User:Nintendo101: Difference between revisions

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Casual Nintendo historian. Otherwise an artist and a zoologist. Bio degree. I've had an account here since 2012.
{{NIWA|Bulbapedia=User talk:Zoode101|LylatWiki=1|MetroidWiki=1|MiiWiki=1|NWiki=1|Nookipedia=User:Elephants101|SmashWiki=1|ZeldaWiki=User:101nintendo}}
[[File:SMO Frog Capture.png|x120px|phrog|right]]


==Sandbox for current project==
Nintendo fanatic and enthusiast. (You probably are too if you're looking at this page.) I'm otherwise an artist and an ecologist. Within my field, I specialize in wildlife and (currently, but not exclusively) insects. I've had an account here since 2012. As of December 2024, I am one of MarioWiki's {{color link|green|MarioWiki:Administrators|administrators}}.
===Returning enemies===
{| width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background:#FFFFFF"
|-style="background:#000000; color:white;"
! width=13%| Name
! [[File:MK8 Bowser Emblem.png|20px|link=List of enemies]]  Description  [[File:MK8 Bowser Emblem.png|20px|link=List of enemies]]
! width=10%| Locations
! width=6%| Possible spoils


|-
I contributed a lot to the articles for ''Super Mario 64'', ''Super Mario Sunshine'', ''Super Mario Galaxy'' (which is now [[MarioWiki:Featured articles/N4/Super Mario Galaxy|featured]] - yay!), ''Super Mario Galaxy 2'', and ''Super Mario Odyssey'', alongside many other people on this wiki who have contributed their time, energy, and passion to writing about video games.
|align=center| [[File:SMS Asset Sprite Bee.png|x70px]]<br>'''[[Bee]]'''
|Aggressive bees that will attack Mario if he is near their [[Beehive|hive]]. Spraying the hive causes it to break and unleashes a swarm of many bees. They are the smallest enemies in the game and cannot directly be defeated by Mario. Spraying them with [[Yoshi (species)|Yoshi]]'s juice does not transform them into platforms, but he can eat them. Eating all of the bees in a swarm awards the player with an infrequent collectible.
|align=center| [[Bianco Hills]]<br>[[Gelato Beach]]<br>[[Pianta Village]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMS Asset Sprite UI Blue Coin.png|15px|link=Blue Coin]]×1<br>[[File:1up Mushroom SMS.png|15px|link=1-Up Mushroom]]×1
|-
|align=center| [[File:Sunshine Blooper Model.png|x70px]]<br>'''[[Blooper]]'''
|White squids that shoot globs of [[Goop|black goop]] at Mario. Spraying them with water leaves them dazed. This game represents the first integration of Bloopers in a 3D ''[[Super Mario (series)|Super Mario]]'' game. Unlike previous incarnations, Bloopers are only found on dry land. They will disappear in a cloud of smoke if they make contact with bodies of water.
|align=center| [[Ricco Harbor]]<br>[[Sirena Beach]]<br>[[Noki Bay]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|align=center| [[File:Bobomb Sunshine.png|x70px]]<br>'''[[Bob-omb]]'''
|Walking bombs that look like {{wp|wind-up toy}}s. They are thrown at Mario by [[Monty Mole]] when he gets close to his [[cannon]]. They heat up once the key on their head begins to turn and will walk towards Mario. They detonate after three seconds. Spraying them with water will cause them to retract their legs and freeze, allowing them to be picked up. They can still detonate in this form.
|align=center| [[Pinna Park]]<br>[[Noki Bay]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|align=center| [[File:Sunshine Boo Model.png|x70px]]<br>'''[[Boo]]'''
|Round [[ghost]]s with long tongues. They can turn invisible and will disguise themselves as [[coin]]s. This is the only incarnation of this enemy in the ''Super Mario'' series that will not cower when directly faced by the player, can be jumped on to defeat, and can be eaten by Yoshi.
|align=center| [[Sirena Beach]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMS Asset Sprite UI Blue Coin.png|15px|link= Blue Coin]]×1
|-
|align=center| [[File:Bullet Bill SMS.png|70px]]<br>'''[[Bullet Bill]]'''
|Missiles with smiley {{wp|Nose art|sharkmouth}}s. The ones fired from Monty Mole's cannon on [[Pinna Park|Pinna Beach]] have black nosecones and will not home-in on Mario. The ones fired from [[Bowser Jr.]]'s boat on [[Corona Mountain]] have red nosecones like the purple variants and will lock onto Mario.
|align=center| [[Pinna Park]]<br>[[Corona Mountain]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1<ref name=jump group=note/><br>[[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×3<ref name=collide group=note>Only if it collides with the ground.</ref>
|-
|align=center| [[File:Chomplet.png|x70px]]<br>'''[[Chain Chomp]]'''
|A giant, toothy monster that looks like a ball-and-chain. It suffers from an intense fever that makes it too hot to touch, but spraying it with water cools its body and calms it down. Its chain can be grabbed and dragged by Mario after it is cooled. The Chain Chomp will become completely soothed if dragged into the [[Pianta Village|Pianta Hot Spring]] and will turn [[Gold Chomp|gold]]. It is owned by an [[Chomp Keeper|orange Pianta]] and is potentially the parent of her [[Chain Chomplet]]s.
|align=center| [[Pianta Village]]
|align=center| [[File:SMS Asset Sprite UI Shine Sprite.png|15px|link=Shine Sprite]]×1
|-
|align=center| [[File:Sunshine Scarlet Cheep Model.png|70px]]<br>'''[[Cheep-Cheep]] (red)'''
|Scarlet fish that leap from water. They do not actively pursue Mario. When marooned on land, they will helplessly flail about. This only has the potential to occur during the boss fight with [[King Boo (Super Mario Sunshine)|King Boo]].
|align=center| [[Ricco Harbor]]<br>[[Sirena Beach]]
|align=center| None
|-
|align=center| [[File:PinkBoo.jpg|x70px]]<br>[[Boo Block|'''Pink Boo''']]
|Boos that turn into [[:File:SMS Boo Block.png|stationary platforms]] when sprayed with water. They float in a set path and do not actively pursue Mario. They cannot turn invisible and cannot be defeated.
|align=center| [[Sirena Beach]]
|align=center| None
|-
|align=center| [[File:Sunshine Piranha Plant Model alt.png|x70px]]<br>'''[[Piranha Plant]]'''
|{{wp|Carnivorous plant}}s born from goop. They shoot globs of goop at Mario. Their bellies expand with water if sprayed and will eventually explode.
|align=center| [[Bianco Hills]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|align=center| [[File:Sunshine Pokey Model.png|x70px]]<br>'''[[Pokey]]'''
|Segmented cactus enemies. Their body is covered with spines and will damage Mario if jumped on, but their head is vulnerable. They hide with only their flower exposed but will burst from the ground if Mario is in close proximity. Unlike [[Pokey Head|Sanbo Heads]], Pokeys are stationary: they will instead try to strike Mario with their head by falling forward. Doing so temporarily leaves them vulnerable and allows Mario to jump directly on their head.
|align=center| [[Bianco Hills]]<br>[[Pianta Village]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1<ref name=ground group=note>Only if jumped on while collapsed on the ground.</ref><br>[[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×3<ref name=tall group=note>Only if jumped on while upright.</ref><br>[[File:SMS Asset Sprite UI Blue Coin.png|15px|link=Blue Coin]]×1
|-
|align=center| [[File:SMS Asset Model Skeeter.png|x70px]]<br>[[Skeeter|'''Pondskater''']]
|Insect enemies that look like {{wp|Gerridae|water strider}}s. They skim on the surface on the water and make short bursts of movement by contracting their legs. They temporarily freeze in place if sprayed with water. Jumping on their bodies makes Mario bounce to an extreme height.
|align=center| [[Bianco Hills]]
|align=center| None
|-
|align=center| [[File:MissileBillSMS.png|70px]]<br>[[Bull's-Eye Bill|'''Purple Bullet Bill''']]
|Bullet Bills that home-in on Mario. They are fired from Monty Mole's cannon on Pinna Beach. They can quickly be distinguished from normal Bullet Bills by their red nosecones.
|align=center| [[Pinna Park]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1<ref name=jump group=note/><br>[[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×3<ref name=collide group=note/>
|}


===Traps and obstacles===
I have been a fan of Nintendo since a very young age. My first ''Mario'' games (and three of the first video games I ever owned) were ''[[Super Mario World: Super Mario Advance 2]]'', ''[[Super Mario 64 DS]]'', and ''[[Mario Kart DS]]''. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.
{| width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background:#FFFFFF"
|-style="background:#000000; color:white;"
! width=13%| Name
! [[File:MK8 Bowser Emblem.png|20px|link=List of enemies]]   Description  [[File:MK8 Bowser Emblem.png|20px|link=List of enemies]]
! width=10%| Locations
! width=6%| Possible spoils


|-
During the {{wp|COVID-19 pandemic}}, I sequentially played some of my favorite games in the [[Super Mario (series)|''Super Mario'' series]] to 100% completion. This includes, in order, ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 2]]'', ''[[Super Mario Bros. 3]]'', ''[[Super Mario World]]'', ''[[Super Mario World 2: Yoshi's Island]]'', ''[[Super Mario 64]]'', ''[[Super Mario Sunshine]]'', ''[[Super Mario Galaxy]]'', ''[[Super Mario Galaxy 2]]'', ''[[Captain Toad: Treasure Tracker]]'', and ''[[Super Mario Odyssey]]''. It's been really fun! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.
|align=center| [[File:RoadtotheBigWindmill.png|x70px]]<br>'''[[Goop]]'''
 
| A {{wp|pollutant}} spread all over [[Isle Delfino]] by [[Shadow Mario]]. Mario's traction is reduced when he walks through goop and it makes him slip and slide down slopes if it is on a surface at an angle. Staying in goop for too long damages him. Goop can trap people and parts of the terrain. Spraying goop with water causes it to dissipate, free people, and restore the natural environment of a given area. Goop can be a variety of colors and shot as a projectile by numerous enemies. Some enemies, such as [[Swoopin' Stu]]s and [[Piranha Plant]]s, directly spawn from goop. It apparently tastes like candy.
My favorite video game character is [[Yoshi]].
|align=center| [[Delfino Airstrip]]<br>[[Delfino Plaza]]<br>[[Bianco Hills]]<br>[[Ricco Harbor]]<br>[[Noki Bay]]<br>[[Sirena Beach]]
 
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:Water Bottles SMS.png|15px|link=Water Bottle]]×1
;Non-NIWA whereabouts
|-
*[https://megatenwiki.com/wiki/User:Nintendo101 Shin Megami Wiki]
|align=center| [[File:SMS RiccoHarbor BlueCoin 4.png|x70px]]<br>{{conjectural|'''Inky goop'''}}
 
|Black goop that sits on the surface of bodies of water, like {{wp|Oil spill|oil}}. It cannot be sprayed away with water and damages Mario on impact. [[Blooper Racer]]s can safely swim through it.
==Garden projects==
|align=center| [[Ricco Harbor]]
[[File:Peach 2d officil 3.png|right|180px]]
|align=center| Indestructible
*I draft large-scale projects at '''[[User:Nintendo101/garden]]'''. Anyone is free to view and comment on it.
|-
**'''Current project focus''': ''[[Super Mario Bros. Wonder]]''
|align=center| [[File:The Manta Storm.png|x70px]]<br>[[Goop#Electric goop|'''Electric goop''']]
 
|Electrically-charged goop that is spread by [[Phantamanta|Manta]]s. It functions like regular goop, but it will electrocute Mario if he makes direct contact with it. Electric goop sunk [[Hotel Delfino]].
*For small-scale projects, see '''[[User:Nintendo101/flowerpot]]'''. These are usually for small articles for minor characters, enemies, and obstacles.
|align=center| [[Sirena Beach]]
**'''Current project focus''': toying around with the display for enemy tables. Developed one with input from {{User|EvieMaybe}} and {{User|Sparks}}, and technical assistance from {{User|Ray Trace}} and {{User|Mario}}. Modified from the enemy tables found on WiKirby, specifically ''{{iw|wikirby|Kirby Super Star#Enemies|Kirby Super Star}}''.
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:Water Bottles SMS.png|15px|link=Water Bottle]]×1
 
|-
*For collaborative projects, see '''[[User:Nintendo101/community garden]]'''. These are projects created with the explicit goal of users working together. All users are welcomed to directly contribute to, modify, and change its contents.
|align=center| [[File:SMS TheGoopyInferno.png|x70px]]<br>[[Goop#Burning goop|'''Burning goop''']]
**'''Current project focus''': crossover page concept, using ''{{iw|zeldawiki|The Legend of Zelda (Series)|The Legend of Zelda}}'' as an example.
|Fiery, orange goop that burns Mario on contact. It otherwise functions like regular goop. Feverish [[Chain Chomplet]]s will leave trails of burning goop in their wake.
 
|align=center| [[Pianta Village]]
*For potentially volatile reference material that is or was on the wiki, see '''[[User:Nintendo101/mulch]]'''. I use it for other projects.
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:Water Bottles SMS.png|15px|link=Water Bottle]]×1
**'''Current content focus''': consolidated information for subjects in the ''Super Smash Bros.'' that have relationships to the ''Super Mario'' franchise outside of ''Smash Bros.''
|-
 
|align=center| [[File:SMS Noki Bay Blue Coin 01.png|x70px]]<br>[[Goop#Slimy water|'''Slimy water''']]
*For a silly thing I'm working on, see '''[[User:Nintendo101/grid]]'''.
|Sea water mixed with goop. It cannot be sprayed away and swimming in it causes Mario's health to gradually fall. It is caused by [[Eely-Mouth]], who suffers from {{wp|tooth decay}}.
 
|align=center| [[Noki Bay]]
==Stuff I made that you can use==
|align=center| Indestructible
*[[User:Nintendo101/infrastructure for mainline games|infrastructure for mainline games]]: will ultimately include explanations on coding and style, as well empty templates one can copy and past.
|-
*[https://docs.google.com/spreadsheets/u/1/d/1IZ9s4hYn96F1XBLhCrR_J9A-rgG-WhZsxAb9-ZVL2e0/edit?usp=sharing Shogakukan Mario Object Directory]
|align=center| [[File:SMS Corona Mountain Tub Battle.png|x70px]]<br>[[Goop#Hot water|'''Hot water''']]
*[[Template:icon]]
|Gelatinous goop that burns Mario on contact. It cannot be sprayed away. [[Bowser]] and [[Bowser Jr.]] bathe in it at the peak of [[Corona Mountain]]. It is potentially heated by the volcano.
*[https://www.marioboards.com/threads/48073/ Where to find Nintendo's instruction booklets online]
|align=center| [[Corona Mountain]]
*[https://www.mariowiki.com/Special:NewFiles?user=Nintendo101 Uploaded files]
|align=center| Indestructible
 
|-
==To-do list==
|align=center| [[File:SMS Yellow Goop.png|x70px]]<br>[[Goop#Orange Juice Generator|'''Orange Juice Generator''']]
===Subjects in the mainline ''Super Mario'' series that still need articles===
|Concertation of orange goop that obstruct portals and items of interest. It normally lays still but will involuntarily begin to fluctuate when in close proximity to Mario. It will damage him on contact and cannot be sprayed away by water. It can only be sprayed away by [[Yoshi (species)|Yoshi]]'s juice.
The list below is based on [[User talk:Time Turner/unfinished|this helpful list]] put together by {{User|Time Turner}}. It is an abridged form a much more detailed post on Mario Boards that includes brief descriptions and Japanese names for nearly every subject listed here, as well as the full citations for them all. For that post, click <u>[https://www.marioboards.com/threads/48110/ here]</u>.
|align=center| [[Delfino Plaza]]<br>[[Ricco Harbor]]<br>[[Gelato Beach]]<br>[[Pianta Village]]
 
|align=center| None
Some of the links that appear blue here are redirects to some minor, unrelated subjects, or lead to the article for another subject with which we currently lump it. <u>'''''Please feel free to add to this list if want, or remove subjects you have tackled yourself!'''''</u>
|-
 
|align=center| [[File:Lily Pad and Red Coins.png|x70px]]<br>[[Poison (obstacle)|'''Poisoned water''']]
====''Super Mario Bros. 2''====
|Poison mixed with water. Mario will lose a life if he makes direct contact with it. It causes the rideable lily pads that sit on the water to decay, erode, and ultimately fall apart if Mario stand on them for too long.
#[[bone (platform)]]<ref>{{cite|author=Tilden, Gail, Pam Sather, [[Howard Phillips]], and Lynn Griffes|date=1989|title=''Super Mario Bros. 2 Inside Out''|format=Part II|location=Redmond|publisher=Tokuma Shoten and Nintendo of America|page=14, 19}}</ref>
|align=center| [[Delfino Plaza]]<br>[[Bianco Hills]]
#[[log]]<ref name=log1>{{cite|author=Wessel, Craig|date=2001|title=''Super Mario Advance: Choose Your Own Adventure!''|location=New York|publisher=Scholastic|isbn=0-439-36708-5|page=8}}</ref><ref name=log2>{{cite|author=Knight, Michael|date=2010|title="New Super Mario Bros. DS" in ''Nintendo DS Pocket Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-46760-7|page=47}}</ref>
|align=center| Indestructible
 
|-
====''Super Mario Bros. 3''====
|align=center| [[File:SMS Corona Mountain Boat Ride.png|x70px]]<br>'''[[Lava|Magma]]'''
#[[stubby cannon]]<ref>{{cite|author=Sather, Pam, Howard Phillips, and Dan Owsen, editors|date=1990|title=''Super Mario Bros. 3 Strategy Guide''|location=Redmond|publisher=Tokuma Shoten and Nintendo of America|page=74}}</ref>
|Molten rock within the lava caves of Corona Mountain. Unlike burning goop, making direct contact with magma will cause Mario to immediately lose a life.
 
|align=center| [[Corona Mountain]]
====''Super Mario Land''====
|align=center| Indestructible
#[[poison needle]]<ref>{{cite|author=Nintendo of America|date=1990|title=''Super Mario Land Instruction Booklet''|location=Redmond|publisher=Nintendo of America|page=12}}</ref>
|-
 
|align=center| [[File:SMSunshine TheShell.png|x70px]]<br>'''[[Wire Trap]]'''
====''Super Mario World''====
|Electrically-charged obstacles that look like spiral snail shells. They move along wire ropes. They will shock Mario on contact, but they do not make him lose his grip or balance if he is on the rope. There are two variants: a small red shell and a larger blue shell.
{{columns|
|align=center| [[Bianco Hills]]<br>[[Noki Bay]]
#[[floating island platform]]<ref>{{cite|author=Stratton, Bryan|date=2002|title=''Super Mario World: Super Mario Advance 2: Prima's Official Strategy Guide''|location=Roseville|publisher=Prima Games|isbn=0-7615-3913-1}}</ref>
|align=center| Indestructible
#[[O/X Block]]<ref>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="Super Mario World" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=69}}</ref>
|-
#[[shifting wall]]<ref name=shiftwall>{{cite|author=Bueno, Fernando|date=2009|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-3074-6767-6|page=159}}</ref>
|align=center| [[File:SMS spikes.png|x70px]]<br>'''[[Spike Trap]]'''
#[[spotlight (object)]]<ref name=spotlight>{{cite|author=Pelland, Scott, George Sinfield, Leslie Swan, and Dan Owsen, editors|date=1991|title=''Nintendo Mario Mania Player's Guide''|location=Redmond|publisher=Nintendo of America}}</ref>
|Platforms erected in the caves of Corona Mountain. They spikes protract and retract from the top of the trap in set intervals that can be timed. The spikes cause significant damage to Mario if he makes direct contact.
}}
|align=center| [[Corona Mountain]]
 
|align=center| Indestructible
====''Super Mario Land 2: 6 Golden Coins''====
|}
{{columns|
<br>
#[[Arrow Block (Super Mario Land 2: 6 Golden Coins)]]<ref name=land2>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="Super Mario Land 2: 6 Golden Coins" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=78}}</ref>
#[[crane]]<ref>{{cite|author=Moyes, Claude M., Andreas G. Kämmerer, Marcus Menold, and Jeff Running, editors|date=1994|title="Super Mario Land 2: 6 Golden Coins" in ''Super Game Boy Player's Guide''|location=Redmond|publisher=Nintendo of America|page=24}}</ref>
#[[Hidden Goal]]<ref name=land2/>
#[[Propeller Lift (Super Mario Land 2: 6 Golden Coins)]]<ref name=land2/>
#[[Witch's Cauldron]]<ref name=land2/>
}}
 
====''Super Mario 64''====
{{columns|
#[[accordion-like platform]]<ref>{{cite|author=[[Nintendo of America]]|deadlink=y|date=1998|archive=https://web.archive.org/web/19980610064137/http://www.nintendo.com/n64/super_mario64/strategy.html|title=Super Mario 64 Strategy|publisher=Nintendo Official Site}}</ref>
#[[clock hand]]<ref>{{cite|author=Musa, Alexander|date=2014|title=''Mario Kart 8: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-804-16328-6|page=216}}</ref>
#[[ice block shooter]]<ref>{{cite|quote=Snowman Mountain ahead. Keep out! And don't try the Triple Jump over the ice block shooter.|author=The Snowman in Snowman's Land|title=''Super Mario 64'' by [[Nintendo EAD]]|format=North American Localization|publisher=Nintendo of America|date=23 Jun. 1996}}</ref>
#[[ice sculpture]]<ref>In-game name for "[[Yoshi's Ice Sculpture]]" from ''Super Mario 64 DS''.</ref>
#[[merry-go-round]]<ref>In-game name for "[[Ride Big Boo's Merry-Go-Round]]."</ref>
#[[metal crate]]<ref>{{cite|author=Upchurch, David, editor|date=1997|title="Super Mario 64 The Essential Player's Guide" from ''Official UK Nintendo Magazine''|format=54|location=London|publisher=East Midland Allied Press|page=20}}</ref>
#[[rotating bridge]]<ref>{{cite|author=Pelland, Scott, and Dan Owsen|date=1996|title=''The Super Mario 64 Player's Guide''|location=Redmond|publisher=Nintendo of America|page=25, 26, 28}}</ref>
#[[rotating disc]]<ref>{{cite|author=Pelland, Scott, and Dan Owsen|date=1996|title=''The Super Mario 64 Player's Guide''|location=Redmond|publisher=Nintendo of America|page=119}}</ref>
#[[wobbly platform]]<ref>{{cite|author=Pelland, Scott, and Dan Owsen|date=1996|title=''The Super Mario 64 Player's Guide''|location=Redmond|publisher=Nintendo of America|page=80}}</ref>
#[[wooden beam]]<ref>{{cite|author=Pelland, Scott, and Dan Owsen|date=1996|title=''The Super Mario 64 Player's Guide''|location=Redmond|publisher=Nintendo of America|page=28}}</ref>
}}
 
====''Super Mario Sunshine''====
{{columns|
#[[balloon (Super Mario Sunshine)]]<ref name=coaster>{{cite|quote=If you can hit all of the balloons with water rockets before the Roller Coaster makes three loops, you win!|author=park director during "Roller Coaster Balloons"|title=''Super Mario Sunshine'' by [[Nintendo EAD]]|format=North American Localization|publisher=Nintendo of America|date=19 Jul. 2002}}</ref>
#[[basket (Super Mario Sunshine)]]<ref>{{cite|quote=Just bring the fruit here and put it in this basket, OK?|author=fruit vendor on Delfino Plaza|title=''Super Mario Sunshine'' by [[Nintendo EAD]]|format=North American Localization|publisher=Nintendo of America|date=19 Jul. 2002}}</ref>
#[[bell (Super Mario Sunshine)]]<ref>{{cite|author=Averill, Alan, and Jennifer Villarreal|date=2002|title=''Super Mario Sunshine: Official Player's Guide''|location=Redmond|publisher=Nintendo of America|isbn=1-930206-23-2|page=37}}</ref>
#[[Clam Cups]]<ref>{{cite|quote=Clam Cups are the funnest ever!|author=Ducky in Pinna Park|title=''Super Mario Sunshine'' by [[Nintendo EAD]]|format=North American Localization|publisher=Nintendo of America|date=19 Jul. 2002}}</ref>
#[[green panel]]<ref>{{cite|author=Averill, Alan, and Jennifer Villarreal|date=2002|title=''Super Mario Sunshine: Official Player's Guide''|location=Redmond|publisher=Nintendo of America|isbn=1-930206-23-2|page=72}}</ref>
#[[mirror (platform)]]<ref>In-game name for "[[Mirror Madness! Tilt, Slam, Bam!]]"</ref>
#[[poster (object)]]<ref name=poster1>{{cite|quote=You look just like the villain in the wanted posters!|author=Pianta in Delfino Plaza|title=''Super Mario Sunshine'' by [[Nintendo EAD]]|format=North American Localization|publisher=Nintendo of America|date=19 Jul. 2002}}</ref><ref name=poster2>{{cite|author=Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors|date=2019|title=''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50671-375-5|page=73}}</ref>
#[[puzzle (Super Mario Sunshine)]]<ref>{{cite|author=Averill, Alan, and Jennifer Villarreal|date=2002|title=''Super Mario Sunshine: Official Player's Guide''|location=Redmond|publisher=Nintendo of America|isbn=1-930206-23-2|page=84}}</ref>
#[[Red Switch Plate]]<ref name=switchplate>{{cite|author=Hodgson, David S. J., Bryan Stratton, and Stephen Stratton|date=2002|title=''Super Mario Sunshine: Prima's Official Strategy Guide''|location=Roseville|publisher=Prima Games|isbn=0-7615-3961-2|page=15}}</ref>
#[[Roller Coaster (Super Mario Sunshine)]]<ref name=coaster/>
#[[spring of water]]<ref>{{cite|author=Hodgson, David S. J., Bryan Stratton, and Stephen Stratton|date=2002|title=''Super Mario Sunshine: Prima's Official Strategy Guide''|location=Roseville|publisher=Prima Games|isbn=0-7615-3961-2|page=175}}</ref>
#[[tank (Super Mario Sunshine)]]<ref>{{cite|quote=Oh, hey! Could you do me a favor and get up on top of this tank?|author=Pianta during "Yoshi's Fruit Adventure"|title=''Super Mario Sunshine'' by [[Nintendo EAD]]|format=North American Localization|publisher=Nintendo of America|date=19 Jul. 2002}}</ref>
#[[window (Super Mario Sunshine)]]{{ref needed}}
#[[Yellow Switch Plate]]<ref name=switchplate/>
}}
 
====''New Super Mario Bros.''====
{{columns|
#[[floating platform]]<ref>{{cite|author=Loe, Casey|date=2006|title=''New Super Mario Bros.: Official Player's Guide''|location=Redmond|publisher=Nintendo of America|isbn=1-59812-009-3|page=93}}</ref>
#[[green platform]]<ref>{{cite|author=Loe, Casey|date=2006|title=''New Super Mario Bros.: Official Player's Guide''|location=Redmond|publisher=Nintendo of America|isbn=1-59812-009-3|page=60}}</ref>
#[[Haunted Stairway]]<ref name=new2b>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="New Super Mario Bros. 2" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=200}}</ref>
#[[hinged device]]<ref>{{cite|author=Loe, Casey|date=2006|title=''New Super Mario Bros.: Official Player's Guide''|location=Redmond|publisher=Nintendo of America|isbn=1-59812-009-3|page=56}}</ref>
#[[log]]<ref name=log1/><ref name=log2/>
#[[moving ? Block]]<ref>{{cite|author=Knight, Michael|date=2010|title="New Super Mario Bros. DS" in "New Super Mario Bros. DS" in ''Nintendo DS Pocket Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-46760-7|page=74}}</ref>
#[[Moving Mushroom]]<ref name=new>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="New Super Mario Bros." in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=119}}</ref>
#[[moving pole]]<ref>{{cite|author=Knight, Michael|date=2010|title="New Super Mario Bros. DS" in ''Nintendo DS Pocket Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-46760-7|page=80}}</ref>
#[[Sand Dune]]<ref name=new/>
#[[shifting wall]]<ref name=shiftwall/>
#[[Snowy Branch]]<ref name=new/>
}}
 
====''Super Mario Galaxy''====
{{columns|
#[[bone (Super Mario Galaxy)]]<ref>In-game name for "[[Purple Coins in the Bone Pen]]."</ref><ref>{{cite|author=Black, Fletcher|date=2007|title=''Super Mario Galaxy: PRIMA Official Game Guide''|format=Collector's Edition|location=Roseville|publisher=Prima Games|isbn=978-0-7615-5713-5|page=145}}</ref>
#[[shifting wall]]<ref name=shiftwall/>
#[[spotlight (object)]]<ref name=spotlight/>
#[[tennis ball (Super Mario Galaxy)]]<ref>{{cite|quote=Use ground pounds to make those tennis balls hit that watermelon to get that Power Star.|author=blue Toad during "Bubble Blastoff"|title=''Super Mario Galaxy'' by [[Nintendo EAD|Nintendo EAD Tokyo]]|format=North American Localization|publisher=Nintendo of America|date=12 Nov. 2007}}</ref>
}}
 
====''New Super Mario Bros. Wii''====
{{columns|
#[[ceiling]]<ref>{{cite|author=Bueno, Fernando|date=2009|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-3074-6767-6|page=126}}</ref>
#[[electrical field]]<ref>{{cite|author=Bueno, Fernando|date=2009|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-3074-6767-6|page=129}}</ref>
#[[false wall]]<ref name=falsewall>{{cite|author=Stratton, Steve|date=2012|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-89690-2|page=6, 10, 43, 45, 51, 65, 67, 70, 81, 83, 84, 92, 98, 99, 103, 104, 108, 110, 111, 117, 131, 136, 146, 151, 152, 157, 172, 175–77, 179, 192, 214, 217, 219}}</ref>
#[[fence wheel]]<ref>{{cite|author=Bueno, Fernando|date=2009|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-3074-6767-6|page=108}}</ref>
#[[Floating Block]]<ref name=wii>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="New Super Mario Bros. Wii" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=150}}</ref>
#[[ice block (Ice Mario)]]<ref name=iceblock>{{cite|author=Nintendo of America|date=2009|title=''New Super Mario Bros. Wii Instruction Booklet''|url=csassets.nintendo.com/noaext/image/private/t_KA_PDF/Wii_NSMBW?_a=DATC1RAAZAA0|location=Redmond|publisher=Nintendo of America|page=15}}</ref>
#[[large shell]]<ref>{{cite|author=Bueno, Fernando|date=2009|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-3074-6767-6|page=94, 95}}</ref>
#[[Limited Lift (Remote-Control)]]<ref name=reco>{{cite|author=Stratton, Steve|date=2012|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-89690-2|page=199}}</ref>
#[[Rail Block]]<ref name=wii/>
#[[rope ladder]]<ref name=ladder1>{{cite|author=Stratton, Steve|date=2012|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-89690-2|page=120}}</ref><ref name=ladder2>In-game name for [[Slippery Rope Ladders]].</ref>
#[[Rotating Cannon Pipe]]<ref>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="New Super Mario Bros. Wii" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=151}}</ref>
#[[rotating square]]<ref>{{cite|author=Bueno, Fernando|date=2009|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-3074-6767-6|page=31, 51}}</ref> (also shows up in [[Skyjinks]])
#[[shifting wall]]<ref name=shiftwall/>
#[[spotlight (object)]]<ref name=spotlight/>
#[[trick door]]<ref name=trickdoor>{{cite|author=Stratton, Steve|date=2012|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-89690-2|page=10, 84}}</ref>
}}
 
====''Super Mario Galaxy 2''====
{{columns|
#[[big fruit]]<ref>{{cite|quote=See that big fruit over there? I wonder if Yoshi could gulp it down in one bite...|author=Luma during "Saddle Up with Yoshi"|title=''Super Mario Galaxy 2'' by [[Nintendo EAD|Nintendo EAD Tokyo]]|format=North American Localization|publisher=Nintendo of America|date=23 May 2010}}</ref>
#[[Big Luma]]{{derived}}<ref>{{cite|author=Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors|title="Super Mario Galaxy 2" in 『[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』|language=ja|location=Tokyo|publisher=Shogakukan|date=2015|isbn=978-4-09-106569-8|page=158}}</ref>
#[[bull's-eye (Super Mario Galaxy 2)]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=206}}</ref>
#[[cymbals (Super Mario Galaxy 2)]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=118}}</ref>
#[[disappearing platform]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=51, 52}}</ref>
#[[drum (platform)]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=117}}</ref>
#[[giant grape]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=102}}</ref>
#[[handle (Super Mario Galaxy 2)]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=46}}</ref>
#[[Lucky Cube]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=11}}</ref>
#[[picture block]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=46}}</ref>
#[[puzzle piece]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=74}}</ref>
#[[sinking swamp]]<ref>In-game name for "[[The Star in the Sinking Swamp]]."</ref>
#[[teeter-totter moon]]<ref>{{cite|author=Browne, Catherine|date=2010|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-30746-907-6|page=194}}</ref>
}}
 
====''Super Mario 3D Land''====
#[[Cannon (Spike Ball)]]<ref>{{cite|author=Esmarch, Nick van|date=2011|title=''Super Mario 3D Land: PRIMA Official Game Guide''|format=Premiere Edition|location=Roseville|publisher=Prima Games|isbn=978-0-307-89386-4|page=50}}</ref>
#[[Golden Rock]]<ref>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="Super Mario 3D Land" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=185}}</ref>
 
====''New Super Mario Bros. 2''====
{{columns|
#[[Ball of Fire (New Super Mario Bros. 2)]]<ref name=new2a>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="New Super Mario Bros. 2" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=199}}</ref>
#[[Boo Wall]]<ref name=new2a/>
#[[Conveyor Belt Switch]]<ref name=new2b/>
#[[Flying Gold Block]]<ref>{{cite|author=Nintendo of America|date=2012|title=''New Super Mario Bros. 2''|format=electronic manual|url=csassets.nintendo.com/noaext/image/private/t_KA_PDF/manual-3DS-new-super-mario-bros-2-en?_a=DATC1RAAZAA0|location=Redmond|publisher=Nintendo of America|page=12}}</ref>
#[[Haunted Stairway]]<ref name=new2b/>
#[[Ice Donut Block]]<ref name=new2b/>
#[[Rotating Block (New Super Mario Bros. 2)]]<ref name=new2b/>
#[[shifting wall]]<ref name=shiftwall/>
#[[Switch-Burner]]<ref name=new2b/>
#[[trick door]]<ref name=trickdoor/>
}}
 
====''New Super Mario Bros. U''====
{{columns|
#[[Clockwork Block]]<ref>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="New Super Mario Bros. U" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=215}}</ref> (also in ''[[New Super Luigi U]]'')
#[[cracked block]]<ref>{{cite|author=Stratton, Steve|date=2012|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-89690-2|page=187}}</ref> (also in ''New Super Luigi U'')
#[[false wall]]<ref name=falsewall/> (also in ''New Super Luigi U'')
#[[floating crate]]<ref>{{cite|author=Stratton, Steve|date=2012|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-89690-2|page=177}}</ref> (also in ''New Super Luigi U'')
#[[ice block (Ice Mario)]]<ref name=iceblock/>
#[[Limited Lift (Remote-Control)]]<ref name=reco/> (also in ''New Super Luigi U'')
#[[magical platform]]<ref>{{cite|author=Stratton, Steve|date=2012|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|isbn=978-0-307-89690-2|page=175}}</ref> (also in ''New Super Luigi U'')
#[[Rail Block]]<ref name=wii/>
#[[Rocking Platform]]<ref>{{cite|author=Roberts, Rachel, and Cardner Clark, editors|date=2018|title="New Super Mario Bros. U" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50670-897-3|page=216}}</ref> (also in ''New Super Luigi U'')
#[[rope ladder]]<ref name=ladder1/><ref name=ladder2/> (also in ''New Super Luigi U'')
#[[shifting wall]]<ref name=shiftwall/> (also in ''New Super Luigi U'')
#[[trick door]]<ref name=trickdoor/> (also in ''New Super Luigi U'')
}}
 
====''Super Mario 3D World''====
#[[Express]]<ref>In-game name for [[The Bullet Bill Express]], [[Coin Express]], and [[The Bowser Express]].</ref>
#[[sand statue]]<ref>{{cite|author=Musa, Alexander, and Geson Hatchett|date=2013|title=''Super Mario 3D World: PRIMA Official Game Guide''|format=eGuide|location=Roseville|publisher=Prima Games|page=50, 89}}</ref>
 
====''Super Mario Odyssey''====
{{columns|
#[[dumpster]]<ref>{{cite|author=Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors|date=2019|title=''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50671-375-5|page=191}}</ref>
#[[flower (Cap Throw)]]<ref>{{cite|author=Walsh, Doug, and Joe Epstein|date=2017|title=''Super Mario Odyssey: PRIMA Official Game Guide''|format=Collector's Edition|location=Roseville|publisher=Prima Games|isbn=978-0-74401-887-5|page=30}}</ref>
#[[knob-like structure]]<ref>{{cite|author=Walsh, Doug, and Joe Epstein|date=2017|title=''Super Mario Odyssey: PRIMA Official Game Guide''|format=Collector's Edition|location=Roseville|publisher=Prima Games|isbn=978-0-74401-887-5|page=12}}</ref>
#[[Moon Pedestal]]<ref>{{cite|author=Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors|date=2019|title=''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50671-375-5|page=82}}</ref>
#[[poster (object)]]<ref name=poster1/><ref name=poster2/>
#[[rock wall]]<ref>{{cite|author=Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors|date=2019|title=''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50671-375-5|page=144}}</ref>
#[[soft wall]]<ref>{{cite|author=Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors|date=2019|title=''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=Dark Horse Books|isbn=978-1-50671-375-5|page=273}}</ref>
}}
 
====''Super Mario Bros. Wonder''====
{{columns|
#[[Atchi Muite Block]]<ref name=kikai53>{{cite|author=kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi|date=2023|title=『スーパーマリオブラザーズ ワンダー 完全攻略本』|language=ja|location=Tokyo|publisher=ambit|isbn=4-198657-69-6|page=53}}</ref>
#[[Bone Lift (Super Mario Bros. Wonder)]]<ref>{{cite|author=KADOKAWA Game Linkage, editors|date=2023|title=『スーパーマリオブラザーズ ワンダー かんぺき攻略本』|language=ja|location=Tokyo|publisher=Kadokawa|page=[https://www.famitsu.com/images/000/329/537/y_658a8c656448a.jpg 62]|isbn=4-047337-02-1}} Name is asserted to be "unofficial" within source.</ref>
#[[Būsuke Hōdai]]<ref>{{cite|author=kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi|date=2023|title=『スーパーマリオブラザーズ ワンダー 完全攻略本』|language=ja|location=Tokyo|publisher=ambit|isbn=4-198657-69-6|page=45}}</ref>
#[[cactus box]]<ref>''Super Mario Bros. Wonder'' internal file name (<tt>Model/ObjectBoxCactus.bfres.zs</tt>)</ref><ref name=kikai53/>
#[[coin blaster]]{{conjectural}}
#[[Electricity Cloud]]<ref>''Super Mario Bros. Wonder'' internal filename (<tt>ObjectCloudElectricity.bfres.zs</tt>)</ref><ref name=kikai56>{{cite|author=kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi|date=2023|title=『スーパーマリオブラザーズ ワンダー 完全攻略本』|language=ja|location=Tokyo|publisher=ambit|isbn=4-198657-69-6|page=56}}</ref>
#[[Fire Wheel]]<ref name=kikai56/>
#[[goal (Wiggler Race)]]<ref>{{cite|author=Kai, editor|date=12 Jan. 2024|url=www.nintendo.com/jp/topics/article/81448599-29e6-4579-b553-6c95c7201f65|title=全て合わせて120以上。マリオたちが冒険するフラワー王国のいろんなコースをご紹介。【ワンダーの世界へ Vol.12】|publisher=Nintendo Official Site|language=ja|accessdate=19 Jan. 2025}}</ref>
#[[golden Propeller Flower]]{{derived}}
#[[handle-controlled burner]]{{conjectural}}
#[[Linking Block]]{{derived}}<ref name=kikai53/>
#[[Mienai Ashiba]]<ref>{{cite|author=KADOKAWA Game Linkage, editors|date=2023|title=『スーパーマリオブラザーズ ワンダー かんぺき攻略本』|language=ja|location=Tokyo|publisher=Kadokawa|page=[https://www.famitsu.com/images/000/329/537/y_658a8c656448a.jpg 63]|isbn=4-047337-02-1}} Name is asserted to be "unofficial" within source.</ref>
#[[Oseru Dokan]]<ref name=kai>{{cite|author=Kai, editor|date=26 Jan. 2024|url=www.nintendo.com/jp/topics/article/f6d2505a-dd79-410d-b350-b2b2036213f0|title=マリオたちの行く手を阻む。フラワー王国の個性豊かな敵キャラクターをご紹介。~その1~【ワンダーの世界へ Vol.13】|publisher=Nintendo Official Site|language=ja|accessdate=11 Jul. 2024}}</ref>
#[[Pump Lift]]<ref name=kadokawa>{{cite|author=KADOKAWA Game Linkage, editors|date=2023|title=『スーパーマリオブラザーズ ワンダー かんぺき攻略本』|language=ja|location=Tokyo|publisher=Kadokawa|page=[https://www.famitsu.com/images/000/329/537/y_658a8c656448a.jpg 62]|isbn=4-047337-02-1}}</ref><ref name=kikai55>{{cite|author=kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi|date=2023|title=『スーパーマリオブラザーズ ワンダー 完全攻略本』|language=ja|location=Tokyo|publisher=ambit|isbn=4-198657-69-6|page=55}}</ref>
#[[pushable wall]]{{conjectural}}
#[[Rhythm Block]]<ref>Japanese in-game name for [[Fluff-Puff Peaks Special Climb to the Beat]].</ref>
#[[Sankaku Trampoline]]<ref name=kikai55/>
#[[Shoot ? Block]]{{derived}}<ref name=kikai51>{{cite|author=kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi|date=2023|title=『スーパーマリオブラザーズ ワンダー 完全攻略本』|language=ja|location=Tokyo|publisher=ambit|isbn=4-198657-69-6|page=51}}</ref>
#[[Shoot Block]]<ref name=kikai52>{{cite|author=kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi|date=2023|title=『スーパーマリオブラザーズ ワンダー 完全攻略本』|language=ja|location=Tokyo|publisher=ambit|isbn=4-198657-69-6|page=52}}</ref>
#[[Sinkin' Pipe]]<ref>In-game name for [[Angry Spikes and Sinkin' Pipes]].</ref>
#[[ship (Wonder Effect)]]{{conjectural}}
#[[spotlight (object)]]<ref name=spotlight/>
#[[springboard object]]{{conjectural}}
#[[Swirlypod Shell]]{{derived}}<ref>{{cite|author=kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi|date=2023|title=『スーパーマリオブラザーズ ワンダー 完全攻略本』|language=ja|location=Tokyo|publisher=ambit|isbn=4-198657-69-6|page=46}} Name is asserted to be "unofficial" within source.</ref>
#[[Topple Rock]]<ref>{{cite|author=Shea, Brian|date=19 Oct. 2023|title=Super Mario Bros. Wonder Flower Coins And Wonder Seeds Guide|publisher=Game Informer|archive=web.archive.org/web/20231021132240/https://www.gameinformer.com/guide/2023/10/19/super-mario-bros-wonder-flower-coins-and-wonder-seeds-guide}}</ref>
#[[Totchī]]<ref name=kikai55/>
#[[wilted flower]]<ref>{{cite|quote=You should try and share water with wilted flowers. They'll definitely appreciate the help.|author=loading-screen tip|title=''Super Mario Bros. Wonder'' by [[Nintendo EPD]]|format=North American Localization|publisher=[[Nintendo|Nintendo of America]]|date=20 Oct. 2023|accessdate=27 Nov. 2024}}</ref>
}}
 
====COMPLETED!====
{{columns|
#[[15-Piece Puzzle]], created by {{@|Camwoodstock}}!
#[[? Capsule]], created by {{@|PopitTart}}!
#[[beacon (Super Mario Bros. Wonder)]], created by {{@|B700465189a9}}!
#[[Big Goal Pole]], created by {{@|Nintendo101}}!
#[[big shell]], created by {{@|Nintendo101}}!
#[[Big Shoomp]], created by {{@|DryBonesBandit}}!
#[[Big Smogrin]], created by {{@|Power Flotzo}}!
#[[Block (Super Mario Odyssey)]], created by {{@|Kaptain Skurvy}}!
#[[boat (Delfino Plaza)]], created by {{@|Doc von Schmeltwick}}!
#[[Bowser Switch]], created by {{@|Nintendo101}}!
#[[brick floor]], created by {{@|Doc von Schmeltwick}}!
#[[drawbridge]], created by {{@|Doc von Schmeltwick}} and written with {{@|Nintendo101}}!
#[[elevator block]], created by {{@|Doc von Schmeltwick}}!
#[[escalator]], created by {{@|P-Tux7}}!
#[[Fire Knuckle]], created by {{@|Sparks}}!
#[[Firework bomb]], created by {{@|Lastro}}!
#[[fish]], created by {{@|Nintendo101}}!
#[[floating barrel]], created by {{@|Nintendo101}}!
#[[floor (block)]], created by {{@|PopitTart}}!
#[[fossilized dragon]], created by {{@|Sparks}}!
#[[glowing spot]], created by {{@|Nintendo101}} and written by {{@|B700465189a9}}!
#[[Gold Fire Piranha Plant]], created by {{@|Sorbetti}}!
#[[gold P Switch]], created by {{@|ViableBunnyBudd}}!
#[[Haunted Hole]], created by {{@|AmossGuy}}!
#[[Hip Tree]], created by {{@|Nintendo101}}!
#[[invisible walkway]], created by {{@|ViableBunnyBudd}}!
#[[island]], created by {{@|AmossGuy}}!
#[[large ! Switch]], created by {{@|Nintendo101}}!
#[[lava burst]], created by {{@|Nintendo101}}!
#[[moving torch]], created by {{@|Nintendo101}}!
#[[Pipe Cannon (obstacle)]], created by {{@|Sorbetti}}!
#[[pumpkin box]], created by {{@|Nintendo101}} and written by {{@|Koopa con Carne}}!
#[[Race Block]], created by {{@|B700465189a9}}!
#[[raft (New Super Mario Bros. Wii)]], created by {{@|B700465189a9}}!
#[[Rankings Board]], created by {{@|Kaptain Skurvy}}!
#[[red door]], created by {{@|Kaptain Skurvy}}!
#[[Small Cosmic Clone]], created by {{@|Sorbetti}} and {{@|Nintendo101}}!
#[[small flower coin]], created by {{@|Kaptain Skurvy}}!
#[[Snow Block (Super Mario Bros. Wonder)]], created by {{@|Nintendo101}}!
#[[spell]], created by {{@|Doc von Schmeltwick}}!
#[[swaying platform]], created by {{@|Nintendo101}}!
#[[volcano]], created by {{@|Nintendo101}}!
#[[waterfall]], created by {{@|Doc von Schmeltwick}}!
#[[White Block (platform)]], created by {{@|Lastro}}!
#[[Wonder Anglefish]], created by {{@|Sparks}}!
#[[Wonder Blewbird]], created by {{@|DryBonesBandit}}!
#[[Wonder Bowser]], created by {{@|Sparks}}!
#[[Wonder Bulrush herd]], created by {{@|Nintendo101}}!
#[[Wonder Gnawsher]], created by {{@|Sparks}}!
#[[Wonder Missile Meg]], created by {{@|Sparks}}!
#[[Wonder POW Block]], created by {{@|PopitTart}}!
#[[Wonder Shova]], created by {{@|Sparks}}!
}}
 
===Large articles not directly tied to contents within the games===
#''[[Super Mario Galaxy: The Journey from Garden to Galaxy]]'' - Yoshiaki Koizumi's keynote address, discussing his working relationship with Shigeru Miyamoto, the development history of SM64, SMS, OOT, DKJB, and how these factors influenced the design of ''Super Mario Galaxy''
#[[Mario Portal]]
 
===Nomination projects===
*Help bring the following to feature status (high priority):
#''[[Super Mario 64]]''
#''[[Super Mario Sunshine]]''
#''[[Super Mario Galaxy 2]]''
#''[[Super Mario Odyssey]]''
*Help bring ''[[Super Mario 3D Land]]'' to feature status (middling priority).
*Remove the feature status for ''[[Super Mario Land]]'' and ''[[Super Mario 3D World]]'' (middling priority).
*Help bring the following to feature status (low priority):
#''[[Super Mario Bros.]]''
#''[[Super Mario Bros. 3]]''
#''[[Super Mario Land 2: 6 Golden Coins]]''
#(also ''SML'' and ''SM3DW'', if delisting proposal is successful)
 
==Editorial philosophy==
This should help contextualize the edits I make or my proposal positions if anything seemed odd to you.
 
'''General'''
#Video games have intrinsic value both culturally and artistically. It is meaningful and important to write about them.
#Authorial intent is contextually valuable, but the published work should take priority if contradictions arise. See {{wp|The Death of the Author}} for more context.
#{{wp|Occam's razor|The simplest explanation for something is usually correct}}.
#In lieu of references, I tend to be a {{wp|Lumpers and splitters|lumper}}.
#Knowledge belongs to everyone. While books can be sold, information itself should always be accessible and free.
#It is easy for misinformation to enter an official record. It is much harder for it to get out. This is one of the reasons why citations are important.
#{{wp|Perfect is the enemy of good}}.
 
'''Article specific'''
#The articles I work on do not "belong" to me.
#Wiki-editing is collaborative and communal.
#Unless certain behavior leads me to think otherwise, I always assume good faith of fellow users. I hope they express the same towards me.
#Game articles should not just be galleries or lists of a game's contents. They should explain why the game is the way that it is, as that is what I would most want to read about.
#I do not assume readers are familiar with a lot of video-game specific language or mechanics, even if very old, established ones.
#I try to avoid using language that is somewhat common in gaming but hold specific connotations in other fields or parts of life, such as species, subspecies, spawn, race, mook, etc.
#I strive to create more uniformity between the mainline ''[[Super Mario (series)|Super Mario]]'' articles and my active focus has been the 3D games. One of the components I employ are shared color banners, as similarly done with the ''Donkey Kong'' and ''Yoshi's Island'' games, and shared chart structures.
#Descriptive language should avoid projecting specific behaviors, purposes, or attributes onto the subject that are not substantiated by the game or paratext.
#I consult the Japanese release of the ''[[Super Mario Bros. Encyclopedia]]'' (2015) and [https://www.nintendo.com/jp/character/mario/history/index.html Mario Portal] to delineate contents of the mainline game, but not exclusively. They are not all encompassing and sometimes split subjects that we/I would lump for substantive reasons. For additional details, see [[Category talk:Objects#Directory for objects, items, and obstacles in the Super Mario Encyclopedia|here]].
 
==Holding-pen gallery==
There are plans for these
<gallery>
SMO Screenshot Wood.jpg
SMO Bowser Wedding Posters Cap Kingdom.jpg
</gallery>
 
==Notes and references==
===Notes===
<references group=note/>
<references group=note/>
<br>
 
===References===
<references/>

Revision as of 12:39, April 5, 2025

phrog

Nintendo fanatic and enthusiast. (You probably are too if you're looking at this page.) I'm otherwise an artist and an ecologist. Within my field, I specialize in wildlife and (currently, but not exclusively) insects. I've had an account here since 2012. As of December 2024, I am one of MarioWiki's administrators.

I contributed a lot to the articles for Super Mario 64, Super Mario Sunshine, Super Mario Galaxy (which is now featured - yay!), Super Mario Galaxy 2, and Super Mario Odyssey, alongside many other people on this wiki who have contributed their time, energy, and passion to writing about video games.

I have been a fan of Nintendo since a very young age. My first Mario games (and three of the first video games I ever owned) were Super Mario World: Super Mario Advance 2, Super Mario 64 DS, and Mario Kart DS. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.

During the COVID-19 pandemic, I sequentially played some of my favorite games in the Super Mario series to 100% completion. This includes, in order, Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World, Super Mario World 2: Yoshi's Island, Super Mario 64, Super Mario Sunshine, Super Mario Galaxy, Super Mario Galaxy 2, Captain Toad: Treasure Tracker, and Super Mario Odyssey. It's been really fun! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.

My favorite video game character is Yoshi.

Non-NIWA whereabouts

Garden projects

Official 2D artwork of Princess Peach from promotional material
  • For collaborative projects, see User:Nintendo101/community garden. These are projects created with the explicit goal of users working together. All users are welcomed to directly contribute to, modify, and change its contents.
  • For potentially volatile reference material that is or was on the wiki, see User:Nintendo101/mulch. I use it for other projects.
    • Current content focus: consolidated information for subjects in the Super Smash Bros. that have relationships to the Super Mario franchise outside of Smash Bros.

Stuff I made that you can use

To-do list

Subjects in the mainline Super Mario series that still need articles

The list below is based on this helpful list put together by Time Turner (talk). It is an abridged form a much more detailed post on Mario Boards that includes brief descriptions and Japanese names for nearly every subject listed here, as well as the full citations for them all. For that post, click here.

Some of the links that appear blue here are redirects to some minor, unrelated subjects, or lead to the article for another subject with which we currently lump it. Please feel free to add to this list if want, or remove subjects you have tackled yourself!

Super Mario Bros. 2

  1. bone (platform)[1]
  2. log[2][3]

Super Mario Bros. 3

  1. stubby cannon[4]

Super Mario Land

  1. poison needle[5]

Super Mario World

Super Mario Land 2: 6 Golden Coins

Super Mario 64

Super Mario Sunshine

New Super Mario Bros.

Super Mario Galaxy

New Super Mario Bros. Wii

Super Mario Galaxy 2

Super Mario 3D Land

  1. Cannon (Spike Ball)[70]
  2. Golden Rock[71]

New Super Mario Bros. 2

New Super Mario Bros. U

  1. Clockwork Block[74] (also in New Super Luigi U)
  2. cracked block[75] (also in New Super Luigi U)
  3. false wall[46] (also in New Super Luigi U)
  4. floating crate[76] (also in New Super Luigi U)
  5. ice block (Ice Mario)[49]
  6. Limited Lift (Remote-Control)[51] (also in New Super Luigi U)
  7. magical platform[77] (also in New Super Luigi U)
  8. Rail Block[48]
  9. Rocking Platform[78] (also in New Super Luigi U)
  10. rope ladder[52][53] (also in New Super Luigi U)
  11. shifting wall[8] (also in New Super Luigi U)
  12. trick door[56] (also in New Super Luigi U)

Super Mario 3D World

  1. Express[79]
  2. sand statue[80]

Super Mario Odyssey

Super Mario Bros. Wonder

COMPLETED!

  1. 15-Piece Puzzle, created by @Camwoodstock!
  2. ? Capsule, created by @PopitTart!
  3. beacon (Super Mario Bros. Wonder), created by @B700465189a9!
  4. Big Goal Pole, created by @Nintendo101!
  5. big shell, created by @Nintendo101!
  6. Big Shoomp, created by @DryBonesBandit!
  7. Big Smogrin, created by @Power Flotzo!
  8. Block (Super Mario Odyssey), created by @Kaptain Skurvy!
  9. boat (Delfino Plaza), created by @Doc von Schmeltwick!
  10. Bowser Switch, created by @Nintendo101!
  11. brick floor, created by @Doc von Schmeltwick!
  12. drawbridge, created by @Doc von Schmeltwick and written with @Nintendo101!
  13. elevator block, created by @Doc von Schmeltwick!
  14. escalator, created by @P-Tux7!
  15. Fire Knuckle, created by @Sparks!
  16. Firework bomb, created by @Lastro!
  17. fish, created by @Nintendo101!
  18. floating barrel, created by @Nintendo101!
  19. floor (block), created by @PopitTart!
  20. fossilized dragon, created by @Sparks!
  21. glowing spot, created by @Nintendo101 and written by @B700465189a9!
  22. Gold Fire Piranha Plant, created by @Sorbetti!
  23. gold P Switch, created by @ViableBunnyBudd!
  24. Haunted Hole, created by @AmossGuy!
  25. Hip Tree, created by @Nintendo101!
  26. invisible walkway, created by @ViableBunnyBudd!
  27. island, created by @AmossGuy!
  28. large ! Switch, created by @Nintendo101!
  29. lava burst, created by @Nintendo101!
  30. moving torch, created by @Nintendo101!
  31. Pipe Cannon (obstacle), created by @Sorbetti!
  32. pumpkin box, created by @Nintendo101 and written by @Koopa con Carne!
  33. Race Block, created by @B700465189a9!
  34. raft (New Super Mario Bros. Wii), created by @B700465189a9!
  35. Rankings Board, created by @Kaptain Skurvy!
  36. red door, created by @Kaptain Skurvy!
  37. Small Cosmic Clone, created by @Sorbetti and @Nintendo101!
  38. small flower coin, created by @Kaptain Skurvy!
  39. Snow Block (Super Mario Bros. Wonder), created by @Nintendo101!
  40. spell, created by @Doc von Schmeltwick!
  41. swaying platform, created by @Nintendo101!
  42. volcano, created by @Nintendo101!
  43. waterfall, created by @Doc von Schmeltwick!
  44. White Block (platform), created by @Lastro!
  45. Wonder Anglefish, created by @Sparks!
  46. Wonder Blewbird, created by @DryBonesBandit!
  47. Wonder Bowser, created by @Sparks!
  48. Wonder Bulrush herd, created by @Nintendo101!
  49. Wonder Gnawsher, created by @Sparks!
  50. Wonder Missile Meg, created by @Sparks!
  51. Wonder POW Block, created by @PopitTart!
  52. Wonder Shova, created by @Sparks!

Large articles not directly tied to contents within the games

  1. Super Mario Galaxy: The Journey from Garden to Galaxy - Yoshiaki Koizumi's keynote address, discussing his working relationship with Shigeru Miyamoto, the development history of SM64, SMS, OOT, DKJB, and how these factors influenced the design of Super Mario Galaxy
  2. Mario Portal

Nomination projects

  • Help bring the following to feature status (high priority):
  1. Super Mario 64
  2. Super Mario Sunshine
  3. Super Mario Galaxy 2
  4. Super Mario Odyssey
  1. Super Mario Bros.
  2. Super Mario Bros. 3
  3. Super Mario Land 2: 6 Golden Coins
  4. (also SML and SM3DW, if delisting proposal is successful)

Editorial philosophy

This should help contextualize the edits I make or my proposal positions if anything seemed odd to you.

General

  1. Video games have intrinsic value both culturally and artistically. It is meaningful and important to write about them.
  2. Authorial intent is contextually valuable, but the published work should take priority if contradictions arise. See The Death of the Author for more context.
  3. The simplest explanation for something is usually correct.
  4. In lieu of references, I tend to be a lumper.
  5. Knowledge belongs to everyone. While books can be sold, information itself should always be accessible and free.
  6. It is easy for misinformation to enter an official record. It is much harder for it to get out. This is one of the reasons why citations are important.
  7. Perfect is the enemy of good.

Article specific

  1. The articles I work on do not "belong" to me.
  2. Wiki-editing is collaborative and communal.
  3. Unless certain behavior leads me to think otherwise, I always assume good faith of fellow users. I hope they express the same towards me.
  4. Game articles should not just be galleries or lists of a game's contents. They should explain why the game is the way that it is, as that is what I would most want to read about.
  5. I do not assume readers are familiar with a lot of video-game specific language or mechanics, even if very old, established ones.
  6. I try to avoid using language that is somewhat common in gaming but hold specific connotations in other fields or parts of life, such as species, subspecies, spawn, race, mook, etc.
  7. I strive to create more uniformity between the mainline Super Mario articles and my active focus has been the 3D games. One of the components I employ are shared color banners, as similarly done with the Donkey Kong and Yoshi's Island games, and shared chart structures.
  8. Descriptive language should avoid projecting specific behaviors, purposes, or attributes onto the subject that are not substantiated by the game or paratext.
  9. I consult the Japanese release of the Super Mario Bros. Encyclopedia (2015) and Mario Portal to delineate contents of the mainline game, but not exclusively. They are not all encompassing and sometimes split subjects that we/I would lump for substantive reasons. For additional details, see here.

Holding-pen gallery

There are plans for these

Notes and references

Notes


References

  1. ^ Tilden, Gail, Pam Sather, Howard Phillips, and Lynn Griffes (1989). Super Mario Bros. 2 Inside Out (Part II). Redmond: Tokuma Shoten and Nintendo of America. Page 14, 19.
  2. ^ a b Wessel, Craig (2001). Super Mario Advance: Choose Your Own Adventure!. New York: Scholastic. ISBN 0-439-36708-5. Page 8.
  3. ^ a b Knight, Michael (2010). "New Super Mario Bros. DS" in Nintendo DS Pocket Guide. Roseville: Prima Games. ISBN 978-0-307-46760-7. Page 47.
  4. ^ Sather, Pam, Howard Phillips, and Dan Owsen, editors (1990). Super Mario Bros. 3 Strategy Guide. Redmond: Tokuma Shoten and Nintendo of America. Page 74.
  5. ^ Nintendo of America (1990). Super Mario Land Instruction Booklet. Redmond: Nintendo of America. Page 12.
  6. ^ Stratton, Bryan (2002). Super Mario World: Super Mario Advance 2: Prima's Official Strategy Guide. Roseville: Prima Games. ISBN 0-7615-3913-1.
  7. ^ Roberts, Rachel, and Cardner Clark, editors (2018). "Super Mario World" in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 69.
  8. ^ a b c d e f Bueno, Fernando (2009). New Super Mario Bros. Wii: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-3074-6767-6. Page 159.
  9. ^ a b c d Pelland, Scott, George Sinfield, Leslie Swan, and Dan Owsen, editors (1991). Nintendo Mario Mania Player's Guide. Redmond: Nintendo of America.
  10. ^ a b c d Roberts, Rachel, and Cardner Clark, editors (2018). "Super Mario Land 2: 6 Golden Coins" in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 78.
  11. ^ Moyes, Claude M., Andreas G. Kämmerer, Marcus Menold, and Jeff Running, editors (1994). "Super Mario Land 2: 6 Golden Coins" in Super Game Boy Player's Guide. Redmond: Nintendo of America. Page 24.
  12. ^ Nintendo of America (1998). Super Mario 64 Strategy. Nintendo Official Site. Archived June 10, 1998, 06:41:37 UTC from the original via Wayback Machine.
  13. ^ Musa, Alexander (2014). Mario Kart 8: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-804-16328-6. Page 216.
  14. ^ "Snowman Mountain ahead. Keep out! And don't try the Triple Jump over the ice block shooter." – The Snowman in Snowman's Land (23 Jun. 1996). Super Mario 64 by Nintendo EAD (North American Localization). Nintendo of America.
  15. ^ In-game name for "Yoshi's Ice Sculpture" from Super Mario 64 DS.
  16. ^ In-game name for "Ride Big Boo's Merry-Go-Round."
  17. ^ Upchurch, David, editor (1997). "Super Mario 64 The Essential Player's Guide" from Official UK Nintendo Magazine (54). London: East Midland Allied Press. Page 20.
  18. ^ Pelland, Scott, and Dan Owsen (1996). The Super Mario 64 Player's Guide. Redmond: Nintendo of America. Page 25, 26, 28.
  19. ^ Pelland, Scott, and Dan Owsen (1996). The Super Mario 64 Player's Guide. Redmond: Nintendo of America. Page 119.
  20. ^ Pelland, Scott, and Dan Owsen (1996). The Super Mario 64 Player's Guide. Redmond: Nintendo of America. Page 80.
  21. ^ Pelland, Scott, and Dan Owsen (1996). The Super Mario 64 Player's Guide. Redmond: Nintendo of America. Page 28.
  22. ^ a b "If you can hit all of the balloons with water rockets before the Roller Coaster makes three loops, you win!" – park director during "Roller Coaster Balloons" (19 Jul. 2002). Super Mario Sunshine by Nintendo EAD (North American Localization). Nintendo of America.
  23. ^ "Just bring the fruit here and put it in this basket, OK?" – fruit vendor on Delfino Plaza (19 Jul. 2002). Super Mario Sunshine by Nintendo EAD (North American Localization). Nintendo of America.
  24. ^ Averill, Alan, and Jennifer Villarreal (2002). Super Mario Sunshine: Official Player's Guide. Redmond: Nintendo of America. ISBN 1-930206-23-2. Page 37.
  25. ^ "Clam Cups are the funnest ever!" – Ducky in Pinna Park (19 Jul. 2002). Super Mario Sunshine by Nintendo EAD (North American Localization). Nintendo of America.
  26. ^ Averill, Alan, and Jennifer Villarreal (2002). Super Mario Sunshine: Official Player's Guide. Redmond: Nintendo of America. ISBN 1-930206-23-2. Page 72.
  27. ^ In-game name for "Mirror Madness! Tilt, Slam, Bam!"
  28. ^ a b "You look just like the villain in the wanted posters!" – Pianta in Delfino Plaza (19 Jul. 2002). Super Mario Sunshine by Nintendo EAD (North American Localization). Nintendo of America.
  29. ^ a b Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors (2019). The Art of Super Mario Odyssey (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50671-375-5. Page 73.
  30. ^ Averill, Alan, and Jennifer Villarreal (2002). Super Mario Sunshine: Official Player's Guide. Redmond: Nintendo of America. ISBN 1-930206-23-2. Page 84.
  31. ^ a b Hodgson, David S. J., Bryan Stratton, and Stephen Stratton (2002). Super Mario Sunshine: Prima's Official Strategy Guide. Roseville: Prima Games. ISBN 0-7615-3961-2. Page 15.
  32. ^ Hodgson, David S. J., Bryan Stratton, and Stephen Stratton (2002). Super Mario Sunshine: Prima's Official Strategy Guide. Roseville: Prima Games. ISBN 0-7615-3961-2. Page 175.
  33. ^ "Oh, hey! Could you do me a favor and get up on top of this tank?" – Pianta during "Yoshi's Fruit Adventure" (19 Jul. 2002). Super Mario Sunshine by Nintendo EAD (North American Localization). Nintendo of America.
  34. ^ Loe, Casey (2006). New Super Mario Bros.: Official Player's Guide. Redmond: Nintendo of America. ISBN 1-59812-009-3. Page 93.
  35. ^ Loe, Casey (2006). New Super Mario Bros.: Official Player's Guide. Redmond: Nintendo of America. ISBN 1-59812-009-3. Page 60.
  36. ^ a b c d e f Roberts, Rachel, and Cardner Clark, editors (2018). "New Super Mario Bros. 2" in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 200.
  37. ^ Loe, Casey (2006). New Super Mario Bros.: Official Player's Guide. Redmond: Nintendo of America. ISBN 1-59812-009-3. Page 56.
  38. ^ Knight, Michael (2010). "New Super Mario Bros. DS" in "New Super Mario Bros. DS" in Nintendo DS Pocket Guide. Roseville: Prima Games. ISBN 978-0-307-46760-7. Page 74.
  39. ^ a b c Roberts, Rachel, and Cardner Clark, editors (2018). "New Super Mario Bros." in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 119.
  40. ^ Knight, Michael (2010). "New Super Mario Bros. DS" in Nintendo DS Pocket Guide. Roseville: Prima Games. ISBN 978-0-307-46760-7. Page 80.
  41. ^ In-game name for "Purple Coins in the Bone Pen."
  42. ^ Black, Fletcher (2007). Super Mario Galaxy: PRIMA Official Game Guide (Collector's Edition). Roseville: Prima Games. ISBN 978-0-7615-5713-5. Page 145.
  43. ^ "Use ground pounds to make those tennis balls hit that watermelon to get that Power Star." – blue Toad during "Bubble Blastoff" (12 Nov. 2007). Super Mario Galaxy by Nintendo EAD Tokyo (North American Localization). Nintendo of America.
  44. ^ Bueno, Fernando (2009). New Super Mario Bros. Wii: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-3074-6767-6. Page 126.
  45. ^ Bueno, Fernando (2009). New Super Mario Bros. Wii: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-3074-6767-6. Page 129.
  46. ^ a b Stratton, Steve (2012). New Super Mario Bros. U: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-307-89690-2. Page 6, 10, 43, 45, 51, 65, 67, 70, 81, 83, 84, 92, 98, 99, 103, 104, 108, 110, 111, 117, 131, 136, 146, 151, 152, 157, 172, 175–77, 179, 192, 214, 217, 219.
  47. ^ Bueno, Fernando (2009). New Super Mario Bros. Wii: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-3074-6767-6. Page 108.
  48. ^ a b c Roberts, Rachel, and Cardner Clark, editors (2018). "New Super Mario Bros. Wii" in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 150.
  49. ^ a b Nintendo of America (2009). New Super Mario Bros. Wii Instruction Booklet. Redmond: Nintendo of America. Page 15.
  50. ^ Bueno, Fernando (2009). New Super Mario Bros. Wii: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-3074-6767-6. Page 94, 95.
  51. ^ a b Stratton, Steve (2012). New Super Mario Bros. U: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-307-89690-2. Page 199.
  52. ^ a b Stratton, Steve (2012). New Super Mario Bros. U: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-307-89690-2. Page 120.
  53. ^ a b In-game name for Slippery Rope Ladders.
  54. ^ Roberts, Rachel, and Cardner Clark, editors (2018). "New Super Mario Bros. Wii" in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 151.
  55. ^ Bueno, Fernando (2009). New Super Mario Bros. Wii: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-3074-6767-6. Page 31, 51.
  56. ^ a b c Stratton, Steve (2012). New Super Mario Bros. U: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-307-89690-2. Page 10, 84.
  57. ^ "See that big fruit over there? I wonder if Yoshi could gulp it down in one bite..." – Luma during "Saddle Up with Yoshi" (23 May 2010). Super Mario Galaxy 2 by Nintendo EAD Tokyo (North American Localization). Nintendo of America.
  58. ^ Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2015). "Super Mario Galaxy 2" in 『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo: Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 158.
  59. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 206.
  60. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 118.
  61. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 51, 52.
  62. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 117.
  63. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 102.
  64. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 46.
  65. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 11.
  66. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 46.
  67. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 74.
  68. ^ In-game name for "The Star in the Sinking Swamp."
  69. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 194.
  70. ^ Esmarch, Nick van (2011). Super Mario 3D Land: PRIMA Official Game Guide (Premiere Edition). Roseville: Prima Games. ISBN 978-0-307-89386-4. Page 50.
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  79. ^ In-game name for The Bullet Bill Express, Coin Express, and The Bowser Express.
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  90. ^ Super Mario Bros. Wonder internal file name (Model/ObjectBoxCactus.bfres.zs)
  91. ^ Super Mario Bros. Wonder internal filename (ObjectCloudElectricity.bfres.zs)
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  98. ^ Japanese in-game name for Fluff-Puff Peaks Special Climb to the Beat.
  99. ^ kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi (2023). 『スーパーマリオブラザーズ ワンダー 完全攻略本』. Tokyo: ambit (Japanese). ISBN 4-198657-69-6. Page 51.
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  101. ^ In-game name for Angry Spikes and Sinkin' Pipes.
  102. ^ kikai, Kimiyosu Hongo, Chimtaro, Hiromi Karakita (HQ), and Yamato Ishibashi (2023). 『スーパーマリオブラザーズ ワンダー 完全攻略本』. Tokyo: ambit (Japanese). ISBN 4-198657-69-6. Page 46. Name is asserted to be "unofficial" within source.
  103. ^ Shea, Brian (19 Oct. 2023). Super Mario Bros. Wonder Flower Coins And Wonder Seeds Guide. Game Informer. (Archived October 21, 2023, 13:22:40 UTC via Wayback Machine.)
  104. ^ "You should try and share water with wilted flowers. They'll definitely appreciate the help." – loading-screen tip (20 Oct. 2023). Super Mario Bros. Wonder by Nintendo EPD (North American Localization). Nintendo of America. Retrieved 27 Nov. 2024.