List of Super Mario Galaxy 2 glitches: Difference between revisions
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{{ | {{italic title|List of ''Super Mario Galaxy 2'' glitches}} | ||
This is a list of glitches in ''[[Super Mario Galaxy 2]]''. Unless otherwise noted, all names are unofficial. | |||
This is a list of glitches | ==Audio== | ||
===Ice music on fiery planet=== | |||
On the starting planet in [[Shiverburn Galaxy]], in [[Cloud Mario|cloud form]], the player must hit the switch that freezes the planet and return to where they started. They should then [[Long Jump]] towards the [[Shiverburn Galaxy#Magma Slice Planet|Magma Slice Planet]]. Then, they should make a cloud and Long Jump, repeating two more times. They will be pulled by the planet's gravity and land on it, though the starting planet music will still be playing.<ref>JayJay9814 (Jul 26, 2010) [https://www.youtube.com/watch?v=0GhIKLx1S4c super mario galaxy glitch shiverburn galaxy hd] ''YouTube''. Retrieved March 6, 2017.</ref> | |||
== | ===Squizzard battle loud sound glitch=== | ||
During the [[Squizzard]] battle, if the player defeats him and is hit simultaneously, a loud sound will play. When the cutscene finishes, they will take damage and be knocked back. | |||
=== | ==Graphics== | ||
[[ | ===Chance Cube room wall glitch=== | ||
[[File:SMG2 Chance Cube Room Glitch.png|thumb|200px|The unfinished wall]] | |||
< | If the player visits the [[Chance Cube]] room and faces towards the screen while talking to a [[Lumalee]], the wall is unfinished, showing the sky.<ref name=SonOfAGlitch/> | ||
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=== | ===Cloud clipping=== | ||
[[File:SMG2 Glitch Cloud Power Star Get.png|thumb|200px|The glitch in action]] | |||
In Cloud form, if the player creates a cloud as they get a [[Power Star]] while approaching from the side or top, the camera will clip through the cloud, while part of their character will be inside it.<ref name=SonOfAGlitch/> | |||
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=== | ===Credit graphics glitch=== | ||
[[File:SMG2 Credits falling glitch.png|thumb|200px|[[Mario]] falling endlessly]] | |||
[[File:SMG2 Credits Invisible Platform Glitch.png|thumb|200px|Mario standing on an invisible platform in the [[Yoshi Star Galaxy]]]] | |||
During the credits, when the player is on the [[Seesaw|teeter-totter moon]], if the player [[Ground Pound]]s the left side of moon and performs a backward somersault while it rises, they will fall off the moon, followed by a [[Bubble]] surrounding them. They will be stuck in the bubble falling endlessly for several credit scenes as it attempts to return the player onto the moon, with the planets visited off-screen. Eventually, they will reach solid ground, but the graphics will broken in various ways. For example, the platform in the Yoshi Star Galaxy may become invisible; the scene with the defeated [[Bowser]] may only consist of a desert background, and the camera may point the wrong direction.<ref name=SonOfAGlitch/> | |||
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=== | ===Disappearing characters in first-person=== | ||
If the player stands close to certain characters and enters first-person view, the character will disappear, with only its shadow present. This is most notable with [[Supermassive Galaxy]]'s Giant [[Luma]]s and [[Cosmic Cove Galaxy]]'s [[Penguin|penguins]].<ref name=SonOfAGlitch/> | |||
=== | ===Disappearing Piranha Plant=== | ||
To perform this glitch, the player should go to Supermassive Galaxy. They should trigger the [[Checkpoint Flag]] and die. When the player respawns, they should wall-jump up the gap between the [[Thwomp]]s, face the camera, then Long Jump off the edge of the one on the right, allowing them to return to the start. After, the player should progress through the level normally. When they reach the second [[Piranha Plant]], the plant can be spun to release water and damage the player, but cannot be seen. Shortly after, dirt will spawn continuously, lagging the game.<ref name=SonOfAGlitch/><ref>GlitchFish (Dec 13, 2012) [https://www.youtube.com/watch?v=Qe9z2RlT7m0 Super Mario Galaxy 2 - Invisible Piranha Glitch] ''YouTube''. Retrieved March 6, 2017.</ref> | |||
=== | ===Disappearing platforms=== | ||
[[File:SMG2 Haunty Halls Platform Glitch.png|thumb|200px|The glitch in action]] | |||
Near the end of [[Sneaking Down the Creepy Corridor]], if the player falls between the moving platforms, the camera will clip through the platforms, while they disappear. | |||
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=== | ===Floating hair glitch=== | ||
[[ | [[File:SMG2 First Person View Credits Glitch.png|thumb|200px|Mario's hair is visible]] | ||
If the player enters first-person view during the credits, the character's hair can be seen, remaining stationary even if the player rotates the camera.<ref name=SonOfAGlitch>A+Start (Mar 20, 2015) [https://www.youtube.com/watch?v=Ss00G5l2XEc Super Mario Galaxy 2 Glitches - Son Of A Glitch - Episode 40] ''YouTube''. Retrieved March 6, 2017.</ref> | |||
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=== | ===Floating Toad glitch=== | ||
[[File:SMG2 Sleepfloating Toad Glitch.png|thumb|200px|The floating Toad]] | |||
At the yellow [[Starshroom]] in [[Mini-Planet Daredevil Run]], if the player stands on the side window where the [[Toad (species)|Toad]]'s back is visible and enters first-person view, the Toad will floating in midair.<ref name=SonOfAGlitch/> | |||
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=== | ===Frozen Piranha Plants=== | ||
At the end of [[Search for the Toad Brigade Captain]], if the player looks back, Piranha Plants can be seen, but they are frozen, despite their surroundings remaining animated. | |||
=== | ===Frozen meteors=== | ||
[[File:Stopped comets.png|thumb|200px|The glitch in action]] | |||
On the [[Shiverburn Galaxy#Ice Magma Skate Planet|Ice Magma Skate Planet]], if the player enters first-person view and look directly at the meteors, the meteors will be frozen until the player exits first-person view or looks away.<ref name=SonOfAGlitch/> | |||
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=== | ===Low-resolution planet glitch=== | ||
[[File:SMG2 Lava Chomp Texture Glitch.png|thumb|200px|The glitch in action]] | |||
On the [[Chompworks Galaxy#Lava Chomp Planet|Lava Chomp Planet]] in [[Where the Chomps Are Made of Gold]], if the player turns their character to face them and then Long Jumps to fall off the planet, right before they fall off, the planet will be low-resolution, as if the player was far away from it.<ref name=SonOfAGlitch/> | |||
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=== | ===Persistent starlight glitch=== | ||
In [[Twin Falls Hideaway]], if the player releases the [[Power Star]] from the crystal, then jumps down and enters first-person view, the starlight will still be located on the star's original location. | |||
=== | ===Post-death falling glitch=== | ||
If the player | If the player lands on [[Lava|lava]] with one wedge of health while jumping and falls into an abyss, their character will not be silhouetted as they normally would. | ||
=== | ===Reach the Starshrooms=== | ||
At the split in [[Rolling Coaster Galaxy]], if the player jumps towards the blue Starshroom, they can fall through the Starshroom and out of bounds, as the Starshroom has no gravity. The player can also reach the green Starshroom if they stand on the fence at the beginning and Long Jump towards the Starshroom, though this one has gravity. <ref>Easybreesy (May 2, 2013) [https://www.youtube.com/watch?v=S2Cb5Q6Q7Y0 Super Mario Galaxy 2 Rolling Coaster Galaxy glitch] ''YouTube''. Retrieved March 6, 2017</ref> | |||
=== | ===Rosalina angle glitch=== | ||
Normally, on [[Starship Mario]], as Mario is shorter than [[Rosalina]], if he talks to her, she will look downwards while talking to him. However, as Cloud Mario, if he spins a cloud while standing next to her, crouches, and talks to her, despite being above her, she will still look downwards. This can also be performed with the [[Mailtoad]] or [[Banktoad]], though they will instead be invisible. | |||
=== | ===Smeech with Star=== | ||
[[File:SMG2 Smeech Star Get Glitch.png|thumb|200px|The glitch in action]] | |||
If the player collects a Power Star with a [[Smeech]] on [[Yoshi]], their character and Yoshi will perform the same animation, but the Smeech will remain stuck to Yoshi.<ref name=SonOfAGlitch/><ref>Akzomp (Mar 27, 2012) [https://www.youtube.com/watch?v=Vp4wfwBVIlw Super Mario Galaxy 2 - Yoshi and Smeech Grabbing the Star Glitch] ''YouTube''. Retrieved March 6, 2017</ref><ref>Sunrose112 (Aug 30, 2011) [https://www.youtube.com/watch?v=fsgnWpecg7Y A Smooching Success!] ''YouTube''. Retrieved March 6, 2017.</ref> | |||
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=== | ===Squizzard's floating ball glitch=== | ||
Occasionally, during the Squizzard battle, if the player Long Jumps left or right when a [[Fireball|fireball]] hits Squizzard when his mouth closed and is about to toss a spike ball, the ball will float in front of his hands briefly. | |||
=== | ===Void glitch=== | ||
[[File:SMG2 Massive Dark Void Glitch.png|thumb|The void]] | |||
On the pier in [[Melty Monster Galaxy]], if the player enters the [[Warp Pipe]] leading to [[The Chimp's Bowling Challenge]] and returns, part of the background for the challenge can be seen.<ref name=SonOfAGlitch/><ref>glem3 (Aug 17, 2010) [https://www.youtube.com/watch?v=Mes8fnBUL8g Super Mario Galaxy 2 Glitch- Massive Dark Void in Melty Monster] ''YouTube''. Retrieved March 6, 2017</ref> | |||
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=== | ===Yoshi's long tongue glitch=== | ||
[[File: | [[File:SMG2 Yoshi Tongue Glitch.png|200px|thumb|The glitch in action]] | ||
On Starship Mario, while riding Yoshi, if the player steps near a [[Warp Pad]] to the Starshroom and presses {{button|wii|B}} quickly, Yoshi's tongue will be stuck on the Warp Pad until the player presses {{button|wii|B}} again or jumps off him.<ref name=SonOfAGlitch/><ref>GlitchedCube (Feb 20, 2015) [https://www.youtube.com/watch?v=4zUTQ8Dl7iE Super Mario Galaxy 2: Yoshi's sticky tongue glitch] ''YouTube''. Retrieved March 6, 2017</ref><ref name=Kolja>Kolja (Oct 31, 2011) [https://www.youtube.com/watch?v=lB0Jm_6gwCo 5 Bugs und Glitches in Super Mario Galaxy 2] ''YouTube''. Retrieved March 6, 2017</ref> This can also occur when entering or exiting the engine room, where his tongue will briefly be long.<ref name=SonOfAGlitch/> | |||
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=== | ===Yoshi's puffed cheeks glitch=== | ||
[[File:SMG2 Yoshi Full Mouth.png|thumb|200px|The glitch in action]] | |||
In Yoshi Star Galaxy, if the player activates the [[Launch Star]] right as Yoshi eats the golden [[Fruit (Yoshi food)|fruit]], Yoshi's cheeks will remain puffed until the player lands. <ref name=SonOfAGlitch/> | |||
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=== | ===Yoshi's quick legs glitch=== | ||
On Starship Mario, if the player runs towards the fence, Yoshi's legs will move rapidly. | |||
=== | ==Physics== | ||
'''NOTE''': These glitches result from how Mario and/or other characters and objects interact with the world. | |||
===Bee in wall glitch=== | |||
[[File:SMG2 Bee Stuck Glitch.png|200px|thumb|The glitch in action]] | |||
In the area in [[Honeyhop Galaxy]] where falling bubbles first appear, in [[Bee Mario|bee form]], the player must start from the top of the left wall and then jump off, pressing {{button|wii|A}} in short rounds to fly to the [[Bee Mushroom]], which clips them through the wall. Alternatively, the player can jump left off the platform to the right of a nearby [[Choppah]], then fly towards the screen and back to the wall. | |||
If | Depending on the method, they may be pulled out of the wall or remain stuck. If the player is stuck, they may be able to exit by [[Spin|spinning]], though if a Ground Pound or Homing Attack is performed, they will likely remain stuck until the level is restarted. They may also be pushed upward through the wall while inside, being unable to do anything but spin. | ||
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=== | ===Behind Goomba statue glitch=== | ||
[[ | On the [[Freezy Flake Galaxy#White Out Planet|White Out Planet]], if the player Ground Pounds the back of the [[Goomba]] statue near the [[Li'l Brr]], their character will slide behind the statue, followed by vibrating rapidly. The player is trapped and must exit the level to escape.<ref name=SonOfAGlitch/><ref name=Kolja/> | ||
===Boo in wall glitch=== | |||
[[File:SMG2 Boo Mario in Wall Glitch.png|thumb|200px|The glitch in action]] | |||
In the [[Boo Moon Galaxy#Howling Tower Planet|Howling Tower]], in [[Boo Mario|Boo form]], if the player turns themselves transparent, enters a wall, and remains inside until they become opaque again, they will remain inside the wall. | |||
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=== | ===Bugaboom's Planet gravity glitch=== | ||
On [[Puzzle Plank Galaxy#Bugaboom's Planet|Bugaboom's Planet]], if the player uses the clouds from the [[Cloud Flower]] to Long Jump back to the previous planet, there will be no gravity. | |||
=== | ===Red-Blue Panel jump glitch=== | ||
[[File:SMG2 Flip-Swap Superjump Glitch.png|thumb|The glitch being performed]] | |||
If the player runs towards the empty space a [[Red-Blue Panel]] flips to when spinning, spins before reaching the space, falls onto the panel as it rises, and Long Jumps before the panel stops, their character will be launched high in the air.<ref name=SonOfAGlitch/><ref>packattack04082 (Jun 20, 2010) [https://www.youtube.com/watch?v=l1G8YcAgwgU Super Mario Galaxy 2 - Flip-Swap Galaxy - Think Before You Shake - 30.11] ''YouTube''. Retrieved March 6, 2017</ref> This can also happen in cloud form if they jump immediately after forming a cloud.<ref name=SonOfAGlitch/> | |||
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=== | ===Fly around Cyclone Stone=== | ||
[[File:SMG2 Cyclone Stone Glitch.png|200px|thumb|The glitch in action]] | |||
Near the first [[Green Star]] in [[Stone Cyclone Galaxy]], if the player waits for the [[Tox Box]] to pass, backflips at the right time, lands on the Tox Box when it is flat, then jumps as it begins to turn, they will be launched into the air and circle the planet several times.<ref>Stichkl (Jun 4, 2010) [https://www.youtube.com/watch?v=p3ajYXOJpcc Super Mario Galaxy 2-Stone Cyclone Glitch] ''YouTube''. Retrieved March 6, 2017.</ref> | |||
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=== | ===Far flying glitch=== | ||
In [[ | In [[Return of the Whomp King]], on the [[Whomp King]], if the player jumps as he stands back up, he fling the player far away from the battlefield, causing them to lose a life. This also occurs with regular [[Whomp]]s.<ref>CWillyHD (Sep 3, 2016) [https://www.youtube.com/watch?v=0TWaU5qF-jk#t=3m20s Super Mario Galaxy 2 Glitches - Game Breakers] ''YouTube''. Retrieved March 6, 2017</ref> This glitch was discovered when a fan jumped at the wrong time when performing the midair crush glitch. | ||
=== | ===High backflip glitch=== | ||
On the Whomp King's head, if player performs a backwards somersault as he is about to fall, the player should end up doing a very high backflip. This also occurs with a [[Thwomp]] moving upward. | |||
=== | ===Inside Digga-Leg Planet=== | ||
Occasionally, when using the [[Spin Drill]] on [[Spin-Dig Galaxy#Digga-Leg Planet|Digga-Leg Planet]], the player can clip through the planet. The cause is unknown. | |||
=== | ===Invisible platform glitch=== | ||
[[ | Near the small fence in [[Throwback Galaxy]], if the player jumps at the right time, they will land on a small platform with nearly no room, virtually standing in midair. If the player runs towards the main planet, they will clip through the fence and be back on the planet.<ref name=SonOfAGlitch/> | ||
===Long Jumping off water=== | |||
While in water, if the player presses {{button|wii|Z}} and then {{button|wii|A}} with a shake of the [[Wii#Wii Remote|Wii Remote]] between presses, they will be able to perform a Long Jump in water.<ref name=SonOfAGlitch/><ref>chaos6 (Jun 24, 2010) [https://www.youtube.com/watch?v=7YtlV-FMQUE Super Mario Galaxy 2- Longjumping out of the water] ''YouTube''. Retrieved March 6, 2017.</ref> | |||
=== | ===Stuck Crabber glitch=== | ||
[[File:SMG2 Messed Up Crabber Glitch.png|thumb|200px|The glitch in action]] | |||
In [[Surf, Sand, and Silver Stars]], if the player spins a [[Crabber]] into deep water, the Crabber will dig back to the surface, but only half of it will appear. It is frozen, and the player cannot interact with it. After a couple of seconds, the Crabber will come back up, though a couple seconds after, it will be standing in midair. When it spots the player, it will fall back to the ground.<ref name=SonOfAGlitch/><ref>Matthew Swith (Jul 22, 2010) [https://www.youtube.com/watch?v=GdrykMgY1fM Super Mario Galaxy 2 Glitch- Crabber Glitch] ''YouTube''. Retrieved March 6, 2017.</ref> | |||
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=== | ===Off the edge glitch=== | ||
On Starship Mario, on the wall with the entrance to the engine room, Luigi must crouch down, walk at the edge, stand up, and slide. He will then be off the platform's edge, unable to spin or ground pound, along with his model frozen. | |||
=== | ===Out of bounds gravity glitch=== | ||
[[ | In the area with gravity chambers in [[Sailing the Sandy Seas]], the player should wall jump to the platform, fall down, and enter the green pipe. When they exit, they should go right, fall, enter, and then exit the spinning cube's gravity without touching it. Then, the player must enter the pipe again. When they exit, they will fall through all walls and out of bounds, falling for approximately thirty seconds before losing a life.<ref>LetPlayMaker10743 (Jan 10, 2013). [https://youtu.be/6VJPCV5h_yI?t=680 Breaking the 4th Wall With a Glich!!!] ''YouTube''. Retrieved March 21, 2022.</ref> | ||
=== | ===Tower clipping=== | ||
On top of the tower with the Whomp in Throwback Galaxy, if the player stands at the edge where the Whomp will land and jumps before being crushed, the player will be pushed to the other side of the planet with the Whomp King.<ref name=SonOfAGlitch/><ref>Gazile09 (Jul 8, 2010) [https://www.youtube.com/watch?v=vIt4maVX1jw Super Mario Galaxy 2 - Whomp Glitch] ''YouTube''. Retrieved March 6, 2017.</ref> | |||
=== | ===Lava skating=== | ||
In [[ | [[File:SMG2 Skating on Lava Glitch.png|thumb|200px|The glitch in action]] | ||
In [[Shiverburn Galaxy#Prince Pikante's Peppery Mood|Prince Pikante's Peppery Mood]], if the player skates on lava while invincible, they will skate through it for a short period of time. | |||
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=== | ===Wood skating=== | ||
[[File:SMG2 Wood Skate Glitch.png|thumb|200px|The glitch in action]] | |||
In [[Twin Falls Hideaway]], if the player freezes the lake and goes to the small wooden platform closest to the waterfall, there will be a small space where the player can skate. The player can go back and forth and jump, but they cannot turn around.<ref name=SonOfAGlitch/> | |||
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=== | ===Sliding between platforms=== | ||
[[File:SMG2 Sliding in Crack Glitch.png|thumb|200px|The glitch in action]] | |||
At the start of [[Chompworks Galaxy]], if the player stands on the column in the bottom-right corner of the ramp and walks towards the ramp, their character will continuously slide between the two platforms.<ref name=Kolja/><ref>coolclub360 (Oct 8, 2010) [https://www.youtube.com/watch?v=7NLz33MY8eg Super Mario Galaxy 2: Strange Glitch #1] ''YouTube''. Retrieved March 6, 2017.</ref> | |||
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=== | ===Stuck in nose glitch=== | ||
If the player walks on Starship Mario's nose a certain way, then lands on the ground next to it, they will be stuck in between the nose and ground, though they can escape by jumping.<ref name=SonOfAGlitch/> | |||
=== | ===Upside-down Yoshi glitch=== | ||
[[File:SMG2 Upside-down Yoshi Glitch.png|thumb|200px|The glitch in action]] | |||
On Starship Mario, if the player dismounts Yoshi in the door to the engine room and pushes him into it, he will flip upside-down and in midair.<ref>MarioLover76 (Nov 27, 2013) [https://www.youtube.com/watch?v=l2cD0ZeVNbU Super Mario Galaxy 2~Upside Down Yoshi Glitch] ''YouTube'' Retrieved March 6, 2017.</ref>. This also occurs if they dismount Yoshi as their character enters the door.<ref name=Kolja/> | |||
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=== | ===Wrong gravity glitch=== | ||
[[File:Luigi Wall Sleep Glitch - Super Mario Galaxy 2.jpg|thumb|Luigi sleeping on a wall in [[Upside Dizzy Galaxy]]]] | |||
In [[Rightside Down Galaxy]], the player can skip the first switch by Long Jumping to the upside-down question block, then Long Jump onto the [[Banandelion]] on the ceiling. They will slide up the Banandelion and land on the ceiling, despite gravity being pointed downwards. Walking too far to the right will correct the gravity. It is also possible to walk on the wall at a red region in Upside Dizzy Galaxy, though the method to perform this glitch is unknown. | |||
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=== | ===Yoshi jump glitch=== | ||
Near the end of the [[Hightail Falls Galaxy#Giant Ramp Planet|Giant Ramp Planet]], if the player jumps right before reaching the edge of the Launch Star's platform, Yoshi will jump very high as if he was [[Dash Yoshi]]. When performed with a [[Dash Pepper]], the player can reach [[Penguru]] without needing another Dash Pepper. This can also be performed with the second Dash Pepper, though they will end up much higher, and if the player continues holding forward on the {{button|wii|Stick}}, they will fall and lose a life. | |||
=== | ===Yoshi stuck in tree glitch=== | ||
[[File:SMG2 Yoshi in Tree Glitch.png|thumb|200px|Yoshi in a tree]] | |||
On Starship Mario, there is a tree on the left side of the deck door to Luigi. On the upper part of the deck, if the player Flutter Jumps to the top of the tree, Yoshi will get stuck in the tree, though he will return to normal when he returns to [[Yoshi's Egg|his egg]].<ref name=SonOfAGlitch/><ref>PNFtwister (May 27, 2010) [https://www.youtube.com/watch?v=iPFLUtoiahs Super Mario Galaxy 2 ★Yoshi in a Tree Glitch★] ''YouTube''. Retrieved March 6, 2017.</ref> If perform slightly differently, his eyes will be closed when performing a Flutter Jump, but will remain idle. If he returns to his egg or the player jumps on him, his eyes will be open again. | |||
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=== | ===Yoshi underground=== | ||
[[File:SMG2 Yoshi Egg Retreat Glitch.png|thumb|200px|Yoshi underground while retreating to his egg]] | |||
[[File:SMG2 Yoshi Underground Glitch.png|thumb|200px|Yoshi underground while walking into the water]] | |||
In a large body of water in [[Starshine Beach Galaxy]], if the player goes to the shallow part where he can still stand and jumps off Yoshi, when he returns to his egg, he will briefly go underground before rising to the surface. A similar glitch also occurs if the player slowly walks to deep water with Yoshi, where the player falls into the ground temporarily, due to the game attempting to bring the player fully underwater too early. | |||
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=== | ===Yoshi underwater glitch=== | ||
[[ | [[File:SMG2 Yoshi Underwater Glitch.png|thumb|200px|The glitch in action]] | ||
In [[Starshine Beach Galaxy]], if the player dismounts Yoshi near a body of water and pushes him into it before mounting him again, he will be able to walk underwater, even after leaving the water and re-entering it, though if the player falls off an edge, the glitch ends.<ref name=SonOfAGlitch/> | |||
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=== | ===Zero-gravity Whomp King=== | ||
In [[ | [[File:SMG2 Whomp King Gravity Glitch.png|thumb|200px|The glitch in action]] | ||
In [[Return of the Whomp King]], If player leads the Whomp King to the edge of the platform until his feet are almost off the edge and then hangs off the edge between his feet, when he slams down, he will land in midair, though he will still make the sound of slamming the ground. Despite being in midair, he will not fall down, unlike normal enemies.<ref name=SonOfAGlitch/> | |||
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=== | ==Scripting== | ||
In [[ | '''NOTE''': These glitches abuse interactions that cause objects or displayed information to perform unintended behaviors. | ||
===Automatic door glitch=== | |||
In [[Bowser Jr.'s Fiery Flotilla]], if the player backflips to the top of the [[Bowser Jr.'s Fiery Flotilla#Castle Exterior|castle]], when they jump back down, the door on the starting planet will open without them hitting the switch. | |||
=== | ===Coin resurrection=== | ||
In the second phase of the final battle, the player has to let [[Bowser]] damage their character until they are on their last health point. At this point, there should be a [[Coin]] from the recently destroyed meteorite on the current one they are standing on. The player should allow Bowser to take away the final health point, where their character will fall back and be pulled by the next meteorite's gravitational field, where they will slam onto the ground, lying on their chest, about to start the defeat animation, though if a Coin lands on them, they will stand up, allowing the player to continue the fight. | |||
=== | ===Cosmic Clone camera glitch=== | ||
[[File:SMG2 Cosmic Clone Camera Glitch.png|thumb|200px|The glitch in action]] | |||
At the start of [[Silver Stars Down Deep]], if the player jumps to the [[Crystal (Super Mario Galaxy)|Crystal]] and Spins it right as the [[Cosmic Clone]]s appear, when the camera attempts to show the clones, it will instead turn to the other side of the planet. Due to the player's character being frozen and most controls being disabled at this time, the player is unable to do anything, forcing them to restart the game. | |||
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=== | ===Cosmic Clone spawn glitch=== | ||
On the [[Cloudy Court Galaxy#Cosmic Platforms Planet|Cosmic Platforms Planet]] in [[The Shadow Lining]], if the player gets close to a [[Star Chip]] and grabs it, they will get the chip, but the Cosmic Clones will not appear.<ref name=SonOfAGlitch/> | |||
=== | ===Credits freeze=== | ||
During the credits, if the player continuously mounts and dismounts Yoshi, the screen will briefly freeze. | |||
=== | ===Delayed transformation glitch=== | ||
In the area with [[Trapdragon]]s and [[Spindleburr]]s in [[Bumble Beginnings]], if the player is hit by a Spindleburr while in bee form in midair, they will fall onto a [[Bee Mushroom]]. When touching the Mushroom, the transformation sound will play, but they will not transform until they recover. This can also be performed with the Cloud Flower in [[Shiverburn Galaxy]] by falling in lava and touching the power-up. | |||
=== | ===Disabled electric rail=== | ||
On the [[Bowser's Galaxy Generator#Banzai Bill Planet|Banzai Bill Planet]], if the player touches an [[Electric rail|electric rail]] after losing two wedges of health, they will pass through it without being hurt. | |||
=== | ===Fearsome Fleet teleportation glitch=== | ||
[[ | In [[Bowser Jr.'s Fearsome Fleet]], the player should activate the second moving platform and wait for another moving platform on the first track to appear. When it appears, the player should jump on it and walk into the nearby stationary platform's wall. When the platform disappears, they will be teleported back to the start.<ref name=SonOfAGlitch/> | ||
===Infinite Fluttering=== | |||
To perform this glitch, the player should [[Flutter Jump]]. When Yoshi is almost finished, the player should release {{button|wii|A}} and press {{button|wii|Z}}, then release {{button|wii|Z}} and hold {{button|wii|A}}, repeating this to continuously gain height.<ref name=SonOfAGlitch/><ref>Pottoww (Jul 5, 2014) [https://www.youtube.com/watch?v=6vAGSv3bvZI Super Mario Galaxy 2 Glitch - How to Infinite Flutter using Yoshi (Explanation)] ''YouTube''. Retrieved March 6, 2017.</ref> This was discovered shortly after the game's release. This glitch is known by many as "Infinite Fluttering", and has become the most well-known glitch in the game. | |||
=== | ====Circle around the Castle Planet==== | ||
On [[ | On the top-right corner of the [[Bowser's Galaxy Generator#Platform Planet|Platform Planet]], if the player Flutter Jumps until they leave the planet's gravity, they will be pulled towards the [[Bowser's Galaxy Generator#Lava Castle Planet|Lava Castle Planet]], where they will infinitely circle it until they exit the level. They can also jump off Yoshi, but will not be able to get back to him.<ref name=SonOfAGlitch/><ref>TaylorMk2002 (Jun 21, 2010) [https://www.youtube.com/watch?v=_UNYgAuWlZA Infinite Flutter Glitch leads to Spinning Forever <nowiki>[</nowiki>SMG2 - Bowser's Galaxy Generator<nowiki>]</nowiki>] ''YouTube''. Retrieved March 6, 2017.</ref> | ||
=== | ====Complete Grandmaster Galaxy with Yoshi==== | ||
[[File:SMG2 Perfect Run Yoshi.png|thumb|200px|Mario and Yoshi on the Gateway Planet]] | |||
On the top-right corner of the Flipswitch Panel Planet, the player should Flutter Jump. The screen will turn white, and after a while, they will enter the [[Grandmaster Galaxy#Electric Maze Area|Electric Maze Area]]. The player should keep fluttering until they reach the Launch Star, allowing them to complete the level. It is also possible to complete the Electric Maze Area by Flutter Jumping inside the fence.<ref>GlitchFish (Nov 25, 2012) [https://www.youtube.com/watch?v=zjeeplbot24 Super Mario Galaxy 2 - The Perfect Run with Yoshi] ''YouTube''. Retrieved March 6, 2017.</ref> | |||
=== | ====Drop glitch==== | ||
At the end of [[Saddle Up with Yoshi]], the player should Flutter Jump upward for about one minute, then go on the invisible platform, and walk left. This results in the player falling, with many possible outcomes, such as repeatedly jumping, floating, teleporting, or falling down to nowhere. Touching the [[Coconut]] freezes the game.<ref name=SonOfAGlitch/> | |||
=== | ====Dying in credits==== | ||
[[File:SMG2 Glitch Die in Credits.png|thumb|200px|"Too Bad" appearing in credits]] | |||
[[File:SMG2 Glitch Game Over in Credits.png|200px|thumb|"Game Over" appearing in credits]] | |||
When showing [[Peach's Castle]] during the credits, on top of the cake, if the player Flutter Jumps until the screen pans upward, the player will go out of bounds, with "Too Bad" (or "Game Over" if the player has no extra lives) appearing, followed by the screen turning black and the music stopping. This does not stop the credits, as the sound of pages turning is still played. At the end, "The End" will appear, with "Too Bad" overlaid. Afterwards, the game will return to normal.<ref>CountBleck2009 (Jul 27, 2010) [https://www.youtube.com/watch?v=swdVIHQVBS4 Super Mario Galaxy 2 - Die in Credits Using Yoshi's Infinite Flutter Glitch Super Mario Galaxy 2 - Die in Credits Using Yoshi's Infinite Flutter Glitch] ''YouTube''. Retrieved March 6, 2017.</ref><ref name=SonOfAGlitch/> | |||
This can also occur in [[Tall Trunk Galaxy]] if the player has 120 Power Stars. When shown, the player should grab the Bee Mushroom and wait until [[Freezy Flake Galaxy]] appears. Then, the player should fly towards the screen while they are still in midair. If performed correctly, they will go out of bounds, with "Too Bad" being displayed.<ref>Nintendo Archive (Jul 13, 2016) [https://www.youtube.com/watch?v=ivB0bR5MvX0 Super Mario Galaxy 2 Glitch - Die in the Credits] ''YouTube''. Retrieved March 6, 2017.</ref><ref name=SonOfAGlitch/> | |||
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=== | ====Falling off Starship Mario==== | ||
On Starship Mario, if the player Flutter Jumps for a long time, they will go out of bounds and lose a life.<ref>RENE803 (Nov 3, 2015) [https://www.youtube.com/watch?v=-l9WVmt1WLQ Super Mario Galaxy 2 - Death on Starship Mario Glitch (HIGHER QUALITY)] ''YouTube''. Retrieved March 6, 2017</ref> This can also occur with Cloud Luigi on the Starshroom, if the player backflips, creates a cloud, Long Jumps away from Starship Mario, creates another cloud, backflips, creates the final cloud, and Long Jumps away again.{{ref needed}} | |||
=== | ====Flutter to the Chance Cube room==== | ||
On the lower-right side of the deck on Starship Mario, the player can reach the Chance Cube room if they Flutter Jump in that direction for a long time. The player can enter the room, but the Starship Mario music will still play. | |||
==={{ | ====Invisible wall glitch==== | ||
[[File:Floating Luigi and Yoshi SMG2.png|thumb|200px|Luigi and Yoshi on the invisible wall]] | |||
In Bowser Jr.'s Fearsome Fleet, if the player Flutter Jumps to the [[Bowser Jr.'s Fearsome Fleet#Megahammer Planet|Megahammer Planet]], when walking around the planet, they will hit an invisible wall. | |||
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====Long fall glitch==== | |||
On the far-right corner of [[Grandmaster Galaxy#Flipswitch Panel Planet|Flipswitch Panel Planet]], the player must Flutter Jump towards the abyss until the screen turns white. Then, they should jump off Yoshi and Ground Pound. Their character will shrink, and the background will return to normal. They will fall for a long time before losing a life. | |||
====Midair splashing glitch==== | |||
[[File:SMG2 Water Glitch.png|200px|thumb|The glitch in action]] | |||
In [[Surf, Sand, and Silver Stars]], the player should Flutter Jump back to the [[Starshine Beach Galaxy#Water Sphere Coral Planet|Water Sphere Coral Planet]]. At a certain height, they will be surrounded by water, which will follow them as they Flutter Jump and fall until they reach the planet.<ref name=SonOfAGlitch/><ref>GlitchFish (Dec 16, 2012) [https://www.youtube.com/watch?v=1n7vhdl2Hdc Super Mario Galaxy 2 - Splashing Yoshi Glitch] ''YouTube''. Retrieved March 6, 2017</ref> | |||
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====Platform missing glitch==== | |||
In the starting area of Grandmaster Galaxy, the player should Flutter Jump to the [[Launch Star]]. Then, the player should complete the Flipswitch Panel Planet while still on Yoshi and use the Launch Star. When they are about to land, they will miss the platform and continue. The screen will turn blue, and they will lose a life. This glitch may not always happen.<ref>Cthulhuigi (June 10, 2010) [https://youtu.be/bMSi00EFUo8?t=90 Super Mario Galaxy 2 - Glitch Finale (109)] ''YouTube''. Retrieved February 20, 2020.</ref> | |||
====Reach Flash Black Galaxy's roof==== | |||
[[File:Flash Black Roof.png|200px|thumb|Mario and Yoshi on the roof of the large house that comprises most of the [[Flash Black Galaxy#Starting Planet|Starting Planet]]]] | |||
At the checkpoint on the [[Flash Black Galaxy#Maze Walkway Planet|Maze Walkway Planet]], the player should turn around and return to the start, crossing in front of the house. Upon returning, it is impossible for the player to enter the house through its regular entrance, but instead, it must be entered from the side. For this glitch, however, one must Flutter Jump to the roof of the house. Due to the nature of the roof and the house itself, the player will only be able to walk on the roof in 2D. Also, the player cannot stand on the roof - they are actually standing ''in'' the roof, as it has no collision.<ref name=SonOfAGlitch/><ref>GlitchFish (Nov 29, 2012) [https://www.youtube.com/watch?v=9-xrUnG6FZk Super Mario Galaxy 2 - Flash Black Roof Access Glitch] ''YouTube''. Retrieved March 6, 2017.</ref> | |||
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====Reach the asteroids==== | |||
On the solid platform in the [[Bowser Jr.'s Fearsome Fleet#Gunner Path|Gunner Path]], the player can reach the asteroids nearby by Flutter Jumping. However, as these planets do not have gravity, they can only stand on top of them.<ref>GlitchFish (Dec 5, 2012) [https://www.youtube.com/watch?v=Rc7SIGxiJXQ Super Mario Galaxy 2 - Secret Asteroid Planet Glitch] ''YouTube''. Retrieved March 6, 2017.</ref> | |||
====Tall Trunk Galaxy slide freeze==== | |||
In [[The Flotacious Blimp Fruit]], the player should Flutter Jump to the Tall Trunk Slide. If the player attempts to jump on the slide, the game will freeze, with the player frozen in midair, forcing the player to restart the game.<ref>GlitchFish (Mar 7, 2014)[https://www.youtube.com/watch?v=hM6qFLLpND0 Super Mario Galaxy 2 - Slide Planet Access Glitch] ''YouTube''. Retrieved March 6, 2017.</ref> | |||
====Travel to other planets==== | |||
[[File:SMG2 Yoshi Star Unactivated Planet Glitch.png|thumb|200px|Luigi and Yoshi on the Spiny Shooting Planet]] | |||
On the [[Yoshi Star Galaxy#Earth Planet|Earth Planet]] in Saddle Up with Yoshi, the player has to Flutter Jump until the camera turns to the [[Yoshi Star Galaxy#King Lakitu Planet|King Lakitu Planet]]. They will land on the planet, which is normally accessed in [[Spiny Control]]. The player can also reach the [[Yoshi Star Galaxy#Marble Block Planet|Marble Block Planet]] and [[Yoshi Star Galaxy#Spiny Shooting Planet|Spiny Shooting Planet]]. | |||
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====Unactivated Hammer Bro. glitch==== | |||
In Bowser Jr.'s Fearsome Fleet, if the player Flutter Jumps to the [[Airship]] with the [[Hammer Bro.]], a cutscene trigger will be skipped, and the Hammer Bro. will not attack.<ref name=SonOfAGlitch/> | |||
====Volcano eruption glitch==== | |||
Near the volcano in Yoshi Star Galaxy, if the player Flutter Jumps higher than the volcano, when reaching a certain height, the volcano will erupt.<ref>GlitchFish (Nov 25, 2012) [https://www.youtube.com/watch?v=N6bK9CzB9qA Super Mario Galaxy 2 - Volcano Access Glitch] ''YouTube''. Retrieved March 6, 2017.</ref><ref name=SonOfAGlitch/> | |||
====Walk in the sky==== | |||
[[File:SMG2skyglitch.png|thumb|upright=1.4|190px|Mario and Yoshi standing in midair]] | |||
On the top of the [[Yoshi Star Galaxy#Tower Planet|Tower Planet]] in Saddle Up with Yoshi, the player must swing on the [[Flower (grapple)|flower]] and then Flutter Jump all the way left or right while continuously gaining height. After about 3 minutes, the player will be able to stand on the sky, though they will fall if they move too far. | |||
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====Yoshi in final battle glitch==== | |||
[[File:SMG2 Mario Yoshi Final Battle.png|thumb|200px|Yoshi and Mario battling Bowser]] | |||
In Bowser's Galaxy Generator, on the planet where the [[Snake Block]] ends, there is a large pole that will take the player to the door. The player should stand next to the pole and Flutter Jump to reach the top of the planet. The player should Ground Pound on the meteors and open the door, but get back on Yoshi before the portal opens. The cutscene will play, but when Bowser roars and the player and [[Luma]] fall to the planet, the player will be frozen. The only way to defeat Bowser is to jump off Yoshi, Ground Pound on the meteor, and land on Yoshi in midair. If the player defeats Bowser, Yoshi will be fused with one of the Lumas.<ref name=SonOfAGlitch/><ref>Fiercelinkmaster76 (May 23, 2010) [https://www.youtube.com/watch?v=9kb_QhYvjBg Super Mario Galaxy 2 Final Boss with Yoshi] ''YouTube''. Retrieved March 6, 2017.</ref><ref>GlitchFish (Jan 31, 2013) [https://www.youtube.com/watch?v=xkAdPzsk510 Super Mario Galaxy 2 - ENTIRE FINAL BOSS WITH YOSHI GLITCH] ''YouTube''. Retrieved March 6, 2017.</ref> | |||
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[[File:SMG2 Final Battle Flutter Glitch.png|200px|thumb|Mario and Yoshi fluttering away from the planet and towards Bowser in the final battle]] | |||
On the planet, Flutter Jumping can be used to perform several other glitches. If the player gets too close to Bowser, the camera will glitch slightly. They can also see that the meteorite that appear during his attack appear out of thin air. If the player flutters too far away from the planet, the gravity will change and they will fall out of bounds.<ref>http://www.youtube.com/watch?v=kOd4Kw_iMhw</ref>{{dead link}} | |||
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====Yoshi Infinite Flutter trap glitch==== | |||
[[File:SMG2 Hightail Falls Trap Glitch.png|thumb|200px|The glitch in action]] | |||
In [[Hightail Falls Galaxy]], the player must Flutter Jump to the [[Hightail Falls Galaxy#Kleptoad Planet|Kleptoad Planet]]. When very close to the planet, but not in its gravity, the player should stop fluttering. If done correctly, the player should see the background that is normally seen when the player falls into the abyss in Hightail Falls. However, the player will not lose a life, and as invisible walls prevent the player from leaving, the only way to leave is to exit the level or restart the game. | |||
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====Yoshi on Cloud Tower glitch==== | |||
[[File:SMG2 Cloud Tower Glitch.png|thumb|200px|Luigi and Yoshi on the tower]] | |||
In Surf, Sand, and Silver Stars and [[Purple Coin Beach Dash]], in thr pool with the [[Blimp Fruit]], Coins, and [[1-Up Mushroom]], Yoshi must eat a fruit and fly to the larger tower out of the two. When the fruit's effects run out, the player must Flutter Jump the rest of the way. On the tower, Yoshi cannot enter a bubble, the Ground Pound switch is missing, and the hole has been sealed. | |||
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===Midair crush glitch=== | |||
It is unknown what causes this glitch, but if the player is on top of the Whomp King and jumps toward him while he stands up in a specific way, the player will be crushed in midair and lose a life. The player can also be randomly crushed when Long Jumping past a Tox Box in Stone Cyclone Galaxy. | |||
===Quick recovery glitch=== | |||
Normally, if the player hits something when Long Jumping, they fall down and take a few seconds to stand up. However, if they Long Jumps right as they fall, the player will immediately stand up. This does not occurs when hit by an enemy. | |||
===Reappearing Watermelon glitch=== | |||
In the [[Watermelon]] area in Shiverburn Galaxy, if the player destroys a Watermelon, when it reappears, it will be slightly floating in midair.<ref>LLuLuiLuigLuigi (Oct 13, 2011) [https://www.youtube.com/watch?v=QeLUzaAXUCI Mario Galaxy 2 glitch reappearing coconut] ''YouTube''. Retrieved March 6, 2017.</ref> | |||
===Sling Star skip=== | |||
On the starting planet of Bowser Jr.'s Fiery Flotilla, the player must [[Triple Jump]], landing the third jump near the [[Sling Star]]. If the player Spins at the peak of the jump, they will end up on the [[Bowser Jr.'s Fiery Flotilla#Lava Planet|Lava Planet]] without using the Sling Star. | |||
===Stopped Rock Mario glitch=== | |||
In [[A Stroll Down Rolling Lane]], in [[Rock Mario|rock form]], if the player aims directly at one of the rubber bouncers and turns into a boulder, after about 3-4 bounces, they will fly straight up and stop rolling. The glitch ends if the player moves the [[Wii#Nunchuk|Nunchuk]].<ref name=SonOfAGlitch/> | |||
===Stubborn plants=== | |||
Near an enemy Yoshi can pull to defeat, such as a Piranha Plant or a [[Thorny flower|thorny flower]], if Yoshi grabs onto them while Flutter Jumping, the plant will not struggle until he lands, though he can still defeat it. | |||
===Stuck on Bonus Planet=== | |||
[[File:SMG2 Bonus Planet Glitch.png|thumb|200px|Mario sleeping on the bonus planet]] | |||
In [[Throwback Galaxy]], in cloud form, the player should go to the area right before the stairs with the Thwomp. Then, the player must go to the bottom-left corner and perform a Long Jump towards the bonus planet, using the Cloud Flower when necessary. When defeat all the enemies on the planet, the music will not change, and they will not be teleported back.<ref name=SonOfAGlitch/><ref>NewHope (May 25, 2010) [https://www.youtube.com/watch?v=b3Gn9eyRQ08 Super Mario Galaxy 2 Glitch! Throwback Galaxy] ''YouTube''. Retrieved March 6, 2017.</ref> | |||
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===Wall ride glitch=== | |||
In [[Bowser's Galaxy Generator]], as Luigi, the player must get a [[Life Mushroom]] and the [[Fluff (object)|Fluff]]. Then, they must fly to the high platform near the volcanic wall and rub against the wall. The player will run up the wall and fall behind it for a few seconds. | |||
===Yoshi slide glitch=== | |||
[[File:SMG2 Yoshi Slide Glitch.png|thumb|200px|The glitch in action]] | |||
While riding Yoshi, the player must crouch. Then, they must release the {{button|wii|Z}} and quickly shake the Wii Remote right afterward. If performed correctly, the player's character and Yoshi will remain crouched. If the player moves, Yoshi will slide across the ground.<ref>Kazooie (Jun 23, 2010) [https://www.youtube.com/watch?v=p2J7YAxpdYI Super Mario Galaxy 2: Yoshi Slide glitch]</ref><ref>GlitchFish (Nov 25, 2012) [https://www.youtube.com/watch?v=2ATimgYjeNA Super Mario Galaxy 2 - Sliding Yoshi Glitch] ''YouTube''. Retrieved March 6, 2017.</ref>. Footprints will still appear if they slide on sand. If the player moves into water or mud, the game will act as though it is just regular ground.<ref name=SonOfAGlitch/> The glitch can be fixed by many actions, such as jumping, eating a Dash Pepper or [[Blimp Fruit]], using a [[Warp Pad]], talking to anyone, entering deep water, spitting out an enemy, etc. | |||
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==References== | ==References== | ||
<references/> | <references/> | ||
{{Glitches}} | |||
{{SMG2}} | {{SMG2}} | ||
[[Category:Glitches]] | [[Category:Glitches|Super Mario Galaxy 2]] | ||
[[Category:Super Mario Galaxy 2|*]] | [[Category:Super Mario Galaxy 2|*]] |
Latest revision as of 17:00, April 12, 2024
This is a list of glitches in Super Mario Galaxy 2. Unless otherwise noted, all names are unofficial.
Audio
Ice music on fiery planet
On the starting planet in Shiverburn Galaxy, in cloud form, the player must hit the switch that freezes the planet and return to where they started. They should then Long Jump towards the Magma Slice Planet. Then, they should make a cloud and Long Jump, repeating two more times. They will be pulled by the planet's gravity and land on it, though the starting planet music will still be playing.[1]
Squizzard battle loud sound glitch
During the Squizzard battle, if the player defeats him and is hit simultaneously, a loud sound will play. When the cutscene finishes, they will take damage and be knocked back.
Graphics
Chance Cube room wall glitch
If the player visits the Chance Cube room and faces towards the screen while talking to a Lumalee, the wall is unfinished, showing the sky.[2]
Cloud clipping
In Cloud form, if the player creates a cloud as they get a Power Star while approaching from the side or top, the camera will clip through the cloud, while part of their character will be inside it.[2]
Credit graphics glitch
![Mario falling endlessly during the credits of Super Mario Galaxy 2 due to a glitch.](https://mario.wiki.gallery/images/thumb/d/d6/SMG2_Credits_falling_glitch.png/200px-SMG2_Credits_falling_glitch.png)
![Mario standing on an invisible platform during the credits of Super Mario Galaxy 2 due to a glitch.](https://mario.wiki.gallery/images/thumb/9/9c/SMG2_Credits_Invisible_Platform_Glitch.png/200px-SMG2_Credits_Invisible_Platform_Glitch.png)
During the credits, when the player is on the teeter-totter moon, if the player Ground Pounds the left side of moon and performs a backward somersault while it rises, they will fall off the moon, followed by a Bubble surrounding them. They will be stuck in the bubble falling endlessly for several credit scenes as it attempts to return the player onto the moon, with the planets visited off-screen. Eventually, they will reach solid ground, but the graphics will broken in various ways. For example, the platform in the Yoshi Star Galaxy may become invisible; the scene with the defeated Bowser may only consist of a desert background, and the camera may point the wrong direction.[2]
Disappearing characters in first-person
If the player stands close to certain characters and enters first-person view, the character will disappear, with only its shadow present. This is most notable with Supermassive Galaxy's Giant Lumas and Cosmic Cove Galaxy's penguins.[2]
Disappearing Piranha Plant
To perform this glitch, the player should go to Supermassive Galaxy. They should trigger the Checkpoint Flag and die. When the player respawns, they should wall-jump up the gap between the Thwomps, face the camera, then Long Jump off the edge of the one on the right, allowing them to return to the start. After, the player should progress through the level normally. When they reach the second Piranha Plant, the plant can be spun to release water and damage the player, but cannot be seen. Shortly after, dirt will spawn continuously, lagging the game.[2][3]
Disappearing platforms
Near the end of Sneaking Down the Creepy Corridor, if the player falls between the moving platforms, the camera will clip through the platforms, while they disappear.
Floating hair glitch
If the player enters first-person view during the credits, the character's hair can be seen, remaining stationary even if the player rotates the camera.[2]
Floating Toad glitch
At the yellow Starshroom in Mini-Planet Daredevil Run, if the player stands on the side window where the Toad's back is visible and enters first-person view, the Toad will floating in midair.[2]
Frozen Piranha Plants
At the end of Search for the Toad Brigade Captain, if the player looks back, Piranha Plants can be seen, but they are frozen, despite their surroundings remaining animated.
Frozen meteors
On the Ice Magma Skate Planet, if the player enters first-person view and look directly at the meteors, the meteors will be frozen until the player exits first-person view or looks away.[2]
Low-resolution planet glitch
On the Lava Chomp Planet in Where the Chomps Are Made of Gold, if the player turns their character to face them and then Long Jumps to fall off the planet, right before they fall off, the planet will be low-resolution, as if the player was far away from it.[2]
Persistent starlight glitch
In Twin Falls Hideaway, if the player releases the Power Star from the crystal, then jumps down and enters first-person view, the starlight will still be located on the star's original location.
Post-death falling glitch
If the player lands on lava with one wedge of health while jumping and falls into an abyss, their character will not be silhouetted as they normally would.
Reach the Starshrooms
At the split in Rolling Coaster Galaxy, if the player jumps towards the blue Starshroom, they can fall through the Starshroom and out of bounds, as the Starshroom has no gravity. The player can also reach the green Starshroom if they stand on the fence at the beginning and Long Jump towards the Starshroom, though this one has gravity. [4]
Rosalina angle glitch
Normally, on Starship Mario, as Mario is shorter than Rosalina, if he talks to her, she will look downwards while talking to him. However, as Cloud Mario, if he spins a cloud while standing next to her, crouches, and talks to her, despite being above her, she will still look downwards. This can also be performed with the Mailtoad or Banktoad, though they will instead be invisible.
Smeech with Star
If the player collects a Power Star with a Smeech on Yoshi, their character and Yoshi will perform the same animation, but the Smeech will remain stuck to Yoshi.[2][5][6]
Squizzard's floating ball glitch
Occasionally, during the Squizzard battle, if the player Long Jumps left or right when a fireball hits Squizzard when his mouth closed and is about to toss a spike ball, the ball will float in front of his hands briefly.
Void glitch
On the pier in Melty Monster Galaxy, if the player enters the Warp Pipe leading to The Chimp's Bowling Challenge and returns, part of the background for the challenge can be seen.[2][7]
Yoshi's long tongue glitch
On Starship Mario, while riding Yoshi, if the player steps near a Warp Pad to the Starshroom and presses quickly, Yoshi's tongue will be stuck on the Warp Pad until the player presses
again or jumps off him.[2][8][9] This can also occur when entering or exiting the engine room, where his tongue will briefly be long.[2]
Yoshi's puffed cheeks glitch
In Yoshi Star Galaxy, if the player activates the Launch Star right as Yoshi eats the golden fruit, Yoshi's cheeks will remain puffed until the player lands. [2]
Yoshi's quick legs glitch
On Starship Mario, if the player runs towards the fence, Yoshi's legs will move rapidly.
Physics
NOTE: These glitches result from how Mario and/or other characters and objects interact with the world.
Bee in wall glitch
In the area in Honeyhop Galaxy where falling bubbles first appear, in bee form, the player must start from the top of the left wall and then jump off, pressing in short rounds to fly to the Bee Mushroom, which clips them through the wall. Alternatively, the player can jump left off the platform to the right of a nearby Choppah, then fly towards the screen and back to the wall.
Depending on the method, they may be pulled out of the wall or remain stuck. If the player is stuck, they may be able to exit by spinning, though if a Ground Pound or Homing Attack is performed, they will likely remain stuck until the level is restarted. They may also be pushed upward through the wall while inside, being unable to do anything but spin.
Behind Goomba statue glitch
On the White Out Planet, if the player Ground Pounds the back of the Goomba statue near the Li'l Brr, their character will slide behind the statue, followed by vibrating rapidly. The player is trapped and must exit the level to escape.[2][9]
Boo in wall glitch
In the Howling Tower, in Boo form, if the player turns themselves transparent, enters a wall, and remains inside until they become opaque again, they will remain inside the wall.
Bugaboom's Planet gravity glitch
On Bugaboom's Planet, if the player uses the clouds from the Cloud Flower to Long Jump back to the previous planet, there will be no gravity.
Red-Blue Panel jump glitch
If the player runs towards the empty space a Red-Blue Panel flips to when spinning, spins before reaching the space, falls onto the panel as it rises, and Long Jumps before the panel stops, their character will be launched high in the air.[2][10] This can also happen in cloud form if they jump immediately after forming a cloud.[2]
Fly around Cyclone Stone
Near the first Green Star in Stone Cyclone Galaxy, if the player waits for the Tox Box to pass, backflips at the right time, lands on the Tox Box when it is flat, then jumps as it begins to turn, they will be launched into the air and circle the planet several times.[11]
Far flying glitch
In Return of the Whomp King, on the Whomp King, if the player jumps as he stands back up, he fling the player far away from the battlefield, causing them to lose a life. This also occurs with regular Whomps.[12] This glitch was discovered when a fan jumped at the wrong time when performing the midair crush glitch.
High backflip glitch
On the Whomp King's head, if player performs a backwards somersault as he is about to fall, the player should end up doing a very high backflip. This also occurs with a Thwomp moving upward.
Inside Digga-Leg Planet
Occasionally, when using the Spin Drill on Digga-Leg Planet, the player can clip through the planet. The cause is unknown.
Invisible platform glitch
Near the small fence in Throwback Galaxy, if the player jumps at the right time, they will land on a small platform with nearly no room, virtually standing in midair. If the player runs towards the main planet, they will clip through the fence and be back on the planet.[2]
Long Jumping off water
While in water, if the player presses and then
with a shake of the Wii Remote between presses, they will be able to perform a Long Jump in water.[2][13]
Stuck Crabber glitch
In Surf, Sand, and Silver Stars, if the player spins a Crabber into deep water, the Crabber will dig back to the surface, but only half of it will appear. It is frozen, and the player cannot interact with it. After a couple of seconds, the Crabber will come back up, though a couple seconds after, it will be standing in midair. When it spots the player, it will fall back to the ground.[2][14]
Off the edge glitch
On Starship Mario, on the wall with the entrance to the engine room, Luigi must crouch down, walk at the edge, stand up, and slide. He will then be off the platform's edge, unable to spin or ground pound, along with his model frozen.
Out of bounds gravity glitch
In the area with gravity chambers in Sailing the Sandy Seas, the player should wall jump to the platform, fall down, and enter the green pipe. When they exit, they should go right, fall, enter, and then exit the spinning cube's gravity without touching it. Then, the player must enter the pipe again. When they exit, they will fall through all walls and out of bounds, falling for approximately thirty seconds before losing a life.[15]
Tower clipping
On top of the tower with the Whomp in Throwback Galaxy, if the player stands at the edge where the Whomp will land and jumps before being crushed, the player will be pushed to the other side of the planet with the Whomp King.[2][16]
Lava skating
In Prince Pikante's Peppery Mood, if the player skates on lava while invincible, they will skate through it for a short period of time.
Wood skating
In Twin Falls Hideaway, if the player freezes the lake and goes to the small wooden platform closest to the waterfall, there will be a small space where the player can skate. The player can go back and forth and jump, but they cannot turn around.[2]
Sliding between platforms
At the start of Chompworks Galaxy, if the player stands on the column in the bottom-right corner of the ramp and walks towards the ramp, their character will continuously slide between the two platforms.[9][17]
Stuck in nose glitch
If the player walks on Starship Mario's nose a certain way, then lands on the ground next to it, they will be stuck in between the nose and ground, though they can escape by jumping.[2]
Upside-down Yoshi glitch
On Starship Mario, if the player dismounts Yoshi in the door to the engine room and pushes him into it, he will flip upside-down and in midair.[18]. This also occurs if they dismount Yoshi as their character enters the door.[9]
Wrong gravity glitch
![](https://mario.wiki.gallery/images/thumb/e/ef/Luigi_Wall_Sleep_Glitch_-_Super_Mario_Galaxy_2.jpg/200px-Luigi_Wall_Sleep_Glitch_-_Super_Mario_Galaxy_2.jpg)
In Rightside Down Galaxy, the player can skip the first switch by Long Jumping to the upside-down question block, then Long Jump onto the Banandelion on the ceiling. They will slide up the Banandelion and land on the ceiling, despite gravity being pointed downwards. Walking too far to the right will correct the gravity. It is also possible to walk on the wall at a red region in Upside Dizzy Galaxy, though the method to perform this glitch is unknown.
Yoshi jump glitch
Near the end of the Giant Ramp Planet, if the player jumps right before reaching the edge of the Launch Star's platform, Yoshi will jump very high as if he was Dash Yoshi. When performed with a Dash Pepper, the player can reach Penguru without needing another Dash Pepper. This can also be performed with the second Dash Pepper, though they will end up much higher, and if the player continues holding forward on the , they will fall and lose a life.
Yoshi stuck in tree glitch
On Starship Mario, there is a tree on the left side of the deck door to Luigi. On the upper part of the deck, if the player Flutter Jumps to the top of the tree, Yoshi will get stuck in the tree, though he will return to normal when he returns to his egg.[2][19] If perform slightly differently, his eyes will be closed when performing a Flutter Jump, but will remain idle. If he returns to his egg or the player jumps on him, his eyes will be open again.
Yoshi underground
In a large body of water in Starshine Beach Galaxy, if the player goes to the shallow part where he can still stand and jumps off Yoshi, when he returns to his egg, he will briefly go underground before rising to the surface. A similar glitch also occurs if the player slowly walks to deep water with Yoshi, where the player falls into the ground temporarily, due to the game attempting to bring the player fully underwater too early.
Yoshi underwater glitch
In Starshine Beach Galaxy, if the player dismounts Yoshi near a body of water and pushes him into it before mounting him again, he will be able to walk underwater, even after leaving the water and re-entering it, though if the player falls off an edge, the glitch ends.[2]
Zero-gravity Whomp King
In Return of the Whomp King, If player leads the Whomp King to the edge of the platform until his feet are almost off the edge and then hangs off the edge between his feet, when he slams down, he will land in midair, though he will still make the sound of slamming the ground. Despite being in midair, he will not fall down, unlike normal enemies.[2]
Scripting
NOTE: These glitches abuse interactions that cause objects or displayed information to perform unintended behaviors.
Automatic door glitch
In Bowser Jr.'s Fiery Flotilla, if the player backflips to the top of the castle, when they jump back down, the door on the starting planet will open without them hitting the switch.
Coin resurrection
In the second phase of the final battle, the player has to let Bowser damage their character until they are on their last health point. At this point, there should be a Coin from the recently destroyed meteorite on the current one they are standing on. The player should allow Bowser to take away the final health point, where their character will fall back and be pulled by the next meteorite's gravitational field, where they will slam onto the ground, lying on their chest, about to start the defeat animation, though if a Coin lands on them, they will stand up, allowing the player to continue the fight.
Cosmic Clone camera glitch
At the start of Silver Stars Down Deep, if the player jumps to the Crystal and Spins it right as the Cosmic Clones appear, when the camera attempts to show the clones, it will instead turn to the other side of the planet. Due to the player's character being frozen and most controls being disabled at this time, the player is unable to do anything, forcing them to restart the game.
Cosmic Clone spawn glitch
On the Cosmic Platforms Planet in The Shadow Lining, if the player gets close to a Star Chip and grabs it, they will get the chip, but the Cosmic Clones will not appear.[2]
Credits freeze
During the credits, if the player continuously mounts and dismounts Yoshi, the screen will briefly freeze.
Delayed transformation glitch
In the area with Trapdragons and Spindleburrs in Bumble Beginnings, if the player is hit by a Spindleburr while in bee form in midair, they will fall onto a Bee Mushroom. When touching the Mushroom, the transformation sound will play, but they will not transform until they recover. This can also be performed with the Cloud Flower in Shiverburn Galaxy by falling in lava and touching the power-up.
Disabled electric rail
On the Banzai Bill Planet, if the player touches an electric rail after losing two wedges of health, they will pass through it without being hurt.
Fearsome Fleet teleportation glitch
In Bowser Jr.'s Fearsome Fleet, the player should activate the second moving platform and wait for another moving platform on the first track to appear. When it appears, the player should jump on it and walk into the nearby stationary platform's wall. When the platform disappears, they will be teleported back to the start.[2]
Infinite Fluttering
To perform this glitch, the player should Flutter Jump. When Yoshi is almost finished, the player should release and press
, then release
and hold
, repeating this to continuously gain height.[2][20] This was discovered shortly after the game's release. This glitch is known by many as "Infinite Fluttering", and has become the most well-known glitch in the game.
Circle around the Castle Planet
On the top-right corner of the Platform Planet, if the player Flutter Jumps until they leave the planet's gravity, they will be pulled towards the Lava Castle Planet, where they will infinitely circle it until they exit the level. They can also jump off Yoshi, but will not be able to get back to him.[2][21]
Complete Grandmaster Galaxy with Yoshi
On the top-right corner of the Flipswitch Panel Planet, the player should Flutter Jump. The screen will turn white, and after a while, they will enter the Electric Maze Area. The player should keep fluttering until they reach the Launch Star, allowing them to complete the level. It is also possible to complete the Electric Maze Area by Flutter Jumping inside the fence.[22]
Drop glitch
At the end of Saddle Up with Yoshi, the player should Flutter Jump upward for about one minute, then go on the invisible platform, and walk left. This results in the player falling, with many possible outcomes, such as repeatedly jumping, floating, teleporting, or falling down to nowhere. Touching the Coconut freezes the game.[2]
Dying in credits
When showing Peach's Castle during the credits, on top of the cake, if the player Flutter Jumps until the screen pans upward, the player will go out of bounds, with "Too Bad" (or "Game Over" if the player has no extra lives) appearing, followed by the screen turning black and the music stopping. This does not stop the credits, as the sound of pages turning is still played. At the end, "The End" will appear, with "Too Bad" overlaid. Afterwards, the game will return to normal.[23][2]
This can also occur in Tall Trunk Galaxy if the player has 120 Power Stars. When shown, the player should grab the Bee Mushroom and wait until Freezy Flake Galaxy appears. Then, the player should fly towards the screen while they are still in midair. If performed correctly, they will go out of bounds, with "Too Bad" being displayed.[24][2]
Falling off Starship Mario
On Starship Mario, if the player Flutter Jumps for a long time, they will go out of bounds and lose a life.[25] This can also occur with Cloud Luigi on the Starshroom, if the player backflips, creates a cloud, Long Jumps away from Starship Mario, creates another cloud, backflips, creates the final cloud, and Long Jumps away again.[citation needed]
Flutter to the Chance Cube room
On the lower-right side of the deck on Starship Mario, the player can reach the Chance Cube room if they Flutter Jump in that direction for a long time. The player can enter the room, but the Starship Mario music will still play.
Invisible wall glitch
In Bowser Jr.'s Fearsome Fleet, if the player Flutter Jumps to the Megahammer Planet, when walking around the planet, they will hit an invisible wall.
Long fall glitch
On the far-right corner of Flipswitch Panel Planet, the player must Flutter Jump towards the abyss until the screen turns white. Then, they should jump off Yoshi and Ground Pound. Their character will shrink, and the background will return to normal. They will fall for a long time before losing a life.
Midair splashing glitch
In Surf, Sand, and Silver Stars, the player should Flutter Jump back to the Water Sphere Coral Planet. At a certain height, they will be surrounded by water, which will follow them as they Flutter Jump and fall until they reach the planet.[2][26]
Platform missing glitch
In the starting area of Grandmaster Galaxy, the player should Flutter Jump to the Launch Star. Then, the player should complete the Flipswitch Panel Planet while still on Yoshi and use the Launch Star. When they are about to land, they will miss the platform and continue. The screen will turn blue, and they will lose a life. This glitch may not always happen.[27]
Reach Flash Black Galaxy's roof
![Mario and Yoshi are on the roof of the house on the Starting Planet in the Flash Black Galaxy in this Super Mario Galaxy 2 glitch.](https://mario.wiki.gallery/images/thumb/d/d9/Flash_Black_Roof.png/200px-Flash_Black_Roof.png)
At the checkpoint on the Maze Walkway Planet, the player should turn around and return to the start, crossing in front of the house. Upon returning, it is impossible for the player to enter the house through its regular entrance, but instead, it must be entered from the side. For this glitch, however, one must Flutter Jump to the roof of the house. Due to the nature of the roof and the house itself, the player will only be able to walk on the roof in 2D. Also, the player cannot stand on the roof - they are actually standing in the roof, as it has no collision.[2][28]
Reach the asteroids
On the solid platform in the Gunner Path, the player can reach the asteroids nearby by Flutter Jumping. However, as these planets do not have gravity, they can only stand on top of them.[29]
Tall Trunk Galaxy slide freeze
In The Flotacious Blimp Fruit, the player should Flutter Jump to the Tall Trunk Slide. If the player attempts to jump on the slide, the game will freeze, with the player frozen in midair, forcing the player to restart the game.[30]
Travel to other planets
On the Earth Planet in Saddle Up with Yoshi, the player has to Flutter Jump until the camera turns to the King Lakitu Planet. They will land on the planet, which is normally accessed in Spiny Control. The player can also reach the Marble Block Planet and Spiny Shooting Planet.
Unactivated Hammer Bro. glitch
In Bowser Jr.'s Fearsome Fleet, if the player Flutter Jumps to the Airship with the Hammer Bro., a cutscene trigger will be skipped, and the Hammer Bro. will not attack.[2]
Volcano eruption glitch
Near the volcano in Yoshi Star Galaxy, if the player Flutter Jumps higher than the volcano, when reaching a certain height, the volcano will erupt.[31][2]
Walk in the sky
On the top of the Tower Planet in Saddle Up with Yoshi, the player must swing on the flower and then Flutter Jump all the way left or right while continuously gaining height. After about 3 minutes, the player will be able to stand on the sky, though they will fall if they move too far.
Yoshi in final battle glitch
In Bowser's Galaxy Generator, on the planet where the Snake Block ends, there is a large pole that will take the player to the door. The player should stand next to the pole and Flutter Jump to reach the top of the planet. The player should Ground Pound on the meteors and open the door, but get back on Yoshi before the portal opens. The cutscene will play, but when Bowser roars and the player and Luma fall to the planet, the player will be frozen. The only way to defeat Bowser is to jump off Yoshi, Ground Pound on the meteor, and land on Yoshi in midair. If the player defeats Bowser, Yoshi will be fused with one of the Lumas.[2][32][33]
On the planet, Flutter Jumping can be used to perform several other glitches. If the player gets too close to Bowser, the camera will glitch slightly. They can also see that the meteorite that appear during his attack appear out of thin air. If the player flutters too far away from the planet, the gravity will change and they will fall out of bounds.[34][dead link]
Yoshi Infinite Flutter trap glitch
In Hightail Falls Galaxy, the player must Flutter Jump to the Kleptoad Planet. When very close to the planet, but not in its gravity, the player should stop fluttering. If done correctly, the player should see the background that is normally seen when the player falls into the abyss in Hightail Falls. However, the player will not lose a life, and as invisible walls prevent the player from leaving, the only way to leave is to exit the level or restart the game.
Yoshi on Cloud Tower glitch
In Surf, Sand, and Silver Stars and Purple Coin Beach Dash, in thr pool with the Blimp Fruit, Coins, and 1-Up Mushroom, Yoshi must eat a fruit and fly to the larger tower out of the two. When the fruit's effects run out, the player must Flutter Jump the rest of the way. On the tower, Yoshi cannot enter a bubble, the Ground Pound switch is missing, and the hole has been sealed.
Midair crush glitch
It is unknown what causes this glitch, but if the player is on top of the Whomp King and jumps toward him while he stands up in a specific way, the player will be crushed in midair and lose a life. The player can also be randomly crushed when Long Jumping past a Tox Box in Stone Cyclone Galaxy.
Quick recovery glitch
Normally, if the player hits something when Long Jumping, they fall down and take a few seconds to stand up. However, if they Long Jumps right as they fall, the player will immediately stand up. This does not occurs when hit by an enemy.
Reappearing Watermelon glitch
In the Watermelon area in Shiverburn Galaxy, if the player destroys a Watermelon, when it reappears, it will be slightly floating in midair.[35]
Sling Star skip
On the starting planet of Bowser Jr.'s Fiery Flotilla, the player must Triple Jump, landing the third jump near the Sling Star. If the player Spins at the peak of the jump, they will end up on the Lava Planet without using the Sling Star.
Stopped Rock Mario glitch
In A Stroll Down Rolling Lane, in rock form, if the player aims directly at one of the rubber bouncers and turns into a boulder, after about 3-4 bounces, they will fly straight up and stop rolling. The glitch ends if the player moves the Nunchuk.[2]
Stubborn plants
Near an enemy Yoshi can pull to defeat, such as a Piranha Plant or a thorny flower, if Yoshi grabs onto them while Flutter Jumping, the plant will not struggle until he lands, though he can still defeat it.
Stuck on Bonus Planet
In Throwback Galaxy, in cloud form, the player should go to the area right before the stairs with the Thwomp. Then, the player must go to the bottom-left corner and perform a Long Jump towards the bonus planet, using the Cloud Flower when necessary. When defeat all the enemies on the planet, the music will not change, and they will not be teleported back.[2][36]
Wall ride glitch
In Bowser's Galaxy Generator, as Luigi, the player must get a Life Mushroom and the Fluff. Then, they must fly to the high platform near the volcanic wall and rub against the wall. The player will run up the wall and fall behind it for a few seconds.
Yoshi slide glitch
While riding Yoshi, the player must crouch. Then, they must release the and quickly shake the Wii Remote right afterward. If performed correctly, the player's character and Yoshi will remain crouched. If the player moves, Yoshi will slide across the ground.[37][38]. Footprints will still appear if they slide on sand. If the player moves into water or mud, the game will act as though it is just regular ground.[2] The glitch can be fixed by many actions, such as jumping, eating a Dash Pepper or Blimp Fruit, using a Warp Pad, talking to anyone, entering deep water, spitting out an enemy, etc.
References
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