DS#Microphone|DS microphone]]. The last option, Healing, requires Mushrooms found within the battle itself. Defending includes an event where the player must tap the touch screen in certain areas to counter-attack, punching to deflect blows, and blowing huge flames at the enemy. After each giant battle, Bowser returns to normal. There are four such battles in the game.
{{br}}


==Ranks==
==Ranks==
[[File:Rankupbis.png|thumb|200px|Mario elevated to Shell Rank.]]
{{main|Rank}}
When leveling up Mario and Luigi, and Bowser occasionally reach a [[rank]]. When this happens new criteria is added to the game such as being able to equip more clothing or being able to shop at certain places. Here is a list of the ranks:
When leveling up Mario and Luigi, and Bowser occasionally reach a [[rank]]. When this happens new criteria is added to the game such as being able to equip more clothing or being able to shop at certain places. Here is a list of the ranks:


Mario & Luigi
'''Mario & Luigi'''
*'''Mushroom''' (default)
{|style="text-align:center;margin-auto"class=wikitable
*'''Shell''' (level 6)
!width=15%|Name
*'''Flower''' (level 12)
!width=10%|Achieved at level  
*'''Shine''' (level 18)
!width=65% colspan=2|Benefit
*'''Star''' (level 25)
|-
*'''Rainbow''' (level 40)
|style="text-align:left"|[[File:MushroomRankBIS.png]]Mushroom Rank
 
|Default
Bowser
|Allows up to one accessory to be equipped.
*'''Bronze Boss''' (default)
|-
*'''Silver Boss''' (level 10)
|style="text-align:left"|[[File:ShellRankBIS.png]]Shell Rank
*'''Gold Boss''' (level 20)
|6
*'''Final Boss''' (level 40)
|Allows up to two accessories to be equipped.
 
|-
==Special Attacks==
|style="text-align:left"|[[File:FlowerRankBIS.png]]Flower Rank
===Bowser Specials===
|12
[[File:Bowserrules.png|right|thumb|120px|Bowser using Goomba Storm.]]
|Allows up to three accessories to be equipped.
[[Bowser]] has six [[Special Attack (Mario & Luigi: Bowser's Inside Story)|Enemy Attacks]], five of which are obtained via cages.
|-
 
|style="text-align:left"|[[File:ShineRankBIS.png]]Shine Rank
*[[Goomba Storm]]
|18
*[[Shy Guy Squad]]
|Allows the bros to shop at the [[Toadles Boutique]] in [[Toad Town#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Toad Town]].
*[[Koopa Corps]]
|-
*[[Bob-omb Blitz]]
|style="text-align:left"|[[File:StarRankBIS.png]]Star Rank
*[[Magikoopa Mob]]
|25
*[[Broggy Bonker]]
|Allows the bros to shop at the [[Star Shop]] in [[Toad Town#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Toad Town]].
 
|-
===Mario & Luigi Specials===
|style="text-align:left"|[[File:RainbowRankBIS.png]]Rainbow Rank
[[Mario]] and [[Luigi]] obtain these attacks via [[Special Attack (Mario & Luigi: Bowser's Inside Story)|Attack Pieces]] found by hitting a [[Attack Piece Block]] and other numerous ways.
|40
[[File:LuigiSnackBasket_ML3.jpg|right|thumb|130px|Mario & Luigi using Snack Basket.]]
|When both brothers reach this rank, gives the [[Badge#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Excellent!! Bros Badge]].
*[[Green Shell#Mario & Luigi: Bowser's Inside Story|Green Shell]]
|}
*[[Fire Flower#Mario & Luigi: Bowser's Inside Story|Fire Flower]]
'''Bowser'''
*[[Jump Helmet]]
{|style="text-align:center;margin-auto" class=wikitable
*[[Yoo Who Cannon]]
!width=15%|Name
*[[Super Bouncer]]
!width=10%|Achieved at level
*[[Mighty Meteor]]
!width=65% colspan=2|Benefit
*[[Spin Pipe]]
|-
*[[Snack Basket]]
|style="text-align:left"|[[File:BronzeBossRankBIS.png]]Bronze Boss Rank
*[[Magic Window]]
|Default
*[[Falling Star]]
|Allows up to one accessory to be equipped.
|-
|style="text-align:left"|[[File:SilverBossRankBIS.png]]Silver Boss Rank
|10
|Allows up to two accessories to be equipped.
|-
|style="text-align:left"|[[File:GoldBossRankBIS.png]]Gold Boss Rank
|20
||Allows up to three accessories to be equipped.
|-
|style="text-align:left"|[[File:FinalBossRankBIS.png]]Final Boss Rank
|40
|Gives the Intruder Fangs equipment to Bowser.
|}


==Items==
==Items==
These are the items that appear in ''Mario & Luigi: Bowser's Inside Story''. Please note that some of the items used in this game have appeared in the previous installments.
===Key items===
 
There are many items that appear in the game that the heroes must obtain in order to advance in the game. Most of these items require the players to go through some trial, whether it be a challenge, facing a boss, or through other means.
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
{|width=100% class=wikitable style="text-align:center"
|-
|-
!Image  
!Image
!Name
!Name
!Description
!In-game description
!Location
!storyline/<br>required?
|-
|-
| align="center" | [[File:Mushroom BiS.png]]
|[[File:VacuumMushroom.png|16px]]
| align="center" |[[Mushroom]]  
|[[Vacuum Shroom]]
| Recovers 30 HP to one of the bros.
|align="left"|A strange Mushroom that gives Bowser the ability to inhale anything.
|[[Dimble Wood]]
|
|-
|-
| align="center" | [[File:Mushroom BiS.png]]
|[[File:MLBIS Hammer icon.png|16px]]
| align="center" |[[Mushroom|Super Mushroom]]  
|[[Hammer]]s
| Recovers 60 HP to one of the bros.
|align="left"|''Hammers found in the Trash Pit. Use 'em to whack and break stuff!''
|[[Trash Pit]]
|
|-
|-
| align="center" | [[File:Mushroom BiS.png]]
|[[File:Vacuum Block.png|16px]]
| align="center" | [[Mushroom|Ultra Mushroom]]
|[[Vacuum Block]]
| Recovers 120 HP to one of the bros.
|align="left"|''A rare block from Broque Monsieur. In battle, Bowser inhales stuff!''
|[[Plack Beach]]
|
|-
|-
| align="center" | [[File:Mushroom BiS.png]]
|[[File:MLBIS Stingler screenshot.png|16px]]
| align="center" | [[Mushroom|Max Mushroom]]
|[[Stingler]]
| Recovers 240 HP to one of the bros.
|align="left"|''An item that might shock something. Where should you use it?''
|[[Pump Works]]
|
|-
|-
| align="center" | [[File:Mushroom One Up BiS.png]]
|[[File:MLBIS Banzai Bill.png|16px]]
| align="center" | [[1-Up Mushroom]]
|[[Bomber Bill|Banzai Bill]]
| Revives KO'd bro with 50% HP.
|align="left"|''An enormous, black, shiny weapon. If it's launched at you, you're toast!''
|[[Dimble Wood]]
|
|-
|-
| align="center" | [[File:Mushroom One Up BiS.png]]
|[[File:Star Panel sample sprite.png|40px]] etc.
| align="center" | [[1-Up Mushroom|1-Up Deluxe]]
|[[Star Panel]]
| Revives KO'd bro with 100% HP.
|align="left"|''An item created in the Energy Hold. It takes on various shapes.''
|[[Energy Hold]]
|
|-
|-
| align="center" | [[File:Drumstick.png]]
|[[File:Red Star Cure.png|16px]]
| align="center" | [[Drumstick (item)|Hot Drumstick]]
|[[Star Cure|Red Cure]]
| Restores 80 HP to Bowser.
|align="left"|''A curative held by the wise Wisdurm. It took a while to find this thing...''
|Energy Hold
|✓
|-
|-
| align="center" | [[File:Drumstick.png]]
|[[File:Yellow Star Cure.png|16px]]
| align="center" | [[Drumstick (item)|Fiery Drumstick]]
|[[Star Cure|Yellow Cure]]
| Restores 150 HP to Bowser.
|align="left"|''The curative found at Bowser Castle. Bowser swallowed it, so it's all sticky.''
|[[Treasure Chamber]]
|
|-
|-
| align="center" | [[File:Drumstick.png]]
|[[File:Green Star Cure.png|16px]]
| align="center" | [[Drumstick (item)|TNT Drumstick]]
|[[Star Cure|Green Cure]]
| Restores 280 HP to Bowser.
|align="left"|''A 1,000-year-old curative held by Chakron above Plack Beach.''
|Plack Beach cliff
|
|-
|-
| align="center" | [[File:Nut.png]]
|[[File:MiracleCure.png|16px]]
| align="center" | [[Nuts|Nut]]
|[[Miracle Cure]]
| Restores 20 HP to both bros.
|align="left"|''A true miracle cure made by combining the three curatives. It works incredibly!''
|[[Toadley Clinic]]
|
|-
|-
| align="center" | [[File:Nut.png]]
|[[File:Birdley.png]]
| align="center" | [[Nuts|Super Nut]]
|[[Birdley]]
| Restores 40 HP to both bros.
|align="left"|''Dr. Toadley's pet bird. It guides Mario and friends around.''
|Toadley Clinic
|
|-
|-
| align="center" | [[File:Nut.png]]
|[[File:Puzzle Sack.png]]
| align="center" | [[Nuts|Ultra Nut]]
|[[Puzzle Sack]]
| Restores 80 HP to both bros.
|align="left"|''A puzzle in a sack. Give it to [[Kuzzle]].''
|Plack Beach
|
|-
|-
| align="center" | [[File:Nut.png]]
|[[File:BlittyMLBiS alt.png|16px]]
| align="center" | [[Nuts|Max Nut]]
|[[Blitty]]
| Restores 160 HP to both bros.
|align="left"|''A Blitty from [enemy].''
|various enemies
|
|-
|-
| align="center" | [[File:Syrup BiS.png]]
|[[File:Mushroom Ball.png]]
| align="center" | [[Syrup|Syrup Jar]]
|[[Mushroom Ball]]
| Restores 10 SP.
|align="left"|''An item for the [[PR Toad]] in Toad Town. He'll give you what's inside!''
|[[Toad Town shopping mall]]
|
|-
|-
| align="center" | [[File:Syrup BiS.png]]
|[[File:MLBIS Blue Key.png]]
| align="center" | [[Syrup|Supersyrup Jar]]
|[[Blue Key (Mario & Luigi: Bowser's Inside Story)|Blue Key]]
| Restores 20 SP.
|align="left"|''A key that opens the blue door on the second floor of Peach's Castle.''
|[[Peach's Castle]] 2F
|
|-
|-
| align="center" | [[File:Syrup BiS.png]]
|[[File:MLBIS Red Key.png]]
| align="center" | [[Syrup|Ultrasyrup Jar]]
|[[Red Key (Mario & Luigi: Bowser's Inside Story)|Red Key]]
| Restores 30 SP.
|align="left"|''A key that opens the red door on the second floor of Peach's Castle.''
|Peach's Castle 2F
|
|-
|-
| align="center" | [[File:Syrup BiS.png]]
|[[File:MLBIS Green Key.png]]
| align="center" | [[Syrup|Max Syrup Jar]]
|[[Green Key]]
| Restores 40 SP.
|align="left"|''A key that opens the green door on the second floor of Peach's Castle.''
|Peach's Castle 2F
|
|}
 
===Consumable items===
These are the items that appear in ''Mario & Luigi: Bowser's Inside Story''. Please note that some of the items used in this game have appeared in the previous installments.
{{content description
|image1=[[File:Mushroom BiS.png]]
|name1=[[Mushroom]]
|description1=Restores 30 HP to one of the bros.
|image2=[[File:Mushroom BiS.png]]
|name2=[[Super Mushroom]]
|description2=Restores 60 HP to one of the bros.
|image3=[[File:Mushroom BiS.png]]
|name3=[[Ultra Mushroom]]
|description3=Restores 120 HP to one of the bros.
|image4=[[File:Mushroom BiS.png]]
|name4=[[Max Mushroom]]
|description4=Restores 240 HP to one of the bros.
|image5=[[File:Mushroom One Up BiS.png]]
|name5=[[1-Up Mushroom]]
|description5=Revives a fallen bro with half HP.
|image6=[[File:Mushroom One Up BiS.png]]
|name6=[[1-Up Deluxe]]
|description6=Revives a fallen bro with full HP.
|image7=[[File:Drumstick.png]]
|name7=[[Hot Drumstick]]
|description7=Restores 80 HP to Bowser.
|image8=[[File:Drumstick.png]]
|name8=[[Fiery Drumstick]]
|description8=Restores 150 HP to Bowser.
|image9=[[File:Drumstick.png]]
|name9=[[TNT Drumstick]]
|description9=Restores 280 HP to Bowser.
|image10=[[File:Nut.png]]
|name10=[[Nut]]
|description10=Restores 20 HP to both bros.
|image11=[[File:Nut.png]]
|name11=[[Super Nut]]
|description11=Restores 40 HP to both bros.
|image12=[[File:Nut.png]]
|name12=[[Ultra Nut]]
|description12=Restores 80 HP to both bros.
|image13=[[File:Nut.png]]
|name13=[[Max Nut]]
|description13=Restores 160 HP to both bros.
|image14=[[File:Syrup BiS.png]]
|name14=[[Syrup Jar]]
|description14=Restores 10 SP.
|image15=[[File:Syrup BiS.png]]
|name15=[[Supersyrup Jar]]
|description15=Restores 20 SP.
|image16=[[File:Syrup BiS.png]]
|name16=[[Ultrasyrup Jar]]
|description16=Restores 30 SP.
|image17=[[File:Syrup BiS.png]]
|name17=[[Max Syrup Jar]]
|description17=Restores 40 SP.
|image18=[[File:StarCandy.png]]
|name18=[[Star Candy]]
|description18=Restores all HP & SP and cures status ailments.
|image19=[[File:Herb Refresh BIS.png]]
|name19=[[Refreshing Herb]]
|description19=Cures status effects.
|image20=[[File:Bean M&LBIS sprite.png]]
|name20=[[Bean|Heart Bean]]
|description20=Increases HP to the selected character by 1 Point.
|image21=[[File:Bean M&LBIS sprite.png]]
|name21=[[Bean|Special Bean]]
|description21=Increases SP to the selected character by 1 Point.
|image22=[[File:Bean M&LBIS sprite.png]]
|name22=[[Bean|Power Bean]]
|description22=Increases POW to the selected character by 1 Point.
|image23=[[File:Retry Clock.png]]
|name23=[[Retry Clock]]
|description23=Allows the player to restart a battle if defeated.
}}
 
===Equipment===
====Clothing====
{{main|List of clothing in Mario & Luigi: Bowser's Inside Story}}
''Mario & Luigi: Bowser's Inside Story'' differs from its predecessors by including a more varied clothing system. In addition to overalls, Mario and Luigi can wear socks, gloves, boots, and accessories while Bowser can wear shells, arm bands, rings, and fangs. Mario, Luigi, and Bowser can wear additional clothing types if they [[rank]] up from repeated battles.
 
====Badges====
Badges in ''Mario & Luigi: Bowser's Inside Story'' are used exclusively by Mario and Luigi, and they work differently from its predecessors. Mario and Luigi must successfully perform Action Commands to fill the badge gauge. Once the gauge is filled, players can tap it to receive an effect that benefits them in a variety of ways, which can be changed depending on the type of badge both brothers wear.
 
In the table, the left side of the badge (Luigi's badge) decides how good the action command must be to fill the bar, and how big the effect will be. The right side (Mario's badge) decides what the effect will be.
{|style="text-align:center;width:100%"class=wikitable
!width="5%"|Name of Badge
!width="1%"|Icon
!width="3%"|Price (coins)
!width="20%"|Located
!width="20%"|Effect
|-
|Mushroom Badge{{anchor|Mushroom Badge}}
|[[File:MushroomBadge.png]]
|N/A
|Obtained from Princess Lipid
|Restores HP.
|-
|Powerful Badge{{anchor|Powerful Badge}}
|[[File:PowerFuryBadge.png]]
|2000
|Bought from Toad Town's Badge Shop
|Increases both brothers' POW in the next attack.
|-
|Bonus Badge{{anchor|Bonus Badge}}
|[[File:BonusBadge.png]]
|500
|Bought from Toad Town's Badge Shop
|Increases amount of EXP and Coins brothers get in the battle it was used.
|-
|Bro Badge{{anchor|Bro Badge}}
|[[File:BrotherBadge.png]]
|1000
|Bought from Toad Town's Badge Shop
|Restores SP.
|-
|Good Badge{{anchor|Good Badge}}
|[[File:GoodBadge.png]]
|N/A
|Obtained from Princess Lipid
|Mario or Luigi must achieve at least a "good" rating to fill the meter.
|-
|-
| align="center" | [[File:StarCandy.png]]
|Great Badge{{anchor|Great Badge}}
| align="center" | [[Star Candy]]
|[[File:GreatBadge.png]]
| Restores all HP & SP and cures status ailments.
|500
|Bought from Toad Town's Badge Shop
|Mario or Luigi must achieve at least a "great" rating to fill the meter.
|-
|-
| align="center" | [[File:Herb Refresh BIS.png]]
|Excellent! Badge{{anchor|Excellent! Badge}}
| align="center" | [[Refreshing Herb]]
|[[File:ExcellentBadge1.png]]
| Cures all status ailments inflicted.
|1000
|Bought from Toad Town's Badge Shop
|Mario or Luigi must achieve at least an "excellent" rating to fill the meter.
|-
|-
| align="center" | [[File:Bean.png]]
|Excellent!! Badge{{anchor|Excellent!! Badge}}
| align="center" | [[Bean|HP Bean]]
|[[File:ExcellentBadge2.png]]
| Increases health to the selected character by 1.
|N/A
|Obtained after Mario and Luigi become Rainbow-Ranked (Level 40)
|Mario or Luigi must achieve at least an "excellent" rating to fill the meter. If the attacker gets lower than that, his side of the bar empties. If an excellent is not possible at the time, the meter will not break.
|}
=====Combined effects=====
{|style="text-align:center;width:100%"class=wikitable
!Badge
!width="25%"|[[File:MushroomBadge.png]]
!width="25%"|[[File:PowerFuryBadge.png]]
!width="25%"|[[File:BonusBadge.png]]
!width="25%"|[[File:BrotherBadge.png]]
|-
|-
| align="center" | [[File:Bean.png]]
![[File:GoodBadge.png]]
| align="center" | [[Bean|POW Bean]]
|Restores 20% of HP
| Increases power to the selected character by 1.
|Increases Attack Power by 1.2x
|Increases Coins by 1.2x
|Restores 20% of SP
|-
|-
| align="center" | [[File:Bean.png]]
![[File:GreatBadge.png]]
| align="center" | [[Bean|SP Bean]]
|Restores 30% of HP
| Increases SP to the selected character by 1.
|Increases Attack Power by 1.5x
|Increases Coins by 1.4x
|Restores 30% of SP
|-
|-
![[File:ExcellentBadge1.png]]
|Restores 50% of HP & Cures Status Effects
|Increases Attack Power by 2x
|Increases EXP by 1.2x, and Coins by 1.6x
|Restores 50% of SP
|-
![[File:ExcellentBadge2.png]]
|Restores 100% HP & Cures Status Effects
|Increases Attack Power by 4x
|Increases EXP by 1.5x, and Coins by 2x
|Restores 100% SP
|}
|}


==Status Ailments==
==Status ailments==
Many [[Status Ailment]]s appear in ''Mario & Luigi: Bowser's Inside Story''. Each type affects the heroes and enemies with their own variables. Many of these status effects are both new and previously found in the prequels. Many enemies can inflict the diseases, as well as some attacks that the three heroes can learn. To relieve the effects, the player can use a [[Refreshing Herb]] or - depending on the type - can wait for it to run of their systems.
Many status ailments appear in ''Mario & Luigi: Bowser's Inside Story''. Each type affects the heroes and enemies with their own variables. Many enemies can inflict the diseases, as well as some attacks that the three heroes can learn. To relieve the effects, the player can use a [[Refreshing Herb]] or - depending on the type - can wait for it to run out of their systems.
 
{|width=100% class=wikitable
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
|-
|-
!Image  
!Image  
!Name
!Name
!Description
!Description
!Affects
|-
|-
| align="center" | [[File:Bowsers Inside Story Burn.PNG]]
|align="center"|[[File:Bowsers Inside Story Burn.png]]
| align="center" | [[Burn]]
|align="center"|[[Burn]]
| Player is unable to attack/dodge; loses partial HP every turn.
|align="center"|Player has fire on them; prevents them from attacking/dodging; loses partial HP every turn.
|Mario; Luigi; Enemies
|-
|-
| align="center" | [[File:Bowsers Inside Story Defense Down.PNG]]
|align="center"|[[File:Bowsers Inside Story Defense Down.png]]
| align="center" | [[DEF-Down]]  
|align="center"|[[DEF-Down]]  
| Defense stat is lowered.
|align="center"|Defense stat is lowered; affected player takes more damage.
|Mario; Luigi; Bowser; Enemies
|-
|-
| align="center" | [[File:Bowsers Inside Story Def-up Bowser.PNG]]
|align="center"|[[File:Bowsers Inside Story Def-up Bowser.png]]
| align="center" | [[DEF-Up]]
|align="center"|[[DEF-Up]]
| Defense stat is boosted.
|align="center"|Defense stat is boosted; affected character takes less damage.
|Mario; Luigi; Bowser; Enemies
|-
|-
| align="center" | [[File:Bowsers Inside Story Dizzy.PNG]]
|align="center"|[[File:Bowsers Inside Story Dizzy.png]]
| align="center" | [[Dizzy]]
|align="center"|[[Dizzy]]
| Player is unable to attack/dodge.
|align="center"|Player cannot move from confusion and is unable to attack/dodge.
|Mario; Luigi; Bowser; Enemies
|-
|-
| align="center" | [[File:Bowsers Inside Story Fury.PNG]]
|align="center"|[[File:Bowsers Inside Story Fury.png]]
| align="center" | [[Fury]]*
|align="center"|[[Fury]]
| Increases damage dealt and recieved.
|align="center"|Player grows furious and increases damage dealt and received.
|Bowser
|-
|-
| align="center" |  
|align="center"|[[File:Bowsers Inside Story Poison.png]]
| align="center" | [[POW-Down]]
|align="center"|[[Poison (status effect)|Poison]]
| Attack Power is lowered.
|align="center"|Player turns purple and loses partial HP every turn.
|Mario; Luigi
|-
|-
| align="center" | [[File:Bowsers Inside Story Pow Up.PNG|80px]]
|align="center"|[[File:Bowsers Inside Story Pow Down.png|80px]]
| align="center" | [[POW-Up]]
|align="center"|[[POW-Down]]
| Attack Power is boosted.
|align="center"|Attack Power is lowered; affected player deals less damage.
|Mario; Luigi; Bowser; Enemies
|-
|-
| align="center" | [[File:Poisonbis.png]]
|align="center"|[[File:Bowsers Inside Story Pow Up.png]]
| align="center" | [[Poison (status effect)|Poison]]**
|align="center"|[[POW-Up]]
| Player loses partial HP every turn.
|align="center"|Attack Power is boosted; affected player deals more damage.
|Mario; Luigi; Bowser; Enemies
|-
|-
| align="center" | [[File:Bowsers Inside Story Speed Down.PNG]]
|align="center"|[[File:Bowsers Inside Story Speed Down.png]]
| align="center" | [[SPD-Down]]
|align="center"|[[SPD-Down]]
| Speed stat is lowered.
|align="center"|Speed stat is lowered; affected player gets fewer turns.
|Mario; Luigi; Bowser; Enemies
|-
|-
| align="center" |
|align="center"|[[File:Bowsers Inside Story Speed Down.png]]
| align="center" | [[SPD-Up]]
|align="center"|[[SPD-Up]]
| Speed stat is boosted.
|align="center"|Speed stat is increased; affected player gets more turns.
|Mario; Luigi; Bowser; Enemies
|-
|-
| align="center" | [[File:Sick Bowser.png|80px]]
|align="center"|[[File:Bowsers Inside Story Sick.png]]
| align="center" | [[Sick]]*
|align="center"|[[Sick]]
| Players loses partial HP every turn.
|align="center"|Player gets a runny nose and loses partial HP every turn.
|Bowser; [[Sniffle Thwomp]] (starts battle sick)
|-
|align="center"|[[File:Bowsers Inside Story Super Strike.png]]
|align="center"|[[KO|Super Strike]]
|align="center"|Player charges up and may deal greater damage than normal on their immediate next hit.
|Mario; Luigi
|-
|
|align="center"|[[Trip]]
|align="center"|The character cannot attack on the turn he tripped. If an enemy hits from behind in the overworld, the character starts out on this state until his turn, or takes damage from the enemy.
|Mario; Luigi; Bowser
|}
|}


* * Can only affect Bowser.
==Characters==
* ** Can only affect Mario & Luigi.
 
== Characters ==
 
===Playable===
===Playable===
*[[Mario]]
<gallery widths=88px heights=88px>
*[[Luigi]]
MALBIS Mario.png|[[Mario]]  
*[[Bowser]]
MALBIS Luigi.png|[[Luigi]]
BowserMLBiS.png|[[Bowser]]
</gallery>


===Friends===
===Villains===
*[[Princess Peach]]
<gallery widths=88px heights=88px>
*[[Toadsworth]]
Fawful sprite.PNG|[[Fawful]]
*[[Toadbert]]
Midbus sprite-1.png|[[Midbus]]
*[[Starlow]]
Dark Star MLBIS sprite.png|[[Dark Star]]
*[[Kamek]]
</gallery>
*[[Toad (species)|Toad]]s
*[[Broque Monsieur]], a bipedal creature who seems to be made from [[? Block]]s.
*[[Broggy]], Broque's pet.
*[[Broque Madame]], another bipedal creature made out of [[? Block]]s.
*[[Blitty|Blitties]]
*Three members of Bowser's army:
**[[Sergeant Guy]], a green [[Shy Guy]] with a bag on his back containing a gray pipe and a [[Magikoopa]]'s wand.
**[[Corporal Paraplonk]], a red [[Koopa Paratroopa|Paratroopa]] wearing a red bucket on its head and green shoes.
**[[Private Goomp]], a [[Goomba]] that wears blue clothes and seems to look sad.
*[[Emoglobin]], a species of block-like creatures inside Bowser that give hints and help with minigames.
*[[Princess Lipid]], who explains [[Bros. Badges]].
*[[Yikk]], the creator of [[Tower of Yikk]] and the [[Boo-ray Machine]].
*[[Kuzzle]], the guardian of the second [[Star Cure]].
*[[Blue Paratroopa]]s, friendly blue shelled [[Koopa Paratroopa|Paratroopas]].
*[[Dr. Toadley]], the Toad with a Miracle Cure.
*[[Chakron]], the guardian of the third Star Cure.


===Enemies===
===Supporting===
 
<gallery widths=88px heights=88px>
The following is a bestiary for all 55 enemies encountered in the game ''Mario & Luigi: Bowser's Inside Story''. Please note that some of these enemies are variations of a single enemy or were fought in a grouped-battle. For convenience, these variations are listed as separate enemies.
Peach MLBIS.png|[[Princess Peach]]
Toadsworth-MLBIS.png|[[Toadsworth]]
ToadbertBIS.png|[[Toadbert]]
MLBISStarlow.png|[[Starlow]]
MandL 3 kamek.PNG|[[Kamek|Magikoopa]]
ToadBIS.PNG|[[Toad (species)|Toad]]s
MLBISBroqueMonseiurBattle.png|[[Broque Monsieur]], a bipedal creature who seems to be made from [[? Block]]s.
Broggy.gif|[[Broggy]], Broque's pet.
Broque Madame MLBIS Artwork.png|[[Broque Madame]], another bipedal creature made out of ? Blocks.
BlittyMLBiS.png|[[Blitty|Blitties]], cat creatures that seem to also be made out of ? Blocks.
M&LBIS Sergeant Guy.png|[[Sergeant Guy]], a green [[Shy Guy]] with a bag on his back containing a gray pipe and a [[Magikoopa]]'s wand.
M&LBIS Corporal Paraplonk.png|[[Corporal Paraplonk]], a red [[Koopa Paratroopa|Paratroopa]] wearing a red bucket on its head and green shoes.
M&LBIS Private Goomp.png|[[Private Goomp]], a [[Goomba]] that wears blue clothes and seems to look sad.
Emoglobinsprite.png|[[Emoglobin]], a species of block-like creatures inside Bowser that give hints and help with minigames.
ML3princesslipid.png|[[Princess Lipid]], who explains [[Bros. Badges]].
Yikktowerbis.png|[[Yikk]], the creator of [[Tower of Yikk]] and the [[Boo-ray Machine]].
Kuzzle.PNG|[[Kuzzle]], the guardian of the second [[Star Cure]].
Blueparatroopas icon.png|The [[Koopa Paratroopa Trio]], friendly blue-shelled [[Koopa Paratroopa|Paratroopas]].
Dr Toadley MLBiS sprite.png|[[Dr. Toadley]], the Toad with a Miracle Cure.
Chakron.gif|[[Chakron]], the guardian of the third Star Cure.
</gallery>


==Bestiary==
{{main|Mario & Luigi: Bowser's Inside Story bestiary}}
Stats listed here are from the North American version of the game. Stats with the Challenge Medal and other versions may vary.
*<sup>i</sup> Indicates they can be inhaled by Bowser and then fought by Mario and Luigi.
*<sup>m</sup> Indicates only Mario can battle them.
*<sup>m&l</sup> Indicates only Mario and Luigi can battle them.
*<sup>b</sup> Indicates only Bowser can battle them.
====Mushroom Kingdom====
====Mushroom Kingdom====
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
{|width=100% class=wikitable
|-
|-
!Image
!Image
!Name
!Name
![[Heart Point|HP]]
![[Heart Point|HP]]
![[Experience|EXP]]
![[Experience Point|EXP]]
!Coins
!Coins
!Location
!Location
|-
|-
| align="center" |[[File:Chuboomba.png]]
|align="center"data-sort-value="1"|[[File:MLBISChuboomba.png]]
![[Chuboomba]]
![[Chuboomba]]
| align="center" |50
|align="center"|50
| align="center" |15
|align="center"|15
| align="center" |4
|align="center"|4
| [[Cavi Cape]]
|[[Cavi Cape]]/[[Plack Beach]]
|-
|-
| align="center" |[[File:BiSBorp.png]]
|align="center"data-sort-value="2"|[[File:BorpBIS.png]]
![[Borp]]*
![[Borp]]<sup>m&l</sup>
| align="center" |102
|align="center"|102
| align="center" |220
|align="center"|220
| align="center" |40
|align="center"|40
| [[Cavi Cape]]
|[[Cavi Cape]]
|-
|-
| align="center" |[[File:Toothy.png]]
|align="center"data-sort-value="3"|[[File:MLBISToothyBattle.png]]
![[Toothy]]
![[Toothy]]
| align="center" |27
|align="center"|27
| align="center" |18
|align="center"|18
| align="center" |5
|align="center"|5
| [[Plack Beach]]
|[[Plack Beach]]
|-
|-
| align="center" |[[File:BiSDrillbit Crab.png]]
|align="center" data-sort-value="4"|[[File:MLBISDrillbitCrab.png]]
![[Drillbit Crab]]*
![[Drillbit Crab]]<sup>m&l</sup>
| align="center" |115
|align="center"|115
| align="center" |240
|align="center"|240
| align="center" |45
|align="center"|45
| [[Plack Beach]]
|[[Plack Beach]]
|-
|-
| align="center" |[[File:Pendril Bis.png]]
|align="center"data-sort-value="5"|[[File:MLBISPendril.png]]
![[Pendril]]*
![[Pendril]]<sup>m&l</sup>
| align="center" |157
|align="center"|157
| align="center" |260
|align="center"|260
| align="center" |55
|align="center"|55
| [[Plack Beach]]
|[[Plack Beach]]
|-
|-
| align="center" |[[File:Treevil Without Berry.png]]
|align="center"data-sort-value="6"|[[File:MLBISTreevilNoBerry.png]][[File:MLBISTreevilWithBerry.png]]
![[Treevil]]
![[Treevil]]
| align="center" |95
|align="center"|95
| align="center" |30
|align="center"|30; 35 (berry)
| align="center" |8
|align="center"|8; 10 (berry)
| [[Dimble Wood]]
|[[Dimble Wood]]
|-
|-
| align="center" |[[File:Treevil Berry.png]]
|align="center"data-sort-value="8"|[[File:MLBISTrashure.png]]
![[Treevil]] (with berry)
| align="center" |95
| align="center" |35
| align="center" |10
| [[Dimble Wood]]
|-
| align="center" |[[File:Trashure bis.png]]
![[Trashure]]
![[Trashure]]
| align="center" |147
|align="center"|147
| align="center" |40
|align="center"|40
| align="center" |15
|align="center"|15
| [[Dimble Wood]]
|[[Dimble Wood]]
|-
|-
| align="center" |[[File:Scutlet Smaller.png]]
|align="center"data-sort-value="9"|[[File:MLBISScutletenemy.png]]
![[Scutlet (species)|Scutlet]]*
![[Scutlet (species)|Scutlet]]<sup>m&l</sup>
| align="center" |72
|align="center"|72
| align="center" |100
|align="center"|100
| align="center" |25
|align="center"|25
| [[Dimble Wood]]
|[[Dimble Wood]]
|-
|-
| align="center" |[[File:BiSSackplant.png]]
|align="center"data-sort-value="10"|[[File:MLBISSockop.png]]
![[Sockop]]*
![[Sockop]]<sup>m&l</sup>
| align="center" |110
|align="center"|110
| align="center" |240
|align="center"|240
| align="center" |55
|align="center"|55
| [[Dimble Wood]]
|[[Dimble Wood]]
|-
|-
| align="center" |[[File:Flifit Bis.png]]
|align="center"data-sort-value="11"|[[File:MLBISFlifit.png]]
![[Flifit]]
![[Flifit]]
| align="center" |108
|align="center"|108
| align="center" |50
|align="center"|50
| align="center" |20
|align="center"|20
| [[Bumpsy Plains]]
|[[Bumpsy Plains]]
|-
|-
| align="center" |[[File:BiSSneed.png]]
|align="center"data-sort-value="12"|[[File:MLBISSneed.png]]
![[Sneed]]*
![[Sneed]]<sup>i</sup>{{footnote|main|1}}
| align="center" |74
|align="center"|74
| align="center" |200
|align="center"|200
| align="center" |50
|align="center"|50
| [[Bumpsy Plains]]
|[[Bumpsy Plains]]
|-
|-
| align="center" |[[File:Lakitu King Bis.png]]
|align="center"data-sort-value="13"|[[File:MLBISLakituKing.png]]
![[Lakitu King]]*
![[Lakitu King]]<sup>i</sup> <sup>m&l</sup>
| align="center" |90
|align="center"|90
| align="center" |35
|align="center"|35
| align="center" |20
|align="center"|20
| [[Bumpsy Plains]]
|[[Bumpsy Plains]]
|-
|-
| align="center" |[[File:Chain Chawful Bis.png]]
|align="center"data-sort-value="14"|[[File:MLBISChainChawful2.png]]
![[Chain Chawful]]
![[Chain Chawful]]
| align="center" |165
|align="center"|165
| align="center" |75
|align="center"|75
| align="center" |30
|align="center"|30
| [[Bowser Path]]
|[[Bowser Path]]
|-
|-
| align="center" |[[File:Copter Fawful.png]]
|align="center"data-sort-value="15"|[[File:MLBISFawfulcopter.png]]
![[Fawfulcopter]]*
![[Fawfulcopter]]<sup>i</sup> <sup>m&l</sup>
| align="center" |32
|align="center"|32
| align="center" |40
|align="center"|40
| align="center" |20
|align="center"|20
| [[Bowser Path]]
|[[Bowser Path]]
|-
|-
| align="center" |[[File:BiSFawfulGuy.png]]
|align="center"data-sort-value="16"|[[File:MLBISFawfulGuy.png]]
![[Fawful Guy]]*
![[Fawful Guy]]<sup>m&l</sup>
| align="center" |172
|align="center"|172
| align="center" |240
|align="center"|240
| align="center" |60
|align="center"|60
| [[Bowser Path]]
|[[Bowser Path]]
|-
|-
| align="center" |[[File:BiSChoomba.gif|50px]]
|align="center"data-sort-value="17"|[[File:MLBISChoomba.png]]
![[Choomba]]**
![[Choomba]]<sup>b</sup>
| align="center" |50
|align="center"|248
| align="center" |26
|align="center"|120
| align="center" |31
|align="center"|31
| [[Underground Tunnel]]
|[[Tunnel]]
|-
|-
| align="center" |[[File:BiSCoalbit.png]]
|align="center"data-sort-value="18"|[[File:MLBISCoalbit.png]]
![[Coalbit]]
![[Coalbit]]<sup>i</sup>
| align="center" |34
|align="center"|34
| align="center" |40
|align="center"|40
| align="center" |15
|align="center"|15
| [[Underground Tunnel]]
|[[Tunnel]]
|-
|-
| align="center" |[[File:Nooz Red.png]]
|align="center"data-sort-value="19"|[[File:MLBISRedNooz.png]][[File:MLBISGreenNooz.png]]
![[Nooz]] (Red)*
![[Nooz]]<sup>m&l</sup>
| align="center" |55
|align="center"|55
| align="center" |50
|align="center"|50
| align="center" |25
|align="center"|25
| [[Toad Town]] Caves
|[[Toad Town Caves]]
|-
|-
| align="center" |[[File:Nooz Green.png]]
|align="center"data-sort-value="21"|[[File:MLBISFawflant.png]]
![[Nooz]] (Green)*
![[Fawflant]]<sup>m&l</sup>
| align="center" |55
|align="center"|100
| align="center" |50
|align="center"|70
| align="center" |25
|align="center"|30
| [[Toad Town]] Caves
|[[Toad Town Caves]]
|-
|-
| align="center" |[[File:Fawful Drill Ant thing.png]]
|align="center"data-sort-value="22"|[[File:MLBISBeehoss.png]]
![[Fawflant]]*
| align="center" |100
| align="center" |70
| align="center" |30
| [[Toad Town]] Caves
|-
| align="center" |[[File:Beehoss.gif]]
![[Beehoss]]
![[Beehoss]]
| align="center" |200
|align="center"|200
| align="center" |150
|align="center"|150
| align="center" |40
|align="center"|40
| [[Blubble Lake]]
|[[Blubble Lake]]
|-
|-
| align="center" |[[File:BiSCrawful.png]]
|align="center"data-sort-value="23"|[[File:MLBISCrawful.png]]
![[Crawful]]
![[Crawful]]
| align="center" |173
|align="center"|173
| align="center" |170
|align="center"|170
| align="center" |45
|align="center"|45
| [[Blubble Lake]]
|[[Blubble Lake]]
|-
|-
| align="center" |[[File:BiSFawflopper.png]]
|align="center"data-sort-value="26"|[[File:MLBISGlamLakitu.png]]
![[Fawflopper]]*
![[Glam Lakitu]]<sup>i</sup> <sup>m&l</sup>
| align="center" |96
|align="center"|208
| align="center" |200
|align="center"|47
| align="center" |40
|align="center"|60
| [[Blubble Lake]]
|[[Blubble Lake]]
|-
|-
| align="center" |[[File:Gerapuu.png]]
|align="center"data-sort-value="24"|[[File:MLBISFawflopper.png]]
![[Mawful Mole]]
![[Fawflopper]]<sup>m&l</sup>
| align="center" |154
|align="center"|96
| align="center" |230
|align="center"|200
| align="center" |45
|align="center"|40
| [[Blubble Lake]]
|[[Blubble Lake]]
|-
|-
| align="center" |[[File:Glam Lakitu Bis.png]]
|align="center"data-sort-value="25"|[[File:MLBISMawfulMole.png]]
![[Glam Lakitu]]*
![[Mawful Mole]]<sup>m&l</sup>
| align="center" |208
|align="center"|154
| align="center" |47
|align="center"|230
| align="center" |60
|align="center"|45
| [[Blubble Lake]]
|[[Blubble Lake]]
|-
|-
| align="center" |[[File:BIS Jailgoon.gif]]
|align="center"data-sort-value="27"|[[File:MLBISJailgoon.png]]
![[Jailgoon]]
![[Jailgoon]]
| align="center" |183
|align="center"|183
| align="center" |340
|align="center"|340
| align="center" |55
|align="center"|55
| [[Bowser's Castle#Mario & Luigi: Bowser's Inside Story|Bowser Castle]]
|[[Bowser's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Bowser Castle]]
|-
|-
| align="center" |[[File:Sniffle Thwomp.gif]]
|align="center"data-sort-value="28"|[[File:MLBISSniffleThwomp.png]]
![[Sniffle Thwomp]]
![[Sniffle Thwomp]]
| align="center" |256
|align="center"|256
| align="center" |400
|align="center"|400
| align="center" |60
|align="center"|60
| [[Bowser's Castle#Mario & Luigi: Bowser's Inside Story|Bowser Castle]]
|[[Bowser's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Bowser Castle]]
|-
|-
| align="center" |[[File:Magic Foofa Bis.png]]
|align="center"data-sort-value="29"|[[File:MLBISMagifoofa.png]]
![[Magifoofa]]*
![[Magifoofa]]<sup>m&l</sup>
| align="center" |124
|align="center"|124
| align="center" |260
|align="center"|260
| align="center" |50
|align="center"|50
| [[Bowser's Castle#Mario & Luigi: Bowser's Inside Story|Bowser Castle]]
|[[Bowser's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Bowser Castle]]
|-
|-
| align="center" |[[File:Mechanism Fawful.png]]
|align="center"data-sort-value="30"|[[File:MLBISMechawful.png]]
![[Mechawful|Mechawful Body]]
![[Mechawful]]
| align="center" |277
|align="center"|277
| align="center" |300
|align="center"|300{{footnote|main|2}}
| align="center" |70
|align="center"|70
| [[Peach's Castle#Mario & Luigi: Bowser's Inside Story|Peach's Castle]] Garden
|[[Peach's Castle Garden]]
|-
|-
| align="center" |[[File:Mechanism Fawful Head.png]]
|align="center"data-sort-value="31"|[[File:MLBISMechawfulHead.png]]
![[Mechawful|Mechawful Head]]
![[Mechawful|Mechawful Head]]<sup>i</sup>
| align="center" |98
|align="center"|98
| align="center" |150
|align="center"|150
| align="center" |20
|align="center"|20
| [[Peach's Castle#Mario & Luigi: Bowser's Inside Story|Peach's Castle]] Garden
|[[Peach's Castle Garden]]
|-
|-
| align="center" |[[File:Darkfawfulguy.png]]
|align="center"data-sort-value="32"|[[File:MLBISMetalMawfulMole.png]]
![[Metal Mawful Mole]]
![[Metal Mawful Mole]]{{footnote|main|1}}
| align="center" |140
|align="center"|140
| align="center" |350
|align="center"|350
| align="center" |60
|align="center"|60
| [[Peach's Castle#Mario & Luigi: Bowser's Inside Story|Peach's Castle]] Garden
|[[Peach's Castle Garden]]
|-
|-
| align="center" |[[File:Naplock Rock.png]]
|align="center"data-sort-value="33"|[[File:MLBISNaplockAwake.png]]
![[Naplock]]**
![[Naplock]]<sup>b</sup>
| align="center" |183
|align="center"|183
| align="center" |580
|align="center"|580
| align="center" |80
|align="center"|80
| [[Peach's Castle#Mario & Luigi: Bowser's Inside Story|Peach's Castle]]
|[[Peach's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Peach's Castle]]
|-
|-
| align="center" |[[File:AlarmBob-omb BiS.png]]
|align="center"data-sort-value="34"|[[File:MLBISAlarmBobomb.png]]
![[Alarm Bob-omb]]
![[Alarm Bob-omb]]<sup>i</sup>
| align="center" |123
|align="center"|123
| align="center" |170
|align="center"|170
| align="center" |50
|align="center"|50
| [[Peach's Castle#Mario & Luigi: Bowser's Inside Story|Peach's Castle]]
|[[Peach's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Peach's Castle]]
|-
|-
| align="center" |[[File:Dark Mechawful.PNG]]
|align="center"data-sort-value="38"|[[File:MLBISDarkTrashure.png]]
![[Dark Mechawful|Dark Mechawful Body]]**
![[Dark Trashure]]<sup>b</sup>
| align="center" |280
|align="center"|360
| align="center" |800
|align="center"|640
| align="center" |80
|align="center"|100
| [[Peach's Castle#Mario & Luigi: Bowser's Inside Story|Peach's Castle]]
|[[Peach's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Peach's Castle]]
|-
|-
| align="center" |[[File:MechanismFawfulDark.PNG]]
|align="center"data-sort-value="39"|[[File:MLBISDarkFawfulGuy.png]]
![[Dark Mechawful|Dark Mechawful Head]]*
![[Dark Fawful Guy]]<sup>i</sup> <sup>m&l</sup>
| align="center" |200
|align="center"|128
| align="center" |200
|align="center"|200
| align="center" |40
|align="center"|65
| [[Peach's Castle#Mario & Luigi: Bowser's Inside Story|Peach's Castle]]
|[[Peach's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Peach's Castle]]
|-
|-
| align="center" |[[File:Mechawful 5 Dark.png]]
|align="center"data-sort-value="40"|[[File:MLBISDarkFawfulBomb.png]]
![[Dark Mechawful.5]]**
![[Dark Fawful Bomb]]<sup>b</sup>
| align="center" |280
|align="center"|316
| align="center" |800
|align="center"|0
| align="center" |80
|align="center"|0
| [[Peach's Castle#Mario & Luigi: Bowser's Inside Story|Peach's Castle]]
|[[Peach's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Peach's Castle]]
|-
|-
| align="center" |[[File:Trashure Dark.png]]
|align="center"data-sort-value="35"|[[File:MLBISDarkMechawful.png]]
![[Dark Trashure]]**
![[Dark Mechawful]]<sup>b</sup>
| align="center" |360
|align="center"|280
| align="center" |640
|align="center"|800
| align="center" |100
|align="center"|80
| [[Peach's Castle#Mario & Luigi: Bowser's Inside Story|Peach's Castle]]
|[[Peach's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Peach's Castle]]
|-
|-
| align="center" |[[File:Fawful Guy Dark.png]]
|align="center"data-sort-value="36"|[[File:MLBISDarkMechawfulHead.png]]
![[Dark Fawful Guy]]*
![[Dark Mechawful|Dark Mechawful Head]]<sup>i</sup> <sup>m&l</sup>
| align="center" |128
|align="center"|200
| align="center" |200
|align="center"|200
| align="center" |65
|align="center"|40
| [[Peach's Castle#Mario & Luigi: Bowser's Inside Story|Peach's Castle]]
|[[Peach's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Peach's Castle]]
|-
|-
| align="center" |[[File:BIS FawfulBomb.gif]]
|align="center"data-sort-value="37"|[[File:Mechawful 5 Dark.png]]
![[Dark Fawful Bomb]]**
![[Dark Mechawful.5]]<sup>b</sup>
| align="center" |316
|align="center"|280
| align="center" |0
|align="center"|800{{footnote|main|2}}
| align="center" |0
|align="center"|80
| [[Peach's Castle#Mario & Luigi: Bowser's Inside Story|Peach's Castle]]
|[[Peach's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Peach's Castle]]
|}
|}
* * means only Mario & Luigi can battle them.
{{footnote|note|1|Though they are instantly defeated by Bowser in overworld, Bowser can meet them by battling against other enemies.}}
* ** means only Bowser can battle them.
{{footnote|note|2|Defeating the summoned bodies will not grant extra experience and coins.}}


====Inside Bowser====
====Inside Bowser====
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
All enemies here can be battled with Mario and Luigi.
|-
{|width=100% class=wikitable
!Image
!Image
!Name
!Name
![[Heart Point|HP]]
![[Heart Point|HP]]
![[Experience|EXP]]
![[Experience Point|EXP]]
!Coins
!Coins
!Location
!Location
|-
|-
| align="center" |[[File:Goombule Cell Thing.png]]
|align="center"|[[File:Goombule Cell Thing.png]]
![[Goombule]]
![[Goombule]]
| align="center" |8
|align="center"|8
| align="center" |3
|align="center"|3
| align="center" |2
|align="center"|2
| [[Trash Pit]]
|[[Trash Pit]]/[[Pump Works]]
|-
|-
| align="center" |[[File:Goombule Elite.png]]
|align="center"|[[File:Goombule Elite.png]]
![[Elite Goombule]]
![[Elite Goombule]]
| align="center" |16
|align="center"|16
| align="center" |4
|align="center"|4
| align="center" |2
|align="center"|2
| [[Trash Pit]]
|[[Trash Pit]]
|-
|-
| align="center" |[[File:Spiky blop.gif]]
|align="center"|[[File:Spike blop.png]]
![[Spike Blop]]
![[Spike Blop]]
| align="center" |12
|align="center"|12
| align="center" |5
|align="center"|5
| align="center" |3
|align="center"|3
| [[Trash Pit]]
|[[Trash Pit]]/[[Pump Works]]
|-
|-
| align="center" |[[File:DryBubble Blooper.gif]]
|align="center"|[[File:MLBISBubbleBlooper.png]][[File:MLBISDriedBlooper.png]]
![[Bubble Blooper|Bubble/Dried Blooper]]
![[Bubble Blooper]] / [[Dried Blooper]]
| align="center" |23
|align="center"|23
| align="center" |15
|align="center"|15
| align="center" |5
|align="center"|5
| [[Pump Works]]
|[[Pump Works]]
|-
|-
| align="center" |[[File:Protobattle Blis.png]]
|align="center"|[[File:Protobattle Blis.png]]
![[Protobatter]]
![[Protobatter]]
| align="center" |36
|align="center"|36
| align="center" |15
|align="center"|15
| align="center" |5
|align="center"|5
| [[Pump Works]]
|[[Pump Works]]
|-
|-
| align="center" |[[File:Tenderloin.png]]
|align="center"|[[File:Tenderloin.png]]
![[Tenderling]]
![[Tenderling]]
| align="center" |45
|align="center"|45
| align="center" |30
|align="center"|30
| align="center" |12
|align="center"|12
| [[Flab Zone]]
|[[Flab Zone]]
|-
|-
| align="center" |[[File:Calorite Bis.png]]
|align="center"|[[File:Calorite Bis.png]]
![[Calorite]]
![[Calorite]]
| align="center" |85
|align="center"|85
| align="center" |40
|align="center"|40
| align="center" |20
|align="center"|20
| [[Flab Zone]]
|[[Flab Zone]]
|-
|-
| align="center" |[[File:Napse Napse.png]]
|align="center"|[[File:Napse Napse.png]]
![[Napse]]
![[Napse]]
| align="center" |68
|align="center"|68
| align="center" |100
|align="center"|100
| align="center" |35
|align="center"|35
| [[Energy Hold]]
|[[Energy Hold]]
|-
|-
| align="center" |[[File:Peps.gif]]
|align="center"|[[File:MLBISPowPep.png]][[File:MLBISDefPep.png]][[File:MLBISSpeedPep.png]]
![[Pep]]
![[Pep|POW/DEF/SPEED Pep]]
| align="center" |105
|align="center"|105
| align="center" |120
|align="center"|120
| align="center" |40
|align="center"|40
| [[Energy Hold]]
|[[Energy Hold]]
|-
|-
| align="center" |[[File:Piranha plorp.gif]]
|align="center"|[[File:MLBISPiranhaPlorp.png]]
![[Piranha Plorp]]
![[Piranha Plorp]]
| align="center" |165
|align="center"|165
| align="center" |140
|align="center"|140
| align="center" |55
|align="center"|55
| [[Energy Hold]]
|[[Energy Hold]]
|-
|-
| align="center" |[[File:Protobattler Blue.png]]
|align="center"|[[File:Protobattler Blue.png]]
![[Pwallop]]
![[Pwallop]]
| align="center" |130
|align="center"|130
| align="center" |150
|align="center"|150
| align="center" |45
|align="center"|45
| [[Energy Hold]]
|[[Energy Hold]]
|-
|-
| align="center" |[[File:Air Cheap.png]]
|align="center"|[[File:MLBISAirCheep.png]]
![[Air Cheep]]
![[Air Cheep]]
| align="center" |236
|align="center"|236
| align="center" |600
|align="center"|600
| align="center" |75
|align="center"|75
| [[Airway]]
|[[Airway (Mario & Luigi: Bowser's Inside Story)|Airway]]
|-
|-
| align="center" |[[File:Stonk Bis.png]]
|align="center"|[[File:MLBISStonk.png]]
![[Stonk]]
![[Stonk]]
| align="center" |198
|align="center"|198
| align="center" |630
|align="center"|630
| align="center" |85
|align="center"|85
| [[Airway]]
|[[Airway (Mario & Luigi: Bowser's Inside Story)|Airway]]
|-
|-
| align="center" |[[File:Airnapse.png]]
|align="center"|[[File:Airnapse.png]]
![[Airnapse]]
![[Airnapse]]
| align="center" |150
|align="center"|150
| align="center" |610
|align="center"|610
| align="center" |70
|align="center"|70
| [[Airway]]
|[[Airway (Mario & Luigi: Bowser's Inside Story)|Airway]]
|-
|-
| align="center" |[[File:Air Cannn Bis.png]]
|align="center"|[[File:MLBISAirCannon.png]]
![[Air Cannon]]
![[Air Cannon]]
| align="center" |254
|align="center"|254
| align="center" |670
|align="center"|670
| align="center" |100
|align="center"|100
| [[Airway]]
|[[Airway (Mario & Luigi: Bowser's Inside Story)|Airway]]
 
|}
|}


===Bosses===
===Bosses===
The following is a bestiary for all 44 bosses encountered in the game ''Mario & Luigi: Bowser's Inside Story''. Please note that some of the bosses are fought mandatory, with some being optional X forms of bosses. The Shroobs are also optional bosses. Also note that some bosses involve Bowser to grow giant to fight them. For convenience, these differences in bosses are shown seperated into different groups.  
The following is a bestiary for all bosses encountered in the game ''Mario & Luigi: Bowser's Inside Story''. Some of the bosses are optional, such as the X bosses; and some require Bowser to become giant to fight them.  
 
*<sup>e</sup> Indicates the battle automatically ends after several turns.
====Main Bosses====
====Normal Bosses====
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
{|width=100% class=wikitable
|-
!Image
!Image
!Name
!Name
![[HP]]
![[Heart Point|HP]]
![[EXP]]
![[Experience Point|EXP]]
![[Coin]]s
![[Coin]]s
!Location
!Location
|-
|-
| align="center" |[[ File:Bowser Enemy Battle bis2.png|50px]]
|align="center"|[[File:Bowser-BIS-enemy.png]]
![[Bowser#Mario & Luigi: Bowser's Inside Story|Bowser]] (first)
![[Bowser#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Bowser]] (1)<sup>m</sup>
| align="center" |25
|align="center"|20{{footnote|main|3}}
| align="center" |0
|align="center"|0
| align="center" |0
|align="center"|0
| [[Peach's Castle#Mario & Luigi: Bowser's Inside Story|Peach's Castle]]
|[[Peach's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Peach's Castle]]
|-
|-
| align="center" |[[File:Midbus Pig Armadillo.png|50px]]
|align="center"|[[File:MLBISMidbusBattle.png]]
![[Midbus]] (first)
![[Midbus]] (1)<sup>b</sup> <sup>e</sup>
| align="center" |79
|align="center"|95
| align="center" |0
|align="center"|0
| align="center" |0  
|align="center"|0  
| [[Cavi Cape]]
|[[Cavi Cape]]
|-
|-
| align="center" |[[File:French Block Man Thing.png]]
|align="center"|[[File:MLBISBroqueMonseiurBattle.png]]
![[Broque Monsieur]]
![[Broque Monsieur]]<sup>i</sup>
| align="center" |158
|align="center"|158
| align="center" |30
|align="center"|30
| align="center" |0
|align="center"|0
| [[Plack Beach]]
|[[Plack Beach]]
|-
|-
| align="center" |[[File:ML3Blooper-fountain.png|60px]]
|align="center"|[[File:Sea Pipe Statue.png]][[File:Stone Blooper.png]]
![[Sea Pipe Statue]]
![[Sea Pipe Statue]]<sup>i</sup>
| align="center" |300
|align="center"|320
| align="center" |150
|align="center"|150
| align="center" |50
|align="center"|50
| [[Plack Beach]]
|[[Plack Beach]]
|-
|-
| align="center" |[[File:Plugbug1236034740.png|70px]]
|align="center"|[[File:BossScutletBIS.png]]
![[Scutlet]]
![[Scutlet (boss)|Scutlet]]<sup>m&l</sup>
| align="center" |280
|align="center"|280
| align="center" |200
|align="center"|200
| align="center" |50
|align="center"|50
| [[Flame Pipe]]
|[[Flame Pipe]]
|-
|-
| align="center" |[[File:Broggy Bis.png]]
|align="center"|[[File:MLBISBroggyBattle.png]]
![[Broggy]]
![[Broggy]]<sup>b</sup>
| align="center" |198
|align="center"|198
| align="center" |60
|align="center"|60
| align="center" |0
|align="center"|0
| [[Plack Beach]]
|[[Plack Beach]]
|-
|-
| align="center" |[[File:WigglerSprite.png|90px]]
|align="center"|[[File:WigglerSprite.png]]
![[Wiggler#Mario & Luigi: Bowser's Inside Story|Wiggler]]
![[Wiggler#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Wiggler]]<sup>b</sup>
| align="center" |540
|align="center"|540
| align="center" |340
|align="center"|340
| align="center" |150
|align="center"|150
| [[Dimble Wood]]
|[[Dimble Wood]]
|-
|-
| align="center" |[[File:Leaf Fly Guy.png]]
|align="center"|[[File:MLBISDurmite.png]]
![[Leaf Guy]]
![[Durmite]]<sup>m&l</sup>
| align="center" |56
|align="center"|Durmite - 326<br>Straw - 16
| align="center" |20
|align="center"|300
| align="center" |0
|align="center"|120
| [[Dimble Wood]]
|[[Nerve Cluster]]
|-
|-
| align="center" |[[File:Durmite Catapillar.png|60px]]
|align="center"|[[File:MLBISMidbusBattle.png]]
![[Durmite]]
![[Midbus]] (2)<sup>b</sup>
| align="center" |326
|align="center"|950
| align="center" |300
|align="center"|550
| align="center" |120
|align="center"|350
| [[Nerve Cluster]]
|[[Fawful Theater]]
|-
|-
| align="center" |[[File:Straw.PNG]]
|align="center"|[[File:MLBISAlphaKretin.png]][[File:Alpha Kretin 2.png]][[File:MLBISBetaKretin.png]]
![[Straw]]
![[Kretin]]<sup>m&l</sup>
| align="center" |16
|align="center"|Alpha - 20 (each ball)<br>Beta - 385
| align="center" |0
|align="center"|700
| align="center" |0
|align="center"|200
| [[Nerve Cluster]]
|[[Flab Zone]]
|-
|-
| align="center" |[[File:Bifizu People.PNG]]
|align="center"|[[File:Bowser-BIS-enemy.png]]
![[Biffidus]]
![[Bowser#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Bowser]] (2)<sup>m&l</sup>
| align="center" |10
|align="center"|1,215
| align="center" |0
|align="center"|1,000
| align="center" |0
|align="center"|500
| [[Nerve Cluster]]
|[[Toadley Clinic]]
|-
|-
| align="center" |[[File:Midbus Pig Armadillo.png|50px]]
|align="center"|[[File:MLBISWisdurmSmall.png]][[File:MLBISWisdurm.png]]
![[Midbus]] (second)
![[Wisdurm]]<sup>m&l</sup>
| align="center" |950
|align="center"|1,610
| align="center" |550
|align="center"|2,800
| align="center" |350
|align="center"|600
| [[Bowser's Castle#Mario & Luigi: Bowser's Inside Story|Bowser Castle]]
|[[Energy Hold]]
|-
|-
| align="center" |[[File:Kretin Alpha.png|50px]]
|align="center"|[[File:Bowser Memory M.png]][[File:Bowser Memory L.png]]
![[Alpha Kretin]]
![[Bowser Memory M and Bowser Memory L]]<sup>m&l</sup>
| align="center" |20
|align="center"|M - 730<br>L - 845
| align="center" |700
|align="center"|3,000
| align="center" |200
|align="center"|700
| [[Flab Zone]]
|[[Memory Banks]]
|-
|-
| align="center" |[[File:Kretin Beta.png]]
|align="center" |[[File:MLBISShroob.png]][[File:MLBISShroob.png]][[File:MLBISShroob.png]]
![[Beta Kretin]]
![[Shroob#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Shroobs]]<sup>m&l</sup> (×3){{footnote|main|4}}
| align="center" |385
|align="center"|500 each
| align="center" |700
|align="center"|900
| align="center" |200
|align="center"|300
| [[Flab Zone]]
|[[Bowser's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Bowser Castle]]
|-
|-
| align="center" |[[ File:Bowser Enemy Battle bis2.png|50px]]
|align="center"|[[File:MLBISChakron.png]]
![[Bowser#Mario & Luigi: Bowser's Inside Story|Bowser]] (second)
![[Chakron]]<sup>m&l</sup> <sup>e</sup>{{footnote|main|5}}
| align="center" |1,215
|align="center"|9,999
| align="center" |1,000
|align="center"|0
| align="center" |500
|align="center"|0
| [[Toad Town]]
|[[Plack Beach]]
|-
|-
| align="center" |[[File:Wisdurm Small.png]]
|align="center"|[[File:M&LBIS Junker.png]]
![[Wisdurm]] (small)
![[Junker]]<sup>m&l</sup>
| align="center" |1,610
|align="center"|1,445
| align="center" |2,800
|align="center"|6,000
| align="center" |600
|align="center"|900
| [[Energy Hold]]
|[[Peach's Castle Garden]]
|-
|-
| align="center" |[[File:Wisdurm Normal.png|50px]]
|align="center"|[[File:MLBISBlizzardMidbus.png]]
![[Wisdurm]] (large)
![[Blizzard Midbus]]<sup>b</sup><br>
| align="center" |1,610
|align="center"|2,041
| align="center" |2,800
|align="center"|6,500
| align="center" |600
|align="center"|1,200
| [[Energy Hold]]
|[[Peach's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Peach's Castle]]
|-
|-
| align="center" |[[File:Bowser Memory M.png]]
|align="center"|[[File:MLBISDarkStar.png]]
![[Bowser Memory M]]
![[Dark Star]]<sup>m&l</sup>
| align="center" |730
|align="center"|1,248
| align="center" |1,500
|align="center"|9,999
| align="center" |350
|align="center"|2,000
| [[Memory Banks]]
|[[Airway (Mario & Luigi: Bowser's Inside Story)|Airway]]
|-
|-
| align="center" |[[File:Bowser Memory L.png]]
|align="center"|[[File:MLBISDarkFawfulNoVaccum.png]]
![[Bowser Memory L]]
![[Dark Fawful]]<sup>b</sup>
| align="center" |845
|align="center"|1,736
| align="center" |1,500
|align="center"|7,500
| align="center" |350
|align="center"|1,600
| [[Memory Banks]]
|[[Peach's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Peach's Castle]]
|-
|-
| align="center" |[[File:Chakron Bis.png]]
|align="center"|[[File:DarkBowserBIS.png]]
![[Chakron]]
![[Dark Bowser]]<sup>b</sup>
| align="center" |9,999
|align="center"|1,000
| align="center" |0
|align="center"|0
| align="center" |0
|align="center"|0
| [[Plack Beach]]
|[[Peach's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Peach's Castle]]
|-
|-
| align="center" |[[File:Junker Trashes.png|60px]]
|align="center"|[[File:Fawful Darker.png]]
![[Junker]]
![[Dark Star Core]]<sup>i</sup> <sup>m&l</sup>
| align="center" |1,445
|align="center"|Main - 1,560<br>Glasses - 250<br>Appendages - 156
| align="center" |6,000
|align="center"|0
| align="center" |900
|align="center"|0
| [[Peach's Castle#Mario & Luigi: Bowser's Inside Story|Peach's Castle]] Garden
|[[Peach's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Peach's Castle]]
|}
{{footnote|note|3|after the tutorial part, Bowser's HP will be set to 20.}}
{{footnote|note|4|this boss is entirely optional.}}
{{footnote|note|5|this battle will end after performing one EXCELLENT [[Snack Basket]].}}
;Boss Support
{|width=100% class=wikitable
!Image
!Enemy
!Battled with
![[Heart Point|HP]]
!EXP
!Location
|-
|-
| align="center" |[[File:Junker Junk Trash.png]]
|align="center"|[[File:LeafGuyBIS.png]]
![[Junker Can]]
![[Leaf Guy]]<sup>i</sup> <sup>m&l</sup>
| align="center" |105
|align="center"|[[Wiggler#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Wiggler]]
| align="center" |0
|align="center"|56
| align="center" |0
|align="center"|20
| [[Peach's Castle#Mario & Luigi: Bowser's Inside Story|Peach's Castle]] Garden
|align="center"|[[Dimble Wood]]
|-
|-
| align="center" |[[File:Midbus Blizzard.png|50px]]
|align="center"|[[File:M&LBIS Biffidus.png]]
![[Blizzard Midbus]]
![[Biffidus]]<sup>m&l</sup>
| align="center" |2,041
|align="center"|[[Durmite]]
| align="center" |6,500
|align="center"|10
| align="center" |1,200
|align="center"|0
| [[Peach's Castle#Mario & Luigi: Bowser's Inside Story|Peach's Castle]]
|align="center"|[[Nerve Cluster]]
|-
|-
| align="center" |[[File:Fawful Snowman.png]]
|align="center"|[[File:Junker Junk Trash.png]]
![[Snawful]]
![[Junker Can]]<sup>m&l</sup>
| align="center" |105
|align="center"|[[Junker]]
| align="center" |220
|align="center"|105
| align="center" |0
|align="center"|0
| [[Peach's Castle#Mario & Luigi: Bowser's Inside Story|Peach's Castle]]
|align="center"|[[Peach's Castle Garden]]
|-
|-
| align="center" |[[File:Star Dark.png|50px]]
|align="center"|[[File:MLBISSnawfulOverworld.png]]
![[Dark Star]]
![[Snawful]]<sup>i</sup>
| align="center" |1,248
|align="center"|[[Blizzard Midbus]]
| align="center" |9,999
|align="center"|105
| align="center" |2,000
|align="center"|220
| [[Airway]]
|align="center"|[[Peach's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Peach's Castle]]
|-
|-
| align="center" |[[File:Satelmite Dark.png]]
|align="center"|[[File:Satelmite Dark.png]]
![[Dark Satellmite]]
![[Dark Satellmite]]<sup>m&l</sup>
| align="center" |260
|align="center"|[[Dark Star]]
| align="center" |0
|align="center"|260
| align="center" |0
|align="center"|0
| [[Airway]]
|align="center"|[[Airway (Mario & Luigi: Bowser's Inside Story)|Airway]]
|-
| align="center" |[[File:Fawful Dark.png|50px]]
![[Dark Fawful]]
| align="center" |1,736
| align="center" |7,500
| align="center" |1,600
| [[Peach's Castle#Mario & Luigi: Bowser's Inside Story|Peach's Castle]]
|-
| align="center" |[[File:Bowser Dark.png|50px]]
![[Dark Bowser]]
| align="center" |1,000
| align="center" |0
| align="center" |0
| [[Peach's Castle#Mario & Luigi: Bowser's Inside Story|Peach's Castle]]
|-
| align="center" |[[File:Fawful Darker.png|65px]]
![[Dark Star Core]]
| align="center" |Main - 1,560<br>Glasses - 250<br>Appendages - 156
| align="center" |0
| align="center" |0
| [[Peach's Castle#Mario & Luigi: Bowser's Inside Story|Peach's Castle]]
|-
|-
|align="center"|[[File:MLBISVaccumHelmet.png]]
![[Vacuum Helmet#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Vacuum Helmet]]<sup>i</sup>
|align="center"|[[Dark Fawful]]
|align="center"|1,200
|align="center"|220
|align="center"|[[Peach's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Peach's Castle]]
|}
|}


====Giant Bosses====
====Giant Bosses====
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
All these bosses can only be battled with Giant Bowser.
|-
{|width=100% class=wikitable
!Image
!Image
!Name
!Name
![[HP]]
![[Heart Point|HP]]
![[EXP]]
![[Experience Point|EXP]]
![[Coin]]s
![[Coin]]s
!Location
!Location
|-
|-
|[[File:Bowsercastlebis.PNG|80px|center]]
|align="center"|[[File:Bowsercastlebis.PNG]]
![[Bowser's Castle#Mario & Luigi: Bowser's Inside Story|Bowser Castle]]
![[Bowser's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Bowser's Castle]]
| align="center" |535
|align="center"|535
| align="center" |380
|align="center"|380
| align="center" |200
|align="center"|200
| [[Dimble Wood]]
|[[Dimble Wood]]
|-
|-
|[[File:Yikktowerbis.png|45px|center]]
|align="center"|[[File:Yikktowerbis.png|60px]]
![[Tower of Yikk]]
![[Tower of Yikk]]
| align="center" |508
|align="center"|508
| align="center" |1,800
|align="center"|1,800
| align="center" |800
|align="center"|800
| [[Blubble Lake]]
|[[Blubble Lake]]
|-
|-
|[[File:Fawfulexpressbis.png‎|110px|center]]
|align="center"|[[File:Fawfulexpressbis.png|80px]]<br>[[File:Hill Monster.png|100px]]
![[Fawful Express]]
![[Fawful Express]]<br>with [[Fawful Mountain]]
| align="center" |885
|align="center"|Express - 885<br>Mountain - 1,049
| align="center" |3,500
|align="center"|3,500
| align="center" |1,000
|align="center"|1,000
| [[Bowser's Castle#Mario & Luigi: Bowser's Inside Story|Bowser Castle]]
|[[Project K]]
|-
|[[File:SuperPeachCastleOfFury.png|70px|center]]
![[Super Peach's Castle]]
| align="center" |1,488
| align="center" |7,500
| align="center" |2,000
| [[Peach's Castle#Mario & Luigi: Bowser's Inside Story|Peach's Castle]] Garden
|-
|-
|align="center"|[[File:SuperPeachCastleOfFury.png|120px]]
![[Super Peach's Castle of Fury]]
|align="center"|1,488
|align="center"|7,500
|align="center"|2,000
|[[Peach's Castle Garden]]
|}
|}


====Optional Bosses====
====Gauntlet Bosses====
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
Note that all X bosses only awards coins on their first defeat. All these bosses are fought by Mario & Luigi.
|-
{|width=100% class=wikitable
!Image
!Image
!Name
!Name
![[HP]]
![[Heart Point|HP]]
![[EXP]]
![[Coin]]s
![[Coin]]s
!Location
|-
| align="center" |[[File:Shroob Bis.png]]
![[Shroob#Mario & Luigi: Bowser's Inside Story|Shroobs]]
| align="center" |500
| align="center" |900
| align="center" |300
| [[Bowser's Castle#Mario & Luigi: Bowser's Inside Story|Bowser Castle]]
|-
|-
| align="center" |[[File:Durmite X.png|70px]]
|align="center"|[[File:Durmite X.png]]
![[Durmite X]]
![[Durmite X]]
| align="center" |575
|align="center"|Durmite X - 575<br>Straw X - 40
| align="center" |0
|align="center"|1,000
| align="center" |1,000
| [[Challenge Node]]
|-
|-
| align="center" |[[File:Straw X.png]]
|align="center"|[[File:Alpha Kretin X.png]][[File:Beta Kretin X.png]]
![[Straw X]]
![[Kretin X]]
| align="center" |40
|align="center"|Alpha - 135 (each ball)<br>Beta - 810
| align="center" |0
|align="center"|2,000
| align="center" |0
| [[Challenge Node]]
|-
|-
| align="center" |[[File:Biffidux.png]]
|align="center"|[[File:MLBISWisdurmXSmall.png]][[File:MLBISWisdurmX.png]]
![[Biffidus X]]
![[Wisdurm X]]
| align="center" |32
|align="center"|2,380
| align="center" |0
|align="center"|4,000
| align="center" |0
| [[Challenge Node]]
|-
|-
| align="center" |[[File:Alpha Kretin X.png|50px]]
|align="center"|[[File:Bowser Memory MXP.png]][[File:Bowser Memory LXP.png]]
![[Kretin#Alpha Kretin X|Alpha Kretin X]]
![[Bowser Memory MLX]]
| align="center" |135
|align="center"|MX - 2,500<br>LX - 3,000
| align="center" |0
|align="center"|6,000
| align="center" |0
| [[Challenge Node]]
|-
|-
| align="center" |[[File:Beta Kretin X.png]]
|align="center"|[[File:Junker X.png]]
![[Kretin#Beta Kretin X|Beta Kretin X]]
![[Junker X]]
| align="center" |810
|align="center"|3,080
| align="center" |0
|align="center"|9,000
| align="center" |2,000
| [[Challenge Node]]
|-
|-
| align="center" |[[File:Wisdurm X Minisucle.png]]
|align="center"|[[File:MLBISDarkStarX.png]]
![[Wisdurm X]] (small)
![[Dark Star X]]
| align="center" |2,380
|align="center"|4,030
| align="center" |0
|align="center"|12,500
| align="center" |4,000 total
| [[Challenge Node]]
|-
|-
| align="center" |[[File:Wisdurm X.png]]
|align="center"|[[File:Bowser Enemy Battle bis2.png]]
![[Wisdurm X]] (large)
![[Bowser X]]{{footnote|main|6}}
| align="center" |2,380
|align="center"|7,155
| align="center" |0
|align="center"|25,000
| align="center" |4,000 total
|}
| [[Challenge Node]]
{{footnote|note|6|must fight 6 other X bosses consecutively before the battle.}}
;Boss Support
{|width=100% class=wikitable
!Image
!Enemy
!Battled with
![[Heart Point|HP]]
|-
|-
| align="center" |[[File:Bowser Memory MXP.png]]
|align="center"|[[File:MLBISBiffidusX.png]]
![[Bowser Memory ML#Bowser Memory MX|Bowser Memory MX]]
![[Biffidus X]]
| align="center" |2,500
|align="center"|[[Durmite X]]
| align="center" |0
|align="center"|32
| align="center" |6,000 total
| [[Challenge Node]]
|-
| align="center" |[[File:Bowser Memory LXP.png]]
![[Bowser Memory ML#Bowser Memory LX|Bowser Memory LX]]
| align="center" |3,000
| align="center" |0
| align="center" |6,000 total
| [[Challenge Node]]
|-
| align="center" |[[File:Junker X.png|55px]]
![[Junker X]]
| align="center" |3,080
| align="center" |0
| align="center" |9,000
| [[Challenge Node]]
|-
|-
| align="center" |[[File:Can Junker X.png]]
|align="center"|[[File:Can Junker X.png]]
![[Junker Can X]]
![[Junker Can X]]
| align="center" |134
|align="center"|[[Junker X]]
| align="center" |0
|align="center"|134
| align="center" |0
| [[Challenge Node]]
|-
|-
| align="center" |[[File:Star Dark X.png|50px]]
|align="center"|[[File:Satelmite Dark X.png]]
![[Dark Star X]]
| align="center" |4,030
| align="center" |0
| align="center" |12,500
| [[Challenge Node]]
|-
| align="center" |[[File:Satelmite Dark X.png]]
![[Dark Satellmite X]]
![[Dark Satellmite X]]
| align="center" |416
|align="center"|[[Dark Star X]]
| align="center" |0
|align="center"|416
| align="center" |0
| [[Challenge Node]]
|-
| align="center" |[[File:Bowser Enemy Battle bis2.png|50px]]
![[Bowser X]]
| align="center" |7,155
| align="center" |0
| align="center" |25,000
| [[Challenge Node]]
|-
|}
|}
<br clear= all>
{{br}}


==Overworld==
==Overworld==
While Mario and Luigi adventure through [[Bowser's Body]], Bowser is walking around the overworld. Mario and Luigi can influence Bowser. They can pinch nerves to make Bowser panic. They can also touch Bowser's muscles to give him a power-up. Equally, Bowser can change the course of the Marios' adventure. For example, he can flood them by drinking from a fountain. After a certain point in the game, Mario and Luigi can go to the [[Pipe Yard]] and use [[Warp Pipe]]s to exit Bowser's body and explore the overworld, and then use the pipes to enter Bowser's body again.
While Mario and Luigi adventure through [[Bowser's body]], Bowser is walking around the overworld. Mario and Luigi can influence Bowser. They can pinch nerves to make Bowser panic. They can also touch Bowser's muscles to give him a power-up. Equally, Bowser can change the course of the Mario Bros.' adventure. For example, he can flood them by drinking from a fountain. After a certain point in the game, Mario and Luigi can go to the [[Pipe Yard]] and use [[Warp Pipe]]s to exit Bowser's body and explore the overworld, and then use the pipes to enter Bowser's body again. Bowser can use [[Chakroad]]s to warp between different locations of the Mushroom Kingdom.
 
Overworld icons have slightly changed. They now display the health of the character. Bowser uses two buttons in the overworld, X to punch, and Y for firebreath. Later in the game, Bowser learns new moves such as a dashing punch, ground-pounding, and curling up into a spikeball (much like the way he attacked Mario in ''[[Super Mario Galaxy]]''). Mario and Luigi use A and B respectively to jump. At one point they gain hammers. Mario can destroy rocks and crates, while Luigi can hit Mario to make him mini so as to reach previously inaccessible areas. Later in the game, the Marios learn new moves such as the [[Spin Jump]] and the Drill Bros.. They also encounter items in the overworld that help them perform moves to reach a goal or an item. The items include a gas pump that seems to be shooting out helium. Mario can fill himself up with helium and float into the air like a balloon. If Luigi is to grab his legs at that time, they are able to perform a floating high jump, somewhat similar to the move found in the first installment of the series. They can also find a Blue Koopa shell that Mario can put on. Luigi can whack him with his hammer to shoot Mario over previously inaccessible areas to hit switches. This move is very similar to the move the Koopa companions use in the ''Paper Mario'' series.  


While Bowser explores a 3-D overworld, Mario and Luigi explore a 2-D world inside his body, much like a traditional platformer, though they can go into the 3-D overworld at any time once the Pipe Yard is available. The actual overworld is connected just as it was in ''Mario & Luigi: Superstar Saga'', unlike ''Partners in Time's'' linear levels. The overworld is up to 4-5 times larger than ''Superstar Saga's'' overworld. The map in this game consists of a beach, a forest, a cape, the road to Bowser's Castle, Toad Town, Bowser's Castle, Peach's Castle, Grasslands, a railroad, underground, and a lake. In the Nintendo Power review, it was stated that there are tons of sidequests, much to explore, and plenty to do in the free roam overworld.
Overworld icons have slightly changed. They now display the health of the character. Bowser uses two buttons in the overworld, X to punch, and Y for firebreath. Later in the game, Bowser learns new moves such as a dashing punch, ground-pounding, and curling up into a spikeball (much like the way he attacked Mario in ''[[Super Mario Galaxy]]''). Mario and Luigi use A and B respectively to jump. At one point they gain hammers. Mario can destroy rocks and crates, while Luigi can hit Mario to make him mini so as to reach previously inaccessible areas. Later in the game, the Marios learn new moves such as the [[Spin Jump]] and the Drill Bros. They also encounter items in the overworld that help them perform moves to reach a goal or an item. The items include a gas pump that seems to be shooting out helium. Mario can fill himself up with helium and float into the air like a balloon. If Luigi is to grab his legs at that time, they are able to perform a floating high jump, somewhat similar to the move found in the first installment of the series. They can also find a Blue Koopa shell that Mario can put on. Luigi can whack him with his hammer to shoot Mario over previously inaccessible areas to hit switches. This move is very similar to the move the Koopa companions use in the ''[[Paper Mario (series)|Paper Mario]]'' series.  


While Bowser explores a 3-D overworld, Mario and Luigi explore a 2-D world inside his body, much like a traditional platformer, though they can go into the 3-D overworld at any time once the Pipe Yard is available. The actual overworld is connected just as it was in ''Mario & Luigi: Superstar Saga'', unlike ''Partners in Time''{{'}}s linear levels. The overworld is up to 4-5 times larger than ''Superstar Saga''{{'}}s overworld. The map in this game consists of a beach, a forest, a cape, the road to Bowser's Castle, Toad Town, Bowser's Castle, Peach's Castle, Grasslands, a railroad, underground, and a lake. In the Nintendo Power review, it was stated that there are tons of sidequests, much to explore, and plenty to do in the free roam overworld.
===Locations===
===Locations===
{{BisMKmap}}
{{M&LBIS map}}
*[[Mushroom Kingdom]]
*[[Mushroom Kingdom]]
**[[Peach's Castle]]
**[[Peach's Castle]]
Line 1,123: Line 1,417:
**[[Cavi Cape]]
**[[Cavi Cape]]
**[[Plack Beach]]
**[[Plack Beach]]
**[[Bumpsy Plains]]
**[[Bowser Path]]
**[[Bowser Path]]
**[[Bowser's Castle]]
**[[Bowser's Castle]]
**[[Underground Tunnel]]
**[[Tunnel]]**
**[[Toad Town Caves]]
**[[Toad Town]]
**[[Toad Town]]
**[[Blubble Lake]]
**[[Tower of Yikk]]
**[[Tower of Yikk]]
**[[Blubble Lake]]
**[[Project K]]**
**[[Bumpsy Plains]]
**[[Peach's Castle Garden]]
**[[Railroad]]
<nowiki>*</nowiki>Only Mario & Luigi can access.<br>
 
<nowiki>**</nowiki>Only Bowser can access.
{{Bowsermap}}
{{M&LBIS Bowser map}}
*[[Bowser's Body]]
*[[Bowser's body]]
**[[Trash Pit]]
**[[Trash Pit]]
**[[Funny Bone]]
**[[Funny Bone]]
**[[Toad Square]]
**[[Challenge Node]]
**[[Arm Center]]
**[[Pump Works]]
**[[Flame Pipe]]
**[[Flame Pipe]]
**[[Gut Check (location)|Gut Check]]
**[[Nerve Cluster]]
**[[Nerve Cluster]]
**[[Joint Tower]]
**[[Rump Command]]
**[[Flab Zone]]
**[[Pipe Yard]]
**[[Pipe Yard]]
**[[Lumbar Nook]]
**[[Memory Banks]]
**[[Toad Square]]
**[[Pump Works]]
**[[Flab Zone]]
**[[Energy Hold]]
**[[Airway]]
**[[Arm Center]]
**[[Gut Check]]
**[[Rump Command]]
**[[Leg Outpost]]
**[[Leg Outpost]]
**[[Nose Deck]]
**[[Nose Deck]]
**[[Energy Hold]]
**[[Joint Tower]]
**[[Memory Banks]]
**[[Lumbar Nook]]
**[[Chest Station]]
**[[Chest Station]]
**[[Challenge Node]]
**[[Airway (Mario & Luigi: Bowser's Inside Story)|Airway]]


===Shops===
===Shops===
{{Main|List of shops in Mario & Luigi: Bowser's Inside Story}}
{{Main|List of shops in Mario & Luigi: Bowser's Inside Story}}
Throughout the game, there are several shops where the player can purchase and sell items from several shops on their adventure. Shops available to Mario and Luigi are run by characters and all found in [[Toad Town shopping mall]] and [[Toad Square]]. Only two shops are available to Bowser: [[Broque Monsieur's Shop]] and [[Broggy's Shop]], both in [[Dimble Wood]]. However, there are [[Shop Block]]s around the Mushroom Kingdom that provides the same functionality to Bowser. There is a [[Scratch Card]] system where the player has a chance to get a part of their coins spent back. The amount of squares that give coins back depends on Mario and Luigi's stache level and Bowser's horn level.


==Differences with other ''Mario & Luigi'' games==
===Beans===
While a direct sequel in the ''Mario & Luigi'' series, ''Mario & Luigi: Bowser's Inside Story'' still has several differences compared to the first two ''Mario & Luigi'' games.
{{Main|List of beanholes in Mario & Luigi: Bowser's Inside Story}}
After Mario and Luigi learn the [[Drill Bros.]] move, they can collect beans from beanholes by tunneling underground and then jumping. There are about 200 beanholes scattered around the world, both in the Mushroom Kingdom and inside Bowser's body. Mario and Luigi can also collect beans from characters like [[Kuzzle]] and the [[PR Toad]] of [[Toad Town shopping mall]].


==Differences from other ''Mario & Luigi'' games==
While a direct sequel in the ''Mario & Luigi'' series, ''Mario & Luigi: Bowser's Inside Story'' still has several differences compared to the [[Mario & Luigi: Superstar Saga|first]] [[Mario & Luigi: Partners in Time|two]] ''Mario & Luigi'' games.
*This is the first game to feature more than one optional boss stronger than the final boss.
*This is the first game to feature more than one optional boss stronger than the final boss.
*This is the only game in the series not to feature [[Professor E. Gadd]].
*This is the first game in the series not to feature [[Professor E. Gadd]].
 
*This is the only game in the series not to feature [[Yoshi (species)|Yoshi]]s.
===Gameplay Differences===
*This is the only game in the series to feature Bowser as a main protagonist.
*This is the first ''Mario & Luigi'' game to have optional bosses, with the exception of three of the four [[Popple]] fights and [[Jojora]] in ''[[Mario & Luigi: Superstar Saga]]'', who are not required to be defeated, but can be defeated for extra experience and items.
*This is the first game in the series where Mario and Luigi can double jump; in battle in the first game, they could not while in the second game, they needed the babies to do it.
*Unlike ''[[Mario & Luigi: Partners in Time]]'' for the Nintendo DS, this game makes greater use of the DS's touch controls and microphone.
*This is the only ''Mario & Luigi'' game to not have any traditional enemies as common enemies, besides derived species which only appear in this game.
*This is the first game in the ''Mario & Luigi series'' to have a playable character that is not Mario, Luigi, or their baby forms, other than Toad very briefly during the opening of ''Superstar Saga''.  
*This is the first ''Mario & Luigi'' game to feature an "Excellent!!" rating when completing an attack.
*This is the first ''Mario & Luigi'' game where jump and hammer attacks receive a rating depending on how well timed the attack is.
*This is the only ''Mario & Luigi'' game to not have a purely snow-, desert-, mountain-, or temple-themed area.
**The [[Airway (Mario & Luigi: Bowser's Inside Story)|Airway]] can be considered a snow- or ice-like area when it is frozen, and [[Plack Beach]] features a mountainous section.
===Gameplay differences===
[[File:Scatchcard.png|200px|thumb|The new scratch card mode, allowing Mario, Luigi, and Bowser to win money back.]]
*This is the first ''Mario & Luigi'' game to have optional bosses, with the exception of three of the four [[Popple]] fights and [[Jojora]] in ''Mario & Luigi: Superstar Saga'', who are not required to be defeated, but can be defeated for extra experience and items.
*Unlike ''Mario & Luigi: Partners in Time'' for the Nintendo DS, this game makes greater use of the DS's touch controls and microphone.
*This is the first game in the ''Mario & Luigi'' series (as well as the fourth RPG overall) to have Bowser as a playable character.
*The player can equip Mario and Luigi with pants, gloves, shoes, socks, and accessories instead of just pants as in the first two ''Mario & Luigi'' games.
*The player can equip Mario and Luigi with pants, gloves, shoes, socks, and accessories instead of just pants as in the first two ''Mario & Luigi'' games.
[[File:Scatchcard.png|right|thumb|The new scratch card mode, allowing Mario and Luigi to win money back.]]
*Badges have a different function. Bro. Badge moves can be performed with them. This game contains eight badges, which is notably less than the previous ''Mario & Luigi'' games.
*Badges have a different function. Bro. Badge moves can be performed with them. This game contains eight badges, which is notably less than the previous ''Mario & Luigi games''.
*This is the first of the series to have power-ups or other items in the overworld such as the blue [[Koopa Troopa]] shell.
*This is the first of the series to have power-ups or other items in the overworld such as the blue [[Koopa]] shell.
*This is the first ''Mario & Luigi'' game to have a [[rank]] system. This means, if the player gets at a certain level, they go to a higher rank. Ranks for Mario and Luigi are the Mushroom Rank, Shell Rank, Flower Rank, Shine Rank, Star Rank, and the Rainbow Rank. Bowser's ranks are the Bronze Boss Rank, Silver Boss Rank, Gold Boss Rank, and the Final Boss Rank.
*This is the first Mario & Luigi game to have a [[rank]] system. This means, if the player gets at a certain level, he/she will go to a higher rank. Ranks for Mario and Luigi are the Mushroom Rank, Shell Rank, Flower Rank, Shine Rank, Star Rank, and the Rainbow Rank. Bowser’s ranks are the Bronze Boss Rank, Silver Boss Rank, Gold Boss Rank, and the Final Boss Rank.
*Mario and Luigi get the [[hammer]]s earlier in ''Mario & Luigi: Bowser's Inside Story'' than in the other ''Mario & Luigi'' games. (An exception is ''Mario & Luigi: Paper Jam'', where they have hammers from the start.)
*Mario and Luigi get the [[hammer]]s earlier in Mario & Luigi: Bowser's Inside Story than other Mario & Luigi games.
*The [[Scratch Card]] is introduced, allowing the main characters to earn back coins after spending them.
*[[Scratch Card|The Scratch Card]] is introduced, allowing the main characters to earn back coins after spending them.
*This is also the first game where the hammerheads do not fall off in defense when held too long; the bro. just puts it down. Consequently, the hammer can also be held much longer.
*This is also the first game where the hammerheads don't fall off in defense when held too long; the bro. just puts it down. Consequently, the hammer can also be held much longer.
*In the first two games of the series, Mario and Luigi use a [[suitcase]] to store anything they collect in their journey. In ''Bowser's Inside Story'', however, they use the [[star menu]], managed by [[Starlow]] in order to access their items.
*In the first two games in the series, Mario and Luigi use a [[suitcase]] to store anything they collect in their journey. In ''Bowser's Inside Story'', however, they use the [[Star Menu]], managed by [[Starlow]] in order to access their items.
*This is the first game to have a Boss-Refight or Skill Challenge.
*This is the first game to have a Boss-Refight or Skill Challenge of the series.
*This is the first time in the ''Super Mario'' [[Genre#Role-playing|RPG]] series that a sequel has been released on the same system as its predecessor.
*This is the first time in the Mario [[RPG]] series that a sequel has been released on the same system as its predecessor.
*This is the second game where the Mario Bros. battle inside Bowser's body, the first being ''Mario & Luigi: Superstar Saga'', where they battle [[Cackletta]]'s Soul inside Bowser. Fawful (who worked for Cackletta) is fought in a similar way to Cackletta. Also, before both battles take place, the player fights an affected form of Bowser. While Mario and Luigi are sucked into Bowser and Cackletta was inside him, for Fawful it is the reverse; Bowser inhales Dark Fawful, and he fights the Mario Bros. inside of Bowser.
*This is the second game where the Mario Bros. battle inside Bowser's body, the first being ''[[Mario & Luigi: Superstar Saga]]'', where they battle [[Cackletta]]'s Soul inside Bowser. It is interesting to note that Fawful (who worked for Cackletta) is fought in a similar way to Cackletta. It is also interesting to note that before both battles take place, the player fights an affected form of Bowser. While Mario and Luigi are sucked into Bowser and Cackletta was inside him, for Fawful it is the reverse; Bowser inhales Dark Fawful and he fights the Mario Bros. inside him.
*This is the first ''Mario & Luigi'' game where Bowser does not end up possessed by the main villain, as well as the first RPG game since ''Paper Mario'' where the main villain does not actually possess one of the main characters.
*This is the only ''Mario & Luigi'' game in which the final boss is ''not'' a possessed Bowser. Rather, it the main enemy of the game as a copy of him.
**However, [[Dark Bowser]] is a character who has copied Bowser lineaments by gathering his DNA, and is similar to previous Bowser possessions.


===Release Differences===
===Release differences===
*This is the first ''Mario & Luigi'' game to be released in Japan before any other country.
*This is the first ''Mario & Luigi'' game to be released in Japan before any other country.
*This is the first ''Mario & Luigi'' game in which the American boxart is the same as Japanese boxart. The European boxart, while not exactly the same, uses the same pictures and background as the Japanese boxart.
*This is the first ''Mario & Luigi'' game in which the American box art is the same as the Japanese box art. The European box art, while not exactly the same due to the ratings' graphics requiring the artwork to be rearranged, uses the same artwork (but with Luigi's and Bowser's eyelines changed to reflect their positions) and background as the Japanese box art.
*This is the first ''Mario & Luigi'' game to have multiple languages for its North American release. Both the French and Spanish translations are distinct from those of Europe.


==References to Other Games==
==Staff==
*''[[Super Mario Bros. 2]]'': During Bowser's battle with the giant Wiggler, the Wiggler sometimes attack by pulling out vegetables, which are the exact same ones that were seen in this game. Also, one of Bowser's brainwashed minions states that he forgot what Bowser's castle was originally called (before it was turned into "Fawful Theater"), and mistakenly referred to it as "[[Mouser]]'s Castle".
{{main|List of Mario & Luigi: Bowser's Inside Story staff}}
*''[[Super Mario RPG: Legend of the Seven Stars]]'' - In addition to the storyline of Bowser attempting to reclaim his castle, Bowser states that [[Starlow|Chippy]] could be an honorary member of the [[Koopa Troop]], and she could "thank him later" (just like when Bowser rationalizes joining Mario's party). In addition, some notes of the [[Forest Maze]] track appear in the [[Toad Town]] and [[Peach's Castle]] themes.
The game's producers were Toshiharu Izuno, Akira Otani, and Yoshihiko Maekawa, with [[Shigeru Miyamoto]] and [[Takashi Tezuka]] acting as senior producers and [[Satoru Iwata]] and Tetsuo Mizuno acting as executive producers. The game's director was Hiroyuki Kubota and Makoto Aioi was the main programmer.
*''[[Super Mario Bros. 3]]'': [[Sockop]]s are clearly meant to resemble the [[Kuribo's Shoe]], and at one point Luigi will even hop around inside an unconcious Sockop, allowing him to walk along spikes without taking damage, just as the Kuribo's Shoe does. In addition, one of the Sockops' names is, apparently, Kuribo.
 
*''[[Mario & Luigi: Superstar Saga]]'' - Fawful reappears as a villain. The Bros. Attacks from this game are reused, and there is a slight remix of [[Cackletta]]'s theme song that played in the background after Fawful took over Peach's castle. Mario and Luigi battle Dark Fawful inside of Bowser's body, just as they did with Cackletta. The chair seen near the [[Conference Room]] has the same design (seen only briefly in the beginning of said game). Also, the [[Mini-Mario]] form returns.
==Reception==
*''[[Mario & Luigi: Partners in Time]]'' - When Mario and Luigi talk to Broque Madame, she tells them stories about the Shroob invasion that took place in the game. Several Shroobs are also seen at Bowser's castle, where they were kept frozen in a cryogenic chamber. If the player chooses to thaw them out, then an optional boss battle with them will commence. During the battle, several other Shroobs, including [[Elder Princess Shroob]] can be seen in the background. After the battle, Mario and Luigi tell Starlow about their previous battle with the Shroobs, and how they defeated them while they were babies. While the audience is still in the theater in Bowser's castle, a Shroob can also be found sitting in the audience on the bottom right. Also, there is a boot called the Shroob Boots. Once again, the chair returns, seen near [[Professor E. Gadd's]] workspace.
''Mario & Luigi: Bowser's Inside Story'' has received critical acclaim, with a score of 91.01% based on 47 reviews on GameRankings<ref>{{cite|deadlink=y|archive=web.archive.org/web/20090903025256/http://www.gamerankings.com/ds/954368-mario-and-luigi-bowsers-inside-story/index.html|title=''Mario & Luigi: Bowser's Inside Story'' for DS|publisher=GameRankings|language=en|accessdate=June 25, 2024}}</ref> and a 90 based on 58 reviews on Metacritic,<ref>{{cite|url=www.metacritic.com/game/mario-and-luigi-bowsers-inside-story|title=''Mario & Luigi: Bowser's Inside Story''|publisher=Metacritic|language=en|accessdate=June 25, 2024}}</ref> making it the highest-rated out of the ''[[Super Mario (franchise)|Super Mario]]'' RPG games. Much of the game's praise was directed towards its gameplay, humor, storyline, integration of [[Bowser]] as one of the main protagonists, and innovative use of the [[Nintendo DS]]'s capabilities.
*''[[Super Mario 64]]'' - The music that plays within [[Peach's Castle]] when visiting it for the first time is a variation of its theme here.
{|class="wikitable reviews"
*''[[Super Mario Sunshine]]'' - One of the brother's rank is called the Shine Rank.
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews
*''[[Super Mario World 2: Yoshi's Island]]'' and ''[[Yoshi's Island DS]]'' - The [[Fawful Guy]] enemy can imitate the attack patterns of both the [[Woozy Guy]] and the [[Glide Guy]]. In addition, one of its attacks mirrors Yoshi's main form of offense in the game, egg throwing.
|-style="background-color:#E6E6E6"
*''[[Dr. Mario]]'' - Blue Viruses appear on a poster in Dr. Toadley's office, and in one of the [[Toothy]]'s attacks.
|Release
*''[[New Super Mario Bros.]]''- [[Blue Shell]]s make a reappearance. A Mega Mushroom also occasionally appears during one of Broque Monsieur's attacks in his tutorial.
|Reviewer, Publication
*''[[Super Mario Galaxy]]''- Spike Ball, the ability where Bowser curls up into a Ball, heavily resembles an attack that Bowser uses during his fights against the Mario Bros.
|Score
|Verdict
|-
|Nintendo DS
|Phil Theobald, [http://ds.gamespy.com/nintendo-ds/mario-luigi-rpg-3/1024131p1.html Gamespy]
|4.5/5
|"''There's very little in Bowser's Inside Story to not like. It's great to look at, the interaction between the "inside" and "outside" worlds is well thought-out, the mini-games and interactive battles are always a treat to play, and it's probably the funniest Mario & Luigi game yet. The game is long, too. Expect to put in well over 20 hours before you're finished. It may not be a traditional RPG, but it's one of the more enjoyable ones out there.''"
|-
|Nintendo DS
|Christian Donlan, [https://www.eurogamer.net/articles/mario-and-luigi-bowsers-inside-story-review Eurogamer]
|9/10
|"''Superstar Saga was, very quietly, one of the best games of its generation, sadly appearing too late in the [[Game Boy Advance|GBA's]] lifespan to be much more than a cherished secret. Partners in Time was similarly smart but not quite so engaging, possibly because the inclusion of the Mario babies overburdened the controls while offering too little reward for the extra hassle. That's not the case here, however: the brother's old enemy is a triumph precisely because he provides such a contrast to them: he's a bullish idiot who allows you to enjoy your blunt powers with very few limitations. Inside Story is absolutely a return to form, in other words - and, in the end, you've got Bowser to thank for that.''"
|-
|Nintendo DS
|Craig Harris, [https://www.ign.com/articles/2009/09/10/mario-luigi-bowsers-inside-story-review IGN]
|9.5/10
|"''The Mario & Luigi series has already established itself as a fantastic RPG franchise, and the third game does not disappoint. I have no problem classifying it as the best of the bunch, thanks to an excellent and appropriately surreal script, epic oversized battles, and the fact that Bowser is a playable character and gets most of the gameplay time. Let's hope that this is a jumping-off point for Bowser; this guy really needed a top-billing production!''"
|-
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Aggregators
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|{{nw|Platform / Score}}
|-
|colspan=2|Metacritic
|colspan=2 style="background-color:LimeGreen"|[https://www.metacritic.com/game/ds/mario-luigi-bowsers-inside-story 90]
|-
|colspan=2|GameRankings
|colspan=2|[https://www.gamerankings.com/ds/954368-mario-and-luigi-bowsers-inside-story/index.html 91.01%]
|}
{{br}}
===Sales===
''Bowser's Inside Story'' has sold 4.13 million copies worldwide as of March 31, 2011,<ref>{{cite|format=PDF|page=5|url=www.nintendo.co.jp/ir/pdf/2011/110426e.pdf#page=5|title=Consolidated Sales Units of "Wii" (FY3/2011)|publisher=Nintendo|language=en|accessdate=June 25, 2024}}</ref> making it the best-selling RPG in the ''Super Mario'' franchise.
 
==''Mushroom Kingdom Tribune''==
[[File:Mktribune.png|thumb|75px|The newspaper]]
The '''''Mushroom Kingdom Tribune''''' was a promotional newspaper sent by [[Nintendo]] via e-mail. This newspaper included information about the release of ''Mario & Luigi: Bowser's Inside Story''.
 
This newspaper included "Reviews from the [[Mushroom Kingdom]]," which features quotes from the game characters:
*"''I have chortles!''" – [[Fawful]]
*"''Did someone just page the King of Awesome?''" – [[Bowser]]
*"''SUPER ULTRA WONDER ULTIMATE RUTHLESS GREAT IRON BALL!''" – [[Midbus]]
{{br|right}}


==Image Gallery==
{{Morepic|Mario & Luigi: Bowser's Inside Story}}
==Quotes==
==Quotes==
{{Main|List of Quotes in Mario & Luigi: Bowser's Inside Story}}
{{Main|List of Mario & Luigi: Bowser's Inside Story quotes}}
===Bowser===
*"''Did somebody page the king of awesome?''"
*"''[[Mario|MAAARIO]]! Are you seriously trying to start with me again?! I hear about this big meeting, and I'm all ready to act nice... But man, the second I see your face, Mr. Nice Bowser is GONE. Yeah, forget your dumb meeting! I'll pummel you and grab [[Princess Peach|Peach]]!''"
*"''GWAHAHA! Great dark hurricane! Seriously, perfect backdrop for an awesome final battle! You really sweat the details! Listen up! You're saying the kingdom will vanish? NOT TODAY! THIS [[Mushroom Kingdom|KINGDOM]] IS ALL MINE! '''SO [[Dark Bowser|YOU]] VANISH'''!''"
*"''SHOWTIME!''"


==Beta Elements==
===Fawful===
{{main|{{PAGENAME}}/Beta elements}}
*"''All who resist will be beat like naughty little eggs!''"
*"''Beef? I am lacking in beef. Fawful is beefless.''"
*"''Fawful sings a song of bad!♪ The Mushroom Kingdom is so sad!♪ All of it is for Fawful!♪ And the...rhyme...with that!♪''"
*"''Here Fawful goes, the disappearing..forever disappearing... WITH YOU!''"
*''"I HAVE CHORTLES!"''
*''"It is I who added the nuts to that statue!"''
 
==Pre-release and unused content==
{{main|List of Mario & Luigi: Bowser's Inside Story pre-release and unused content}}
Some enemies have an attack pattern for [[Mario]] and [[Luigi]], even if they do not face them in the game. There are also several unused voice clips for [[Yoshi]], coming from ''[[Yoshi's Story]]''; there is also unused music from ''Mario & Luigi: Partners in Time'', although it will not play correctly. Early screenshots also show [[Treevil]]s being battled at [[Plack Beach]].


==Glitches==
==Glitches==
{{main|{{PAGENAME}}/Glitches}}
{{main|List of Mario & Luigi: Bowser's Inside Story glitches}}
Before the fight with [[Scutlet (boss)|Scutlet]], if the players re-enter the [[Pump Works]] and hit the Save Block the message will say that Bowser can breathe fire again, even though the Flame Pipe is still blocked.


==Staff==
==Gallery==
{{main|{{PAGENAME}} Staff}}
{{main-gallery|Mario & Luigi: Bowser's Inside Story}}
<gallery>
Mario Luigi Starlow Artwork - Mario and Luigi BiS.png|[[Mario]], [[Luigi]], and [[Starlow]]
MLBiS Bowser.png|[[Bowser]]
Fawful artwork MLBiS.png|[[Fawful]]
Midbus Artwork - Mario and Luigi BiS.png|[[Midbus]]
Dark Star MaLBIS.png|[[Dark Star]]
ML3drtoadley.png|[[Dr. Toadley]] and [[Birdley]]
</gallery>
 
==Media==
{{main-media}}
{{media table
|file1=M&LBIS On To the Next Adventure!.oga
|title1=On To the Next Adventure!
|description1=The music for the title screen
|length1=0:30
|file2=M&LBIS Doing It Right.oga
|title2=Doing It Right
|description2=The music that plays during tutorials
|length2=0:30
|file3=M&LBIS A Bit of Peace and Quiet.oga
|title3=A Bit of Peace and Quiet
|description3=The music that plays in Peach's Castle at the start
|length3=0:30
}}
 
==References to other games==
*''[[zeldawiki:The Legend of Zelda (Game)|The Legend of Zelda]]'' - In [[Toad Town]], Mario and Luigi meet a Toad who teaches them how to dig up special beans. After finishing, he states, "Find all you can. They're a secret to everybody!", in reference to the saying in this game where the Secret Moblin would give Link free Rupees after saying, "It's a secret to everybody."
*''[[Super Mario Bros. 2]]'' - During Bowser's battle with the giant Wiggler, the Wiggler sometimes attacks by pulling out vegetables, which are the same ones that are seen in this game. Also, one of Bowser's brainwashed minions states that he forgot what Bowser's castle was originally called (before it was turned into "Fawful Theater"), and mistakenly referred to it as "[[Mouser]]'s Castle".
*''[[Super Mario RPG: Legend of the Seven Stars]]'' - In addition to the storyline of Bowser attempting to reclaim his castle, Bowser claims [[Starlow|Chippy]] as one of his minions, saying she could "thank him later" (just like when Bowser rationalizes joining Mario's party). In addition, some notes of the [[Forest Maze]] track appear in the Toad Town and [[Peach's Castle]] themes.
*''[[Super Mario Bros. 3]]'' - The starting section of the file select music is similar to the [[P Switch]] and [[Toad House]] theme. [[Sockop]]s are clearly meant to resemble the [[Goomba's Shoe|Kuribo's Shoe]], and at one point Luigi will even hop around inside an unconscious Sockop, allowing him to walk along spikes without taking damage, just as the Kuribo's Shoe does. In addition, one of the Sockops' names is, apparently, Kuribo.
*''[[Dr. Mario (game)|Dr. Mario]]'' - Blue Viruses appear on a poster in Dr. Toadley's office, and in one of the [[Toothy]]'s attacks.
*''[[Super Mario World 2: Yoshi's Island]]'' and ''[[Yoshi's Island DS]]'' - The [[Fawful Guy]] enemy can imitate the attack patterns of both the [[Woozy Guy]] and the [[Glide Guy]]. In addition, one of its attacks mirrors Yoshi's main form of offense in the game, egg throwing.
*''[[Super Mario 64]]'' - The music that plays within Peach's Castle when visiting it for the first time is a variation of its theme here.
*''[[Super Mario Sunshine]]'' - One of the brother's ranks is called the Shine Rank.
*''[[Paper Mario]]'' - The Koopa Paratroopa Trio in the game wear sunglasses, similar to this game. The blue Koopa shell power-up in the overworld is similar to [[Kooper]]'s field ability. Also, Princess Peach using her combined powers with Starlow references [[Peach Beam]].
*''[[Mario & Luigi: Superstar Saga]]'' - Fawful reappears as a villain. The way Bros. Attacks are used from this game is reused, and there is a slight remix of [[Cackletta]]'s theme song that played in the background after Fawful took over Peach's castle. Additionally, the statues of Fawful in Bowser's castle depict his outfit from his rematch in this game. Mario and Luigi battle Dark Fawful inside of Bowser's body, just as they did with Cackletta. The chair seen near the [[Conference Room]] has the same design (seen only briefly in the beginning of said game). Also, the [[Mini-Mario|Mini Mario]] and [[Spin Jump]] abilities return.
*''[[Mario & Luigi: Partners in Time]]'' - In the instruction manual for this game, Mario, Luigi, and Princess Peach's artwork was reused. When Mario and Luigi talk to Broque Madame, she tells them stories about the Shroob invasion that took place in the game. Several Shroobs are also seen at Bowser's castle, where they were kept frozen in a cryogenic chamber. If the player chooses to thaw them out, then an optional boss battle with them will commence. During the battle, several other Shroobs, including the [[Elder Princess Shroob]] can be seen in the background. After the battle, Mario and Luigi tell Starlow about their previous battle with the Shroobs, and how they defeated them while they were babies. While the audience is still in the theater in Bowser's castle, a Shroob can also be found sitting in the audience on the bottom right. Also, there is a boot called the Shroob Boots. Fawful Guys, which are fought by Mario and Luigi in [[Bowser Path]], have an attack in which they are pulled offscreen by a tongue (during which the same roar heard from [[Yoob]] is heard), and are thrown at either one of the bros. in the form of an egg, which highly resembles one of [[Sunnycide]]'s attacks.
*''[[New Super Mario Bros.]]'' - [[Blue Shell]]s make a reappearance, as does [[Shell Mario]]. A Mega Mushroom also occasionally appears during one of Broque Monsieur's attacks in his tutorial. Additionally, a single [[Squiggler]] appears as an NPC in Dimble Wood.
*''[[Super Paper Mario]]'' - Bowser's battle animation resembles the one in this game.
*''[[Super Mario Galaxy]]'' - Spike Ball, the ability where Bowser curls into a ball, heavily resembles an attack that Bowser uses during his fights against Mario/Luigi.
 
==References in later games==
*''[[Mario & Luigi: Dream Team]]'' - [[Starlow]], [[Broque Monsieur]], [[Broque Madame]], [[Broggy]], [[Private Goomp]], [[Corporal Paraplonk]], and [[Sergeant Guy]] all return to this game. Bowser's appearance in this game makes multiple references to ''Mario & Luigi: Bowser's Inside Story''. He uses the Punch and Spike Ball moves in a battle, and can inhale in cutscenes. A cutscene prior to fighting giant Bowser has him say "SHOWTIME!" Also, Bowser's theme and the game's boxart style are reused.
*''[[Super Smash Bros. for Wii U]]'' - The songs "Tough Guy Alert!" and "The Grand Finale" return in this game.
*''[[Nintendo Badge Arcade]]'' - One of the badges in the Pixel Collection set depicts the ''Mario & Luigi: Bowser's Inside Story'' game card.
*''[[Super Smash Bros. Ultimate]]'' - The songs "Tough Guy Alert!" and "The Grand Finale" return in this game. Fawful, Starlow, and Broque Monsieur (using their respective artwork from this game) appear as [[Spirit (Super Smash Bros. Ultimate)|spirits]]. [[Piranha Plorp]]s are mentioned in [[List of Palutena's Guidance conversations#Piranha Plant|Palutena's Guidance]] for [[Piranha Plant]].
*''[[Mario & Luigi: Brothership]]'' - The [[Jump Helmet]] and [[Yoo Who Cannon]] both return as [[Bros. Attack]]s for Luigi. Bowser calls Starlow "Chippy", the nickname originating from ''Bowser's Inside Story''. Additionally, the [[Treevil]] has a new wire variant, the [[Krode]].


==Names in Other Languages==
==Names in other languages==
{{Foreignname
{{foreign names
|Jap=マリオ&ルイージRPG3!!!
|Jap=マリオ&ルイージRPG3!!!
|JapR=Mario ando Ruīji Ārupījī Surī!!!
|JapR=Mario ando Ruīji Āru Pī Jī Surī!!!
|JapM=Mario & Luigi RPG 3!!!
|JapM=Mario & Luigi RPG 3!!!
|SpaA=Mario & Luigi: Bowser's Inside Story
|ChiT=瑪利歐&路易吉RPG3!!!<ref>{{cite|deadlink=y|archive=web.archive.org/web/20130107235756/http://www.nintendo.tw/ds/ds_software.htm|language=zh-hant|title=Nintendo DS 遊戯軟體|accessdate=June 25, 2024|publisher=Nintendo of Taiwan}}</ref>
|SpaAM=Mario & Luigi: Bowser's Inside Story
|ChiTR=Mǎlìōu & Lùyìjí RPG3!!!
|SpaE=Mario & Luigi: Viaje al Centro de Bowser
|ChiTM=Mario & Luigi RPG 3!!!
|SpaEM=Mario & Luigi: A Journey to the Center of Bowser
|FreA=Mario & Luigi: Bowser's Inside Story
|FraA=Mario & Luigi: Bowser's Inside Story
|FreE=Mario & Luigi: Voyage au centre de Bowser
|FraAM=Mario & Luigi: Bowser's Inside Story
|FreEM=Mario & Luigi: Journey to the Center of Bowser<br>(A reference to {{iw|wikipedia|Jules Verne}}'s science fiction novel ''{{iw|wikipedia|Journey to the Center of the Earth}}'')
|FraE=Mario & Luigi: Voyage au centre de Bowser
|FraEM=Mario & Luigi: A journey to the center of Bowser
|Ger=Mario & Luigi: Abenteuer Bowser
|Ger=Mario & Luigi: Abenteuer Bowser
|GerM=Mario & Luigi: Bowser Adventure
|GerM=Mario & Luigi: Bowser Adventure
|Ita=Mario & Luigi: Viaggio al Centro di Bowser
|Ita=Mario & Luigi: Viaggio al Centro di Bowser
|ItaM=Mario & Luigi: A Journey to the Center of Bowser}}
|ItaM=Mario & Luigi: Journey to the Center of Bowser<br>(A reference to ''Journey to the Center of the Earth'')
<br clear=all>
|Kor=마리오&루이지 RPG 3 쿠파 몸속 대모험
|KorR=Mario & Ruiji RPG 3 Kupa Momsok Daemoheom
|KorM=Mario & Luigi RPG 3: A Great Adventure to Bowser's Body
|SpaA=Mario & Luigi: Bowser's Inside Story
|SpaE=Mario & Luigi: Viaje al centro de Bowser
|SpaEM=Mario & Luigi: Journey to the Center of Bowser<br>(A reference to ''Journey to the Center of the Earth'')
}}


==Trivia==
==References==
*Mario's [[Hammer]] can break [[Brick Blocks]] in the overworld.
<references/>
*The title of the game is a parody on the term "inside story", meaning the "true" tale of an event from the perspective of an insider who participated in the action, as opposed to an outsider who only hears about the event later on. In this case, the game is a ''literal'' inside story, as Mario and Luigi have to adventure through Bowser's insides.
**The game's European Spanish, European French and Italian name is a parody on the famous novel ''A Journey to the Center of the Earth''.
*There is an alternate ending that happens when the player beats the game over level 40, thus getting the Final ranks for both Bowser and the Mario bros. In the ending, a voice congratulates the player.
*The [[Mushroom Kingdom Tribune]], a promotional newspaper sent by Nintendo via e-mail, includes news about the releasement of ''Mario & Luigi: Bowser's Inside Story''.
*A few typos exists in the English version's script of the game. When Bowser talks to a Wiggler in the garden in Dimble Wood after he eats the big carrot and says "Dont start, pal! We had a deal!" the apostrophe in "Don't" is missing. Also, some of the [[Emoglobin]]s are missing the dash when they speak (ex. "legends speak of the ''Biggish''' star panel beneath my goblin").
*If one is controlling Bowser, then switches to Mario/Luigi inside him, the player will notice a remix of the song in the area Bowser's in plays.


==External Links==
==External links==
===Official Sites===
{{NIWA|NWiki=1|StrategyWiki=1}}
*[http://www.bowsersinsidestory.com/ Nintendo of America's Website for ''Mario & Luigi: Bowser's Inside Story'']
{{TCRF}}
*[http://www.nintendo.co.uk/NOE/en_GB/games/nds/mario__luigi_bowsers_inside_story_13687.html Nintendo of Europe's Website for ''Mario & Luigi: Bowser's Inside Story'']
*[https://www.nintendo.co.jp/ds/cljj/index.html Japanese Website for ''Mario & Luigi RPG 3!!!'']
*[http://www.nintendo.co.jp/ds/cljj/index.html Japanese Website for ''Mario & Luigi RPG 3!!!'']
*[http://web.archive.org/web/20140517060542/http://bowsersinsidestory.com/ Nintendo of America's Website for ''Mario & Luigi: Bowser's Inside Story'']
*[https://www.nintendo.com/games/detail/TRSRYArlK4f2wpEB9icuziCm_A58y02l Nintendo of America's gamepage for ''Mario & Luigi: Bowser's Inside Story'']
*[https://www.nintendo.co.uk/Games/Nintendo-DS/Mario-Luigi-Bowser-s-Inside-Story-271584.html Nintendo of Europe's Website for ''Mario & Luigi: Bowser's Inside Story'']
*[http://nintendo.co.kr/DS/soft/mario_luigi_rpg3/submain.php Korean Website for ''Mario & Luigi RPG 3'']
*[https://www.nintendo.com/consumer/gameslist/manuals/DS_Mario_Luigi_IS_ENG.pdf American English manual]
*[https://www.nintendo.com/consumer/gameslist/manuals/DS_Mario_Luigi_IS_FR.pdf Canadian French manual]


===Other Sources===
{{M&LBIS}}
*[http://gametrailers.com/player/40748.html Mario & Luigi 3 Debut Trailer - Gametrailers.com]
{{Super Mario games}}
*[http://gamekult.com/video/9316801 Full Screen Mode - www.gamekult.com (In French)]
*[http://forums.officialnintendomagazine.co.uk/viewtopic.php?t=30666 Official Nintendo Magazine]
*[http://blog.livedoor.jp/midiplex/archives/51471830.html Blog Livedoor (In Japanese)]
*[http://themushroomkingdom.net/games/upcoming The Mushroom Kingdom]
*[http://youtube.com/watch?v=DjNAQvfPw4E Video #1]
*[http://youtube.com/watch?v=Zy0FOaknUmo Video #2]
<br clear=all>
{{Mariogames}}
{{ML:BIS}}
{{DS}}
{{DS}}
[[Category:Mario Games]]
[[de:Mario & Luigi: Abenteuer Bowser]]
[[it:Mario & Luigi: Viaggio al centro di Bowser]]
[[Category:Mario & Luigi: Bowser's Inside Story|*]]
[[Category:Games]]
[[Category:Games]]
[[Category:Nintendo DS Games]]
[[Category:Nintendo DS games]]
[[Category:RPGs]]
[[Category:Role-playing games]]
[[Category:Mario & Luigi: Bowser's Inside Story|*]]
[[Category:2009 games]]
[[Category:2009 games]]
[[Category:2011 games]]

Latest revision as of 10:46, December 27, 2024

This article is about the original game for the Nintendo DS. For the remake of this game for the Nintendo 3DS, see Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.
Mario & Luigi: Bowser's Inside Story
The North American cover of Mario & Luigi: Bowser's Inside Story.
North American box cover
For alternate box art, see the game's gallery.
Developer AlphaDream
Nintendo SPD Group No.4
Publisher Nintendo
Platform(s) Nintendo DS
Release date Japan February 11, 2009[?]
ROC February 11, 2009[?]
USA September 15, 2009[?]
Europe October 9, 2009[1]
Australia October 22, 2009[?]
South Korea July 21, 2011[?]
Language(s) English (United Kingdom)
English (United States)
French (France)
French (Canada)
German
Spanish (Spain)
Spanish (Latin America)
Italian
Japanese
Korean
Genre RPG
Rating(s)
ESRB:E - Everyone
PEGI:3 - Three years and older
CERO:A - All ages
ACB:G - General
USK:6 - Six years and older
GRAC:All - All ages
Mode(s) Single player
Format
Nintendo DS:
Game Card
Input
Nintendo DS:
Serial code(s) Japan NTR-CLJJ-JPN
USA NTR-CLJE-USA
Europe NTR-CLJP-EUR
Australia NTR-CLJE-AUS
South Korea NTR-CLJK-KOR

Mario & Luigi: Bowser's Inside Story is a Nintendo DS game developed by AlphaDream and published by Nintendo. It was released worldwide in 2009 and in South Korea in 2011. It is the third title in the Mario & Luigi series, preceded by Mario & Luigi: Partners in Time for the Nintendo DS in 2005 and succeeded by Mario & Luigi: Dream Team for the Nintendo 3DS in 2013. The last part of the game's title is a pun on "inside story," a term that refers to the "true" tale of an event from the perspective of an insider who participated in the action, as opposed to an outsider who only hears about the event later on. In this case, the game is a literal inside story, as Mario and Luigi have to adventure through Bowser's insides. The game's European Spanish, European French, and Italian name is a pun on the title of the famous novel Journey to the Center of the Earth. The original French name is Voyage au centre de la Terre, the Spanish name is Viaje al centro de la Tierra, and the Italian name is Viaggio al centro della Terra.

This is the only non-3DS installment in the Mario & Luigi series not to be released on the Virtual Console for the Wii U.

A Nintendo 3DS remake of the game, titled Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, was released in Japan on December 27, 2018, and elsewhere in January 2019. Outside Japan, the release year marks the 10th anniversary of this game. This is the second game in the Mario & Luigi series after Mario & Luigi: Superstar Saga to have a remake. This game also marks the debut of Starlow, who would become a recurring character in the series.

Story[edit]

The blorbs being discussed.

After the Mushroom Kingdom's citizens start contracting the blorbs, a disease that swells Toads, Princess Peach holds an emergency conference meeting at her castle, which includes Mario, Luigi, Toadbert, Toadsworth, and a Star Sprite named Starlow. Bowser crashes in and is sent flying out of Peach's Castle after easily being defeated by Mario, eventually landing in Dimble Wood, and after regaining consciousness, he comes across a cloaked merchant (who is Fawful in disguise). The merchant gives him a "Lucky Mushroom" that causes Bowser to inhale his surroundings. He returns to Peach's Castle and uses this ability to suck in everyone who attended the conference.

Mario, Luigi, and Starlow reawaken inside the Trash Pit area of Bowser's body, where they acquire hammers and use them to hit an exposed nerve and rouse Bowser, who had been dumped in Cavi Cape Cave. Starlow, who talks to Bowser throughout the game, withholds information surrounding the Mario Bros.' whereabouts and assists him in remembering the past events. Bowser then encounters Fawful, who explains that the blorbs and the Vacuum Shroom he gave him were all part of a plan to conquer both the Mushroom Kingdom and Bowser's Castle. He sends out his minion, Midbus, whose speech irritates the Koopa King so much that he decides to pick a fight with him. Bowser loses to Midbus, and he and Fawful abandon him.

Bowser helps a stranded Broque Monsieur get back on Plack Beach, where the sentient block rewards him a Vacuum Block, allowing him to control his sucking abilities. After defeating the Sea Pipe Statue, Bowser drinks water which allows Mario and Luigi to enter the Pump Works and defeat the Scutlet bug that was blocking his fire breath at the Flame Pipe. Starlow starts using the alias "Chippy" to Bowser. After subduing Broque's pet dog Broggy, Bowser enters Dimble Wood, where he eventually comes across three of his minions: Sergeant Guy, Corporal Paraplonk, and Private Goomp. They plan to retake Bowser's castle with a Banzai Bill launcher, where Bowser is required to find ammunition. Bowser procures a giant carrot as a makeshift missile, but the owner, a Wiggler, makes him eat it and then attacks him. After he obtains the Banzai Bill from the Wiggler, Bowser is then overcome with stomach pain caused by consuming a parasitic Durmite along with the carrot; Mario and Luigi defeat it in battle.

After his stomach issue is resolved, Bowser proceeds to launch the Banzai Bill towards Bowser Castle. However, Midbus dodges his Banzai Bill by launching the castle and landing it on him. The Mario Bros. revive Bowser from the Rump Command, which unintentionally turns him as giant as the castle. After Bowser defeats the castle, it flies away with him in pursuit, traveling through Bumpsy Plains and Bowser Path to reach the destination. Bowser deflects Midbus's iron ball, which knocks the castle down. Entering his castle, Bowser discovers that Fawful has turned it into a theater and brainwashed most of Bowser's Minions into a pack of his own adoring fans. Fawful himself arrives and tricks Bowser, forcing him to perform a cage match with Midbus on stage. When Bowser wins, his prize is being forcibly fed fattening foods cooked by Fawful, gaining so much weight that he breaks through the floor and becomes trapped.

Peach tells the story about the Dark Star.

Exploring the newly opened Flab Zone and defeating some Kretin enemies, Mario and Luigi are reunited with Princess Peach, who explains that Fawful is actually after the Dark Star, an evil entity locked away under Toad Town that can only be revived using Peach herself. Fawful then uses a laser to extract Peach from Bowser and he and Midbus leave with her, while Bowser falls the rest of the way through the floor onto a treadmill they placed beneath him in the basement. He literally burns off all the excess fat, igniting a crate of Bob-ombs in the process which sends him blasting off back to Cavi Cape, falling into the Tunnel. He meets up with some Monty Mole minions and helps them drill all the way to Toad Town, but when Bowser wanders into the corridor leading to the Dark Star, the security system activates and electrocutes him, rendering him unconscious.

Mario and Luigi gain access to the Pipe Yard in Bowser's body, which allows them to use warp pipes to return to the outside world. They emerge in the Toad Town Caves themselves and try to head off and stop Fawful, but arrive too late. Fawful takes the Dark Star to Peach's Castle and uses its power to create a barrier preventing the Mario Bros. from following him. With no other option, they head to Dr. Toadley to try and do something about the blorbs problem instead, but Bowser arrives at the clinic as well and the three battle, with Bowser losing. Dr. Toadley then tells Mario and Luigi that they need to collect three Star Cures to cure the blorbs and possibly find a way into the castle. Bowser awakens, hears this, and rushes off, determined to find the cures before the Bros. Dr. Toadley then reveals to Mario and Luigi that the first cure is held by Durmite inside Bowser's body, and they head back in to get it. They locate Durmite immediately, but it flees through an impassable, Boo-like barrier, stopping the Mario Bros. in their tracks.

The Boo Ray machine
Yikk presents the Boo-Ray Machine.

Meanwhile, Bowser heads to the shores of Blubble Lake, where his sneezes raise the propeller-topped Tower of Yikk out of the water and straight onto him. The Mario Bros. supersize Bowser again and he defeats the moving tower, venturing inside once he shrinks back to his regular size and meeting the ghost of Yikk, who shines his invention, the Boo-ray Machine, on Bowser's gut. The light from the machine causes the Boo-like barrier to disappear and help Mario and Luigi navigate the maze beyond them, allowing them to track down Durmite, who reveals herself to be a sage named Wisdurm. She battles them, turning to a butterfly after her defeat, dropping the Star Cure, and flying off.

Bowser leaves the tower and meets up with Private Goomp, who tells him that he already had one of the Star Cures locked away in his treasure chamber, having recently stolen it from an old Koopa named Kuzzle. Bowser returns to his castle, regaining access to his treasure vault by pushing a statue of Fawful through the barricades in the floor, only to find that the Monty Bros. are now under Fawful's control and have built a railway straight through the vault. They use the Fawful Express to ram him out of the castle and into a boulder, resulting in another emergency revival and a giant battle between Bowser and the train. Returning to his vault after destroying the train, Bowser realizes that he has forgotten the combination to the safe that the Star Cure is stored in and asks "Chippy" to retrieve it for him. In the Memory Banks, Mario and Luigi have to defeat blocky doppelgangers of themselves, crafted from Bowser's own memories of them. After that, they reassemble a puzzle representing the memory and Bowser opens his safe, only to be pushed in by Private Goomp, Sergeant Guy, and Corporal Paraplonk, who had turned to Fawful's side. With nothing else to do in the cramped safe, Bowser eats the Star Cure, and it is retrieved from his gut by the Mario Bros.

Mario and Luigi return to Toad Town and are sent after the final Star Cure by Dr. Toadley. Guided by the doctor's messenger bird, Birdley, they meet the sage known as Chakron at the top of a cliff over Plack Beach, but he will only give them the Star Cure if they can knock him out of the pose he has held for a thousand years. After a cryptic hint from Chakron, the Bros. head for Dimble Wood to collect Attack Pieces for the ground-shaking Snack Basket move, but Mario is kidnapped by a Sockop and has to be rescued by Luigi, who wears a knocked-out Sockop like a Goomba's Shoe to sneak into the enemies' territory. Reunited and having gathered all the pieces, the brothers return to Chakron and knock him over, so true to his word, he gives them the final Star Cure.

The Miracle Cure curing the blorb-infected Toads.

Back at the clinic, Dr. Toadley creates the Miracle Cure from the three Star Cures, which flies around ridding all the Toads of the blorbs and then allows Mario and Luigi to blast their way through the barriers to get to Peach's Castle. They search the gardens for a way in and are attacked by Midbus, who uses the remote-control Junker robot to fight them. The Mario Bros. win the battle, and the robot goes haywire, throwing the safe containing Bowser into a pile of garbage, breaking it open. Bowser's back seized up from being in the cramped safe for so long, so Mario and Luigi go back inside him to fix it, allowing him to break into Peach's Castle for them.

Bowser fights his way to Fawful and Midbus as they are slowly awakening the Dark Star. Fawful supercharges his minion into Blizzard Midbus, but Bowser wins the ensuing fight and Midbus's new ice powers end up freezing him solid. Bowser punches out Fawful as he tries to absorb the Dark Star's powers and he only gets a portion of it, with the rest of the revived evil entity forcing its way inside Bowser. Mario and Luigi chase the Dark Star around as it absorbs Bowser's DNA and takes on his characteristics, eventually emerging as an incomplete copy of Bowser, which sucks up Peach and floats off in search of the rest of its power. Bowser goes after it but is sidetracked by a final giant battle against Peach's Castle, which had been transformed into a giant robot by Fawful. He then battles Fawful himself, now souped-up by the Dark Star's powers into Dark Fawful. Bowser wins the fight and Fawful turns into a small ball of dark energy and tries to flee, but he gets absorbed by the Dark Star, allowing it to fully transform into Dark Bowser.

The real Bowser goes after his copy, chasing it to the tallest tower where it deposits the unconscious Peach before being confronted by Bowser, who aims to capture Peach, both castles and the Dark Star's powers. The final battle is waged on two fronts, starting off with Bowser fighting his clone, before punching it in the gut and forcing it to spit up Fawful. Bowser sucks up the little ball of energy and Mario and Luigi take over the fight, defeating both Fawful and the Dark Star Core inside Bowser. This leaves Dark Bowser unstable, and the real Bowser punches it until it explodes, freeing the Mushroom Kingdom from the Dark Star’s influence for good.

Inside Bowser, a battered and unstable Fawful appears in front of the Mario Bros., seemingly accepting defeat to them and saying that he will go away permanently, but he is actually faking it as he uses this opportunity to try and take the Mario Bros. with him in a final explosion of his own while sporting a large, dying grin on his face. All this accomplishes though is making Bowser eject everyone he had inhaled. The liberated Toads and the now-conscious Peach move to congratulate Mario and Luigi on a job well done, and Bowser, confused and angry, realizes that the brothers had been inside his body the whole time. Starlow dismissively tells Bowser to not worry about what's in the past but discovering that she was his supposedly loyal minion "Chippy" throws him into a complete rage. The Toads and the Princess flee from the scene, and the credits show a montage of still images showing that Bowser loses the ensuing fight.

The cake Princess Peach sends Bowser at the end of Mario & Luigi: Bowser's Inside Story.
Bowser's cake.

Afterward, the heavily-injured Bowser is seen lying in bed at his castle while Private Goomp, Sergeant Guy, and Corporal Paraplonk beg him for forgiveness over their treason. Birdley arrives with a package from Peach, but when Starlow pops out of it to check in on him, Bowser angrily tells her to leave, as he is too busy fixing his castle to attack again anytime soon. He then lets the trio rejoin the rest of his army in helping with the repairs, and only once he is sure he is alone does Bowser open the package, revealing a thank-you cake with his face, Mario, Luigi, and Peach on it.

As in the other Mario & Luigi games, there is no "Endless Play" feature. As such, if the player plays the game after it is beaten and the ending is done, the game just starts from the last save point, before the final battle.

Battle system[edit]

The battle system of Mario & Luigi: Bowser's Inside Story is similar to that of its predecessors. There are some new additions to the system. In this installment, all Action Commands are evaluated based on how well they are performed. There are five evaluation levels. Ranging from the worst to the best, these levels are: Nothing, OK, Good, Great, and Excellent. The better an Action Command is performed, the more damage an attack does. Receiving a Nothing is equivalent to not performing an Action Command at all. This is carried into all the later installments of the series.

Stats[edit]

Each brother and Bowser have their own HP, SP, POW, DEF, and SPEED, as well as STACHE points for the brothers, and HORN points for Bowser. When they finish a battle, they each gain EXP Points and coins. With enough Experience Points, they can level-up and increase each respective statistic.

Stat Description
HP HP, or Heart Points, indicate the amount of remaining health a character has. When an enemy hits a character, they lose HP. When their HP reaches zero, they pass out, but can be revived with a 1-Up Mushroom or a 1-Up Deluxe. HP can be replenished with a Mushroom, a Nut or a Drumstick (Bowser only).
SP SP, or Special Points, indicates how many times Mario, Luigi, or Bowser can use a Special Move. Each attack uses up a certain amount of SP, draining the total. SP can only be restored by ingesting Syrup Jars.
Power POW, or Power, is how strong the fighter is. POW determines how much damage they can inflict.
Defense DEF, or Defense, is how much damage the character can block from an enemy hit. A higher DEF stat means less damage is taken.
Speed SPEED is how fast the character is. In any given battle, the fighter with the most SPEED gets to attack first. The turn then continues, allowing fighters with subsequently lower SPEED to attack until the fighter with the lowest SPEED has attacked. The fighter with the most SPEED then gets to attack again, and the cycle continues until a fight is over.
Stache STACHE, a Mario and Luigi exclusive stat, is the luck stat of this game. The higher their STACHE stats are, the greater there is a chance of a Critical or Lucky Hit, which doubles POW. A higher STACHE stat makes the player more likely to receive a hit on a Scratch Card.
Horn HORN, a Bowser exclusive stat, functions exactly the same as STACHE does.

Mario and Luigi's battle system[edit]

Mario and Luigi battling two Elite Goombules in Trash Pit, under Starlow's guidance
Mario and Luigi battling.

The battle system with Mario and Luigi is similar to the battles from the previous games. There are now six categories of attack during battle, as opposed to Mario & Luigi: Partners in Time's five, or Mario & Luigi: Superstar Saga's four. These are Jump, Hammer, Attack Pieces (Bros. Items), Items, Bros. Badges, and Escape. The Bros. can defend with their jump and their hammers. The Jump makes Mario and/or Luigi jump to dodge an attack or to counter-attack. The Hammer is used to counter-attack. The music played while battling is the same as the music played during the debut trailer, as seen in the Japanese site.

A new element has been added to battles, a gauge at the bottom of the screen with Mario and Luigi's heads on either end. When Mario or Luigi pull off an action command, that brother's end of the bar fills slightly. When they meet in the middle, it is possible to use a Bros. Badge move. The effect varies with the equipped badge. The normal effect is to restore 20% of both brothers' HP. Badges can be bought in one of the shops in Toad Town. Some of the badges require that the Action Commands be pulled off perfectly (EXCELLENT is displayed), and some only need GOOD!. An extra block that appears in the battles can be used to swap the badges that brothers use.

Bowser's battle system[edit]

Bowser inhaling the petals of two Flifits in Bumpsy Plains
Bowser battling.

Bowser has almost the same battle system as Mario and Luigi's, but with a few differences. He has different options: Punch replaces Jump, Fire Breath replaces Hammer and Enemy Attacks replace Special Attacks. However, he does not have Bros. Badges. Instead, Bowser gains a vacuum ability after the player advances further through the game. He can swallow enemies with this new ability to make Mario and Luigi fight them in his belly. He can also swallow parts of enemies that can restore his HP, raise defense or attack power, or rescue a Blitty. Bowser's defenses are the Punch and the Shell. Bowser's Punch can counter-attack an enemy, while his spiky shell can hit enemies that try to jump on his head or protect him from attacks.

Enemy Attacks are special attacks that use mostly members of Bowser's army, which are Goombas, Koopa Troopas, Shy Guys, Bob-ombs, Magikoopas, and Broggy. These attacks require the stylus to perform. These characters need to be liberated to unlock these attacks.

Special Attacks[edit]

Bowser Specials[edit]

Bowser has six Special Attacks, five of which are obtained via destroying cages contained Bowser's trapped minions.

Special Attack Illustration Description SP Location
Sprite of the Goomba Storm pile in Mario & Luigi: Bowser's Inside Story
Goomba Storm*
Goomba storm.png Touch each Goomba to fire him up! Flaming Goombas cause more damage!
Target: One enemy. Effect: BURN.
6 Dimble Wood (after rescuing the Goomba corps)
Sprite of the Shy Guy Squad pile in Mario & Luigi: Bowser's Inside Story
Shy Guy Squad
Shy Guy Squad.PNG ←Quickly slide the stylus repeatedly left. Roll Bowser far back for more damage!
Target: One enemy. Effect: None.
8 Bowser Path (after rescuing the Shy Guy corps)
Sprite of the Koopa Corps pile in Mario & Luigi: Bowser's Inside Story
Koopa Corps
Koopa Corps.PNG Slide the stylus to move Bowser up and down and repel the Koopa Shells!
Target: Random. Effect: None.
10 Blubble Lake (after rescuing the Koopa unit)
Sprite of the Bob-omb Blitz pile in Mario & Luigi: Bowser's Inside Story
Bob-omb Blitz
Bob-omb Blitz.PNG Slide the Bob-ombs into place fast! Line up with your foe and charge!
Target: Adjustable Effect: DIZZY.
12 Bowser Castle (after rescuing the Bob-omb squad)
Sprite of the Magikoopa Mob pile in Mario & Luigi: Bowser's Inside Story
Magikoopa Mob
Magikoopa Mob.PNG Quickly trace the Magikoopa's formation! Bowser's power boosts your magic!
Target: Random. Effect: BURN.
15 Peach's Castle (after rescuing the Magikoopa corps)
Sprite of Broggy as Bowser holds him for the Broggy Bonker Special Attack in Mario & Luigi: Bowser's Inside Story
Broggy Bonker
Broggy Bonker.PNG Scrub all the dirt off that filthy Broggy! Scrub him until he's clean!
Target: One enemy. Effect: DIZZY.
20 Broque Monsieur's Shop (after collecting all fifteen Blitties)

* - Required

Mario & Luigi Specials[edit]

Mario and Luigi obtain these special attacks via Attack Pieces found by hitting a Attack Piece Block and numerous other ways.

Bros. Attack Illustration Description SP Location
Sprite of the Green Shell Special Attack from Mario & Luigi: Bowser's Inside Story.
Green Shell*
MLBiS Green Shell.png Mario kicks with A Button; Luigi with B Button! Keep on kicking the shell!
Target: One enemy. Effect: None.
3 Trash Pit
Sprite of the Fire Flower Special Attack from Mario & Luigi: Bowser's Inside Story.
Fire Flower
MLBiS Fire Flower.png Repeatedly press the button of whoever's holding the big fireball!
Target: Random. Effect: BURN.
4 Pump Works
Sprite of the Jump Helmet Special Attack from Mario & Luigi: Bowser's Inside Story.
Jump Helmet
JumpHelmet BiS.png Land on the helmet and jump with A Button! Dash to the landing spots with +Control Pad left +Control Pad right!
Target: One enemy. Effect: None.
6 Flab Zone
Sprite of the Yoo Who Cannon Special Attack from Mario & Luigi: Bowser's Inside Story.
Yoo Who Cannon*
Yoo who cannon.png Remember which barrels the bros are in! A Button launches Mario; B Button launches Luigi!
Target: Random. Effect: None.
7 Toad Town (after mastering the Shell Mario technique)
Sprite of the Super Bouncer Special Attack from Mario & Luigi: Bowser's Inside Story.
Super Bouncer
Super bouncer.png Launch HIGH with A Button. Move Luigi to the ball's top with +Control Pad left +Control Pad right. Use B Button to squash.
Target: Random. Effect: DIZZY.
7 Energy Hold
Sprite of the Mighty Meteor Special Attack from Mario & Luigi: Bowser's Inside Story.
Mighty Meteor
Mighty meteor.png Dash with +Control Pad left +Control Pad right! Press and hold A Button or B Button to build power, and release to swing!
Target: Random. Effect: POW down.
8 Toadley Clinic (from the intern after obtaining the Miracle Cure)
Sprite of the Spin Pipe Special Attack from Mario & Luigi: Bowser's Inside Story.
Spin Pipe
Spin pipe.png Memorize how the bros stack up! Mario stomps with A Button; Luigi with B Button!
Target: One enemy. Effect: DIZZY.
10 Plack Beach (after completing Kuzzle's first puzzle)
Sprite of the Snack Basket Special Attack from Mario & Luigi: Bowser's Inside Story.
Snack Basket*
Snack basket.png Use +Control Pad left +Control Pad right to eat, then repeatedly press A Button to throw Luigi. Slam down with B Button!
Target: All ground-based enemies. Effect: None.
14 Dimble Wood
The Magic Window Special Attack from Mario & Luigi: Bowser's Inside Story.
Magic Window
Magic window.png Mario stomps with A Button; Luigi with B Button. Both stomp together with A Button and B Button!
Target: Random. Effect: DIZZY.
18 Bowser's Castle (after defeating the Shroobs)
Sprite of the Falling Star Special Attack from Mario & Luigi: Bowser's Inside Story
Falling Star
Falling star.png Aim with +Control Pad. Throw at the star with A Button if the light is red, B Button if it's green!
Target: One enemy. Effect: DEF down.
20 Peach's Castle Garden

* - Required

Giant Bowser battle system[edit]

Super Bowser fighting Bowser's Castle
Giant Bowser battling Bowser Castle

At certain points in the game, Bowser gets crushed by a large object such as Bowser's Castle, which leaves him in a dying state. In order to revive Bowser, the Bros. must play a 2D shooter-like minigame in the Rump Command. When revived, Bowser grows to a giant state. In order to complete these battles, the player must rotate their DS sideways to play. In these battles, Bowser only has three options of attack. Punching requires quickly sliding the stylus across the screen to execute. Fire requires the player to blow into the DS microphone. The last option, Healing, requires Mushrooms found within the battle itself. Defending includes an event where the player must tap the touch screen in certain areas to counter-attack, punching to deflect blows, and blowing huge flames at the enemy. After each giant battle, Bowser returns to normal. There are four such battles in the game.

Ranks[edit]

Main article: Rank

When leveling up Mario and Luigi, and Bowser occasionally reach a rank. When this happens new criteria is added to the game such as being able to equip more clothing or being able to shop at certain places. Here is a list of the ranks:

Mario & Luigi

Name Achieved at level Benefit
Sprite of the Mushroom Rank in Mario & Luigi: Bowser's Inside StoryMushroom Rank Default Allows up to one accessory to be equipped.
Sprite of the Shell Rank in Mario & Luigi: Bowser's Inside StoryShell Rank 6 Allows up to two accessories to be equipped.
Sprite of the Flower Rank in Mario & Luigi: Bowser's Inside StoryFlower Rank 12 Allows up to three accessories to be equipped.
Sprite of the Shine Rank in Mario & Luigi: Bowser's Inside StoryShine Rank 18 Allows the bros to shop at the Toadles Boutique in Toad Town.
Sprite of the Star Rank in Mario & Luigi: Bowser's Inside StoryStar Rank 25 Allows the bros to shop at the Star Shop in Toad Town.
Sprite of the Rainbow Rank in Mario & Luigi: Bowser's Inside StoryRainbow Rank 40 When both brothers reach this rank, gives the Excellent!! Bros Badge.

Bowser

Name Achieved at level Benefit
Sprite of the Bronze Boss Rank in Mario & Luigi: Bowser's Inside StoryBronze Boss Rank Default Allows up to one accessory to be equipped.
Sprite of the Silver Boss Rank in Mario & Luigi: Bowser's Inside StorySilver Boss Rank 10 Allows up to two accessories to be equipped.
Sprite of the Gold Boss Rank in Mario & Luigi: Bowser's Inside StoryGold Boss Rank 20 Allows up to three accessories to be equipped.
Sprite of the Final Boss Rank in Mario & Luigi: Bowser's Inside StoryFinal Boss Rank 40 Gives the Intruder Fangs equipment to Bowser.

Items[edit]

Key items[edit]

There are many items that appear in the game that the heroes must obtain in order to advance in the game. Most of these items require the players to go through some trial, whether it be a challenge, facing a boss, or through other means.

Image Name In-game description Location storyline/
required?
VacuumMushroom.png Vacuum Shroom A strange Mushroom that gives Bowser the ability to inhale anything. Dimble Wood
The Hammer icon in Mario & Luigi: Bowser's Inside Story Hammers Hammers found in the Trash Pit. Use 'em to whack and break stuff! Trash Pit
The Vacuum Block Vacuum Block A rare block from Broque Monsieur. In battle, Bowser inhales stuff! Plack Beach
A Stingler from Mario & Luigi: Bowser's Inside Story Stingler An item that might shock something. Where should you use it? Pump Works
The Banzai Bill from Mario & Luigi: Bowser's Inside Story Banzai Bill An enormous, black, shiny weapon. If it's launched at you, you're toast! Dimble Wood
Sample sprites for the Star Panel in the star menu, shown here a star-shaped and an inverted triangle versions etc. Star Panel An item created in the Energy Hold. It takes on various shapes. Energy Hold
The red Star Cure Red Cure A curative held by the wise Wisdurm. It took a while to find this thing... Energy Hold
The yellow Star Cure Yellow Cure The curative found at Bowser Castle. Bowser swallowed it, so it's all sticky. Treasure Chamber
The green Star Cure Green Cure A 1,000-year-old curative held by Chakron above Plack Beach. Plack Beach cliff
Miracle Cure (from Mario & Luigi: Bowser's Inside Story.) Miracle Cure A true miracle cure made by combining the three curatives. It works incredibly! Toadley Clinic
Birdley.png Birdley Dr. Toadley's pet bird. It guides Mario and friends around. Toadley Clinic
Puzzle Sack.png Puzzle Sack A puzzle in a sack. Give it to Kuzzle. Plack Beach
Sprite of a Blitty used in the star menu Blitty A Blitty from [enemy]. various enemies
Mushroom Ball.png Mushroom Ball An item for the PR Toad in Toad Town. He'll give you what's inside! Toad Town shopping mall
The Blue Key from Mario & Luigi: Bowser's Inside Story Blue Key A key that opens the blue door on the second floor of Peach's Castle. Peach's Castle 2F
The Red Key from Mario & Luigi: Bowser's Inside Story Red Key A key that opens the red door on the second floor of Peach's Castle. Peach's Castle 2F
The Green Key from Mario & Luigi: Bowser's Inside Story Green Key A key that opens the green door on the second floor of Peach's Castle. Peach's Castle 2F

Consumable items[edit]

These are the items that appear in Mario & Luigi: Bowser's Inside Story. Please note that some of the items used in this game have appeared in the previous installments.

Image Name Description

Icon of a Mushroom Mushroom Restores 30 HP to one of the bros.
Icon of a Mushroom Super Mushroom Restores 60 HP to one of the bros.
Icon of a Mushroom Ultra Mushroom Restores 120 HP to one of the bros.
Icon of a Mushroom Max Mushroom Restores 240 HP to one of the bros.
1-Up Mushroom 1-Up Mushroom Revives a fallen bro with half HP.
1-Up Mushroom 1-Up Deluxe Revives a fallen bro with full HP.
Drumstick.png Hot Drumstick Restores 80 HP to Bowser.
Drumstick.png Fiery Drumstick Restores 150 HP to Bowser.
Drumstick.png TNT Drumstick Restores 280 HP to Bowser.
Nut.png Nut Restores 20 HP to both bros.
Nut.png Super Nut Restores 40 HP to both bros.
Nut.png Ultra Nut Restores 80 HP to both bros.
Nut.png Max Nut Restores 160 HP to both bros.
Syrup BiS.png Syrup Jar Restores 10 SP.
Syrup BiS.png Supersyrup Jar Restores 20 SP.
Syrup BiS.png Ultrasyrup Jar Restores 30 SP.
Syrup BiS.png Max Syrup Jar Restores 40 SP.
Star Candy Star Candy Restores all HP & SP and cures status ailments.
Herb Refresh BIS.png Refreshing Herb Cures status effects.
Bean M&LBIS sprite.png Heart Bean Increases HP to the selected character by 1 Point.
Bean M&LBIS sprite.png Special Bean Increases SP to the selected character by 1 Point.
Bean M&LBIS sprite.png Power Bean Increases POW to the selected character by 1 Point.
Retry Clock.png Retry Clock Allows the player to restart a battle if defeated.

Equipment[edit]

Clothing[edit]

Main article: List of clothing in Mario & Luigi: Bowser's Inside Story

Mario & Luigi: Bowser's Inside Story differs from its predecessors by including a more varied clothing system. In addition to overalls, Mario and Luigi can wear socks, gloves, boots, and accessories while Bowser can wear shells, arm bands, rings, and fangs. Mario, Luigi, and Bowser can wear additional clothing types if they rank up from repeated battles.

Badges[edit]

Badges in Mario & Luigi: Bowser's Inside Story are used exclusively by Mario and Luigi, and they work differently from its predecessors. Mario and Luigi must successfully perform Action Commands to fill the badge gauge. Once the gauge is filled, players can tap it to receive an effect that benefits them in a variety of ways, which can be changed depending on the type of badge both brothers wear.

In the table, the left side of the badge (Luigi's badge) decides how good the action command must be to fill the bar, and how big the effect will be. The right side (Mario's badge) decides what the effect will be.

Name of Badge Icon Price (coins) Located Effect
Mushroom Badge One of Mario's Badges, the Mushroom Badge. N/A Obtained from Princess Lipid Restores HP.
Powerful Badge One of Mario's Badges, the Power Fury Badge. 2000 Bought from Toad Town's Badge Shop Increases both brothers' POW in the next attack.
Bonus Badge One of Mario's Badges, the Bonus Badge. 500 Bought from Toad Town's Badge Shop Increases amount of EXP and Coins brothers get in the battle it was used.
Bro Badge One of Mario's Badges, the Brother Badge. 1000 Bought from Toad Town's Badge Shop Restores SP.
Good Badge One of Luigi's Badges, the Good Badge. N/A Obtained from Princess Lipid Mario or Luigi must achieve at least a "good" rating to fill the meter.
Great Badge One of Luigi's Badges, the Great Badge. 500 Bought from Toad Town's Badge Shop Mario or Luigi must achieve at least a "great" rating to fill the meter.
Excellent! Badge One of Luigi's Badges, the Excellent! Badge. 1000 Bought from Toad Town's Badge Shop Mario or Luigi must achieve at least an "excellent" rating to fill the meter.
Excellent!! Badge One of Luigi's Badges, the Excellent!! Badge. N/A Obtained after Mario and Luigi become Rainbow-Ranked (Level 40) Mario or Luigi must achieve at least an "excellent" rating to fill the meter. If the attacker gets lower than that, his side of the bar empties. If an excellent is not possible at the time, the meter will not break.
Combined effects[edit]
Badge One of Mario's Badges, the Mushroom Badge. One of Mario's Badges, the Power Fury Badge. One of Mario's Badges, the Bonus Badge. One of Mario's Badges, the Brother Badge.
One of Luigi's Badges, the Good Badge. Restores 20% of HP Increases Attack Power by 1.2x Increases Coins by 1.2x Restores 20% of SP
One of Luigi's Badges, the Great Badge. Restores 30% of HP Increases Attack Power by 1.5x Increases Coins by 1.4x Restores 30% of SP
One of Luigi's Badges, the Excellent! Badge. Restores 50% of HP & Cures Status Effects Increases Attack Power by 2x Increases EXP by 1.2x, and Coins by 1.6x Restores 50% of SP
One of Luigi's Badges, the Excellent!! Badge. Restores 100% HP & Cures Status Effects Increases Attack Power by 4x Increases EXP by 1.5x, and Coins by 2x Restores 100% SP

Status ailments[edit]

Many status ailments appear in Mario & Luigi: Bowser's Inside Story. Each type affects the heroes and enemies with their own variables. Many enemies can inflict the diseases, as well as some attacks that the three heroes can learn. To relieve the effects, the player can use a Refreshing Herb or - depending on the type - can wait for it to run out of their systems.

Image Name Description Affects
Mario under the "Burn" status effect. Burn Player has fire on them; prevents them from attacking/dodging; loses partial HP every turn. Mario; Luigi; Enemies
Luigi under the "DEF Down" status ailment. DEF-Down Defense stat is lowered; affected player takes more damage. Mario; Luigi; Bowser; Enemies
Bowser having his defense increased DEF-Up Defense stat is boosted; affected character takes less damage. Mario; Luigi; Bowser; Enemies
Luigi under the "Dizzy" status ailment. Dizzy Player cannot move from confusion and is unable to attack/dodge. Mario; Luigi; Bowser; Enemies
Bowser under the "Fury" status effect Fury Player grows furious and increases damage dealt and received. Bowser
Bowsers Inside Story Poison.png Poison Player turns purple and loses partial HP every turn. Mario; Luigi
Durmite X under the POW-Down status ailment in Mario & Luigi: Bowser's Inside Story. POW-Down Attack Power is lowered; affected player deals less damage. Mario; Luigi; Bowser; Enemies
Bowser under the "Pow Up" status effect POW-Up Attack Power is boosted; affected player deals more damage. Mario; Luigi; Bowser; Enemies
Luigi under the "Speed Down" status ailment in Mario & Luigi: Bowser's Inside Story. SPD-Down Speed stat is lowered; affected player gets fewer turns. Mario; Luigi; Bowser; Enemies
Luigi under the "Speed Down" status ailment in Mario & Luigi: Bowser's Inside Story. SPD-Up Speed stat is increased; affected player gets more turns. Mario; Luigi; Bowser; Enemies
The Sick status ailment in Mario & Luigi: Bowser's Inside Story. Sick Player gets a runny nose and loses partial HP every turn. Bowser; Sniffle Thwomp (starts battle sick)
Mario under the "Super Strike" status effect Super Strike Player charges up and may deal greater damage than normal on their immediate next hit. Mario; Luigi
Trip The character cannot attack on the turn he tripped. If an enemy hits from behind in the overworld, the character starts out on this state until his turn, or takes damage from the enemy. Mario; Luigi; Bowser

Characters[edit]

Playable[edit]

Villains[edit]

Supporting[edit]

Bestiary[edit]

Main article: Mario & Luigi: Bowser's Inside Story bestiary

Stats listed here are from the North American version of the game. Stats with the Challenge Medal and other versions may vary.

  • i Indicates they can be inhaled by Bowser and then fought by Mario and Luigi.
  • m Indicates only Mario can battle them.
  • m&l Indicates only Mario and Luigi can battle them.
  • b Indicates only Bowser can battle them.

Mushroom Kingdom[edit]

Image Name HP EXP Coins Location
Chuboomba's battle sprite in Mario & Luigi: Bowser's Inside Story. Chuboomba 50 15 4 Cavi Cape/Plack Beach
BorpBIS.png Borpm&l 102 220 40 Cavi Cape
Toothy battle sprite, from Mario & Luigi: Bowser's Inside Story. Toothy 27 18 5 Plack Beach
Drillbit Crab's battle sprite from Mario & Luigi: Bowser's Inside Story. Drillbit Crabm&l 115 240 45 Plack Beach
Pendril's battle sprite from Mario & Luigi: Bowser's Inside Story. Pendrilm&l 157 260 55 Plack Beach
A Treevil without a berry, in Mario & Luigi: Bowser's Inside Story.A Treevil with a berry, in Mario & Luigi: Bowser's Inside Story. Treevil 95 30; 35 (berry) 8; 10 (berry) Dimble Wood
Trashure's battle sprite, from Mario & Luigi: Bowser's Inside Story. Trashure 147 40 15 Dimble Wood
Scutlet's battle sprite from Mario & Luigi: Bowser's Inside Story. Scutletm&l 72 100 25 Dimble Wood
Sockop's battle sprite from Mario & Luigi: Bowser's Inside Story. Sockopm&l 110 240 55 Dimble Wood
Flifit's battle sprite, from Mario & Luigi: Bowser's Inside Story. Flifit 108 50 20 Bumpsy Plains
Sneed's battle sprite from Mario & Luigi: Bowser's Inside Story. Sneedi1 74 200 50 Bumpsy Plains
Lakitu King's battle sprite, from Mario & Luigi: Bowser's Inside Story. Lakitu Kingi m&l 90 35 20 Bumpsy Plains
Chain Chawful with its Sworm sticking out, in Mario & Luigi: Bowser's Inside Story. Chain Chawful 165 75 30 Bowser Path
Fawfulcopter's battle sprite in Mario & Luigi: Bowser's Inside Story. Fawfulcopteri m&l 32 40 20 Bowser Path
Fawful Guy's battle sprite from Mario & Luigi: Bowser's Inside Story. Fawful Guym&l 172 240 60 Bowser Path
A Choomba from Mario & Luigi: Bowser's Inside Story. Choombab 248 120 31 Tunnel
Coalbit's battle sprite from Mario & Luigi: Bowser's Inside Story. Coalbiti 34 40 15 Tunnel
A red Nooz, from Mario & Luigi: Bowser's Inside Story.A green Nooz, from Mario & Luigi: Bowser's Inside Story. Noozm&l 55 50 25 Toad Town Caves
Fawflant's battle sprite from Mario & Luigi: Bowser's Inside Story. Fawflantm&l 100 70 30 Toad Town Caves
Beehoss's battle sprite from Mario & Luigi: Bowser's Inside Story. Beehoss 200 150 40 Blubble Lake
Crawful's battle sprite from Mario & Luigi: Bowser's Inside Story. Crawful 173 170 45 Blubble Lake
Glam Lakitu's battle sprite from Mario & Luigi: Bowser's Inside Story. Glam Lakitui m&l 208 47 60 Blubble Lake
Fawflopper's battle sprite from Mario & Luigi: Bowser's Inside Story. Fawflopperm&l 96 200 40 Blubble Lake
Mawful Mole's battle sprite from Mario & Luigi: Bowser's Inside Story. Mawful Molem&l 154 230 45 Blubble Lake
A Jailgoon with a Goomba trapped, in Mario & Luigi: Bowser's Inside Story. Jailgoon 183 340 55 Bowser Castle
Sniffle Thwomp's battle sprite from Mario & Luigi: Bowser's Inside Story. Sniffle Thwomp 256 400 60 Bowser Castle
Magifoofa's battle sprite from Mario & Luigi: Bowser's Inside Story. Magifoofam&l 124 260 50 Bowser Castle
Mechawful's battle sprite in Mario & Luigi: Bowser's Inside Story. Mechawful 277 3002 70 Peach's Castle Garden
A Mechawful without its body, in Mario & Luigi: Bowser's Inside Story. Mechawful Headi 98 150 20 Peach's Castle Garden
Metal Mawful Mole's battle sprite in Mario & Luigi: Bowser's Inside Story. Metal Mawful Mole1 140 350 60 Peach's Castle Garden
A Naplock, after its Alarm Bob-omb exploded or taken damage, in Mario & Luigi: Bowser's Inside Story. Naplockb 183 580 80 Peach's Castle
Alarm Bob-omb's battle sprite, from Mario & Luigi: Bowser's Inside Story. Alarm Bob-ombi 123 170 50 Peach's Castle
Dark Trashure's battle sprite, from Mario & Luigi: Bowser's Inside Story. Dark Trashureb 360 640 100 Peach's Castle
Dark Fawful Guy's battle sprite, from Mario & Luigi: Bowser's Inside Story. Dark Fawful Guyi m&l 128 200 65 Peach's Castle
Two Dark Fawful Guys carrying a Dark Fawful Bomb, in Mario & Luigi: Bowser's Inside Story. Dark Fawful Bombb 316 0 0 Peach's Castle
Dark Mechawful's battle sprite, from Mario & Luigi: Bowser's Inside Story. Dark Mechawfulb 280 800 80 Peach's Castle
A Dark Mechawful without its body, in Mario & Luigi: Bowser's Inside Story. Dark Mechawful Headi m&l 200 200 40 Peach's Castle
Dark Mechawful.5, a new version of a Dark Mechawful Dark Mechawful.5b 280 8002 80 Peach's Castle

1 - Though they are instantly defeated by Bowser in overworld, Bowser can meet them by battling against other enemies.
2 - Defeating the summoned bodies will not grant extra experience and coins.

Inside Bowser[edit]

All enemies here can be battled with Mario and Luigi.

Image Name HP EXP Coins Location
Goombule Cell Thing.png Goombule 8 3 2 Trash Pit/Pump Works
Goombule Elite.png Elite Goombule 16 4 2 Trash Pit
Spike blop.png Spike Blop 12 5 3 Trash Pit/Pump Works
Bubble Blooper's battle sprite, from Mario & Luigi: Bowser's Inside Story.Dried Blooper's battle sprite, from Mario & Luigi: Bowser's Inside Story. Bubble Blooper / Dried Blooper 23 15 5 Pump Works
Protobattle Blis.png Protobatter 36 15 5 Pump Works
Tenderloin.png Tenderling 45 30 12 Flab Zone
Calorite Calorite 85 40 20 Flab Zone
Napse Napse.png Napse 68 100 35 Energy Hold
A Pep in its POW form, in Mario & Luigi: Bowser's Inside Story.A Pep in its DEF form, in Mario & Luigi: Bowser's Inside Story.A Pep in its SPEED form, in Mario & Luigi: Bowser's Inside Story. POW/DEF/SPEED Pep 105 120 40 Energy Hold
Piranha Plorp's battle sprite from Mario & Luigi: Bowser's Inside Story. Piranha Plorp 165 140 55 Energy Hold
Protobattler Blue.png Pwallop 130 150 45 Energy Hold
Air Cheep's battle sprite, from Mario & Luigi: Bowser's Inside Story. Air Cheep 236 600 75 Airway
Stonk's battle sprite, from Mario & Luigi: Bowser's Inside Story. Stonk 198 630 85 Airway
An Airnapse from Mario & Luigi: Bowser's Inside Story. Airnapse 150 610 70 Airway
Air Cannon's battle sprite, from Mario & Luigi: Bowser's Inside Story. Air Cannon 254 670 100 Airway

Bosses[edit]

The following is a bestiary for all bosses encountered in the game Mario & Luigi: Bowser's Inside Story. Some of the bosses are optional, such as the X bosses; and some require Bowser to become giant to fight them.

  • e Indicates the battle automatically ends after several turns.

Normal Bosses[edit]

Image Name HP EXP Coins Location
Bowser as an an enemy - first idle frame Bowser (1)m 203 0 0 Peach's Castle
Midbus's battle sprite, from Mario & Luigi: Bowser's Inside Story. Midbus (1)b e 95 0 0 Cavi Cape
Broque Monsieur's battle sprite, from Mario & Luigi: Bowser's Inside Story. Broque Monsieuri 158 30 0 Plack Beach
Sea Pipe Statue.pngStone Blooper.png Sea Pipe Statuei 320 150 50 Plack Beach
The Scutlet boss from Mario & Luigi: Bowser's Inside Story Scutletm&l 280 200 50 Flame Pipe
Broggy's battle sprite, from Mario & Luigi: Bowser's Inside Story. Broggyb 198 60 0 Plack Beach
WigglerSprite.png Wigglerb 540 340 150 Dimble Wood
Durmite's battle sprite, from Mario & Luigi: Bowser's Inside Story. Durmitem&l Durmite - 326
Straw - 16
300 120 Nerve Cluster
Midbus's battle sprite, from Mario & Luigi: Bowser's Inside Story. Midbus (2)b 950 550 350 Fawful Theater
Kretin's Alpha form, in Mario & Luigi: Bowser's Inside Story.Alpha Kretin from Mario & Luigi: Bowser's Inside StoryKretin's Beta form, in Mario & Luigi: Bowser's Inside Story. Kretinm&l Alpha - 20 (each ball)
Beta - 385
700 200 Flab Zone
Bowser as an an enemy - first idle frame Bowser (2)m&l 1,215 1,000 500 Toadley Clinic
Wisdurm in her small form, in Mario & Luigi: Bowser's Inside Story.Wisdurm in her large cute form, in Mario & Luigi: Bowser's Inside Story. Wisdurmm&l 1,610 2,800 600 Energy Hold
Cropped from original picture in this site. Bowser Memory M?? Strange.Bowser Memory L Bowser Memory M and Bowser Memory Lm&l M - 730
L - 845
3,000 700 Memory Banks
One of the three survived Shroobs from Mario & Luigi: Bowser's Inside Story.One of the three survived Shroobs from Mario & Luigi: Bowser's Inside Story.One of the three survived Shroobs from Mario & Luigi: Bowser's Inside Story. Shroobsm&l (×3)4 500 each 900 300 Bowser Castle
Chakron's battle sprite in Mario & Luigi: Bowser's Inside Story. Chakronm&l e5 9,999 0 0 Plack Beach
Sprite of Junker for Mario & Luigi: Bowser's Inside Story Junkerm&l 1,445 6,000 900 Peach's Castle Garden
Blizzard Midbus's battle sprite, from Mario & Luigi: Bowser's Inside Story. Blizzard Midbusb
2,041 6,500 1,200 Peach's Castle
Dark Star's battle sprite, from Mario & Luigi: Bowser's Inside Story. Dark Starm&l 1,248 9,999 2,000 Airway
Dark Fawful without his Vacuum Helmet, in Mario & Luigi: Bowser's Inside Story. Dark Fawfulb 1,736 7,500 1,600 Peach's Castle
DarkBowserBIS.png Dark Bowserb 1,000 0 0 Peach's Castle
The Dark Star Core's full body during its boss battle in Mario & Luigi: Bowser's Inside Story. Dark Star Corei m&l Main - 1,560
Glasses - 250
Appendages - 156
0 0 Peach's Castle

3 - after the tutorial part, Bowser's HP will be set to 20.
4 - this boss is entirely optional.
5 - this battle will end after performing one EXCELLENT Snack Basket.

Boss Support
Image Enemy Battled with HP EXP Location
LeafGuyBIS.png Leaf Guyi m&l Wiggler 56 20 Dimble Wood
M&LBIS Biffidus.png Biffidusm&l Durmite 10 0 Nerve Cluster
Junker Junk Trash.png Junker Canm&l Junker 105 0 Peach's Castle Garden
A Snawful supporting Blizzard Midbus, in Mario & Luigi: Bowser's Inside Story. Snawfuli Blizzard Midbus 105 220 Peach's Castle
Satelmite Dark.png Dark Satellmitem&l Dark Star 260 0 Airway
Dark Fawful's Vacuum Helmet, in Mario & Luigi: Bowser's Inside Story. Vacuum Helmeti Dark Fawful 1,200 220 Peach's Castle

Giant Bosses[edit]

All these bosses can only be battled with Giant Bowser.

Image Name HP EXP Coins Location
Bowser's Castle: Sprite of the whole castle during battle mode position. From Mario & Luigi: Bowser's Inside Story Bowser's Castle 535 380 200 Dimble Wood
Sprite of Yikk tower in battle in Mario & Luigi: Bowser's Inside Story Tower of Yikk 508 1,800 800 Blubble Lake
Fawful Express Battle Sprite
Fawful Mountain
Fawful Express
with Fawful Mountain
Express - 885
Mountain - 1,049
3,500 1,000 Project K
It's the Super Peach's Castle of Fury!!!(battle sprite) Super Peach's Castle of Fury 1,488 7,500 2,000 Peach's Castle Garden

Gauntlet Bosses[edit]

Note that all X bosses only awards coins on their first defeat. All these bosses are fought by Mario & Luigi.

Image Name HP Coins
Durmite X.png Durmite X Durmite X - 575
Straw X - 40
1,000
Alpha Kretin X spriteBeta Kretin X.png Kretin X Alpha - 135 (each ball)
Beta - 810
2,000
Wisdurm X in her small form, in Mario & Luigi: Bowser's Inside Story.Wisdurm X in her large cute form in Mario & Luigi: Bowser's Inside Story. Wisdurm X 2,380 4,000
Bowser Memory MXP.pngBowser Memory LXP.png Bowser Memory MLX MX - 2,500
LX - 3,000
6,000
Junker X.png Junker X 3,080 9,000
Dark Star X's battle sprite, from Mario & Luigi: Bowser's Inside Story. Dark Star X 4,030 12,500
Bowser X from Mario & Luigi: Bowser's Inside Story. Bowser X6 7,155 25,000

6 - must fight 6 other X bosses consecutively before the battle.

Boss Support
Image Enemy Battled with HP
Biffidus X's battle sprite, from Mario & Luigi: Bowser's Inside Story. Biffidus X Durmite X 32
Can Junker X.png Junker Can X Junker X 134
Dark Satellmite X Dark Satellmite X Dark Star X 416

Overworld[edit]

While Mario and Luigi adventure through Bowser's body, Bowser is walking around the overworld. Mario and Luigi can influence Bowser. They can pinch nerves to make Bowser panic. They can also touch Bowser's muscles to give him a power-up. Equally, Bowser can change the course of the Mario Bros.' adventure. For example, he can flood them by drinking from a fountain. After a certain point in the game, Mario and Luigi can go to the Pipe Yard and use Warp Pipes to exit Bowser's body and explore the overworld, and then use the pipes to enter Bowser's body again. Bowser can use Chakroads to warp between different locations of the Mushroom Kingdom.

Overworld icons have slightly changed. They now display the health of the character. Bowser uses two buttons in the overworld, X to punch, and Y for firebreath. Later in the game, Bowser learns new moves such as a dashing punch, ground-pounding, and curling up into a spikeball (much like the way he attacked Mario in Super Mario Galaxy). Mario and Luigi use A and B respectively to jump. At one point they gain hammers. Mario can destroy rocks and crates, while Luigi can hit Mario to make him mini so as to reach previously inaccessible areas. Later in the game, the Marios learn new moves such as the Spin Jump and the Drill Bros. They also encounter items in the overworld that help them perform moves to reach a goal or an item. The items include a gas pump that seems to be shooting out helium. Mario can fill himself up with helium and float into the air like a balloon. If Luigi is to grab his legs at that time, they are able to perform a floating high jump, somewhat similar to the move found in the first installment of the series. They can also find a Blue Koopa shell that Mario can put on. Luigi can whack him with his hammer to shoot Mario over previously inaccessible areas to hit switches. This move is very similar to the move the Koopa companions use in the Paper Mario series.

While Bowser explores a 3-D overworld, Mario and Luigi explore a 2-D world inside his body, much like a traditional platformer, though they can go into the 3-D overworld at any time once the Pipe Yard is available. The actual overworld is connected just as it was in Mario & Luigi: Superstar Saga, unlike Partners in Time's linear levels. The overworld is up to 4-5 times larger than Superstar Saga's overworld. The map in this game consists of a beach, a forest, a cape, the road to Bowser's Castle, Toad Town, Bowser's Castle, Peach's Castle, Grasslands, a railroad, underground, and a lake. In the Nintendo Power review, it was stated that there are tons of sidequests, much to explore, and plenty to do in the free roam overworld.

Locations[edit]

Peach's CastleDimble WoodCavi CapePlack BeachBowser PathBowser CastleTunnelTower of YikkBlubble LakeToad Town CavesBumpsy PlainsToad Town
Click an area to open the relevant article.

*Only Mario & Luigi can access.
**Only Bowser can access.

Memory BanksPipe YardNose DeckAirwayTrash PitToad SquareChallenge NodeArm CenterFunny BonePump WorksGut CheckRump CommandLeg OutpostEnergy HoldChest StationFlab ZoneFlame PipeLumbar NookJoint TowerNerve ClusterA map of Bowser's body
Click an area to open the relevant article.

Shops[edit]

Main article: List of shops in Mario & Luigi: Bowser's Inside Story

Throughout the game, there are several shops where the player can purchase and sell items from several shops on their adventure. Shops available to Mario and Luigi are run by characters and all found in Toad Town shopping mall and Toad Square. Only two shops are available to Bowser: Broque Monsieur's Shop and Broggy's Shop, both in Dimble Wood. However, there are Shop Blocks around the Mushroom Kingdom that provides the same functionality to Bowser. There is a Scratch Card system where the player has a chance to get a part of their coins spent back. The amount of squares that give coins back depends on Mario and Luigi's stache level and Bowser's horn level.

Beans[edit]

Main article: List of beanholes in Mario & Luigi: Bowser's Inside Story

After Mario and Luigi learn the Drill Bros. move, they can collect beans from beanholes by tunneling underground and then jumping. There are about 200 beanholes scattered around the world, both in the Mushroom Kingdom and inside Bowser's body. Mario and Luigi can also collect beans from characters like Kuzzle and the PR Toad of Toad Town shopping mall.

Differences from other Mario & Luigi games[edit]

While a direct sequel in the Mario & Luigi series, Mario & Luigi: Bowser's Inside Story still has several differences compared to the first two Mario & Luigi games.

  • This is the first game to feature more than one optional boss stronger than the final boss.
  • This is the first game in the series not to feature Professor E. Gadd.
  • This is the only game in the series not to feature Yoshis.
  • This is the only game in the series to feature Bowser as a main protagonist.
  • This is the first game in the series where Mario and Luigi can double jump; in battle in the first game, they could not while in the second game, they needed the babies to do it.
  • This is the only Mario & Luigi game to not have any traditional enemies as common enemies, besides derived species which only appear in this game.
  • This is the first Mario & Luigi game to feature an "Excellent!!" rating when completing an attack.
  • This is the first Mario & Luigi game where jump and hammer attacks receive a rating depending on how well timed the attack is.
  • This is the only Mario & Luigi game to not have a purely snow-, desert-, mountain-, or temple-themed area.
    • The Airway can be considered a snow- or ice-like area when it is frozen, and Plack Beach features a mountainous section.

Gameplay differences[edit]

The new scratch card mode, allowing Mario, Luigi, and Bowser to win money back.
  • This is the first Mario & Luigi game to have optional bosses, with the exception of three of the four Popple fights and Jojora in Mario & Luigi: Superstar Saga, who are not required to be defeated, but can be defeated for extra experience and items.
  • Unlike Mario & Luigi: Partners in Time for the Nintendo DS, this game makes greater use of the DS's touch controls and microphone.
  • This is the first game in the Mario & Luigi series (as well as the fourth RPG overall) to have Bowser as a playable character.
  • The player can equip Mario and Luigi with pants, gloves, shoes, socks, and accessories instead of just pants as in the first two Mario & Luigi games.
  • Badges have a different function. Bro. Badge moves can be performed with them. This game contains eight badges, which is notably less than the previous Mario & Luigi games.
  • This is the first of the series to have power-ups or other items in the overworld such as the blue Koopa Troopa shell.
  • This is the first Mario & Luigi game to have a rank system. This means, if the player gets at a certain level, they go to a higher rank. Ranks for Mario and Luigi are the Mushroom Rank, Shell Rank, Flower Rank, Shine Rank, Star Rank, and the Rainbow Rank. Bowser's ranks are the Bronze Boss Rank, Silver Boss Rank, Gold Boss Rank, and the Final Boss Rank.
  • Mario and Luigi get the hammers earlier in Mario & Luigi: Bowser's Inside Story than in the other Mario & Luigi games. (An exception is Mario & Luigi: Paper Jam, where they have hammers from the start.)
  • The Scratch Card is introduced, allowing the main characters to earn back coins after spending them.
  • This is also the first game where the hammerheads do not fall off in defense when held too long; the bro. just puts it down. Consequently, the hammer can also be held much longer.
  • In the first two games of the series, Mario and Luigi use a suitcase to store anything they collect in their journey. In Bowser's Inside Story, however, they use the star menu, managed by Starlow in order to access their items.
  • This is the first game to have a Boss-Refight or Skill Challenge.
  • This is the first time in the Super Mario RPG series that a sequel has been released on the same system as its predecessor.
  • This is the second game where the Mario Bros. battle inside Bowser's body, the first being Mario & Luigi: Superstar Saga, where they battle Cackletta's Soul inside Bowser. Fawful (who worked for Cackletta) is fought in a similar way to Cackletta. Also, before both battles take place, the player fights an affected form of Bowser. While Mario and Luigi are sucked into Bowser and Cackletta was inside him, for Fawful it is the reverse; Bowser inhales Dark Fawful, and he fights the Mario Bros. inside of Bowser.
  • This is the first Mario & Luigi game where Bowser does not end up possessed by the main villain, as well as the first RPG game since Paper Mario where the main villain does not actually possess one of the main characters.
    • However, Dark Bowser is a character who has copied Bowser lineaments by gathering his DNA, and is similar to previous Bowser possessions.

Release differences[edit]

  • This is the first Mario & Luigi game to be released in Japan before any other country.
  • This is the first Mario & Luigi game in which the American box art is the same as the Japanese box art. The European box art, while not exactly the same due to the ratings' graphics requiring the artwork to be rearranged, uses the same artwork (but with Luigi's and Bowser's eyelines changed to reflect their positions) and background as the Japanese box art.
  • This is the first Mario & Luigi game to have multiple languages for its North American release. Both the French and Spanish translations are distinct from those of Europe.

Staff[edit]

Main article: List of Mario & Luigi: Bowser's Inside Story staff

The game's producers were Toshiharu Izuno, Akira Otani, and Yoshihiko Maekawa, with Shigeru Miyamoto and Takashi Tezuka acting as senior producers and Satoru Iwata and Tetsuo Mizuno acting as executive producers. The game's director was Hiroyuki Kubota and Makoto Aioi was the main programmer.

Reception[edit]

Mario & Luigi: Bowser's Inside Story has received critical acclaim, with a score of 91.01% based on 47 reviews on GameRankings[2] and a 90 based on 58 reviews on Metacritic,[3] making it the highest-rated out of the Super Mario RPG games. Much of the game's praise was directed towards its gameplay, humor, storyline, integration of Bowser as one of the main protagonists, and innovative use of the Nintendo DS's capabilities.

Reviews
Release Reviewer, Publication Score Verdict
Nintendo DS Phil Theobald, Gamespy 4.5/5 "There's very little in Bowser's Inside Story to not like. It's great to look at, the interaction between the "inside" and "outside" worlds is well thought-out, the mini-games and interactive battles are always a treat to play, and it's probably the funniest Mario & Luigi game yet. The game is long, too. Expect to put in well over 20 hours before you're finished. It may not be a traditional RPG, but it's one of the more enjoyable ones out there."
Nintendo DS Christian Donlan, Eurogamer 9/10 "Superstar Saga was, very quietly, one of the best games of its generation, sadly appearing too late in the GBA's lifespan to be much more than a cherished secret. Partners in Time was similarly smart but not quite so engaging, possibly because the inclusion of the Mario babies overburdened the controls while offering too little reward for the extra hassle. That's not the case here, however: the brother's old enemy is a triumph precisely because he provides such a contrast to them: he's a bullish idiot who allows you to enjoy your blunt powers with very few limitations. Inside Story is absolutely a return to form, in other words - and, in the end, you've got Bowser to thank for that."
Nintendo DS Craig Harris, IGN 9.5/10 "The Mario & Luigi series has already established itself as a fantastic RPG franchise, and the third game does not disappoint. I have no problem classifying it as the best of the bunch, thanks to an excellent and appropriately surreal script, epic oversized battles, and the fact that Bowser is a playable character and gets most of the gameplay time. Let's hope that this is a jumping-off point for Bowser; this guy really needed a top-billing production!"
Aggregators
Compiler Platform / Score
Metacritic 90
GameRankings 91.01%

Sales[edit]

Bowser's Inside Story has sold 4.13 million copies worldwide as of March 31, 2011,[4] making it the best-selling RPG in the Super Mario franchise.

Mushroom Kingdom Tribune[edit]

Mushroom Kingdom Tribune.
The newspaper

The Mushroom Kingdom Tribune was a promotional newspaper sent by Nintendo via e-mail. This newspaper included information about the release of Mario & Luigi: Bowser's Inside Story.

This newspaper included "Reviews from the Mushroom Kingdom," which features quotes from the game characters:

  • "I have chortles!" – Fawful
  • "Did someone just page the King of Awesome?" – Bowser
  • "SUPER ULTRA WONDER ULTIMATE RUTHLESS GREAT IRON BALL!" – Midbus

Quotes[edit]

Main article: List of Mario & Luigi: Bowser's Inside Story quotes

Bowser[edit]

  • "Did somebody page the king of awesome?"
  • "MAAARIO! Are you seriously trying to start with me again?! I hear about this big meeting, and I'm all ready to act nice... But man, the second I see your face, Mr. Nice Bowser is GONE. Yeah, forget your dumb meeting! I'll pummel you and grab Peach!"
  • "GWAHAHA! Great dark hurricane! Seriously, perfect backdrop for an awesome final battle! You really sweat the details! Listen up! You're saying the kingdom will vanish? NOT TODAY! THIS KINGDOM IS ALL MINE! SO YOU VANISH!"
  • "SHOWTIME!"

Fawful[edit]

  • "All who resist will be beat like naughty little eggs!"
  • "Beef? I am lacking in beef. Fawful is beefless."
  • "Fawful sings a song of bad!♪ The Mushroom Kingdom is so sad!♪ All of it is for Fawful!♪ And the...rhyme...with that!♪"
  • "Here Fawful goes, the disappearing..forever disappearing... WITH YOU!"
  • "I HAVE CHORTLES!"
  • "It is I who added the nuts to that statue!"

Pre-release and unused content[edit]

Main article: List of Mario & Luigi: Bowser's Inside Story pre-release and unused content

Some enemies have an attack pattern for Mario and Luigi, even if they do not face them in the game. There are also several unused voice clips for Yoshi, coming from Yoshi's Story; there is also unused music from Mario & Luigi: Partners in Time, although it will not play correctly. Early screenshots also show Treevils being battled at Plack Beach.

Glitches[edit]

Main article: List of Mario & Luigi: Bowser's Inside Story glitches

Before the fight with Scutlet, if the players re-enter the Pump Works and hit the Save Block the message will say that Bowser can breathe fire again, even though the Flame Pipe is still blocked.

Gallery[edit]

For this subject's image gallery, see Gallery:Mario & Luigi: Bowser's Inside Story.

Media[edit]

For a complete list of media for this subject, see List of Mario & Luigi: Bowser's Inside Story media.
Icon of an audio speaker. On To the Next Adventure! - The music for the title screen
File infoMedia:M&LBIS On To the Next Adventure!.oga
0:30
Icon of an audio speaker. Doing It Right - The music that plays during tutorials
File infoMedia:M&LBIS Doing It Right.oga
0:30
Icon of an audio speaker. A Bit of Peace and Quiet - The music that plays in Peach's Castle at the start
File infoMedia:M&LBIS A Bit of Peace and Quiet.oga
0:30
Help:MediaHaving trouble playing?

References to other games[edit]

  • The Legend of Zelda - In Toad Town, Mario and Luigi meet a Toad who teaches them how to dig up special beans. After finishing, he states, "Find all you can. They're a secret to everybody!", in reference to the saying in this game where the Secret Moblin would give Link free Rupees after saying, "It's a secret to everybody."
  • Super Mario Bros. 2 - During Bowser's battle with the giant Wiggler, the Wiggler sometimes attacks by pulling out vegetables, which are the same ones that are seen in this game. Also, one of Bowser's brainwashed minions states that he forgot what Bowser's castle was originally called (before it was turned into "Fawful Theater"), and mistakenly referred to it as "Mouser's Castle".
  • Super Mario RPG: Legend of the Seven Stars - In addition to the storyline of Bowser attempting to reclaim his castle, Bowser claims Chippy as one of his minions, saying she could "thank him later" (just like when Bowser rationalizes joining Mario's party). In addition, some notes of the Forest Maze track appear in the Toad Town and Peach's Castle themes.
  • Super Mario Bros. 3 - The starting section of the file select music is similar to the P Switch and Toad House theme. Sockops are clearly meant to resemble the Kuribo's Shoe, and at one point Luigi will even hop around inside an unconscious Sockop, allowing him to walk along spikes without taking damage, just as the Kuribo's Shoe does. In addition, one of the Sockops' names is, apparently, Kuribo.
  • Dr. Mario - Blue Viruses appear on a poster in Dr. Toadley's office, and in one of the Toothy's attacks.
  • Super Mario World 2: Yoshi's Island and Yoshi's Island DS - The Fawful Guy enemy can imitate the attack patterns of both the Woozy Guy and the Glide Guy. In addition, one of its attacks mirrors Yoshi's main form of offense in the game, egg throwing.
  • Super Mario 64 - The music that plays within Peach's Castle when visiting it for the first time is a variation of its theme here.
  • Super Mario Sunshine - One of the brother's ranks is called the Shine Rank.
  • Paper Mario - The Koopa Paratroopa Trio in the game wear sunglasses, similar to this game. The blue Koopa shell power-up in the overworld is similar to Kooper's field ability. Also, Princess Peach using her combined powers with Starlow references Peach Beam.
  • Mario & Luigi: Superstar Saga - Fawful reappears as a villain. The way Bros. Attacks are used from this game is reused, and there is a slight remix of Cackletta's theme song that played in the background after Fawful took over Peach's castle. Additionally, the statues of Fawful in Bowser's castle depict his outfit from his rematch in this game. Mario and Luigi battle Dark Fawful inside of Bowser's body, just as they did with Cackletta. The chair seen near the Conference Room has the same design (seen only briefly in the beginning of said game). Also, the Mini Mario and Spin Jump abilities return.
  • Mario & Luigi: Partners in Time - In the instruction manual for this game, Mario, Luigi, and Princess Peach's artwork was reused. When Mario and Luigi talk to Broque Madame, she tells them stories about the Shroob invasion that took place in the game. Several Shroobs are also seen at Bowser's castle, where they were kept frozen in a cryogenic chamber. If the player chooses to thaw them out, then an optional boss battle with them will commence. During the battle, several other Shroobs, including the Elder Princess Shroob can be seen in the background. After the battle, Mario and Luigi tell Starlow about their previous battle with the Shroobs, and how they defeated them while they were babies. While the audience is still in the theater in Bowser's castle, a Shroob can also be found sitting in the audience on the bottom right. Also, there is a boot called the Shroob Boots. Fawful Guys, which are fought by Mario and Luigi in Bowser Path, have an attack in which they are pulled offscreen by a tongue (during which the same roar heard from Yoob is heard), and are thrown at either one of the bros. in the form of an egg, which highly resembles one of Sunnycide's attacks.
  • New Super Mario Bros. - Blue Shells make a reappearance, as does Shell Mario. A Mega Mushroom also occasionally appears during one of Broque Monsieur's attacks in his tutorial. Additionally, a single Squiggler appears as an NPC in Dimble Wood.
  • Super Paper Mario - Bowser's battle animation resembles the one in this game.
  • Super Mario Galaxy - Spike Ball, the ability where Bowser curls into a ball, heavily resembles an attack that Bowser uses during his fights against Mario/Luigi.

References in later games[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese マリオ&ルイージRPG3!!![?]
Mario ando Ruīji Āru Pī Jī Surī!!!
Mario & Luigi RPG 3!!!
Chinese (traditional) 瑪利歐&路易吉RPG3!!![5]
Mǎlìōu & Lùyìjí RPG3!!!
Mario & Luigi RPG 3!!!
French (NOA) Mario & Luigi: Bowser's Inside Story[?] -
French (NOE) Mario & Luigi: Voyage au centre de Bowser[?] Mario & Luigi: Journey to the Center of Bowser
(A reference to Jules Verne's science fiction novel Journey to the Center of the Earth)
German Mario & Luigi: Abenteuer Bowser[?] Mario & Luigi: Bowser Adventure
Italian Mario & Luigi: Viaggio al Centro di Bowser[?] Mario & Luigi: Journey to the Center of Bowser
(A reference to Journey to the Center of the Earth)
Korean 마리오&루이지 RPG 3 쿠파 몸속 대모험[?]
Mario & Ruiji RPG 3 Kupa Momsok Daemoheom
Mario & Luigi RPG 3: A Great Adventure to Bowser's Body
Spanish (NOA) Mario & Luigi: Bowser's Inside Story[?] -
Spanish (NOE) Mario & Luigi: Viaje al centro de Bowser[?] Mario & Luigi: Journey to the Center of Bowser
(A reference to Journey to the Center of the Earth)

References[edit]

  1. ^ Mario & Luigi: Bowser's Inside Story. Nintendo UK (British English). Retrieved June 25, 2024.
  2. ^ Mario & Luigi: Bowser's Inside Story for DS. GameRankings (English). Archived September 3, 2009, 02:52:56 UTC from the original via Wayback Machine. Retrieved June 25, 2024.
  3. ^ Mario & Luigi: Bowser's Inside Story. Metacritic (English). Retrieved June 25, 2024.
  4. ^ Consolidated Sales Units of "Wii" (FY3/2011) (PDF). Nintendo (English). Page 5. Retrieved June 25, 2024.
  5. ^ Nintendo DS 遊戯軟體. Nintendo of Taiwan (Traditional Chinese). Archived January 7, 2013, 23:57:56 UTC from the original via Wayback Machine. Retrieved June 25, 2024.

External links[edit]