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{{spmenemybox
{{character infobox
|image=[[File:Underchomp.png|220px]]
|image=[[File:Underchomp.png|200px]]<br>Artwork from ''Super Paper Mario''
|hp=16 each
|species=[[Chain Chomp]]
|atk=3 each
|first_appearance=''[[Super Paper Mario]]'' ([[List of games by date#2007|2007]])
|def=4 each
}}
|location=[[Underwhere Road]]
|card type=Uncommon
|tattle=The three Dorguys command this special breed of Chomp. In off-hours they like to practice their comedy act.
|before=[[Red Chomp|103]]
|#=104
|after=[[Dark Chomp|105]]}}
The '''Underchomp''' is a red, yellow, and blue three-headed [[Chain Chomp]], that acts as a guard dog of [[The Underwhere]] in ''[[Super Paper Mario]]''. It is located in [[Underwhere Road]]. Beating the Underchomp is [[Dorguy the Third]]'s test.


[[Image:Underchomp-battle.jpg|thumb|left]]
{{quote|Can I get a little... <big>UNDERCHOMP!</big>|Dorguy the Third|Super Paper Mario}}
[[Mario]], [[Luigi]] and [[Bowser]] face against this beast in a far different way from other enemies in the game; they fight the creature in a turn-based battle, though not in the same fashion as other ''[[Paper Mario]]'' games.
The '''Underchomp''' is a red, blue, and yellow three-headed [[Chain Chomp]] that acts as the guard dog of [[The Underwhere]] in ''[[Super Paper Mario]]''. It is located in [[Underwhere Road]], and defeating the Underchomp is [[Dorguy the Third]]'s test. Despite the fact that Dorguy the Third is the one that summons it, the Underchomp's Catch Card states that all three [[Dorguy]]s have ownership of the beast. The Underchomp is based upon the legendary hellhound [[wikipedia:Cerberus|Cerberus]], a giant, three-headed dog who guarded the gates of [[wikipedia:Hades|Hades]] in Greek mythology. In one story, he was put to sleep by the music of Orpheus, which is similar to how [[Piccolo]]'s music can put the Underchomp to sleep.


Each head has a special ability. The Red Underchomp can breathe crimson fire, the Blue Underchomp can breathe blue fire, and the Yellow Underchomp has stinky breath. Underchomp can also charge up for one turn and attack stronger later.
[[Mario]], [[Luigi]], and [[Bowser]] face the enemy in a far different way from other enemies in the game; they fight the creature in a turn-based battle, though it is farther from the style of other ''[[Paper Mario]]'' games, and closer to that of the ''{{wp|Dragon Quest}}'' titles and ''[[wikibound:EarthBound Beginnings|EarthBound Beginnings]]''. Its battle music is an 8-bit remix of the normal mini-boss theme.


Using Bowser and [[Thudley]] to attack the Underchomp is the most effective way to defeat the massive enemy. If the heroes found [[Piccolo]] the [[Pixl]], then it will make the battle that much easier. By using Piccolo's power, the heroes can make the Underchomp fall asleep for several turns. [[Boomer (Pixl)|Boomer]] is a great choice for damaging and defeating the Underchomp. Putting the Underchomp to sleep and using Luigi to attack it can also defeat the Underchomp, with each head taking 2 Spring Jumps to defeat. The Underchomp will wake up after the Spring Jumps have been performed but will not attack, allowing Piccolo to be used to attack the next head. They are possible to defeat in one turn by using a [[Shooting Star (Paper Mario)|Shooting Star]].
The player cannot use [[Tippi]] at any point during the battle with the Underchomp, and it does not appear in the field before or after the encounter, making it the only enemy in the game (and one of the few in the ''Paper Mario'' series) that cannot be [[Tattle]]d. However, a Tattle exists in the game data.
==Options==
 
*'''[[Stomp|Attack]]''': Jump on a head for some damage.
Each head has a special ability. The Red Underchomp (left in battle) breathes crimson fire, the Blue Underchomp (middle one in battle) exhales blue fire, and the Yellow Underchomp (right one in battle) expels stinky breath. Each Underchomp can also charge up for one turn to use a stronger attack later.
 
==Battle==
[[File:SPM Underchomp Battle.png|thumb|left|200px|Part of the Underchomp's battle system.]]
Instead of fighting the Underchomp in the style of the game's previous bosses, the Underchomp battle is a homage to text-based, turn-based RPG battles from the [[Family Computer]] and [[Nintendo Entertainment System|NES]] era, specifically the first four ''{{wp|Dragon Quest}}'' titles and ''[[wikibound:EarthBound Beginnings|EarthBound Beginnings]]'', which feature battle systems that look and function similarly to the Underchomp battle.
{{br|left}}
 
==Battle transcript==
In the following transcript of all the battle quotes, the Underchomps, Mario, Luigi, and Bowser usually have slightly different text depending on who is attacking whom. "[the] Underchomp" and "[The player]" are used in place of the character names. In cases where an entire line is specific to a character, * indicates that it only occurs when playing as Mario, ** is for Luigi, and *** is for Bowser. A "/" indicates that the outcome of the text shown can differ, and is generally used for attacks that can be avoided. Finally, different amounts of damage can be dealt by a single attack, so "[...]" is used in place of the number value that would appear in-game.
{{br}}
===Player===
*'''[[Stomp|Attack]]''': ''"[The player] attacks! You deal [...] damage to [the] Underchomp! / But your attack is dodged!"''
*'''[[Special Move|Technique]]'''
*'''[[Special Move|Technique]]'''
**'''[[Flip]]'''*: Flip between dimensions. This move is useless.
**'''[[Flip]]'''*: ''"[[Mario]] flips! ...But nothing happens."''
**'''[[Fire Breath|Flame]]'''**: Heat up the iron of the Underchomp.
**'''[[Fire Breath|Flame]]'''***: ''"[[Bowser]] breathes fire! ...But the flames have no effect on [the] Underchomp!"''
**'''[[Super jump]]'''***: Damage one head by jumping against it from beneath.
**'''[[Super jump (Super Paper Mario)|Super jump]]'''**: ''"[[Luigi]] glares at [the] Underchomp and launches a super jump! You stomp [the] Underchomp for [...] damage!"''
*'''[[Pixl]]'''
*'''[[Pixl]]'''
**'''[[Thoreau]]''': Try to lift the Underchomp. The move will fail because the Underchomp is to heavy.
**'''[[Thoreau]]''': ''"[The player] throws Thoreau at the Underchomp! Urg... [The] Underchomp is too heavy to lift!"''
**'''[[Boomer]]''': Hit the Underchomp with an explosion.
**'''[[Boomer (Super Paper Mario)|Boomer]]''': ''"Take that, enemy! [The player] throws Boomer! Boomer explodes! [The] Underchomp takes [...]  damage! / Miss! The attack is a failure!"''
**'''[[Slim]]''': Evade attacks.
**'''[[Slim (Pixl)|Slim]]''': ''"[The player] uses Slim! [The player] turns sideways and is hard to see!"''
**'''[[Thudley]]''': Ground pound on a head.
**'''[[Thudley]]''': ''"[The player] uses Thudley! A heavy-duty attack! The attack is a success! [The] Underchomp takes [...] damage!"''
**'''[[Carrie]]''': Lift the player up. This move is useless.
**'''[[Carrie]]''': ''"[The player] hops onto Carrie! You feel a little taller! ...But that is the only effect, unfortunately."''
**'''[[Fleep]]''': Make the Underchomp dizzy.
**'''[[Fleep]]''': ''"[The player] uses Fleep on [the] Underchomp! [The] Underchomp looks dizzy!"''
**'''[[Cudge]]''': Whack the Underchomp to cause damage.
**'''[[Cudge]]''': ''"[The player] uses Cudge to attack [the] Underchomp! Direct hit! [The] Underchomp takes [...] damage!"''
**'''[[Dottie]]''': Shrink the player to evade attacks.
**'''[[Dottie]]''': ''"[The player] uses Dottie! [The player] gets tiny! Where did he go?!"''
**'''[[Barry]]''': Attack the Underchomp with a barrier.
**'''[[Barry]]''': ''"Spinning destruction! Barry slams powerfully into [the] Underchomp! Nice hit! [The] Underchomp takes [...] damage!"'' ('''Note:''' this attack often deals "0" damage.)
**'''[[Dashell]]''': Dash quickly. This move is useless.
**'''[[Dashell]]''': ''"[The player] uses Dashell! [The player] dashes quickly! ...But nothing else happens."''
**'''[[Piccolo]]''': Put the Underchomp to sleep.
**'''[[Piccolo]]''': ''"[The player] uses Piccolo! Piccolo plays a mysterious song! [The] Underchomp falls into a deep sleep!"'' ('''Note:''' Piccolo affects all the Underchomp heads, which fall asleep in order from left to right.
*'''[[Item]]'''
*'''[[Item]]'''
**<item>
*'''Switch'''
*'''[[Switch]]'''
**'''[[Mario]]'''** *** ''"[[Tippi]] says, 'Go, Mario!' [The player] switches places with Mario!
**'''[[Mario]]'''** ***
**'''[[Bowser]]'''* ** ''"Bowser says, 'Stomping time!' [The player] switches places with Bowser!"
**'''[[Bowser]]'''* ***
**'''[[Luigi]]'''* *** ''"Luigi says, 'I'm on the job!' [The player] switches places with Luigi!"
**'''[[Luigi]]'''* **
*'''[[Escape]]''': ''"[The player] runs away! ...But he got noticed! / ...A successful escape!"''
*'''[[Escape]]''': Run away. The Underchomp will notice this, however, and the battle will continue.
 
(* = when playing as Mario; ** = when playing as Bowser; *** = when playing as Luigi)
*'''[[Game Over|Defeat]]'''
**'''[[Mario]]'''*: ''"Tippi says, 'Mario! Noooo!' Mario falls in battle..."''
**'''[[Bowser]]'''***: ''"Bowser says, 'Not again!' Bowser falls in battle..."''
**'''[[Luigi]]'''**: ''"Luigi says, 'Bro! Forgive me...' Luigi falls in battle..."''


==Names in Other Languages==
===Underchomp===
{{Foreignname
*'''Attacks''':
**''"[The] Underchomp attacks! [The player] takes [...] damage! / [The player] dodges like a pro!"''
**''"<span style="color:red">'''Red'''</span> Underchomp breathes crimson fire! Youch! [The player] takes [...] damage!"''
**''"<span style="color:#3750FB">'''Blue'''</span> Underchomp breathes blue fire! Now that's hot! [The player] takes [...] damage! / [The player] dodges with style!"''
**''"<span style="color:#D6B812">'''Yellow'''</span> Underchomp expels stinky breath! Oh no! It's putrid! [The player] takes [...] damage! / [The player] dodges the stink!"''
**''"[The] Underchomp gathers strength!"''
*'''Slim/Dottie''': ''"[The] Underchomp is looking for [the player]..."''
*'''Asleep''': ''"[The] Underchomp is taking a nice nap..."'' / ''"[The] Underchomp wakes up!"''
 
*'''Defeat''':
**''"You defeated [the] Underchomp!"''
**''"You defeated the Underchomp! [The player] receives 6000 points!"''
**''"You gained a level! Your HP increased by 5 / Your attack power increased by 1!"''
 
==Profiles and statistics==
===''Super Paper Mario''===
{{:Super Paper Mario bestiary|transcludesection=Underchomp|align=horizontal}}
 
==Gallery==
<gallery>
SPM Underchomp Catch Card.png|[[Catch Card]]
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=ヘルワンワン
|Jap=ヘルワンワン
|JapR=Heruwanwan
|JapR=Heru Wanwan
|JapM=Hell Chain Chomp
|JapM=Hell Chain Chomp
|Fra=Chomp Cerbère
|Fre=Chomp Cerbère
|Spa=Chomp Cerbero
|SpaE=Chomp Cerbero [Rojo, Azul, Amarillo]<ref>{{cite|url=www.youtube.com/watch?v=5xJ-kZoNHGA&|title="Super Paper Mario - El Inframundo - cap.7 7-2"}}{{dead link}}</ref>
|FraM=Cerberus Chomp
|FreM=Cerberus Chomp
|SpaM=Cerberus Chomp
|SpaEM=[Red, Blue, Yellow] Cerberus Chomp
|Ita=Catecerbero
|Ita=Catecerbero
|ItaM=Cerberus Chain
|ItaM=Portmanteau between ''Cerbero'' (Cerberus) and ''Categnaccio'' ("Chain Chomp")
|Ger=Ketten-Bande
|Ger=Kettenbande
|GerM=Chain Gang}}
|GerM=Chain Gang
|Kor=케르멍멍이
|KorR=Kereumeongmeong'i
|KorM=From "케르베로스" (''Kereuberoseu'', "Cerberus") and "멍멍이" (''Meongmeong'i'', "Chain Chomp")
}}


==Trivia==
==References==
*The Underchomp is based upon the legendary hellhound [[wikipedia:Cerberus|Cerberus]], a giant, three-headed dog who guarded the gates of [[wikipedia:Hades|Hades]] in Greek mythology. He shares the same weakness: music.
<references/>
*During the battle Mario, Luigi and Bowser can use their special abilities. When Mario uses flip, he dodges the attacks, when Luigi uses super jump he does a more powerful jump and when Bowser uses fire it simply heats up the metal Chomps, wasting a turn.
 
*This battle is a parody of general, turn-based RPGs, specifically the ''EarthBound'' games, that looked and functioned just like the Underchomp battle.
{{Chain Chomps}}
*The battle music for Underchomp is an 8-bit remix of the mini-boss theme.
*When the player is at low level while battling the Underchomp and uses Barry (whose attack power is only half of the hero's actual attack power), the attack might be ineffective. However, the screen will say: ''"Nice hit! Underchomp takes 0 damage!"''
*When switching characters, each character will say something else. When switching to Mario, Tippi will say: ''"Go, Mario!"'', Bowser will say: ''"Stomping time!"'' and Luigi will say: ''"I'm on the job!"''
<br clear=all>
{{SPM}}
{{SPM}}
{{Chain Chomps}}
[[Category:Chain Chomps]]
[[Category:Bosses]]
[[Category:Super Paper Mario bosses]]
[[Category:Paper Mario Series Characters]]
[[de:Kettenbande]]
[[Category:Super Paper Mario Characters]]
[[it:Catecerbero]]
[[Category:Super Paper Mario Bosses]]
[[Category:RPG Bosses]]
[[Category:Paper Mario Series Bosses]]
[[Category:Undead]]
[[Category:Characters]]

Latest revision as of 20:42, July 16, 2024

Underchomp
Underchomp from Super Paper Mario.
Artwork from Super Paper Mario
Species Chain Chomp
First appearance Super Paper Mario (2007)
“Can I get a little... UNDERCHOMP!
Dorguy the Third, Super Paper Mario

The Underchomp is a red, blue, and yellow three-headed Chain Chomp that acts as the guard dog of The Underwhere in Super Paper Mario. It is located in Underwhere Road, and defeating the Underchomp is Dorguy the Third's test. Despite the fact that Dorguy the Third is the one that summons it, the Underchomp's Catch Card states that all three Dorguys have ownership of the beast. The Underchomp is based upon the legendary hellhound Cerberus, a giant, three-headed dog who guarded the gates of Hades in Greek mythology. In one story, he was put to sleep by the music of Orpheus, which is similar to how Piccolo's music can put the Underchomp to sleep.

Mario, Luigi, and Bowser face the enemy in a far different way from other enemies in the game; they fight the creature in a turn-based battle, though it is farther from the style of other Paper Mario games, and closer to that of the Dragon Quest titles and EarthBound Beginnings. Its battle music is an 8-bit remix of the normal mini-boss theme.

The player cannot use Tippi at any point during the battle with the Underchomp, and it does not appear in the field before or after the encounter, making it the only enemy in the game (and one of the few in the Paper Mario series) that cannot be Tattled. However, a Tattle exists in the game data.

Each head has a special ability. The Red Underchomp (left in battle) breathes crimson fire, the Blue Underchomp (middle one in battle) exhales blue fire, and the Yellow Underchomp (right one in battle) expels stinky breath. Each Underchomp can also charge up for one turn to use a stronger attack later.

Battle[edit]

Part of the Underchomp's battle system.

Instead of fighting the Underchomp in the style of the game's previous bosses, the Underchomp battle is a homage to text-based, turn-based RPG battles from the Family Computer and NES era, specifically the first four Dragon Quest titles and EarthBound Beginnings, which feature battle systems that look and function similarly to the Underchomp battle.

Battle transcript[edit]

In the following transcript of all the battle quotes, the Underchomps, Mario, Luigi, and Bowser usually have slightly different text depending on who is attacking whom. "[the] Underchomp" and "[The player]" are used in place of the character names. In cases where an entire line is specific to a character, * indicates that it only occurs when playing as Mario, ** is for Luigi, and *** is for Bowser. A "/" indicates that the outcome of the text shown can differ, and is generally used for attacks that can be avoided. Finally, different amounts of damage can be dealt by a single attack, so "[...]" is used in place of the number value that would appear in-game.

Player[edit]

  • Attack: "[The player] attacks! You deal [...] damage to [the] Underchomp! / But your attack is dodged!"
  • Technique
    • Flip*: "Mario flips! ...But nothing happens."
    • Flame***: "Bowser breathes fire! ...But the flames have no effect on [the] Underchomp!"
    • Super jump**: "Luigi glares at [the] Underchomp and launches a super jump! You stomp [the] Underchomp for [...] damage!"
  • Pixl
    • Thoreau: "[The player] throws Thoreau at the Underchomp! Urg... [The] Underchomp is too heavy to lift!"
    • Boomer: "Take that, enemy! [The player] throws Boomer! Boomer explodes! [The] Underchomp takes [...] damage! / Miss! The attack is a failure!"
    • Slim: "[The player] uses Slim! [The player] turns sideways and is hard to see!"
    • Thudley: "[The player] uses Thudley! A heavy-duty attack! The attack is a success! [The] Underchomp takes [...] damage!"
    • Carrie: "[The player] hops onto Carrie! You feel a little taller! ...But that is the only effect, unfortunately."
    • Fleep: "[The player] uses Fleep on [the] Underchomp! [The] Underchomp looks dizzy!"
    • Cudge: "[The player] uses Cudge to attack [the] Underchomp! Direct hit! [The] Underchomp takes [...] damage!"
    • Dottie: "[The player] uses Dottie! [The player] gets tiny! Where did he go?!"
    • Barry: "Spinning destruction! Barry slams powerfully into [the] Underchomp! Nice hit! [The] Underchomp takes [...] damage!" (Note: this attack often deals "0" damage.)
    • Dashell: "[The player] uses Dashell! [The player] dashes quickly! ...But nothing else happens."
    • Piccolo: "[The player] uses Piccolo! Piccolo plays a mysterious song! [The] Underchomp falls into a deep sleep!" (Note: Piccolo affects all the Underchomp heads, which fall asleep in order from left to right.
  • Item
  • Switch
    • Mario** *** "Tippi says, 'Go, Mario!' [The player] switches places with Mario!
    • Bowser* ** "Bowser says, 'Stomping time!' [The player] switches places with Bowser!"
    • Luigi* *** "Luigi says, 'I'm on the job!' [The player] switches places with Luigi!"
  • Escape: "[The player] runs away! ...But he got noticed! / ...A successful escape!"
  • Defeat
    • Mario*: "Tippi says, 'Mario! Noooo!' Mario falls in battle..."
    • Bowser***: "Bowser says, 'Not again!' Bowser falls in battle..."
    • Luigi**: "Luigi says, 'Bro! Forgive me...' Luigi falls in battle..."

Underchomp[edit]

  • Attacks:
    • "[The] Underchomp attacks! [The player] takes [...] damage! / [The player] dodges like a pro!"
    • "Red Underchomp breathes crimson fire! Youch! [The player] takes [...] damage!"
    • "Blue Underchomp breathes blue fire! Now that's hot! [The player] takes [...] damage! / [The player] dodges with style!"
    • "Yellow Underchomp expels stinky breath! Oh no! It's putrid! [The player] takes [...] damage! / [The player] dodges the stink!"
    • "[The] Underchomp gathers strength!"
  • Slim/Dottie: "[The] Underchomp is looking for [the player]..."
  • Asleep: "[The] Underchomp is taking a nice nap..." / "[The] Underchomp wakes up!"
  • Defeat:
    • "You defeated [the] Underchomp!"
    • "You defeated the Underchomp! [The player] receives 6000 points!"
    • "You gained a level! Your HP increased by 5 / Your attack power increased by 1!"

Profiles and statistics[edit]

Super Paper Mario[edit]

Super Paper Mario enemy
The Underchomp
Sprite of the Underchomp from Super Paper Mario. Max HP 48 (16 each) Role Boss Location(s) Underwhere Road (7-2)
Attack 3 Card type Uncommon
Defense 4 Items Card location(s) Card Shop; Map 41
Score 6000
Card description The three Dorguys command this special breed of Chomp. In off-hours they like to practice their comedy act.
  List of Catch Cards  
  103      104      105  
Tattle That's the Underchomp...It's a three-headed Chomp that guards The Underwhere...Max HP is 16, Attack is 3, Defense is 10[sic]. It's immune to flames...Its Defense is high, so try using Cudge, Boomer, Thudley, or any special attack. The three Dorguys enjoy springing this fearsome Chomp on unsuspecting travelers...

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ヘルワンワン[?]
Heru Wanwan
Hell Chain Chomp
French Chomp Cerbère[?] Cerberus Chomp
German Kettenbande[?] Chain Gang
Italian Catecerbero[?] Portmanteau between Cerbero (Cerberus) and Categnaccio ("Chain Chomp")
Korean 케르멍멍이[?]
Kereumeongmeong'i
From "케르베로스" (Kereuberoseu, "Cerberus") and "멍멍이" (Meongmeong'i, "Chain Chomp")
Spanish (NOE) Chomp Cerbero [Rojo, Azul, Amarillo][1] [Red, Blue, Yellow] Cerberus Chomp

References[edit]