User:Nintendo101: Difference between revisions

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Casual Nintendo historian. Otherwise an artist and a zoologist. Bio degree. I've had an account here since 2012.
{{NIWA|Bulbapedia=User talk:Zoode101|LylatWiki=1|MetroidWiki=1|MiiWiki=1|NWiki=1|Nookipedia=User:Elephants101|SmashWiki=1|ZeldaWiki=User:101nintendo}}
[[File:SMO Frog Capture.png|x120px|phrog|right]]


==Sandbox for current project==
Nintendo fanatic and enthusiast. (You probably are too if you're looking at this page.) I'm otherwise an artist and an ecologist. Within my field, I specialize in wildlife and (currently, but not exclusively) insects. I've had an account here since 2012. As of December 2024, I am one of MarioWiki's {{color link|green|MarioWiki:Administrators|administrators}}.
===New enemies===
{| width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background:#FFFFFF"
|-style="background:#000000; color:white;"
! width=13%| Name
! [[File:MK8 Bowser Emblem.png|20px|link=List of enemies]]  Description  [[File:MK8 Bowser Emblem.png|20px|link=List of enemies]]
! width=10%| Locations
! width=6%| Possible spoils


|-
I contributed a lot to the articles for ''Super Mario 64'', ''Super Mario Sunshine'', ''Super Mario Galaxy'' (which is now [[MarioWiki:Featured articles/N4/Super Mario Galaxy|featured]] - yay!), ''Super Mario Galaxy 2'', and ''Super Mario Odyssey'', alongside many other people on this wiki who have contributed their time, energy, and passion to writing about video games.
|align=center| [[File:SMG Bolt Beam model bolt.png|x70px]]<br>'''[[Ball Beamer]] (bolt)'''
|Mechanical enemies which emit circular shockwaves that need to be jumped over in order to be dodged. Bolted Ball Beamers can be unscrewed, opening up the inside of the planet they sit on.
|align=center| [[Pinna Park]]<br>[[Sirena Beach]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|align=center| [[File:SMG Bolt Beam model nut.png|x70px]]<br>'''Ball Beamer (nut)'''
|Ball Beamers with nuts sit opposite bolted Ball Beamers on circular planets. Ball Beamers without screws are immune to damage.
|align=center| [[Gelato Beach]]<br>[[Sirena Beach]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMS Asset Sprite UI Blue Coin.png|15px|link=Blue Coin]]×1
|-
|align=center| [[File:SMG Asset Model Banekiti.png|x70px]]<br>'''[[Banekiti]]'''
|Rare spring creatures. If [[Boo Mario]] touches a Banekiti, they get bounced away.
|align=center| [[Gelato Beach]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|align=center| [[File:SMG Bat Artwork.png|x70px]]<br>'''[[Bat]]'''
|Winged creatures that roost from the roofs of caves. They drop and swoop down to strike Mario. They fly-in-place and cackle if they make a successful collision. Bats can be defeated with a spin or stomp.
|align=center| [[Delfino Airstrip]]<br>[[Gelato Beach]]<br>[[Noki Bay]]
|align=center| None
|-
|align=center| [[File:SMG Bomb Boo Model.png|x70px]]<br>'''[[Bomb Boo]]'''
|Explosive [[Boo]]s. Unlike normal Boos, Bomb Boos are not shy and charge towards Mario when approached. When spinning near a Bomb Boo, they can be grabbed by the tongue to swing into obstacles. Bomb Boos are summoned by [[Bouldergeist]], and can be used to destroy the boss's stone armor.
|align=center| [[Bianco Hills]]<br>[[Pianta Village]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×5<br>[[File:1up Mushroom SMS.png|15px|link=1-Up Mushroom]]×1
|-
|align=center| [[File:SMG Asset Model Clampy.png|x70px]]<br>'''[[Clampy]]'''
|Predatory clams which store [[Star Chip]]s and [[coin]]s in their shells, intending to lure Mario in and catch them in their mouths.
|align=center| [[Pinna Park]]
|align=center| [[File:SMS Asset Sprite UI Blue Coin.png|15px|link=Blue Coin]]×1
|-
|align=center| [[File:SMG Asset Model Cluckboom.png|x70px]]<br>'''[[Cluckboom]]'''
|Red chickens that lay explosive eggs. Cluckbooms can be defeated by shooting them with [[Star Bit]]s, bringing them to the ground where they can be kicked or stomped on.
|align=center| [[Noki Bay]]
|align=center| [[File:Water Bottles SMS.png|15px|link=Water Bottle]]×1
|-
|align=center| [[File:SMG Asset Model Crabber (Red).png|70px]]<br>'''[[Crabber]] (red)'''
|Aggressive crab enemies. Crabbers possess a shell which protects them from jumps and spins head-on, but they can be defeated by spinning at their fleshy rear. These Crabbers directly move in to attack Mario, but are easier to defeat because they move slowly.
|align=center| [[Pinna Park]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×8
|-
|align=center| [[File:SMG Asset Model Crabber (Blue).png|70px]]<br>'''Crabber (turquoise)'''
|Evasive, cowardly Crabbers that frantically scuttle away from Mario. They will bury themselves underground in an attempt to escape.
|align=center| [[Corona Mountain]]
|align=center| [[File:1up Mushroom SMS.png|15px|link=1-Up Mushroom]]×1<br>[[File:Water Bottles SMS.png|15px|link=Water Bottle]]×1
|-
|align=center| [[File:Electrogoomba.png|x70px]]<br>[[Octoomba|'''Electrogoomba''']]
|[[Goomba]]-like octopus creatures. They attempt to headbutt Mario when they get in range. Electrogoombas can be defeated by spinning them once or jumping on their heads.
|align=center| [[Pinna Park]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|align=center| [[File:SMG Eye Beamer Model.png|x70px]]<br>'''[[Eye Beamer]]'''
|Mechanical eyes that emit an electrical beam, damaging Mario on impact. Some Eye Beamers move while others are stationary, meaning that they can occasionally be used as a platform to traverse obstacles.
|align=center| [[Ricco Harbor]]
|align=center| None
|-
|align=center| [[File:Firearc.png|x70px]]<br>'''[[Fire Pressure]]'''
|Mounted flamethrowers that periodically shoot streams of flame.
|align=center| [[Ricco Harbor]]<br>[[Pianta Village]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMS Asset Sprite UI Blue Coin.png|15px|link=Blue Coin]]×1
|-
|align=center| [[File:Flipbug.png|70px]]<br>'''[[Flipbug]]'''
|Insects that chase Mario if in its [[Boo Mario|bee form]], but retreat from them and stumble over in their regular forms. If approached when upright and then spun, Flipbugs fall upside down, allowing them to be kicked or stomped on.
|align=center| [[Corona Mountain]]
|align=center| None
|-
|align=center| [[File:SMG Underwater Mine Artwork.png|x70px]]<br>'''[[Floating Mine]] (underwater)'''
|Underwater mines with eyes which bob up and down on chains. Underwater mines can regenerate after their detonation.
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:GoldChompSMG.png|x70px]]<br>[[Gold Chomp|'''Golden Chomp''']]
|A [[Chain Chomp|Chomp]] made of gold. A Rainbow Star is needed to break through it.
|align=center| [[Gusty Garden Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Power Star.png|15px|link=Power Star]]×1
|-
|align=center| [[File:SMG Goombeetle Artwork.png|x70px]]<br>'''[[Goombeetle]]'''
|Goombas wearing steel helmets, granting them immunity to being stomped. In order to defeat Goombeetles, they need to be spun upside down and stomped on.
|align=center| [[Bianco Hills]]<br>[[Sirena Beach]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|align=center| [[File:SMG Asset Model Gringill.png|x70px]]<br>'''[[Gringill]]'''
|A large variety of Electrokoopa that clings to walls, ceilings, and chain-links. Their carapace will shock Mario on contact, but their plastron is vulnerable to damage. Mario can strike them when on the opposite side of a steel grate. If he makes direct contact with one on the same side of the grate, he will be shocked, immediately lose his grip, and fall.
|align=center| [[Pinna Park]]<br>[[Pianta Village]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|align=center| [[File:SMG Asset Model Gringill (Big).png|x70px]]<br>'''Gringill (big)'''
|Giant Gringills which solely appear in caves. When defeated, they produce a 1-Up Mushroom.
|align=center| [[Bianco Hills]]
|align=center|
|-
|align=center| [[File:SMG Ice Bat.png|x70px]]<br>'''[[Ice Bat]]'''
|Ice-elemental bats which can only be defeated with the aid of a Fire Flower.
|align=center| [[Bianco Hills]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|align=center| [[File:BrrrBit.png|x70px]]<br>[[Li'l Brr|'''Ice Bubble''']]
|Ice-elemental enemies predominantly found in Freezeflame Galaxy, freezing Mario or Luigi on contact. Spinning near them will neutralise their icy cloud, leaving them vulnerable to being kicked. However, Stunned Ice Bubbles will make toward a pool of freezing water in order to regenerate their cold aura.
|align=center| [[Sirena Beach]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|align=center| [[File:Jammyfish Bigmouth SMG.png|x70px]]<br>'''[[Jammyfish]]'''
|Small jellyfish-like enemies which swim around in groups, hurting Mario or Luigi upon contact.
|align=center| [[Pinna Park]]<br>[[Sirena Beach]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|align=center| [[File:SMG Jellyfish Model.png|x70px]]<br>[[Jellyfish (Super Mario Galaxy)|'''Jellyfish''']]
|Giant, static jellyfish which cause electrical damage upon contact. Jellyfish can be defeated by throwing two Shells at them.
|align=center| [[Pinna Park]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|align=center| [[File:Sentry Beam.png|x70px]]<br>'''[[Jump Beamer]]'''
|Spring-like robots which create circular shockwaves. Jump Beamers can also be used as springs when stunned, allowing Mario or Luigi to reach certain areas.
|align=center| [[Bianco Hills]]<br>[[Pinna Park]]<br>[[Sirena Beach]]<br>[[Pianta Village]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|align=center| [[File:SMG Sentry Garage model.png|x70px]]<br>'''[[Jump Guarder]]'''
|A single Jump Beamer-like enemy which releases four Topminis out of its sides. When stunned, the Jump Guarder can be used as a spring to reach higher areas. It only appears in the Buoy Base Galaxy.
|align=center| [[Pinna Park]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|align=center| [[File:SMG Asset Model Lava Bubble.png|x70px]]<br>[[Lava Bubble (blue)|'''Lava Bubble''']]
|Blue Lava Bubbles which hop towards Mario or Luigi. Lava Bubbles first appear when King Kaliente summons them in his boss battle, and later occasionally appear in volcanic galaxies, jumping out of lava to chase the player. They can only be defeated by shooting them with a Star Bit.
|align=center| [[Delfino Plaza]]<br>[[Bianco Hills]]<br>[[Noki Bay]]<br>[[Pianta Village]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:Water Bottles SMS.png|15px|link=Water Bottle]]×1
|-
|align=center| [[File:BurnBit.png|x70px]]<br>'''[[Li'l Cinder]]'''
|Fire-elemental enemies predominantly found in Melty Molten Galaxy. If touched, they cause Mario or Luigi to hop around and run uncontrollably. Spinning near them will extinguish their flame and leave them vulnerable to being kicked. However, extinguished Li'l Cinders will hop towards a pool of lava in order to relight their flames.
|align=center| [[Bianco Hills]]<br>[[Ricco Harbor]]<br>[[Pianta Village]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|align=center| [[File:Mandibug.png|x70px]]<br>'''[[Mandibug]]'''
|Stag beetle-like enemies which quickly charge towards Mario or Luigi in a straight line. They can be defeated by Ground Pounding them on their backs, as indicated by the symbol on their shells.
|align=center| [[Sirena Beach]]
|align=center| None
|-
|align=center| [[File:Mecha-KoopaSMG.png|x70px]]<br>[[Micro Mecha-Bowser|'''Mecha-Bowser''']]
|Fire-breathing robotic Koopas which can only be defeated with a Ground Pound. Spinning them will briefly delay their fire breath attack.
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Asset Model Mini Wanwan.png|x70px]]<br>'''[[Mini Wanwan]]'''
|Small Chomps which roll out of doghouses in the Dreadnought Galaxy.
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Asset Model Monty.png|x70px]]<br>[[Monty (Super Mario Galaxy)|'''Monty''']]
|Bandana-wearing moles which hide in hatches and throw wrenches at Mario or Luigi. Montys can be stunned by Ground Pounding near them or shooting them with a Star Bit, and then defeated by stomping or spinning them.
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:Octoguysmg.png|x70px]]<br>'''[[Octoguy]]'''
|Pink octopus-like enemies which chase Mario or Luigi and spit rocks when at a safe distance from them. Octoguys are easily defeated with a spin or jump attack, but appear in large groups.
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Asset Model Octorok.png|x70px]]<br>'''[[Octopus]]'''
|Giant Electrogoomba-like enemies which hide in barrels and shoot fireballs at Mario or Luigi. However, they also spit coconuts, which can be deflected with a spin to defeat them. Octopuses are always fought in pairs.
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Asset Model Petapeta.png|x70px]]<br>'''[[Petapeta]]'''
|Sandal-wearing sack creatures which possess the ability to turn invisible when running. Petapetas are harmless, but can be defeated to recover a large number of Star Bits.
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Asset Model Prickly Thorn Plant.png|x70px]]<br>[[Thorny flower|'''Prickly plant''']]
|Prickly plants which damage Mario or Luigi upon contact.
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:PumpkinheadGoomba.png|x70px]]<br>[[Jack O'Goomba|'''Pumpkinhead Goomba''']]
|Pumpkin-wearing Goombas which can produce blue flames on the ground to harm Mario or Luigi. Pumpkinhead Goombas can be defeated in one hit with a Ground Pound, or spinning them to destroy their pumpkin, turning them into a regular Goomba.
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Ring Beam model.png|x70px]]<br>'''[[Ring Beamer]]'''
|Spiked machines which emit circular lasers. The lasers cause electrical damage and should be jumped over to be avoided.
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:LaserRobot.png|x70px]]<br>'''[[Sentry Beam]]'''
|Stationary robots which shoot electric lasers from their mouths. Sentry Beams are completely invincible, although standing on top of them will temporarily stun them.
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Asset Model Kobone.png|x70px]]<br>'''[[Skeletal Fish Guard]]'''
|Skeletal fish which aid Kingfin in its fight with Mario and Luigi. Skeletal Fish Guards charge towards the player and tackle them. They can be defeated by leading them to the water's surface, and disappear once Kingfin is defeated.
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Slurple Artwork.png|x70px]]<br>'''[[Slurple]]'''
|Leech-like enemies which latch on to Mario or Luigi and gradually drain their health. Slurples are easily disposed of with a spin attack.
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SpikyTopman.png|x70px]]<br>'''[[Spiky Topman]]'''
|Robotic top enemies which spin into Mario or Luigi. Spiky Topmen cannot directly harm the player, but can push them into a hazard such an electric rail or a bottomless pit. The spike on their heads makes them fully immune to being stomped on. Mario or Luigi can only defeat Spiky Topmen by spinning them into an electric rail.
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:Prickly Piranha Plant Galaxy.png|x70px]]<br>'''[[Spiny Piranha Plant]]'''
|Giant Piranha Plants which forcefully slam their heads into the ground. They can be defeated by jumping on their heads, or stunned by spinning into them.
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SpoingSMG.png|x70px]]<br>'''[[Spoing]]'''
|Spider-like creatures which hop up and down on the spot. To defeat Spoings, they can be stunned with a Star Bit and kicked, or simply jumped on.
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Sprangler.png|x70px]]<br>'''[[Sprangler]]'''
|Spoing relatives which hand from a thread, attempting to swing into Mario or Luigi. Sprangler are defeated by spinning into them twice or by stomping them.
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Asset Model Topman (Spring).png|x70px]]<br>'''[[Spring Topman]]'''
|Green Topmen which act similarly to their red cousins, but reveal a spring when stunned with a spin. Their spring can be used to propel Mario or Luigi up to high ledges.
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:Topmini.png|x70px]]<br>'''[[Topmini]]'''
|Tiny yellow robots that can be defeated by spinning into them. Topminis are incapable of damaging Mario or Luigi and can only push them around.
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Asset Model Tweester.png|x70px]]<br>[[Tweester (Super Mario Galaxy)|'''Tweester''']]
|Tornado-like creatures that can catch Mario or Luigi in their winds, and send the player flying when they spin to escape. Some Tweesters carry rocky debris, allowing them to harm Mario or Luigi when they make contact.
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Asset Model Undergrunt.png|x70px]]<br>'''[[Undergrunt]]'''
|Overweight moles wearing military helmets, which leave a trail of mud behind as they burrow through the ground. They can be defeated by Ground Pounding the floor, forcing them to come to the surface where they can be spun.
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:RedUrchins.png|x70px]]<br>'''[[Urchin (land)]]'''
|Red urchins which roll into Mario or Luigi. They are immune to spinning or being stomped, but can be defeated with a fireball as Fire Mario/Luigi.
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:Watershooter.png|x70px]]<br>'''[[Water Shooter]]'''
|Cannons which shoot bubbles that capture Mario or Luigi and launch them, which can either act as a hindrance or occasionally transport them to a new location in the level.
|align=center| TBD
|align=center| TBD
|}


===Returning enemies===
I have been a fan of Nintendo since a very young age. My first ''Mario'' games (and three of the first video games I ever owned) were ''[[Super Mario World: Super Mario Advance 2]]'', ''[[Super Mario 64 DS]]'', and ''[[Mario Kart DS]]''. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.
{| width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background:#FFFFFF"
|-style="background:#000000; color:white;"
! width=13%| Name
! [[File:MK8 Bowser Emblem.png|20px|link=List of enemies]]   Description  [[File:MK8 Bowser Emblem.png|20px|link=List of enemies]]
! width=10%| Locations
! width=6%| Possible spoils


|-
During the {{wp|COVID-19 pandemic}}, I sequentially played some of my favorite games in the [[Super Mario (series)|''Super Mario'' series]] to 100% completion. This includes, in order, ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 2]]'', ''[[Super Mario Bros. 3]]'', ''[[Super Mario World]]'', ''[[Super Mario World 2: Yoshi's Island]]'', ''[[Super Mario 64]]'', ''[[Super Mario Sunshine]]'', ''[[Super Mario Galaxy]]'', ''[[Super Mario Galaxy 2]]'', ''[[Captain Toad: Treasure Tracker]]'', and ''[[Super Mario Odyssey]]''. It's been really fun! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.
|align=center| [[File:AmpSMG.png|x70px]]<br>'''[[Amp]]'''
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:BanzaiBillSMG.png|x70px]]<br>'''[[Banzai Bill]]'''
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Asset Model Big Amp.png|x70px]]<br>'''[[Big Amp]]'''
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Asset Model Big Goomba.png|x70px]]<br>'''[[Big Goomba]]'''
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:BlooperSMG.png|x70px]]<br>'''[[Blooper]]'''
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Bob-Omb Artwork.png|x70px]]<br>'''[[Bob-omb]]'''
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Asset Model Bomp.png|x70px]]<br>'''[[Bomp]]'''
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:BooSMG.png|x70px]]<br>'''[[Boo]]'''
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Asset Model Boulder.png|x70px]]<br>'''[[Boulder]]'''
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Bullet Bill.png|x70px]]<br>'''[[Bullet Bill]]'''
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Asset Model Cannonball.png|x70px]]<br>'''[[Cannonball]]'''
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:CataquackSMG.png|x70px]]<br>'''[[Cataquack]]'''
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Cheep Cheep.png|x70px]]<br>'''[[Cheep Cheep]]'''
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:ChompSMG.png|x70px]]<br>[[Chain Chomp|'''Chomp''']]
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Dry Bones Artwork.png|x70px]]<br>'''[[Dry Bones]]'''
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG2 Floating Mine Render.png|x70px]]<br>'''[[Floating Mine]]'''
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Goomba Artwork.png|x70px]]<br>'''[[Goomba]]'''
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Koopa Troopa Models.png|x70px]]<br>'''[[Koopa Troopa]] (green)'''
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Asset Model Koopa Troopa (Red).png|x70px]]<br>'''Koopa Troopa (red)'''
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:Magikoopa Artwork - Super Mario Galaxy.png|x70px]]<br>'''[[Magikoopa]]'''
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Asset Model Meteor.png|x70px]]<br>'''[[Meteor]]'''
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Micro Goomba.png|x70px]]<br>'''[[Micro Goomba]]'''
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Piranha Plant Artwork.png|x70px]]<br>'''[[Piranha Plant]]'''
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Big Pokey Artwork.png|x70px]]<br>[[Big Pokey|'''Pokey''']]
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Pokey.png|x70px]]<br>[[Pokey|'''Pokey (red)''']]
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Asset Model Pokey Head.png|x70px]]<br>'''[[Pokey Head]]'''
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Asset Model Spiny Cheep Cheep.png|x70px]]<br>'''[[Spiny Cheep Cheep]]'''
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|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Thwomp Artwork.png|x70px]]<br>'''[[Thwomp]]'''
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|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Asset Model Torpedo Ted.png|70px]]<br>'''[[Torpedo Ted]]'''
|nihil
|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:Tox Box SMG.png|x70px]]<br>'''[[Tox Box]]'''
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|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:Galaxy Urchin.jpg|x70px]]<br>'''[[Urchin]]'''
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|align=center| TBD
|align=center| TBD
|-
|align=center| [[File:SMG Wiggler Artwork.png|x70px]]<br>'''[[Wiggler]]'''
|nihil
|align=center| TBD
|align=center| TBD
|}


===Traps and obstacles===
My favorite video game character is [[Yoshi]].
{| width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background:#FFFFFF"
|-style="background:#000000; color:white;"
! width=13%| Name
! [[File:MK8 Bowser Emblem.png|20px|link=List of enemies]]   Description  [[File:MK8 Bowser Emblem.png|20px|link=List of enemies]]
! width=10%| Locations
! width=6%| Possible spoils


|-
;Non-NIWA whereabouts
|align=center| [[File:SMG Asset Sprite Black Hole.png|x70px]]<br>'''[[Black hole]]s'''
*[https://megatenwiki.com/wiki/User:Nintendo101 Shin Megami Wiki]
|nihil
 
|align=center| TBD
==Garden projects==
|align=center| TBD
[[File:Peach 2d officil 3.png|right|180px]]
|-
*I draft large-scale projects at '''[[User:Nintendo101/garden]]'''. Anyone is free to view and comment on it.
|align=center| [[File:Darkmatterpools.png|x70px]]<br>'''[[Dark matter]]'''
**'''Current project focus''': ''[[Super Mario Bros. Wonder]]''
|nihil
 
|align=center| TBD
*For small-scale projects, see '''[[User:Nintendo101/flowerpot]]'''. These are usually for small articles for minor characters, enemies, and obstacles.
|align=center| TBD
**'''Current project focus''': toying around with the display for enemy tables. Developed one with input from {{User|EvieMaybe}} and {{User|Sparks}}, and technical assistance from {{User|Ray Trace}} and {{User|Mario}}. Modified from the enemy tables found on WiKirby, specifically ''{{iw|wikirby|Kirby Super Star#Enemies|Kirby Super Star}}''.
|-
 
|align=center| [[File:SMG Battlerock Galaxy Big Saucers.png|x70px]]<br>'''Electric spheres'''
*For collaborative projects, see '''[[User:Nintendo101/community garden]]'''. These are projects created with the explicit goal of users working together. All users are welcomed to directly contribute to, modify, and change its contents.
|nihil
**'''Current project focus''': crossover page concept, using ''{{iw|zeldawiki|The Legend of Zelda (Series)|The Legend of Zelda}}'' as an example.
|align=center| TBD
 
|align=center| TBD
*For potentially volatile reference material that is or was on the wiki, see '''[[User:Nintendo101/mulch]]'''. I use it for other projects.
|-
**'''Current content focus''': consolidated information for subjects in the ''Super Smash Bros.'' that have relationships to the ''Super Mario'' franchise outside of ''Smash Bros.''
|align=center| [[File:Honey.png|x70px]]<br>'''[[Honey]]'''
 
|nihil
*For a silly thing I'm working on, see '''[[User:Nintendo101/grid]]'''.
|align=center| TBD
 
|align=center| TBD
==Stuff I made that you can use==
|-
*[[User:Nintendo101/infrastructure for mainline games|infrastructure for mainline games]]: will ultimately include explanations on coding and style, as well empty templates one can copy and past.
|align=center| [[File:SMG Steam Jet.png|x70px]]<br>'''[[Steam jet]]'''
*[https://docs.google.com/spreadsheets/u/1/d/1IZ9s4hYn96F1XBLhCrR_J9A-rgG-WhZsxAb9-ZVL2e0/edit?usp=sharing Shogakukan Mario Object Directory]
|nihil
*[[Template:icon]]
|align=center| TBD
*[https://www.marioboards.com/threads/48073/ Where to find Nintendo's instruction booklets online]
|align=center| TBD
*[https://www.mariowiki.com/Special:NewFiles?user=Nintendo101 Uploaded files]
|-
 
|align=center| [[File:SMG Megaleg Head Bullet Bills.png|x70px]]<br>'''[[Bill Blaster]]s'''
==Great resources for you and me==
|nihil
*[https://gerrit.wikimedia.org/r/plugins/gitiles/mediawiki/extensions/cldr/+/refs/heads/master/CldrMain/CldrMainEn.php International language code], which is great for citations on the wiki
|align=center| TBD
*[https://www.central-manuels.com/manuel_notice_mode_emploi_jeux_videos/mario.php central-manuels.com], which has compiled French instruction booklets for ''Mario'' games
|align=center| TBD
*[https://notipix.fr/nintendo/super-mario-bros/ Notipix], who has compiled information from French instruction booklets for various Nintendo and Sega consoles
|-
 
|align=center| [[File:SMG Hedge Ring Planet.png|x70px]]<br>'''[[Bramble]]s'''
==To-do list==
|nihil
===Subjects in the mainline ''Super Mario'' series that still need articles===
|align=center| TBD
The list below is based on [[User talk:Time Turner/unfinished|this helpful list]] put together by {{User|Time Turner}}. It is an abridged form a much more detailed post on Mario Boards that includes brief descriptions and Japanese names for nearly every subject listed here, as well as the full citations for them all. For that post, click <u>[https://www.marioboards.com/threads/48110/ here]</u>.
|align=center| TBD
 
|-
Some of the links that appear blue here are redirects to some minor, unrelated subjects, or lead to the article for another subject with which we currently lump it. <u>'''''Please feel free to add to this list if want, or remove subjects you have tackled yourself!'''''</u>
|align=center| [[File:SMG Burner.png|x70px]]<br>'''[[Burner]]s'''
 
|nihil
====''Super Mario Bros. 2''====
|align=center| TBD
#[[bone (platform)]]<ref>{{cite|author=Tilden, Gail, Pam Sather, [[Howard Phillips]], and Lynn Griffes|date=1989|title=''Super Mario Bros. 2 Inside Out''|format=Part II|location=Redmond|publisher=Tokuma Shoten and Nintendo of America|page=14, 19}}</ref>
|align=center| TBD
#[[log]]<ref name=log1>{{cite|author=Wessel, Craig|date=2001|title=''Super Mario Advance: Choose Your Own Adventure!''|location=New York|publisher=Scholastic|isbn=0-439-36708-5|page=8}}</ref><ref name=log2>{{cite|author=Knight, Michael|date=2010|title="New Super Mario Bros. DS" in ''Nintendo DS Pocket Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-46760-7|page=47}}</ref>
|-
 
|align=center| [[File:SMG Cannon Firing Cannonball.png|x70px]]<br>'''[[Cannon]]s'''
====''Super Mario Bros. 3''====
|nihil
#[[stubby cannon]]<ref>{{cite|author=Sather, Pam, Howard Phillips, and Dan Owsen, editors|date=1990|title=''Super Mario Bros. 3 Strategy Guide''|location=Redmond|publisher=Tokuma Shoten and Nintendo of America|page=74}}</ref>
|align=center| TBD
 
|align=center| TBD
====''Super Mario Land''====
|-
#[[poison needle]]<ref>{{cite|author=Nintendo of America|date=1990|title=''Super Mario Land Instruction Booklet''|location=Redmond|publisher=Nintendo of America|page=12}}</ref>
|align=center| [[File:SMG Bubble Blast Start.png|x70px]]<br>'''[[Electric rail]]s'''
 
|nihil
====''Super Mario World''====
|align=center| TBD
{{columns|
|align=center| TBD
#[[floating island platform]]<ref>{{cite|author=Stratton, Bryan|date=2002|title=''Super Mario World: Super Mario Advance 2: Prima's Official Strategy Guide''|location=Roseville|publisher=Prima Games|isbn=0-7615-3913-1}}</ref>
|-
#[[O/X Block]]<ref>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="Super Mario World" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=69}}</ref>
|align=center| [[File:SMG Fire Bar screenshot.png|x70px]]<br>'''[[Fire Bar]]s'''
#[[shifting wall]]<ref name=shiftwall>{{cite|author=Bueno, Fernando|date=2009|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-3074-6767-6|page=159}}</ref>
|nihil
#[[spotlight (object)]]<ref name=spotlight>{{cite|author=Pelland, Scott, George Sinfield, Leslie Swan, and Dan Owsen, editors|date=1991|title=''Nintendo Mario Mania Player's Guide''|location=Redmond|publisher=Nintendo of America}}</ref>
|align=center| TBD
}}
|align=center| TBD
 
|-
====''Super Mario Land 2: 6 Golden Coins''====
|align=center| [[File:Ring Planet Lava.png|x70px]]<br>[[Fireball (obstacle)|'''Fireballs''']]
{{columns|
|nihil
#[[Arrow Block (Super Mario Land 2: 6 Golden Coins)]]<ref name=land2>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="Super Mario Land 2: 6 Golden Coins" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=78}}</ref>
|align=center| TBD
#[[crane]]<ref>{{cite|author=Moyes, Claude M., Andreas G. Kämmerer, Marcus Menold, and Jeff Running, editors|date=1994|title="Super Mario Land 2: 6 Golden Coins" in ''Super Game Boy Player's Guide''|location=Redmond|publisher=Nintendo of America|page=24}}</ref>
|align=center| TBD
#[[Hidden Goal]]<ref name=land2/>
|-
#[[Propeller Lift (Super Mario Land 2: 6 Golden Coins)]]<ref name=land2/>
|align=center| [[File:Freezing Water.png|x70px]]<br>'''[[Freezing water]]'''
#[[Witch's Cauldron]]<ref name=land2/>
|nihil
}}
|align=center| TBD
 
|align=center| TBD
====''Super Mario 64''====
|-
{{columns|
|align=center| [[File:Lava Planet Steel Platform Area.png|x70px]]<br>'''[[Lava]]'''
#[[accordion-like platform]]<ref>{{cite|author=[[Nintendo of America]]|deadlink=y|date=1998|archive=https://web.archive.org/web/19980610064137/http://www.nintendo.com/n64/super_mario64/strategy.html|title=Super Mario 64 Strategy|publisher=Nintendo Official Site}}</ref>
|nihil
#[[clock hand]]<ref>{{cite|author=Musa, Alexander|date=2014|title=''Mario Kart 8: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-804-16328-6|page=216}}</ref>
|align=center| TBD
#[[ice block shooter]]<ref>{{cite|quote=Snowman Mountain ahead. Keep out! And don't try the Triple Jump over the ice block shooter.|author=The Snowman in Snowman's Land|title=''Super Mario 64'' by [[Nintendo EAD]]|format=North American Localization|publisher=Nintendo of America|date=23 Jun. 1996}}</ref>
|align=center| TBD
#[[ice sculpture]]<ref>In-game name for "[[Yoshi's Ice Sculpture]]" from ''Super Mario 64 DS''.</ref>
|-
#[[merry-go-round]]<ref>In-game name for "[[Ride Big Boo's Merry-Go-Round]]."</ref>
|align=center| [[File:SMG Asset Model Lava Geyser.png|x70px]]<br>'''[[Lava Geyser]]s'''
#[[metal crate]]<ref>{{cite|author=Upchurch, David, editor|date=1997|title="Super Mario 64 The Essential Player's Guide" from ''Official UK Nintendo Magazine''|format=54|location=London|publisher=East Midland Allied Press|page=20}}</ref>
|nihil
#[[rotating bridge]]<ref>{{cite|author=Pelland, Scott, and Dan Owsen|date=1996|title=''The Super Mario 64 Player's Guide''|location=Redmond|publisher=Nintendo of America|page=25, 26, 28}}</ref>
|align=center| TBD
#[[rotating disc]]<ref>{{cite|author=Pelland, Scott, and Dan Owsen|date=1996|title=''The Super Mario 64 Player's Guide''|location=Redmond|publisher=Nintendo of America|page=119}}</ref>
|align=center| TBD
#[[wobbly platform]]<ref>{{cite|author=Pelland, Scott, and Dan Owsen|date=1996|title=''The Super Mario 64 Player's Guide''|location=Redmond|publisher=Nintendo of America|page=80}}</ref>
|-
#[[wooden beam]]<ref>{{cite|author=Pelland, Scott, and Dan Owsen|date=1996|title=''The Super Mario 64 Player's Guide''|location=Redmond|publisher=Nintendo of America|page=28}}</ref>
|align=center| [[File:Bubble Blowing.png|x70px]]<br>[[Poison|'''Poisonous bog''']]
}}
|nihil
 
|align=center| TBD
====''Super Mario Sunshine''====
|align=center| TBD
{{columns|
|-
#[[balloon (Super Mario Sunshine)]]<ref name=coaster>{{cite|quote=If you can hit all of the balloons with water rockets before the Roller Coaster makes three loops, you win!|author=park director during "Roller Coaster Balloons"|title=''Super Mario Sunshine'' by [[Nintendo EAD]]|format=North American Localization|publisher=Nintendo of America|date=19 Jul. 2002}}</ref>
|align=center| [[File:SMG Dusty Dune Maze Planet.png|x70px]]<br>'''[[Quicksand]]'''
#[[basket (Super Mario Sunshine)]]<ref>{{cite|quote=Just bring the fruit here and put it in this basket, OK?|author=fruit vendor on Delfino Plaza|title=''Super Mario Sunshine'' by [[Nintendo EAD]]|format=North American Localization|publisher=Nintendo of America|date=19 Jul. 2002}}</ref>
|nihil
#[[bell (Super Mario Sunshine)]]<ref>{{cite|author=Averill, Alan, and Jennifer Villarreal|date=2002|title=''Super Mario Sunshine: Official Player's Guide''|location=Redmond|publisher=Nintendo of America|isbn=1-930206-23-2|page=37}}</ref>
|align=center| TBD
#[[Clam Cups]]<ref>{{cite|quote=Clam Cups are the funnest ever!|author=Ducky in Pinna Park|title=''Super Mario Sunshine'' by [[Nintendo EAD]]|format=North American Localization|publisher=Nintendo of America|date=19 Jul. 2002}}</ref>
|align=center| TBD
#[[green panel]]<ref>{{cite|author=Averill, Alan, and Jennifer Villarreal|date=2002|title=''Super Mario Sunshine: Official Player's Guide''|location=Redmond|publisher=Nintendo of America|isbn=1-930206-23-2|page=72}}</ref>
|-
#[[mirror (platform)]]<ref>In-game name for "[[Mirror Madness! Tilt, Slam, Bam!]]"</ref>
|align=center| [[File:SMG Water Cave.png|x70px]]<br>'''[[Whirlpool]]'''
#[[poster (object)]]<ref name=poster1>{{cite|quote=You look just like the villain in the wanted posters!|author=Pianta in Delfino Plaza|title=''Super Mario Sunshine'' by [[Nintendo EAD]]|format=North American Localization|publisher=Nintendo of America|date=19 Jul. 2002}}</ref><ref name=poster2>{{cite|author=Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors|date=2019|title=''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50671-375-5|page=73}}</ref>
|nihil
#[[puzzle (Super Mario Sunshine)]]<ref>{{cite|author=Averill, Alan, and Jennifer Villarreal|date=2002|title=''Super Mario Sunshine: Official Player's Guide''|location=Redmond|publisher=Nintendo of America|isbn=1-930206-23-2|page=84}}</ref>
|align=center| TBD
#[[Red Switch Plate]]<ref name=switchplate>{{cite|author=Hodgson, David S. J., Bryan Stratton, and Stephen Stratton|date=2002|title=''Super Mario Sunshine: Prima's Official Strategy Guide''|location=Roseville|publisher=Prima Games|isbn=0-7615-3961-2|page=15}}</ref>
|align=center| TBD
#[[Roller Coaster (Super Mario Sunshine)]]<ref name=coaster/>
|}
#[[spring of water]]<ref>{{cite|author=Hodgson, David S. J., Bryan Stratton, and Stephen Stratton|date=2002|title=''Super Mario Sunshine: Prima's Official Strategy Guide''|location=Roseville|publisher=Prima Games|isbn=0-7615-3961-2|page=175}}</ref>
#[[tank (Super Mario Sunshine)]]<ref>{{cite|quote=Oh, hey! Could you do me a favor and get up on top of this tank?|author=Pianta during "Yoshi's Fruit Adventure"|title=''Super Mario Sunshine'' by [[Nintendo EAD]]|format=North American Localization|publisher=Nintendo of America|date=19 Jul. 2002}}</ref>
#[[window (Super Mario Sunshine)]]{{ref needed}}
#[[Yellow Switch Plate]]<ref name=switchplate/>
}}
 
====''New Super Mario Bros.''====
{{columns|
#[[floating platform]]<ref>{{cite|author=Loe, Casey|date=2006|title=''New Super Mario Bros.: Official Player's Guide''|location=Redmond|publisher=Nintendo of America|isbn=1-59812-009-3|page=93}}</ref>
#[[green platform]]<ref>{{cite|author=Loe, Casey|date=2006|title=''New Super Mario Bros.: Official Player's Guide''|location=Redmond|publisher=Nintendo of America|isbn=1-59812-009-3|page=60}}</ref>
#[[Haunted Stairway]]<ref name=new2b>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="New Super Mario Bros. 2" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=200}}</ref>
#[[hinged device]]<ref>{{cite|author=Loe, Casey|date=2006|title=''New Super Mario Bros.: Official Player's Guide''|location=Redmond|publisher=Nintendo of America|isbn=1-59812-009-3|page=56}}</ref>
#[[log]]<ref name=log1/><ref name=log2/>
#[[moving ? Block]]<ref>{{cite|author=Knight, Michael|date=2010|title="New Super Mario Bros. DS" in "New Super Mario Bros. DS" in ''Nintendo DS Pocket Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-46760-7|page=74}}</ref>
#[[Moving Mushroom]]<ref name=new>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="New Super Mario Bros." in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=119}}</ref>
#[[moving pole]]<ref>{{cite|author=Knight, Michael|date=2010|title="New Super Mario Bros. DS" in ''Nintendo DS Pocket Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-46760-7|page=80}}</ref>
#[[Sand Dune]]<ref name=new/>
#[[shifting wall]]<ref name=shiftwall/>
#[[Snowy Branch]]<ref name=new/>
}}
 
====''Super Mario Galaxy''====
{{columns|
#[[bone (Super Mario Galaxy)]]<ref>In-game name for "[[Purple Coins in the Bone Pen]]."</ref><ref>{{cite|author=Black, Fletcher|date=2007|title=''Super Mario Galaxy: PRIMA Official Game Guide''|format=Collector's Edition|location=Roseville|publisher=Prima Games|isbn=978-0-7615-5713-5|page=145}}</ref>
#[[shifting wall]]<ref name=shiftwall/>
#[[spotlight (object)]]<ref name=spotlight/>
#[[tennis ball (Super Mario Galaxy)]]<ref>{{cite|quote=Use ground pounds to make those tennis balls hit that watermelon to get that Power Star.|author=blue Toad during "Bubble Blastoff"|title=''Super Mario Galaxy'' by [[Nintendo EAD|Nintendo EAD Tokyo]]|format=North American Localization|publisher=Nintendo of America|date=12 Nov. 2007}}</ref>
}}
 
====''New Super Mario Bros. Wii''====
{{columns|
#[[ceiling]]<ref>{{cite|author=Bueno, Fernando|date=2009|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-3074-6767-6|page=126}}</ref>
#[[electrical field]]<ref>{{cite|author=Bueno, Fernando|date=2009|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-3074-6767-6|page=129}}</ref>
#[[false wall]]<ref name=falsewall>{{cite|author=Stratton, Steve|date=2012|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-89690-2|page=6, 10, 43, 45, 51, 65, 67, 70, 81, 83, 84, 92, 98, 99, 103, 104, 108, 110, 111, 117, 131, 136, 146, 151, 152, 157, 172, 175–77, 179, 192, 214, 217, 219}}</ref>
#[[fence wheel]]<ref>{{cite|author=Bueno, Fernando|date=2009|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-3074-6767-6|page=108}}</ref>
#[[Floating Block]]<ref name=wii>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="New Super Mario Bros. Wii" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=150}}</ref>
#[[ice block (Ice Mario)]]<ref name=iceblock>{{cite|author=Nintendo of America|date=2009|title=''New Super Mario Bros. Wii Instruction Booklet''|url=csassets.nintendo.com/noaext/image/private/t_KA_PDF/Wii_NSMBW?_a=DATC1RAAZAA0|location=Redmond|publisher=Nintendo of America|page=15}}</ref>
#[[large shell]]<ref>{{cite|author=Bueno, Fernando|date=2009|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-3074-6767-6|page=94, 95}}</ref>
#[[Limited Lift (Remote-Control)]]<ref name=reco>{{cite|author=Stratton, Steve|date=2012|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-89690-2|page=199}}</ref>
#[[Rail Block]]<ref name=wii/>
#[[rope ladder]]<ref name=ladder1>{{cite|author=Stratton, Steve|date=2012|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-89690-2|page=120}}</ref><ref name=ladder2>In-game name for [[Slippery Rope Ladders]].</ref>
#[[Rotating Cannon Pipe]]<ref>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="New Super Mario Bros. Wii" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=151}}</ref>
#[[rotating square]]<ref>{{cite|author=Bueno, Fernando|date=2009|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-3074-6767-6|page=31, 51}}</ref> (also shows up in [[Skyjinks]])
#[[shifting wall]]<ref name=shiftwall/>
#[[spotlight (object)]]<ref name=spotlight/>
#[[trick door]]<ref name=trickdoor>{{cite|author=Stratton, Steve|date=2012|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-89690-2|page=10, 84}}</ref>
}}
 
====''Super Mario Galaxy 2''====
{{columns|
#[[big fruit]]<ref>{{cite|quote=See that big fruit over there? I wonder if Yoshi could gulp it down in one bite...|author=Luma during "Saddle Up with Yoshi"|title=''Super Mario Galaxy 2'' by [[Nintendo EAD|Nintendo EAD Tokyo]]|format=North American Localization|publisher=Nintendo of America|date=23 May 2010}}</ref>
#[[Big Luma]]{{derived}}<ref>{{cite|author=Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors|title="Super Mario Galaxy 2" in 『[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』|language=ja|location=Tokyo|publisher=Shogakukan|date=2015|isbn=978-4-09-106569-8|page=158}}</ref>
#[[bull's-eye (Super Mario Galaxy 2)]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=206}}</ref>
#[[cymbals (Super Mario Galaxy 2)]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=118}}</ref>
#[[disappearing platform]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=51, 52}}</ref>
#[[drum (platform)]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=117}}</ref>
#[[giant grape]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=102}}</ref>
#[[handle (Super Mario Galaxy 2)]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=46}}</ref>
#[[Lucky Cube]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=11}}</ref>
#[[picture block]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=46}}</ref>
#[[puzzle piece]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=74}}</ref>
#[[sinking swamp]]<ref>In-game name for "[[The Star in the Sinking Swamp]]."</ref>
#[[teeter-totter moon]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=194}}</ref>
}}
 
====''Super Mario 3D Land''====
#[[Cannon (Spike Ball)]]<ref>{{cite|author=Esmarch, Nick van|date=2011|title=''Super Mario 3D Land: PRIMA Official Game Guide''|format=Premiere Edition|location=Roseville|publisher=Prima Games|isbn=978-0-307-89386-4|page=50}}</ref>
#[[Golden Rock]]<ref>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="Super Mario 3D Land" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=185}}</ref>
 
====''New Super Mario Bros. 2''====
{{columns|
#[[Ball of Fire (New Super Mario Bros. 2)]]<ref name=new2a>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="New Super Mario Bros. 2" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=199}}</ref>
#[[Boo Wall]]<ref name=new2a/>
#[[Conveyor Belt Switch]]<ref name=new2b/>
#[[Flying Gold Block]]<ref>{{cite|author=Nintendo of America|date=2012|title=''New Super Mario Bros. 2''|format=electronic manual|url=csassets.nintendo.com/noaext/image/private/t_KA_PDF/manual-3DS-new-super-mario-bros-2-en?_a=DATC1RAAZAA0|location=Redmond|publisher=Nintendo of America|page=12}}</ref>
#[[Haunted Stairway]]<ref name=new2b/>
#[[Ice Donut Block]]<ref name=new2b/>
#[[Rotating Block (New Super Mario Bros. 2)]]<ref name=new2b/>
#[[shifting wall]]<ref name=shiftwall/>
#[[Switch-Burner]]<ref name=new2b/>
#[[trick door]]<ref name=trickdoor/>
}}
 
====''New Super Mario Bros. U''====
{{columns|
#[[Clockwork Block]]<ref>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="New Super Mario Bros. U" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=215}}</ref> (also in ''[[New Super Luigi U]]'')
#[[cracked block]]<ref>{{cite|author=Stratton, Steve|date=2012|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-89690-2|page=187}}</ref> (also in ''New Super Luigi U'')
#[[false wall]]<ref name=falsewall/> (also in ''New Super Luigi U'')
#[[floating crate]]<ref>{{cite|author=Stratton, Steve|date=2012|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-89690-2|page=177}}</ref> (also in ''New Super Luigi U'')
#[[ice block (Ice Mario)]]<ref name=iceblock/>
#[[Limited Lift (Remote-Control)]]<ref name=reco/> (also in ''New Super Luigi U'')
#[[magical platform]]<ref>{{cite|author=Stratton, Steve|date=2012|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-89690-2|page=175}}</ref> (also in ''New Super Luigi U'')
#[[Rail Block]]<ref name=wii/>
#[[Rocking Platform]]<ref>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="New Super Mario Bros. U" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=216}}</ref> (also in ''New Super Luigi U'')
#[[rope ladder]]<ref name=ladder1/><ref name=ladder2/> (also in ''New Super Luigi U'')
#[[shifting wall]]<ref name=shiftwall/> (also in ''New Super Luigi U'')
#[[trick door]]<ref name=trickdoor/> (also in ''New Super Luigi U'')
}}
 
====''Super Mario 3D World''====
#[[Express]]<ref>In-game name for [[The Bullet Bill Express]], [[Coin Express]], and [[The Bowser Express]].</ref>
#[[sand statue]]<ref>{{cite|author=Musa, Alexander, and Geson Hatchett|date=2013|title=''Super Mario 3D World: PRIMA Official Game Guide''|format=eGuide|location=Roseville|publisher=Prima Games|page=50, 89}}</ref>
 
====''Super Mario Odyssey''====
{{columns|
#[[dumpster]]<ref>{{cite|author=Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors|date=2019|title=''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50671-375-5|page=191}}</ref>
#[[flower (Cap Throw)]]<ref>{{cite|author=Walsh, Doug, and Joe Epstein|date=2017|title=''Super Mario Odyssey: PRIMA Official Game Guide''|format=Collector's Edition|location=Roseville|publisher=Prima Games|isbn=978-0-74401-887-5|page=30}}</ref>
#[[knob-like structure]]<ref>{{cite|author=Walsh, Doug, and Joe Epstein|date=2017|title=''Super Mario Odyssey: PRIMA Official Game Guide''|format=Collector's Edition|location=Roseville|publisher=Prima Games|isbn=978-0-74401-887-5|page=12}}</ref>
#[[Moon Pedestal]]<ref>{{cite|author=Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors|date=2019|title=''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50671-375-5|page=82}}</ref>
#[[poster (object)]]<ref name=poster1/><ref name=poster2/>
#[[rock wall]]<ref>{{cite|author=Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors|date=2019|title=''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50671-375-5|page=144}}</ref>
#[[soft wall]]<ref>{{cite|author=Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors|date=2019|title=''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50671-375-5|page=273}}</ref>
}}
 
====''Super Mario Bros. Wonder''====
{{columns|
#[[Atchi Muite Block]]<ref name=kikai53>{{cite|author=kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi|date=2023|title=『スーパーマリオブラザーズ ワンダー 完全攻略本』|language=ja|location=Tokyo|publisher=ambit|isbn=4-198657-69-6|page=53}}</ref>
#[[Bone Lift (Super Mario Bros. Wonder)]]<ref>{{cite|author=KADOKAWA Game Linkage, editors|date=2023|title=『スーパーマリオブラザーズ ワンダー かんぺき攻略本』|language=ja|location=Tokyo|publisher=Kadokawa|page=[https://www.famitsu.com/images/000/329/537/y_658a8c656448a.jpg 62]|isbn=4-047337-02-1}} Name is asserted to be "unofficial" within source.</ref>
#[[Būsuke Hōdai]]<ref>{{cite|author=kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi|date=2023|title=『スーパーマリオブラザーズ ワンダー 完全攻略本』|language=ja|location=Tokyo|publisher=ambit|isbn=4-198657-69-6|page=45}}</ref>
#[[cactus box]]<ref>''Super Mario Bros. Wonder'' internal file name (<tt>Model/ObjectBoxCactus.bfres.zs</tt>)</ref><ref name=kikai53/>
#[[coin blaster]]{{conjectural}}
#[[Electricity Cloud]]<ref>''Super Mario Bros. Wonder'' internal filename (<tt>ObjectCloudElectricity.bfres.zs</tt>)</ref><ref name=kikai56>{{cite|author=kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi|date=2023|title=『スーパーマリオブラザーズ ワンダー 完全攻略本』|language=ja|location=Tokyo|publisher=ambit|isbn=4-198657-69-6|page=56}}</ref>
#[[Fire Wheel]]<ref name=kikai56/>
#[[goal (Wiggler Race)]]<ref>{{cite|author=Kai, editor|date=12 Jan. 2024|url=www.nintendo.com/jp/topics/article/81448599-29e6-4579-b553-6c95c7201f65|title=全て合わせて120以上。マリオたちが冒険するフラワー王国のいろんなコースをご紹介。【ワンダーの世界へ Vol.12】|publisher=Nintendo Official Site|language=ja|accessdate=19 Jan. 2025}}</ref>
#[[golden Propeller Flower]]{{derived}}
#[[handle-controlled burner]]{{conjectural}}
#[[Linking Block]]{{derived}}<ref name=kikai53/>
#[[Mienai Ashiba]]<ref>{{cite|author=KADOKAWA Game Linkage, editors|date=2023|title=『スーパーマリオブラザーズ ワンダー かんぺき攻略本』|language=ja|location=Tokyo|publisher=Kadokawa|page=[https://www.famitsu.com/images/000/329/537/y_658a8c656448a.jpg 63]|isbn=4-047337-02-1}} Name is asserted to be "unofficial" within source.</ref>
#[[Oseru Dokan]]<ref name=kai>{{cite|author=Kai, editor|date=26 Jan. 2024|url=www.nintendo.com/jp/topics/article/f6d2505a-dd79-410d-b350-b2b2036213f0|title=マリオたちの行く手を阻む。フラワー王国の個性豊かな敵キャラクターをご紹介。~その1~【ワンダーの世界へ Vol.13】|publisher=Nintendo Official Site|language=ja|accessdate=11 Jul. 2024}}</ref>
#[[Pump Lift]]<ref name=kadokawa>{{cite|author=KADOKAWA Game Linkage, editors|date=2023|title=『スーパーマリオブラザーズ ワンダー かんぺき攻略本』|language=ja|location=Tokyo|publisher=Kadokawa|page=[https://www.famitsu.com/images/000/329/537/y_658a8c656448a.jpg 62]|isbn=4-047337-02-1}}</ref><ref name=kikai55>{{cite|author=kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi|date=2023|title=『スーパーマリオブラザーズ ワンダー 完全攻略本』|language=ja|location=Tokyo|publisher=ambit|isbn=4-198657-69-6|page=55}}</ref>
#[[pushable wall]]{{conjectural}}
#[[Rhythm Block]]<ref>Japanese in-game name for [[Fluff-Puff Peaks Special Climb to the Beat]].</ref>
#[[Sankaku Trampoline]]<ref name=kikai55/>
#[[Shoot ? Block]]{{derived}}<ref name=kikai51>{{cite|author=kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi|date=2023|title=『スーパーマリオブラザーズ ワンダー 完全攻略本』|language=ja|location=Tokyo|publisher=ambit|isbn=4-198657-69-6|page=51}}</ref>
#[[Shoot Block]]<ref name=kikai52>{{cite|author=kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi|date=2023|title=『スーパーマリオブラザーズ ワンダー 完全攻略本』|language=ja|location=Tokyo|publisher=ambit|isbn=4-198657-69-6|page=52}}</ref>
#[[Sinkin' Pipe]]<ref>In-game name for [[Angry Spikes and Sinkin' Pipes]].</ref>
#[[ship (Wonder Effect)]]{{conjectural}}
#[[spotlight (object)]]<ref name=spotlight/>
#[[springboard object]]{{conjectural}}
#[[Swirlypod Shell]]{{derived}}<ref>{{cite|author=kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi|date=2023|title=『スーパーマリオブラザーズ ワンダー 完全攻略本』|language=ja|location=Tokyo|publisher=ambit|isbn=4-198657-69-6|page=46}} Name is asserted to be "unofficial" within source.</ref>
#[[Topple Rock]]<ref>{{cite|author=Shea, Brian|date=19 Oct. 2023|title=Super Mario Bros. Wonder Flower Coins And Wonder Seeds Guide|publisher=Game Informer|archive=web.archive.org/web/20231021132240/https://www.gameinformer.com/guide/2023/10/19/super-mario-bros-wonder-flower-coins-and-wonder-seeds-guide}}</ref>
#[[Totchī]]<ref name=kikai55/>
#[[wilted flower]]<ref>{{cite|quote=You should try and share water with wilted flowers. They'll definitely appreciate the help.|author=loading-screen tip|title=''Super Mario Bros. Wonder'' by [[Nintendo EPD]]|format=North American Localization|publisher=[[Nintendo|Nintendo of America]]|date=20 Oct. 2023|accessdate=27 Nov. 2024}}</ref>
}}
 
====COMPLETED!====
{{columns|
#[[15-Piece Puzzle]], created by {{@|Camwoodstock}}!
#[[? Capsule]], created by {{@|PopitTart}}!
#[[beacon (Super Mario Bros. Wonder)]], created by {{@|B700465189a9}}!
#[[Big Goal Pole]], created by {{@|Nintendo101}}!
#[[big shell]], created by {{@|Nintendo101}}!
#[[Big Shoomp]], created by {{@|DryBonesBandit}}!
#[[Big Smogrin]], created by {{@|Power Flotzo}}!
#[[Block (Super Mario Odyssey)]], created by {{@|Kaptain Skurvy}}!
#[[boat (Delfino Plaza)]], created by {{@|Doc von Schmeltwick}}!
#[[Bowser Switch]], created by {{@|Nintendo101}}!
#[[brick floor]], created by {{@|Doc von Schmeltwick}}!
#[[drawbridge]], created by {{@|Doc von Schmeltwick}} and written with {{@|Nintendo101}}!
#[[elevator block]], created by {{@|Doc von Schmeltwick}}!
#[[escalator]], created by {{@|P-Tux7}}!
#[[Fire Knuckle]], created by {{@|Sparks}}!
#[[Firework bomb]], created by {{@|Lastro}}!
#[[fish]], created by {{@|Nintendo101}}!
#[[floating barrel]], created by {{@|Nintendo101}}!
#[[floor (block)]], created by {{@|PopitTart}}!
#[[fossilized dragon]], created by {{@|Sparks}}!
#[[glowing spot]], created by {{@|Nintendo101}} and written by {{@|B700465189a9}}!
#[[Gold Fire Piranha Plant]], created by {{@|Sorbetti}}!
#[[gold P Switch]], created by {{@|ViableBunnyBudd}}!
#[[Haunted Hole]], created by {{@|AmossGuy}}!
#[[Hip Tree]], created by {{@|Nintendo101}}!
#[[invisible walkway]], created by {{@|ViableBunnyBudd}}!
#[[island]], created by {{@|AmossGuy}}!
#[[large ! Switch]], created by {{@|Nintendo101}}!
#[[lava burst]], created by {{@|Nintendo101}}!
#[[moving torch]], created by {{@|Nintendo101}}!
#[[Pipe Cannon (obstacle)]], created by {{@|Sorbetti}}!
#[[pumpkin box]], created by {{@|Nintendo101}} and written by {{@|Koopa con Carne}}!
#[[Race Block]], created by {{@|B700465189a9}}!
#[[raft (New Super Mario Bros. Wii)]], created by {{@|B700465189a9}}!
#[[Rankings Board]], created by {{@|Kaptain Skurvy}}!
#[[red door]], created by {{@|Kaptain Skurvy}}!
#[[Small Cosmic Clone]], created by {{@|Sorbetti}} and {{@|Nintendo101}}!
#[[small flower coin]], created by {{@|Kaptain Skurvy}}!
#[[Snow Block (Super Mario Bros. Wonder)]], created by {{@|Nintendo101}}!
#[[spell]], created by {{@|Doc von Schmeltwick}}!
#[[swaying platform]], created by {{@|Nintendo101}}!
#[[volcano]], created by {{@|Nintendo101}}!
#[[waterfall]], created by {{@|Doc von Schmeltwick}}!
#[[White Block (platform)]], created by {{@|Lastro}}!
#[[Wonder Anglefish]], created by {{@|Sparks}}!
#[[Wonder Blewbird]], created by {{@|DryBonesBandit}}!
#[[Wonder Bowser]], created by {{@|Sparks}}!
#[[Wonder Bulrush herd]], created by {{@|Nintendo101}}!
#[[Wonder Gnawsher]], created by {{@|Sparks}}!
#[[Wonder Missile Meg]], created by {{@|Sparks}}!
#[[Wonder POW Block]], created by {{@|PopitTart}}!
#[[Wonder Shova]], created by {{@|Sparks}}!
}}
 
===Large articles not directly tied to contents within the games===
#''[[Super Mario Galaxy: The Journey from Garden to Galaxy]]'' - Yoshiaki Koizumi's keynote address, discussing his working relationship with Shigeru Miyamoto, the development history of SM64, SMS, OOT, DKJB, and how these factors influenced the design of ''Super Mario Galaxy''
#[[Mario Portal]]
 
===Nomination projects===
*Help bring the following to feature status (high priority):
#''[[Super Mario 64]]''
#''[[Super Mario Sunshine]]''
#''[[Super Mario Galaxy 2]]''
#''[[Super Mario Odyssey]]''
*Help bring ''[[Super Mario 3D Land]]'' to feature status (middling priority).
*Remove the feature status for ''[[Super Mario Land]]'' and ''[[Super Mario 3D World]]'' (middling priority).
*Help bring the following to feature status (low priority):
#''[[Super Mario Bros.]]''
#''[[Super Mario Bros. 3]]''
#''[[Super Mario Land 2: 6 Golden Coins]]''
#(also ''SML'' and ''SM3DW'', if delisting proposal is successful)
 
==Editorial philosophy==
This should help contextualize the edits I make or my proposal positions if anything seemed odd to you.
 
'''General'''
#Video games have intrinsic value both culturally and artistically. It is meaningful and important to write about them.
#Authorial intent is contextually valuable, but the published work should take priority if contradictions arise. See {{wp|The Death of the Author}} for more context.
#{{wp|Occam's razor|The simplest explanation for something is usually correct}}.
#In lieu of references, I tend to be a {{wp|Lumpers and splitters|lumper}}.
#Knowledge belongs to everyone. While books can be sold, information itself should always be accessible and free.
#It is easy for misinformation to enter an official record. It is much harder for it to get out. This is one of the reasons why citations are important.
#{{wp|Perfect is the enemy of good}}.
 
'''Article specific'''
#The articles I work on do not "belong" to me.
#Wiki-editing is collaborative and communal.
#Unless certain behavior leads me to think otherwise, I always assume good faith of fellow users. I hope they express the same towards me.
#Game articles should not just be galleries or lists of a game's contents. They should explain why the game is the way that it is, as that is what I would most want to read about.
#I do not assume readers are familiar with a lot of video-game specific language or mechanics, even if very old, established ones.
#I try to avoid using language that is somewhat common in gaming but hold specific connotations in other fields or parts of life, such as species, subspecies, spawn, race, mook, etc.
#I strive to create more uniformity between the mainline ''[[Super Mario (series)|Super Mario]]'' articles and my active focus has been the 3D games. One of the components I employ are shared color banners, as similarly done with the ''Donkey Kong'' and ''Yoshi's Island'' games, and shared chart structures.
#Descriptive language should avoid projecting specific behaviors, purposes, or attributes onto the subject that are not substantiated by the game or paratext.
#I consult the Japanese release of the ''[[Super Mario Bros. Encyclopedia]]'' (2015) and [https://www.nintendo.com/jp/character/mario/history/index.html Mario Portal] to delineate contents of the mainline game, but not exclusively. They are not all encompassing and sometimes split subjects that we/I would lump for substantive reasons. For additional details, see [[Category talk:Objects#Directory for objects, items, and obstacles in the Super Mario Encyclopedia|here]].
 
==Holding-pen gallery==
There are plans for these
<gallery>
SMO Screenshot Wood.jpg
SMO Bowser Wedding Posters Cap Kingdom.jpg
</gallery>
 
==Notes and references==
===Notes===
<references group=note/>
 
===References===
<references/>

Revision as of 11:20, April 8, 2025

phrog

Nintendo fanatic and enthusiast. (You probably are too if you're looking at this page.) I'm otherwise an artist and an ecologist. Within my field, I specialize in wildlife and (currently, but not exclusively) insects. I've had an account here since 2012. As of December 2024, I am one of MarioWiki's administrators.

I contributed a lot to the articles for Super Mario 64, Super Mario Sunshine, Super Mario Galaxy (which is now featured - yay!), Super Mario Galaxy 2, and Super Mario Odyssey, alongside many other people on this wiki who have contributed their time, energy, and passion to writing about video games.

I have been a fan of Nintendo since a very young age. My first Mario games (and three of the first video games I ever owned) were Super Mario World: Super Mario Advance 2, Super Mario 64 DS, and Mario Kart DS. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.

During the COVID-19 pandemic, I sequentially played some of my favorite games in the Super Mario series to 100% completion. This includes, in order, Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World, Super Mario World 2: Yoshi's Island, Super Mario 64, Super Mario Sunshine, Super Mario Galaxy, Super Mario Galaxy 2, Captain Toad: Treasure Tracker, and Super Mario Odyssey. It's been really fun! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.

My favorite video game character is Yoshi.

Non-NIWA whereabouts

Garden projects

Official 2D artwork of Princess Peach from promotional material
  • For collaborative projects, see User:Nintendo101/community garden. These are projects created with the explicit goal of users working together. All users are welcomed to directly contribute to, modify, and change its contents.
  • For potentially volatile reference material that is or was on the wiki, see User:Nintendo101/mulch. I use it for other projects.
    • Current content focus: consolidated information for subjects in the Super Smash Bros. that have relationships to the Super Mario franchise outside of Smash Bros.

Stuff I made that you can use

Great resources for you and me

To-do list

Subjects in the mainline Super Mario series that still need articles

The list below is based on this helpful list put together by Time Turner (talk). It is an abridged form a much more detailed post on Mario Boards that includes brief descriptions and Japanese names for nearly every subject listed here, as well as the full citations for them all. For that post, click here.

Some of the links that appear blue here are redirects to some minor, unrelated subjects, or lead to the article for another subject with which we currently lump it. Please feel free to add to this list if want, or remove subjects you have tackled yourself!

Super Mario Bros. 2

  1. bone (platform)[1]
  2. log[2][3]

Super Mario Bros. 3

  1. stubby cannon[4]

Super Mario Land

  1. poison needle[5]

Super Mario World

Super Mario Land 2: 6 Golden Coins

Super Mario 64

Super Mario Sunshine

New Super Mario Bros.

Super Mario Galaxy

New Super Mario Bros. Wii

Super Mario Galaxy 2

Super Mario 3D Land

  1. Cannon (Spike Ball)[70]
  2. Golden Rock[71]

New Super Mario Bros. 2

New Super Mario Bros. U

  1. Clockwork Block[74] (also in New Super Luigi U)
  2. cracked block[75] (also in New Super Luigi U)
  3. false wall[46] (also in New Super Luigi U)
  4. floating crate[76] (also in New Super Luigi U)
  5. ice block (Ice Mario)[49]
  6. Limited Lift (Remote-Control)[51] (also in New Super Luigi U)
  7. magical platform[77] (also in New Super Luigi U)
  8. Rail Block[48]
  9. Rocking Platform[78] (also in New Super Luigi U)
  10. rope ladder[52][53] (also in New Super Luigi U)
  11. shifting wall[8] (also in New Super Luigi U)
  12. trick door[56] (also in New Super Luigi U)

Super Mario 3D World

  1. Express[79]
  2. sand statue[80]

Super Mario Odyssey

Super Mario Bros. Wonder

COMPLETED!

  1. 15-Piece Puzzle, created by @Camwoodstock!
  2. ? Capsule, created by @PopitTart!
  3. beacon (Super Mario Bros. Wonder), created by @B700465189a9!
  4. Big Goal Pole, created by @Nintendo101!
  5. big shell, created by @Nintendo101!
  6. Big Shoomp, created by @DryBonesBandit!
  7. Big Smogrin, created by @Power Flotzo!
  8. Block (Super Mario Odyssey), created by @Kaptain Skurvy!
  9. boat (Delfino Plaza), created by @Doc von Schmeltwick!
  10. Bowser Switch, created by @Nintendo101!
  11. brick floor, created by @Doc von Schmeltwick!
  12. drawbridge, created by @Doc von Schmeltwick and written with @Nintendo101!
  13. elevator block, created by @Doc von Schmeltwick!
  14. escalator, created by @P-Tux7!
  15. Fire Knuckle, created by @Sparks!
  16. Firework bomb, created by @Lastro!
  17. fish, created by @Nintendo101!
  18. floating barrel, created by @Nintendo101!
  19. floor (block), created by @PopitTart!
  20. fossilized dragon, created by @Sparks!
  21. glowing spot, created by @Nintendo101 and written by @B700465189a9!
  22. Gold Fire Piranha Plant, created by @Sorbetti!
  23. gold P Switch, created by @ViableBunnyBudd!
  24. Haunted Hole, created by @AmossGuy!
  25. Hip Tree, created by @Nintendo101!
  26. invisible walkway, created by @ViableBunnyBudd!
  27. island, created by @AmossGuy!
  28. large ! Switch, created by @Nintendo101!
  29. lava burst, created by @Nintendo101!
  30. moving torch, created by @Nintendo101!
  31. Pipe Cannon (obstacle), created by @Sorbetti!
  32. pumpkin box, created by @Nintendo101 and written by @Koopa con Carne!
  33. Race Block, created by @B700465189a9!
  34. raft (New Super Mario Bros. Wii), created by @B700465189a9!
  35. Rankings Board, created by @Kaptain Skurvy!
  36. red door, created by @Kaptain Skurvy!
  37. Small Cosmic Clone, created by @Sorbetti and @Nintendo101!
  38. small flower coin, created by @Kaptain Skurvy!
  39. Snow Block (Super Mario Bros. Wonder), created by @Nintendo101!
  40. spell, created by @Doc von Schmeltwick!
  41. swaying platform, created by @Nintendo101!
  42. volcano, created by @Nintendo101!
  43. waterfall, created by @Doc von Schmeltwick!
  44. White Block (platform), created by @Lastro!
  45. Wonder Anglefish, created by @Sparks!
  46. Wonder Blewbird, created by @DryBonesBandit!
  47. Wonder Bowser, created by @Sparks!
  48. Wonder Bulrush herd, created by @Nintendo101!
  49. Wonder Gnawsher, created by @Sparks!
  50. Wonder Missile Meg, created by @Sparks!
  51. Wonder POW Block, created by @PopitTart!
  52. Wonder Shova, created by @Sparks!

Large articles not directly tied to contents within the games

  1. Super Mario Galaxy: The Journey from Garden to Galaxy - Yoshiaki Koizumi's keynote address, discussing his working relationship with Shigeru Miyamoto, the development history of SM64, SMS, OOT, DKJB, and how these factors influenced the design of Super Mario Galaxy
  2. Mario Portal

Nomination projects

  • Help bring the following to feature status (high priority):
  1. Super Mario 64
  2. Super Mario Sunshine
  3. Super Mario Galaxy 2
  4. Super Mario Odyssey
  1. Super Mario Bros.
  2. Super Mario Bros. 3
  3. Super Mario Land 2: 6 Golden Coins
  4. (also SML and SM3DW, if delisting proposal is successful)

Editorial philosophy

This should help contextualize the edits I make or my proposal positions if anything seemed odd to you.

General

  1. Video games have intrinsic value both culturally and artistically. It is meaningful and important to write about them.
  2. Authorial intent is contextually valuable, but the published work should take priority if contradictions arise. See The Death of the Author for more context.
  3. The simplest explanation for something is usually correct.
  4. In lieu of references, I tend to be a lumper.
  5. Knowledge belongs to everyone. While books can be sold, information itself should always be accessible and free.
  6. It is easy for misinformation to enter an official record. It is much harder for it to get out. This is one of the reasons why citations are important.
  7. Perfect is the enemy of good.

Article specific

  1. The articles I work on do not "belong" to me.
  2. Wiki-editing is collaborative and communal.
  3. Unless certain behavior leads me to think otherwise, I always assume good faith of fellow users. I hope they express the same towards me.
  4. Game articles should not just be galleries or lists of a game's contents. They should explain why the game is the way that it is, as that is what I would most want to read about.
  5. I do not assume readers are familiar with a lot of video-game specific language or mechanics, even if very old, established ones.
  6. I try to avoid using language that is somewhat common in gaming but hold specific connotations in other fields or parts of life, such as species, subspecies, spawn, race, mook, etc.
  7. I strive to create more uniformity between the mainline Super Mario articles and my active focus has been the 3D games. One of the components I employ are shared color banners, as similarly done with the Donkey Kong and Yoshi's Island games, and shared chart structures.
  8. Descriptive language should avoid projecting specific behaviors, purposes, or attributes onto the subject that are not substantiated by the game or paratext.
  9. I consult the Japanese release of the Super Mario Bros. Encyclopedia (2015) and Mario Portal to delineate contents of the mainline game, but not exclusively. They are not all encompassing and sometimes split subjects that we/I would lump for substantive reasons. For additional details, see here.

Holding-pen gallery

There are plans for these

Notes and references

Notes


References

  1. ^ Tilden, Gail, Pam Sather, Howard Phillips, and Lynn Griffes (1989). Super Mario Bros. 2 Inside Out (Part II). Redmond: Tokuma Shoten and Nintendo of America. Page 14, 19.
  2. ^ a b Wessel, Craig (2001). Super Mario Advance: Choose Your Own Adventure!. New York: Scholastic. ISBN 0-439-36708-5. Page 8.
  3. ^ a b Knight, Michael (2010). "New Super Mario Bros. DS" in Nintendo DS Pocket Guide. Roseville: Prima Games. ISBN 978-0-307-46760-7. Page 47.
  4. ^ Sather, Pam, Howard Phillips, and Dan Owsen, editors (1990). Super Mario Bros. 3 Strategy Guide. Redmond: Tokuma Shoten and Nintendo of America. Page 74.
  5. ^ Nintendo of America (1990). Super Mario Land Instruction Booklet. Redmond: Nintendo of America. Page 12.
  6. ^ Stratton, Bryan (2002). Super Mario World: Super Mario Advance 2: Prima's Official Strategy Guide. Roseville: Prima Games. ISBN 0-7615-3913-1.
  7. ^ Roberts, Rachel, and Cardner Clark, editors (2018). "Super Mario World" in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 69.
  8. ^ a b c d e f Bueno, Fernando (2009). New Super Mario Bros. Wii: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-3074-6767-6. Page 159.
  9. ^ a b c d Pelland, Scott, George Sinfield, Leslie Swan, and Dan Owsen, editors (1991). Nintendo Mario Mania Player's Guide. Redmond: Nintendo of America.
  10. ^ a b c d Roberts, Rachel, and Cardner Clark, editors (2018). "Super Mario Land 2: 6 Golden Coins" in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 78.
  11. ^ Moyes, Claude M., Andreas G. Kämmerer, Marcus Menold, and Jeff Running, editors (1994). "Super Mario Land 2: 6 Golden Coins" in Super Game Boy Player's Guide. Redmond: Nintendo of America. Page 24.
  12. ^ Nintendo of America (1998). Super Mario 64 Strategy. Nintendo Official Site. Archived June 10, 1998, 06:41:37 UTC from the original via Wayback Machine.
  13. ^ Musa, Alexander (2014). Mario Kart 8: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-804-16328-6. Page 216.
  14. ^ "Snowman Mountain ahead. Keep out! And don't try the Triple Jump over the ice block shooter." – The Snowman in Snowman's Land (23 Jun. 1996). Super Mario 64 by Nintendo EAD (North American Localization). Nintendo of America.
  15. ^ In-game name for "Yoshi's Ice Sculpture" from Super Mario 64 DS.
  16. ^ In-game name for "Ride Big Boo's Merry-Go-Round."
  17. ^ Upchurch, David, editor (1997). "Super Mario 64 The Essential Player's Guide" from Official UK Nintendo Magazine (54). London: East Midland Allied Press. Page 20.
  18. ^ Pelland, Scott, and Dan Owsen (1996). The Super Mario 64 Player's Guide. Redmond: Nintendo of America. Page 25, 26, 28.
  19. ^ Pelland, Scott, and Dan Owsen (1996). The Super Mario 64 Player's Guide. Redmond: Nintendo of America. Page 119.
  20. ^ Pelland, Scott, and Dan Owsen (1996). The Super Mario 64 Player's Guide. Redmond: Nintendo of America. Page 80.
  21. ^ Pelland, Scott, and Dan Owsen (1996). The Super Mario 64 Player's Guide. Redmond: Nintendo of America. Page 28.
  22. ^ a b "If you can hit all of the balloons with water rockets before the Roller Coaster makes three loops, you win!" – park director during "Roller Coaster Balloons" (19 Jul. 2002). Super Mario Sunshine by Nintendo EAD (North American Localization). Nintendo of America.
  23. ^ "Just bring the fruit here and put it in this basket, OK?" – fruit vendor on Delfino Plaza (19 Jul. 2002). Super Mario Sunshine by Nintendo EAD (North American Localization). Nintendo of America.
  24. ^ Averill, Alan, and Jennifer Villarreal (2002). Super Mario Sunshine: Official Player's Guide. Redmond: Nintendo of America. ISBN 1-930206-23-2. Page 37.
  25. ^ "Clam Cups are the funnest ever!" – Ducky in Pinna Park (19 Jul. 2002). Super Mario Sunshine by Nintendo EAD (North American Localization). Nintendo of America.
  26. ^ Averill, Alan, and Jennifer Villarreal (2002). Super Mario Sunshine: Official Player's Guide. Redmond: Nintendo of America. ISBN 1-930206-23-2. Page 72.
  27. ^ In-game name for "Mirror Madness! Tilt, Slam, Bam!"
  28. ^ a b "You look just like the villain in the wanted posters!" – Pianta in Delfino Plaza (19 Jul. 2002). Super Mario Sunshine by Nintendo EAD (North American Localization). Nintendo of America.
  29. ^ a b Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors (2019). The Art of Super Mario Odyssey (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50671-375-5. Page 73.
  30. ^ Averill, Alan, and Jennifer Villarreal (2002). Super Mario Sunshine: Official Player's Guide. Redmond: Nintendo of America. ISBN 1-930206-23-2. Page 84.
  31. ^ a b Hodgson, David S. J., Bryan Stratton, and Stephen Stratton (2002). Super Mario Sunshine: Prima's Official Strategy Guide. Roseville: Prima Games. ISBN 0-7615-3961-2. Page 15.
  32. ^ Hodgson, David S. J., Bryan Stratton, and Stephen Stratton (2002). Super Mario Sunshine: Prima's Official Strategy Guide. Roseville: Prima Games. ISBN 0-7615-3961-2. Page 175.
  33. ^ "Oh, hey! Could you do me a favor and get up on top of this tank?" – Pianta during "Yoshi's Fruit Adventure" (19 Jul. 2002). Super Mario Sunshine by Nintendo EAD (North American Localization). Nintendo of America.
  34. ^ Loe, Casey (2006). New Super Mario Bros.: Official Player's Guide. Redmond: Nintendo of America. ISBN 1-59812-009-3. Page 93.
  35. ^ Loe, Casey (2006). New Super Mario Bros.: Official Player's Guide. Redmond: Nintendo of America. ISBN 1-59812-009-3. Page 60.
  36. ^ a b c d e f Roberts, Rachel, and Cardner Clark, editors (2018). "New Super Mario Bros. 2" in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 200.
  37. ^ Loe, Casey (2006). New Super Mario Bros.: Official Player's Guide. Redmond: Nintendo of America. ISBN 1-59812-009-3. Page 56.
  38. ^ Knight, Michael (2010). "New Super Mario Bros. DS" in "New Super Mario Bros. DS" in Nintendo DS Pocket Guide. Roseville: Prima Games. ISBN 978-0-307-46760-7. Page 74.
  39. ^ a b c Roberts, Rachel, and Cardner Clark, editors (2018). "New Super Mario Bros." in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 119.
  40. ^ Knight, Michael (2010). "New Super Mario Bros. DS" in Nintendo DS Pocket Guide. Roseville: Prima Games. ISBN 978-0-307-46760-7. Page 80.
  41. ^ In-game name for "Purple Coins in the Bone Pen."
  42. ^ Black, Fletcher (2007). Super Mario Galaxy: PRIMA Official Game Guide (Collector's Edition). Roseville: Prima Games. ISBN 978-0-7615-5713-5. Page 145.
  43. ^ "Use ground pounds to make those tennis balls hit that watermelon to get that Power Star." – blue Toad during "Bubble Blastoff" (12 Nov. 2007). Super Mario Galaxy by Nintendo EAD Tokyo (North American Localization). Nintendo of America.
  44. ^ Bueno, Fernando (2009). New Super Mario Bros. Wii: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-3074-6767-6. Page 126.
  45. ^ Bueno, Fernando (2009). New Super Mario Bros. Wii: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-3074-6767-6. Page 129.
  46. ^ a b Stratton, Steve (2012). New Super Mario Bros. U: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-307-89690-2. Page 6, 10, 43, 45, 51, 65, 67, 70, 81, 83, 84, 92, 98, 99, 103, 104, 108, 110, 111, 117, 131, 136, 146, 151, 152, 157, 172, 175–77, 179, 192, 214, 217, 219.
  47. ^ Bueno, Fernando (2009). New Super Mario Bros. Wii: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-3074-6767-6. Page 108.
  48. ^ a b c Roberts, Rachel, and Cardner Clark, editors (2018). "New Super Mario Bros. Wii" in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 150.
  49. ^ a b Nintendo of America (2009). New Super Mario Bros. Wii Instruction Booklet. Redmond: Nintendo of America. Page 15.
  50. ^ Bueno, Fernando (2009). New Super Mario Bros. Wii: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-3074-6767-6. Page 94, 95.
  51. ^ a b Stratton, Steve (2012). New Super Mario Bros. U: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-307-89690-2. Page 199.
  52. ^ a b Stratton, Steve (2012). New Super Mario Bros. U: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-307-89690-2. Page 120.
  53. ^ a b In-game name for Slippery Rope Ladders.
  54. ^ Roberts, Rachel, and Cardner Clark, editors (2018). "New Super Mario Bros. Wii" in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 151.
  55. ^ Bueno, Fernando (2009). New Super Mario Bros. Wii: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-3074-6767-6. Page 31, 51.
  56. ^ a b c Stratton, Steve (2012). New Super Mario Bros. U: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-307-89690-2. Page 10, 84.
  57. ^ "See that big fruit over there? I wonder if Yoshi could gulp it down in one bite..." – Luma during "Saddle Up with Yoshi" (23 May 2010). Super Mario Galaxy 2 by Nintendo EAD Tokyo (North American Localization). Nintendo of America.
  58. ^ Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2015). "Super Mario Galaxy 2" in 『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo: Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 158.
  59. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 206.
  60. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 118.
  61. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 51, 52.
  62. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 117.
  63. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 102.
  64. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 46.
  65. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 11.
  66. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 46.
  67. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 74.
  68. ^ In-game name for "The Star in the Sinking Swamp."
  69. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 194.
  70. ^ Esmarch, Nick van (2011). Super Mario 3D Land: PRIMA Official Game Guide (Premiere Edition). Roseville: Prima Games. ISBN 978-0-307-89386-4. Page 50.
  71. ^ Roberts, Rachel, and Cardner Clark, editors (2018). "Super Mario 3D Land" in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 185.
  72. ^ a b Roberts, Rachel, and Cardner Clark, editors (2018). "New Super Mario Bros. 2" in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 199.
  73. ^ Nintendo of America (2012). New Super Mario Bros. 2 (electronic manual). Redmond: Nintendo of America. Page 12.
  74. ^ Roberts, Rachel, and Cardner Clark, editors (2018). "New Super Mario Bros. U" in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 215.
  75. ^ Stratton, Steve (2012). New Super Mario Bros. U: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-307-89690-2. Page 187.
  76. ^ Stratton, Steve (2012). New Super Mario Bros. U: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-307-89690-2. Page 177.
  77. ^ Stratton, Steve (2012). New Super Mario Bros. U: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-307-89690-2. Page 175.
  78. ^ Roberts, Rachel, and Cardner Clark, editors (2018). "New Super Mario Bros. U" in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 216.
  79. ^ In-game name for The Bullet Bill Express, Coin Express, and The Bowser Express.
  80. ^ Musa, Alexander, and Geson Hatchett (2013). Super Mario 3D World: PRIMA Official Game Guide (eGuide). Roseville: Prima Games. Page 50, 89.
  81. ^ Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors (2019). The Art of Super Mario Odyssey (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50671-375-5. Page 191.
  82. ^ Walsh, Doug, and Joe Epstein (2017). Super Mario Odyssey: PRIMA Official Game Guide (Collector's Edition). Roseville: Prima Games. ISBN 978-0-74401-887-5. Page 30.
  83. ^ Walsh, Doug, and Joe Epstein (2017). Super Mario Odyssey: PRIMA Official Game Guide (Collector's Edition). Roseville: Prima Games. ISBN 978-0-74401-887-5. Page 12.
  84. ^ Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors (2019). The Art of Super Mario Odyssey (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50671-375-5. Page 82.
  85. ^ Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors (2019). The Art of Super Mario Odyssey (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50671-375-5. Page 144.
  86. ^ Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors (2019). The Art of Super Mario Odyssey (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50671-375-5. Page 273.
  87. ^ a b c kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi (2023). 『スーパーマリオブラザーズ ワンダー 完全攻略本』. Tokyo: ambit (Japanese). ISBN 4-198657-69-6. Page 53.
  88. ^ KADOKAWA Game Linkage, editors (2023). 『スーパーマリオブラザーズ ワンダー かんぺき攻略本』. Tokyo: Kadokawa (Japanese). ISBN 4-047337-02-1. Page 62. Name is asserted to be "unofficial" within source.
  89. ^ kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi (2023). 『スーパーマリオブラザーズ ワンダー 完全攻略本』. Tokyo: ambit (Japanese). ISBN 4-198657-69-6. Page 45.
  90. ^ Super Mario Bros. Wonder internal file name (Model/ObjectBoxCactus.bfres.zs)
  91. ^ Super Mario Bros. Wonder internal filename (ObjectCloudElectricity.bfres.zs)
  92. ^ a b kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi (2023). 『スーパーマリオブラザーズ ワンダー 完全攻略本』. Tokyo: ambit (Japanese). ISBN 4-198657-69-6. Page 56.
  93. ^ Kai, editor (12 Jan. 2024). 全て合わせて120以上。マリオたちが冒険するフラワー王国のいろんなコースをご紹介。【ワンダーの世界へ Vol.12】. Nintendo Official Site (Japanese). Retrieved 19 Jan. 2025.
  94. ^ KADOKAWA Game Linkage, editors (2023). 『スーパーマリオブラザーズ ワンダー かんぺき攻略本』. Tokyo: Kadokawa (Japanese). ISBN 4-047337-02-1. Page 63. Name is asserted to be "unofficial" within source.
  95. ^ Kai, editor (26 Jan. 2024). マリオたちの行く手を阻む。フラワー王国の個性豊かな敵キャラクターをご紹介。~その1~【ワンダーの世界へ Vol.13】. Nintendo Official Site (Japanese). Retrieved 11 Jul. 2024.
  96. ^ KADOKAWA Game Linkage, editors (2023). 『スーパーマリオブラザーズ ワンダー かんぺき攻略本』. Tokyo: Kadokawa (Japanese). ISBN 4-047337-02-1. Page 62.
  97. ^ a b c kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi (2023). 『スーパーマリオブラザーズ ワンダー 完全攻略本』. Tokyo: ambit (Japanese). ISBN 4-198657-69-6. Page 55.
  98. ^ Japanese in-game name for Fluff-Puff Peaks Special Climb to the Beat.
  99. ^ kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi (2023). 『スーパーマリオブラザーズ ワンダー 完全攻略本』. Tokyo: ambit (Japanese). ISBN 4-198657-69-6. Page 51.
  100. ^ kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi (2023). 『スーパーマリオブラザーズ ワンダー 完全攻略本』. Tokyo: ambit (Japanese). ISBN 4-198657-69-6. Page 52.
  101. ^ In-game name for Angry Spikes and Sinkin' Pipes.
  102. ^ kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi (2023). 『スーパーマリオブラザーズ ワンダー 完全攻略本』. Tokyo: ambit (Japanese). ISBN 4-198657-69-6. Page 46. Name is asserted to be "unofficial" within source.
  103. ^ Shea, Brian (19 Oct. 2023). Super Mario Bros. Wonder Flower Coins And Wonder Seeds Guide. Game Informer. (Archived October 21, 2023, 13:22:40 UTC via Wayback Machine.)
  104. ^ "You should try and share water with wilted flowers. They'll definitely appreciate the help." – loading-screen tip (20 Oct. 2023). Super Mario Bros. Wonder by Nintendo EPD (North American Localization). Nintendo of America. Retrieved 27 Nov. 2024.